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| To Shine Alone [Awakening - Summer Osuna] | |
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: To Shine Alone [Awakening - Summer Osuna] 3rd July 2016, 1:23 pm | |
| The Black Dome. It truly was a foreboding place wasn't it? A solitary pink eye scanned up over the shadowy facade that sat before it, watching the reflection of itself as it stared into the endless depths. How had this place came about, Summer wondered, what had created a place of such monumental power, such monumental evil, or at least that is what it felt like. A place like this shouldn't exist. Summer knew deep down that this was wrong but she could feel something within it calling to her, she could feel a power howling at her, wanting her to come forwards, to prove herself to whatever watched over this world. It almost challenged her, it asked her if she thought she was strong enough to protect her friends, to prove herself worthy. Summer clenched her jaw and let her emotions subside for now, trying to fight when she was worked up wasn't going to work. She looked at her arms, the gauntlets there and then at the five swords that sat at her hips; three on the right, two on the left. Did she believe she was strong enough? She thought back over the things that had happened in her life, the many events that had given her the drive and the will that she had now. She remembered meeting Cherish, a drunk girl with a vision to prove something to her family. She was different but that was what made her special, sure she had flaws but who didn't? Summer loved her for what she was, not despite of those flaws, but because of them. They made her unique, they made her who she was. They had sparred that day and it had ended with Cherish almost taking Summer's first kiss. She hadn't thankfully and that memory still brought her giggles every time she remembered Cherish passing out on top of her. That hadn't been so bad. She'd had worse experiences in her life... The Chunin Exams were one of them. She remembered the rage she'd had in those exams. Another kill to her tally, blade cleaving through a body, knee punching through a sternum. The scent of blood and acid hit her nose, a phantom memory but it felt so real. She closed her eye and stared at the floor for a few moments. A talk with Ada, a boy who thought he was greater than all but couldn't do anything to prove it. Summer held nothing against him, she'd never seen him before or hence but he didn't seem like the nicest of people. Then her fight against Fang, a swordsman to the end, honourable, gracious. She was upset she'd had to end the fight so abruptly and roughly without a proper test of skill against one another but that was how it was and she understood that. They had met again after all but that was another memory, one that she didn't like going into. Then Jazz. She was a friend now but that first meeting, that first fight in the chunin exams. That hadn't went well in the slightest. Her shoulder still burned with the memory of her own friend's acid blood being used against her, her back filled with senbon. She remembered how worried Cherish and Omito had been. That brought her to Omito, her thoughts latching into him even as she reached up and put her hand against the dome. Was she starting to fall for him? Was she finally getting to the point where her emotions were letting her see love, to end up feeling romantically attached to someone? He was wonderful though, he was always calm, he had always been there for them, even when he was wounded that didn't seem to matter to him. He was the perfect member to compliment their team and he was highly skilled in what he done. Chewing on her lip for a moment she gave a quiet laugh, knowing that her strange feelings, that her worry and anxiety would be spread through her pack link to Cherish and Omito. She wondered how they were feeling and she attuned to them for a moment, letting her own feelings of ease spread to help keep them calm. That left her with Reiver, King and Polaris. People she was close to but distant in a sense. They weren't family like Omito and Cherish but they meant the world to her as well and one of them was gone. Killed by an Arikiko Yaju. She would bring about his death if she had to, there was no doubting that. The pulse of her wanting to bring death resonated with the Dome and she found that she could step through. Before her at a massive temple, doors yawning open, darkness beckoning her. She lost her pack link but she knew that would happen, instinctively knew it. She was doing this alone... And it was time to meet the beast that howled for her... The swordswoman stepped forwards and entered the darkness. - Word Counts:
Quartered Awakening Count
1 Trial = 3000/4 = 750 Words
Words Written = 830
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 5th July 2016, 2:07 pm | |
| As she entered the darkness, in the distance a beacon of light could be seen and if she were drawn to it she would see a statue in her image albeit older with an earring with a scythe ornament hanging from it on the scarred side of her face. She was wearing a flak jacket just like Summer albeit one customized with multiple sections for sheathes each of them being filled with swords. Her face had her forehead protector tilted down and was pressed into a firm line as even the statue was deadly serious, as if it knew why Summer was arriving and what had happened prior. If she got closer it would come to life the stone fading away and it would look exactly like her and the lone eye on the unblemished side of her body would blink once before nodding to Summer. It wouldn't say anything but it would slide into the seal of confrontation with it's bracer clad hand, no doubt waiting for Summer to do the same, even though it knew that like the original typically they didn't respect the shinobi way instead preferring to launch surprise attacks. But this time maybe just maybe Summer would have proper etiquette and make the seal out of respect for the challenge before both of them would attack at the same time. Once Summer did though the former statue would mouth words, on 3, so as to let her know when the fight was to begin. *********************** - Past is Past:
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 5th July 2016, 2:20 pm | |
| The light before her drew her onwards, her single pink eye staring at it until she was close enough to realise what it was. It was herself, a statue of who she was, clad in what she would likely be wearing in the future. Was this what she was to become? She scanned her eyes down over herself before she smiled and stepped forwards still. She wasn't surprised when the statue came to life, her surprise was being replaced with focus, with determination. She could recognise that same force of personality within her other self. Upon the statue stepping up and performing the seal of confrontation, Summer looked down over them before nodding. She was beautiful, even with the scars. Summer wasn't cocky but she wasn't down on herself and she knew that if the worst came to the worst, she would be able to end this other version of herself.
Taking a deep breath she followed the other's lead and stepped slightly closer, leaving them within fifteen feet of one another, one foot outside of one another's batto-ranges. She slammed her fists together and then gave the other version of herself a bow before rising up and performing the seal of confrontation. She read the lips and then performed the countdown alongside the other. She didn't say a word, she didn't break the silence that seemed so sacred around them, she simply let herself relax and let herself focus on the opponent before her. Her hands didn't twitch towards her swords, she wasn't going to use them until she had to. Hopefully her other self would recognise the need for a closer range bout before they moved onto swords. This was going to be the first serious fight she had done... Truly alone. *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 18th July 2016, 6:59 pm | |
| The former statue nodded and gave herself a small smile, as if she thought that this would be an enjoyable experience. She stood still for a fraction of a second as she dropped the Seal of Confrontation. This meager amount of time would seem as if it stretched on for eternity in this place of still silence. Then, out of nowhere, she exploded into movement. The copy of Summer launched from the platform she had been standing on at C-Rank speeds, doing a small spin and whipping her foot out in order to aim a kick at the other's face. Summer would probably recognize this attack, as it was one of her own. On the surface, it was a simple Heel Kick, but it was also backed by her Shattering Defense as well as her Dancing Impact Kata. Once the kick landed, the other would need a goo amount of strength in order to withstand it. The strength requirement would be increased even more, because whether Summer was struck by the kick or blocked it, her copy would push off with a tremendous amount of force, sending her backwards six feet. The copy would land gingerly on her toes six feet away after delivering the kick. She would then drop into her Lupine Fist stance before Pressing forward once again at C-Rank Speeds, getting up close and personal with herself. She slipped her leg in between her counterpart's own before bringing her fist up with A-Rank speed, aiming to slam it straight into her younger self's stomach with a powerful Strike. She needed to see if she was worthy of this. The power one gained when awakening was no joke, if her younger counterpart could take this assault, then she could honestly say she was prepared enough for this. But she had to know for sure. - Spoiler:
Movement Speed = C-Rank Geka Style - Heel Strike = C-Rank Speed, C-Rank Physical Shattering Damage, D-Rank damage if Strength requirements to Defend are not met. Geka Style - Dancing Impact Kata = Strength requirement to defend boosted, Reaper Summer launches backwards 6ft. Lupine Fist = 10ft Knockback Distance Press = Moved into close range with C-Rank speeds, all Physical Strikes have their strength boosted by one rank. Strike = Aimed at Summer's stomach, with B-Rank Speed, thus giving the blow A-Rank Strength and Defense Piercing, due to Press. B-Rank Reaction required to dodge.
Name: Geka Style - Heel Strike Classification: Taijutsu Rank: C-Rank Class: Offensive Range: Close
Description: A variant upon the Heel Kick, rather than striking with the knee of the opponent the user jumps upwards with the same sort of force before lashing out with their heel towards the opponent's face. Due to the sudden movement of the kick, the damage done is actually dependent upon the user's Shattering Defense, dealing physical shattering damage to the point of impact equal to the tier. The speed is dependent on the user's true speed rather than their draw speed. If an opponent is struck however unless they possess strength tiers equal to the user's Shattering Defense, they are knocked to the ground taking an extra rank of damage one below the Defense.
Name: Geka Style - Dancing Impact Kata Classification: Taijutsu Rank: C-Rank Class: Offensive/Defensive Range: Close
Description: Requires Heel Strike. When the user lashes out with their Heel Strike, they are able to add a secondary effect to it. Once the kick lands on an opponent the user is able to push off of the victim's body, causing the strength tiers required to resist knock-down to go up by a rank. The user in the meantime is able to push themselves any distance they wish with the kick a number of feet depending upon their speed, 3 feet per rank of speed starting at D.
Name: Geka Style: Shattering Defense Level 2 Classification: Taijutsu Rank: C rank Class: Defensive/Offensive Range: Self
Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage C-rank and below, however when moving it sacrifices its nullification to deal C-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C
Name: Lupine Fist Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Short
Description: If the Titanic Fist is similar to the modern boxer, Lupine Fist is similar to the classic boxer being more free flowing and a lot more brutal with Summer's hands rather than being held in fists are held loosely curved but held as if she was to slap someone's face. Her muscles are less tense and freer in this form which is less focused on overwhelming power like Titanic Fist and rather unpredictable strikes which catch an opponent off guard and batter their defenses with repeated barrages. Lupine Fist is unable to be predicted by anything short of Muscle Tension as only All Taijutsu users are able to see the skill behind this versatile fighting style. When opponents are hit by Lupine Fist if it is met by a defense it becomes propelled backward while cracking slightly from the force of the strike. This all depends on her strength tiers with her repeatedly punching structures multiple times to crack and eventually shatter them, it takes the number of strikes within a combination jutsu to bring down a defense when using lower strength tiers than the defensive structures rank. For Example 6 D-rank strength punches of the Lupine Fist will shatter a C-rank defensive structure. Her stance in this Style is South-Paw. The Knock back increases with her rank starting at 5 feet and increasing by 5 with each rank up starting at genin. Current Knock Back = 10 feet.
Name: Press Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Contact-Short
Description: With a Press, the user pushes forwards, situating their own leg between the target's own, using the user's speed tiers, pushing up against their guard and getting into their space to try and upset their balance and their own guard. Through this when pushing forwards, the user empowers their own strikes against the victim due to the closer proximity allowing them to strike with much more force. When first using Press to get into the victim's guard, from 3-5 ft, this empowers the strength of the punch by a rank however when utilized at contact ranges, 2 ft or under, due to having already utilized Press, this empowers the speed of the strikes by pushing into them as well as causing this to count as a rank higher for Vanguard Fist's passive effect.
Name: Strike Classification: Taijutsu Rank: B-Rank Class: Offensive Range: Short
Description: A rather basic attack that is usually delivered with punishing force to stun and hinder opponents. This attack is a variant of an uppercut involving a low curving swing towards the lower body, generally around the kidneys, stomach and spine. This attack due to coming in at a blindspot requires reaction tiers equal to the speed in order to notice and inflicts piercing damage equal in rank to the speed/strength utilised with it. If used at contact ranges, 2 ft or under, such as after a Press or other gap-closing technique is utilised it is capable of striking more vital locations, causing the victim's body to seize up in pain unless they possess Barrier tiers equal to the damage dealt or endurance tiers one rank above, if they do not then they are stunned for a single post due to the intense pain.
Name: Geka Style: Quick Draw Classification: Taijutsu Rank: B-rank Class: Offensive/Defensive Range: Self
Description: The Geka Style version of speed tiers extends up to the arms, which is gained through constant practice until the art of drawing and slicing become muscle memory a skilled user not even needing to think before slicing targets. As a result opponents with telepathy/brain wave sensory are unable to read the user's mind to predict incoming slashes moving at B-rank speed. This technique is better used however with no feet movement, as the solid base allows a faster draw with the user's stance anchoring them in place resulting in all the user's Kenjutsu techniques requiring reaction tiers equal to the speed of the slashes to detect.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 18th July 2016, 7:38 pm | |
| A breath left Summer as she thought over what she had been through in her life. All of the pain she had endured and what she would still have to do in order to keep her friends safe, to bring about peace for the ASN. She would become Kage, she knew that much and she knew that her friends would back her up, along with the new ones she would make. All she had to do to firmly put herself on that path would be to kill herself. She knew what this figure was; they were a manifestation of Summer's doubts, of the things she would have to overcome. It was a figure of power, of the power she could have. She wasn't going to lose to it. She narrowed her eye and then slid her foot back into her Vanguard Fist stance as the Reaper leaped at her. Summer shifted her body and lashed out with a punch at Bullet Release speeds, the strike would drive into the other Summer's chest and would disrupt the attack that she attempted, making her stumble if she didn't forcibly stop herself in order to avoid the strike. It wouldn't deal any damage on its own, only the C-Rank piercing damage that came from her innate defensive abilities. This was accomplished with her left hand and would require a C-Rank balancing technique to prevent from stumbling. Summer then pushed off of her back foot, the other Summer had tried to get too close, perhaps within 2 feet and Summer leaped, throwing her body forwards, her right hand arcing upwards in a massive uppercut to drive her fist into the Reaper's chin at B-Rank speeds to try and prevent her from retaliating. - Spoiler:
Movement came in at C-Rank = C-Rank Skirmish to negate, taijutsu past that point disabled due to comboing.
Skirmish deals D-Rank Pain, C-Rank Piercing Damage. C-Rank balancing tech required to avoid follow up techniques.
Reaper!Summer left 2 feet away = Leap Dealing Double Damage.
Uppercut = B-Rank damage base + B-Rank defense piercing due to speed of strike = A-Rank damage base + B-Rank Piercing, requires B-Rank strength to root in place, if rooted in place deals S-Rank damage + B-Rank piercing damage instead.
B-Rank balancing tech to avoid follow up techniques.
Name: Vanguard Fist (Signature) Classification: Fighting Style Rank: C-Rank Class: Offensive/Supplementary Range: Short
Description: A combination of the Lupine Fist style and the Intercepting Fist style, the Vanguard Fist is a dangerous breach head style. This style is designed to push forwards constantly, never giving the opponent the chance to gain ground, keeping their defenses suppressed and shoving them back. This is achieved through the use of Intercepting Fist's Intercepting Radius to analyse the opponent's guard and Lupine Fist's constant, withering attacks in order to target the weaknesses and open spaces before pressing the advantage, breaking through in order to keep the opponent at bay, interrupting their attacks and breaking their focus. When this style is in use, the user assumes a very loose stance, swaying slightly, hands held out in front of them and only loosely closed as though going to slap the foe rather than punch. Due to the constantly forward, pushing nature, any techniques utilising this style unbalance the opponent, requiring them to have a balancing technique of equal rank to the technique they were struck with or become unbalanced, the next attacks having additional effects against them or dealing additional damage due to their inability to properly guard themselves.
Name: Leap Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Mid
Description: King jumps either forward or back to put additional force onto a strike or to put distance between him and an opponent to likewise deliver additional force to opponents moving towards him. This all relies on distance with the damage multiplier for his strike increasing relative to the distance between him and his opponent. When he leaps forward if the opponent is within 3 feet of him as he throws the punch they sustain normal damage, if they are in between 1-2 feet they sustain double the damage while if they are in within a foot they sustain triple damage from the strike. Likewise when he jumps back opponents moving towards him to bridge that gap likewise suffer the same predicament with the follow up strike. Leap's distance and speed increases with the user's tiers, each speed tier allows him to dodge strikes with a leap back equal to the speed he is moving while each strength tier increases the distance of the leap by five feet starting at 5 at D-rank strength.
Name: Skirmish Classification: Taijutsu Rank: B-Rank Class: Offensive Range: Short
Description: This technique is utilised as an offensive technique that interrupts movements when in close combat, be it kenjutsu, taijutsu or even ninjutsu if it requires hand-seals or intense focus. When utilised the user simply throws their hand out, almost like a jab but with more flat force applied to it, impacting with the opponent's torso, providing a jarring impact however it doesn't deal damage, only pain equal to one rank below the strength/speed of the strike. However the power of this technique is that it forces the victim to rock back on their heels, upsetting techniques and breaking them if they are physical unless they are two ranks faster than the strike or higher (One rank higher results in the user of Skirmish taking only half damage, equal rank or lower causing no damage.) Other techniques, ones specifically requiring movement such as ninjutsu for hand seals, are interrupted unless the victim possesses a concentration technique equal in rank to the user's strength/speed.
Name: Uppercut Classification: Taijutsu Rank: B-rank Class: Offensive Range: Short
Description: A powerful strike usually used as a finisher and aimed at the chin or stomach and upon connecting is powerful enough to launch the opponent in the air with the blow, however if they root themselves in place with strength tiers equal to the strength of this attack they stay in the same place albeit taking double the damage they would of normally took if they went with the flow of the strike. This technique likewise can be used to launch attacks into the air away from King through the use of styles with King being able to launch things equal and below the strength he throws the uppercut equal to the strength he throws the strike. Similar to cross this can extend past physical to chakra or mental depending on the style used in sync with it.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 1st August 2016, 5:34 pm | |
| Speed and grand reaction. She couldn't expect anything less from herself. Rather than taking the first hit, however Reaper Summer tilted to the side at Bullet Release speeds, allowing her to brush past the attack, sustaining none of the initial damage and only half of the piercing damage. She touched the ground lightly before turning towards herself. She slammed her right foot down to stabilize herself and slid her left foot back in order to create a good center of balance. She then shot her arm out at A-Rank speed in order to intercept the other's Uppercut. She followed the attack's trajectory, angling it of to the left side of her face. As she had moved the blow safely away from her, she was open to attack her younger self. She drew her right arm back, her left hand gripping her counterpart's arm like a vice, she brought her fist forward at S-Rank speed in order to slam it into the other's stomach. If her blow landed, it would surely be crippling for the other to deal with. - Spoiler:
Roll = Tilted away from the attack at C-Rank speeds, reducing the damage by a half. Stomp = Used C-Rank Defense Tiers in place of C-Rank Strength for any further knockback attempts. Vanguard Angling = Attack angled away from Reaper!Summer due to A-Rank speed. Next attack made by Reaper!Summer is weakened by one rank, though Balancing Tech rank required is increased by one rank. Strike = A-Rank Physical Damage due to S-Rank speed and A-Rank Physical Piercing Damage due to Defense tiers. Aimed at Regular!Summer's stomach.
Total Damage Taken = 3D
Name: Roll Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Short
Description: Roll is a quick move a tilt of his upper body at high speeds to brush a strike coming forward or backward around his body creating a subtle deflection effect which diverts the power of the strike while simultaneously forcing the victim to continue to move with it. It is used to divert a strike coming at C-rank speeds with at most C-rank strength to the left or right side of her body depending on how she tilted while sustaining half the damage while the opponent has no loss in momentum from the brushing impact. When used in combination with Peek-a-boo she sustains no damage. Roll depends on her reaction and defense tiers with her reaction determining the speed at which a strike can be deflected while her defense determines the strength of the strike which can brushed past.
Name: Stomp Classification: Taijutsu Rank: C-Rank Class: Supplementary/Defensive Range: Self
Description: A defensive add-on designed to give the user increased stability when facing off against knock-back. When this is utilized the user stomps down, pushing against the knockback to displace the force of it, rather than using strength they utilize their defense tiers to mitigate the knockback. When this is used the user may substitute their defense tiers in place of strength tiers for knockback reduction as well as being able to mitigate the damage due to the natural abilities of defense tiers, making this potentially incredibly useful.
Name: Vanguard Angling Classification: Taijutsu Rank: C-Rank Class: Defensive Range: Short
Description: This technique is exclusive to the Vanguard Fist in that it uses the loose flowing nature of Intercepting Fist to redirect an attack before it can actually land, causing the momentum to go through however the angling can be done in one or two ways, either above or below. If the attack is angled up then the balancing technique required not to fall is one below the rank of the attack however the next offensive strike of the user's is increased one rank in strength due to the off putting position of the victim. If the attack is angled down then the user's follow-up attack is reduced by one rank in damage however the balancing technique required not to fall over is one rank above the attack that the victim used. The attacks able to be angled this way are dependent on the user's speed, being equal to it, however reaction tiers equal to the user's speed allows one rank above and time slowing allows one rank above, the combination of the two allowing up to two ranks above to be angled.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 1st August 2016, 6:29 pm | |
| Now all of that would have been just fine if Reaper!Summer hadn't forgotten about something. Vanguard Fist had a special effect, taken from the knockback of Lupine Fist and the redirection of Intercepting Fist. Every strike used while in Vanguard Fist would put people off balance. Strength or defense mattered not when a strike in the right way or place would knock you over. So what would happen is that Reaper!Summer attempted to roll the Skirmish but they would still take the pain and then get knocked off balance, stumbling as they attempted to move, negating their further strikes. This meant that the Uppercut slammed into their stomach as they would be unable to dodge it. This would launch them into the air as their strength wasn't enough to root them in place and would likely leave a rather nasty wound due to the piercing damage. Summer wasn't done there however, unless this Summer wanted to draw blades to use a midair movement technique and start the second phase, she wouldn't be able to do anything about the Raid that swung in. Summer stepped in and threw both fists forwards aiming for Reaper!Summer's solar plexus. The A-Rank speed strike would be brutal, dealing an SS-Rank of physical damage and an SS-Rank of piercing damage due to the doubled strike. Due to being in the air they'd end up getting knocked back fifty feet to roll along the ground. Summer brought her hands back afterwards, smirking, taking a deep breath through her nose. It felt good being able to let loose like this. - Spoiler:
Vanguard Fist causes strikes to require balancing techniques. This is not knockback, strength does not negate.
Reaper!Summer unbalanced and is 'staggered' due to Skirmish. Uppercut lands due to this, knocks Reaper!Summer into the air and takes damage as described above.
Raid used with S-Rank speed, comes out at A-Rank speeds. 2 S-Ranks of physical damage due to the speed = 1 SS, 2 S-Ranks of piercing damage due to speed with Shattering Defense = 1 SS of Piercing damage as well.
S-Rank speed used = 25 feet knockback, Reaper!Summer is in midair means knockback doubled = 50 Feet.
Name: Geka Style: Quickest Draw Classification: Taijutsu Rank: S-rank Class: Supplementary Range: Self
Description: The Geka Style version of speed tiers extends up to the arms, which is gained through constant practice until the art of drawing and slicing become muscle memory a skilled user not even needing to think before slicing targets. As a result opponents with telepathy/brain wave sensory are unable to read the user's mind to predict incoming slashes moving at S-rank speed. This technique is better used however with no feet movement, as the solid base allows a faster draw with the user's stance anchoring them in place resulting in all the user's Kenjutsu techniques requiring reaction tiers equal to the speed of the slashes to detect.
Name: Raid Classification: Taijutsu Rank: A-Rank Class: Offensive Range: Short
Description: The Raid is the next step up from a Skirmish, where a Skirmish is used to mitigate damage and prevent attacks from striking the user, a Raid is used to deliver the damage, sometimes utilised as a killing blow if a particularly successful combo lands. This technique involves the user throwing out both fists either side by side or one above the other into the victim's torso, knocking them back and delivering substantial damage, equal to double what a normal strike would deal due to the double hit. This technique however comes out at one rank slower than usual but counts the user's strength as one rank higher due to the massive force being put into this strike. When used, the victim requires strength equal to the user's speed/strength to avoid knockback, taking another singular count of damage again instead. If the knockback is successful then the target is knocked back 5 feet at D-Rank strength and 5 feet every rank above that. However, if the victim is off-balance then this technique drives them into the ground, causing them to take another count of damage and if they are knocked into the air, the knockback is doubled instead.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
| |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 2nd August 2016, 2:41 pm | |
| The Reaper cursed as she was knocked off balance. This broke the silence, but as her voice faded every other sound came into much clearer focus. She could hear her own breath as well as the breath of her opponent, even the movement of the other's fist through the air as it came directly for her face. She heard the blow connect as well as her own gasp. She thought she could feel her organs caving under the force of the blow. There was a rather large gash wound where the fist had landed, blood leaking from it freely. The two fists coming at her almost moved in slow motion. She knew her other half was ready, at least partly. She had made mistakes in her own attacks, so that may have made it easier, but she possessed a great amount of strength. When the blow connected she coughed up a massive amount of blood as shattered bones pierced her lungs and heart. She died nearly instantaneously, a smirk upon her lips. *********************** ~~~~~~~~~~~~ | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: To Shine Alone [Awakening - Summer Osuna] 2nd August 2016, 2:50 pm | |
| Her blow had struck? She had hoped but she had never actually expected it to land like it had. She barely registered the blood fountaining around her hands, spilling onto the floor as the body was tossed away at a ridiculous speed, driving into the floor and rolling a few times. She dropped her hands down to her sides, drips falling from her fingers to the floor, a gentle patter to break the new silence that had formed. Summer bowed her head and put her fists together before pulling out a rag and wiping the blood from her hands. Her eye hazed over and she stumbled, moving away from the blood and dropping to her hands and knees on the ground. Her fingers dug into the stone, rending through the hard material and her body shuddered, a deep groan leaving her. Summer gave a cough and fell onto her side, watching as the body turned to ash and fluttered away. Darkness took her and it was calming.
She woke later, although she wasn't sure how she knew that and she got up. Blue lanterns flicked on around the room and bathed her in light. Her body seemed different, her chakra seemed different, something had changed. It would appear that in killing the construct she had been found worthy. She snapped her head around and something shifted in her ear. Questing fingers found the earring in the shape of a scythe hanging there and she could feel the resonance that burgeoned within it, the energy that it spread through her. It was crackling, almost numbing in the way it moved. Lightning. She nodded and left the building, appearing outside with a blink of darkness, outside of the dome even, looking up with the sun setting behind her and that's when she noticed the last, odd thing... Her shadow had changed. No more was it black, it was a soft blue and had a crystalline facet to it, like a gem, like diamond for that matter. Summer nodded and then turned for home...
[Awakening Complete - Reaper Status Achieved] *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| Subject: Re: To Shine Alone [Awakening - Summer Osuna] | |
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