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| Pits Featherweight Set II | |
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Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Pits Featherweight Set II 4th February 2018, 3:47 pm | |
| Zane had traveled into the Black Dome as he had learned to do the first time he entered the Pits. He met a similar experience as he penetrated the outer layer of the Black Dome, walking into a cool, black void and then suddenly, after a brief tingling sensation, appearing in a crowded stadium, or rather network of underground stadiums. Around him the sounds of cheering, jeering, and the all too familiar sounds of battle played like a symphony of chaos. In front of him shinobi, shogunate, Pandoran, and even some Bachiatari milled about. Some wandered to the sign up area, others watched from the rafters above the actual seating section. As he stepped forward, people would turn and look at him, a Missing-Nin, a rogue and wandered with no place to call home and no loyalties. Plenty of Shinobi and Shogunate would have loved to rip into him there, but they had their own beefs to deal with themselves and besides, there was a distinct "no fighting outside of the Pits" rule in this area. This place was a land of its own, governed by rules undeniably agreed upon by all who decided to throw their life into the ring. Zane stepped forward to the Featherweight counter and flashed a quick smile, Hello, Zane Shinto. I'd like to challenge the Second Set of Featherweight, medium difficulty. The girl behind the counter smiled at the young Missing-Nin dressed in rags before typing his name into the computer. He had already completed his first set some months ago, so his name and information would already be registered in the system. Ah yes, Zane Shinto. You competed some time ago, it's good to have you back. Take this ticket to the attendant at the elevator bank over there. The girl said, pointing to a large row of elevators some two hundred feet to the left of Zane. Hand the attendant your ticket and he'll see to it that you get to the right ring. Enjoy your fight and best of luck, we hope to see you back here real soon. The girl said, handing Zane his ticket with a sweet smile before going on to help the next fighter. Even though this was a place where people literally fought to the death, beating the living shit out of one another, it was run like an amusement park. Vendors sold not only food but literal swag and attire for some of the reigning champs in the heavier weight classes. Zane even saw a few families seated amongst the crowds in the bleachers. It was an odd combination, the two atmospheres of sports outing and second degree murder. Regardless, Zane hardly concerned himself with such matters and instead approached the elevator banks, handing the attendant his ticket as he had been instructed. The elevator ride was short, and as he stepped out into the ring, the doors closed behind him, rising back into the sky above. The elevator wouldn't be back until he either defeated seven opponents, or they came to collect his body. Zane let out a long breath of air as he took in his surroundings, cracking his knuckles and neck to loosen up. He stood in a circular ring, probably around 400 square feet in size with walls surrounding the ring that rose at least twenty feet into the air before the bleachers and seating began. This was a Featherweight contest and as such the seating was sparsely populated with fans either half asleep or hardly even paying attention anyway. Which was fine, Zane wasn't here to make a name for himself, not today anyway. Instead he simply stood where he had entered, patiently awaiting his opponent's entrance. - For Me:
Fatigue Limit: 50
Chakra Limit: C-rank: 7 C-ranks and 3 B-ranks
Blood (Oil) Limit: 1 S-rank + 1 B-rank 1 B-rank recovery per post
Sanity Limit: 27
Neo-Nano Hive Size: 10,000 (4,000 Females; 6,000 Males)
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Pits Featherweight Set II 6th February 2018, 11:47 am | |
| Zane would be waiting in the arena for only a couple minutes before a gate at the other side open. A person, in a long elegant kimono with beautiful floral designs, swept in. Their hair fell across one half of their face in a wave of bright silver. Their one visible eye was the same color as their hair, resting underneath an eyebrow with a curious little curl at the end, appearing similar to a '6'. They looked rather bored, as though they didn't want to be there. They crossed their arms over their chest and called out to Zane in a voice like silver and wind chimes "Can we get this over with? I was told I couldn't just leave so I need this last fight." *********************** ~~~~~~~~~~~~ | |
| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 7th February 2018, 11:18 am | |
| Zane knew from his previous fights in the Pits that there was no ceremonial gong or referee to begin the matches. Instead, as soon as the second combatant entered the ring, the fight was on. As a result he had no interest in delaying, after all 7 fights were going to take a long time even if he dispatched of each of them quickly. As the opponent entered, before he/she even uttered a word, Zane raised his palm and let loose a bright flash of light in the opponent's direction. Using this hopefully successful distraction, Zane would spring forward at C-rank speeds to cover the large distance (about 20ft) between them. Without the flash, Zane doubted he would have been able to surprise his opponent with sheer speed alone, after all his wasn't all that impressive compared to some of the opponent's he would likely be up against and with the large distance he had to cover, the flash was a needed distraction. If all went according to plan, Zane would attempt to appear to the left of the opponent, swinging a powerful fist straight into his/her face. Judging how close the opponent was to the entrance gate behind him/her, the punch may even be strong enough to send him/her flying backwards into the gate for additional damage. Oooh boy, and we're off to the races. What a brutal little trick, looks like you took a page out of my book. Paul said with sadistic glee, but Zane remained silent, focusing on the fight at hand and ignoring the voices in his head. - Spoiler:
Name: Photon Flash Classification: Ninjutsu Rank: D Class: Supplementary/Offensive Range: Mid
Description: This is a simple technique that combines Zane's steel and plasma release to generate a flash of plasma energy from his palm. The flash is strong enough to blind an opponent for 1 post (total). However the real use of this technique is against Dojutsu users. Due to their eyes being more sensitive, they will be blinded for twice the amount of time (2 posts total) and their dojutsu will be shut off, forcing them to reactivate it.
Name: Inhuman Strength Classification:Taijutsu Rank:B-Rank Class:Supplementary Range:N/A
Description: The Dakar are not human and now they have made that clear. This justu allows the Dakar to smash through B-rank defensive structures with brute strength as well as uproot trees and do other things which require that amount of strength.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Parasitic Destruction Arachnid - Jasasori Hive Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Dokuichu have breeding cycles which allow the power of their jutsu to fluctuate. Usually their bugs have a stable growth which doesn't affect use of their techniques during the beginning of the match however as the match goes on in 15 posts (total) the Jasasori undergo breeding which causes their techniques to go down 1-rank and this breeding cycle lasts for 2 posts (total) before going back to normal strength for 3 posts (total) after which due to the newer and stronger generation eat their parents their jutsu techniques go up 1-rank which lasts for another 15 posts (total) before the whole breeding process happens over again. An Shinto clan member's Jasasori are of two genders and they both have vital roles, females are usually less abundant than males (40:60 ratio) and both have differing abilities. Females have no wings while the males while possessing wings are hampered by the short time period they can survive outside of a host body and thus they are used in combination with one another to maximize their effectiveness however every Shinto's hive is unique in the exact ratioing. Every breeding cycle there are always enough Females to ensure the next generation assuming the entire hive is not destroyed in addition due to the make up of Jasasori prolonged battles results in the hive becoming stronger over time however this resets every new topic. Zane's Hive Ratio is =
Name:Machine Arachnid: Efficiency Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Zane's Neo Nano's, similar to his great grandmother's are highly efficient and have the ability to go through generations at a much quicker rate than normal thus shortening the breeding cycle by changing it to 20 posts (total) cutting the time down by 10. This is due to his bugs not needing to sleep or rest due to there new completely cybernetic composition thus allowing them to breed more efficiently than normal and result in far less imperfections in future generations.
Breeding Cycle Posts: 2
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Pits Featherweight Set II 7th February 2018, 1:44 pm | |
| The flash wasn't expected, but luckily enough the silver haired opponent was able to blink in time to protect their one visible eye. The silver orb narrowed at the attempted assault coming their way. Physical brutes could be so annoying at times. Like really, they would've just forfeited if the other wanted to win so badly. They weren't from the Shogunate so they didn't have to worry about the shame, but nonono, this fucker decided he wanted a fight. He would get a fight then. The blow came at them, but too slow for it to actually hit. They phased, the punch going right through their face, and their own fist aimed right at the other's stomach. The fist went right through his body, of course, being intangible and all, but that didn't eliminate the damage. In fact, the damage gained defense bypassing properties and thanks to where it was aimed, it was able to deal damage to the other's organs. A smirk formed and they ripped their fist out before dashing away at C-Rank Speeds. - Spoiler:
C-Rank Reaction to blink and avoid blinding Body Path Jiko + 2nd Phase = C-Rank+ Reaction to phase and avoid the punch Inter Fist = D-Rank Recoil next post Inter Fist: Gut Punch = D-Rank Phase Release Physical Defense Bypassing Damage to Zane's organs, resulting in 3 D-Ranks of bleeding damage per post (total)
Name: 2nd Phase Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: Those within the Jiko Clan are unique in that unlike normal Cypher their reaction tiers are a bit more specific, it isn't so much that they use them to see through concealment than they use them to react to things without conscious thought. A sort of reflexive action that is common more so to beings of flesh and bone rather than organic metal, however it grants them C-rank Reaction Tiers nonetheless. However this particular technique has a unique effect with those who possess Phase Release, as their phasing capabilities are keyed to their reaction tiers in that rather than sustaining damage if they are capable of phasing to avoid being struck they will do so. Type of Jiko - Reaction Tier Phasing is on par with Existence (Non TaT) - Tier- Existence (TaT) & Being - Base Tier Body - Tier+
Name: Inter-Fist Classification: Taijutsu Rank: B Class: Supplementary Range: Self
Description: The Jiko Clan Fighting style is highly advanced combat style which revolves around the utilization of the Jiko's ability to alter their body from physical to intangible or semi-intangible in order to deal devastating blows to opponent's external and internal structure. However at the same time it is a risky fighting style as it is heavily recoil based simply due to the fact that shifting ones tangibility inside of solid objects is extremely painful and can be damaging to ones own body. If anything the Inter-Fist can be said to be specifically tailored towards those within the Jiko Clan prior to the introduction of other classes as the originators of the style were Cypher who in addition to being Pain Tolerant have numerous sections of their body which are not required for them to survive. A practitioners skill in Inter-Fist determines how long it takes for the adverse effects of shifting tangibility inside of objects takes to affect them and the most skilled users of this style have been known to wreck havoc in battlefields if left unchecked. Rank - P.T till Recoil Triggers D - Instantly C - 1
Name: Inter-Fist: Gut Punch Classification: Taijutsu Rank: C-Rank (D-Rank Recoil) Class: Offensive Range: Short
Description: This technique is a rather simple one within the Inter-Fist fighting style. When in a compromising position, or as a leading attack, the Jiko becomes intangible before aiming a punch at an opponent's stomach. This punch slips through the opponent's body and their organs, before the user reverts their hand to a semi-tangible state and rips their fist out. This does not leave an exit wound, but instead deals a D-Rank of Phase Release Physical Defense Bypassing damage to the opponent while also damaging their organs enough to cause internal bleeding. This bleeding results in 3 D-Ranks of Blood lost per post (total) until the victim receives medical attention or finds a way of repairing the damage through other means. As a result this simple technique can be rather dangerous when used by a skilled Jiko.
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 7th February 2018, 3:28 pm | |
| Truth be told, Zane certainly hadn't expected his fist to simply go through the opponent. The gut punch did far less damage, at least in appearance, than the opponent was probably expecting. Unknown to Zane's kimono-clad opponent, the insane missing-nin actually couldn't feel pain. Not only that but due to his ronin ability, damage done to any organ other than his brain was survivable for Zane and didn't really slow him down. Not only that, but the oil factories his Neo Nanos had created in his body produced more than enough blood to replace the small trickle he had leaking presently. Without the reaction to pain or doubling over from the gut-punch, Zane was more than ready to retaliate immediately, sending out a wave of Fabrication which would target the opponent's left leg. As a result, when he went to move, his leg would most likely suddenly buckle and cause him to fall to the floor unless he had some way of preventing this. Zane would take this opportunity to generate a beam of Void Plasma in his hand, unleashing it in the direction of the target's abdomen (depending on if he fell backwards or forwards). He aimed for the center, hoping to hit the target's spine. - Spoiler:
Alright let's try to break this down. Info you'll need first, then info I need for the future:
Name: Fabricate Classification: Fabrication Rank: D-rank Class:Supplementary Range: Short
Description: This technique allows the Dakar to utilize Fabrication via proximity rather than through eyesight at the cost of utilizing hand seals to weave it together. Depending on the strength of the Fabrication technique it has a set maximum proximity trigger radius however likewise depending on the user's skill level they are capable of triggering any Fabrication as long as the opponent is within a specific radius by the time they complete their hand seals. Skill Level (Rank) - User Trigger Radius (ft) - Rank Maximum Proximity D - 5 - D (1) C - 10 - C (5) B - 15 - B (10) A - 20 - A (15) S - 25 - S (20) N/A - N/A - SS (25) N/A - N/A - SSS (30)
Name: Cripple: Stage 2 Classification: Fabrication Rank: C-rank Class:Offensive/Supplementary Range: Eye-Sight
Description: The user gazes at the opponents leg/hind-limb which causes the victim to temporarily lose feeling in said limb. This technique is perhaps the most known of Fabrications simply due to it's simplicity yet ability to take away the mobility of opponents giving a brief respite or window to counter-attack. Upon losing feeling in said limb it become unusable due to numbness with it often just falling limply to their side until the duration is done after which it once again is able to be used. Target's Barrier Tiers - Duration of Technique None - 2 Posts Total D - 1 Posts Total C - Opponent's Post B-rank or above - Immunity to this technique.
Name: Plasmic Discharge Classification: Fighting Style Rank: C Class: Supplementary Range: AOE
Description: This is a fighting style that Zane has created on his own. Due to his cybernetic composition and ability to absorb large amounts of damage that would otherwise kill most people, Zane has developed a way to redirect that damage. Zane can stack the damage dealt to him, with each hit charging the plasma in his body. Upon his discretion, Zane can release the charged plasma (which will deal plasma chakra damage equal to the amount of damage he has sustained) in a wide pulse around his body, extending outwards in an 80 foot square radius and moving at speeds equal to the rank of damage he releases. The counter is reset at the end of each topic even if Zane hasn't released the charged plasma.
D-rank charged so far from gut-punch
Name: Plasmic Discharge: Focus Classification: Ninjutsu Rank: C Class: Offensive Range: Long
Description: With this technique, Zane focuses the discharge from his Plasmic Discharge fighting style into a single beam that he can launch from his hands, mouth or feet. The beam is about five feet in diameter and extends forty feet. The beam is concentrated plasma and deals piercing plasma damage equivalent to the rank of damage Zane has sustained also moving at that same rank. If Zane hasn't built up any damage then this technique moves at crashing ground speeds and deals D-rank piercing damage.
(Keeping the D-rank in reserve, refer to the last line for damage and speed without built up damage)
Now for the stuff I need to keep track of:
Chakra Reserves: Used so far - 2 D-ranks 1 C-rank 5 D-ranks 5 C-ranks 3 B-ranks left
Breeding Cycle: 3 Posts
I think that's actually it for now.
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Pits Featherweight Set II 7th February 2018, 6:47 pm | |
| Well that sucked balls. This guy was an asshole Dakar, it would seem. Evident by the fact that they couldn't move their damn leg. Then an attack was aimed at their mid-section, but that was manageable. Thanks to their leg going numb, their movement backwards had been turned into a fall instead. This, paired with their reaction and speed, allowed them to bend further back just in time to dodge the attack, if just barely. They felt the heat of the plasma as it skimmed above them. They used this opening to propel their body into a series of back flips at C-Rank- speeds, attempting to put distance between them. It was slower than they were used to moving due to only having one leg, but that was the best they could do given the circumstances. This was shaping up to be really fucking annoying. - Spoiler:
D-Rank Barrier = Fabrication ends by my next post C-Rank Speed + C-Rank Reaction = Allows dodging of things moving at B-Rank or below speeds
Backwards momentum and reaction allows the beam to be dodged, though just barely One-legged back flips to put distance between them, occurs at C-Rank- Speeds because of the loss of one leg
Name: Logic Speak Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Those within the Jiko Clan are Zireh and as such their brains even if they do act illogically at time are ordered and logical in it's deductions. As a result of having a mind with such structure it allows them to have a natural resistance to things which attempt to trap them in a chaotic state ruled by illogical concepts and disordered thoughts. This technique gives them D-rank Barrier Tiers and grants them an innate resistance to loss of sanity from D-rank Mental Based techniques.
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 7th February 2018, 10:07 pm | |
| Zane sighed, he wasn't sure what had just happened or how that guy had just dodged his attack. Considering if he leaned back it still should have penetrated his chest. It was a downward diagonal beam shot, not exactly horizontal but, it wouldn't be the first account Zane had ever heard of someone bending the laws of physics so he just frowned and watched the man go through his spinning charade of flips. This guy is a fucking pain. Rip him apart already. Paul said, even more irritated than Zane was feeling. I'll do it if your pansy ass can't. W-we still don't fully know his capabilities and you...well you're not fighting the way you should be. Andromeda offered in a squeaky voice. Shove it priss. Paul barked. No, she's right. I went into this head strong, expecting to catch him off guard and end it quickly, but he's an almost perfect counter to that sort of fighting style. So far he's just been dancing around and dodging with a cheeky shot. We should see what he's actually capable of. No point in wasting energy uselessly. Zane thought to his inner voices. On the outside he simply stood watching the man, who had moved some 10 feet away from him. Zane stood ready, watching him carefully for any form of attack or movement, but did nothing to initiate attack himself.
[spoiler] Breeding Cycle: 4 Posts
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Pits Featherweight Set II 7th February 2018, 10:52 pm | |
| The challenger glared at their useless leg as feeling slowly returned to it after a few moments. They tapped it against the ground a few times to make absolutely sure it worked as it should. They gave a sigh and couldn't help thinking about how tedious this all was. They had only returned the attack in retaliation and anger, though now the feeling had passed and this was just dragging on and on and on. They took another breath before letting out a loud scream of anguish, clutching their stomach as if in pain. Blood would make the sight all the more believable, but they didn't have the blood to spill being a Cypher and all "Argh!! Ack! You...b-bastard!" They coughed a few times and fell to their knees, their eyes narrowed at their opponent "F-fuck....you...." They fell onto their face this time and lay still, appearing dead.
The door to the arena opened once more and a female walked in this time, a spring in her step and a smile on her face "Cheerio, love!" Her voice was as bright and happy as the smile on her face "I hope we have a good fight! I'm excited about all of this, being my first pits challenge and all." She moved over to the other opponent's body and tapped it with her foot, the Cypher not moving at the prodding. She shrugged and moved the body out of her way before returning to stand across from Zane "Shall we begin?" *********************** ~~~~~~~~~~~~ | |
| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 10th February 2018, 11:59 am | |
| Zane raised a questioning eyebrow as his opponent suddenly dropped to the ground in agony, screaming and then promptly fell over. Did we have any Neo Nanos on him? Zane asked his hive queen. No sir, we never even touched him. They never even had a chance to deploy. Zane thought about this for a moment, remembering how the opponent had so deftly dodged his laser as well. He hadn't even used his intangibility to do so, he simply flipped out of the way, which mean this faker was very much alive. So then...by all accounts this is- Total bullshit, yes. Eve responded.
Zane nodded slowly in understanding, but still somewhat unsure of why this guy was putting on such a fake display. Obviously to attack later...but why? Zane had hardly displayed any power, the fight had only just begun. There was nothing to fear. He noticed the new opponent enter the ring to his left, only about five feet away considering Zane had moved to the location of the first, Cypher opponent and he hadn't moved until he flipped away from him. So, the two were standing relatively close to the entrance across from Zane's own entrance. He watched the girl poke the body of the Cypher with her foot and then turn and talk to Zane, but Zane hardly even paid attention to her words, his mind racing as he tried to understand the situation. Um, hi yeah, how's it going? Zane, pleasure. Zane finally spoke up and then pointed at the body on the ground, That one is almost definitely still alive, fair warning. *********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 10th February 2018, 12:40 pm | |
| "No, I'm dead. I swear." The guy laying on the ground who had just done an elaborate death scene mumbled out causing the girl to jump back in slight alarm and she would draw her umbrella holding it in front of her defensively. Due to his surprise attack being ruined the guy would spring up with a sulky expression on his face after all his ruse had been exposed much to his dismay and now he would have to fight Zane before he was weakened by this new opponent. "Damn it, you just couldn't play along could you." He sigh digging into his pockets as his eyes darted between both Zane and the new girl. None of them could be trusted and it seemed like this one on one fight had just become a three way free for all. "This is a weird situation but, oh well! Let's get this thing going! she said twirling her umbrella with one hand and then throwing out the other aimed at Zane while jumping into the air so as to put some distance between her and her opponents. Luckily enough she was a Chromatica and thus she could levitate giving her some tactical advantage to being in the air versus staying on the ground. As for the guy he would take the opportunity to take out some shuriken and bide his time trying to see what Zane and the girl would do before he truly got involved in the fight. - New Girl:
C-rank Price Force Push (Dark Side) Requires A-rank Sensory to Detect and if Zane is it then he has to possess C-rank Strength Tiers otherwise he is knocked back 2 ft in addition to sustaining C-rank Plasma Release Physical Damage from the impact.
Name: Bio-Electric Field: Bullet Boost Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: The Chromatica grows more proficient in handling the levitation granted by their Bio-Electric field, depending on the level of gravity in the area a Chromatica is able to levitate at varying speeds however the commonality is that this technique can be used in place of a Strength Tier check for Gravity Release techniques. In normal gravity the Chromatica moves at C-rank+ Speeds, in Low gravity they are boosted to C-rank++ while in High gravity they are slowed to C-rank. On the other hand when running normally without the aid of their levitation a Chromatica moves at C-rank- Speed & consumes double the fatigue unless they possess C-rank Endurance Tiers. They can levitate a set amount of feet of the ground dependent on their rank upon learning this speed tier. Rank - Max Levitation Height (In Feet) D - 3
Name: Force Push Classification: Taijutsu Rank: B (Variable Midi-chlorian Price) Class: Offensive/Defensive Range: Mid (Distance Covered), Contact-Short (Knock-back)
Description: (9 P.T Cooldown after use) Force Push is considered one of the more basic of Force Manipulation abilities learned at the higher levels. The user of Force Push gathers their midi-chlorians in to the palms of their hand and expels it then with great force ranging from shoves to explosive force, creating a near invisible impulse depending upon the strength behind the push, wherein weaker pushes require higher levels of sensory to see due to the little saturation compared to the high rank's destructive force capability. The wave can however be seen regardless if they have Force Sensory, while damage is typically dealt by pushing opponents into other objects or off of ledges to smash them into things or inflict fall damage. Similar to certain neutral force techniques this technique has slightly different effects depending on the alignment of the Force sensitive Chromatica. *Neutral: It launches a concussive push which covers up to 30 ft at Crashing Ground speeds and knocks an opponent off their feet or incoming objects away if they lack strength tiers equivalent to the Midi-chlorian price and sends them flying through the air typically carried along by the Force Push. *Light: Focused on knock-back, however inflicts pain rather than damage. *Dark: Focused on damage, however lowers the knock-back to Contact. *Void: Forced on speed, boosting it to B-rank++ Speeds however lowers the knock-back to Contact & inflicts pain rather than damage. Midichlorian Price (Sensory Req. to Detect, Damage/Pain Inflicted) - Knockback (Jedi, Sith, Mandalore) D (S, D) - (+5 ft of Knockback, +1 ft of knockback, +1 ft of knockback) C (A, C) - (+10 ft, +2, +2) B (B, B) - (+15 ft, +3, +3) A (C, A) - (+20 ft, +4, +4) S (D, S) - (+25 ft, +5, +5)
*********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 10th February 2018, 12:59 pm | |
| Zane couldn't actually see anything, but felt a strong force of air and pressure knock into his chest when the girl raised her hand. He could feel it, but thanks to his innate strength and durability, the attack did little than wash over him and be converted into more energy for his Plasmic Discharge. Um, ow? Zane said, raising a questioning eye at the girl. He turned and looked at the Cypher who had put on the charade. It was clear now that the man had been faking, after all he had admitted to it completely. For some reason, this angered Zane and made the Cypher his main target. He stared at the man, shuriken in hand before turning to the floating girl, Here's what I'm going to do. He said flatly, little emotion in his voice, I want him dead. He's been a nuisance and his little charade was pathetic. Now, you can either help me because, guess what if you had won our match he would've assassinated as soon as you were weak enough to take out, or you can just sit there and wait for me to finish up with him. The faster he's gone though, the sooner we can get to our own fight properly. Zane said as he began walking towards the Cypher. And if you're thinking now would be a great time to attack me while I'm busy with him, you're not wrong. Go ahead, but make sure it's with something a little more potent than whatever you threw at me last.- Spoiler:
Breeding Cycle: 6
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
| |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 10th February 2018, 2:31 pm | |
| The girl would look at the faker who would flash her a smile and a wink before trying to sell his own speech making sure he wasn't insulting like Zane had been. "He was a bit too much for me, so how about we take him down together and then you know we can duke it out ourselves later. Might as well he's pretty tough if I say so myself."[/color] he said before turning to Zane and mouthing out think fast before throwing the two shuriken towards him. In the center of each of the shuriken there was a ball which on closer observation seemed to be stuffed explosive tags so clearly the Cypher wasn't playing games anymore and if Zane attempted to just tank through them he'd hopefully get blown up for his trouble. - Spoiler:
Each Shuriken contains 6 D-rank Explosive Tags 1 Shuriken = C-rank Physical Dmg (Boomerang Throw impact) + C-rank Explosive Release Physical Dmg over a blast radius of 1 ft. Total Dmg if both Shuriken hit: 2 Counts of C-rank Physical Damage B-rank Explosive Release Physical Damage over a blast radius of 1 ft (2 ft diameter)
Name: Trick Shot: Boomerang Throw Classification: Shurikenjutsu (Cypher Only) Rank: C-rank Class: Supplementary Range: Self (Projectile)
Description: The user throws the Shuriken putting a unique spin on it so that it makes a wide arc before returning back to the user. Shuriken thrown using this technique move at Bullet release speeds. In addition if used on large opponents it is possible to do twice the damage to them if the first hit lands as the second one will land as well.
"I kind of don't want to help either of you really! But I could see where each of you are coming from and for what it's worth I was just testing you, ya big meanie!" The Chromatica girl said still maintaining her cheery tone even as she harnessed her midi-chlorians to channel the Dark Side into the very air spreading a cloud of Force Slow to ensnare the other two competitors. If they lingered within the undetectable cloud they would come under it's effect causing their body to be gradually slowed opening them up to being unable to dodge which was what she intended as it would make them more liable to fall for her techniques. - Spoiler:
Force Slow has a radius of 40 ft with Chromatica Chick as the epicenter & was used twice (in order to target both of them) Thus those within a 80 ft diameter come under it's effect losing 1 Tier Level of speed each P.T.
Name: Force Slow Classification: Kintaijutsu Rank: C-Rank (Variable Midi-chlorian + Blood Price) Class: Supplementary Range: Long (Radius), AOE (Diameter)
Description: (3 P.T Cooldown after use, Dark Side) This is a Force power that can be utilized to slow down the movements of their opponents while in the middle of battle. It is manifested as a cloud of energy incapable of being seen with the naked eye and spreading outward at swift release speeds to cover a 40 ft radius around the user (80 ft diameter). This power clouds the target's mind, causing them to slow down both mentally and physically as if they had been poisoned with a sedative. While it doesn't take effect immediately it will gradually deplete their speed until they are rendered immobile helpless before the user and despite being an area of effect technique it is only suitable to targeting a specific opponent making it well suitable for group combat. Depending on how much energy the darksider expends this force technique will last for a set amount of time though if detected it can be dispersed by a spiritual based area clearing technique strong against Plasma Release. Rank of User (Split Price) - Speed Tier Level depletion each P.T (Duration) D (D + D) - 1 (1 P.T) C (3 D + 3 D) - 2 (2 P.T)
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 10th February 2018, 2:59 pm | |
| Fine, have it your way. I'll be with you in a second. Zane said before dashing head first into the shuriken at C-rank speeds. It would seem like a suicidal move, running head first into the shuriken as they detonated, creating a large cloud of smoke and dust, hiding Zane for a moment. He would then explode forward out of the cloud, completely unharmed as his skin had been more than durable enough to take the full chain explosion and come out unscathed. Using surprise to his advantage, Zane would get as close as possible to the Cypher before turning the damage he had just caused Zane back onto the Cypher as he released a massive discharge of Void Plasma from his body. Zane was confident no amount of phasing would save the Cypher from this attack. In fact, judging by the sheer force and range of the discharge, as well as the proximity the Chromatica girl was to Zane and the Cypher, she may very well be in the blast radius as well. The very air would hiss and steam as his black plasma disintegrated everything it touched within the 80ft radius. At time of release he had been nearly next to the Cypher if all went according to plan. Afterwards, Zane would stand in the generated dust cloud, waiting for it to move and see if his second opponent had been able to avoid the attack or not. How are we looking? Zane would ask his Queen. Everything checks out. The release was clean and your body is still in tip top shape. I've sent Neo Nanos to plug the internal bleeding that Cypher caused you earlier. Eve would reply. - Spoiler:
Name: Cybernetic Shielding - Iron Skinned Classification: Taijutsu Rank: B Class: Supplementary Range: Self
Description: Building on the concept of Defense Tiers which incorporates the skin of the user and thus is capable of being pierced Zane flexes his muscles around the point of impact, transmitting the physical negation abilities past his skin and into his body. This results in Zane negating physical techniques even those with defense piercing thanks to the flexing of his muscles causing the density of his body to rise. When Cybernetic Shielding isn't active however this technique functions as normal B-rank defense tiers.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Plasmic Discharge Classification: Fighting Style Rank: C Class: Supplementary Range: AOE
Description: This is a fighting style that Zane has created on his own. Due to his cybernetic composition and ability to absorb large amounts of damage that would otherwise kill most people, Zane has developed a way to redirect that damage. Zane can stack the damage dealt to him, with each hit charging the plasma in his body. Upon his discretion, Zane can release the charged plasma (which will deal plasma chakra damage equal to the amount of damage he has sustained) in a wide pulse around his body, extending outwards in an 80 foot square radius and moving at speeds equal to the rank of damage he releases. The counter is reset at the end of each topic even if Zane hasn't released the charged plasma. Built Up: 1 D-rank; 1 C-rank; 1 B-rank Releasing: 1 B-rank moving at Crashing Ground Speeds
Name: Void Plasma Classification: Void Tech Rank: D Class: Passive Range: Self
Description: Due to Zane's religious beliefs and serving his master Datara, Zane has been gifted with Void Chakra along with his Plasma Chakra. As such, he has found a way to perfectly integrate this new chakra system into his current one. Any technique that uses Plasma Chakra can now be seamlessly switched out with Void Chakra at his behest. For example in his Plasmic Discharge line of techniques, Zane can now unleash a blast of Void Chakra instead of Plasma once the damage has been built up if he so chooses. This also gives his plasma a black hue instead of his normal purple.
For me: Post 7 for Breeding Chakra Reserves: Used so far - 2 D-ranks 1 C-rank 5 D-ranks 5 C-ranks 3 B-ranks left
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 12th February 2018, 8:15 pm | |
| One moment things were going well and the next Zane had turned the tides against his two opponents both of which were caught in the blast radius of his counter-attack and promptly obliterated in the process. When the discharge of plasma cleared and the smell of burning ozone began to waft out of the immediate area Zane would be the only one left standing with the heavily blistered corpses of his opponents lay prone on the ground. It was unfortunate whatever they had planned was for naught in the face of this manner of opponent and when the door opened once more a frightened individual would shakily walk into the arena. He was dressed in robes which obscured the majority of his body and he had a gourd on his back though his eyes were on Zane with heavy amounts of fear being seen in them. Still he would manage to speak voice quivering to ask a simple question. "A-are y-you a Shinto?" *********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 12th February 2018, 8:33 pm | |
| Zane heard the second corpse drop before he actually saw it. As the dust cleared, Zane looked down at was once the Cypher. YEAH! Phase out of that one, bitch! Paul said with sadistic glee. Hahaha you got that Chromatica bitch too. Little toofer action, not too shabby kid. Zane ignored the voice in his head, simply staring at the corpse beneath his feet as the door ten feet to his right began to creak open once more. Geez, mister silent and spooky. You're a lot less fun nowadays. Paul said, frustrated with Zane's lack of personality. As the new contestant entered, Zane reached down, placing a foot on the neck of the corpse and his hand on the top of the charred skull. It smelled of burnt flesh, a stench which filled his nostrils and would have choked any normal human being. Given a single, violent twist and yank, Zane ripped the charred skull from the rest of the corpse before standing up straight once more, head in hand. Damn. Paul said in breathless surprise. Meep! Andromeda said and Zane could feel her sudden fear and surprise. Why do you ask? Zane asked, turning around to get his first glimpse of his latest competitor. The boy was dressed from head to toe but what really interested Zane was the gourd on his back. Zane looked at the boy and then at the skull in his hand, He tried to fake his death last time. I wanted to make sure. As if that was enough of an answer, Zane tossed the head towards the wall of the arena, watching it roll to a rest against the wall. Well? Zane asked, turning back to his opponent. - Spoiler:
Post 8 for Breeding
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 17th February 2018, 2:52 pm | |
| "I just want to know if you are a Shinto." The boy said as he was still afraid however he wasn't exactly running, it was Zane's decision on how he would answer which would determine whether or not they would fight. It was obvious the boy wanted to know and by observing his fights he didn't notice any insects but at the same time Zane's appearance fit as one of the lost ones in regards to their clan members. There was a specific lineage of Shinto that despite having gone missing still popped up every now and then and there were those among the clan who were interested in seeing if they could return to the fold. All of those individuals stemmed from a particular clan member of ages past who went rouge during the move from Kaosgakure to Hakagakure, her name had long since been forgotten but her appearance was distinctively mechanical. *********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 17th February 2018, 3:53 pm | |
| Zane stared at the boy for a long minute, debating how to proceed. My workers have begun their breeding cycle, we'll be at a bit of a disadvantage for a few minutes. Eve reported in, deciding for Zane what should happen next. Granted he didn't need the Neo Nanos at full strength to take out this opponent or even the next however many came out of the gate, but if the guy wanted to talk he might as well indulge him while his Neo Nanos grew stronger. Only in name. Zane said flatly before decided to elaborate, From what I know my great grandmother...or maybe great-great...I get confused. Basically some really old lady a long time ago is related to me and she was part of that clan. Why do you want to know? Zane asked, eyeing the gourd on the boy's back, Should I be calling you cousin? It'd be interesting if this boy did in fact turn out to be a Shinto, not that Zane would show him any mercy. He had no love for the actual Shinto, though no real hate either. He cared little for them or their struggles or their triumphs. They were simply creatures, same as him. - Spoiler:
Breeding Cycle: Post 9
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 21st February 2018, 10:56 am | |
| "Then it is as I guessed, very well I forfeit. I'll be waiting for you when all of this is over, we have things to discuss...cousin." The boy said as the doors would open at his forfeit causing him to turn around and walk out of the door, someone else would enter holding their right arm perpendicular to their body which they would then point forward upon seeing their opponent. Rather than say something they would launch an attack as a bow comprised of life-force would manifest around her right arm at high speeds. The girl would then pull back on the bow before firing not one but three arrows all of which would head towards Zane before pulsing resulting in six dart sized arrows emerging from the pulse and homing in on his location. The girl wouldn't however choose to stay in one place but instead would proceed to move backwards keeping her bow trained on his location while choosing to try and back up to reach the end of the arena. - Spoiler:
3 D-ranks of Blood (Soul Blow Manifestation) 1 C-rank of Chakra (1 D-rank Per Arrow due to being D-rank) = 6 Swarm Arrows. If Zane Dodges 1, he requires 1 Tier Level faster to dodge the follow up (Up to a max of x5 if he dodges all 6) Each Arrow deals C-rank Hybrid Release Damage.
Name: Junsuina Style Archery Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self
Description: Those within the Junsuina Haiiro style are not simply Samurai, but identify themselves as Archers. To that degree they looked towards their counterparts in other samurai styles and decided that rather than try and compete with the use of the blade, they would perfect another weapon namely the Bow. They found that by mastering the art of chakra flow they were able to utilize their energy reserves as a quiver, launching out arrows comprised of the very thing that flowed in their pathways/limit. Archery itself may not deal as much damage (Hybrid) as other physical types of combat however the Junsuina style excels in a numbers game with the archers of this style refining their chakra control to it's utmost level in an attempt to reduce the strain of using their archery techniques. This technique is required to learn any of the Junsuina Style techniques, not to mention depending on the skill of the user the amount of arrows capable of being formed from the archer's chakra differs. Type of Archer - Price to Number of Arrows Ratio Samurai - 1:2 (Chakra/Nen), 1:3 (NE/Blood)
Name: Junsuina Style: Swarm Classification: Kyujutsu Rank: C-Rank (D-rank Energy Source Price Per Arrow) Class: Offensive Range: Short (Arrow), Mid (Swarm)
Description: This technique is one of the techniques which incorporates Junsuina Style Archery, causing the archer draw back their bow before loosing a humanoid sized arrow which moves at C-rank speeds covering up to 10 ft before the archer causes it to pulse. The result is that the arrow will separate into multiple tiny sized arrows which proceed to accelerate to Bullet release and swarm an opponent within 20 ft of the fired arrow. This technique is meant for capitalizing on a dodging opponent, as with each successive arrow that they dodge, they require a Tier level faster to dodge the next one. While they individually do not deal much damage (C-rank Hybrid) skilled users of this technique can make the most out of them. Rank - No. of Arrows in Swarm D - 1
Name: Junsuina Style: Soul-Bow Creation Classification: Kyujutsu/Fuinjutsu/Kinjutsu Rank: A Class: Supplementary Range: Self (Left or Right Arm), Contact (Bow-Blade)
Description: Req. Junsuina Style: Bow-Blade Conversion. This is the next level in a series of techniques meant to phase out the use of weapons within the Junsuina Style, in particular it is useful for the sole purpose of eliminating the need of possessing a physical bow, by sealing it within the user's non-dominant arm. The result is that they gain a tattoo identical to their blade bow and become able to form a bow comprise of an energy source. This gives them two advantages in comparison to having a physical bow, the first being the ability to harness not only their bow-blades abilities but likewise retain the use of their element without the risk of their weapon being destroyed. The second becomes apparent when the archer samurai becomes a reaper as this technique is required for the Soul Bow line of techniques. Depending on the price paid the size of the Soul Bow formed different, furthermore depending on the size of the bow it gains and additional distance scale multiplier when utilizing Kyujutsu techniques. Upon being created while it does share the same durability as the Bow-Blade it originally was upon being destroyed it can merely be manifested once more for another price. Energy Source Price - Size of Bow (Distance Scale Modifier) - Rank (Speed of Soul Bow Manifestation) D - Small (1x) - D (A-) 3 D - Humanoid (2x) - C (A) C - Medium S (3x) - B (A+) B - Medium M (4x) - A (A++) A - Medium L (5x) - S (S-) *Note For those bows bigger than the user they start off at as humanoid and remain so up until the arrow is just about to be loosed after which they grow to their actual size in order for the arrow to benefit from the boosted scale distance.
*********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 21st February 2018, 4:25 pm | |
| Zane raised a curious eyebrow as the Shinto willingly forfeited and was escorted out of the Pits. Only Shogunate could willingly forfeit without either falling unconscious or dying and even then, those Shogunate who chose to were usually shamed for the rest of their lives. That was...odd. Zane said out loud. What a pussy, didn't even want to fight me. Paul said bitterly. You mean Zane. Andromeda corrected as Paul hadn't been in control at all. To this, Paul surprisingly said nothing and Andromeda continued, Well...wh-whatever just happened, I don't like it. Not one bit. He seems...I'm not sure.He wasn't here to fight. He's here for something else. Zane decided, his curiosity now peaked. He hadn't run into many Shinto Clan members in his life, he wasn't sure if he had run into any for that matter. Something told him though, this new cousin wasn't bringing tidings of good faith and welcoming. Still, if they wanted him dead outright the Shinto would've stayed to fight...right? Distracted by the thoughts and voices in his mind, Zane hardly even noticed his next opponent enter the Pits silently. She raised her hand and suddenly Zane was under fire. Caught off guard, Paul suddenly switched over and took control, throwing Zane to the back of his subconscious. My turn, you little bitch boy. Immediately Zane could feel Paul activate their ace in the hole, Reject. As the world suddenly played in reverse, time resumed with the entrance of the new opponent but Paul was ready. He'd send a force of mental energy which, if successful, would cause the girl's raised hand to go numb and limp at her side. However, Paul didn't just stand around staring at her. He'd take off straight for her, already in Berserk Mode, his adrenaline pumping. With his B-rank++ strength thanks to Berserk Mode, Paul would aim a low gut punch at the new challenger, attempting to rupture or even punch through her internal organs. If that weren't enough he'd also trigger Shock Wave, just in case the girl managed to narrowly avoid the attack, a shock wave would be released from Zane's body, causing the girl's own muscles to tighten and constrict. Whoa, that was...actually smart. Andromeda said with surprise as Paul launched his attack. He didn't just charge in head first. He used Fabrication and Reject...damn. Zane said, though he could feel his words tightening in his throat even as he spoke them. His mouth tasted ashy and, looking over at Andromeda he noticed she had grown a full foot in height. Andromeda looked down at herself, equally as surprised, Wha-what's going on?He's...learning. Zane said as Andromeda continued to grow, slowly now, but she didn't show any sign of stopping. - Spoiler:
Name: Reject Classification: Fabrication Rank:C-rank Class:Supplementary Range:N/A
Description:The Dakar sees ahead of what would happen and predicts the move of his/her opponents allowing them to efficiently "reject" that fate and reverse time back to before the opponent made that move. Similar to all other get out of jail free cards this technique is only capable of being used ONCE per topic.
Name: Cripple: Stage 1 Classification: Fabrication Rank: C-rank Class:Offensive/Supplementary Range: Eye-Sight
Description: The user gazes at the opponents arm/fore-limb which causes the victim to temporarily lose feeling in said limb. This technique is perhaps the most known of Fabrications simply due to it's simplicity yet ability to take away the combat ability of opponents giving a brief respite or window to counter-attack. Upon losing feeling in said limb it become unusable due to numbness with it often just falling limply to their side until the duration is done after which it once again is able to be used. Target's Barrier Tiers - Duration of Technique None - 2 Posts Total D - 1 Posts Total C - Opponent's Post B-rank or above - Immunity to this technique.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Inhuman Strength Classification:Taijutsu Rank:B-Rank Class:Supplementary Range:N/A
Description: The Dakar are not human and now they have made that clear. This justu allows the Dakar to smash through B-rank defensive structures with brute strength as well as uproot trees and do other things which require that amount of strength.
Name:Shock Wave Classification:Taijustu Rank:D-rank Class:Offensive Range:Short
Description:Because Dakar constantly leak out excess chakra they had to find a way to utilize that excess chakra as an offensive move creating Shock Wave. In recent times now every time they strike an object they release all of the excess chakra in their body at that point causing either a powerful knock back pulse all around their body when they strike inanimate objects, or have the ability to immobilize an opponent as their body goes through shock for one post.
Name: Berserk Mode Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: Every Dakar is capable of harnessing their lost genetic potential from their origins as a Chakra Beast unlike their Soulless and Inkan brethren. This ties directly into their Zodiac Sign as their Beserk Mode always resembles their Zodiac Sign in some way. While utilizing their Beserk Mode, Dakar utilize their strength to their fullest potential while likewise switching over their body to function closer to what they were created from. This is a double edge sword as it is taxing on a Dakar's body to do such but for most they see the gains as worthwhile to use it in combat. This technique acts as a Gateway to facilitate the Berserk series of Dakar techniques. Sanity - Effect on Dakar Full - None 3/4th of Max- Odd, often rambles about seemingly pointless topics 2/3rd of Max - Weird, twitches when not active Half of Max - Sociopathic, allies are now inconsequential in battle and if the opportunity arises will be targetted by the user. 1/3rd of Max -Crazy, unable to target the same opponent or ally twice in a row per turn if in a one vs one Dakar will either miss or target a random object instead. 1/4th of Max - Insane, unable to utilize offensive, defensive, and supplementary techniques twice in a row and must constantly switch between them. If unable to do so Dakar can (and often will) attack themselves to reset the line up or simply do nothing for a turn. Empty - Maniac prone to damaging others as well as self harm, the effects of all others above stack. Requires a Medical Genjutsu technique which revolves around restoring sanity.
Name: Berserk Mode: Beserker State Version Uno Classification: Taijutsu Rank: D-rank (-1 Sanity per turn) Class: Supplementary Range: Self
Description: Req. At least Full Sanity Limit. The Dakar transforms into their beserk mode increasing their strength to be able to compete with equal rank Strength using Samurai while decreasing their speed by 1-rank. While utilizing Version Uno the Dakar becomes resistant to D-rank mental defense piercing genjutsu while likewise being capable of ignoring the damage dealt to their body if it is chakra based albeit being hurt by it unless they are dealt fatal damage.
Chakra: 5 D-rank, 3 C-ranks, 3 B-ranks left Breeding Cycle: 10 posts Sanity Limit: 22
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 23rd February 2018, 11:45 am | |
| One moment things were going well for her and the next moment everything went wrong as if her opponent knew exactly what she planned to do ahead of time. Her arm would go limp and she would attempt to raise her other arm instead to make another bow to at the very least ward off his attack by using the bladed portion of her Soul Bow unfortunately for her it would not be enough. All that she could do was try and dodge an opponent who had outstripped her reaction speed and judging by the hand partially dug into her stomach it was a futile endeavor and due to the sheer force of the impact she would cough blood before slumping to the ground only to remain still as the shock-wave he released kept her muscle tense and rigid. However for those who were watching the fight was clearly over hence another opponent would arrive before sinking into the ground on entry. He like the others had seen the previous fights and thus had prepared accordingly it would seem a brute force attempt would be unable to affect an opponent like this, so underhanded strategy would have to be the best bet. He would swim underground moving in a circle around Zane but making sure to stay at least 10 ft away from him at any given moment, not that his opponent knew seeing as if he wasn't able to detect vibrations or had X-ray vision or something he would never be able to locate him until it was too late. - Spoiler:
Name: Baku-Style: Hiding like a Mole Classification: Nintaijutsu Rank: C-rank (Recurrent C-rank Chakra Price) Class: Supplementary Range: Self, Contact (Ground)
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through with ease while being undetectable to those without C-rank or above Vibration Sensory. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces a certain radius around their person. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth unless one has X-ray Vision + C-rank or above Reaction Tiers. The Bakuhatsu have expanded on this technique becoming more skilled at it's use dependent on the user's Earth Affinity. Affinity Strength - Movement Speed While Underground (Magnetic Sensory Radius) - End Tier (P.T till reactivation) Normal Earth Affinity - Tier- (3 ft) - N/A (Each P.T) High Earth Affinity - Tier (5 ft) - D (1 P.T) Very High Earth Affinity - Tier+ (10 ft) - C (2 P.T)
*********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 23rd February 2018, 5:51 pm | |
| Paul breathed heavily, his whole body shaking as he stood in front of the girl. His fist was outside the girl's back. At first it would appear Paul was breathing heavily and his body shaking due to exhaustion. After all he had been fighting for some time now, but then a faint laugh would begin to echo throughout the arena as his shoulders shook even more violently. Paul through his head back and let out an awful laugh, sick and twisted with each breath. A wet slurping sound would join the laugh as Paul removed his fist from the girl's abdomen, pulling out what he assumed to be her stomach before watching her drop to the ground at his feet. Paul spit down on the corpse, Pathetic. He'd watch the next opponent enter the ring and immediately disappear underground. Annoyed, Paul grunted, Coward. Why don't you come out and play? Face me like a real man! To those not in Zane's mind-scape, it would appear the boy had suffered a full mental break and in a way he had. Zane had initially appeared as a calm, collected and relatively silent fighter. He was ruthless just as this new Zane appeared to be, but in a calmer, more efficient way. The way Zane was acting now was without reason, feral and wild in appearance. Wh-what do we do? Andromeda asked Zane, visibly shaking. She now towered at least two feet over Zane in his mind-scape and Zane said nothing, merely looking on through Paul's eyes, simply watching the carnage unfold. Meanwhile Paul was angry but he was also aware there wasn't much he could do until the opponent revealed himself. He could punch and kick at the ground, probably even break through a couple layers with his heightened strength but there was really no point, it'd simply be a waste unless he got really, really lucky. Come out, come out wherever you are. Paul teased, his body hunched in an almost crouch, hands spread out wide around him as he searched the area for any sign of life. He turned in a circle continuously, like a hungry wolf waiting for the rabbit to spring up. - Spoiler:
Chakra: 5 D-rank, 3 C-ranks, 3 B-ranks left Breeding Cycle: 11 posts (All techniques involving Neo Nanos are now treated +1) Sanity Limit: 21 Plasmic Discharge Built Up: 1 D-rank; 1 C-rank
- Pits OOC:
C-ranks Dead: 3 (Zane is now B-rank) Fights Completed: 4 Current Fighter: #5
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 26th February 2018, 10:56 am | |
| This opponent would complete that which he wanted to do and would emerge from the ground about ten feet behind Zane though only emerged up to his shoulders which would puff his cheeks out before exhaling a might gust of wind which would head for Zane with the intention of knocking him off his feet. Alongside that wind his hands would likewise emerge in order to throw two kunai both of them with tags attached to them which would sail through the air bolstered as a result of the wind backing them. All in all he had decided to play a game of hide and hurt with his opponent as if Zane wasn't able to detect him while he was moving underground it was unlikely that he'd be able to detect him when he was utilizing his concealment technique. If everything was pulled off correctly he would be able to devastate his opponent and hopefully with that remove his one obstacle from completing more pits challenges. - Spoiler:
Kunai incoming at B- Speed (Was thrown at C-rank Speeds + 3 T. L. from G. B.) = Each Kunai Deals 1 D-rank of damage and has a Standard Explosive Tag attached to the hilt. Grand Breakthrough incoming at B+ Speeds to deal B-rank Wind Release Bludgeoning Dmg over a radius of 30 ft. Total Damage if all hit = B-rank Explosive Damage over a 1 ft Radius + B-rank Wind Damage over a 30 ft Radius Gale Effect = A-rank Explosive Release Damage over a blast radius of 30 ft.
Name: Baku-Style: Hiding in Rock Technique Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Self, AOE (Rock Hiding in)
Description: This technique allows the user to camouflage themselves with the earth around and move freely through earth surfaces undetected. The Bakuhatsu Clan learned how to refine this technique giving a wider area in which the user can conceal themselves while reliant on the initial chakra price to determine the level at which they conceal themselves within the rock. Regardless of the level those who wish to detect the user require either X-ray Vision + Chakra Sensory, Vibration Sensory + Reaction Tiers to pinpoint the user's body. Furthermore the amount of time they can keep this active is based on two factors, the first being contact with earth while the second is the user's Endurance Tiers making this technique a powerful tool in the hands of a skilled Bakuhatsu Clan member. Rank (Chakra Price/Endurance Tiers) - Radius of Earth one can conceal within (Strength of Concealment/Turns Concealed before reactivation) D - 40 ft (D/1) C - 80 ft (C/2)
Name: Wind Release: Grand Breakthrough Classification: Ninjutsu Rank: B-rank Class: Offensive/Defensive Range: Mid
Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree (Req. B-rank strength to negate the knock-back). The wind from the squall can blow away all things in the user's line of sight, dealing damage up to 30 feet away though when utilized with Battle Fan bigger than the body (Medium S) the scale of this technique can potentially be increased. Additionally the user can combine this technique with projectiles with the gust of wind which moves at Crashing Ground speeds being used in sync with numerous projectiles propelling them faster by 3 Tier Levels and any projectiles moving at B-rank and below speeds even those backed by C-rank strength (If using a Battle Fan) are just consumed into wind blast and carried along making this technique more dangerous.
Name: Wind Release: Gale Effect Classification: Ninjutsu Rank: B Class: Passive Range: Self (Wind Release techniques)
Description: Due to the Bakuhatsu clan's overall affinity with generating explosions it came to no surprise that they would learn how to specialize their use of Wind Release losing their Wind techniques ability to cut in exchange for focusing more on their blowing aspect. As a result the wind techniques the Bakuhatsu Clan use are more geared towards brute force capable of denting or breaking objects instead of slicing or shearing right through them. Once this technique is learned it results in all of the users current Wind Release Techniques having to be re-trained in order to utilize both blowing and cutting while any Wind Release techniques which are learned after only focus on the blowing aspect of wind. The result is the ability to utilize Wind techniques so forceful that one can actually increase the range of Fire & Explosion based techniques it is used to power up by directly adding the range of the Wind Technique used (For instance if a Wind Technique reaches 50 ft and a Fire Release technique reaches 25 ft, in addition to making the latter technique stronger it's range is boosted to 75 ft). The drawback however is that blowing based Wind Release techniques while forceful and better for being used in conjunction with Explosions are capable of being used to power up Fire Release techniques 1-rank lower than them rather than the equivalent rank that is usually able to be overpowered due to Fire being strong against Wind.
*********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 2nd March 2018, 4:14 pm | |
| Paul wouldn't see the man appear behind him, but the sounds of hand weaving and deep intake of breath were unmistakable. As such, Paul would turn immediately and, in his crazed state would naturally spring forward at Bullet Release speeds to rip the man in two. Unfortunately for Paul, the man had the advantage of slight distance and surprise as he would be able to launch his Great Breakthrough before Paul could get near enough to touch him. Unfortunately for this unknown shinobi, Paul, or rather Zane's body, was built like a fortress. The Great Breakthrough, traveling faster than the thrown kunai, would hit Paul first and immediately be shrugged off due to Zane's advanced body functions. The damage however would be registered and then immediately converted into a massive 80-foot radius sphere of Plasma Void Chakra which would extend outwards around Zane's body at Crashing Ground speeds dealing B-rank damage to anything caught in its wake, including the kunai and explosive tags which would be utterly vaporized. Paul would stand in the crater his attack had created, searching carefully for any sign of life or carcass. It had been a natural instinct to trigger the Plasmic Discharge, not a conscious one and Paul was actually somewhat upset if he had killed his opponent. He wanted to rip him apart with his own two hands like he had the girl, not just vaporize him as Zane had done to the Chromatica and Cypher opponents. D-did we get him? Andromeda asked in the mindscape. I'm not sure. Zane answered finally after a long pause, but he was no longer paying attention to the events unfolding outside. He was solely focused on Paul and his descent into madness. With each passing minute his sanity would decrease which would make it harder and harder for Zane to regain control. These fights needed to end quickly or Zane feared he'd become a passenger of his own body for the rest of his life. - Spoiler:
G.B. is moving at B+ rank speed meaning it hits Zane first, Plasma Coating nulls that damage and converts it to energy for Plasmic Discharge which is then unleashed (does not require handseals) as B-rank damage and speed. This vaporizes the kunai as well as any remnants of G.B. and everything else within an 80-foot radius.
Name: Plasma Coating III Classification: Taijutsu Rank: B Class: Supplementary Range: Self
Description: Building on the concept of Defense Tiers which incorporates the skin of the user and thus is capable of being pierced Zane layers endurance tiers around the point of impact, transmitting the physical negation abilities past his skin and into his body. This results in Zane negating chakra techniques thanks to the combination of his defense and endurance tiers. When Plasma Coating isn't active however this technique functions as normal B-rank Endurance tiers.
Name: Plasmic Discharge Classification: Fighting Style Rank: C Class: Supplementary Range: AOE
Description: This is a fighting style that Zane has created on his own. Due to his cybernetic composition and ability to absorb large amounts of damage that would otherwise kill most people, Zane has developed a way to redirect that damage. Zane can stack the damage dealt to him, with each hit charging the plasma in his body. Upon his discretion, Zane can release the charged plasma (which will deal plasma chakra damage equal to the amount of damage he has sustained) in a wide pulse around his body, extending outwards in an 80 foot square radius and moving at speeds equal to the rank of damage he releases. The counter is reset at the end of each topic even if Zane hasn't released the charged plasma.
- Zane Info:
Chakra: 5 D-rank, 3 C-ranks, 3 B-ranks left Breeding Cycle: 12 posts (All techniques involving Neo Nanos are now treated +1) Sanity Limit: 20 Plasmic Discharge Built Up: 1 D-rank; 1 C-rank
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Pits Featherweight Set II 7th March 2018, 4:30 pm | |
| The opponent had been planning for a detonation worthy of a Bakuhatsu however Zane would interrupt that before he could put the finishing touches on it. This would cause his corpse to fall to the ground charred completely and if not for the fact that he was a Bakuhatsu it would of been all over. As it were, his life was in fact over however considering his corpse would begin to glow with the tell tale sounds of the thing all Bakuhatsu were infamous for it was a wise course of action for Zane to not try to test the upper limits of his defensive capabilities today. Then again..he wasn't exactly in the right frame of mind so it was quite possible that he might see the glowing corpse as another challenge and rush it. It was one of the reasons why the doors hadn't opened yet as the organizers knew that all Bakuhatsu tended to explode when they died. - Spoiler:
Remaining Chakra = 5 C-ranks & 2 B-ranks Remaining Blood = 1 S-rank Big Bang = 5 C-ranks, 2 B-ranks & 1 S-rank worth of Explosive Release Spiritual Dmg over a blast radius of 5 ft (10 ft diameter)
Name: Big Bang Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: The Bakuhatsu are naturally capable of generating explosions so it comes as to no surprise that they eventually evolved to make their heart beat an actual timer for a final detonation. This timer acts as both to prime the bomb that is their body when they are conceived and their heart first starts being and to detonate the bomb. When triggered intense light pours out of their body which converts their remaining energy stores into a payload and detonating their body within a localized blast radius dealing Spiritual Based Explosive Dmg along that proximity. This is based on the Bakuhatsu's age, and likewise makes miscarriages for a Bakuhatsu fatal for both the embryo and occasionally the mother as well. The only time this passive detonation is survivable, or can be defused is if the Bakuhatsu (or pregnant Bakuhatsu) hasn't utilized their "Get out of Jail Free Card" in which case it's use is consumed Permanently while keeping them alive yet unable to ever trigger it again. Alternatively it can be triggered earlier than upon the Bakuhatsu's heart stopping by also using up the user's "Get out of Jail Free Card" in which at the cost of their life they detonate. Bakuhatsu Age - Blast Radius of Big Bang in ft (Diameter) Below 0 - 6 Inches (1 ft) 1 to 10 - 1 ft (2 ft) 11 to 20 - 5 ft (10 ft)
*********************** - Past is Past:
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| | | Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Pits Featherweight Set II 17th March 2018, 4:23 pm | |
| - OOC:
Correct me if I made any errors in calculation. From what I can tell Zane hasn't really burned any fatigue from movement because he's been within his tiers and hasn't moved 2 posts in a row to burn the fatigue. However, his tier chains burn fatigue when used and he's used 2 B-rank versions with each being worth 3 fatigue for a total of 6 fatigue burned.
Had the Bakuhatsu managed to survive his Kamikaze style attack, he would've been delighted to see Paul drop his head back, arms out like a werewolf howling at the moon as he too howled. It was a guttural, bestial sound mixed with faint traces of grinding metal. To those observing the explosion consume Zane, they'd believe he was crying out in agony, his last sounds before being consumed by death with his Bakuhatsu opponent. However, as the smoke cleared moments later, a single figure would be left standing exactly where Zane had been. The lights of the arena would dance across his skin, now sparkling and glittering in the light like some sort of second-rate vampire. Most of his clothes had been blown away, save for some scraps which preserved the young boy's modesty, but his body was virtually intact. As Zane had fought in his previous matches and triggered his defenses, his body had expended fatigue. With this fatigue came the production of bone powder, or in Zane's case, Silver Powder which, unlike normal Dakar, Zane could coat his body with as he "sweat" it from his pores rather than releasing it as a cloud. As a result of this, Zane had been able to not only take the explosion head on and come out unscathed, but had also registered all of that damage within his core to be turned around on the next unlucky soul to take the Bakuhatsu's place. Paul stood where he had been now, his body smoking slightly, the ground around him completely charred and burned from the Bakuhatsu's explosion. He threw his head back and laughed long and hard, Pathetic! Simply pathetic. The fool sacrificed himself for nothing and died like a coward. Paul yelled to the crowd who had slowly gathered. It was still a simple Featherweight match and as such the crowd remained minimal but people had begun to take more and more of an interest in this match as it progressed. Come on then, who's next? Perhaps one of you want to test your hand against me? Don't worry, I'll make it quick. Paul pointed to the crowd, playing to them and their emotions like a true Roman gladiator. He was in his glory here, something that deeply troubled Zane. - Spoiler:
I messed up Zane's Sanity. If you see at the top when I posted his reserves for everything he's supposed to have 27 but I hadn't adjusted the actual technique to say that because it's from a boost of a passive. So really his sanity limit should now be 24. If you're not cool with that we can call it 19, it was my mistake so I understand if I should pay for it.
Name: Genetic Structure: Silver Powder Classification: Fighting Style Rank: A-rank Class: Supplementary Range: Self (Bones)
Description: Zane is capable of expelling their built up fatigue in the form of silver steel bone powder comprised of his ground up steel, thanks to his cybernetics, what would be an extremely painful process for a regular Dakar is completely pain free for Zane. To expel the fatigue built up in his body however requires Zane to actually be fatigued and he is incapable of expelling more bone powder than his body is fatigued. As a result when utilizing this technique the more fatigued the user is and the lower his stamina the more bone powder he is capable of expelling at equal rank speeds from his bone. The produced bone powder is expelled into the air forming a thick "smoky" cloud which is capable of being manipulated by Zane in order to create the Bone Powder line of techniques all of which utilize the Bone Powder Materia for a cost 1-rank higher than the rank of the technique to inflict physical steel release damage. Bone Powder is "gaseous" in nature as the solid particles which comprise it are light enough to be carried by air, likewise it is insoluble in liquids and as a result when added to them do not grant it's properties to the liquid and can still be manipulated within albeit with a speed drop depending on the viscosity of said liquid. Fatigue - Bone Powder Produced - Pain Sustained - Liquid (Speed Debuff 1 - D - N/A - Alcohol (-1) 2 - C - D - Oil (-2) 3 - B - C - Pure Water (-3) 4 - A - B - Salt Water (-4) 5 - S - A - Syrup (-5) 10 - SS - S - Gallium (-6) 15 - SSS - SS - Mercury (-7) *Note if it's movement drops below E-rank (normal running speed bar speed tier) it becomes immobile ("F-rank") preventing any Bone Powder techniques from being moved while in said liquid.
Name: Genetic Structure: Silver Powder Skin Classification: Taijutsu Rank: C Class: Defensive Range: Self
Description: This is one of Zane's first skills in his Silver Powder Line and rather than allowing the powder to go into the air, Zane "sweats" the silver powder out of his body, covering it like a second skin with the amount of powder covering his body being able to defend it against skills equal to that rank. For example if an A-rank amount of Silver Powder is coating his body, it will stop A-rank and below spiritual based piercing skills. If hit by a spiritual rank skill 1-rank above the amount of silver powder he has coated on his body, the powder will negate half the damage he would have sustained and break, requiring reapplication. If the spiritual skill is defense piercing, it completely ignores the powder and deals full damage. If hit by a spiritual rank skill 2-ranks or more above the amount of silver powder he has coated on his body, the powder will be completely destroyed and Zane will receive full damage. Zane is able to "sweat" this bone powder out at speeds equal to his tier and the amount follows the fatigue chart found in Genetic Structure: Silver Powder. Having full control over his body, Zane is able to pull the silver powder back into his bones at will, saving it for later or adding to the existing Silver Powder he already has.
Used Plasma Coating and Cybernetic Shielding B-rank which is B - 3 fatigue for a total of 6 fatigue.
6 fatigue = S-rank amount of Bone Powder.
- Spoiler:
Chakra: 5 D-rank, 3 C-ranks, 3 B-ranks left Breeding Cycle: 12 posts (All techniques involving Neo Nanos are now treated +1) Sanity Limit: 24 Plasmic Discharge Built Up: 1 D-rank; 6 C-ranks; 2 B-ranks; 1 S-rank Fatigue: 44
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
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