| | Praise your power! (Praise's Technique Scrolls) | |
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Author | Message |
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Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 4th December 2018, 9:10 pm | |
| - Manipulated Bones:
- Fighting Style:
Name: Dead Bone Pulse: Manipulated Bones Technique (Signature) Classification: Fighting Style Rank: C-rank Class: Supplementary Range: Mid-Long
Description: Req. Life Sealing Method, Manipulated Tools Technique & Dance of the Kaguya to be learnt. This is an advanced variant of the iconic shurikenjutsu fighting style which makes use of their natural marksmanship and dexterity intermingled with controlling thrown weapons. This fighting style mixes it with the flexibility and versatility of the Dance of the Kaguya substituting the use of purchased weaponry with those created from the user's own bones. With this technique a translucent wire, both elastic and highly durable, is attached to a bone shaped like a throwing weapon, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the bone projectile (initially just senbon) in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite as one's skill level determines the type of weapons that they can use this technique with. Rank (Time-Lag in P.T) - Bone Weapon Type Any (N/A) - Senbon (Includes Needle Head, Barbed etc) D (5) - Shuriken (Includes Square, Three-Point, Giant etc) C (4) - Kunai (Includes Dual Prong, Tri-Pronged etc B (3) - Fuma Shuriken (Includes Foldable, Windmill etc) A (2) - Chakram (Includes Blunt, Bladed etc) S (1) - Spear (Includes Javelin, Trident etc)
Name: Manipulated Bones: 2nd Level Classification: Shurikenjutsu (Taijutsu) Rank: C-rank Class: Supplementary Range: Self (Thrown Objects)
Description: As they grow more skilled in the use of throwing bones shaped like weaponry, the user has learned to not simply rely on things which are originally meant to be thrown but rather utilize things which are typically for melee combat. This is a result of them finding the correct balance for thrown weaponry of such types and learning how to launch them at opponents accurately. To that extent it simply builds off of the original technique with their skill level determining the types of weapons they can use this with. Rank (Time-Lag in P.T) - Type of Bone Weapon D (6) - 1-Handed Blade (Includes, Axe, Tanto, Katar, Sickle etc) C (5) - 1-Handed Blunt (Includes Club, Hammer, Mace) B (4) - Kusari (Includes Kusarigama, Kusari-fundo, Nun-chaku, Flail etc) A (3) - Pole-Arm (Includes Scythe, Naginata, Pike etc) S (2) - 2-H Blunt (Includes, War Hammer, Bo-Staff etc)
Name: Manipulated Bones: 3rd Level Classification: Shurikenjutsu (Taijutsu) Rank: B-rank Class: Supplementary Range: Self (Thrown Objects)
Description: As they grow more skilled in the use of throwing bones that are shaped like weaponry, the user has learned to not simply rely on things which are originally meant to be thrown but rather utilize things which are typically for melee combat. This is a result of them finding the correct balance for thrown weaponry of such types and learning how to launch them at opponents accurately. To that extent it simply builds off of the original technique with their skill level determining the types of weapons they can use this with. Rank (Time-Lag in P.T) - Type of Bone Weapon D (7) - Spherical (Includes, Bombs, Ball Bearings, Spiked Balls etc) C (6) - Discs (Includes Saw-blades, Discus etc) B (5) - Giant Projectile (Includes Giant Shuriken, Giant Boomerang etc) A (4) - Ammo (Includes Bullets, Arrows, Crossbow Bolts etc) S (3) - 2-H Bladed (Includes, Great-Sword, Battle-Axe etc)
Name: Manipulated Bones: Final Level Classification: Shurikenjutsu (Taijutsu) Rank: A-rank Class: Supplementary Range: Self (Thrown Objects)
Description: As they grow more skilled in the use of throwing bones that are shaped like weaponry, the user has learned to not simply rely on things which are originally meant to be thrown but rather utilize things which are typically for melee combat. This is a result of them finding the correct balance for thrown weaponry of such types and learning how to launch them at opponents accurately. To that extent it simply builds off of the original technique with their skill level determining the types of weapons they can use this with. Rank (Time-Lag in P.T) - Type of Bone Weapon D (8) - Cylindrical (Includes, Rods, Beams, Stakes etc) C (7) - Giant Ammo (Includes Cannonballs, Giant Arrows etc) B (6) - Giant Bladed (Includes Bladed weaponry above Medium M in size) A (5) - Giant Blunt (Includes Blunt weaponry above Medium M in size) S (4) - Containers (Includes Boxes, Sheathes, Holsters etc)
- Techniques:
Name: Manipulated Bones: Explosive Spheres Classification: Shurikenjutsu (Taijutsu) Rank: C-rank (Variable Chakra Price) Class: Supplementary/Defensive Range: Long
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1 or 2. The user takes out a scroll before unsealing multiple explosive bone spheres which roll along the ground at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-C rank speeds. They can travel up to 40 feet away before losing their momentum and typically serve as movement hazards due to them not only being capable of being remotely detonated with a hand seal while holding onto their scroll of origin but also intercepting movement within set ranges. Rank (Distance) - Movement Interception D (Within 40 ft) - Base Speed C Low (Within 20 ft) - Tier+ Speed C High (Within 10 ft) - Tier++ Speed C Elite & Above (Within 2 ft) - +Tier- Speed
Name: Manipulated Bones: Blade Kick Classification: Shurikenjutsu (Taijutsu) Rank: C-rank Class: Offensive/Supplementary Range: Mid-range
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1 or 2. The user summons several bone weapons connected together by strings or ninja wire and jumps into the air, reeling them together to stack on top of each other. She then stands on the top weapon on one foot, and twirls backwards, rapidly shooting the bone weaponry at the opponent like a machine gun each one moving at differing speeds. The bone weapons each move a bit faster than the one preceding it and before being launched the user can balance perfectly on top of one to act as a means for her not to have to touch the ground. The amount of weapons which can be used in this technique varies on the user's skill level; due to the versatility of the Manipulated Bones Technique the types of bone weaponry used can vary, making it much more dangerous in execution. Rank - No of Bone Weapons - Bone Weapon Speed D - 2 - 1st D, 2nd D+ C - 3 - 3rd C, 4th C+ B - 5 - 5th B, 6th B+ A - 7 - 7th A, 8th A+ S - 9 - 9th S
Name: Manipulated Bones: Binding Meteor Classification: Shurikenjutsu (Taijutsu) Rank: C Class: Offensive Range: Short
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1 or 2. The user summons a manriki-gusari from one of their scrolls and uses it to restrain their opponent requiring them to dodge the incoming chains in order to not be entangled. When their opponent is restrained, they uses the scroll to launch a barrage of weapons at their prone victim and then finally slams them into the ground with the manriki-gusari. Due to the chains completely restraining the victim they are unable to make hand seals or move their hands, legs or torso unless they possess strength tiers high enough to break the bone chains entangling them (I.E Chains require strength tiers above Dead Bone Pulse Durability to break) The damage this technique deals varies on the bone weapons being thrown as well as how many are released from the scroll. The falling victim may sustain additional physical damage depending on the terrain they land on (Earth = Ground, Water = Water, Steel = Weaponry etc) using the strength tier that they were pulled down with to determine to amount of damage them falling dealt. Scroll being used = 1.
Name: Manipulated Bones: Floating Blade Wall Classification: Shurikenjutsu (Taijutsu) Rank: B Class: Offensive Range: Short (Distance Scrolls can be unrolled), Mid (Knockback)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2 or 3 & User has learnt Binding Meteor. The user unrolls two scrolls under their opponent and summons a barrage of different bone weapons from them, launching the opponent 30 ft into the air if they lack B-rank Reaction Tiers or a Time-Slowing Dojutsu to react in time as well as enough speed to then evade the weapons as they as unsealed. While the victim is launched into the air the user then wraps their legs with a chain requiring an air movement technique, equal rank or higher to the speed they fling the chain out to entangle the victim. The user then pulls them down, sending them crashing into the ground dealing additional physical damage depending on the terrain they land on (Earth = Ground, Water = Water, Steel = Normal Weaponry etc) using the strength tier that they were pulled down with to determine to amount of damage them falling dealt. This technique can be prepared in advance while via either a genjutsu or some other concealment technique in order to not alert the opponent of their plan. If this is done then this technique does not need to be placed in spoiler tags until it is triggered unless the opponent has B-rank mental sensory or some other form of sensory according to the concealment being used (E.g X-ray for Smoke Bombs). Scrolls being used = 1. 2.
Name: Manipulated Bones: Twin Rising Dragons Classification: Shurikenjutsu (Taijutsu) Rank: B-rank (Variable Chakra Price) Class: Offensive/Supplementary Range: Long-Range
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2 or 3. A technique unique to those who know the Manipulated Bones fighting style that takes advantage of their superior skills with weapons. First, she places two small scrolls in an upright position on the floor. When activated, the two scrolls release smoke while also flying and spinning into the air in the shape of two dragons made of smoke. The user then jumps between the two scrolls, and starts to rapidly summon and throw all sorts of bone weaponry as a powerful projectile barrage which extends over 60 ft. If the initial attack were to fail, the user can control the discarded weapons with wires attached to their fingertips for a surprise attack. However, because the bone weapons are thrown, they are easily countered by blowing wind techniques, likewise they are propelled at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-B rank speeds. Likewise it is rather chakra intensive simply due to the user first having to summon the weapons from the scrolls which always follows the highest Generic Sealing: Summon Formula Seal she has inside each scroll, since there are two it means their are two separate chakra prices (e.g if both scrolls had Generic Sealing Method: Summon Formula Lvl 3 then it would cost two B-ranks of chakra to use). Finally due to being comprised of bones it actually does Life Release Physical Damage allowing this technique to overpower it's non-elemental variant (Due to Elemental > Non-Elemental). Scrolls being used = 1. 2.
Name: Manipulated Bones: Spinning Swallow Show Classification: Shurikenjutsu/Kenjutsu (Taijutsu) Rank: B-rank (Variable Chakra Price) Class: Offensive Range: Self (Scroll), Contact (Tonfa), Short (Bo), Mid (Club)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2 or 3. A combination of weapons mastery and weapon summoning where after summoning a scroll and placing it within their mouth the user summons 3 different types of bone weaponry. First the user repeatedly hits her opponent with a pair of tonfa, then tosses the scroll in their mouth into the air to summon a bō and switches weapons to continues hitting them with it aiming at the legs and lower body, ultimately knocking them to the ground unless they possess C-rank Strength or a B-rank Balancing technique (Above C-rank Strength if user possesses Strength Tiers). When the opponent is lying on the ground, she then summons a huge spiked femur (6 ft in length, 3 ft width) which falls to the ground at speeds equal to the speed of the Summon Formula Seal it is summoned with and crushes them with it dealing B-rank physical damage and inflicting a D-rank of Bleed damage (P.T). Due to the quick changing of weapons and the small amounts of smoke accompanying the weapon change the opponent is unable to use Muscle Tension or Time-Slowing Dojutsu to track the assault unless they possess X-ray Vision or B-rank Reaction Tiers. Bone Weapon Type - Proximity to user in order to be hit Tonfa - 3 ft Bō - 10 ft Spiked Femur - 20 ft
Name: Manipulated Bones: Deadly Spheres Strike Classification: Shurikenjutsu (Taijutsu) Rank: B-rank (Variable Chakra Price) Class: Defensive/Supplementary Range: Short-Mid
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2 or 3. The user pulls out a scroll and rotates it around themselves using their speed tiers. Many spiked bone balls (explosive spheres) burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks. While spinning it gives the user protection allowing them to intercept an incoming opponent moving at varying speeds depending on their proximity to the user. Furthermore if that doesn't deter the opponent the explosive spheres can then be detonated resulting in shrapnel (gain physical defensive piercing reliant on Dead Bone Pulse: Burst Series) bursting all along their explosive radius. This not only deals a set amount of knock-back (unless they possess strength tiers to root themselves in place equal to the physical explosive damage dealt by the explosive tags) if they are within range of the explosion generated by the explosive tag, but also the amount of kunai shrapnel can potentially slice them apart thanks to the shrapnel for stacking amounts of bleed damage. Spin Speed - Movement Interception Distance - Distance Explosive Spheres are Launched D - Equal Rank Within 5 ft - 10 ft C - Equal Rank Within 10 ft (5 ft Tier+) - 20 ft B - Equal Rank Within 15 ft (10 ft Tier+, 5 ft Tier++) - 30 ft A - Equal Rank Within 20 ft (10 ft Tier+, 5 ft Tier++) - 40 ft S - Equal Rank Within 25 ft (15 ft Tier+, 5 ft Tier++) - 50 ft
No. of Kunai in E. S. (Additional Bleed Dmg) - Explosive Tag in E. S (Knock-Back) 5 (D each P.T) - Basic (5 feet) 10 (2 D each P.T) - Standard (10 feet) 15 (3 D each P.T) - Elite/Village Style (15 ft) 20 (4 D each P.T) - Veteran (20 ft) 25 (5 D each P.T) - Black-Ops (25 ft)
Name: Manipulated Bones: Bone Needles Wild Flower Classification: Shurikenjutsu Rank: A-rank (Variable Chakra Price) Class: Supplementary/Defensive Range: Self (Explosive Spheres), Contact (Needles), Short (Spacing), Long (Spread)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3 or 4. Using one of their smaller scrolls, the user summons several Explosive bone spheres, which are scattered over the battlefield at speeds equal to the speed of the Summon Formula Seal they are summoned with, resulting in said projectiles moving at D-A speeds. They are spread up to 80 ft (radius) around the user and their spacing is dependent on the speed at which they were launched. Either way they form in lines and linger on the ground before exploding with those within set distances away from them being peppered by their shrapnel. These victims sustain variable bleed damage depending on their proximity to the explosive bone spheres when they explode. This technique as a result is useful against large scores of enemies as a keep away maneuver. Scroll being used = Rank (P.T to Explode) - Spd Launched (Spacing) - Proximity (Bld Dmg) B & Below (20) - D - 1 ft (D) A Low (15) - C - 2 ft (2 D) A High (10) - B - 3 ft (3 D) A Elite & Above (5) - A - 4 ft (5 D)
Name: Manipulated Bones: Great Bone Lump Classification: Shurikenjutsu (Taijutsu) Rank: A-rank (Variable Chakra Price) Class: Offensive/Supplementary Range: Contact (Crater Width), Short (Crater Depth) Mid (Drop Distance)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3 or 4. The user takes out a big scroll and waves it in a circle causing it to stretch upward into the air. It turns into a giant chain hammer with a huge bone ball at the end which unravels skyward at speeds equal to the speed of the Summon Formula Seal the chain hammer is summoned with resulting in it unraveling at D-A rank speeds. If the user holds on to the bottom of the chain after it is taut (use lump scale modifier to calculate distance before taut) they can actually use this as a pseudo air movement technique and lift themselves into the air at the same speeds as the chain hammer was launched upward. At any point the user can pull down on the chain resulting in the metal ball stopping it's ascent and instead falling downward to crush the opponent with it's impressive weight. For every 10 feet in the air it drops, it's weight seems to magnify by a multiplier (but in actuality it is due to gravity causing it's inertia to increase over time), this essentially means in order to catch it and prevent it from hitting the ground an opponents strength tiers must be able to lift it (use the Weight Limit). Upon striking the ground it deals A-rank physical crushing damage & creates a crater 12 feet around it (radius) & 60 feet deep, while the user can accurately aim it to land on an opponent within 40 feet of them. If an opponent is hit head on this technique can kill them due to a combination of the damage and the weight squishing them into paste unless they possess A-rank defense tiers, however even if it doesn't hit them if they are within the part of the ground turned into the crater left by the bone ball they will sustain the Life Release physical damage while those within 9 feet of the crater width will be knocked off their feet unless they possess A-rank strength or an A-rank balancing technique. After crushing her opponent, the metal ball can be sealed right back in to the scroll though if done so after leaving a hole in an unstable land structure (cave, sand dune, cliff, mountain, volcano etc) it can cause the land to destabilize causing disasters which can bury victims alive using the distance scale of the lump in question. Due to bone being lighter than ferrous metals such as iron the "Land Disaster" caused by this technique can be overpowered by that caused by it's non-elemental counterpart. Terrain - Type of Land Disaster - Variable Materia Physical Dmg (Str Tier to negate burial Any Other - N/A - N/A Sand-dune - "Sand Stream" - D-rank Sand (D, occurs at Swift Release) Waterfall - "Mudslide" - C-rank Earth (C, occurs at Bullet Release) Hill/Cliff - "Avalanche" - B-rank Earth (B, occurs at Crashing Ground) Cave - "Cave-In" - A-rank Rock (A, occurs at vacuum release) Mountain - "Avalanche" - S-rank Ice or Rock (S, occurs at occurs at Blinding Light) Volcano - "Lava Flow" - S-rank Lava (N/A, occurs at Blinding Light, Lava can inflict burns/melting/combustion etc determined by mod.)
Bone Lump Size (Weight) - Fall Distance (Multiplier = End Weight) Small (5 WL) - 10 ft (1x = 5 WL) Humanoid (10 WL) - 20 ft (2x = 20 WL) Medium S (15 WL) - 30 ft (3x = 45 WL) Medium M (20 WL) - 40 ft (4x = 100 WL) Medium L (25 WL) - 50 ft (5x = 125 WL)
Name: Manipulated Bones: Heavenly Chain Disaster Classification: Shurikenjutsu (Taijutsu) Rank: A-rank (Variable Chakra Price) Class: Offensive/Supplementary Range: Long-Range (Distance), Short (Projectile Landing Radius)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3 or 4 & User has learnt Twin Rising Dragons. A stronger version of the Twin Rising Dragons, the user either tosses her large scroll into the air or opens it while currently above the opponent and summons a multitude of different bone weapons from it, which then rain down, often impaling the opponent and anything in their path up to 80 ft away from said scroll. The bone weapons move so fast that they appear as white streaks to those lacking Time-Slowing/Muscle Tension + Reaction Tiers equal to the speed that they are moving through the air, which combined with the large area the rain of weapons covers (20ft Radius, 40ft Diameter) makes this technique quite difficult to evade. However, because the weapons are thrown, they are easily countered by blowing wind techniques, likewise they are propelled at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-A rank speeds. Likewise it is rather chakra intensive simply due to the user first having to summon the bone weapons from the scrolls which always follows the highest Generic Sealing: Summon Formula Seal she has inside each scroll, since there is just 1 scroll it means there is just a single chakra price to trigger this technique (e.g if the scroll had Generic Sealing Method: Summon Formula Lvl 4 then it would cost an A-ranks of chakra to use). Finally due to being comprised of bones it actually does Life Release Physical Damage allowing this technique to overpower it's non-elemental variant (Due to Elemental > Non-Elemental). Scroll being used =
Name: Manipulated Bones: Thousand Blades Attack Performance Classification: Shurikenjutsu (Taijutsu) Rank: S-rank (Variable Chakra Price) Class: Offensive/Supplementary Range: Long-Range (Distance), Short (Projectile Landing Radius)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3, 4 or 5 & User has learnt Twin Rising Dragons. An even stronger version of the Twin Rising Dragons, the user where the user preforms a back flip and opens two Small scrolls & 1 Large scroll in the air, releasing a variety of bladed bone weapons that are then directed at her opponent impaling the opponent and anything in their path up to 100 ft away from said scroll. The weapons move so fast that they appear as white streaks to those lacking Time-Slowing/Muscle Tension + Reaction Tiers equal to the speed that they are moving through the air, which combined with the large area the rain of weapons covers (25ft Radius, 50ft Diameter) makes this technique quite difficult to evade. However, because the weapons are thrown, they are easily countered by blowing wind techniques, likewise they are propelled at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-S rank speeds. Unlike Twin Rising Dragons due to the spin put on the projectiles thanks to the back-flip they are released with additional rotation while being unsealed causing them to strike through the air with piercing equal to the speed of their movement making it far more lethal than any of it's predecessors due to being able to puncture straight through defensive structures. Likewise it is rather chakra intensive simply due to the user first having to summon the weapons from the scrolls which always follows the highest Generic Sealing: Summon Formula Seal she has inside each scroll, since there are 3 scrolls it means there are 3 chakra prices to trigger this technique (e.g if the scrolls had Generic Sealing Method: Summon Formula Lvl 4 then it would cost 3 A-ranks of chakra to use). Scrolls being used = Small 1: Small 2: Large:
Name: Manipulated Bones: Heavenly Bone Disaster Classification: Shurikenjutsu (Taijutsu) Rank: S-rank (Variable Chakra Price) Class: Supplementary/Defensive Range: Long-Range (Distance), Short-Mid (Projectile Landing Radius), Contact (Chains)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3, 4 or 5 & User has learnt Heavenly Chain Disaster. A stronger version of the Heavenly Chain Disaster, the user either tosses two large scrolls into the air or opens them while currently above the opponent and summons a multitude of different bone weapons from it, which then rain down, often impaling the opponent and anything in their path up to 100 ft away from said scroll. They then use a smaller scroll to summon giant chains (or chain weapons), which collapse on the target forcing them down to the ground with their combined weight which depending on the height (every 15 ft) at which they plummet they require the victim's to have strength equivalent to the weight (use Weight Limit) of each chain with larger targets taking the combined weight (up to 4x multiplier). The bone weapons move so fast that they appear as white streaks to those lacking Time-Slowing/Muscle Tension + Reaction Tiers equal to the speed that they are moving through the air, which combined with the large area the rain of weapons covers (25 ft Radius, 50ft Diameter) makes this technique quite difficult to evade. The chains on the other hand make this technique quite useful against large targets or multiple opponents due to the wide range at which they can crush victims (X-Pattern, 50 ft radius, 100 ft diameter). However, because the weapons are thrown, they are easily countered by blowing wind techniques, likewise they are propelled at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-S rank speeds. Likewise it is rather chakra intensive simply due to the user first having to summon the bone weapons from the scrolls which always follows the highest Generic Sealing: Summon Formula Seal she has inside each scroll, since there are two scrolls it means there are 2 chakra prices to trigger this technique (e.g if the scroll had Generic Sealing Method: Summon Formula Lvl 4 then it would cost 2 A-ranks of chakra to use). Finally due to being comprised of bones it actually does Life Release Physical Damage allowing this technique to overpower it's non-elemental variant (Due to Elemental > Non-Elemental). Scrolls being used = Large 1: Large 2: Small:
Rank (No. of Chains ) - Chain Size (WL) - Fall D. (Multi. = End WL) - Size (WL Multi.) D (1) Humanoid (10 WL) - 15 ft (1x = 10 WL) - Small-Humanoid (1x) C (2) Medium S (15 WL) - 30 ft (2x = 30 WL) - Medium (2x) B (3) Medium M (20 WL) - 45 ft (3x = 60 WL) - Large-Bijuu (3x) A (4) Medium L (25 WL) - 60 ft (4x = 100 WL) - Colossus (4x) S (5) Medium XL (30 WL) - 75 ft (5x = 150 WL) - Titanic (5x) Note: Tiny sized creatures are unaffected by the weight effect, even in swarms.
Name: Manipulated Bones: Gigantic Bone Ball Classification: Shurikenjutsu (Taijutsu) Rank: S-rank (Variable Chakra Price) Class: Supplementary/Defensive Range: Long-Range (Distance), Short (Projectile Landing Radius), AOE
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3, 4 or 5 & Explosive Bone Spheres currently on field. Often used as a follow up to the more tactical techniques within the Manipulated Bones fighting style, this technique entails the unrolling of a giant scroll in order to summon a spiked ball of bone. This spiked ball is connected to the user's fingers with strings (including chakra strings) which are used to guide it in a particular direction despite it descending at speeds equivalent to at speeds equal to the speed of the Summon Formula Seal it is summoned with (D-S). For every 20 feet in the air it drops, it's weight seems to magnify by a multiplier (but in actuality it is due to gravity causing it's inertia to increase over time), this essentially means in order to catch it and prevent it from hitting the ground an opponents strength tiers must be able to lift it (use the Weight Limit). Upon striking the ground it deals S-rank physical crushing damage & releasing a shock-wave (200 ft radius, 400 ft diameter) which causes all of the explosive bone spheres, within range, on the ground to simultaneously detonate. This causes it to be quite devastating and it can function as an area clearing technique capable of clearing the field of any terrain created by an S-rank or below technique so long as it is not strong against Life Release. However if this technique is used after the use of Manipulated Bones: Giant Bone Lump then the "Land Disaster" created by the former is spread along the radius of the shock-wave serving as a counter to a previously used area clearing technique. Due to bone being lighter than ferrous metals such as iron the "Area Clearing" caused by this technique can be overpowered by that caused by it's non-elemental counterpart. Gigantic Ball Size (Weight) - Fall Distance (Multiplier = End Weight) Medium L (25 WL) - 20 ft (1x = 25 WL) Medium XL (30 WL) - 40 ft (2x = 60 WL) Large S (40 WL) - 60 ft (3x = 120 WL) Large M (50 WL) - 80 ft (4x = 200 WL) Large L (60 WL) - 100 ft (5x = 300 WL)
Name: Manipulated Bones: One Thousand Blade Attack Classification: Shurikenjutsu (Taijutsu) Rank: SS-rank (Variable Chakra Price) Class: Supplementary/Defensive Range: Long-Range (Distance), Short (Projectile Landing Radius)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3, 4, 5 or Max & User has learnt Twin Rising Dragons. This technique is very similar to Twin Rising Dragons. But in this version, the user only summons countless numbers of a single type of weapon from two scrolls, which are connected by strings (including chakra strings) on the user's fingers which are thrown over a distance of 120 ft away from said scrolls. However unlike other advanced versions of said technique, the emphasis is not on the difficulty of the weapons to be perceived but rather the speed at which they are delivered towards their targets. Due to using a single type of weapon the projectiles are able to draft off of each other thus, the farther away they get before striking their opponent the faster they land on their target, this causes those originally in the front landing closest to the released scroll whereas those in the rear (which benefit from the drafting) landing the farthest away within a set area (30ft Radius, 60ft Diameter). However, because the weapons are thrown, they are easily countered by blowing wind techniques, likewise they are propelled at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-SS rank speeds. Likewise it is rather chakra intensive simply due to the user first having to summon the bone weapons from the scrolls which always follows the highest Generic Sealing: Summon Formula Seal she has inside each scroll, since there are 2 scrolls it means there are two chakra prices to trigger this technique (e.g if the scroll had Generic Sealing Method: Summon Formula Lvl 5 then it would cost 2 S-ranks of chakra to use). Finally due to being comprised of bones it actually does Life Release Physical Damage allowing this technique to overpower it's non-elemental variant (Due to Elemental > Non-Elemental). Scrolls being used = 1. 2. Rank of User (Weapons Usable) - Range Reached (Draft Tier L. Boost Available) D (Senbon) - 10 ft (+1, Senbon cap at +7) C (Kunai) - 20 ft (+2, Kunai cap at +6) B (Single Edged Short-sword) - 40 ft (+3, Se. Ls. Cap at +5) A (Double Edge Short-sword) - 60 ft (+4, De. Ls. Cap at +4) S (Single Edged Long-sword) - 80 ft (+5, Se. Ls. Cap at +3) "Z" (Double Edged Long-sword) - 100 ft (+6, De. Ls. Cap at +2) "X" (Great-sword) - 120 ft (+7, G.S cap at +1)
Name: Manipulated Bones: Ten Thousand Wild Heavenly Blades Classification: Shurikenjutsu (Taijutsu) Rank: SSS-rank (Variable Chakra Price, 15 Stamina Price for follow-up) Class: Supplementary/Defensive Range: Short (Stream), Long (Distance), Mid (Projectile Landing Radius)
Description: Req. Scrolls with Generic Sealing: Summon Formula Level 1, 2, 3, 4, 5 or Max & User has learnt Blade Kick. This can be considered to be the closest thing to mastery of Manipulated Bones, namely a technique in which the user summons multiple weapons connected with to her fingers with strings (including chakra strings) from up to three scrolls. This differs from the normal use of the Manipulated Bones fighting style due to them being directed to hover behind the user (Semi-circular 35 ft radius), before being launched in a stream formation at an opponent up to 140 ft away. After the final weapon hits the opponent, the user uses the strings to make the weapons fly above her opponent. This is for a follow-up which entails moving their fingers to make the weapons spin, then directing the weapons downwards to hit the opponent down into the ground. The weapons move so fast that they appear as white blurs to those lacking either Precognitive/Premonitory or Time-Slowing & Muscle Tension + Reaction Tiers equal to the speed that they are moving through the air, which combined with the large area (follow up only) the rain of weapons covers (70 ft Radius, 140 ft Diameter) makes the follow up portion of this technique quite difficult to evade. However, because the weapons are thrown, they are easily countered by blowing wind techniques, likewise they are propelled at speeds equal to the speed of the Summon Formula Seal they are summoned with resulting in the projectiles moving at D-SS rank speeds. Unlike most techniques within the Manipulated Bones fighting style this technique is a single target technique, as while the blades hover the user scopes out their target and dependent on their size the victim suffers penalties to their evasion (speed & Reaction or a Spd+Rea Tier Chain) if they attempt to dodge the initial barrage. Likewise it is rather chakra intensive simply due to the user first having to summon the bone weapons from the scrolls which always follows the highest Generic Sealing: Summon Formula Seal she has inside each scroll, since there can be up to 3 scrolls just it means there can be up to three chakra prices to trigger this technique (e.g if the scroll had Generic Sealing Method: Summon Formula Lvl Max then it would cost 3 SS-ranks of chakra to use). Finally due to being comprised of bones it actually does Life Release Physical Damage allowing this technique to overpower it's non-elemental variant (Due to Elemental > Non-Elemental). Scrolls Being Used = 1 (Available to D-B): 2 (Available to B-S): 3 (Available to "Z" & Above):
Size of Target - Evasion Penalty Per Scroll Small - None Humanoid - 1 Tier Level Medium - 2 Tier Levels Large - 3 Tier Levels Bijuu - 4 Tier Levels Colossus - 5 Tier Levels Titanic - 6 Tier Levels
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 2nd January 2019, 11:31 pm | |
| - Dead Bone Pulse (For the Kurogane Clan):
Name: Dead Bone Pulse: Bone Shaping Classification: Fighting Style Rank: A Class: Supplementary Range: Self (Bones), Contact
Description: This is a unique Medical Taijutsu fighting style created by an unknown Kurogane during their time of isolation away from the clan. It was imperative that their identity was kept hidden and as a result they learnt how to extract the DNA from their created bones to allow them to be safely sold and left around. For most Kurogane doing such is a risk as a skilled Medical-Nin can use that to determine not only their identity but likewise graft their bones into their body as bloodline theft. As a result this fighting style entails the shaping of bones before detaching them from the body while likewise extracting the user's DNA from their discarded bones. This process is somewhat straining on the body (stamina price) as while the Kurogane can make use of their Dead Bone Pulse to great effect, the process of wiping DNA traces costs them chakra. The main benefit of this fighting style lies in the time of creation as overtime genetic information degrades, making it even more difficult for skilled medical-nin to be able to obtain DNA from obtained bones. This affects the success chances of non-elemental DNA extraction techniques, the reserve price to utilize DNA extraction techniques on bones created through Bone Shaping and finally the price for utilizing elemental DNA extraction techniques strong against Life or which utilize Cartilage or Flesh Release. Rank at Creation (Fail Chance) -No. of Topics since creation (Price Modifier) D (1/10) - Same Topic (1x) C (2/10) - 1 IC Topic (2x) B (3/10) - 5 IC Topics (3x) A (4/10) - 10 IC Topics (4x) S (5/10) - 20 IC Topics (5x) *Note: If an opponent uses an elemental DNA Extraction technique strong against Life Release then the price paid, after factoring in the price modifier, is halved. If an opponent uses a Flesh, Ghost Life or Cartilage Release Elemental DNA Extraction Technique then the price paid, after factoring the price modifier, is quartered.
Name: Dead Bone Pulse: Basic Bone Shaping Classification: Medical Taijutsu (Kyujutsu) Rank: D-rank Class: Supplementary Range: Self (Bones), Contact (Size)
Description: The first technique within the Bone Shaping fighting style entails the shaping of ammo out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA is removed in order to negate the use of D-rank DNA Extraction technique Life Release so long as they are weak or neutral to Life Release. The type of ammo produced determines the stamina price required to make a bone up to 1 ft in size (reapply price per 1 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw material it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Senbon) - 1 (D) C (Bolt) - 2 (2 D) B (Arrow) - 3 (3 D) A (Bullet) - 4 (4 D) S (Cannonball) - 5 (5 D)
Name: Dead Bone Pulse: Novice Bone Shaping Classification: Medical Taijutsu (Shurikenjutsu) Rank: C-rank Class: Supplementary Range: Self (Bones), Contact
Description: The second technique within the Bone Shaping fighting style entails the shaping of one handed weaponry out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA is removed in order to negate the use of C-rank DNA Extraction technique Life Release so long as they are weak or neutral to Life Release. The type of weaponry produced determines the stamina price required to make a bone up to 2 ft in length (reapply price per 2 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw materials it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Dart) - 1 (2 D) C (Kunai) - 2 (4 D) B (Shuriken) - 3 (C) A (Disc) - 4 (8 D) S (Boomerang) - 5 (10 D)
Name: Dead Bone Pulse: Adept Bone Shaping Classification: Medical Taijutsu (Kenjutsu) Rank: B-rank Class: Supplementary Range: Self (Bones), Contact
Description: The third technique within the Bone Shaping fighting style entails the shaping of one-handed weaponry out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA is removed in order to negate the use of B-rank DNA Extraction technique Life Release so long as they are weak or neutral to Life Release. The type of weaponry produced determines the stamina price required to make a bone up to 3 ft in length (reapply price per 3 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw materials it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Blunt One-Handed) - 1 (3 D) C (Pierce One-Handed) - 2 (C) B (Single Edged One-Handed) - 3 (9 D) A (Double Edged One-Handed) - 4 (B) S (Shield) - 5 (15 D)
Name: Dead Bone Pulse: Expert Bone Shaping Classification: Taijutsu (Kenjutsu) Rank: A-rank Class: Supplementary Range: Self (Bones), Contact
Description: The fourth technique within the Bone Shaping fighting style entails the shaping of two-handed weaponry out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA is removed in order to negate the use of A-rank DNA Extraction technique Life Release so long as they are weak or neutral to Life Release. The type of weaponry produced determines the stamina price required to make a bone up to 4 ft in length (reapply price per 4 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw materials it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Blunt Two-Handed) - 1 (4 D) C (Pierce Two-Handed) - 2 (8 D) B (Single Edged Two-Handed) - 3 (B) A (Double Edged Two-Handed) - 4 (16 D) S (Pole-arm Two-Handed) - 5 (20 D)
Name: Dead Bone Pulse: Master Bone Shaping Classification: Taijutsu (Kenjutsu/Shurikenjutsu) Rank: S-rank Class: Supplementary Range: Self (Bones), Contact
Description: The fifth technique within the Bone Shaping fighting style entails the shaping of flexible weaponry out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA is removed in order to negate the use of S-rank DNA Extraction technique Life Release so long as they are weak or neutral to Life Release. The type of weaponry produced determines the stamina price required to make a bone up to 5 ft in length (reapply price per 5 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw materials it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Chain) - 1 (5 D) C (Whip) - 2 (10 D) B (Flail) - 3 (15 D) A (Chain Weaponry) - 4 (20 D) S (Detachable Weaponry) - 5 (25 D)
Name: Dead Bone Pulse: Grand Master Bone Shaping Classification: Taijutsu (Kyujutsu) Rank: SS-rank Class: Supplementary/Defensive Range: Self (Bones), Contact
Description: The sixth technique within the Bone Shaping fighting style entails the shaping of ranged weaponry out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA are removed in order to negate the use of SS-rank DNA Extraction techniques so long as they are weak or neutral to Life Release. The type of weaponry produced determines the stamina price required to make a bone up to 6 ft in length (reapply price per 6 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw materials it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Slingshot) - 1 (C) C (Bow) - 2 (B) B (Launcher) - 3 (A) A (Crossbow) - 4 (S) S (Ballista) - 5 (SS) "Z" (Catapult) - 10 (SSS) "X" (Cannon) - 15 (Z)
Name: Dead Bone Pulse: Legendary Bone Shaping Classification: Taijutsu (Kenjutsu/Shurikenjutsu/Kyujutsu) Rank: SSS-rank Class: Supplementary/Defensive Range: Self (Bones), Contact
Description: The final technique within the Bone Shaping fighting style entails the shaping of weapon combinations out of one's bones. This process can be done relatively slowly as care is taken to ensure that enough traces of the user's DNA are removed in order to negate the use of SSS-rank DNA Extraction techniques so long as they are weak or neutral to Life Release. The type of weaponry produced determines the stamina price required to make a bone up to 6 ft in length (reapply price per 6 ft size increments) as well as the chakra price required to wipe away traces of the user's DNA. The bones produced by this technique utilize the user's Dead Bone Pulse to calculate their durability & if utilized as raw materials it has the following properties (D = Physical Defense, T = Physical Damaging). Rank (Bone Shape Unlocked) - Stamina Price (Chakra Price) D (Ammo Combinations) - 1 (C) C (Projectile Combinations) - 2 (B) B (Thrown Melee Weaponry) - 3 (A) A (Melee Combinations) - 4 (S) S (Pole-Arm Combinations) - 5 (SS) "Z" (Ranged Combinations) - 10 (SSS) "X" (Projectile Accelerators) - 15 (Z)
*Note: Until Bone Shaping is learnt, the Kurogane Clan will purchase any equipment sold by a member of the clan at half price while restricting the sale of it to anyone outside of the clan. Failure to adhere to such conditions can result in severe penalties: 1st Offense = Warning & Seizure of Profits from illegal sales. 2nd Offense = Restriction from Elemental KG & KT Technique Scroll Access. 3rd Offense = Banishment & Name stricken from Animal Spirit Registry.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 21st January 2019, 11:18 am | |
| | |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 31st January 2019, 5:05 pm | |
| - Eerie Droplets:
Name: Eerie Droplets Classification: Fighting Style Rank: D Class: Supplementary/Offensive/Defensive Range: Self (Water Element Seal Techniques)
Description: As Praise developed her fuinjutsu prowess she discovered a unique method of utilizing the Water Release, this is due to her mastering the use of the Jutsu Seal as well both as the Augment & Enhance Seal and using her Ectoplasm Materia as a key component. Ectoplasm in it's most basic state is an ambient spiritual substance, however through seals she was able to not only gain the ability to utilize elements but likewise alter the elemental composition of her ectoplasm to water, in this case. Thus Eerie Droplets was created, creating a teal colored water which is capable of soaking the soul saturating it with the essence of the supernatural. This fighting style gives rise to Water Release which deal spiritual damage & inflict the "Bog" status which bogs down the soul after a set amount of time requiring Spirit Tiers to throw off the effect lest the victim be gradually slowed down until immobility. Rank of Technique (User) - Spirit Tier Req. to Throw off (Time Till Triggers) - Speed Debuff (Tier Level) D - D (10 Turns) - 1 C - C (8 Turns) - 2 B - B (6 Turns) - 3 A - A (4 Turns) - 4 S - S (2 Turns) - 5 *Note: If not thrown off (or healed through Medical Kinjutsu), it recurs over time with the duration repeating to gradually lower the victim's speed tiers. If their Speed Tier drops to "F" then they are rendered fully immobile, preventing them from moving until they are able to remove the status. Can additionally be thrown off by a spiritual technique of an element strong against water of equal rank to the Eerie Droplets technique used.
- Other techniques:
Name: Life Release: Fantom K. Praise Combo Classification: Taijutsu Rank: A (4 Stamina & Min. of 4 Bone Clones Req.) Class: Offensive Range: Mid, Contact (Clones)
Description: Req. Clone Fist & either having Trained Lion's Combo/Front Lotus, been hit by one of the two or having seen (with the possession of Physical Mimic) one of the two. Using the Bone Clone Technique (or it's advance variants), the user multiples themselves into five, four clones, one original body. As they yell "FA-NT-OM-KAY", the four clones kick the enemy into the air the combined force of the launch amplified due to the four kicking upward in succession. Each of the bone clones are turned into spikes to form platforms that the original can move from in order to get to the airborne target. Then, while the enemy is floating in mid-air, the final body assaults it with a rotating heel drop while yelling "Praise Rendan!". Differing from it's predecessors simply due to it having a greater launch while lacking the intense stamina drain due to only being a single heel drop as opposed to multiple hits in the air, it could be said that this technique is superior when it comes to setting up an opponent for aerial punishes hence the higher rank. Using the clone's strength tiers the initial launch can be amplified however without any strength tiers it launches a victim 40 ft into the air and upon being smashed downward they impact the spikes dealing B-rank Life Release Physical damage to them. Strength Tier Launch Multiplier (ft) - Height in the Air (Fall Damage Multiplier) None (+0) - 20 ft & Below (N/A) D (+5) - 21-40 ft (1x) C (+10) - 41-60 ft (2x) B (+15) - 61-80 ft (3x) A (+20) - 1o1-120 ft (4x) S (+25) - Above 120 ft (5x)
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 28th February 2020, 3:36 pm | |
| | |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 15th November 2020, 10:00 am | |
| - Tier Chains:
Name: Poltergeist Physiology: Ectoplasmic Flight (Slow) Classification: Ronin Tech Rank: D Class: Supplementary Range: Self
Description: Praise has learned with the introduction of her Intangibility she is able to move just a bit faster than normal due to having no friction from the air. This has increased her movement speed to be on par with samurai when utilizing her Ghastly Flight (D+), but what she didn't realize is that it likewise expanded the distance off the ground she could reach to 20 ft. However by enveloping her intangible form with ectoplasm she has managed to boost that speed further to D-rank++ propelling herself even higher the air (40 ft) while leaving a trail of ectoplasm in her wake. This is a bit stressful than normal and as such consumes 2x stamina if she lacks D-rank Endurance Tiers. Due to the synergy of her Fantom Gene when she is invisible the ectoplasm trail is as well however due to it's nature as a spiritual substance it can only be picked up by any form of spiritual sensory (other than Life) D-rank or above. Rank - Released Ectoplasm every P.T D - D C - 2 D B - 3 D A - 4 D S - 5 D
Name: Poltergeist Physiology: Ectoplasmic Flight (Quick) Classification: Ronin Tech Rank: C Class: Supplementary Range: Self
Description: Praise has learned with the introduction of her Intangibility she is able to move just a bit faster than normal due to having no friction from the air. This has increased her movement speed to be on par with samurai when utilizing her Ghastly Flight (C+), but what she didn't realize is that it likewise expanded the distance off the ground she could reach to 40 ft. However by enveloping her intangible form with ectoplasm she has managed to boost that speed further to C-rank++ propelling herself even higher the air (80 ft) while leaving a trail of ectoplasm in her wake. This is a bit stressful than normal and as such consumes 2x stamina if she lacks C-rank Endurance Tiers. Due to the synergy of her Fantom Gene when she is invisible the ectoplasm trail is as well however due to it's nature as a spiritual substance it can only be picked up by any form of spiritual sensory (other than Life) C-rank or above.
Name: Poltergeist Physiology: Ectoplasmic Flight (Fast) Classification: Ronin Tech Rank: B Class: Supplementary Range: Self
Description: Praise has learned with the introduction of her Intangibility she is able to move just a bit faster than normal due to having no friction from the air. This has increased her movement speed to be on par with samurai when utilizing her Ghastly Flight (B+), but what she didn't realize is that it likewise expanded the distance off the ground she could reach to 60 ft. However by enveloping her intangible form with ectoplasm she has managed to boost that speed further to B-rank++ propelling herself even higher the air (120 ft) while leaving a trail of ectoplasm in her wake. This is a bit stressful than normal and as such consumes 2x stamina if she lacks B-rank Endurance Tiers. Due to the synergy of her Fantom Gene when she is invisible the ectoplasm trail is as well however due to it's nature as a spiritual substance it can only be picked up by any form of spiritual sensory (other than Life) B-rank or above.
Name: Poltergeist Physiology: Ectoplasmic Flight (Faster) Classification: Ronin Tech Rank: A Class: Supplementary Range: Self
Description: Praise has learned with the introduction of her Intangibility she is able to move just a bit faster than normal due to having no friction from the air. This has increased her movement speed to be on par with samurai when utilizing her Ghastly Flight (A+), but what she didn't realize is that it likewise expanded the distance off the ground she could reach to 80 ft. However by enveloping her intangible form with ectoplasm she has managed to boost that speed further to A-rank++ propelling herself even higher the air (160 ft) while leaving a trail of ectoplasm in her wake. This is a bit stressful than normal and as such consumes 2x stamina if she lacks A-rank Endurance Tiers. Due to the synergy of her Fantom Gene when she is invisible the ectoplasm trail is as well however due to it's nature as a spiritual substance it can only be picked up by any form of spiritual sensory (other than Life) A-rank or above.
Name: Poltergeist Physiology: Ectoplasmic Flight (Fastest) Classification: Ronin Tech Rank: S Class: Supplementary Range: Self
Description: Praise has learned with the introduction of her Intangibility she is able to move just a bit faster than normal due to having no friction from the air. This has increased her movement speed to be on par with samurai when utilizing her Ghastly Flight (S+), but what she didn't realize is that it likewise expanded the distance off the ground she could reach to 100 ft. However by enveloping her intangible form with ectoplasm she has managed to boost that speed further to S-rank++ propelling herself even higher the air (200 ft) while leaving a trail of ectoplasm in her wake. This is a bit stressful than normal and as such consumes 2x stamina if she lacks S-rank Endurance Tiers. Due to the synergy of her Fantom Gene when she is invisible the ectoplasm trail is as well however due to it's nature as a spiritual substance it can only be picked up by any form of spiritual sensory (other than Life) S-rank or above.
- Ectokinetic Propulsion:
Name: Poltergeist Physiology: Ectokinetic Propulsion Classification: Ronintaijutsu Rank: SS Class: Supplementary Range: Self
Description: With her Fantom Gene near it's peak Praise has gained one of the strongest abilities of her Poltergeist Heritage, namely Telekinesis. To that end she knew how she could utilize it in combat but quickly figured out she could also apply it to herself and figured out how to do so. By securing a telekinetic grip over herself she is capable of throwing herself like a projectile in order to cover vast distances that she normally wouldn't be able to reach by mere flight (Uses Throwing Rules in Tier Information). This is done by her Telekinesis making use of her strength tiers to lift & propel her body while relying on her speed tiers determines how fast she can be thrown this way. When this technique is used she is incapable of making sharp turns or immediately halting her movement however due to her ability of flight she is capable of gradually turning or slowing down by flying in a curve or flying in an opposite direction to slow herself down. When she is thrown and goes intangible she is capable of doubling the distance she is thrown due to having friction & temporarily having no weight limit due to lacking a physical form though if she becomes tangible before reaching her distance she sustains (Up to SS-rank) Physical Damage depending on the strength she was thrown at (1-rank below thrown strength) due to being exposed to the intense G-forces of her throw all at once. Praise's Physicality (WL) - Strength Req. to Throw - Distance Covered Normal (7) - "E" - (Humanoid Size = 2x) Berserk Mode (10) - "E" - (Humanoid + S-rank Str = 4x) 1st Transformation or +BM (10-13) - D - (Medium S + S Str = 3.5x) 2nd Transformation or +BM (13-15) - D - (Medium M + SS Str = 3x) Dance of the Birch or +BM (30-35) - C - (Humanoid + SS Str = 6x) BM + 1st/2nd Trans + DofB (48-50) - B - (Humanoid + SSS Str = 8x)
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 15th November 2020, 1:13 pm | |
| | |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 18th November 2020, 6:01 pm | |
| - Spooky Forest:
Name: Spooky Forest (Signature) Classification: Fighting Style Rank: B Class: Supplementary/Offensive/Defensive Range: Self (Nature Element Seal Techniques)
Description: As Praise developed her fuinjutsu prowess he discovered a unique method of utilizing the Nature Release, this is due to her mastering the use of the Jutsu Seal as well both as the Augment & Enhance Seal and using her Ectoplasm Materia as a key component. Ectoplasm in it's most basic state is an ambient spiritual substance, however through seals she was able to not only gain the ability to utilize elements but likewise alter the elemental composition of her ectoplasm to nature, in this case. Thus Spooky was created, creating juniper colored plant life which are infused with one's death-force. This fighting style gives rise to Nature Release which deal spiritual damage & inflict the "Blight" status which inflicts the victim with a spiritual poison gradually turning their soul inert requiring Spirit Tiers to negate the status to instead sustain 1-rank lower spiritual damage or Spirit+Endurance Tiers (or if they lack a soul) to negate the status completely. Blight causes one's soul to eventually become inert which entails their energy sources becoming more difficult to harness (Low to Very Low Affinity) with prolonged exposure resulting in them becoming akin to a civilian infant, completely unable to mould any of their energy sources. Rank (P.T. to drop an Affinity Stage) - Tech Rank (P.T. modifier) - D (50) - D (-1) C (40) - C (-2) B (30) - B (-3) A (20) - A (-4) S - (10) - S (-5) Note: If Affinity drops below Very Low (Very High to Hugh to Normal to Unnatural to Low to Very Low) then the victim's Soul becomes inert. This can be reversed at any point through the use of a Medical technique which deals with repairing soul damage.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Praise your power! (Praise's Technique Scrolls) 25th May 2021, 7:50 pm | |
| Good Shit. - Approved:
- Savannah wrote:
- Spooky Forest:
Name: Spooky Forest (Signature) Classification: Fighting Style Rank: B Class: Supplementary/Offensive/Defensive Range: Self (Nature Element Seal Techniques)
Description: As Praise developed her fuinjutsu prowess he discovered a unique method of utilizing the Nature Release, this is due to her mastering the use of the Jutsu Seal as well both as the Augment & Enhance Seal and using her Ectoplasm Materia as a key component. Ectoplasm in it's most basic state is an ambient spiritual substance, however through seals she was able to not only gain the ability to utilize elements but likewise alter the elemental composition of her ectoplasm to nature, in this case. Thus Spooky was created, creating juniper colored plant life which are infused with one's death-force. This fighting style gives rise to Nature Release which deal spiritual damage & inflict the "Blight" status which inflicts the victim with a spiritual poison gradually turning their soul inert requiring Spirit Tiers to negate the status to instead sustain 1-rank lower spiritual damage or Spirit+Endurance Tiers (or if they lack a soul) to negate the status completely. Blight causes one's soul to eventually become inert which entails their energy sources becoming more difficult to harness (Low to Very Low Affinity) with prolonged exposure resulting in them becoming akin to a civilian infant, completely unable to mould any of their energy sources. Rank (P.T. to drop an Affinity Stage) - Tech Rank (P.T. modifier) - D (50) - D (-1) C (40) - C (-2) B (30) - B (-3) A (20) - A (-4) S - (10) - S (-5) Note: If Affinity drops below Very Low (Very High to Hugh to Normal to Unnatural to Low to Very Low) then the victim's Soul becomes inert. This can be reversed at any point through the use of a Medical technique which deals with repairing soul damage.
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With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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