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 Kurogane Clan

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Aurielle
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Aurielle


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PostSubject: Kurogane Clan   Kurogane Clan Icon_minitime12th February 2012, 3:19 pm

Name: Kurogane Clan
Clan Location: Hakagakure
Clan Symbol:
Spoiler:
Clan Information: Members of this clan have a unique iris which is a slit instead of a circle hinting at their primal origins otherwise they look the same as non clan members only being more toned physically and have a tendency to eat a lot to cope with their fast metabolism. The Kurogane also have animal spirits, which take the shape of their birth mark as each member of the clan has an animal shaped birthmark located somewhere on their body. The animal spirit is key to their transformations because their characteristics take after that of their animal spirit along with their attitude. Their personality is even similar to that of their animal.
Kekkai Genkai: Blood Release (Life + Water)
Requirements
Academy Rank, 1 C-rank Life Release Ninjutsu & 1 C-rank Water Ninjutsu. +100 Word Element Training.

All members of the Kurogane clan are born with the ability to control all five of their senses. An example of which is going from normal vision to being able to see as if looking through binoculars. Another example is by going from normal vision, or smell, or hearing, to where they go to as if they are blind, deaf, or have no sense of smell. Same with being able to feel the slightest touch or being to where they feel nothing at all. These are advantages in fighting as well as disadvantages. And advantage would be like being able to over hear from a distance or scouting an area, or detecting poison, or being unable to feel the pain of an attack. A disadvantage would be like as if they had their sense of hearing high and then an explosion went off, or something foul smelling was in the air, or not being able to feel any damage on their body so they would not know how much damage they are in.

Transformation Details
Spoiler:

Kekkai Tota: Flesh Release (Life + Water + Fire)
Requirements
Jonin Rank. Fire Element Training Complete. 1 S-rank, 2 A-ranks & 3 B-rank Life Release Ninjutsu. 1 A-rank, 2 B-ranks and 3 C-rank Water Release Ninjutsu. +1000 Word Tota Training.

History:
Spoiler:

Passives:

Spoiler:

Code:

[b]Name:[/b] Control Over the 5 Senses
[b]Classification:[/b] Taijutsu
[b]Rank:[/b] D-rank
[b]Class:[/b] Passive
[b]Range:[/b] Self

[b]Description:[/b] The Kurogane clan member has control over their fives senses. They can make their five senses increase or decrease. An example would be increasing your eye site to see long distances, increasing smell to smell poison or far away things, increasing hearing to hear whispers or talking from another building, or decreasing your sense of touch so you won't feel pain from an attack. You can also make it to where you decrease your senses making you blind, deaf, or even unable to taste. Though these each have a downside. An example would be a bright flash of light would temporarily blind a person making them unable to see even with control over their site, a loud noise would harm ones ears drastically if they had their hearing increased, or unable to feel how much damage they have taken making them unable to know when they should stop or if they have broken something. This technique can be used whenever, but takes 10 posts (total) to change 1 of the original 5 senses (-2 P.T per rank up to cap at 2 P. T to change a sense at S-rank)  likewise a Kurogane has 100% in each of them (500% in total) since in order to increase one sense another must be lowered however all can be lowered to complete sensory loss without being required to raise any others.
[u]Levels of Senses (Percent Req.) - Sensory Distance thanks to Augmentation/Reduction[/u]
Sensory Loss (0%) - None due to lack of sense
Min (25%) - Quartered
Lowered (50%) - Halved
Reduced (75%) - Reaction Tiers incapable of being utilized in conjunction with.
Normal (100%) - Normal Distance
Raised (125%) - Reaction Tiers capable of being utilized in conjunction with.
Heightened (150%) - Doubled
Enhanced (175%) - Tripled
Max (200%) - Quadrupled

[b]Name:[/b] The Sixth Sense
[b]Classification:[/b] Ninjutsu
[b]Rank:[/b] D rank
[b]Class:[/b] Passive
[b]Range:[/b] Self

[b]Description:[/b] A clan member is born with another sense which is linked with the ability of most animals to detect when their lives are in danger. Call it a heightened sense of killing intent but it is in fact much more than that despite only being limited to picking up threats to that specific Kurogane's life. Because of this sense their reflexes are top notch and they are able to engage in combat even in total darkness relying on their opponents to make the first move so that they can "sense" it and react accordingly to get themselves out of said danger. Despite this those with the absence of killing intent as well as those without the intention to kill can cause this sense to not be able to pick up their attacks. Depending on the Kurogane's age this sense grows more refined over time as the older a Kurogane the more attune they are to detecting when killing intent is being utilized on them as well as the speed of things which can trigger their 6th Sense.
[u]Age - 6th Sense Trigger Speed/Rank of Killing Intent Techniques able to be detected[/u]
Birth to 10 - D
11 to 20 - C
21 to 30 - B
31 to 40 - A
Above 41 - S

[b]Name:[/b] Dead Bone Pulse
[b]Classification:[/b] Nintaijutsu
[b]Rank:[/b] D-rank
[b]Class:[/b] Passive
[b]Range:[/b] Self

[b]Description:[/b]This is an additional ability of the Kurogane clan which gives them the ability to manipulate their own skeletal structure. By infusing their calcium with chakra, they could manipulate the growth and properties of their bones to their liking. This allows them to create weapons of bones that can either protrude from any part of the body, or pulled out and used like hand held weapons. Any bone that they remove from the body immediately regenerates, as does the skin that is damaged when the bones are removed however the speed at which the injuries heal vary and as a result the user if not careful can bleed out from producing bones too carelessly. Users can increase the density of the created bones, making them stronger than steel. This carries over to every one of their taijutsu based life release techniques and with rank they generally increase in power and strength capping out at S-rank in which even life release ranked at C-rank have the durability of an S-rank simply because the density of the bones have been increased to unparalleled levels. which even life release ranked at C-rank have the durability of an S-rank simply because the density of the bones have been increased to unparalleled levels. A Kurogane is allowed to do a 1000 Word weekly training to increase the density of their skeleton capping out at S-rank as well as another 1000 Word weekly training to increase the speed at which injuries are healed from sprouting bones from the body which also caps at S-rank.
- (Insert Name) Current Bone Density = N/A
- Speed Injuries are healed from using Dead Bone Pulse = N/A

[b]Name:[/b] Immune System
[b]Classification:[/b] Kinjutsu
[b]Rank:[/b] D-rank
[b]Class:[/b] Passive
[b]Range:[/b] Self

[b]Description:[/b] Kurogane Clan members have an unnaturally high resistance to diseases being immune to all organic (2-ranks above) and inorganic (1-rank above) parasite based diseases and infections. Likewise when encountering new artificial diseases which have at least one part deriving from parasites (equal rank and below only) the Kurogane clan member's body will naturally produce antibodies within their blood before circulating it through the body to cure them of it. When it comes to diseases from things other than parasites however the Kurogane Clan member has an increased tolerance with the diseases effect countdown or it's effect duration being modified depending on what type of disease it is (Viral, Bacterial, Fungal etc)  However due to not stemming from parasites the Kurogane Clan members body is unable to naturally produce antibodies to become immune to it.
[u]Rank of Kurogane - Antibody Production Speed (Posts Total)[/u]
D - 1
C - 2
B - 4
A - 8
S - 16

[u]Type of Disease (Organism causing it) = Countdown/Duration Modifier in Posts (Total)[/u]
Fungal (Fungi) = +25/-20
Bacterial (Bacteria) = +20/-15
Prionogenic (Prion) = +15/-10
Viral (Virus/Viriod) = +10/-5
Sub-Viral = +5/-1

Clan Weapon:
Spoiler:

Code:

[b]Equipment Name:[/b] (Insert First Name) Kurogane Flask
[b]Type of Equipment:[/b] Flask
[b]Rank:[/b] D (Can get refitted every rank up to equal user's rank)
[b]How Many:[/b] 1
[b]Appearance:[/b] A black flask with a blood red stopper which melts away and forms a ring around the top of the flask when it is in use. It has a crimson elastic strap which allows the Kurogane to position it on their arm or legs for it to be secured in place and also not be hampered if they transform whether to a bigger or smaller size.
[b]Special Ability:[/b] This Flask is given to the Kurogane clan members who pass the Genin Exams and is a useful piece of equipment which aids them in combat. Its special ability is actually weightlessness as no matter how much blood is stored inside of it, it is as light as a feather and consumes no more than it's carry-weight (according to weight limit) while empty. In terms of how much blood can be stored it has two differing amounts with the latter being the max any flask can store; the first which is Min for minimum capacity which is 12 D-ranks worth (2 C-ranks or 1 B-rank) of Blood. The second is Max for maximum capacity which is 36 D-ranks worth (6 C-ranks, 3 B-ranks, 2 A-ranks or 1 S-rank) of Blood. Both have lines so the Kurogane doesn't have to guess how much they should fill it up by, a gray line on the inside of the flask signifies Min and a red line also on the inside of the flask signifies Max.
[b]Weight[/b]: +3
[b]Slots:[/b] N/A
[b]No. of Refittings:[/b]

***********************
Kurogane Clan Tamsyn10
Past is Past:


Last edited by Aurielle on 22nd May 2016, 3:17 am; edited 12 times in total
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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime12th February 2012, 4:25 pm

Transformations:
Spoiler:

Code:

[b]Name:[/b] First Transformation
[b]Classification:[/b] Body Transformation
[b]Type:[/b] Kekkei Genkai
[b]Duration:[/b] 20/50 P.T (0 Training)
[b]Animal Spirit:[/b] (Insert Animal Spirit)

[b]Description:[/b] In this transformation (INSERT NAME) takes minor characteristics of their animal spirit while ALL of their tiers are raised by 1 Tier Level. (Insert Name) gains (Insert Primary Body Changes such as; slight body shape alterations and height difference up to 1 ft). Also, (Insert Auxiliary Body Changes such as; eye, nail, hair & teeth alterations &/or coloration differences). Regardless of how it is unlocked, within the First Transformation a Kurogane is able to keep some shreds of their sanity & decision making allowing them to distinguish between allies (Min. 10 CD Topics), friends (Min. 15 CD Topics), Loved Ones (Min. 20 CD Topics), Family (5 CD Topics) and foes.
*(Near Death Unlock Only): This transformation was unlocked through a near-death experience, the first time it is unlocked it is treated as a "Get out of Jail Free Card" however until Mastery (250 Word Weekly Training) the user will be unable to retain their complete mental faculties while it is active (Berserk Status).
*(Sanity Unlock Only): This transformation is unlocked upon sanity depletion (3/4th's Sanity Limit), the first time it is unlocked it replenishes the user's sanity limit however unlike the near death experience method they do not need to train for mastery to retain their complete mental faculties. If they do retrain for mastery during the Weekly Training to increase the time-limit it is able to be increase by a +3 rather than a +1 (Maximum remains 50).
Once the transformation duration of any state has ended they will require a cool-down of half their total duration before they are able to return to any of their unlocked transformations. Pre-Awakened Kurogane can only utilize any Transformation Once per topic, whereas Awakened Kurogane are able to return to any Transformation after each cool-down, however with each time they do this the cool-down will continue to double.

[b]Name:[/b] Second Transformation
[b]Classification:[/b] Multi-Stage Transformation
[b]Type:[/b] Kekkei Genkai
[b]Duration:[/b] 15/45 (0 Training)
[b]Animal Spirit:[/b] (Insert Animal Spirit)

[b]Description:[/b] In this transformation, the (Insert Name)'s characteristics are much more detailed in comparison to their animal spirit while ALL of their tiers are raised by 2 Tier Levels. (Insert Name) gains (Insert Primary Body Changes such as; body shape alterations, size alterations up to 3 feet &/or additional organ growth). Also, (Insert Auxiliary Body Change such as, appendage growth, webbed appendages, spikes, spines, fins &/or joint alterations). Regardless of how it is unlocked, within the Second Transformation a Kurogane is more primal only being able to distinguish between loved ones (Min of 15 CD Topics), family (Min of 5 CD Topics) &/or a mate (Min. of 3 CD Topic) whereas all others will be attacked with no mercy (Berserk Status). The Second Transformation has a shorter duration than it's preceding form namely -5 P.T Less, and when first unlocked this is also consumed from the Kurogane's 1st Transformation Duration & each 2nd Transformation grants unique abilities to the user while it is active.
*(Near Death Unlock Only): This transformation is unlocked through the near death experience of an friend (Min 10 CD Topics), loved one (Min. 15 CD Topics) or Family Member/Mate (Min. 5 CD Topics). The first time it is unlocked it acts as a "Get out of Jail Free Card" for the individual being targeted, however until Mastery (500 Word Weekly Training) the user will be unable to retain their complete mental faculties while it is active (Berserk Status) & when Weekly Training to increase it's duration it now goes up by +3 (Maximum Remains 45 in 2nd & 50 in 1st).
*(Death Unlock Only): This transformation is unlocked through the death of a friend (Min. 10 CD Topics), loved one (Min. 5 CD Topics) or Family Member/Mate (Min. 3 CD Topics). The first time it is unlocked the user's stamina limit is fully replenished, however even with Mastery (500 Word Weekly Training) the user will be unable to retain their complete mental faculties while it is active (Berserk Status) & when in use they'll be able to resist attacking their friends (in addition to Loved Ones,Family & Mates).
*(Sanity Unlock Only): This transformation is unlocked upon sanity depletion (1/2 Sanity Limit), the first time it is unlocked it replenishes the user's sanity limit however unlike the near death experience method they do not need to train for mastery to retain their mostly complete mental faculties. If they do retrain for mastery then they are able to resist attacking their friends (Min. 3 CD Topics) & their allies (Min. 1 CD Topic).
[u]Slots:[/u]
*First Slot: (Insert Ability)
* Second Slot If Applicable: (Insert Ability)
* Third Slot If Applicable: (Insert Drawback)

[b]Name:[/b] Heir Transformation
[b]Classification:[/b] Multi-Stage Transformation
[b]Type:[/b] Kekkei Hen'ho
[b]Duration:[/b] 10/40 (0 Training)
[b]Animal Spirit:[/b] (Insert Animal Spirit)

[b]Description:[/b] In this transformation, (Insert Name)'s characteristics vanish as some of the traits of their 2nd Transformation are extracted to form either a single organic weapon or a pair of organic weapons, which are the same rank as the Kurogane. In this transformation ALL of their tiers are raised by 3 Tier Levels & their Sanity Limit is Doubled (i.e 1/4 to 1/2). (Insert Name) only has some traces of their Animal Spirit (Insert Minor Body Changes such as; altered eye color, patches of fur/scales/spikes/fins). Regardless of how it is unlocked, this is a more controlled transformation in comparison to it's counterpart (Beast) and a Kurogane has control over their mental faculties to a similar degree to the 1st Transformation. The Heir Transformation has a shorter duration than it's preceding form namely -5 P.T Less, and when first unlocked this is also consumed from the Kurogane's 2nd Transformation Duration.
*(Death Unlock Only): This transformation is unlocked through the death of the user as a result of sacrificing themselves for another Kurogane. The first time it is unlocked it acts as a "Get out of Jail Free Card" for the Kurogane restoring them to full health due to their sacrifice but upon the conclusion of the Transformation they are rendered comatose for 2 Weeks (1 Week OOC No IC or Training topics), however the Weekly Training to increase it's duration it will goes up by +3 (Maximum Remains 45 in 2nd & 50 in 1st) upon Mastery (750 Weekly Training).
*(Hunt Unlock Only): This transformation is unlocked through the hunting of either 3 (No Trans Unlocked), 2 (1st Trans Unlocked) or 1 (2nd Trans Unlocked) Kurogane and drinking their blood, usually done to those opposing the clan such as missing-nin. The first time it is unlocked the user's stamina limit is fully replenished, however the Weekly Training to increase it's duration goes up by +5 (Maximum Remains 40 in Heir, 45 in 2nd & 50 in 1st) upon Mastery (750 Weekly Training).
*(Sanity Unlock Only): This transformation is unlocked upon sanity depletion (1/4th's Sanity Limit) so long as they do not possess Flesh Release, the first time it is unlocked it replenishes the user's sanity limit & upon training for Mastery (750 Weekly Training), the Weekly Training to increase it's duration goes up by +5 (Maximum Remains 40 in Heir, 45 in 2nd & 50 in 1st).
[u]Slots:[/u]
*First Slot: (Insert Ability)
* Second Slot If Applicable: (Insert Ability)
* Third Slot If Applicable: (Insert Drawback)

[u]Organic Weapon[/u]
[b]Type:[/b] (Insert Whether Single or Pair)
[b]Size:[/b] Tiny-Small (If Pair), Small-Humanoid (If Single)
[b]Appearance:[/b] (Resembles Animal Spirit see Monster Hunter wiki weapons)
[b]Special Ability:[/b] Organic Weapons have a durability comparable to that of the Kurogane themselves (Shares Defensive Tiers & Tier-Chains) and are capable of being healed if damaged or even broken in battle however they are only available while in this transformation & it's successor. (Insert Organic Weapon Ability which pertains to Animal Spirit)


[b]Name:[/b] Beast Transformation
[b]Classification:[/b] Multi-Stage Transformation
[b]Type:[/b] Kekkei Hen'ho
[b]Duration:[/b] 10/40 (0 Training)
[b]Animal Spirit:[/b] (Insert Animal Spirit)

[b]Description:[/b] In this transformation, the (Insert Name)'s characteristics are a perfect blend between animal spirit & kurogane while ALL of their tiers are raised by 4 Tier Levels. (Insert Name) gains (Insert Primary Body Changes such as; body shape alterations, size alterations up to 4 feet &/or additional organ growth). Also, (Insert Auxiliary Body Change such as, appendage growth, webbed appendages, spikes, spines, fins &/or joint alterations). Finally they gain (Insert Moderate Body Changes such as; altered eyes, skin changed into/covered by fur/scales/spikes/fins) though with all of these changes they still keep a Humanoid appearance. Regardless of how it is unlocked, this is a more primal transformation in comparison to it's counterpart (Heir) and a Kurogane has control over their mental faculties to a similar degree to the 2nd Transformation. The Beast Transformation has a shorter duration than it's preceding form namely -5 P.T Less, and when first unlocked this is also consumed from the Kurogane's 2nd Transformation Duration.
*(Death Unlock Only) This transformation is unlocked through the death of the user as a result of depleting their Blood Limit during their 2nd Transformation after Unlocking Flesh Release. The first time it is unlocked it acts as a "Get out of Jail Free Card" for the Kurogane restoring them to full health due to their sacrifice but upon the conclusion of the Transformation they are rendered comatose for 3 Weeks (1 1/2 Weeks OOC No IC or Training topics). However even with Mastery (750 Word Weekly Training) the user will be unable to retain their complete mental faculties while it is active (Berserk Status) & when in use they'll be able to resist attacking their friends (in addition to Loved Ones, Family & Mates).
*(Sanity Unlock Only) This transformation is unlocked upon sanity depletion (1/4th's Sanity Limit) so long as they possess Flesh Release, the first time it is unlocked it replenishes the user's sanity limit & upon training for Mastery (750 Weekly Training), the Weekly Training to increase it's duration goes up by +5 (Maximum Remains 40 in Beast, 45 in 2nd & 50 in 1st).
[u]Slots:[/u]
*First Slot (2nd Tans): (Insert Ability)
* Second Slot If Applicable (2nd Trans): (Insert Ability)
* Third Slot If Applicable (2nd Trans): (Insert Drawback)
*Second/Fourth Slot: (Insert Ability)
*Third/Fifth Slot: (Insert Drawback)


[b]Name:[/b] Primal Transformation
[b]Classification:[/b] Multi-Stage Transformation
[b]Type:[/b] Kekkei Tota
[b]Duration:[/b] 5/35 (0 Training)
[b]Animal Spirit:[/b] (Insert Animal Spirit)

[b]Description:[/b] The forbidden final stage of the Kurogane Transformations, in which (Insert Name) is consumed by their animal spirit to the point that there is barely any difference between them and the beast within & ALL of their tiers are raised by 5 Tier Levels. (Insert Name) gains (Insert Primary Body Changes such as; body shape alterations, size alterations up to 5 feet &/or additional organ growth). Also, (Insert Auxiliary Body Change such as, appendage growth, webbed appendages, spikes, spines, fins &/or joint alterations). Finally they gain (Insert Major Body Changes such as; altered bone structure, skin changed into/covered by fur/scales/spikes/fins). Regardless of how it is unlocked, this is the most savage transformation and a Kurogane has no control over their mental faculties. The Primal Transformation has the shortest duration of the transformations (tied with True) -5 P.T Less, and when first unlocked this is also consumed from the Kurogane's Previous (1st, 2nd, Beast, or Heir) Transformation Duration. Unique to this transformation, the Primal Transformation has the ability to make other Kurogane go berserk (+1 ft radius every rank max 7 ft at "X"-rank) lowering their sanity by -1 Each P.T they are in the topic unless they transform into their unlocked final stages in which case the depletion decreases to -1 each turn. Long ago those who unlocked this transformation were hunted down and killed, however as any Kurogane can fall prey to it nowadays so long as the victim keeps it under control through the Evil Sealing Method they are merely shunned.
*(Hunt Unlock Only) This transformation is unlocked upon the consumption of another Kurogane in their transformed state (either 1st, 2nd, Beast/Heir or Primal/True) doing such gives an awareness of the user to other Kurogane's 6th Sense when they are within range causing them to become hostile. However upon mastery (1000 Word Weekly Training) depending on what type of Kurogane they consumed they can regain some of their mental faculties when transformed (1st Mate Only, 2nd Mate & Children Only, Beast/Heir Mate & Family Only, True/Primal Mate, Family & Loved Ones only).
*(Sanity Unlock Only) This transformation is unlocked upon complete sanity depletion (Empty Sanity Limit) and if unlocked it bars the ability to unlock any more Transformations (Includes 2nd & Heir/Beast if they haven't been unlocked yet) whereas if one possessed the True Transformation the Kurogane will lose access to it. Upon training for Mastery (1000 Word Weekly Training), the Weekly Training to increase it's duration goes up by +5 (Maximum Remains 35 in Primal, 40 in Heir/Beast, 45 in 2nd & 50 in 1st) however the still lack control over their mental state in this form.
[u]Slots:[/u]
*First Slot (2nd Trans): (Insert Ability)
* Second Slot If Applicable (2nd Trans): (Insert Ability)
* Third Slot If Applicable (2nd Trans): (Insert Drawback)
*Second/Fourth Slot If Applicable (Beast Trans): (Insert Ability)
*Third/Fifth Slot if Applicable (Beast Trans): (Insert Drawback)
*Fourth/Sixth Slot (Primal Trans): (Insert Ability)
*Fifth/Seventh Slot (Primal Trans): (Insert Ability)
*Sixth/Eight Slot (Primal Trans): (Insert Drawback)

[u]Organic Weapon if Applicable (Heir Trans)[/u]
[b]Type:[/b] (Insert Whether Single or Pair)
[b]Size:[/b] Tiny-Small (If Pair), Small-Humanoid (If Single)
[b]Appearance:[/b] (Resembles Animal Spirit see Monster Hunter wiki weapons)
[b]Special Ability:[/b] Organic Weapons have a durability comparable to that of the Kurogane themselves (Shares Defensive Tiers & Tier-Chains) and are capable of being healed if damaged or even broken in battle however they are only available while in this transformation & it's successor. (Insert Organic Weapon Ability which pertains to Animal Spirit)

[b]Name:[/b] True Transformation
[b]Classification:[/b] Multi-Stage Transformation
[b]Type:[/b] Kekkei Tota
[b]Duration:[/b] 5/35 (0 Training)
[b]Animal Spirit:[/b] (Insert Animal Spirit)

[b]Description:[/b] The true final stage of the Kurogane Transformations where (Insert Name)'s characteristics vanish as most of the traits of their Heir Transformation are extracted to form an organic armor to go along with their organic weaponry, all which are the same rank as the Kurogane. In this transformation ALL of their tiers are raised by 6 Tier Levels & their Sanity Limit is increased by half of it's original size (i.e 1/4 to 3/4). (Insert Name) has nothing but scarification brands resembling the skeleton of their Animal Spirit adorning their body which only manifest in the presence of those with Sages Senses or access to the 4th Dimension. Regardless of how it is unlocked, this is the most civilized transformation and a Kurogane has complete control over their mental faculties. The True Transformation has the shortest duration of the transformations (tied with Primal) -5 P.T less in comparison to it's previous form, and when first unlocked this is also consumed from the Kurogane's Heir Transformation Duration. Unique to this transformation, the True Transformation is immune to the Primal Transformation's berserk effect being the only type of Kurogane that can combat them at no risk to their sanity. Long ago it was believed that there could only be 1 Kurogane with this transformation, but this has since rectified with only one Kurogane being able to obtain this transformation through the Ascension method which is the process used to determine the Clan Head.
*(Ascension Unlock Only) This transformation is unlocked through an honorable death match between the current clan head and their successor in their final transformations & if the successor wins they will unlock the True Transformation. With mastery (1000 Word Weekly Training), they gain the ability to activate & deactivate other Kurogane's Transformations up to their unlocked amount excluding those unbound Primal Transformation Holders. If used on a Kurogane who has already exceeded their time limit, they are capable of triggering it again, however the cool-down after is quadrupled each time it is re-entered.
*(Hunt Unlock Only) This transformation is unlocked upon hunting down and either redeeming 1 Primal Transformation Kurogane (subduing without killing and bringing back to the clan) or killing 2 Primal Transformation Kurogane. With Mastery (1000 Word Weekly Training), while in this form it is capable of calming their fellow Kurogane (+1 ft radius every rank max 7 ft at "X"-rank), replenishing their sanity limit by +1 every P.T they are around them whereas if they are transformed it is lowered to replenishing every Turn instead.
*(Sacrifice Unlock Only) This transformation is unlocked upon complete sanity depletion (Empty Sanity Limit) and rather than fall into madness the Kurogane sacrifices their ability to Awaken or Regresses (Only available if another Regression requirement has not been fulfilled) in order to become unable to unlocking the Primal Transformation. With Mastery (1000 Word Weekly Training) the Kurogane becomes able to re-enter their transformations multiple times in a topic similar to if they had awakened albeit the Cool-Down tripling each time they reenter it.
[u]Slots:[/u]
*First Slot: (Insert Ability)
* Second Slot If Applicable: (Insert Ability)
* Third Slot If Applicable: (Insert Drawback)

[u]Organic Weapon[/u]
[b]Type:[/b] (Insert Whether Single or Pair)
[b]Size:[/b] Tiny-Small (If Pair), Small-Humanoid (If Single)
[b]Appearance:[/b] (Resembles Animal Spirit see Monster Hunter wiki weapons)
[b]Special Ability:[/b] Organic Weapons have a durability comparable to that of the Kurogane themselves (Shares Defensive Tiers & Tier-Chains) and are capable of being healed if damaged or even broken in battle however they are only available while in this transformation & it's predecessor. (Insert Organic Weapon Ability which pertains to Animal Spirit)

[u]Organic Armor[/u]
[b]Type:[/b] (Insert Whether Light or Heavy)
[b]Size:[/b] Humanoid
[b]Appearance:[/b] (Resembles Animal Spirit see Monster Hunter wiki armor sets)
[b]Special Ability:[/b] Organic Armor have a durability comparable to that of the Kurogane themselves (Shares Defensive Tiers & Tier-Chains) and are capable of being healed if damaged or even broken in battle however they are only available while in this transformation. There are two types (Pick One):
*Light which are comparable to a Living Weapon in regards to Weapon Destruction techniques & possesses Dead Bone Pulse's regeneration when dealt physical damage.
*Heavy which are comparable to a Living Weapon with a Soul in regards to Weapon Destruction techniques & utilize Dead Bone Pulse's durability when dealt physical damage.
(Insert Organic Armor Ability which pertains to Animal Spirit)

Animal Spirit Registry:

***********************
Kurogane Clan Tamsyn10
Past is Past:


Last edited by Aurielle on 23rd December 2016, 3:10 pm; edited 5 times in total
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Seran

Seran


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Join date : 2012-01-18
Age : 32
Location : In your closet >.>

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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime10th September 2012, 4:15 pm

Redirection Fist
Spoiler:

Dance of the Kaguya
Spoiler:

Sealing Method
Spoiler:


Last edited by Tetsu on 28th October 2012, 11:01 am; edited 10 times in total
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Seran

Seran


Posts : 3302
Join date : 2012-01-18
Age : 32
Location : In your closet >.>

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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime10th September 2012, 4:32 pm

Water Release
Spoiler:

Life Release
Spoiler:

Blood Release
Spoiler:


Last edited by Roxas on 9th October 2012, 9:50 pm; edited 9 times in total
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Seran

Seran


Posts : 3302
Join date : 2012-01-18
Age : 32
Location : In your closet >.>

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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime10th September 2012, 4:32 pm

Dead Bone Pulse
Spoiler:

Evolutionary Matter Series
Spoiler:

Bone Shaping
Spoiler:


Last edited by Tetsu on 19th January 2013, 3:56 am; edited 11 times in total
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Seran

Seran


Posts : 3302
Join date : 2012-01-18
Age : 32
Location : In your closet >.>

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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime10th September 2012, 5:04 pm

Flesh Release
Spoiler:

Kurogane Medical Treatment
Spoiler:

The Six Senses
Spoiler:
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Savannah

Savannah


Posts : 1835
Join date : 2011-11-08

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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime5th November 2018, 11:51 am

Seran wrote:
Note: Ignore the name Tetsu inside of some of the techniques. I originally made them for my character and then decided to expand and bring it all into the clan. When taking the jutsu for your use, just replace my name with yours. ^_^ At some point I'll fix it up to where it doesn't say an exact name.

Old Techniques:

***********************
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PostSubject: Re: Kurogane Clan   Kurogane Clan Icon_minitime

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