|
| Chunin Exam Finals: Round 1: Fight 5 | |
| | Author | Message |
---|
Bot
Posts : 383 Join date : 2012-08-05
| Subject: Chunin Exam Finals: Round 1: Fight 5 25th May 2020, 10:33 am | |
| The participants of the fight would be herded into metal boxes that had no windows or any way to look out of them, in fact they even seemed to shut off additional forms of sensory. The boxes were then lifted up and carried away to the fighting stage. As the boxes hovered above the battlefield, a series of small messages would appear on the inside of the box in glowing blue font that spelled out what exactly was happening. "You will be placed on a platform next to another individual. That is the person you are teamed with. The Finals are Cross-Team Doubles. Defeat the opposing team to win the round. Wins grant 2 points, Draws grant 1 point to each team, Losses count as 0 points. Battle starts in 5..."The number then counted down, when it hit zero the first four combatants would drop onto the battlefield. Each of them was dropped onto a large platform that was surrounded by water that sloshed and splashed over everything, soaking the shoes of all combatants. The first team landed on the north platform, Marek and Mei, teamed up by random chance to take on the Chunin Exam Finals together. The second pair of boxes on the south platform, only 30 feet away this time, stood a pair that had been teammates from the very start. Iolana and Kirai, ready to take on whatever challenges were presented to them! A klaxon then sounded out across the field, signalling the start of the first fight. - Battlefield: Tidal Chamber:
Four panels on each cardinal direction, each is 30 feet away from the other. Between panels is four foot deep water. Total amount of water equal 3 SSS. Every second round, a rogue wave rises and splashes over all platforms, requiring people to either be under water or have rising strength tiers each time, starting at D, capping at S. If struck by the wave, people are washed under the water at B-Rank speeds.
| |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 26th May 2020, 7:31 am | |
| Iolana utterly hated the damn box, taking sensory deprevation to a whole new level. Only when the words appeared did she actually feel some level of comfort. Although it was perhaps not the typical expected. In truth, she just found it humourous at the thought of hoping that Kirai had some point made in her box to work around her blindness. She read it over several times, over and over, until the box jerked, and lifted to free her from the darkness.
She looked down at her feet, then around the immediate area. Water?! With a sudden sense of dread she looked over to see just who she was... Kirai?! She was so worried about who she would be paired with and she had the ultimate partner! Her partner. She first off clicked her fingers to grab Kirai's attention so she could sign. <"Nice to see you with me Kiri. How do we play this? Separate and join together for power boost later or start out together?"> | |
| | | LexxiLove
Posts : 324 Join date : 2017-03-19 Age : 32
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 28th May 2020, 7:38 pm | |
| Mei dropped from her body ready to fight. Weapon drawn she was ready to go right in to it. And with it cross team it would make sense she would not be fighting with her team, and very likely she could fight versus them. Landing on the platform there was an uncertain feeling to all the water, but nothing she could not engage with. She spared a look to all three of those who share this field, and not recognising any. No inherent advantage or disadvantage. So her plan was to use her strengths to overwhelm as soon as they would get going. But just in case, she would summon her dragon from the go. - Spoiler:
Name: Advanced Crystal Release: Flowing Style Classification: Fighting Style Rank: D-rank Class: Offensive/Defensive/Supplementary Range: Self (Jutsu)
Description: The advanced use of Crystal Release was refined by those within the Suisho clan after their formation in the Land of Beginnings, sometime during the 1st Shinobi World War. This was because they realized though their crystal release was powerful it had very specific weaknesses that their opponents were beginning to exploit, in order to counter act that they created this version which entails a semi-solid crystal able to crystallize Unstable Based Nature Releases in contrast to the original's focus on Molecular Based Nature Releases. This does more than just a minor change to the elemental match-up but rather completely changes the elements that the user's Crystal Release is Strong, Neutral &/or Weak Against. The techniques in this particular fighting style are bare similarities to liquid based releases in their formation and method of use due to requiring materia prices of normal crystal which is used as a medium to facilitate Flowing Crystal. *Flowing Crystal -Strong Against: Wind, Lightning, Explosive, Boil, Vapor & Storm -Weak Against: Fire, Plasma, Scorch, Phase & Sound
Name: Crystal Release: Tearing Crystal Falling Dragon (sign) Classification: Ninjutsu/Kinjutsu Rank: A-rank (B-rank Blood Price) Class: Offensive Range: Varies
Description: The user crystallises a material in the area, and then turns it into a dragon. It can be used as a means to travel or to attack a target. Several dragons can also be made and manipulated at once assuming the user has the chakra to supply the technique. Likewise this technique can either be made the normal way or by crystalizing the molecules in the air for a blood price. Either way these dragons are fast and durable being able to move at Vacuum release speeds and survive A-rank ninjutsu or physical techniques assuming they don't have defense piercing without a scratch. The amount of dragons able to be controlled varies with the user's rank (each has it's own price) likewise these dragons are capable of resisting spiritual damage as well if they use the second option. In order to attack they use their defensive ability in conjunction with their speed to smash into opponents to deal A-rank physical damage to victims. Dragons controlled - Rank 1 - Genin 2 - Chunin 3 - Jonin 4 - Sannin
| |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 29th May 2020, 6:44 pm | |
| Unfortunately for the person in the box that was beside Iolana's, they had all been made under the same specs. Due to that, Kirai honestly had no idea what was going on, where she was or why she couldn't see anything more than she normally could. It seemed like she was in a metal box and she punched it once or twice but it was still a metal box. After a bit of movement, she dropped out of the box and landed on a platform, immediately she could smell salt water and that she was standing on some wet stone. However she was indeed facing the complete wrong direction before Iolana's snap came and she spun her head around to face the girl, letting her electrolocation mark out the lines of her and her signs. She immediately let out a sigh of relief. Now that she knew what way to properly face, she turned and performed a few handseals, lobbing an orb of lightning chakra out over the battlefield that exploded and showered most of it, allowing her to finally see her opponents and get an idea of things... Especially the massive dragon that one of them had summoned. <"Seems like they're going all out straight away, so we should do the same. We'll join together and crush them.">
She signed to Iolana before holding her hand out to catch the girl's weapon form. The moment they connected she gave a wicked, wolfish grin and crouched low. She sheathed one part of her friend against her hip and flicked her hand, four sparking shuriken appearing which she promptly flicked. All of them turned invisible straight away as did the wire that connected the two going towards Mei, aiming to wrap around her legs and bring her down. The other two were aimed towards Marek to at least get him dodging as Kirai flooded chakra to her feet and immediately dashed onto the water, moving towards the pair of them. - Spoiler:
Very High Lightning Affinity.
Name: Lightning Release: Beacon Classification: Ninjutsu Rank: C-Rank Class: Supplementary Range: Short-Mid(Launch), AoE(Detonation)
Description: Like Spark Surge, this technique is used in order to enhance natural electrolocation in order to spot targets that are further away. When activated, this technique launches a ball of Lightning Release chakra at B-Rank speeds to a location up to fifty feet away from the user. Once done, the ball explodes and showers a large area, dependent on the user's rank, with sparks. These sparks cause no damage, just give a heavy feeling of static to anyone caught in them. Once done, the lightning then causes them to glow brightly to any electrolocation utilised, making them easy to spot. In addition, the user is able to have their electrolocation count as having the area hit by the beacon in the range of it due to the concentrated lightning chakra. When activated, this lingers for a number of PT dependent on the user's rank with a modifier based on their affinity.
Rank - Area(Ft Radius) - PT Duration - Affinity Modifier D - 10 - 5 - Unnatural(.5x) C - 20 - 10 - Normal (1x) B - 30 - 15 - High(1.5x) A - 40 - 20 - Very High(2x) S - 50 - 25 - N/A
Name: Denkou Style: Lightning Release: Sparking Shuriken Classification: Ninjutsu/Shurikenjutsu Rank: C-Rank Class: Offensive Range: Varies
Description: By condensing the user's lightning release into a more stable state, the user is able to create temporary shuriken out of it. These shuriken deal 3 D-Ranks of Piercing Lightning Release chakra damage when they strike an opponent, making them weak individually but dangerous in large numbers. Due to the Denkou's mastery over lightning they are able to create different types of shuriken based on their Dojutsu with the shuriken adding differing amounts of range to the user's Shurikenjutsu techniques when used alongside Sparking Shuriken. The user's rank and Affinity to Lightning determines how many shuriken are made with one use of this technique.
Rank - Number of Shuriken(High/Very High) D - 1(2/3) C - 2(3/4)
Name: Lightning Release: Slicing Tripwire Classification: Shurikenjutsu Rank: C-Rank Class: Supplementary/Offensive Range: Short-Long(Throwing), Short(Wire Length)
Description: Following the principle of the Tripwire Technique, this one is the much more dangerous version. This involves connecting the projectiles not with actual wires but instead a razor thin blade of lightning release that is broken when stepped through. These wires require C-Rank reaction in order to notice or D-Rank electrolocation. If tripped the victim takes a C-Rank of Lightning Release damage that can pierce through C-Rank defenses and causes a micro stun, stunning the opponent for 1 PT unless they have B-Rank endurance. This then activates any traps attached to it, potentially escalating the technique massively. The number that can be launched and the length of the wire is dependent on the user's rank and due to being a trap technique, does not need to be placed in spoilers unless detected or triggered.
Rank - Length of Wire(ft) - No. of Razor Wires D - 3 - 1 C - 6 - 2
Name: Lightning Release: Hiding the Minefield Classification: Shurikenjutsu/Ninjutsu Rank: C-Rank(3 D-Ranks of chakra per projectile) Class: Supplementary Range: Contact
Description: Building off of Hiding the Blades, this technique takes it to a more powerful form. Wrapping each projectile with Lightning Release chakra, it makes them much more difficult to spot and enables greater spreading of the chakra, allowing more projectiles to be hidden as well as causing them to be hidden from chakra sensory as well. Depending on the rank of the user, the number of projectiles that can be hidden increases as well as the reaction tier or chakra sensory required in order to actually notice the projectiles, making this potentially very dangerous. Electrolocation of D-Rank or higher will always notice these projectiles. Due to being a trap-based technique, this does not need to be placed in spoilers unless it is spotted or triggered.
Rank - Reaction to Detect - Chakra Sensory to Detect - No. Imbued at Once D - C+ - D - 3 C - C++ - D - 6
Name: Lightning Release: Thunder Wire Classification: Ninjutsu Rank: D-Rank Class: Supplementary Range: Varies
Description: A simple technique where the user focuses their lightning release to their hand before drawing it out in a long cable. This cable acts as an equivalent for ninja wire however it has some specific drawbacks and additional abilities. The wire, due to being made of lightning release is immune to physical damage but can only take a D-Rank of any other damage type before snapping. Anyone that passes through the wire takes a D-Rank of Lightning Release chakra damage but doesn't disrupt the wire. The wire can conduct chakra but only for Lightning Release elements(Includes Magnet and Raiden's Lightning) and the length created is dependent on the user's Lightning Release affinity and their rank.
Rank - Length of Wire in Feet(High/Very High) D - 10(15/20) C - 20(25/30)
Name: Twin Moon Dance: Crescent Routine Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self
Description: The Denkou user, moves their body in an elaborate playful dance step resulting in opponents reliant on muscle tension to be unable to predict their movements, due to being a dance it is tiring and Denkou without C-rank Endurance Tiers will consume double (2x) the stamina in comparison to the normal use of speed when using this technique. Likewise it can be used as a subtitute for C-rank speed tiers by those of the Denkou Clan with most female Denkou preferring to learn the Twin Moon Dance over the usual method of bolstering their speed through training.
Name: Whisper of Thunder Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: Requires Sayo's Failure. Kirai has learned that her body is more receptive to lightning than normal due to her body overadapting to the loss of her eyes. Due to this she is better able to defend against Lightning and lightning type releases. This counts as C-Rank- endurance and causes immunity to D-Rank chakra based techniques, causes C-Rank to deal half as much damage and causes C-Rank lightning, magnet or dual combinations comprised of lightning to deal quarter damage.
Name: Sayo Heritage Classification: Taijutsu Rank: D-rank (Rank Scales with Dojutsu) Class: Passive Range: Self
Description: The Denkou hail from the days before the Origin Continent a bloodline that can be traced back hundreds of years, it is only understandable that they have something special which had allowed them to survive during those years. For the Denkou it came to them in the form of perception, thanks to their Dojutsu they possess enhanced reflexes which can be trained and improved one in sync with how advanced their iconic eyes get. Dojutsu - Reaction Tier Gained Activation - D 1 - C
Name: Lightning Born Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: All Denkou are born with an affinity to Lightning Release, it is as inate as their dark eye color and proof that one is truly a Denkou. Their connection to lightning and electricity doesn't just influence their chakra system but rather their nervous system as well as well Denkou have a natural resiliency towards sustaining paralysis, nerve dearrangement or muscle contraction as a result of intense volts of electricity. It is something which only become heightened as they age as their resistance to status effects a result of Lightning Release gets stronger the older they are always resulting in equal-rank endurance to the rank of the technique the status effect is included in to be immune to it's effect. Age - Resistance to Lightning based status effects Below 10 - Numbness 11-20 - Nerve dearrangemen 21-30 - Muscle Contraction/Filibration 31-40 - Chakra System Shutdown 41+ - Paralysis
Name: Sayo's Failure (Signature) Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Varies
Description: Those with Dojutsu are always thought to be blessed, their bloodlines blessed even. When they are lost, it can be seen as a crushing blow or as a punishment but no one thinks about what happens afterwards, when the bloodline becomes a curse. Denkou are born with the heritage of Sayo, the natural ability to improve their perceptual abilities as their dojutsu grows stronger, those that do not have the eyes but hold the heritage are considered as Failures and almost never grow strong. Kirai refuses to be like this. She has taken her failure onto herself and built herself around it, learning to use her bloodline while entirely negating her eyes. This style focuses around being able to use Denkou techniques without having an active raidengan of any type, instead focusing on workarounds. In addition, with a 1000 word weekly training, the user is able to utilise Sayo Heritage as though they had a certain type of Dojutsu, however the reaction tier only counts towards any form of Electrolocation they have, never any other sense.
Weekly Training - Dojutsu Mimicked 1 - Activation Raidengan 2 - Stage 1 Raidengan
Name: Sayo's Failure: Touch of Thunder Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Varies
Description: Lightning is always part of a Denkou's arsenal but it's usually channeled through the eyes, of course Kirai doesn't have those. However the lightning is still present in her optic nerves, constantly sparking against them and keeping the wound open, this causes her eyes to leak burned, coagulated blood. However this also gives her a unique inclination towards sensing electricity and allows her to 'see' electricity in the air or in living beings. Of course she still cannot see inanimate objects or those that do not possess bioelectric impulses, in addition the range is limited, being based on her rank and can be hidden from with electro-concealment one above her rank or higher.
Rank - Range of 'Sight' (Ft) D - 15 C - 20
Name: Sayo's Failure: Thunderborn(Both Eyes) Classification: Kintaijutsu Rank: S-Rank Class: Supplementary Range: Self
Description: Requires V.High Lightning. To not have eyes is one thing but it's possible to go further, it is possible to never gain eyes again, to force the change in the optic nerves that comes with having new eyes implanted but doing so will forever mar them and rip away any possibility of ever having eyes again. When this is learned, Kirai can choose to forcibly activate bloodline changes by hypercharging her body with lightning to stimulate her optic nerves far beyond their normal level. When this is done she can choose to burn out one or both of her eye sockets, making it impossible for them to be healed or to have eyes implanted again. If she burns out one eye, she gains Magnet Release, if she burns out both eyes she gains Magnet Release as well as Black Raiden's Lightning as she forces her body to think it has gained a Mashin Raidengan. In addition she can push this even further, causing her to become unable to awaken and this cannot be used to regress either as it fails immediately, and instead gain both Magnet and Black Raiden's Lightning at Very High Affinity.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
| |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 29th May 2020, 8:55 pm | |
| Marek was interested in seeing exactly how strangely delightful this finals match would be, after all he knew Nazogakure was known for quite the elaborate final examinations even if it was a secret that wasn't spread to genin. Still his clan was quite versed in secrets and the acquisition of information so while he didn't know much he knew enough that he was excited to see the chaos that would unfold when the metal doors opened and let him in. So when it opened and he found himself on a panel surrounded by water well he couldn't help but let out a giggle at the randomness of it all. He figured that such a terrain would favor some people over others but he found himself indifferent to it and would look to see his partner who was rather focused. "Ah hello darling, I'm Marek I'll be your dance partner this evening. Let us show our fellow competitors how it's done." he said with a slight bow and would quickly straighten up while glancing at the others to see exactly what they looked like and whether or not he recognized them. As he observed them he would hold out his hand as a bow formed from his chakra and while he didn't fire any arrows he had drawn and was merely waiting for a reason to fire away as he could see that his ally was in the process of creating a quite beautiful crystalline dragon. Clearly she knew what flair was and now that he was separated from Momo and Juliana he could be a bit more dramatic than usual which was even more amusing to him. Perhaps he would tone it down when he fought against them or maybe just maybe he would turn it up to eleven and chortle as they were annoyed beyond all comprehension. Still for now he had to focus as he didn't intend on losing, not when this was a chance to show off what he could do. Still it seemed that like Mei, the other team seemed eager to go as one of them would promptly throw four shuriken outward which caused him to pull back and then fire arrows of his own in order to match her. He would smirk when they turned invisible however as his eyes couldn't be fooled by such a technique as impressive as it was to utilize lighting to remove something from the visible spectrum of light. He would fire off a charged Deflect which would hit two of the shuriken and send them off course with him specifically aiming his fired arrows so that the deflected shuriken would actually end up striking one of Kirai's other thrown shuriken so that they were no longer on target but would instead be about two feet off course. This would cause Kirai's imbued effects to trigger prematurely as while his fired arrows were destroyed, this was their entire purpose and the electricity would burst out yet without a target it was merely fancy lights. "Ah lightning, how trite. I hate to bother you darling but I could use a lift." he said to his teammate while drawing his bow another time in case things didn't quite work out. - Spoiler:
Marek has B-rank Reaction so he can see through Hiding in the Minefield. Charge (Counting posts above as P.T due to being the last to post yet everything happening at relatively the same time thus 5 P.T Charge obtained) + Deflect = 2 Arrows capable of deflecting an incoming projectile moving at C-rank Speed or backed by C-rank Strength 12 ft. Thus Marek deflects two of the shuriken into another of the two removing the threats incoming to him and Mei.
Name: Junsuina Style Archery Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self
Description: Those within the Junsuina Haiiro style are not simply Samurai, but identify themselves as Archers. To that degree they looked towards their counterparts in other samurai styles and decided that rather than try and compete with the use of the blade, they would perfect another weapon namely the Bow. They found that by mastering the art of chakra flow they were able to utilize their energy reserves as a quiver, launching out arrows comprised of the very thing that flowed in their pathways/limit. Archery itself may not deal as much damage (Hybrid) as other physical types of combat however the Junsuina style excels in a numbers game with the archers of this style refining their chakra control to it's utmost level in an attempt to reduce the strain of using their archery techniques. This technique is required to learn any of the Junsuina Style techniques, not to mention depending on the skill of the user the amount of arrows capable of being formed from the archer's chakra differs. Type of Archer - Price to Number of Arrows Ratio Samurai - 1:2 (Chakra/Nen), 1:3 (NE/Blood)
Name: Junsuina Style: Bowmanship Classification: Kyujutsu Rank: D-Rank Class: Supplementary Range: Self (Bow)
Description: To a Junsuina Style archer knowing out to use one's energy sources is merely one step, the other is the type of bow that they use, contrary to popular belief the Junsuina style doesn't only use one type of bow, but instead they use several with the lone exception being the Crossbow. Other than that bow, depending on the type of Bow an archer uses they will be subject to different distance modifiers for their Kyujutsu techniques in comparison to normal. This particular technique was created with the sole purpose of being able to compete with those Cypher Archers and their unique style of Archery which favored sniping over barrages. Type of Bow - Base Distance Scale Modifier (Junsuina Rank Bonus) Short-Bow - .5x (D = +.5x) Long Bow - 1x (C = +1x) Composite -Bow - 2x (B = +1.5x)
Name: Junsuina Style: Arrows Classification: Kyujutsu Rank: D-Rank Class: Supplementary Range: Self (Junsuina Techniques)
Description: Those within the Junsuina style have specialized for the use of not only a weaker damage type in comparison to a traditional archer but generally the use of energy reserves as their ammo. This has it's drawbacks however they have learned to use it's strengths to offset that weakness. As a result a Junsuina Style archer is capable of letting out large amounts of arrows in order to counter-balance techniques which use a stronger damage type than their own. This is useful when clashing techniques as at the cost of some of their arrows being destroyed they are able to match techniques which would normally destroy their arrows without pause. Amount of Arrows - Damage Type Equated Normal - Hybrid Double - Physical, Chakra or Mental Triple - Spiritual or Natural
Name: Junsuina Style: Soul-Bow Creation Classification: Kyujutsu/Fuinjutsu/Kinjutsu Rank: A Class: Supplementary Range: Self (Left or Right Arm), Contact (Bow-Blade)
Description: Req. Junsuina Style: Bow-Blade Conversion. This is the next level in a series of techniques meant to phase out the use of weapons within the Junsuina Style, in particular it is useful for the sole purpose of eliminating the need of possessing a physical bow, by sealing it within the user's non-dominant arm. The result is that they gain a tattoo identical to their blade bow and become able to form a bow comprise of an energy source. This gives them two advantages in comparison to having a physical bow, the first being the ability to harness not only their bow-blades abilities but likewise retain the use of their element without the risk of their weapon being destroyed. The second becomes apparent when the archer samurai becomes a reaper as this technique is required for the Soul Bow line of techniques. Depending on the price paid the size of the Soul Bow formed different, furthermore depending on the size of the bow it gains and additional distance scale multiplier when utilizing Kyujutsu techniques. Upon being created while it does share the same durability as the Bow-Blade it originally was upon being destroyed it can merely be manifested once more for another price. Energy Source Price - Size of Bow (Distance Scale Modifier) - Rank (Speed of Soul Bow Manifestation) D - Small (1x) - D (A-) 3 D - Humanoid (2x) - C (A)
Name: Junsuina Style: Bowman Reflexes Classification: Taijutsu Rank: B-Rank Class:Supplementary Range: Self
Description: Archery isn't for everyone, nor is it the easiest style to pull off, the user has to be innately perceptive a cut above the rest and with B-rank+ Reaction they are easily able to track targets moving at Crashing Ground speeds while without succumbing to motion blur. Those of the junsuina style are rarely caught of guard and even when they are they are able to reflexively move at B-rank speeds often drawing their bow and stringing an arrow in the time it takes for their other samurai counterparts to get close enough to engage them in combat if they aren't within Contact distance.
Name: Junsuina Style: Deflect Classification: Kyujutsu Rank: C-Rank (C-rank Energy Source Price) Class: Defensive Range: Short
Description: This technique is one of the techniques which incorporates Junsuina Style Archery, causing the archer to angle their bow downward before loosing a arrow which flies outward at C-rank- Speeds up to 10 ft away from the user. It's true purpose is to make contact with something, usually another incoming projectile or the ground resulting in it's effect being revealed. This particular arrow is capable of deflecting projectiles (either moving at up to C-rank Speed or backed by up to C-rank Strength), while being destroyed in the process, while the doesn't halt them it causes them to land contrary to their original path depending on the user's skill level. This allows for easier dodging, and a formidable counter-ranged technique, as the more skilled the user is, more arrows are capable of being released with a single price. Rank - Deflection Distance - No. of Arrows released Per Price D - 5 ft - 1 C - 10 ft - 2 B - 15 ft - 3 A - 20 ft - 4 S - 25 ft - 5
Name: Junsuina Style: Charge Classification: Kyujutsu Rank: C-Rank (D-rank Energy Source Price each P.T) Class: Supplementary Range: Contact (Arrow)
Description: This technique is one of the techniques which incorporates Junsuina Style Archery, causing the archer to focus their energy source and use it to charge one of their techniques, or notched arrows in preparation for firing. This technique is essentially an add on technique, as it is capable of boosting an aspect of the technique it is used alongside while likewise applying a Junsuina style technique on a non energy comprised arrow in order to retain the effects or/& durability of the exact arrow charged. Rank of Technique/Arrow (P.T Required to Charge) - Effect of Charging D (5) - Knock-back (Contact Range)
*********************** - Past is Past:
| |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 11th June 2020, 3:43 pm | |
| Lana actually had a pretty damn good admiration for the style of the red head, pulling out a dragon, a really pretty dragon made of what looked like coloured glass. Or was it crystals? Either way it was really cool, if very telling of the strength that she likely had. She met her eyes back to Kirai's blind gaze and just nodded, diving in, spinning in the air as she shifted in to the split dagger form. Practise was definitely paying that off, as it didn't even disorientate her any more to be both in Kirai's hand but also on her hip. She didn't wait for the go-ahead, this was the do or die fight, maybe not literally though, and flooded the air around the two of them. As soon as she joined with her companion, the aura around Kirai was joined with a shuddering of ash, as the mental mindscape of Lana in Kirai's head would mimic her movements, though seemingly much smoother until her image lined up with the movements, and Kirai could find herself no longer even touching the floor. "Oh wow, Ashwraith feels so strange being shared like this. I don't know how my Sol Fire works in this form, but as we share the techniques I think you might not be intangible, I can't tell from here, but we should still avoid the water. Let me take over the movement, we'll share the load because it's a little more tiring." Iolana went back to quiet whilst she planned and watched, "I need a little longer to gather more ash for my technique, but I've got your back. Use my Ashwraith and if you need a boost to speed, I've got you covered. I don't know what either of those can really do."- Happening:
Iolana takes over Kirai's speed and replaces with Ashwraith, including the activation of Sol Fire (I don't know if because it's a clan passive that the intangibility is shared though but I've gone by assumption that it doesn't, with the availability if it does) and generates 2D Ash pt.
The double fatigue for use of Ashwraith is split between Kirai and Iolana at 50-50 due to weaponkin
Kirai is able to increase speed to B-rank with Iolana's speed, and can increase 2 tier levels additionally, at Blade's insistance.
- Using:
Name: Sol Fire Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Those within the Fushichō clan have the specific ability to spontaneously erupt into flames transforming their bodies from their normal physical state into a fire clad intangible one. The flames themselves are not that hot to the touch even though they can burn objects on contact (Fire Release Physical Dmg) and set things ablaze the true potential of this ability lies within the intangibility granted by their flaming form. This is due to them being granted not only physical immunity but likewise flight and most importantly the Fushichō Clan member's ability to produce Ash materia each P.T they spend within their flaming form in order to make use of Ash Release techniques. Due to being comprised of fire they are extremely weak to water, at least until the males gain their Plume feathers whereas female Fushichō are always in danger as contact with water not only quenches them to deal damage to them but likewise reverts them to their tangible state leaving them unable to transform back for sometime (Turns). Rank of Fushichō - Phoenix Fire Dmg (Ash Materia Produced) - Water Technique Rank (Turns Tangible) D - D (D) - D (1 Turn) C - 2 D (2 D) - C (2 Turns) B - 3 D (4 D) - B (3 Turns) A - 4 D (C) - A (4 Turns) S - 5 D (B) - S (5 Turns)
Name: Symbiotic Wielding: Resonance - Body Classification: Energy Tech/Kugujutsu Rank: A-Rank Class: Supplementary Range: Contact(Touch)
Description: With this technique, the Weaponkin is able to connect their idea of their body to that of the Wielder, allowing for a deeper Resonance. When this technique is activated the Wielder is able to use any physical techniques of the Weapon however using tiers they do not naturally possess causes them to suffer a triple fatigue loss due to them as the body is unnaturally forcing the usage of them. Only elemental weapon-based techniques are able to be used during this unless Resonance - Energy is also trained then elemental taijutsu may also be used by the Wielder. In addition to this the Weaponkin can also exert control on the Wielder's body forcibly activating pleasure receptors in the brain and removing toxins from the muscles to reduce strain. This has a cooldown depending on the Connection between the Wielder and Weapon and can either grant a boost to tiers for a duration depending on the Connection or recover some fatigue for the Wielder, the power of these boosts however is dependent on the rank of the Weaponkin, if multiple tier boosts overlap they do not stack.
Rank - Tier Boost - Fatigue Recovered - Topics Together - Cooldown(Rounds) - Duration(PT) D - 1 Tier Level - +2 - 0 - 10 - 2 C - 2 Tier Levels - +4 - 2 - 8 - 4
Name: AshWraith, Rank II Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: Thanks to her Nova Soul, Iolana was gifted access to speed tiers naturally at C-rank. However as a Weaponkin she is capable of infusing these very movements with her element of Ash at the cost of double the stamina use. When she infuses herself with this Ash element, Iolana effectively controls this ash generated by the Fushicho Sol Fire. In activating the Ashwraith, Iolana surrounds herself in ash and in turn is capable of floating. When actually moving she appears more as a wave of ash that moves than having a physical form, however this is only a trick of the eye invisible to those not possessing reaction equal to the movement or time-slowing dojutsu.
| |
| | | LexxiLove
Posts : 324 Join date : 2017-03-19 Age : 32
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 15th June 2020, 4:46 pm | |
| Mei cracked her neck from atop her dragon, eyes trained forwards as two opponents became one. Surely this would put them at a disadvantage, but the fluidity was a warning. They knew each other. Not really too far. "Hrm? You can if you can protect yourself. My crystals run a little hot, maybe not the best for anyone but me to touch." She stated pretty harshly. She didn't like giving away her technique secrets to a stranger who could well become an enemy in the future. But in this case she had to. "I figured they were lightning though. My crystal dragon can resist lightning with the way I made her. Cover me, an all out assault is my speciality," She gave the temporary partner enough time to climb up if need be after the warning. With a simple lean, her dragon shot forward. There was two techniques she prepared, one that would only be noticed if the now single opponent had chakra or heat sensory, but the other showed very quickly with the shuriken forming in her hands with the same Flowing Style to counter the lightning. She simply let her dragon make the charging attack at it's full speed, whilst contact with the dragon added to it's A damage with B burning damage. - Spoiler:
Name: Crystal Legacy: Searing Shards Classification: Ninjutsu Rank: D-Rank Class: Passive Range: Self
Description: As a member of both the crystal using clan Suisho and a part of the Erlang branch known for powerful fire Mishura, Mei was capable of bringing out a part of this in her most commonly utilised techniques. This manipulation causes the crystals that Mei forms to be super heated, with contact with the crystals causing those besides Mei to take a fixed amount of burning damage equal to one rank below the rank of technique used each round that they are in contact.
| |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 4th August 2020, 7:39 pm | |
| The dragon was fast but fury burned through the fear that tried to grip Kirai's heart. She was here with her best friend, how could anything go wrong? She tapped deep into the power within her body and forced an alteration to her sight, not that really any of it existed other than her electrolocation but something within her changed. Blood spurted out of her eye sockets and poured down her cheeks after it had soaked through her blindfold. All of a sudden the dragon wasn't so fast anymore and Kirai was moving before it had even gotten close to her, diving out of the way of its attack across the water and flipping over onto her feet. She may not have the eyes of a Denkou but she definitely had the grace. As she landed, her hands flicked and although Mei likely wouldn't be able to see anything, Marek would as four shuriken made of lightning appeared in Kirai's hands and then lashed out into the air around her. All of them stopped in midair, suspended. Kirai then dashed towards the head of the dragon and swung her hand out, all four shuriken exploded into movement, lashing towards Mei at S-Rank speeds, backed by the force of the lightning in Kirai's body. They weren't aimed to kill, just to slam into her shoulders and hips to put her out of the fight as quickly as possible, then they could deal Marek. As she done this however, she made sure to put the body of the dragon between her and Marek to reduce his ability to launch any more of those deflecting arrows he could fire. - Spoiler:
Sayo's Failure used to emulate Mashin Raidengan, gives S-Rank Reaction+C-Rank speed to dodge Dragon.
Very High Lightning Affinity causes Lightning Release: Manipulating Attack Blades to cost D-Rank to levitate and B-Rank to launch at S-Rank speeds.
4 Sparking Shuriken created and used for this, each of them dealing 3 D+S-Rank Lightning Release Piercing Damage. Each is obscured by Hiding in the Minefield, requiring C-Rank++ Reaction or D-Rank Chakra Sensory to notice them.
Movements are lightly obscured due to Ashwraith, making it less obvious what she's doing.
Name: Denkou Style: Lightning Release: Sparking Shuriken Classification: Ninjutsu/Shurikenjutsu Rank: C-Rank Class: Offensive Range: Varies
Description: By condensing the user's lightning release into a more stable state, the user is able to create temporary shuriken out of it. These shuriken deal 3 D-Ranks of Piercing Lightning Release chakra damage when they strike an opponent, making them weak individually but dangerous in large numbers. Due to the Denkou's mastery over lightning they are able to create different types of shuriken based on their Dojutsu with the shuriken adding differing amounts of range to the user's Shurikenjutsu techniques when used alongside Sparking Shuriken. The user's rank and Affinity to Lightning determines how many shuriken are made with one use of this technique.
Rank - Number of Shuriken(High/Very High) D - 1(2/3) C - 2(3/4)
Name: Sayo's Failure: Thunder's Heart Classification: KinTaijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: The lightning flooding through her body allows Kirai to at least pretend to have a dojutsu when it comes to learning specific techniques. The power of this is dependent on her lightning affinity as the stronger it is, the more it floods through her veins and stimulates her eyes. However this does come with an issue as when she simulates a specific type of Eye for techniques that need that eye, she starts to lose blood every so often as the optic nerves are overburned. This is 3 D-Ranks of blood every so often based on the type of eye being emulated.
Lightning Affinity - Eye Emulated - Time before Blood Loss Normal - Raidengan - 4 Rounds High - Mashin Raidengan - 3 Rounds Very High - Joukai Raidengan - 2 Rounds
Name: Sayo Heritage Classification: Taijutsu Rank: D-rank (Rank Scales with Dojutsu) Class: Passive Range: Self
Description: The Denkou hail from the days before the Origin Continent a bloodline that can be traced back hundreds of years, it is only understandable that they have something special which had allowed them to survive during those years. For the Denkou it came to them in the form of perception, thanks to their Dojutsu they possess enhanced reflexes which can be trained and improved one in sync with how advanced their iconic eyes get. Dojutsu - Reaction Tier Gained Activation - D 1 - C 2 - B 3 - A Mashin - S
Name: Lightning Release: Manipulating Attack Blades Classification: Ninjutsu/Shurikenjutsu Rank: B-Rank Class: Offensive Range: Contact(Suspension Radius), Mid(Launch Distance)
Description: A more powerful version of Manipulating Attack Blades utilising elemental chakra instead of the normal one to grant special effects to the projectiles launched. With this technique the user imbues lightning chakra into the projectiles before launching them into the air and suspending them, the chakra only able to be noticed with C-Rank or higher chakra sensory or B-Rank or higher electrolocation. When launched, and they can be launched up to 40 feet(+40 feet if used with strength tiers or throwing techniques). The speed they are launched at is determined by the amount of chakra used, capping at S-Rank and causes them to deal Lightning Release chakra damage when they strike a target. The number of projectiles that can be suspended at once is based on the user's rank as is the range that projectiles can be imbued with the chakra. Due to the elemental nature, this requires a C-Rank of chakra to be utilised first to activate it properly. A Denkou's use of this is especially powerful due to the use of Denki Wire, if Denki Wire is used to control the kunai then no chakra needs to be paid to suspend them and the chakra cost to launch them is one rank lower than the speed, however, if the wire is cut then a C-Rank of chakra is lost from the user due to chakra flow being used.
Rank of User - Suspension Radius - Max Number of Manipulated Projectiles Per Use D - Contact (Must first touch projectiles) - 2 C - Within 1ft - 4 B - Within 3ft - 6 A - Within 5ft - 8 S - Within 7ft - 10
Name: Lightning Release: Hiding the Minefield Classification: Shurikenjutsu/Ninjutsu Rank: C-Rank(3 D-Ranks of chakra per projectile) Class: Supplementary Range: Contact
Description: Building off of Hiding the Blades, this technique takes it to a more powerful form. Wrapping each projectile with Lightning Release chakra, it makes them much more difficult to spot and enables greater spreading of the chakra, allowing more projectiles to be hidden as well as causing them to be hidden from chakra sensory as well. Depending on the rank of the user, the number of projectiles that can be hidden increases as well as the reaction tier or chakra sensory required in order to actually notice the projectiles, making this potentially very dangerous. Electrolocation of D-Rank or higher will always notice these projectiles. Due to being a trap-based technique, this does not need to be placed in spoilers unless it is spotted or triggered.
Rank - Reaction to Detect - Chakra Sensory to Detect - No. Imbued at Once D - C+ - D - 3 C - C++ - D - 6
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
| |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 6th August 2020, 5:54 pm | |
| "Ah she's making more lightning...dodge dear girl! Dodge!" Marek said while running along the side of the dragon so that he couldn't lose his line of sight with his target and firing off two arrows which would vanish from view after moving away from him. He didn't know what sort of weird things Kirai was doing but judging from the bleeding coming from her eyes if she was getting sensory input due to vision then she wouldn't be able to see these arrows coming. He had to sacrifice a bit of his life-force but all that meant was that these arrows would pack a little extra punch, if she couldn't see them then she couldn't dodge them at least that was what he was hoping. Unfortunately he couldn't do anything for Mei but warn her, hopefully she had something she could do, but if not then he would just have to counter snipe their opponent and make this a one vs one. He kept his hand in the ready position and would prepare to fire just in case, Kirai managed to avoid the other two. Hm, didn't think we'd go up against any Weaponkin this sucks, I hate fighting one of those especially since they just make a competant shinobi into an even better one with their assistance"- Spoiler:
Used 1 B-rank of Blood. Junsuina Archery Ratio = 1:3 (Price: No of Arrows Fired) Junsuina Style: Fade allows 2 Arrows fired for 1 Price. 2x3 = 6 Fade Arrows could be fired with 1 price. Each arrow would deal B-rank Spiritual Dmg.
Name: Junsuina Style: Fade Classification: Kyujutsu Rank: B-Rank (B-rank Energy Source Price Per Arrow) Class: Offensive Range: Contact (Arrow), Short (Fade)
Description: This technique is one of the techniques which incorporates Junsuina Style Archery, causing the archer draw back their bow before loosing a humanoid sized arrow which moves at B-rank speeds covering up to 3 ft before the archer causes it to pulse. The result is that the arrow will fade away becoming invisible to the naked eye and requiring a sensory technique B-rank or above depending on the energy source used (Chakra/Mental/Spiritual/Natural) or B-rank non vision specific Reaction Tiers to detect it before it strikes it's target within 15 ft the arrow when it fades away. This technique is useful for stealth based kills as the faded arrows are very difficult to detect in normal situations. Rank - No. of Arrows Fired with one price D - 1 C - 2
*********************** - Past is Past:
| |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 6th August 2020, 6:25 pm | |
| Iolana waited for just her moment, moving with Kirai in their shared mental space to keep the AshWraith technique going for them both, whilst still preparring and gathering the Ash she required. She continuously kept a tracker on the level of exhaustion in Kirai, especially now she was bleeding so heavily, and honestly it still kinda of creeped Lana out that she could just trigger so much bleeding like this. But now she had to show she wasn't just some lowly weapon, doing nothing but being pulled along by Kirai. And so she was ready. And if Kirai was dealing with crystal girl, it was Iolana's mission to go after Mr. Arrows. In swift motions, Iolana split herself from her partner if only briefly, trusting Kirai to watch her own back for a minute. She would hear a soft giggle in the last moment before their minds split. Iolana appeared back out of swirling ash from the two daggers, making for an elegant pose as she formed herself again, holding a Denki Kunai she would borrow from her partner. In just as fluid a motion, she turned her body in the air, dropping said kunai, and launching it across the field by effectively bouncing it from her rear and launched right at Marek at B+ speeds. And following it up was the stream of ash that ribboned around her, arms thrown forwards as tiny needles were formed and 10 fired off after the kunai as a follow up at the slightly slower base B-speed. She was set to prove she could fight, even if support was still her speciality. Once fired, she continued her twirl and back in to her weapon forms for Kirai to grab again. - Techs:
Name: Vitality Impact Style: Faerie Dancer Classification: Fighting Style Rank: B Class: Offensive/Supplementary Range: Self
Description: The pinnacle fighting style for Iolana, combining her manipulation of Ash in her AshWraith line, and the unorthodox methods of the Vitality Impact Style, in to the style she labels herself as a Faerie Dancer. As a branch of Vitality Impact Style, the strengths and weaknesses that of the specialities of the parent fighting style carry over in to the Faerie Dancer branch. Like ViS, Iolana is able to use the unusual portion of her body to channel the Strong Fist style of taijutsu through her medium of her behind and her breasts. Just like ViS, the concussive impacts of the taijutsu almost entirely negating the use of defense tiers against this style, and knocking back the opponent upon collision for all Strong Fist, Vitality Impact Style, and Faerie Dance techniques. When the Faerie Fist style is added, the already dangerous taijutsu style is empowered further through the manipulation of Ash materia. Carrying forward the Faerie Fist style, when using the Faerie Dancer style Iolana sheds and surrounds herself in ash materia that cloak her movements, with this empowered version taking it one step further through the ViS' 'body whipping' motions to 'shake' more ash from her body. This greater density of ash pushes the requirements to see through Iolana's movements further, requiring reaction tiers along side time-slowing dojutsu, or a rank+ reaction and speed tiers to see through the ash clouds to see where the blows come from. All taijutsu used within this style require an additional ash materia cost of one rank below the taijutsu.
Rank of affiliated Technique - Str Tier Req. to Negate Knock-Back (Knockback Dealt) D - D (1ft) C - C (2ft) B - B (3ft) A - A (4ft) S - S (5ft)
Rank of Speed/Taijutsu - Ash materia created - Reaction req. (w/o Timeslowing Dojutsu) D - 3D - D+ C - C - C+ B - B - B+ A - A - A+ S - S - S+
Name: Vitality Impact Style: Stinger Shot Classification: Shurikenjutsu Rank: D Class: Offensive Range: Self
Description: Utilising the power that is the Vitality Impact Style, and the level of control over the body, the user can develop a way to enable their use of kunai to be thrown not by hand, but by hip thrusts. Once target has been taken, the user can 'drop' a kunai besides them, and with the power and speed of their hips, can launch kunai, or similar shaped objects, at the target at speed+ tiers that they strike the object with. Due to this unorthodox nature of 'throwing', it cause those even with muscle-tension perception to be unable to identify where said strike is coming from, unless they too possess Vitality Impact Style to have the experience.
Name: Faerie Dance: Mischievous Shower Classification: Ninjutsu Rank: B-Rank (C-Rank Chakra + C-Rank Ash Materia) Class: Offensive Range: Long
Description: Pulling ash from their surroundings, the user is able to form it into numerous needles. These needles are launched at the target at B-Rank Speeds in order to deal a C-Rank of Ash Release piercing damage each. Due to the size of the needles, the target requires Reaction tiers one rank above the speed of the needles in order to detect them. With the initial price, the user is able to create 20 needles, though by paying an increased Chakra and Materia price, they are able to create more in a steady stream. The user is able to launch a number of needles per post based on their skill level. With this technique, the user is able to theoretically keep up a steady stream of these needles for a great amount of time, as long as they have the Chakra and Materia to support it. Add. Chakra + Materia Price - Add. Needles D - 10 C - 20 B - 30 A - 40 S - 50
Rank - Needles Fired per Post (P.T) D - 5 C - 10 B - 15 A - 20 S - 25
| |
| | | Sponsored content
| Subject: Re: Chunin Exam Finals: Round 1: Fight 5 | |
| |
| | | | Chunin Exam Finals: Round 1: Fight 5 | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there are 8 users online :: 1 Registered, 0 Hidden and 7 Guests BladeMost users ever online was 346 on 15th April 2021, 2:59 pm |
|