Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Banjo 7th March 2020, 4:03 pm | |
| Name: Banjo Personality: Banjo is highly protective of Roark and their pack, often paranoid and unfriendly to new faces. He is generally unkempt and unclean in appearance, and hates nothing more than a warm bath. He cares little for public appearance or manners, instead preferring to get what he wants when he wants it. This doesn't mean he'll steal or openly attack others, but when offered something, he'll simply take it with little regard. Banjo strongly dislikes crowds, preferring instead to be alone or up high where he can watch the people of the village from a safe vantage point. Size: Medium (S) Appearance:- Spoiler:
Companion Info Village: Nazogakure Rank: Genin Chakra Nature: Techniques:- Hokkai Passives:
Name: Pecking Order Classification: Kinjutsu Rank: D Class: Passive Range: Self
Description: A Hokkai Clan members initial pet is linked to them very deeply and they are the Alpha among their pets, the following pet is the Beta after that comes the Gamma(s) which are the next 3 Pets and finally the Delta(s) which are the last 5 Pets. A Hokkai Clan member is able to communicate with their pet on a purely instinctual level even deeper than the Pack Bond allowing their pets to sense and feel emotions off of their owner even if they are miles apart. D-C Rank Pets can sense their owners as long as they are in the same Location either within the same topic or in another topic. B-A Pets can sense their owners as long as they are in the same Land either within the same topic, different topics or different locations. S-rank Pets can sense their owners as long as they are on the same continent either within the same topic, different topics, different locations & even different lands.
Name: Pack Evolution Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: A Hokkai clan members pack are linked to them very deeply, the link varying upon the pets place in the pecking order. This link is so strong that as the Hokkai grow stronger, ranks up, the pet will also grow stronger, in the way of evolving. For every 1 rank up the Hokkai achieves, they receive two evolution tokens which can be spent on any of the Evolution Variations, to evolve any pet in their pack, these tokens can be saved. For every 1 rank up the pet achieves, they receive 1 evolution token. Evolution Variations: Size: Pet's can grow up to 2 Sizes above their species max if they are not Giant
Requiring 1 token, the pet can grow to the next size up. If growing from Small to Medium, it requires 1 token, and when doing so the pet will start at Medium(S). If growing from Medium to Large, it requires 2 tokens, and when doing so the pet will start at Large (S). If growing from Large to Colossus, it requires 4 tokens, and when doing so the pet must already be Large(XL) If growing from Colossus to Titanic, it requires 8 tokens, and when doing so the pet must be a Giant variant if the original species is below Colossus in size while if normally colossus it can just be grown.
Elemental: Pets can have 3 Primary Elements, 2 Specialized Primary Elements or 1 Dual Combination Element in addition to their starter element if Enlightened. If not enlightened they can have 2 Primary Elements or 1 Specialized Primary Element.
For 1 token, a pet can gain one chakra nature of the 6 primary chakra natures. For 2 tokens a pet can gain one chakra nature of the 6 specialized chakra natures. For 3 tokens, a pet can gain one chakra nature of dual combination chakra natures.
Unique: A Pet can either be an Enlightened or a Giant however Beta or Alpha Pet is allowed to be both. For 5 tokens, a pet can evolve into an enlightened pet. For 5 tokens, a pet can evolve into a giant variant if small then it grows to Medium (S), if medium it grows to its respective Large size (S, M, L & XL), if Large it grows to Colossus.
Name: Pet Ranking System Classification: Kinjutsu Rank: D Class: Passive Range: Self
Description: Hokkai Pets are the only beasts that are recognized by the shinobi system as part of an agreement between the Tetakage and the Clan 200 years ago. Because of this a Hokkai clan member's pet possesses their own badges of office and go through Pits challenges/examinations alongside their owner or by themselves, completion of which grants them their own rank along with increases to their natural chakra pool. Likewise if their owner goes missing the pet has the option to stay in their faction or likewise go missing nin with it's owner. Upon the Hokkai Clan's arrival in the Shogunate, the clan once again made a deal due to Rainer Hokkai gaining membership within the Blades. Ranks D-Rank * Base Pet Chakra Pool According to Size. * Able to train 20 D-rank, 5 C-rank & 3 B-rank Jutsu Total * Primary Element Available
C-Rank * +1 to Base Pet Chakra Pool * Able to train 30 D-rank, 20 C-rank, 5 B-rank, 3 A-rank Jutsu Total * Primary Element Available * Elite C-Rank have their Jutsu Limit Doubled
B-Rank * +2 to Base Pet Chakra Pool * Able to train 40 D-rank, 30 C-rank, 20 B-rank, 5 A-rank & 3 S-rank Jutsu Total * Secondary Element Available upon training 1000 Words * Elite C-Rank have their Jutsu Limit Doubled * Custom Sized Flak Jacket/Armor Given * Able to lead squads of D-Rank pets (3 total)
A-Rank * +3 to Base Pet Chakra Pool * Able to Train 50 D-rank, 40 C-rank, 30 B-rank, 20 A-rank, 5 S-rank & 3 SS-rank Jutsu Total * Tertiary Element Available upon training 2000 Words * Medic Class pets are able to learn Medical Ninjutsu & Make Poisons * Hunter Class pets are able to take Bounties * Can take on squads of C-Rank pets (3 total) * Elite A-Rank can take on squads of B-Rank pets (3 total) * Elite A-Rank Jutsu Limit are Doubled
S-Rank * +4 to Base Pet Chakra Pool * Able to Train 60 D-rank, 50 C-rank, 40 B-rank, 30 A-rank, 20 S-rank, 5 SS-rank Jutsu Total * S-Rank [Low] can Train 1 SSS-rank Jutsu * S-Rank [High] & Beta can Train 2 SSS-rank Jutsu * Alpha can Train 3 SSS-rank Jutsu * S-Rank [Low] can take on squads of A-Rank [Low] pets (3 total) * S-Rank [High] can take on squads of A-Rank [High] pets (3 total) * Beta can take on squads of Elite A-Rank pets (3 total) * Alpha can take on squads of 6 A-Rank [High], 3 Elite A-Rank, 3 S-Rank [Low] or 2 S-Rank [High] & 1 Beta pet.
- Tiers:
Name: Baboon Path - All Fours I Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Blango are simple, ape-like creatures who are able to stand both upright as well as move around on all four limbs. When standing upright, Blango are able to move at regular D-rank speed. However, upon hunkering down to all fours, the Blango gains an explosive burst of speed with all four limbs working in tandem. This results in D-rank+ speed so long as they are moving on all four limbs.
Name: Baboon Path - All Fours II Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: Blango are simple, ape-like creatures who are able to stand both upright as well as move around on all four limbs. When standing upright, Blango are able to move at regular C-rank speed. However, upon hunkering down to all fours, the Blango gains an explosive burst of speed with all four limbs working in tandem. This results in C-rank+ speed so long as they are moving on all four limbs.
Name: Baboon Path - Simian Strength I Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Like many simian creatures, Blango are built with larger upper bodies than lower bodies. As a result, any attack/technique which utilizes their upper body (arms), strikes with D-rank+ strength, while techniques utilizing their lower body strike with D-rank- strength.
Name: Baboon Path - Simian Strength II Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: Like many simian creatures, Blango are built with larger upper bodies than lower bodies. As a result, any attack/technique which utilizes their upper body (arms), strikes with C-rank+ strength, while techniques utilizing their lower body strike with C-rank- strength.
Name: Baboon Path - Simian Strength III Classification: Taijutsu Rank: B Class: Supplementary Range: Self
Description: Like many simian creatures, Blango are built with larger upper bodies than lower bodies. As a result, any attack/technique which utilizes their upper body (arms), strikes with B-rank+ strength, while techniques utilizing their lower body strike with B-rank- strength.
Name: Baboon Path - Winter Coat I Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Name: Baboon Path - Winter Coat II Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: Built for the cold, Blango have developed thick coats of fur to ward off the howling winds and biting frosts. This gives them C-rank+ Endurance tiers when being hit by water affinity based chakra techniques. However, as a result of this adapted fur coat, Blango are more susceptible to fire affinity based chakra techniques, resulting in C-rank- Endurance tiers for those techniques. Any other affinity chakra techniques (Wind, Earth, Lightning, Life), the fur coat acts as normal C-rank endurance tiers.
Name: Baboon Path - Lost Link I Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Being some of the creatures most closely related to man, Blango have developed a natural resistance to mental based attacks. As a result, they are granted D-rank Barrier tiers, unconsciously defending themselves against mental based attacks, which now deal half as much damage.
Name: Baboon Path - Lost Link II Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: Being some of the creatures most closely related to man, Blango have developed a natural resistance to mental based attacks. As a result, they are granted C-rank Barrier tiers, unconsciously defending themselves against mental based attacks, which now deal half as much damage.
- Beast Arts:
Name: Blango Troop Classification: Beast Art Rank: D Class: Passive Range: Self
Description: Blangos are pack (or troop as a group of Blangos are referred to) creatures by nature. They are playfully competitive when in a group, always wanting to be the best, but also looking out for one another and working together. As a result, the more Blango there are in a given area, the more dangerous they are as they receive a natural boost to their tiers. Number of Blango - Tier Boost 2 - + 3 - ++ 4 - 1 Tier- 5 - 1 Tier 6 - 1 Tier+ 7 - 1 Tier++
- Taijutsu:
Name: Evolutionary Hurdle Classification: Fighting Style Rank: D Class: Passive Range: Self
Description: Due to Blangos being one of the more advanced species of Fauna found on the origin continent, they have learned how to use tools and organize by observing the various bipedal species of the world. As a result, Blangos are masters of physical based combat, able to see and learn a physical based technique (taijutsu, kenjutsu, kyujutsu, etc.) almost instantly. They can then keep that knowledge after the topic/fight is over, by training it themselves. However, they are limited in understanding by their rank, meaning they cannot copy and learn a physical based technique higher than their own rank.
Blango Rank - Max Rank of Technique Copied - WC Required to Retain Technique D - D - 150 C - C - 300 B - B - 600 A - A - 1200 S - S - 1500
Name: Tsuga Classification: Taijutsu Rank: C rank Class: Supplementary Range: Self
Description: The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target drilling through them with intense force. The damage it can inflict on a human target can be extremely damaging, as it can readily tear through thick tree branches and chakra reinforced earth wall; all of which with a radius thicker than the user itself. This technique revolves around the user's strength and speed tiers dealing piercing damage equal to +1 above their strength tiers while the speed that they revolve and move through the air is equal to +1 to their speed tiers.
- Ninjutsu:
Name: Beast Human Clone Classification: Ninjutsu Rank: C-rank Class: Supplementary Range: Self
Description: A modification of the Transformation & Clone Technique which is unique to the Hokkai Clan. Once preformed the user looks like a human version of themselves, in most cases if they are the same gender as their owner they transform into a perfect copy of them otherwise they will look like a female or male version of the user unless they prefer to have a different appearance unique to them. This clone technique reverts the pet back to normal if they are knocked unconscious and while in this form the Pet is able to make hand seals and use the Hokkai Jutsu that they know.
Name: Shadow Clone Technique Classification: Ninjutsu Rank: B-rank Class: Supplementary Range: Varies
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows, though even then it may not be enough, as each shadow clone shares the tiers with its creator and thus the more durable the original the more durable the formed clones are. However in the absence of a defensive tier (Endurance, Defense or Barrier) they are dispersed upon being hit by the respective damage type. The clones can also disperse on their own. The clones will be created in roughly the same condition as the original and have their own copies of items which are merely copies and possess none of the abilities of the originals. In addition clones are capable of being used as recon as the memories the clone obtains is instantly transmitted to the user upon being dispersed.
- Combination Techniques:
Name: Evolution Hybrid Transformation Classification: Combination Technique Rank: B-rank Class: Supplementary Range: Self
Description: A Combination Transformation where man and beast become a single entity, yet while the Evolved Beast Combination embraced the primal aspect of the merge this embraces the human aspect of the merge. While in this form the user gains a special ability namely the possession of the perks and traits of both themselves as well as their creature pet for the duration of the combination. They adopt a Humanoid sized blend of the two similar to that of a Dobutsu in appearance however retain their ability to talk, and use hand seals. While in this form combination techniques between the Hokkai and their Pet are capable of being preformed like normal techniques while any techniques not shared between the two will be unable to be preformed. This excludes Hokkai Clan techniques as well as passives or existing Seals, or Marks which have already been placed on one of the participant's bodies.
*********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
Last edited by Kenji on 13th June 2021, 8:12 pm; edited 10 times in total | |
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Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Banjo 8th March 2020, 11:07 am | |
| - Evolution:
Total Tokens: 2 -Roark's Rank Up (D to C) = +2 -Banjo's Rank Up (D to C) = +1 -Size Up (Humanoid to Medium S) = -1 ReservesChakra = 5 C-Ranks, 4 B-Ranks, 3 A-Ranks, 2 S-Ranks Blood = 3 A-Ranks Stamina = 70 Banjo's TechniquesD = 9/30 C = 6/20 B = 2/5 A = 0/3 Combination TechniquesD = 0 C = 0 B = 1 A = 0 S = 0 *********************** - Indra T. Erlang:
- Roark Hokkai:
- Amara Jiko:
Last edited by Kenji on 13th June 2021, 8:12 pm; edited 3 times in total | |
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Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Banjo 9th March 2020, 12:16 pm | |
| Approved *********************** | |
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