| | Evelynn Bourreau Tenshi [NPC] | |
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Evelynn Bourreau Tenshi [NPC] 8th January 2017, 2:29 pm | |
| Personal Info Name: Evelynn Bourreau Tenshi Alias: Age: 13 Gender: Female Height: 4'8" Weight: 49kg Zodiac Sign: Unknown Personality: - One of the First:
Most of the time Evelynn is quite angry, this doesn't mean she hates people or wishes them harm, she just happens to be angry. A lot of things make her angry and it is rare that she is calm. This anger works well in a lot of situations as she can definitely make herself heard and can deal with even the most obstinate people by beating on their defenses until they break, quite like how she works in weapon form as well.
She utterly despises the fact that people think she's cute and calling her cute is the easiest way to get her to be actually angry, usually ending with her forcing the person to take it back, or doing her best to, or storming off angrily to go punch something that doesn't deserve it like a wall or a nearby puppy. Much like being cute she hates that she is short and has been known to follow people for days repeatedly hurling abuse at them until they apologise for calling her short.
While she is angry a lot, there are some ways to calm her down. The anger grants her quite a low attention span when in calm situations and she can be easily dissuaded from arguing or fighting by handing her a cookie or something shiny to amuse herself with, a good tactic for making her shut up for a while.
Combat is where she gets to focus her aggression, generally becoming quieter but no less vitriolic, her insults becoming more focused if rarely heard. It seems she quite likes fighting and enjoys winning even more. Appearance:- 11-13/Child:
- 14-17/Teens:
- 18+/Adult:
History: - Woken Anew:
It's difficult being one of the first of your kind. Waking up to nothing but a hazy past, a few names that mean nothing to you now, the ground cold under you. That was what Evelynn woke up to. Although she didn't know her own name and she pulled herself up onto a rock in time to see a fire light before her, a single being sitting in front of her. A gargantuan axe sat to his side and he spun a card between his fingers.
He told her that he was The Father, not her Father but the Father of Weapons. Evelynn could see the blood that dotted his clothing, clotted under his fingers. His face was mostly obscured and he seemed sad as he stared at the fire, his voice a dark growl. He told her where they were and that he had secured a contact in a clan called the Tenshi, they'd take her in and make her one of them. She looked like someone apparently and it would work just fine. The Father explained to her that she was new and different, a Weaponkin, something almost never seen.
He then handed her a book and stared at the fire again. It was a book of names. She scanned through it and it didn't take too long to find the name that she liked; Evelynn. Father took the book back and ruffled her hair before sending her towards the lights, he seemed happier upon doing so and she was told to tell the people she met a single word but she didn't understand it 'Bourreau'... The other people seemed quite pleased with it and welcomed her into the fold, that word becoming another name for her, little did she know what it meant.
Knight Info Birth Land: Unknown - Weaponkin:
Clan: Tenshi Type of Soul: Nova Element: Gravity Weapon Type: Railgun Associated Technique: Hojutsu Weapon Description: A Railgun is a specialised cannon-type weapon that, in this case, uses Gravitational energy to cause a small object to move at an incredible speed upon exiting the barrel, turning almost anything metal into a bullet if it is loaded in. Of course the effects of this form are dependent on the techniques the Weaponkin makes in turning into this although it is known that this weapon prioritises massive impact and speed of projectile over anything else, resulting in it usually having an incredibly low rate of fire. - Appearance of Full Weapon Form:
First Generation Bonus: Demonic Weapon Type: Fusion Daggers Associated Technique: Kenjutsu Weapon Description: At first this appears like a large, heavy dagger, normally used for punching through armour or deflecting blades but with a strange near-helix carved into it. This dagger can however be split into two along the helix becoming a heavier stabbing dagger and a light slashing dagger used in conjunction to inflict light but repeated wounds at a rapid rate.
Rank: Apprentice Knight Organization: Primary Specialization: Physical Secondary Specialization: Tertiary Specialization: Quaternary Specialization:
Last edited by Blade on 5th May 2017, 8:24 pm; edited 5 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Evelynn Bourreau Tenshi [NPC] 8th January 2017, 2:32 pm | |
| - Weaponkin Starters:
Name: Split Soul Classification: Kinjutsu Rank: D-Rank Class: Supplementary Range: N/A
Description: Weaponkin do not possess full souls of their own. Due to the strange nature of the initial creation of the first generation of Weaponkin, their souls are instead split in half between the Yoroi which are dead and gone and the soul that was initially devoured by the Weapon. This half soul shows itself in that the Weaponkin can gain cosmetic appearances of the race that their non-Yoroi half came from, such as the more metallic skin of Cypher or the pointed ears of Nova. In addition they gain a physical ability based off of the species of their soul and an element along with it, of course they are unable to use ninjutsu but this element can be used for a wide variety of other things. Type of Soul - Tier Gained - Element Able to be Chosen
Human - Endurance - Primary Zireh - Barrier - Specialised Primary Nova - Speed - Dual Combination
Name: Knowledge Thief Classification: Kinjutsu Rank: D-Rank Class: Supplementary Range: Self
Description: The Living Weapons that the Weaponkin were birthed from were particularly skilled in dealing with souls, able to devour and steal information from those souls in order to empower themselves, going as far as taking entire technique lines from the person that was killed. Weaponkin unfortunately are not able to do this but they still retain a tiny amount of that ability to steal souls. If they have taken part in the death of an opponent close enough to them, depending on their rank, they are able to steal a shard of their soul, a tiny piece of their knowledge and training coming with it. The more the person has done the greater the knowledge that is stolen from them, this allows the Weaponkin to reduce the WC of their next training topic, be it solo, specialisation, weekly or even an awakening topic by using this 'stored' knowledge. Weaponkin are also able to stack this up by killing multiple people before using it. Rank of User/Target - Radius of Theft(ft) - WC Reduced D - 10 - 100 C - 20 - 200 B - 30 - 400 A - 40 - 800 S - 50 - 1000 'Z' - 75 - 1500 'X' - 100 - 2000
Name: Synergistic Existence Classification: Kugujutsu Rank: D-Rank Class: Supplementary Range: Self/Contact
Description: There were tales before of Living Weapons being able to take over the mind of the Yoroi or Vanir wielding them or granting boons to the one wielding them through their own power, although this was generally always in the Yoroi's control and could be shut off. Some of this power has leaked down into Weaponkin while they are transformed in that they are able to manipulate their wielder, granting them a measure of control even as a mere weapon. This comes in two forms that are wildly different from one another, the first is Symbiotic Wielding(Energy Tech/Kugujutsu) which allows the Weaponkin to grant additional effects and bonuses to the wielder of the weapon and allowing them to retain full control of both the weapon and their own body. On the other side is Forced Wielding (Kinjutsu/Kugujutsu) which allows the Weaponkin to either suddenly, or slowly, seep into and take over the mind of the person wielding them, controlling some of their movements or in extreme cases their entire bodies if their minds aren't strong enough. The other thing that Synergistic Existence allows is that the Weaponkin can grant their techniques and knowledge to the person wielding them, allowing anyone to become proficient with their weapon type regardless of their own natural skill.
Name: Walking Arsenal Classification: Kugujutsu/Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: All Weaponkin are born with a weapon form ingrained into their bodies and minds. This weapon form is usually a mix or similar to their parents if they were born or exactly the same as they were as a Living Weapon if they happened to be First Generation. Through control and mastery, the Weaponkin is able to learn to alter their body in its entirety or just partially into its weapon form or even just parts of its weapon form (such as just the spear point of a halberd), allowing them great versatility in combat. When their weapon form is chosen they are of course able to utilise the weapon style it is aligned to, kenjutsu for melee weapons, shurikenjutsu for projectiles, kyujutsu for bows, hojutsu for guns, etc and are able to make techniques based around it which are classified as Kugujutsu/Taijutsu. Lastly, their transformation speed is altered by a 1k word weekly training which allows them to enhance the speed of their transformation. Number of Weekly Trainings - Speed of Transformation 1 - D+ 2 - C+ 3 - B+ 4 - A+ 5 - S+
- Tenshi Passives:
Name: First Ideal - Materia of Will Unbound Classification: Ninjutsu Rank: D-Rank Class: Passive Range: N/A
Description: The first Ideal of the Tenshi Clan is that created by the Medical Ninja centuries past. With this the Tenshi Clan member learns to shape and mold their chakra in such a way that it comes into the physical world pure, untainted by anything else much in the way of the Soulless soul tech however more refined. This pure chakra at first does nothing but it does run like liquid enabling it to be bottled and stored and can be imbued with a variety of effects depending on the potion itself. The true effect of this however is that it allows the Tenshi Clan member to create potions, mutagens and bombs without the need for actual components instead using their own chakra to create the potion instead. Of course this can become quite intensive depending on the potions being created.
Name: Second Ideal - Touch of the Maker, Will Imbued Classification: Fuinjutsu/Ninjutsu Rank: D-Rank Class: Passive Range: N/A
Description: With this, the user is able to imbue elemental releases into their concoctions as long as they either have that element or have captured it through a sealing method. The original creator of this technique actually had it slightly wrong however as they believed that a seal could only be used once before it had to be replaced to imbue the element again. This was wrong however as the Tenshi Clan have perfected the usage, enabling the user to place a seal upon a tag and upon placing the tag on a flask, mutagen vial or bomb casing it imbues it with the element and the tag can be removed, keeping the elemental seal and the imbued element. Of course the potion, mutagen or bomb itself can only be used once before needing to be replaced.
Name: Darkest Mind, Secrets Bound Classification: Fuinjutsu/Juinjutsu Rank: D-Rank Class: Supplementary Range: Passive
Description: The Tenshi Clan do not take kindly to giving out their secrets. They hold them tight to their chest and never even dream of teaching them to another, such would be sacrilege to the ideals, after all, who could tell if they followed the teachings? The Clan of course devised a strategy. Every member of the Tenshi Clan, whether born or brought in is marked with this fuinjutsu, carved into the temples and healed over. The sigil appears like a circle with a teardrop within it and its power is great. With it carved in, it unlocks some of the mind's potential to greater learn how to utilise itself, halving specialisation training but only for those that work with the Clan Techniques but if the Clan member even attempts to teach a clan technique or ideal to anyone without this seal, they will be instantly stripped of all clan jutsu and knowledge. This seal once placed... Becomes permanent and no ideals can be learned without this seal first.
Name: Third Ideal - Hand of the Enchanter Classification: Fuinjutsu/Ninjutsu Rank: D-Rank Class: Passive Range: N/A
Description: Upon choosing the Path of the Enchanter the Tenshi member is taught the unique, upgraded sealing formula. This gives them greater proficiency with elemental sealing jutsu however it seems to create a block within the user, preventing them from learning a third personal element if Cypher or Ninja, the inability to use the element of a second samurai sword if samurai and the inability to capture anything specialised and complex elements if Soulless or Dakar. What they get in return however is that elemental sealing count as one rank lower than they actually are for their jutsu slot and for the purposes of training (Still require the same amount of chakra) and can capture a technique one rank higher than normal.
Last edited by Blade on 8th January 2017, 2:39 pm; edited 1 time in total | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 24 Location : The pits of Hell probably
| Subject: Re: Evelynn Bourreau Tenshi [NPC] 8th January 2017, 2:34 pm | |
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