|
| Tenshi NPCs | |
| | Author | Message |
---|
Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Tenshi NPCs 29th June 2016, 8:06 pm | |
| Personal Info Name: Regina Tenshi Gender: Female Birth Country: Land of Ash Rank: Gold Knight Templar Organization: HUIT Appearance:- Spoiler:
Race Info Clan: Tenshi Chakra Nature: Void Release Knight Info Primary Specialization: Spiritual [Perfect] Secondary Specialization: Chakra [Perfect] Tertiary Specialization: Assault Specialist - Demolition [Perfect] Quaternary Specialization: Release Specialist - Void [Perfect] Awakened State Ability: Fire and Blood as One -Upon becoming an Acolyte, Regina found that her blood was not just the typical Black Blood of her other brethren. Her blood not only had the chakra destroying effect, but it was highly flammable. When ignited, the flames burn black like her blood, and bear their normal properties as well as their chakra ones as well. Primary Weapon:- Spoiler:
Equipment Name: Tenshi Clan Advanced Concoction Bandoliers Type of Equipment: Accessories Rank: S-Rank How Many: 1 Appearance: These bandoliers rather than being the usual brown cloth and leather of the basic ones are either black or dark red in colour and are much thicker, having double layered slots as well as extensive fuinjutsu defenses for what they carry, the basic one lacking such a thing. Each little pouch has a seal written on it. They are in much the same style, one across the torso, one around the waist and the last pair around the biceps or thighs. These are given when the Tenshi Clan member reaches B-Rank
Special Ability: The special ability of these bandoliers is the protection that they invest upon what they carry. A-Rank and below chakra and physical techniques and B-Rank and below spiritual and natural techniques can't even touch what the bandoliers carry, creating little more than a scratch. These seals also protect against telekinetic abilities and other forms of long-ranged manipulation as the bandoliers are imprinted upon the user, only allowing them or who they pass the bandoliers onto to retrieve equipment. These seals can be undone with an S-Rank unsealing technique although each bandolier is separate. Weight: 2 Slots: This has various slots for different concoctions. Bombs - 28 slots, 14 on each side Secondary Weapon:- Spoiler:
Equipment Name: Bombardier's Pouches Type of Equipment: Accessories Rank: B-Rank How Many: 2 Appearance: These appear like a large pair of pouches worn at the back of the belt, cinched tight both top and bottom to prevent them from swinging around while the Bombardier moves around. It allows the Clan Member to carry even more concoctions than normal as well as making it easier to ready to them.
Special Ability: With these pouches on the Bombardier has 25% more carry space for all concoctions(Rounded down) and due to the special quick release flaps installed on the middle of the pouches, readying any of the concoctions to throw or use in a technique are one rank faster than using the bandolier. Weight: 1 Slots: N/A Bandolier/Pouch Slots- Spoiler:
35/35 x5 Cryogenic Bombs x5 EMP Bombs x10 Incendiary Bombs x5 Imperfect Wildfyre x5 Perfect Wildfyre x5 True Wildfyre Other Equipment:- Spoiler:
Forearm Bracers - It can sustain damage from up to 1 B-rank, 3 C-ranks & 5 D-ranks worth of Raw Damage to a shinobi's arms before being destroyed. [Possesses Seals within the fabric to hold equipment] 30 Tri-Pronged Kunai 40 Four Pointed Shuriken 10 Fuma Shuriken Ink Brush 15 Paper Slips 5 Medium Scrolls 1 Large Scroll
*********************** ~~~~~~~~~~~~
Last edited by San on 15th August 2016, 6:51 pm; edited 6 times in total | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Tenshi NPCs 29th June 2016, 8:09 pm | |
| Regina's Jutsu - Spoiler:
24/25 Techs
Tenshi Passives- Spoiler:
Name: First Ideal - Materia of Will Unbound Classification: Ninjutsu Rank: D-Rank Class: Passive Range: N/A
Description: The first Ideal of the Tenshi Clan is that created by the Medical Ninja centuries past. With this the Tenshi Clan member learns to shape and mold their chakra in such a way that it comes into the physical world pure, untainted by anything else much in the way of the Soulless soul tech however more refined. This pure chakra at first does nothing but it does run like liquid enabling it to be bottled and stored and can be imbued with a variety of effects depending on the potion itself. The true effect of this however is that it allows the Tenshi Clan member to create potions, mutagens and bombs without the need for actual components instead using their own chakra to create the potion instead. Of course this can become quite intensive depending on the potions being created.
Name: Second Ideal - Touch of the Maker, Will Imbued Classification: Fuinjutsu/Ninjutsu Rank: D-Rank Class: Passive Range: N/A
Description: With this, the user is able to imbue elemental releases into their concoctions as long as they either have that element or have captured it through a sealing method. The original creator of this technique actually had it slightly wrong however as they believed that a seal could only be used once before it had to be replaced to imbue the element again. This was wrong however as the Tenshi Clan have perfected the usage, enabling the user to place a seal upon a tag and upon placing the tag on a flask, mutagen vial or bomb casing it imbues it with the element and the tag can be removed, keeping the elemental seal and the imbued element. Of course the potion, mutagen or bomb itself can only be used once before needing to be replaced.
Name: Darkest Mind, Secrets Bound Classification: Fuinjutsu/Juinjutsu Rank: D-Rank Class: Supplementary Range: Passive
Description: The Tenshi Clan do not take kindly to giving out their secrets. They hold them tight to their chest and never even dream of teaching them to another, such would be sacrilege to the ideals, after all, who could tell if they followed the teachings? The Clan of course devised a strategy. Every member of the Tenshi Clan, whether born or brought in is marked with this fuinjutsu, carved into the temples and healed over. The sigil appears like a circle with a teardrop within it and its power is great. With it carved in, it unlocks some of the mind's potential to greater learn how to utilise itself, halving specialisation training but only for those that work with the Clan Techniques but if the Clan member even attempts to teach a clan technique or ideal to anyone without this seal, they will be instantly stripped of all clan jutsu and knowledge. This seal once placed... Becomes permanent and no ideals can be learned without this seal first. *Those who take the Alchemist path however have an extra juinjutsu carved into their temples which by making a the seal of confrontation by any Tenshi marked with the original seal while focusing on a target causes excruciating pain which can be used as a "light" punishment or to defend themselves from those practicing Alchemy if need arises. The amount of pain inflicted can be controlled at will by the normal Tenshi member using it, and often it is used to ensure than the Alchemist's can not attempt a coup against the ruling branches of the clan. Rank of Normal Tenshi - Maximum Pain Felt by Victim each P.T D - C C - B B - A A - S (Can render victim instantly unconscious via fainting) S - SS (Can render victim instantly Comatose for 1-7 IC topics with no other effect) "Z" or Clan Heir - SSS (Can render victim instantly Comatose with Brain Dmg preventing them from utilizing Alchemy unless medical treatment is received) "X" or Clan Head - Z (Can render victim instantly Brain Dead, essentially euthanizing them)
Name: Third Ideal - Swift Touch, Create Death Classification: Taijutsu/Ninjutsu Rank: D-Rank Class: Passive Range: N/A
Description: An enhancement on the First Ideal, upon learning it the user better learns how to create potions on the fly, using their chakra materia or even normal components at a frightening pace to create the required concoctions in order to use them in battle. However this increase to their chakra based abilities weakens their spiritual link causing all of their kinjutsu techniques to drop a rank in power and increase by a rank in training cost, unless they are concoction based. What it does in return is increase the user's chakra reserves by one race and the speed they can create concoctions in combat is increased by a rank making them potent combatants due to the variety of weapons they can pull out that they didn't have before. Tenshi Jutsu- Spoiler:
Name: Ordinance Theory - Primaris Classification: Fighting Style Rank: D-Rank Class: Supplementary/Offensive Range: N/A
Description: The only true type of weapon that the Tenshi Clan can create, the bomb. These bombs are generally very versatile however rather than just exploding to damage people like explosive tags do. These bombs can do many things from spreading poison to creating flashes, concussive force even spread oil or fire around when they are detonated. They are also the easiest to create in combat. They take either two different non-organic components equal to their rank or chakra one rank above to make, can be synthesised in a non-combat topic through a training post equal rank to the bomb or created in combat at a speed one above the rank of the bomb itself. The only issue is that these bombs are generally weak on their own, requiring multiple to be used at once or a specialist type of placement. This technique governs creation of bombs D-C rank.
Name: Ordinance Theory - Secundus Classification: Fighting Style Rank: C-Rank Class: Supplementary/Offensive Range: N/A
Description: The only true type of weapon that the Tenshi Clan can create, the bomb. These bombs are generally very versatile however rather than just exploding to damage people like explosive tags do. These bombs can do many things from spreading poison to creating flashes, concussive force even spread oil or fire around when they are detonated. They are also the easiest to create in combat. They take either two different non-organic components equal to their rank or chakra one rank above to make, can be synthesised in a non-combat topic through a training post equal rank to the bomb or created in combat at a speed one above the rank of the bomb itself. The only issue is that these bombs are generally weak on their own, requiring multiple to be used at once or a specialist type of placement. This technique governs creation of bombs B-A rank.
Name: Ordinance Theory - Tertius Classification: Fighting Style Rank: A-Rank Class: Supplementary/Offensive Range: N/A
Description: The only true type of weapon that the Tenshi Clan can create, the bomb. These bombs are generally very versatile however rather than just exploding to damage people like explosive tags do. These bombs can do many things from spreading poison to creating flashes, concussive force even spread oil or fire around when they are detonated. They are also the easiest to create in combat. They take either two different non-organic components equal to their rank or chakra one rank above to make, can be synthesised in a non-combat topic through a training post equal rank to the bomb or created in combat at a speed one above the rank of the bomb itself. The only issue is that these bombs are generally weak on their own, requiring multiple to be used at once or a specialist type of placement. This technique governs creation of bombs S-SS rank.
Name: Ordinance Theory - Quaternus Classification: Fighting Style Rank: SS-Rank Class: Supplementary/Offensive Range: N/A
Description: The only true type of weapon that the Tenshi Clan can create, the bomb. These bombs are generally very versatile however rather than just exploding to damage people like explosive tags do. These bombs can do many things from spreading poison to creating flashes, concussive force even spread oil or fire around when they are detonated. They are also the easiest to create in combat. They take either two different non-organic components equal to their rank or chakra one rank above to make, can be synthesised in a non-combat topic through a training post equal rank to the bomb or created in combat at a speed one above the rank of the bomb itself. The only issue is that these bombs are generally weak on their own, requiring multiple to be used at once or a specialist type of placement. This technique governs creation of bombs SSS rank.
Name: Volatility Mixture Classification: Fighting Style Rank: A-Rank Class: Offensive Range: N/A
Description: The Tenshi Clan know that their bombs are generally weak in power due to the fact that the safe mixing techniques for them reduce the power. Due to this they found that they could make the bombs more volatile in return for more power coming from them, making a bomb that might not be so dangerous much more so but increasing the chance of them exploding. This forces the user to mix the bomb at a speed one rank below that of the rank of the bomb but increases the power by one rank, if they do it at equal rank then there's a 30% chance the bomb will explode in their hands and if at one rank above there's a 70% chance. If in a training topic, it instead works as one rank above that of the bomb, equal rank and one rank below in terms of training costs. If the bomb explodes it deals damage equal to the rank of the bomb or inflicts the appropriate status effect on the user.
Name: Perfected Volatility Mixture Classification: Fighting Style Rank: SS-Rank Class: Offensive Range: N/A
Description: The Tenshi Clan know that their bombs are generally weak in power due to the fact that the safe mixing techniques for them reduce the power. Due to this they found that they could make the bombs more volatile in return for more power coming from them, making a bomb that might not be so dangerous much more so but increasing the chance of them exploding. This forces the user to mix the bomb at a speed equal that of the rank of the bomb but increases the power by one rank, if they do it at one rank above then there's a 20% chance the bomb will explode in their hands and if at two ranks above due to the perfected mixture there's a 50% chance. If in a training topic, it instead works as equal rank to that of the bomb, one rank below and two ranks below in terms of training costs. If the bomb explodes it deals damage equal to the rank of the bomb or inflicts the appropriate status effect on the user.
Recipes- Spoiler:
Name: Ordinance - Cryogenic Bomb Classification: Ninjutsu Rank: C-Rank (C-Rank materia+C-Rank materia or B-Rank chakra) Class: Offensive Range: Short
Description: By either mixing the two components inside a small metal or ceramic casing or imbuing their chakra with a forceful potential the user throws this bomb forwards. When it strikes a target or the ground it explodes causing a freezing mist to explode from the casing. This freezing mist covers a five foot area, and any water/liquid matter that does not possess chakra within it freezes instantly. Water or liquids with chakra in it will freeze within a number of posts dependent upon their rank. Those who enter the mist will experience -2 to their Hypothermia Limit per post (Total) they are within the mist.
Name: Ordinance - EMP Bomb Classification: Ninjutsu Rank: B-Rank (B-Rank materia+B-Rank materia or A-Rank chakra) Class: Offensive Range: Short
Description: By either mixing the two components inside a small metal or ceramic casing or imbuing their chakra with a forceful potential the user throws this bomb forwards. When it strikes a target or the ground it explodes, sending a pulse of electricity out in a ten foot radius of the impact zone. This pulse disrupts Lightning Release techniques B-Rank and below that are caught in the blast. It also disrupts other releases that have Lightning as a component, C-Rank and below.
Name: Ordinance - Incendiary Bomb Classification: Ninjutsu Rank: A-Rank (A-Rank materia+A-Rank materia or S-Rank chakra) Class: Offensive Range: Short
Description: By either mixing the two components inside a small metal or ceramic casing or imbuing their chakra with a forceful potential the user throws this bomb forwards. When it strikes a target or the ground it explodes, spreading a burst of fire in a fifteen foot radius around the impact point. This carries A-Rank explosive and fire damage in that area, setting targets ablaze if they are struck directly.
Name: Ordinance - Imperfect Wildfyre Classification: Ninjutsu Rank: S-Rank (S-Rank materia+S-Rank materia or SS-Rank chakra) Class: Offensive Range: Short
Description: By either mixing the two components inside a metal or ceramic casing or imbuing their chakra with a forceful potential the user throws this bomb forwards. When it strikes a target or the ground it explodes, sending out a wave of golden liquid in a 20ft area around the impact zone. This liquid is highly flammable, as even the friction from the shattering of it's container can set it ablaze. Once it catches fire, the liquid explodes in a burst of golden flame, dealing S-Rank explosive fire damage in an area equal to twice the splash area. These flames are so hot that only a Water Release technique equal to one rank below them can extinguish them, as it is able to burn even in the depths of the ocean.
Name: Ordinance - Perfect Wildfyre Classification: Ninjutsu Rank: SS-Rank (SS-Rank materia+SS-Rank materia or SSS-Rank chakra) Class: Offensive Range: Short
Description: By either mixing the two components inside a metal or ceramic casing or imbuing their chakra with a forceful potential the user throws this bomb forwards. When it strikes a target or the ground it explodes, sending out a wave of golden liquid in a 25ft area around the impact zone. This liquid is highly flammable, as even the friction from the shattering of it's container can set it ablaze. Once it catches fire, the liquid explodes in a burst of golden flame, dealing SS-Rank explosive fire damage in an area equal to twice the splash area. These flames are so hot that only a Water Release technique equal to one rank below them can extinguish them, as it is able to burn even in the depths of the ocean.
Name: Ordinance - True Wildfyre Classification: Ninjutsu Rank: SSS-Rank (SSS-Rank materia+SSS-Rank materia or Z-Rank chakra) Class: Offensive Range: Short
Description: By either mixing the two components inside a metal or ceramic casing or imbuing their chakra with a forceful potential the user throws this bomb forwards. When it strikes a target or the ground it explodes, sending out a wave of golden liquid in a 20ft area around the impact zone. This liquid is highly flammable, as even the friction from the shattering of it's container can set it ablaze. Once it catches fire, the liquid explodes in a burst of golden flame, dealing SSS-Rank explosive fire damage in an area equal to twice the splash area. These flames are so hot that only a Water Release technique equal to one rank below them can extinguish them, as it is able to burn even in the depths of the ocean.
Acolyte Starters- Spoiler:
Name: Infernal Break Classification: Void tech Rank: D-rank Class: Offensive Range: Contact
Description: The Acolyte's passive ability to cease the chakra flow in a human opponent by simply coming in contact with their skin. Repeated (Five times) contact during the same battle will destroy the chakra net work permanently in that particular area. The ceased chakra will eventually regain its flow dependent on the victims endurance tiers however if the victim's endurance tiers are higher than the Acolytes rank they are immune to this passive's effect. End. Tiers - P.T. Until Chakra Flow is Regained None - 20 Posts (Total) D - 15 Posts (Total) C - 10 Posts (Total) B - 5 Posts (Total) A - 4 Posts (Total) S - 3 Posts (Total) SS - 2 Post (Total) SSS - 1 Post (Total)
Name: Jet Stream Classification: Void tech Rank: D-rank Class: Supplementary Range: All
Description:An Advanced Mobility technique that is only learned by Acolytes which allows them to make their bodies extremely light in a sense negating gravity allowing them to jump incredible heights, fall slower and even jump while in the air. Genin and Chunin can use this ability twice a day,Jounin and Sanin can use this ability four times a day and Kage can use this ability 6 times a day.
Name:Impact Classification:Taijustu (only use able by Acolytes) Rank: D-rank Class:Supplementary Range:Self
Description: A frightening technique unique to acolytes that allows them to penetrate through defenses equal to their natural strength, this grants all of their physical based techniques natural piercing however it is dependent on the Acolytes raw strength to be truly effective, regardless it is through this technique that they are able to dent even the hardiest of opponents.
Name: First Level Classification: Demoniac Tech Rank: D-rank (D-rank Blood Price) Class: Offensive Range: Any
Description: The Acolyte makes a blood contract and summons a portal behind him/her that consists of an empty void which is surprisingly frail and is the size of a person. This portal periodically summons low level Demons noted by the Number 1 on their backs unless it is destroyed. The portal itself is capable of being destroyed by a hybrid based technique equal rank to it with piercing or above rank without piercing or a D-rank or above technique of another classification other than chakra as they fizzle out upon coming in contact with it. One First Level: Portal is capable of spawning 4 First Level Demons at Swift Release Speeds, once 4 are on the field no more can be produced but when one is destroyed it opens up space for a new one to enter. Ninja Starters- Spoiler:
Name: Body Replacement Jutsu Classification: Ninjusu Rank: D-rank Class: Supplementary Range: N/A
Description:This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits.
Name: Clone Jutsu Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something.
Name: Transformation Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A
Description:This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object.
Name: Ninja Way Classification: Taijutsu Rank: D-rank Class: Supplementary Range: N/A
Description: Every human has a code of ethics which define themselves. It is because of that their natural stamina has been hardened. Because of that D-rank techniques do half as much damage as they would towards the other races as they do towards humans. Void Release- Spoiler:
Name: Void Release: Great Fireball Technique Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Short-Mid
Description: A technique where chakra kneaded inside the body is converted into Void, and expelled from the mouth in a massive orb of roaring flame or as a continuous flame-thrower which moves at Bullet Release speeds. Regina's version of this technique thanks to her preference for the Great Fireball over other fire techniques allows her to produce multiple dependent on her rank. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface (5 foot radius). Regina's Rank - Number of Great Fireballs Released Per Use. E - 1 D - 2 C - 3 B - 4 A - 5 S - 6
Name: Void Release: Roaring Flame Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Mid
Description: A technique where chakra is poured into one's breath while exhaling releasing a condensed flamethrower which moves at bullet release speeds and is specifically made for engulfing flammable objects. When used on grass, trees etc, it creates a field of flames spreading along a 15 foot radius. Regina's version of this technique is made for use in conjunction with her Wildfyre. Using this technique on a vial of it will cause it to ignite and explode, dealing an A-Rank of explosive fire damage to anyone caught in the blast.
Name: Void release: Great Fire Destruction Classification: Ninjutsu Rank: A (Additional Damage Added if used on combustible terrain) Class: Offensive Range: Short-long
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, clocking at vacuum release speed, that can set a vast area ablaze, engulfing the target in a veritable sea of flames to deal A-rank fire release damage over a spread area of 40 feet. If used upon dense, combustible terrain — such as a forest — the confined area can greatly increase the possibility of the target's incineration. Madara's is the originator of this technique and has perfected is use so as to maintain it's duration for a B-rank chakra cost each post (total), however when using it in conjunction with fanning his Gunbai to fuel the flames with air it only costs a C-rank chakra cost each post (total) to maintain these intense flames. Kinjutsu- Spoiler:
Name: Accursed Void Release: Great Fire Destruction Classification: KinNinjutsu Rank: A (Additional Damage Added if used on combustible terrain) Class: Offensive Range: Short-long
Description: A technique where Void chakra kneaded inside the body is converted into fire. Regina then imbues the flames with her blood, turning them from the black of Void Release to a blue hue. She then expels the flame from her mouth in a massive stream of intense flames, clocking at vacuum release speed, that can set a vast area ablaze, engulfing the target in a veritable sea of flames to deal B-rank Void release damage over a spread area of 40 feet. The act of imbuing the fire with her blood adds B-Rank Spiritual damage to that of the flames. If used upon dense, combustible terrain — such as a forest — the confined area can greatly increase the possibility of the target's incineration. Regina is an avid user of this technique and has perfected its use so as to maintain it's duration for a B-rank chakra cost each post (total), however she can maintain it with a C-Rank blood cost instead.
Name: Accursed Void Release: Dragon Flame Release Song Technique Classification: KinNinjutsu Rank: A-rank (B-Rank Blood Price, B-Rank Chakra cost) Class: Offensive Range: Long
Description: Regina compresses a large amount of Void chakra built up inside their body, before infusing her blood into the mixture, then she expels it in the form of a number of dragon head-shaped fireballs. The user then skillfully manipulates that great fire, and attacks their opponent each moving at Vacuum release speed. The temperature of the flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh, dealing B-Rank fire damage to anyone who comes in contact with the flames. Because of her blood being infused within the flames, they also deal an B-Rank of Spiritual damage to all who come in contact with them. The number of fireballs that one can control is directly proportionate to their skill level. Rank - Number of Fireballs D - 2 C - 3 B - 4 A - 5 S - 6
*********************** ~~~~~~~~~~~~
Last edited by San on 15th August 2016, 6:51 pm; edited 14 times in total | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Tenshi NPCs 29th June 2016, 8:51 pm | |
| Regina's Jutsu (Cont.) Tiers- Spoiler:
Name: Swift Release Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: N/A
Description: The user focuses his/her chakra tweaking their chakra gates allowing them to move at incredible speeds to avoid getting hit by attacks.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name: Blinding Light Classification: Taijutsu Rank: S-rank Class: Supplementary Range: N/A
Description: This speed being the perfected version of Vacuum release. As the user is moving at speeds of Mach 3 the cloud of steam has been replaced with a sonic boom which temporarily deafens opponents causing their ears to bleed. The bright flash that is sometimes also seen is the light that is reflected off of the blade as the samurai is running.
Name: Ripping Discord Classification: Taijutsu Rank: SS-rank Class: Supplementary Range: N/A
Description: One of the fastest speeds held by reapers Ripping Discord is known simply for its assassination use as the user is not even heard as when they move the air around them literally parts allowing them to move in a vacuum everything behind them imploding into the vacuum caused by the technique which deals S-rank damage. Fuinjutsu- Spoiler:
Name: Summoning Seal: Lightning Flash Blade Creation Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Contact
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" (an additional circle with the Kanji for "Blade" which overlaps the original seal) which can be drawn anywhere, however are typically layered over a B-rank or Below Storage Seal preventing additional Modification Slots from being added but providing an additional defense against unsealing techniques. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced with the tools being drawn out at speeds equal to the user's skill level (Base Tier). Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand. The ninja tools are thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer.
*********************** ~~~~~~~~~~~~
Last edited by San on 1st July 2016, 10:15 am; edited 2 times in total | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Tenshi NPCs 15th August 2016, 5:34 pm | |
| Personal Info Name: Retsu Tenshi Gender: Female Birth Land: Land of Ash Rank: Gold Knight Templar Organization: ICNO Appearance:- Spoiler:
Reaper Info Clan: Tenshi Sword Name: Minazuki (Purify the Flesh) Sword Appearance: [See Picture] Sword Chakra Nature: Flesh Sword Description: This sword caters to it's wielder's giving side, as instead of dealing damage it heals instead. When a target is struck by this weapon, they are nearly instantly healed for a D-Rank of damage done to them. When the user supplies chakra to the sword it goes up in rank by how much chakra is placed in (D-Rank Chakra for C-Rank healing, C-Rank chakra for B-Rank healing etc.), while supplying their own life force the healing effect goes up two ranks (D-Rank Blood for B-Rank Healing, C-Rank Blood for S-Rank healing etc.). Scythe Name: Minazuki (Exhaustion of All Things) Scythe Appearance: This scythe takes the appearance of a rather large nodachi, though the blade itself is tinged a deep red and moves as if it is liquid, giving it an appearance of being comprised of blood. Scythe Chakra Nature: Blood Scythe Description: This scythe's ability is a rather gruesome one, compared to it's sword counter part. Rather than giving to whomever it strikes, it takes away. When damage is dealt to an enemy with this blade is able to absorb blood from the victim equal to the wielder's rank. Blade: Bow: Longbow Knight Info Primary Specialization: Physical [Perfect] Secondary Specialization: Spiritual - Medical Ninjutsu [Perfect] Tertiary Specialization: Support Specialist - Medical [Perfect] Quaternary Specialization: Release Specialist - Blood [Perfect] Primary Weapon:- Spoiler:
Equipment Name: Tenshi Clan Advanced Concoction Bandoliers Type of Equipment: Accessories Rank: S-Rank How Many: 1 Appearance: These bandoliers rather than being the usual brown cloth and leather of the basic ones are either black or dark red in colour and are much thicker, having double layered slots as well as extensive fuinjutsu defenses for what they carry, the basic one lacking such a thing. Each little pouch has a seal written on it. They are in much the same style, one across the torso, one around the waist and the last pair around the biceps or thighs. These are given when the Tenshi Clan member reaches B-Rank
Special Ability: The special ability of these bandoliers is the protection that they invest upon what they carry. A-Rank and below chakra and physical techniques and B-Rank and below spiritual and natural techniques can't even touch what the bandoliers carry, creating little more than a scratch. These seals also protect against telekinetic abilities and other forms of long-ranged manipulation as the bandoliers are imprinted upon the user, only allowing them or who they pass the bandoliers onto to retrieve equipment. These seals can be undone with an S-Rank unsealing technique although each bandolier is separate. Weight: 2 Slots: This has various slots for different concoctions.
Potions - 40 slots for varying potions. Secondary Weapon:- Spoiler:
Equipment Name: Enchanter's Scrolls Type of Equipment: Sealing Scrolls Rank: B-Rank How Many: 2 Appearance: These appear like basic sealing scrolls however they are black in color and are marked with the Tenshi Clan symbol emblazoned on them. When opened the sealing paper inside is split into six different slots. They also have clips on the back to be attached to the potion bandolier of the Tenshi Clan bandoliers.
Special Ability: The only actual ability of these Scrolls is that rather than being able to hold one element seal each they are instead able to hold six making them extremely useful for collecting and storing elemental seals for transferring. Weight: 1 Each Slots: 6 slots for elemental seals.
*********************** ~~~~~~~~~~~~
Last edited by San on 15th August 2016, 6:51 pm; edited 1 time in total | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Tenshi NPCs 15th August 2016, 5:58 pm | |
| *********************** ~~~~~~~~~~~~ | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Tenshi NPCs 15th August 2016, 5:58 pm | |
| *********************** ~~~~~~~~~~~~ | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Tenshi NPCs 15th August 2016, 6:17 pm | |
| Personal Info Name: Reina Tenshi Gender: Female Birth Land: Land of Ash Rank: Gold Knight Templar Organization: Appearance:- Spoiler:
Diablo Info Clan: Tenshi Ability: Lady of Shadow - Ability: Madness Incarnate - Ability: Tattoo Manipulation - Knight Info Primary Specialization: Physical - Ronin Tech [Perfect] Secondary Specialization: Spiritual - Kinjutsu [Perfect] Tertiary Specialization: Espionage Specialist - Torture [Perfect] Quaternary Specialization: Mental - Genjutsu [Perfect] Primary Weapon:- Spoiler:
Equipment Name: Tenshi Clan Advanced Concoction Bandoliers Type of Equipment: Accessories Rank: S-Rank How Many: 2 Appearance: These bandoliers rather than being the usual brown cloth and leather of the basic ones are either black or dark red in colour and are much thicker, having double layered slots as well as extensive fuinjutsu defenses for what they carry, the basic one lacking such a thing. Each little pouch has a seal written on it. They are in much the same style, one across the torso, one around the waist and the last pair around the biceps or thighs. These are given when the Tenshi Clan member reaches B-Rank
Special Ability: The special ability of these bandoliers is the protection that they invest upon what they carry. A-Rank and below chakra and physical techniques and B-Rank and below spiritual and natural techniques can't even touch what the bandoliers carry, creating little more than a scratch. These seals also protect against telekinetic abilities and other forms of long-ranged manipulation as the bandoliers are imprinted upon the user, only allowing them or who they pass the bandoliers onto to retrieve equipment. These seals can be undone with an S-Rank unsealing technique although each bandolier is separate. Weight: 2 Slots: This has various slots for different concoctions.
Mutagens - 20 slots, 10 on each limb. Secondary Weapon:- Spoiler:
Equipment Name: Scrying Lens Type of Equipment: Headwear Rank: B-Rank How Many: 1 Appearance: This appears like a large modified monocle that is attached to the Brewmaster's left or right eyes and has a multitude of lenses that can be clicked onto it. When using this through chakra based technology it can detect various materials put into its database and enable the wearer to find them with greater ease.
Special Ability: With this in use, the wearer is able to forage more than normal for a shinobi in order to find useful materials for concoctions. When in use this cannot find rare or unique items but what it does in return is allow the user to forage 2 times at D-C level, 3 times at B-A level and 4 times at S-Rank per topic and upgrades the rank of foraged materials by 1 as they find more materia than normal. What they find however is almost always in a state that it can be used for concoctions but cannot be sold no matter what. Weight: 1 Slots: N/A
*********************** ~~~~~~~~~~~~ | |
| | | Sponsored content
| Subject: Re: Tenshi NPCs | |
| |
| | | | Tenshi NPCs | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest None Most users ever online was 346 on 15th April 2021, 2:59 pm |
|