Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Hiro's NPCs 22nd February 2016, 10:26 am | |
| Personal Info Name: Mary Iverson Gender: Female Birth Country: Land of Graves Village: Jigokugakure -Rank: Novice Primary Work: Tamer -Rank: Novice Primary Specialty/Expertise/Focus: Mammalian Secondary Specialty/Expertise/Focus:Tertiary Specialty/Expertise/Focus:Appearance:- Appearance:
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Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: Hiro's NPCs 17th April 2016, 2:31 pm | |
| Personal Info Name: Kagura Orlando Gender: Female Birth Land: Silence Rank: Bronze Knight Organization: N/A Appearance:- 13-15:
- 16-20:
Knight NPC Primary Specialization: Physical Secondary Specialization: Natural Tertiary Specialization:Quaternary Specialization:Primary Weapon:- Archemeny the Nochida:
Technique List Bronze Knight - 15 - Curse Mark:
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Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: Hiro's NPCs 7th July 2016, 6:06 pm | |
| Personal Info Name: Lyssa Gender: Female Birth Country: Ash Village: Jigokugakure Rank: Bronze Knight Missing Nin Bronze Knight Appearance:- Spoiler:
Dakar NPC Primary Specialization: Physical Secondary Specialization: Kinjutsu Tertiary Specialization: Quaternary Specialization: Genetic Structure: Life Release Core: Blaze Techniques - Curse Mark:
Name: Cursed Mark of the Vampire Classification: Juinjutsu (Pandora Only) Rank: S-rank Class: Supplementary Range: Short/Self
Description: The user creates a marking the size of their outstretched palm, first making a six pointed star before writing six kanji in each opening, in the order starting clockwise from the top “Alter Appearance,” “Enhance Physical,” “Increase Chakra,” “Cease Aging,” “Accelerate Regeneration,” and “Sunlight Damage.” This cursed mark when applied will cause the host's eyes color to change red, and their canines to become like fangs. In addition their physical abilities, tiers, will be raised by 1-rank, and their chakra limit will be increased by 1-race. The host will further gain a form of semi-immortality where they do not age, while also gaining accelerated regeneration, allowing them to heal from damage 1-rank below their rank. With all its advantages, the flaw of this Cursed Mark, is that the host takes spiritual damage equal to their rank each post when under sunlight. Because of all the advantages, this is considered one of the more complex types of cursed mark.
Name: Vampire Supplements – Blood Consumption Classification: Juinjutsu (Vampires Only) Rank: C-rank Class: Supplementary Range: Short/Self
Description: The user creates a tiny seal that takes the appearance of a circle. Within the circle, the kanji for “Consume” will appear, completing the creation of this Cursed Mark of the Vampire supplement. This supplement was created along side the host's prominent canines. Upon the host biting the target, they are able to suck their blood, an amount equal to the host's rank each post, until the target is completely drained or the host releases them. If the host has wasted blood throughout the topic, they will replenish their reserves by how much blood was drained, however if their blood reserves are full, draining another person will increase their blood reserves permanently (Caps at Quadruple Original Max Blood Reserves). This seal is placed outside the star of the Cursed Mark of the Vampire similar to other supplements. A vampire can only possess one type of Consumption.
Name: Vampire Supplements – Daywalking Classification: Juinjutsu (Vampires Only) Rank: B-rank Class: Supplementary Range: Short/Self
Description: The user creates a tiny seal that takes the appearance of a circle. Within the circle, the kanji for “Day” will appear, completing the creation of this Cursed Mark of the Vampire supplement. This supplement was created to rid the vampires of their one weakness, the damage from the sun with those who possess this adopting the name Dhamphir. With the addition of this seal to the Cursed Mark of the Vampire, the “Sunlight Damage” application will be erased from its formula, allowing the Dhamphirs to walk under the sunlight without fear of damage. This seal is placed outside the star of the Cursed Mark of the Vampire similar to other supplements.
Name: Vampire Supplement – Bat Transformation Classification: Juinjutsu (Vampires Only) Rank: B-rank Class: Supplementary Range: Short/Self
Description: The user creates a tiny marking that takes the appearance of a circle. Within the circle, the kanji for “Bat” will appear, completing the creation of this Cursed Mark of the Vampire supplement. With the addition of this seal to the Cursed Mark of the Vampire, the host will be able to transform into a Small sized bat, at a speed equal to their rank. The seal is placed outside the star of the Cursed Mark of the Vampire similar to other supplements.
Name: Vampire Supplement – Wing Manifestation Classification: Juinjutsu (Vampire Only) Rank: C-rank Class: Supplementary Range: Self
Description: The user creates a tiny seal that takes the appearance of a circle. Within the circle the kanji for “Wing” will appear, completing the creation of this Cursed Mark of the Vampire supplement. With the addition of this seal to the Cursed Mark of the Vampire, the host will be able to manifest bat-like wings giving them the ability to fly at speeds equal to their strength tier. The seal is placed outside the start of the Cursed Mark of the Vampire similar to the other supplements.
Name: Vampiric Path – Vampire Lord Classification: Juinjutsu Rank: SS-rank (Vampire Only) Class: Supplementary Range: Short/Self
Description: The Vampire Lords, a new species of vampire who at the cost of no longer being able to walk in the day embraced the power of the night to become capable of spreading Vampirism via bite (creates Vampires). This specific Vampire Path, adds a "Transformation" Kanji to the Curse Mark granting the Vampire Lord a transformation activated by sacrificing an equal rank chakra price. When in this new transformed state look monstrous similar an anthropomorphic bat; sprouting wings from their back, their height vastly increasing (Medium S), pale stone like skin, orange-gold hued eyes, and finally their cheeks will narrow prominently. Their tiers are now raised by 2-ranks in comparison to their 1x in their normal form whereas their regeneration increases to equal their rank when transformed as well. When the transformation process is completed the new Vampire is given the new name, based on their gender, Vampire Lord, for male, and Vampire Queen, for female, in which case when applying this seal to the CM of Vampire, the kanji for either Lord or Queen will appear over the CM before it is placed on the host. Those who chose to take this vampiric route have a dominating mission given to them by Pandora and as such are tasked to spread vampirism and build vampire coven's throughout the land. Rank - Blood Price to Infect - P.T till turn (Nature Tier to Delay) D - D - 4 IC Topics (D = 8 IC Topics) C - 2 D - 2 IC Topics (C = 4 IC Topics) B - 4 D - 80 or Next IC Topic (B = 2 IC Topics) A - C - 40 (A = Next IC Topic) S - B - 20 (S = 40) "Z" - A - 10 (SS = 20) "X" - S - 5 (SSS = 10)
Name: Vampiric Supplement – Blood Consumption: Black Conversion Classification: Juinjutsu Rank: S-rank (Vampire Lord Only) Class: Supplementary Range: Short/Self
Description: The user creates a tiny marking that takes the appearance of a circle. Within the circle the kanji for “System Conversion” will appear, completing the creation of the Cursed Mark of the Vampire Lord supplement. When applied to the host, this seal will affix their Blood Consume add on to their chakra system resulting in any blood they consume to fill their chakra system as Black Blood. This can be kept in balance as the only way to replenish the Black Blood is by drinking the blood of others whereas the user's chakra will not replenish itself as long as black blood flows within it's pathways. If at anytime the Vampire Lord completely fills their chakra pathways with black blood they will no longer have access to chakra causing them to become something akin to a True All Taijutsu state though the method of replenishing their black blood still remains the same.
- Queen's Gates:
Name: The Queen's Eight Gates Classification: Fighting Style Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: The Eight Gates are eight specific tenketsu on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. Lyssa's use of the Gates is special because of her Curse Mark of the Vampire. Instead of possessing chakra, her entire Chakra Pathway System has been replaced with Black Blood. Because she is releasing Black Blood instead of chakra, she exudes a damaging Black Aura. When an enemy comes in contact with this Aura, their chakra pathway is damaged and they are also dealt a certain amount of pain per contact. The range of the aura as well as the pain for each contact is increased with each rank up of this technique. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. By learning this fighting style the user becomes more knowledgeable about their limits in combat, and eventually learn how to lengthen the amount of time they are able to maintain their gates active. The starting length of the Eight Gates technique is dependent on the user's Endurance Tiers as the chakra flowing through their body upon the release of this technique is stressful but those who possess high enough endurance can endure said pain longer than those without. Through retraining this specific technique, the user can extend this duration by 5 Posts (Total) each time, and depending on the user's rank their max limit varies. Likewise this technique serves as both a gate way and a means for the user to partially bypass their max technique limit, this is due to upon retraining this technique to a certain rank the user is able to utilize a specific gate (and those below it) even if they haven't learned the technique and thus added it to their technique limit. This comes at the drawback of halving the activation time & doubling the recoil upon deactivation, however to some the risks are well worth the rewards. Rank of User - Max Duration in P.T - End Tiers - Base Duration in P.T N/A - 5 - None - 5 D - 6 - D - 6 C - 12 - C - 7 B - 18 - B - 8 A - 24 - A - 9 S - 30 - S - 10 "Z" - 40 - SS - 15 "X" - 50 - SSS - 20
No of Retrainings (New Rank) - Gate Unlocked - Base Duration Extended by (Posts Total) 0 (D) - N/A - N/A
No. of Retrainings (New Rank) - Aura Distance - Pain Dealt 0 - 5ft - 2D
Name: Kaimon: The Gate of Opening Classification: Kinjutsu/Taijutsu Original Rank: C (D-rank Pain Activation + D-rank Phy Recoil Deactivation) Count: 0/5 Current Rank: C Class: Supplementary Range: Self
Description: The First of the Eight Gates, which is located in the brain, removes the restraints of the brain on the muscles so 100% of the user's strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. This grants the user B-rank Tiers according to their Race (Human = Speed, Defense & Endurance, Nova = Samurai Lvl Speed & Strength, Zireh = Speed, Barrier & Reaction). While active due to the pain of activation the user is broken out of a D-rank genjutsu, including those which are normally incapable of being broken out of through pain. Regardless of the user's pain threshold due to the chakra coursing through their body, the pain associated with the activation of this technique will not cause them any adverse effects until after this technique has been deactivated. When deactivated, the recoil from this technique results in the user sustaining D-rank times (x) the number of posts (total) this technique was active in Pain in addition to D-rank Physical Recoil Damage. By retraining this technique; The user can increase the rank of genjutsu they can naturally break out via Pain even those with genjutsu add ons as long as they are only chakra based. No. Retraining - Base Rank of Genjutsu Broken out of via Pain 0 (C) - D
Name: Kyūmon - The Gate of Healing Classification: Kinjutsu/Taijutsu Original Rank: C (2 D-rank Pain Activation + D-rank Phy Recoil Deactivation) Count: 0/5 Current Rank: C Class: Supplementary Range: Self
Description: The Second of the Eight Gates, which is located in the brain, forcibly increases the user's 2nd Tier to A-rank and temporarily re-energizes the body causing, them to temporarily ignore pain during it's activation which lasts as long as it is activated or until the user activates another gate. This pain ignoring grants the user something similar to Pain Resistance in which the user registers that they are getting injured however it doesn't affect them physically or mentally. Depending on the user's Age this technique can likewise boost the duration of the user's gates by a set amount. While active due to the pain of activation the user is broken out of up to 2 D-rank genjutsu in a chain, including those which are normally incapable of being broken out of through pain. Regardless of the user's pain threshold due to the chakra coursing through their body, the pain associated with the activation of this technique will not cause them any adverse effects until after this technique has been deactivated. When deactivated, the recoil from this technique results in the user sustaining 2 D-rank times (x) the number of posts (total) this technique was active in Pain in addition to D-rank Physical Recoil Damage. By retraining this technique; The user can increase their natural pain tolerance even when not utilizing the Eight-Gates thus negating the effects of injuries hampering their combat efficiency if they sustain injuries to their non-vitals. Age of User - Gate Duration Modifier Under Prime - Tripled Prime - Quadrupled Over Prime - Doubled
No. Retraining - Pain Tolerance 0 (C) - D
Name: Seimon - The Gate of Life Classification: Kinjutsu/Taijutsu Original Rank: B (3 D-rank Pain Activation + C-rank Phy Recoil Deactivation) Count: 0/5 Current Rank: B Class: Supplementary Range: Self
Description: The Third of the Eight Gates, which is located on the spinal cord, which likewise causes the user to possess increased blood flow causing the skin to turn red. This is due to the speed at which oxygen is being coursed through the body via the blood increasing and as a result the user's 1st Tier is boosted to A-rank. While active penalties to the user's tiers as a result of Blood Loss is negated to set degrees depending on the user's age which lasts as long as this gate is activated or until the user activates higher gate. While active due to the pain of activation the user is broken out of up to 3 D-rank genjutsu in a chain, including those which are normally incapable of being broken out of through pain. Regardless of the user's pain threshold due to the chakra coursing through their body, the pain associated with the activation of this technique will not cause them any adverse effects until after this technique has been deactivated. When deactivated, the recoil from this technique results in the user sustaining 3 D-rank times (x) the number of posts (total) this technique was active in Pain in addition to C-rank Physical Recoil Damage. By retraining this technique; The user can increase their natural red blood cell count even while the gates are not active thus increasing their natural blood reserve limit. Age of User - Blood Loss Penalty Negated Under Prime - Three-Quarters Prime - Near Empty to Empty Over Prime - Half
No. Retraining - Blood Reserves Increased by 0 (B) - +1 S
Name: Shōmon - The Gate of Pain Classification: Kinjutsu/Taijutsu Original Rank: B (4 D-rank Pain Activation + C-rank Phy Recoil Deactivation) Count: 0/5 Current Rank: B Class: Supplementary Range: Self
Description: The Fourth of the Eight Gates, which is located on the spinal cord, which increases the user's physical capabilities making their 3rd tier get boosted to A-rank, however in the absence of a Third tier they get the option to pick either Endurance or Barrier. The activation of this gate may cause muscle tissue to tear on use and unlike the other gates the user is subjected to intense pain during it's entire activation however due to the adrenaline coursing through their body it does not influence them more than simply causing them to constantly break out of weak genjutsu chains of up to (4 D-ranks) however depending on their age it can shorten the overall duration they can keep their gates active. If they are not put under a genjutsu the pain stacks allowing the user to use the pain they've experienced during the activation towards breaking a higher level genjutsu technique. including those which are normally incapable of being broken out of through pain. Regardless of the user's pain threshold due to the chakra coursing through their body, the pain associated with the activation of this technique will not cause them any adverse effects until after this technique has been deactivated. When deactivated, the recoil from this technique results in the user sustaining 3 D-rank times (x) the number of posts (total) this technique was active in Pain in addition to C-rank Physical Recoil Damage. By retraining this technique; The user can boost their Gated Tiers to Samurai Lvl which lasts upon subsequent releases of the Gates. Age of User - Gate Duration Depletion Under Prime - Minus 5 P.T from activation Duration Prime - 0 (Unaffected) Over Prime - Minus 10 P.T from Activation Duration
No. Retraining - Sam. Level Tier 0 (B) - 1st
Name: Tomon - The Gate of Limit Classification: Kinjutsu/Taijutsu Original Rank: A (5 D-rank Pain Activation + B-rank Phy Recoil Deactivation) Count: 0/5 Current Rank: A Class: Supplementary Range: Self
Description: The Fifth of the Eight Gates, which is located in the abdomen, increases the user's 1st Tier to S+, while the user's pupils vanish their eyes becoming completely white. This is not just an aesthetic effect as due to that opponents are no longer able to initiate eye-contact with them despite the gate user looking or staring right at them it is difficult to discern where exactly their pupils are and thus the focus of their vision. However the user of this technique can still initiate eye-contact on their opponent in which case if doing so the opponent is likewise allowed to reply in kind granting them the ability to utilize their own eye-contact focused techniques until said eye-contact is broken, whether by the user or the opponent blinking, looking away and various other methods of breaking eye-contact. While active due to the pain of activation the user is broken out of up to 5 D-rank genjutsu in a chain, including those which are normally incapable of being broken out of through pain. Regardless of the user's pain threshold due to the chakra coursing through their body, the pain associated with the activation of this technique will not cause them any adverse effects until after this technique has been deactivated. When deactivated, the recoil from this technique results in the user sustaining 3 D-rank times (x) the number of posts (total) this technique was active in Pain in addition to B-rank Physical Recoil Damage. By retraining this technique; The user can likewise increase the 2nd & 3rd Tier to match the first in terms of rank. No. Retraining - Sam. Level Tier 0 (A) - 2nd
- Tiers:
Name: Queen's Art: Vacuum Flight Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: Self
Description: Being a Vampire, Lyssa has found that it is much easier to fly using her strength rather than her speed. By beating her wings with A-Rank Strength, she is capable of moving at A-Rank speed whilst in the air. The movement of her wings stirs the air, pushing out air currents with A-Rank Strength. When this is aimed at a target, it not only allows her to move away swiftly, but also to lock her opponent in place with A-Rank Strength.
- Ninjutsu:
Name: Genetic Structure: Element Hybridization - Blaze Release Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: This is the next step after a Dakar has obtained an element in their core they use this technique to create a specific fighting style which combines both their Life Release with the Core Element to produce a unique Elemental Life Release Fighting Style which is capable of being utilized without hand seals in order to utilize the techniques under it in battle.
Name: Genetic Elementalization Classification:Ninjustu Rank: D-Rank (Can only be used by Dakar) Class: Supplementary Range: Self
Description: The Dakar each have the Life Release genetic structure which comprises their body allowing their life release techniques to not require a chakra price in exchange for being able to create and utilize physical damaging life release techniques. However a Dakar's genetic structure is incomplete this is due to their Core being clear at birth, it is only upon the Dakar gaining an element that they are capable of utilizing chakra based life release for no cost with them learning a Fighting Style which entails combining their Life Release with their Core Element to give their bones the properties of said element. A Dakar can only choose a core element once in their lifetime which is done by surviving an elemental based technique after being hit by it.
- Kinjutsu:
Name: Queen's Art: Infernal Conversion Classification: Kinjutsu Rank: B-Rank Class: Supplementary Range: Self
Description: Lyssa knew that she couldn't always get by on her physical strength alone. That is why she used every tool in her arsenal. This included her Black Blood as well as her own bones. By infusing the bones with the power of her Black Blood, she is able to convert all physical damage techniques used from or with them into Spiritual damage. This functions so that she can guarantee few people would be able to combat against it. In order to convert the damage, she is required to pay a C-Rank chakra price per piece of bone infused with her blood.
Name: Queen's Art: Black Bone Armor Classification: Taijutsu Rank: C-Rank Class: Defensive Range: Self
Description: Lyssa uses the Blaze Life Release incorporated into her very body to form an armor around herself. This armor can take on any appearance she desires, and forms at B-Rank Speed. Once formed, this armor bears C-Rank strength, though it can be strengthened with a donation of blood, whether that blood is hers or her enemies is up to her discretion. Blood Price - Strength Increase D - 1 Rank C - 2 Ranks B - 3 Ranks A - 4 Ranks S - 5 Ranks
Name: Queen's Art: Black Bone Spikes Classification: KinTaijutsu Rank: D-Rank Class: Offensive Range: Long
Description: Lyssa flings swings her arm in an arc, projecting spines from either her own black bones or a bone source upon her skin. This sends forth a number of sharpened spikes of bone from the source. These spikes are propelled with her strength, giving them Speed and Piercing damage based upon the strength used to throw them. These bones not only posses their own Piercing damage, but coupled with the Black Blood in her chakra pathway system, they destroy the chakra within whatever they come in contact with. Each spike costs a D-Rank of Black Blood to create.
- Kenjutsu:
Name: Queen's Art: Queen's Cross Classification: Kenjutsu Rank: C-Rank Class: Offensive Range: Short
Description: Req. Two blades. Using swords she has or ones she has created, Lyssa moves in upon her enemy. She then brings both blades across her target's chest in an X shape. This simple move is backed by her strength however, dealing cutting damage equal to the strength used as well as bleeding damage equal to one rank below that.
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