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| Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] | |
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| Subject: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 1st October 2015, 7:53 pm | |
| - The Stadium:
Due to the events of the previous matches the ground was dry, with cracks but otherwise the scenery was the same as earlier and the crowd would cheer for the various competitors who had made it to this stage in the exams. This was the final match of the Chunin Examinations being hosted by Kohaigakure and the first one after the Dobutsu War, the stadium was packed the crowds were cheering and this proctor wanted to crawl into his bed with his hunter nin fuck buddy and have tons of sex before passing out into blissful sleep. But no he was stuck here, hosting the exams sure he had enjoyed some of the fights but this final better be amazing otherwise he'd be pretty annoyed. The crowd would become quiet as the Himeikage stood up to speak. "All of the competitors have shown their skill, and now it is down to just two the best out of this years crop of genin both Rookies this is their first ever chunin exams and yet they made it to the finals. Our future is bright don't you think?" She said prompting cheers from the crowd before they once again quieted down when she started speaking again. "From Team 10 lead by ex-council member & the leader of the Bachiatari Reiver Ogura. Summer has shown massive potential despite born from Civilians and was promoted early from the academy due to the war a testament to her dedication towards the shinobi arts. Since the start of these exams each of her conflicts have been ended in one blow. Summer "Death Touch" Osuna." the Kage bestowing an moniker on the young genin while those who had bet on her would cheer though oddly enough the loudest cheers came from a couple both of which who look very similar to, oh wait they were Summer's parents makes sense. "From Team 7 lead by the now diseased Roxas Kukinorite. Jazz is the heir apparent to the Kukinorite Clan and is less than a year old currently the youngest registered shinobi in history. Throughout her matches she has demonstrated her superiority over her opponents in fact during these finals she has further restricted herself to defeating each of her opponents with one hand. Jazz D. "Peerless Prodigy" Kukinorite. she said cheers echoing from the stands the loudest section coming from the Kukinorite clan booth which seemed like the entire clan had come out to spectate the heir's participating. "Perhaps it was ordained by Susanoo as these two genin are the students of the council members who fought one of which Reiver killing Roxas and handing his head to the Shogunate to secure the cease-fire treaty. However since Reiver has escaped justice, perhaps this will be a bout to settle a score? Who knows, but it should be interesting, oh and if you don't like your new titles use your actions in this match to change it." she ended with the cheers beginning a new as she took her seat while the proctor would sigh and the obvious pandering to build hype. "Alright, you both know that was just for theatrics, if you two try killing each other over some death match between your sensei I'm breaking it up and disqualifying the both of you. Settle your grudges if there are any outside of the exams like actual shinobi." The proctor said loud enough that only they would be able to hear him before clapping his hands once they were both ready and backing up. HAJIME! He said signaling the match to begin while body flickering away. - Spoiler:
In your post Place a link to your Bank. Everyone's first post is an entry post you may begin fighting on the second post. The stadium has a Diameter of 500ft. Meaning it's radius is 250ft, likewise the geography is just like the picture however the floor in a 50ft radius is bumpy and slightly damp due to the events of Match 2 & 3. Weather is Clear Skies, Time is Night - Evening.
Reserves from Last Matches. Jazz 55 (+0, -3, +1) = 53 Match 4 = +6
Current Fatigue = 55 Chakra = 4 D, 8 C & 4 B Nen = 7 C, 3 B & 2 A Blood = 1 S
Summer Osuna 45 (-3, -10) = 45 Match 5 = +9
10 Min Recess (10 Posts) = +6
Current Fatigue = 47 Chakra = 4 D, 2 C & 2 B (Counting Reactivations of Diamond Armor during Drizzle, Kyougan Stg 3 Active for three P.T) Blood = 1 S (C-rank Physical Dmg to Shoulder through Diamond Armor = 3 D-ranks of Bleed Damage if injury is not treated or a technique is not used to stem/halt/mitigate blood loss from shoulder.)
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 3rd October 2015, 2:21 am | |
| Her hands weren't shaking anymore. No blood covered them, no blood covered her apart from her shoulder. However she had torn the hem of her dress off in a long strip and wrapped it around her shoulder tightly before turning it to diamond with Glimmer, her armour over the top locking with it and preventing any blood from seeping out. She rolled her shoulder and got a grimace of pain from it but the pain vanished quickly, pushed into her normal Nagamaki for later use. Still she stared at her hands, knowing that she'd have to go and fight soon, another fight, against the person that had defeated her entire team. "Can I actually win this..." She wondered aloud, checking each of her weapons were secure and loosened for easy drawing before getting to her feet and walking into the arena. The noise was the first thing to strike her, it was almost overwhelming. Her eye, singular, the other covered by her hair this time, brushed carefully to obscure the Kyougan entirely from sight, although her eye was closed anyway. She noted the few people she knew of as well as her parents, making sure to give them a reassuring smile. She wasn't going to lose, or at the very least she was going to give her absolute all in this fight. She drew Glimmer and held the sword above her head, letting it catch the light for a moment, shining brightly, a beam of purity before she dropped it down, holding it by her side, the tip scoring the ground and leaving a glittering trail of Diamond behind her as she walked up to her opponent, giving the young girl a bow. "Hey little one. Let's have a good fight, okay?" She said with a smile beneath her diamond helmet, drawing her Crystal Nagamaki with her left hand and pointing it at the ground as well, letting the weapons shine with the light of the arena. At this range Jazz was already within Summer's sensory radius but as a show of good faith Summer hopped back until she was just at the very, very edge of it, only close enough to cut with the very tip of her blades. She then set herself and reached up, placing the tip of each sword against their sheaths. As soon as the go signal was given she then slammed each sword in with her B-Rank draw speed, invisible pockets of displaced air suddenly erupting around Jazz to attempt to pull her towards Summer and deeper into her Batto range. Of course if Jazz locked herself in place she'd end up ripped apart internally by the twinned C-Rank internal damage dealt to her. If she was pulled forwards, Summer's hands would have changed over, both onto Glimmer before she swung upwards, light glinting off the edge and angled towards Jazz's eyes before the hilt would try and hit her in the crotch to send her soaring backwards, of course such a blow would be counted as accidental with her aiming. - Spoiler:
Diamond Armour still active from last match.
Name: Bewitchment - Grave Warden's Edge Classification: Kinjutsu Rank: C-Rank (D-Rank chakra, D-Rank damage to activate) Class: Supplementary/Offensive Range: Self
Description: Upon the user taking damage or indeed dealing damage to themselves, they can focus the pain, the rage into their weapon, causing it to suddenly erupt into a horrifically dark red and black aura that writhes and reels around the weapon, charging it with pure malice and hate. This of course gives the weapon a very weak terror effect (D-Rank) perhaps making people shiver just looking at the weapon. However the actual effect of this is that it makes the weapon deal extra spiritual damage equal rank to the amount of damage that they have taken over the course of the topic, starting from the point of activating Grave Warden's Edge. This can be sustained by a D-Rank blood price every three posts the user does not take damage (Damage substitutes blood cost).
Damage from last wound triggered on normal Nagamaki, now able to be seen through spiritual sensory. (C-Rank spiritual)
Name: Geka Style - Batto Distance Classification: Kenjutsu Rank: D-Rank Class: Offensive/Supplementary Range: Short-Mid
Description: The most important part of Geka Seido is the draw distance, which is based upon height, the taller one is the bigger the radius they are able to cover as their Batto Distance. This is likewise amplified by the use of a Nagamaki the two going hand in hand to create the optimal distance in which a Geka Style Samurai is able to unsheathe and simultaneously cut an opponent either incoming or attempting to flee. The draw speed of Geka Seido is perhaps among the, if not the, fastest among Kenjutsu and as a result it is often used to punish victims which get within range. Height of Samurai - Nagamaki Length (Blade/Hilt) - Batto Distance 3 Feet & Below (1 Foot Arm Length) - 2/2.5 Feet - ~8 Feet 4 Feet (1.5 Feet Arm Length) - 2/2.5 Feet - 10 Feet 5 Feet (2 Feet Arm Length) - 3/3.5 Feet - ~ 14 Feet 6 Feet (2.5 Feet Arm Length) - 3/3.5 Feet - 15 Feet 7 Feet (3 Feet Arm Length) - 4/4.5 Feet - ~ 19 Feet 8 Feet (3.5 Feet Arm Length) - 4/4.5 Feet - 20 Feet
Name: Distracting Blade (Signature) Classification: Kenjutsu Rank: D-Rank Class: Defensive/supplementary Range: Up to double batto range
Description: With this Summer uses the side of the blade to reflect light into an opponent's eyes, causing it to be difficult for them to notice attacks or react to attacks coming towards them. How useful this technique is actually depends on the weapon. If Summer is using Glimmer then the diamonds on the side are particularly good at reflecting light meaning that opponents require 1-rank higher reaction tiers than normal to see an attack coming and if use to distract an opponent, allied attacks against them will require reaction tiers equal to the speed to notice. If used with a different weapon, only the former ability will apply. (Also used in post)
Name: Geka Style - Martial Sheathing Classification: Kenjutsu Rank: C-Rank Class: Supplementary/Offensive Range: Batto Range
Description: Requires at least C-Rank draw speed. When one relies so highly on their ability to strike, sheath and then strike again, over and over again, it becomes quite bothersome when half of what one does is simply a wasted movement to push one's sword into its sheath. With this technique the user instead pulls their blade in with such speed and force that it actually creates a pocket of displaced wind that collapses into itself that pulls far off opponents closer to the user. This pulls opponents up to three feet per tier of draw speed, starting at D-Rank. If the victim has strength tiers equal to the user's draw speed, they are not pulled in instead they take internal physical ripping damage equal to one below the user's draw speed.
Two counts of that from two different swords^
Name: Geka Style - Hilt Blow Classification: Kenjutsu Rank: B-Rank Class: Offensive Range: Short
Description: Req. Sheathed Weapon. Often the Geka style samurai will not be allowed to fully unsheathe their blade when dealing with high speed opponents, as a result this technique was created as a counter to those who attempt to blitz the user by getting within super close range. The Geka style Samurai partially draws their Nagamaki using the long hilt to bludgeon their target like a stab, targeting their stomach or crotch. The result is; in the case of targeting the stomach the victim is forced to exhale causing their immediate post (total) after the attack hits to be a forced inhalation of air unless they possess B-rank Endurance Tiers or do not require air to breathe. In the case of targeting the crotch this technique inflicts intense pain on a victim dealing double damage if male and causing those without either Pain Immunity, Pain Resistance (If Female), B-rank Defense tiers or A-rank Endurance tiers to scream in agony while plummeting to the ground as their legs give out due to the pain in their immediate post (total) after the attack hits. (Aimed at Crotch due to flight from MS)
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 3rd October 2015, 4:31 am | |
| Jazz was coated in blood from the last match having not bothered to wash it off, it was Omito's blood she would walk in with a finger in her mouth savoring the taste a bit and all the while looking like some demented kid with a lollipop. Well if said lollipop was her blood coated finger, she wondered what his blood type was as she put both of her hands behind her head resting on her neck as she decided to step into the arena. The crowd was cheering but she didn't care about the crowd no her eyes had searched out for where she knew Lynx would be sitting her face wide and innocent until she saw the nod from her clan head causing her to smile happily. She saw her opponent and the smile would get even wider as she closed her eyes flashing all teeth and continued walking until stopping at the predetermined place. Despite her closed eyes she was very much aware, no she did this to sort of make a point which is why the first words she spoke upon stopping were these. "Ara ara, Nee-san don't worry I'll use both of my hands for you but just to make it fair I won't use my eyes that should be a good enough handicap right?" Jazz said in response to Summer's comment, but before she could continue her talk the match had begin and her opponent had jumped back and she felt a pull on her body so she went with it while lifting both of her legs. That coupled with her hands being on her neck would look as if she was on a swing Wee! She's exclaim in excitement as she was pulled closer to her opponent outwardly making a game of this while inwardly she was increasing her processing speed so everything slowed down so she could analyze exactly what her opponent was attempting to accomplish. Thanks to her eyes being closed she never did see the flash of light Jazz's doppelganger would come out of her body through her feet who would attempt to catch the hilt before it impacted it's body moving both of it's hands at B-rank speed backed with B-rank strength but if it failed it receive the blow instead of the original who's legs would be planted in the doppelganger's back. The moment the blow hit the two of them would rocket backward the doppelganger screaming in agony as her crotch was hit while Jazz would then kick off her doppelgangers back to propel herself farther away. If it didn't hit Jazz would still kick off her doppelganger's back to propel herself away from Summer. During the moment of the attack Jazz had not been idle no, Gama would be revealed to those in the stand for the first time while Hebi & Nume would also make an appearance except this time not hidden under the cover of smoke. The first. Toad, appearing in front of the doppelganger while facing it's creator it's back towards her opponent, which was in front of Jazz upon being unsealed Jazz was cautious the reasoning was simple if Summer's attack was was in fact fast enough to outspeed her unsealing which considering it was Geka Seido which she new by virtue of studying her fight during the prelims then Toad would be unsealed during the rocketing back effect from the doppelganger being hit by Summer's attack. Nume & Hebi would be opposite each other about 10ft apart but each just 5ft away from Summer in conjunction with Gama the three would make an equilateral triangle with Summer being the center Hebi on the right while Nume was on the left. Nume would be standing upright while Hebi was off the ground just like Gama was when it emerged from Jazz's Digitized Storage. Now that the scenery has been perfectly captured we'll revisit the action of Jazz using the moment Summer grabbed her swords for a swing. Jazz's right calf muscle would be clenched and her left foot would twitch both at B-rank speed, this would cause two things, Slug would emit a shockwave from her Piston Discharger which would serve to make Summer stumble and Hebi would launch out it's tongue which would shoot forward at S-rank speeds aimed at boring a hole straight through Summer's right shoulder. Of course the aim was off if Summer didn't manage to dodge it, it wouldn't go straight through the middle but was aimed to be more like cut to the side, a superficial flesh wound that would make her bleed, but that was the point she wasn't aiming to cripple her opponent. But was done essentially to discourage her from not only using that arm but attempting a follow up to pursue Jazz seeing as it had been shot out during the moment when Glimmer was being swung at Jazz. Meanwhile back with Jazz it was while she was being propelled away that her Shadow would manifest, Jazz having angled the kick so that she would end up in a back flip landing in a crouch while sliding back a couple of feet her hands still behind her head on her neck. The doppelganger would land in between where Jazz landed essentially putting Jazz about 30ft away from Summer her doppelganger ten feet away from her and ten feet away from Gama rolling on the floor in agony. Her smile would vanish her face becoming completely stoic as her shadow manifested and those who had a weak presence of mind would see the arena warp to become a wasteland of death with each of the Hydra heads mimicked her expression. Deadly silent and devoid of grins simply staring ahead at Summer while Snake regardless if it's strike was successful or not would have it's tongue retract back at A-rank speeds back into it's mouth as it landed on the ground essentially on his stomach while Gama would land on his feet. "Hm. I take it back, I'll use one eye so I'll match you. Jazz said her voice no longer cutesy but in a flat monotone opening her left eye to stare at Summer impassively. "By the way, what's that above you." Jazz said pointing with her gaze since it would move upward, sure Summer could ignore her comment or she could look up as well it was really up to her. - Spoiler:
Please include Gemaru's Current Intimidation Limit in your post (it's = to his Fatigue Limit) Shadow Depletes Intimidation Limit by -2 Each P.T, C-rank Barrier Tiers Req to Resist Intimidation Limit Depletion.
Sadist - B (Bloodstained Opponent from a Heavy Wound = Omito last topic, Jazz knelt down in his pool of blood and placed her hands in it.) Barrier Canopy Method + Transplanted Hyper-Genius Level Intellect Accelerated Processing affixed to chakra sensory. = B-rank Speed Tracking + "Time-Slowing" Effect. Closed eye's negate Distracting Blade effect.
Name: Sadist (Signature) Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Due to riding both the Bloody and Sonia roads, Jazz's ancestor Nyx Kukinorite had become accustomed to pain of all kinds, both pain she receives and pain she deals upon her opponent. Because of this the more blood she sees the deeper she will go into a frenzy which would cause her strength to drastically increase. The amount of blood determines her current strength with the lowest being D-rank strength by seeing a small trickle of blood from a small cut, C-rank by seeing a bloodied slash wound from a blade from a moderately deep cut, to B-rank from a blood stained opponent from a heavy wound, A-rank from blood spurting out due to a limb dismemberment, capping out at S-rank from a blood soaked area. Her innate sadism in tied deeply with her Nen.
Name: Ambient Soul: Doppelganger Classification: Soul tech Rank: D-rank Class: Supplementary Range: Varies
Description: Soulless are capable of manifesting copies of themselves which have the same tiers as the original however each Doppelganger has part of the overall amount of chakra the Soulless possesses. As a result when destroyed if the chakra is not all used up a chunk of their chakra is lost in the process. Despite that Doppelganger's are quite useful due to being a key part of Advanced Soul Tech due to their unique relationship with Soul Orbs. Rank of Soulless - Number of Doppelganger's D - 1 C - 2 B - 3 A - 4 S - 5
Name: Hyper-Genius Level Intellect (Exclusive) Classification: Kinjutsu Rank: C-rank Class: Passive Range: Self
Description: If Jazz's brain was comparable to a super-computer in concious processing speed when she had Super-Genius Level intellect, now that she has undergone the Brain Charger Project it has increased to unnatural levels. Her brain is extremely dense possessing 3x the amount of Nerve Cells/Pathways and synapses than a normal human brain (Compared to the 2x of a Super-Genius). Jazz now has the ability to assume concious control over each individual brain cell and with that she is able to assume an unnatural level of control over her life-processes. To that end her processing speed has only become more enhanced the "time-slowing" effect now being able to be triggered across all 7 of her senses (Sight, Smell, Hearing, Taste, Touch, Chakra Sensing & Electrolocation). As a result she has a naturally heightened response time to stimulae allowing her when possessing equal rank reaction to beat out those without Muscle Tension. Her Eidetic Kinesthesia likewise has recieved a boost due to this as the threshold of her abilty to analyze, break down, replicate and generate techniques she has seen in battle has been enhanced by an additional rank. AS - B-rank and below Genin - A-rank and below
Name: Shadow Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: The “Shadows” of the Kukinorite’s are a manifestation of their killing intent and/or fighting spirit. Because of this the “Shadows” can only be seen at certain points when the user’s killing intent and/or fighting spirit are at their highest. It has a unique effect where while active it makes use of the victims Intimidation Limit which is equal to their fatigue limit, but when used in conjunction with actual Killing Intent the amount the victim's I.L depletes is doubled. With each post (total) a Kukinorite's Shadow is out it constantly reduces the Intimidation limit, once fully exhausted the victims will be completely intimidated where they will faint for a period of time, however Barrier tiers equal to the user’s rank can make the victims immune to intimidation. These moments are usually at the beginning of a battle, used for intimidation purposes, or when the user uses one of their high ranking or signature techniques, Infinity Atmosphere techniques. Since the “Shadows” represent only a single person’s killing intent and/or fighting spirit every Kukinorites’s shadows take different appearances and as the user improves their “Shadows” will also improve, changing in appearance. Now if two Kukinorite’s were to do a combination jutsus, “Shadows” will also be shown but the appearance will be a fusion of the two “Shadows.” Rank/Barrier Tier for Immunity - Intimidation Limit Depleted - Faint Duration D - 1 - 1 C - 2 - 5 B - 3 - 10 A - 4 - 15 S - 5 - 20
- Doppelganger:
Sadist + Just That type of Kid III = B-rank Speed + Strength moving hands attempting to catch Summer's Hilt blow between them.
Doppelganger possesses a B-rank of Chakra.
Name: Hyper-Genius Level Intellect (Exclusive) Classification: Kinjutsu Rank: C-rank Class: Passive Range: Self
Description: If Jazz's brain was comparable to a super-computer in concious processing speed when she had Super-Genius Level intellect, now that she has undergone the Brain Charger Project it has increased to unnatural levels. Her brain is extremely dense possessing 3x the amount of Nerve Cells/Pathways and synapses than a normal human brain (Compared to the 2x of a Super-Genius). Jazz now has the ability to assume concious control over each individual brain cell and with that she is able to assume an unnatural level of control over her life-processes. To that end her processing speed has only become more enhanced the "time-slowing" effect now being able to be triggered across all 7 of her senses (Sight, Smell, Hearing, Taste, Touch, Chakra Sensing & Electrolocation). As a result she has a naturally heightened response time to stimulae allowing her when possessing equal rank reaction to beat out those without Muscle Tension. Her Eidetic Kinesthesia likewise has recieved a boost due to this as the threshold of her abilty to analyze, break down, replicate and generate techniques she has seen in battle has been enhanced by an additional rank. AS - B-rank and below Genin - A-rank and below Name: Eidetic Kinesthesia Classification: Nen Tech Rank: D-rank Class: Passive Range: Self
Description: Jazz's Super-Genius Level Intellect has granted her an innate understanding of the body and it's use in combat unfortunately for her she is only able to observe and replicate that which she herself is. Since her Great Grandfather Cadmus was a ronin and unlike her mother she threw herself into training she found that she was able to focus her intelligence into replicating physical feats. Seeing as she is both Nova and Human she is able to use her photographic memory to observe something done in combat and break it down before reverse engineering it. By combining it with her inate ability to identify and analyze weapon based combat along with a ronin's ability to mimic physical combat, Jazz uses the building blocks and base principle of what she is able to observe to formulate her own techniques based on existing examples as (Taijutsu, Kenjutsu, Kyujutsu, Shurikenjutsu, Kugujutsu). In this respect she is able to not simply copy but rather incorporate multiple styles of combat into her own creations by combining what several forms and movements utilize in rhythmic motions instead of using the same thing over. This of course applies to her skill level using her Genius Intellect to augment it by 1-rank. AS - C-rank and below Genin - B-rank and below
- Puppet Summoning:
Name: Digitized Storage Classification: Barrier Ninjutsu/Fuinjutsu Rank: D-rank Class: Passive Range: Self
Description: By combining her "mother's" Coded Storage and the Rikigaku clan's Digitizethe "Storage" Network. Jazz was able to generate a seperate barrier fuinjutsu sealing matrix in which she is able to store items. Unlike the others however her technique relies on a base seal on her wrists and the back of her neck which resemble a bar code. By channeling chakra while paying a blood price dependent on the size of the item she wishes to withdraw she is able to have them materialize out of thin air with a barrier before it fades or Jazz takes the item(s) out of it. The speed the barriers manifest and number of items she can store this way vary, at Academy they emerge at Swift Release speeds and she can store 5 items, and every rank above that it increases 1-rank in speed and +5 in quantity capping out at Blinding Light and 25 item types at Combat Medical Nin. It costs 1 E-rank Blood & D-rank Chakra to summon objects the size of herself and smaller.
Name: Modification Sealing Method: Touch Sense Formula (Modified) Classification: Fuinjutsu Rank: A-rank Class: Supplementary Range: Self
Description: Rather than creating a seal, the user writes the kanji for “Touch” then proceeds to place it on top of the Summon Formula. This is one of the most advanced modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The Touch formula is made on the premise that no cost should be wasted to summon. With the application of this seal and the simply touching of the seal, the contents would be summoned, granting no cost to the user, the speeds at which the contents are summoned continue to follow the Summon Formula. Jazz's use of this fuinjutsu formula is two-fold, she is capable of the regular use and has learned to convert it into to Rikigaku Code for placing over her Digitized Storage in order to diversify her use of it. When placed as an add-on in the barcode it allows her two methods of summoning the items within her Storage Network, the first normal use and the second via touching any of the three barcode markings on the back of her neck & wrists. Anything added to storage (Unless removed from storage prior) while this technique is active will not be able to be summoned with this method, they will be available for use after the ending of the specific topic they were added in.
Name: Digitized Storage: First Code - Storage Classification: Barrier Ninjutsu/Fuinjutsu Rank: B-rank Class: Supplementary/Passive Range: Self (Digitized Storage)
Description: By adding an additional layer to the barcode that comprise her Digitized Storage, she has made an add-on to her Storage Network mainly due to her need to divert space towards the storage of her Duo Series Collection of Puppetry. This was made possible by altering Stacking Formula into Rikigaku Code in order to expand the amount of objects she can store within one unit of space. Jazz made use of Stacking Formula Lvl 3 thus resulting in one unit of space being increased to 15 units giving her enough space to store her puppets. This technique is a one time only use as she permanently altered her Digitized Storage in order to add more space. As a result it now has categories which refer to the units which were altered as well as those which weren't altered at all. Units - Storage Space - Total Amount of Objects Capable of being Stored 1-5 - 15 Each - 75 6-25 - 1 - 20
Name: Digitized Storage: Second Code - Storage Area Classification: Barrier Ninjutsu/Fuinjutsu Rank: B-rank Class: Supplementary/Passive Range: AOE
Description: By adding an additional layer to the barcode that comprise her Digitized Storage, she has made an add-on to her Storage Network this generates a localized area of effect in which she can store as well as remove items from her Digitized Storage. Initially her Digitized Storage was limited to being in contact with her, now as long as said object has been made contact with at least once prior and is within a radius of 120 ft around Jazz she is capable of placing it within her Digitized Storage and through paying the price can also remove it from said storage to bring it out for use. The speed that these items are brought out and stored as well as the size of objects capable of being brought out and stored defers to the Digitized Storage passive. As a result of encompassing a wider area the cost to place things back within Jazz's Digitized storage is always 1-rank higher than the cost to remove them.
- Active from Last Match:
Barrier: Canopy Method Formation = 30ft Radius (60ft Diameter) Around Jazz.
Name: Barrier: Canopy Method Formation Classification: Barrier Ninjutsu Rank: B-rank (Variable chakra price) Class: Supplementary Range: Short to Mid
Description: This technique creates a spherical detection barrier with the user at the centre created by projecting their ambient chakra outward yet it remains invisible to the naked eye only visible via chakra vision. At the user's command, the detection barrier can expand, grasping everything within a set radius dependent on how much chakra they exert. The user is able to detect anything tangible (physical), intangible (mental) or both (chakra) that moves inside the barrier space with their own "sense" as it disrupts their chakra flow due to the concept of chakra = physical = mental. The user may also move, the barrier will follow them as they move, this technique can remain active reducing the user's chakra reserves by the amount used to form it and due to being a Barrier rather than a constantly active technique it has a set price which is only reactivated if the barrier is destroyed by a B-rank chakra based technique geared at destroying barriers. The user can make a smaller radius barrier which allows them to detect those utilizing a concealment technique to hide from chakra sensory dependent on the amount of chakra used to form the barrier making this technique very versatile as a method of sensory. Chakra Price - Normal Radius - Concentrated Radius (Chakra Concealment Technique Detection Rank) D - 10ft - 5ft (N/A) C - 20ft - 10ft (D) B - 30ft - 15ft (C)
- Eidetic Kinethesea:
Name: Just that type of Kid III Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self
Description: Rai's a prodigy like no other, it is obvious by the way he fights, and the way he moves, ever since he was a kid he idolized his father and learnt from him unconsciously that in combination with his lightning affinity almost made him predisposed to being fast. As a result Rai has B-rank Speed.
- Nume:
B-rank Chakra backed Piston shockwave = B-rank Strength to negate knocking off feet.
Description Slug possesses a shockwave generator on it's calf which channels chakra into it before releasing a shockwave of chakra from it's foot into the ground causing it to rumble knocking victims who lack balancing techniques equal to the chakra expelled off their feet while dealing damage to victim's underground within a set radius while those directly under Slug's foot when this shockwave of chakra is released likewise sustain raw chakra damage. *Base [Str F 1] Mod 8/8 [Trns F Lvl 1 x8] Chakra Expelled - Effect Radius (sq ft) - Underground Depth (ft) D - 20 - 10 C - 40 - 20 B - 60 - 30
Name: Purple Secret Technique - Ring Principle: First Trigger Classification: Kugujutsu/Taijutsu Rank: C-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road Principle in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. A more fine tuned version of Rhythm Step this trick results in her puppets triggering their first slot's mechanism and can be triggered by a foot twitch. When used in combination with Rhythm Step and Rhythm Operate she is capable of controlling their movement and setting up complex sequences to give the appearance that her Puppets are in fact autonomous when they are in fact not.
- Hebi:
Sword of Kusanagi launched at S-rank Speed at Summer's right shoulder, (possesses S-rank Piercing). - Thanks to 5 Post's rewinding up from her match with Omito after it was used the first time against Cherish.
Description: - Snake possesses an unhingable jaw within said jaw is a bladed elastic tongue with a pointed tip which is kept within it's upper ribcage with the launching mechanism in the throat. The tongue itself is compacted up so as to minimize storage as it is 6 feet long possessing a spring launcher which causes it to shoot outward forward extending to it's maximum stretching distance of 30 feet if it doesn't impact anything to halt it's momentum. Once it's momentum is halted or it reaches its maximum stretching distance the mechanism clicks causing it to withdraw the tongue back into Snake's mouth with whatever it has pierced through bleeding from the puncture wound as often they are pierced completely through with a hole 2 1/2 inches wide being drilled through their body. The speed and force at which it is capable of shooting the tongue out and retracting back inside respectively is set by a small wind up key located on toads upper jaw the puppeteer having to wind it up to increase the tension for each shot. Regardless it can be set up in advance as it is only upon being used that the tension is lost and it must be wound up again. Wind up duration in posts (total) - Launch Speed/Retraction Force 1 - D - E (Normal strength bar any tiers) 2 - C - D 3 - B - C 4 - A - B 5 - S - A Current Liquids Absorbed by Grass Cutter: Snake Blood, Cherish's Blue Blood
Name: Purple Secret Technique - Ring Principle: Third Trigger Classification: Kugujutsu/Taijutsu Rank: C-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road Principle in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. A more fine tuned version of Rhythm Step this trick results in her puppets triggering their third slot's mechanism and can be triggered by clenching her calf muscle. When used in combination with Rhythm Step and Rhythm Operate she is capable of controlling their movement and setting up complex sequences to give the appearance that her Puppets are in fact autonomous when they are in fact not.
*********************** - Past is Past:
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Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 5th October 2015, 3:26 pm | |
| To think Summer would stand idle with such things going on was ludicrous, she wouldn't even give Jazz enough time to land on the ground. Although we'll go through the multiple events before that moment first. Of course Vexos would immediately highlight the additional body in the way of her strike and unfortunately for Jazz, the strike coming in was brought forth using both hands, the standard draw for Geka Seido. Thus it would far outspeed her Crashing Ground speed even if it was backed with B-Rank strength, requiring A-Rank of the same in order to dodge it. So the hilt would crack roughly into the Doppleganger's crotch, dropping it to the ground. At much the same moment, the tongue would enter Summer's radius of sensory but would be too fast to do anything about and would crack through her armour and slice through her arm, causing as said a superficial wound. The pain from it was slight and she immediately pushed it away into her nagamaki again, ridding herself of the pain but not the wound. However something would happen to Hebi's tongue as it cut Summer's arm in that it would take S-Rank shattering damage from her Defensive abilities, more than likely shattering the tongue into pieces. The Diamond Armour on Summer would probably alleviate a fair bit of the blow but it wouldn't be enough and so she used a tiny portion of chakra for something else. Utilising the materia of her armour it fashioned itself into a clone to her side, taking her Crystal Nagamaki and then planting the sheathed weapon on the Doppleganger's chest before simply launching the sheath down, sending it flying into the Doppleganger's chest at Crashing Ground speeds, although of course it was pretty much stunned from the Hilt Blow. If the Clone was Successful, Summer would activate Sheathing on her own, causing the sheath to appear back on the Nagamaki and the Clone would deliver a Heel Kick whilst the Doppleganger was essentially on the floor, tearing the weapon out of its body. Summer in the meanwhile had something else to do. She dropped one hand from Glimmer during the draw and turned, grabbing hold of the normal Nagamaki and then swinging them both behind her, launching her, just across the surface of the ground, at Vacuum Release speeds. Once she was under Jazz, who at this point due to speed differences would have still been in the air, she swung both of her swords towards the ground, the echoing blast launching her straight towards Jazz's stomach at Vacuum Release speeds, her knee extended to take full advantage of her Geka Style Shattering Defense to ram into and pierce through Jazz's stomach as well as launching her into the air. If it was successful, she would launch upwards again with them, soaring towards Jazz's location, rotating in midair to launch the sheath at the younger girl with her hands, moving at Crashing Ground speeds but with Jazz still within Summer's Batto Distance it would require S-Rank speed alongside B-Rank reaction to dodge or A-Rank speed and strength with B-Rank reaction. Once again, if landed, Summer would trigger Sheathing to pull Jazz to her and then Heel Kick her off the sword into the ground far below. Summer's brutality admittedly was not unfounded. She had at least expected the girl to get cleaned up, to wash the blood of Summer's friend from her body but she hadn't, she was taunting it, gloating. She was fighting handicapped to rouse Summer's ire and it was working but Summer wasn't going to go berserk like Ka did, she was more controlled than that... More Cold. The darker side of Summer's personality, the one that she wasn't wanting to admit was a thing just yet was showing itself. As she got hurt, as she was enraged and bloodied, as she tried to kill and maim she found that she enjoyed it. Her rage was almost fun but she couldn't smile, not in a fight like this, not in a fight where her pride and that of her friend's mattered. - Clone:
D-Rank chakra and created from materia of Diamond Armour. Avoids Shockwave due to being in the air, shockwave is transmitted through the ground.
Name: Swift Release Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: N/A
Description: The user focuses his/her chakra tweeking their chakra gates allowing them to move at incredible speeds to avoid getting hit by attacks.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Geka Style - Sheathe Launch Classification: Kenjutsu/Shurikenjutsu Rank: B-Rank Class: Supplementary/Offensive Range: Mid-Long
Description: Req. Sheathed Weapon. The Geka Style Samurai feints a draw instead sliding their palm backwards launching the sheathe of their Nagamaki behind them at an opponent who is attempt to sneak up on them within 45 feet. The Sheathe is launched like a projectile impacting a victim to deal defense piercing, physical shattering damage along the point of impact. The level of piercing gained is dependent on the speed that the sheathe is launched with faster draws resulting in the sheathe flying through the air at faster speeds with higher defense piercing. Due to dealing shattering damage the sheathe pierces through the body before being stuck within it with any bones it pierces through shattering along the point of impact leaving stress fractures in a 1 foot radius around it. The sheathe can be pulled out with ease however doing so will result in the victim sustaining C-rank bleed damage each post (total) unless the injury is healed by a medical ninjutsu B-rank or above.
Name: Geka Style - Bisection Summoning Classification: Kenjutsu/Fuinjutsu Rank: B-Rank Class: Supplementary/Offensive Range: Short (Varies)
Description: Req. Geka Style - Sheathing. A deadly follow up to Sheathe Launch, in which the sheath embedded in an opponent is summoned like normal resulting in the victim being summoned as well due to being in contact with the sheathe. The Geki Style Samurai then follows up with a Heel Kick with two effects happening dependent on what the opponent does; the first being if they use strength tiers to lock themselves in place this results in the sheathe being forced out with the movement to deal B-rank physical shattering damage as it is torn out from the victims side, the second being if they don't use strength tiers resulting in the victim being thrown 10 feet at crashing ground speed with the sheathe being slipped out of their body. The thrown victim is capable of sustaining additional damage if they collide with anything during said throw.
- Summer:
Name: Geka Style - Batto Distance Classification: Kenjutsu Rank: D-Rank Class: Offensive/Supplementary Range: Short-Mid
Description: The most important part of Geka Seido is the draw distance, which is based upon height, the taller one is the bigger the radius they are able to cover as their Batto Distance. This is likewise amplified by the use of a Nagamaki the two going hand in hand to create the optimal distance in which a Geka Style Samurai is able to unsheathe and simultaneously cut an opponent either incoming or attempting to flee. The draw speed of Geka Seido is perhaps among the, if not the, fastest among Kenjutsu and as a result it is often used to punish victims which get within range. Height of Samurai - Nagamaki Length (Blade/Hilt) - Batto Distance 3 Feet & Below (1 Foot Arm Length) - 2/2.5 Feet - ~8 Feet 4 Feet (1.5 Feet Arm Length) - 2/2.5 Feet - 10 Feet 5 Feet (2 Feet Arm Length) - 3/3.5 Feet - ~ 14 Feet 6 Feet (2.5 Feet Arm Length) - 3/3.5 Feet - 15 Feet 7 Feet (3 Feet Arm Length) - 4/4.5 Feet - ~ 19 Feet 8 Feet (3.5 Feet Arm Length) - 4/4.5 Feet - 20 Feet
Name: Geka Style - Battojutsu Classification: Kenjutsu Rank: D-Rank Class: Offensive/Supplementary Range: Self (Within Batto Distance)
Description: The originator of the Geka Seido Kenjutsu style was a Samurai Cypher Hybrid who looked at the multiple styles of kenjutsu in his arsenal and noticed the inherent flaw in Iaido. Iaido isn't an offensive kenjutsu style, it is a counter-offensive style which has been honed into a lethal art. As a result the originator decided to delve through the history books to see where exactly Iaido originated from and stumbled upon Batto, the art of drawing a blade to initiate and attack not in reply to one. Combining that with improved speed and the Nagamaki resulted in the formation of one of the key components of Geka Seido. To Draw the Blade, as a result their are three types of drawing each with it's own effect. Draw Type - Effect Muscle Tension Draw - Proper (Kenjutsu Out Speeds 2-rank Higher Speed Tier within "Batto Distance", if not backed by equal rank strength or possessing reaction tiers equal to speed of Geka Style Kenjutsu) Two Handed Draw - Standard (Kenjutsu Out Speeds 1-rank Higher Speed Tier within "Batto Distance", if not backed by equal rank strength or possessing reaction tiers equal to speed of Geka Style Kenjutsu) One Handed Draw - Improper (Kenjutsu Out Speeds Equal Speed Tier within "Batto Distance", if not backed by equal rank strength or possessing reaction tiers equal to speed of Geka Style Kenjutsu) [Geka Style deal half as much Damage]
Name: Geka Style - Sheathing Classification: Kenjutsu/Fuinjutsu Rank: C-Rank (D-rank Blood Price Each Sheathe) Class: Supplementary Range: Self (Nagamaki)
Description: Req. Summoning Technique. The Geka Style Samurai needs to be able to sheathe a blade to trigger some of the more deadly aspects of this Samurai Style however often in battle opponents will force the Samurai to constantly draw their blade. As a result this technique was created summon the sheathe onto the blade resulting in a puff of smoke manifesting around the blade. In order to initiate this the Geka Style Samurai simply spills a small amount of blood on the blade before swinging it backward back into the ready position once that is done the sheathe is summoned and the technique is complete.
Utilised to bring sheath back twice for double Bisection Summoning.
Name: Geka Style - Cloudkiller Defense Prana Classification: Kenjutsu Rank: C-Rank (1 Extra fatigue drain per post) Class: Offensive/Defensive/Supplementary Range: Batto Range
Description: Usually due to things out of the user's control, although that is not always true, the Geka Style user ends up in midair unable to plant their feet on the ground and utilise their draw speed to its ultimate strength. As such the Geka Seido user has to learn how to perform combat in midair, their Batto Range suddenly extending into a sphere around them when they activate this prana. Once this is activated, while the user is in midair, whether falling or otherwise, they count as though they have not moved their feet despite falling or moving upwards, as long as they do not land on the ground.
Counts as not moving due to being in air.
Name: Geka Style - Erupting Sonic Impact Prana Classification: Kenjutsu Rank: C-Rank Class: Offensive Range: Batto Range
Description: Somewhat like the opposite of Martial Sheathing, the user imbues a powerful explosion effect due to the sudden movement of their draw. What this does is send a ninety degree arc of compressed air directly in front of them that travels at speeds equal to their draw speed to deal physical shattering damage equal to their draw speed. The damage can be lowered by one rank however to apply one of two effects. The first knocks back the opponent if they do not possess strength tiers equal to the user's draw speed, 5 feet per tier of Draw Speed, starting at D. The other however applies a knock-back dashing effect to the user, allowing them to dash in a direction at a speed equal to their draw speed, however the damage is only done in a ninety degree arc away from the user.
Twin swords for A-Rank speed.
Name: Geka Style: Quick Draw Classification: Taijutsu Rank: B-rank Class: Offensive/Defensive Range: Self
Description: The Geka Style version of speed tiers extends up to the arms, which is gained through constant practice until the art of drawing and slicing become muscle memory a skilled user not even needing to think before slicing targets. As a result opponents with telepathy/brain wave sensory are unable to read the user's mind to predict incoming slashes moving at B-rank speed. This technique is better used however with no feet movement, as the solid base allows a faster draw with the user's stance anchoring them in place resulting in all the user's Kenjutsu techniques requiring reaction tiers equal to the speed of the slashes to detect.
Name: Geka Style: Shattering Defense Level 2 Classification: Taijutsu Rank: C rank Class: Defensive/Offensive Range: Self
Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage C-rank and below, however when moving it sacrifices its nullification to deal C-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C B - B A - A S - S
Tongue is dealt S-Rank damage due to speed of its movement.
Summer's knee has A-Rank defense piercing for A-Rank shattering damage.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 5th October 2015, 8:30 pm | |
| Once touch, superficial as it might be was enough, the moment the would was inflicted Summer would more than likely feel blistering pain as the cocktail of substances would come in contact with her body from Snake's mechanism. The diamond armor wouldn't even diminish the blow at all if not the piercing power then the liquids imbued in the wood would no doubt make short of the armor's protection, it was likely Summer had never faced a poison user in her lifetime. The most dangerous was of course the corrosion effect from none other than Cherish's own blood, the Grass Cutter mechanism getting quite a lot of Summer's teammates blood during the time that it had been poised to pierce the girls leg, if the injury wasn't gruesome enough than the fact that with all that alcohol coursing through her body she bled like a tap. But no the important thing was exactly what that meant here and now for Summer, said superficial wound would cut her enough to draw blood but then it would spread to corrode through her shoulder, sure Summer could choose to ignore the obvious blistering pain as her shoulder literally was exposed to an incredibly toxic substance but that was folly and she would sure completely lose her arm. Unless of course she chose to use a brief window of time to cut off the flesh on her wounded shoulder to head the corrosion wounding herself temporarily to avoid being maimed permanently. This was Jazz gave her a chose, as she was sure the proctor would see otherwise with such an attack she could of chosen less of a mercy, like an arm or a leg, the choice was simple stop the pursuit to deal with the arm and thus bleed out more profusely or pursue to not miss her window and have her right arm melt off at the shoulder. - Snake:
Grass Cutter Mechanism is made out of Elastic-Stick Vampire Wood - Natural Properties [All of the properties of Vampire wood in addition to being elastic causing it to extend with a ratio of 5:1 (can stretch 5 feet for every foot of material) before extending no more, has liquid absorption properties allowing it to take on the properties of liquids which seep into it which progressively allows a veriable cocktail of properties depending on how many liquids have seeped into it overtime). Optional Price: Due to being located in the throat & Upper Torso Cavity the blood transfer seals located in Snake's Neck & Upper Back can drip Snake Blood onto Grass Cutter before it is launched. The excess liquid which is not absorbed due to it's absorbent properties is collected at the tip and being flung similar to a projectile when it is launched outward travelling up to 20 feet before losing it's momentum. Depending on the amount of blood dripped onto the tongue this costs a blood price equal to that to launch the snake blood at opponents using the launch speed to calculate the speed at which it is launched at a target. (+2 C Optional Blood Price) Grass Cutter Mechanism Durability = 1 B ( Claim Topic) + 2 C (1 B) + 1 A (Cherish), Reserve Rules Chart (3 C = 1 A, 2 B = 1 A, 3 B = 1 S therefore 1 A + 1 B = 1 S, + 1 B = 1 S & 1 B) Summer's attack deals S-rank Physical Shattering damage brings down Grass Cutter's durability to 1 B = Doesn't Shatter.
- Cherish's Blood for reference:
+Her being Drunk, Alcohol being a Blood Thinner, if Snake's impact (due to no chakra being coursed into it during that attack) inflicts D-rank damage then Cherish would of bled for an A-rank's worth of blood. which thanks to the properties of Elastic-Stick Vampire Wood would give the Grass Cutter & A-rank's worth amount of Blood Blood to it.
Blood Blood Corrosive Modifier = 1 D-rank of Blue Blood can dissolve a C-rank substance in 10 P.T (11 Yr old Dokusei Blood). Amount = 1 A (Dissolving Speed - 24 = 0 meaning instant meaning upon contact it dissolves through a C substance to inflict non-elemental spiritual based corrosive dmg.) Which means, being completely accurate counting Blade & my post, the flesh wound would not only instantly corrode through the diamond armor but likewise through part of Summer's shoulder's flesh by my post. By Summer's post assuming she doesn't cut off part of the flesh in her shoulder it would corrode through the bone thus essentially melting off her arm at it's shoulder joint.
Name: Blue Blood Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self (Blood)
Description: Members of the Dokusei clan do not possess normal blood, instead Dokusei blood is a vibrant blue which is translucent while likewise being bio-luminescent emitting blue light when outside of their skin in darkness. As a result Dokusei clan members blush blue and when large amounts of blood flood through their body their skin turns bluish rather than the trademark red. Due to this their blood is unable to be transfused with normal red blood as the two are incompatible, this unique blood has a unique reaction to being exposed to air outside of the Dokusei's body. The result is the blood becoming highly acidic even more so than it is normally with the blood being capable of dissolving things it comes in contact with. Dokusei are naturally immune to their own blood, making it a feared defensive response to being injured in battle. Dokusei blood when left on objects are capable of eventually dissolving through them however depending on the Dokusei's age their blood is more potent the older they get being able to dissolve through higher ranked things. The amount of blood however speeds up the speed at which things are dissolved the more blood spilt the faster the substance is dissolved. Dissolving Speed for 1 D-rank of Blue Blood (Posts Total) - Age - Rank of Substance 5 - 1-10 - D 10 - 11-20 - C 20 - 21-31 - B 30 - 31-41 - A 40 - 41-50 - S 80 - 51-60 - SS 160 - 61+ - SSS Amount of Blood = Dissolving Speed Modifier (Posts Total) 1 D = 0 1 C = -6 1 B = -12 1 A = -24 1 S = -48 1 SS = -96 1 SSS = Instantly
Name: Blood Thinning Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: It is common knowledge that alcohol is a blood thinner preventing the platelets in the blood from clotting when wounds are sustained as a result the more Cherish drinks the slower her wounds clot and the more she bleeds from attacks. By the same token however due to this she doesn't need to inflict serious wounds on her body in order to bleed enough for techniques making use of her blood. Depending on her state of inebriation the amount of injury she needs to sustain to bleed a certain amount is lowered. State - Injury Needed to Bleed an Equal-rank of Blood Sober - Equal Rank Buzzed - 1-rank Below Tipsy - 2-ranks Below Drunk - 3-ranks Below Shitfaced - 4-ranks Below
Summer's strike back against Hebi's tongue mechanism though, was amusing simply due to the fact that she would see her weapon smash into the tongue mechanism and fail to break it, her beloved puppet was much too sturdy for an attack of that level to phase it a testament of exactly how much care she put into her creations. Nume would be put back into Digitized Storage once her attack failed, whereas Jazz who had no doubt pushed off her doppelganger's back with B-rank speed would have undoubtedly clenched her feet upon kickoff impact it was simply done to gain enough force to kick off with strength not really something thought about in normal situations, but Jazz she thought about everything. So if the threat of her arm melting off didn't stop Summer from pursuing Jazz then the threat of 80 needles hurtling towards her lower torso moving at S-rank speed with A-rank piercing would be the second thing to make her reconsider. Oh sure individually they didn't do much damage just a D-rank worth of damage and stung like a bitch, but that wasn't the main goal, the main goal was bloodletting which every 10 of these hairs could cause a victim to lose 1 D-rank of blood, 80 would compound it to 8 D-ranks, adding in the additional threat of bleeding out from the shoulder wound, assuming she did the smart thing and cut into her flesh to avoid it being corroded off would put her in a pretty precarious situation. - Toad:
Toad possesses long transparent needles (pale white when bundled up) which are fairly ductile when the mechanism isn't triggered or Toad Blood comes in contact with it. Due to their color in areas with a high concentration of light they are difficult to detect while moving through the air if the target does not possess reaction tiers or other sensory mediums. The mechanism in question makes use of the transfer relay on Toads head to secrete Toad blood onto the hairs causing them to harden spiking upward to protect Toad's back from being harmed by physical objects (dependent on amount of hairs present in total) as well as acting as a weapon when the mechanism is triggered for a second time causing all of the "hairs" which have been hardened to shoot outward like projectiles if the wind up key located on the back of it's throat has been wound up. The key upon being set can not be unset until all of the "hairs" have been launched likewise each hair is detatchable and finite ammo being kept in a storage seal in order to reload empty hair slots automatically after a certain number of posts. Wind up (Posts Total) - Reloading (No. of Hairs) - Projectile Speed/Piercing) 5 - 5 Hairs per Post - D/None (Normal Running Speed 10 - 10 Hairs per Post - C/D 20 - 20 Hairs per Post - B/C 30 - 40 Hairs per post - A/B 40 - 80 Hairs per post - S/A *Senbon Hair Follicles = Natural Properties [Each Senbon Hair follicle has D-rank physical durability despite being mobile like normal hair and is capable of absorbing blood to instantly harden becoming stiff but gaining the ability to inflict D-rank physical damage. When launched outward due to each needles low surface area while moving at high speeds it is capable of piercing through victims body inflicting just a D-rank of damage over the small area of the puncture wound inflicting just a stinging pain due to the impact. Victims pierced by numerous hairs however will begin to experience blood loss each post (total) depending on the amount embedded in their flesh or that have pierced through their body. (Every 10 hairs causes victims to lose 1 D-rank of Blood). -Optional Price: Due to being located in the Head Cavity, the blood transfer seals located in Toads Head are linked due to numerous blood transfer seals etched into the "scalp" of toad which are concealed by the numerous Senbon Hair Follicles which emerge from the storage seals. Each hair is stuck to a launching mechanism in the skull and when blood is secreted into it the hairs absorb them stiffening in preparation to be launched due to the stiffened hairs shifting the launch mechanism backwards while they harden. When the mechanism is triggered it forcibly pushes itself back in place ejecting the hardened hair which is usually not possible due to the non toad oil coated hair's ends being bunched up within the "scalp" as when triggered it simply flattens the bunched up ends instead of ejecting them. Depending on the amount of blood secreted more hairs harden and that is what one can use to gauge the exact amount of hairs released by Toad at once. Blood Price - Hairs Hardened 1 D - 5 Hairs 1 C - 30 Hairs 1 B - 60 Hairs
Hair Senbon Wind up = 40 P.T (Has Never been used since creation) Optional Price = 1 B & 4 D-ranks of Toad Blood to harden 80 Hairs. Total Damage if all hit = 80 D-ranks of Dmg (Pain), Summer would loose 8 D-ranks of Blood each P.T
Name: Purple Secret Technique - Ring Principle: Second Trigger Classification: Kugujutsu/Taijutsu Rank: C-rank Class: Supplementary Range: Self (Puppets)
Description: Utilizing her Ring Road Principle in conjunction with a Puppet utilizing the Treck System, Jazz is capable of causing them to operate. A more fine tuned version of Rhythm Step this trick results in her puppets triggering their second slot's mechanism and can be triggered by a foot clench. When used in combination with Rhythm Step and Rhythm Operate she is capable of controlling their movement and setting up complex sequences to give the appearance that her Puppets are in fact autonomous when they are in fact not.
Those two things would essentially give Jazz the opportunity to land safely, if not then it was a simple thing to pop out a second doppelganger to receive the follow up hit, it was a common misconception that Geka Seido swung fast, sure they did but the outspeeding factor had more to deal with the spacing between a Geka Seido user and their fleeing or incoming opponent. As a result with Summer's unsheathing sure she could outspeed a fleeing opponent but it also meant that to Jazz who was moving at B-rank speeds and capable of processing things on par with time-slowing capabilities at that speed her swing was slow enough for her to calculate where it would impact and reply by spawning out another doppelganger to receive said hit instead of the original's stomach the doppelganger's back. Said doppelganger merely using it's own hands to shift the original out of the way who would land safely while Summer made short work of her copy. Her comment would stay the same as would the what's that above you, almost as if she had predicted the future. Summer pulling her back towards her was likewise anticipated, after all both she and Summer knew that the latter's only way of winning would be in close combat and thus with Jazz's hands still at the back of her neck Summer would find numerous explosive tags fluttering down around her, no doubt the result of Jazz unsealing them from her digitized storage. There were 10, two in each direction, left, right, front, back, while one was up and the other was down each arranged within the radius of the other. It was on on purpose and thus when Summer pulled Jazz she would find right before impact her opponent completely unruffled by the chain of events as upon looking at the Summer in the air would easily calculate the distance that Jazz would end up needing to be for Summer to successfully "Heel Kick" her. Jazz's shadow would vanish, as would her serious facial expression as it would become bored as Jazz would simply teleport away higher into the air which upon emerging she would say the following words. "I forfeit proctor. I have this thing about 3 strikes and your dead, she's already reached that quota. Besides I think I've already shown off enough to earn my placement. Pity though...she didn't even get me to use either of my arms, & I was still holding back some of my vision. " Jazz said while sighing at the end keeping her arms in the same place with her eye closed as she spoke loud enough for the proctor to hear her and probably loud enough for most people in the stands as well. - Jazz:
Name: Teleport Classification: Soul tech/Kinjutsu Rank:D-rank Class:Supplementary Range:Mid Range
Description: A frightening technique which allows a Soulless to instantly teleport by shifting their body out of the physical world into Limbo and back out again in order to escape an attack. The specific Soulless materializes after teleporting is based on their eye sight, as a Soulless is required to be able to see exactly where they are teleporting to in order to utilize this technique. When this technique is in use the Soulless' body vanishes, unless an opponent has chakra vision equal to the rank of the Soulless in which they simply see the Soulless become transparent, before reappearing in a new location. This technique serves as the Soulless get out of jail free card similar to Body Replacement or Reject and thus is only able to be utilized Once per topic.
She had shown her puppets, what they could do and the lethality of at all three, she's shown her poison making skill, as even if Summer had managed to save her arm the Snake Blood poison cycling through her system would of ensured her death due to paralysis within a couple of moments, that Jazz could easily stall for, or in the event of a true death match result in mutual death for the two of them. This of course wasn't counting the other two times she could of killed Summer during this match, the first being with Snake, she had aimed for her shoulder on purpose it was a flesh wound so that Summer could deal with it on the field while sparing the medics the time they'd need to treat her, if she had chosen some place else like say a part on her torso near a major organ it would be death or even shifted snake a few inches to aim for the center of the arm, Summer would be down an appendage maimed and by the time the medics got to her perhaps even worse. The technical second would be the explosive tag gambit, Jazz could of waited for the last possible moment the moment of the impact between Jazz's body and Summer's knee to activate the explosive tags to teleport away thus leaving her opponent trapped within enough explosive tags to deal more than an S-rank of explosive physical damage, SS- to be exact along the overlapping radius of 10 standard explosive tags. Did Summer have the body replacement technique, well she was a samurai so probably not if she did then she would escape her death, if she didn't then that would be death two, round that out with the poison and 3 strikes. Of course even in the other scenario she could of had Toad unload a lot more than 80 hair senbon at her if Summer had decided to save her arm rather than pursue Jazz, which would once again make 3 strikes albeit, 4 in total potentially put into play but that was neither here nor there. "Perhaps we can play again next time Nee-san? Then you can tell me who did that adorable job of transplanting that Kyougan into your other eye socket." Jazz would say upon landing on the ground after forfeiting bending her knees a bit to cushion the landing while opening her second eye and revealing a little bit of info that she was sure would shock Summer, having lowered her voice so that only Summer herself and probably the proctor could hear. Either way, Jazz was done and would happily let Summer be declared the winner of the finals tournament. One thing was certain though, Jazz had been steps ahead from the first match and had planned everything step by step to lead to this point, and would likewise explain if asked at a later date by a higher up or even Summer it wasn't as if she showed off all of what her puppets could do. *********************** - Past is Past:
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| Subject: Re: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 7th October 2015, 12:04 am | |
| Hm. Okay. The Winner of the Chunin Exam Tournament is Summer Osuna, or should I refer to you as the "Death Touch" The Proctor said with a wry smirk as the crowd cheered, as per winning the tournament she would receive a bonus reward for showcasing her skills while those who had earned promotions would be shortly informed that they were to meet with the Kage of Kohaigakure personally to bestow them their promotions. Just like that, the examinations were over although the final fight wasn't as long and flashy like they had hoped it was fast paced and to those shinobi watching in the crowd it was more true to a battle between shinobi as most fights did not in fact last more than a couple of seconds to a minute at most. It was only among those of truly equal skill that fights were drawn out as even among Kage level opponents one mistake and just like that the match was over. |
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Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exam Finals [Summer "Death Touch" Osuna Vs Jazz D. "Peerless Prodigy" Kukinorite] 7th October 2015, 3:58 pm | |
| The pain in her arm was the first thing that went wrong, it wasn't like she expected. There was pain she could suppress but only to a certain point. The pain that lanced through her flesh was not something that she could ignore. The tongue was more than just a blade, she shouldn't have taken the cut but it was so fast, she couldn't have done anything. A scream of frustration and pain rent its way out of her mouth, her body seizing in agony from it but she held herself on her feet to continue with her motions. Her Diamond Clone however used the freed blade from its Sheathe Launch to carve the flesh from Summer's shoulder, ripping her arm open but not quite down to the bone. It removed the corroded flesh and Summer let out another scream, this one of pain entirely and she done her best to force the pain down. She had to keep fighting she had to win, she had to beat Jazz, to avenge her team, so show that she was worthy of Chunin.
Of course it probably would have helped that she didn't get impaled in the back. The needles entered her field of sensory but once again were far too fast for her to dodge. All of the needles landed and she staggered from the multiple impacts, her eyes bugging. Hideous amounts of pain radiated from her back and she dropped to her knees, lungs seizing, breath coming in choking sobs. Tears scorched her eyes and her cheeks but still she pushed herself to her feet, twisting her body, her natural effects kicked in and shattered the hairs, not that it mattered anymore. The pain almost overloaded her but she forced herself to stand and assess herself, the damage to her arm was serious but the damage to her back was minor, just absolutely agony.
Then Summer looked down. A deep mirror of red was spreading around her feet. She could make out her reflection in it as the ripples faded. She looked at her hands afterwards and saw how red they had been stained. It wasn't an opponent's blood, that was her own, it dripped down her arm, falling in fat crimson droplets from her elbow and wrist, sliding down the backs of her legs, soaking into her clothing. Her breath caught, her body shook and she stumbled forwards, arching her back and gritting her teeth. She wouldn't scream again, she could still fight, couldn't she? How light her head was wasn't helping and she knew that she was rapidly running out of blood, the liquid draining from her arm and her back but still she snapped her eyes up to look at Jazz. Her pink eyes glowed with rage and she made to step forwards before she saw the younger girl's lips moving, what was she saying? Was she mocking Summer because she couldn't dodge the strikes, is that what was happening? No, the words were different, they were... No.
"NO!" She roared, spittle flying from her lips and sweat dripping from her chin, mixing with the tears that crept from her one truly working eye. "YOU CANNOT FORFEIT! I... I LOST! I CAN'T BE... I can't... Handed victory..." Her voice turned from screaming to a mumble as the world swayed around her, the pain lancing into her mind, reminding her of every little wound that she had, the deep tiredness in her muscles, when had she become so weak? "Why did I lose so easily... Why did I win?" She asked, sniffling loudly and falling to her knees in the expanding pool of blood around her. She then flopped over onto her shoulder, the one that wasn't wounded thankfully and she caught sight of her parents but closed her eyes over before she could meet their eyes. They would disapprove of her... They would hate her for being so weak.... So would her team, she couldn't beat Jazz. "I lost...." She muttered to herself, trying to make sense of that fact, deluding herself from the forfeit, she couldn't have won... Not like this... This wasn't winning. *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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