| | Kai-a Yaju | |
| | Author | Message |
---|
Guest Guest
| Subject: Kai-a Yaju 25th December 2013, 7:14 am | |
| Personal Info Name:Kai-a Yaju Alias: none Age:15 Gender:Female Height:5 feet Weight:petite Zodiac Sign:Lebra Personality:In a word, the pint sized powerhouse is simply flamboyant. With high confidence with in herself, she often goes around teasingly mocking others to her own amusement. Although she means no disrespect, she strongly believes that everyone needs a cautionary now and then to straighten them up and get them back in line when they begin to meander. The sharp tonged kunoichi takes her abilities with high esteem when compared to her genin counterparts. Although she is not blatantly a show off, she does like to make it known that she is a skilled taijustu user on the battlefield. Through punches and kicks, the girl has been able to express best, and at times, she even surprised herself with her own capabilities. She does dislike it when she is challenged to do odd tasks because of the fact many know her for her physical prowess, or when one uses her as a tool to gauge their own skill. After all, she still is a person, not a thing. With that said, Kai-a knows her weaknesses. Despite being what would be a considered a 'taijustu prodigy', there are some obvious weaknesses she has, the most conspicuous of them being her height. Looking at her parents, one may not have thought that she'd end up being so short. She knows that she'll never be as tall as them, and hates getting reminded of this. With time she has grown into her skin, but still rues it when she hears the words 'shorty'. Her second most obvious weakness is the fact she has been unable to use ninjutsu efficiently. Since she joined the academy and basic ninjutsu training began, she was found to be an utter failure at ninjutsu, so she had been forced to rely on Taijutsu to pull her grades up on everything else. Despite the high levels of confidence she carries with herself, Kai-a lacks what someone of her level of girth should have -friends. Some of it could be blamed on how the kunoichi has a tendency to say some rather harsh words. Another bit of it could be caused from the fact that Kai-a would rather invest her time into training than socializing. Whatever it may be, the Hakagakure Academy student has begun trying to adapt to the slower and finer things in life. Appearance:Over Kai-a's short life, her body had been under intense training that most shinobi would describe as unbearable. From weighted acrobatics to timed laps around the village, the girl's body had adapted into what it is today, a light footed killing machine. From a very young age, she could remember doing strenuous training while she watched others go about their normal childhood. It was a simple sacrifice for the almost godly shinobi fighting skills she had been granted. Despite her immense amount of skill, she still receives scrutiny for being so short compared to the average girl her age, talkless of her own family members. Although Kai-a cares little about the petty teases she receives from people, she does wish only to be a bit larger, knowing that those who have are larger tend to have an advantage in battle. With age, Kai-a begins to look more and more feminine and already has a seemingly 'attractive' figure. Dress || Kai-a is often seen wearing a Gi and cat ears, which has made her rather noticeable in the village. She believes in training whenever she finds the right opportunity. Under her leggings lie her 45 Kilogram weights. A black belt lies at her waist, keeping her already fitting pants in place. When not under shinobi duties, the kunoichi can dress rather casually. Some times she simply wears a T-shirt and jeans, or quality dresses. Due to her family's high income, she has an ample amount of clothing, some of which she has never even seen yet. Her headband usually lies on her arm. History:The Taijutsu oriented kunoichi was born in the late summer on an average day in Hakagakure. The daughter of Mayu and Masako Yaju was born into a rather wealthy family, she had been entitled to a plentiful amount of inheritance and several career opportunities, which had set stage for lots of potential. Graced with all these things, much was expected of her. In order to ensure the succession of their family's accomplishment, they made their daughter attend the most advanced of classes their money could buy even before most children had attended the Academy. Almost instantly Kai-a had showed some promising results. She was everything her parents wanted her to be. The kunoichi to be managed to learn a plentiful amount of things that even people several grades above her own would not even have learned yet. One thing she did take a great liking to was the history and geography of the ninja world. From then on, Kai-a's attention began to deviate from the business like mindset what her parents solely wanted her to that of a shinobi's. At the age of eight Kai-a urged her parents to allow her to enter the Shogunate's ninja academy. Rather surprised by her pleads, they enrolled her, believing that it was just a phase in childhood and eventually she'd want out. After all it wasn't like Mayu and Masoto would actually let their only child really become a shinobi. Almost immediately after starting her ninja training, Kai-a had hit some hardships. She had failed to perform the simplest of ninjutsu, some of which her entire class had already learned. Not only that, but she had been mercilessly made fun of by the meanest of children. Her parents had expected that she'd quit by now, but much to their astonishment, it only seemed to propel her to work harder. Making very little progress in ninjutsu, her teacher recommended that the caramel haired academy student turned towards taijutsu. After being introduced to hand to hand combat, she took an instant liking to it. To her, it felt so much more natural, and her teacher couldn't help but think that she clicked so well with it. the only person who seemed blatantly uncomfortable with this was her father. Now that she had proven to be competent at something regarding ninja, it now seemed more likely that his daugther could persue a career in being a ninja, something far from his own dreams for her. From then, animosity grew between the two. One day after coming home from a hard day's worth in her ninja studies, Kai-a spoke lots about how she would like to become a ninja. This was the breaking point for her father. He decided to keep her locked at home so she could continue to go along the path that he thought was destined for her, to become the heir of the Yaju Empire. Shocked by Masako's actions, she rebelled. She constantly pranked those who were set to instruct her, making life a living hell for them. On some days, she even managed to sneak out from the heavily guarded home in order to catch up on the things she missed. The struggles between she and her father soon became widely known throughout the village. With the man's reputation on the line, he continued to do has he had been, despite his wife's pleads to let Kai-a continue her ninja training with ease. It wasn't until the family business seemed to be going under, till she realized that his skirmishes with his daughter tarnished the family name, as well as the business. Begrudgingly, and hesitantly, he no longer punished the caramel haired ninja, and allowed her to freely attend classes like she once had. Samurai Info Village:Hakagakure Rank:TJ Clan: Yaju Sword Name:Gomu Gomu no mi Sword Appearance:Rubber Staff Which curls up into a belt around the users waist until drawn. Sword Chakra Nature: Psionic Release Sword Description: This Sword ability is a passive one the body becomes like rubber, giving the user the ability to stretch and attack long distances, as well as make taijustu attacks nonexistent cause they simply bounce off. Bow: :( |
| | | Zen
Posts : 1947 Join date : 2011-01-17
| Subject: Re: Kai-a Yaju 29th December 2013, 8:33 pm | |
| | |
| | | Guest Guest
| Subject: Re: Kai-a Yaju 5th January 2014, 4:56 am | |
| - Spoiler:
Name: Anima Card Type: Bladed Card Rank: D-rank (Equal rank when chakra is cycled through it) How Many: 5 At AS + 5 during each rank up can also be purchased in the village. Appearance: Anima Cards come in different Colors depending on the Alignment of the Yaju Clan Member, Red-Mammal, Blue-Piscine, Green-Reptilian, Yellow-Avian, Purple-Insectoid, Orange-Amphibian, White-Angelic & Black-Demonic. When not used by a Yaju it is Clear. Special Ability: Anima Cards are able to be cycled with chakra to make them rigid and increases their durability equal to the users rank to be used as throwing weapons and to deflect other physical weapons for a mere D-rank of chakra. Their true power however comes when wielded by a Yaju Clan member. Yaju members can change the Color of an Anima Card that does not have a creature trapped within it by waving their hand over the card to change it to their desired alignment
Weapon Name: Pheromone Barb Type of Weapon: Wrist Mounted Injector Blades Rank: C-S (Upon rank up the Yaju Clan members is able to obtain new ones) How Many: N/A (A Set of Two at one time) Appearance: These barbs come in a variety of colors however all of them possess a direct link to the Yaju Clan members body and have the ability to inject concentrated doses of the specific Pheromones that they are utilizing into opponents. They have a sickle like shape and are fairly resistant later on however all possess piercing equal to their rank with Ronin being used as a test subjects in order to test their effectiveness in combat. They are likewise spring launched and connected to the user's thumb joint in order to trigger the launching action. Special Ability: N/A
Passives - Spoiler:
Name: Primal Adrenaline Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Yaju clan members have embraced their primal side and have begun to tap into the latent power which all humans possess. During battle a Yaju clan member's adrenaline will steadily increase with them being able to stockpile this adrenaline and cycle it through their muscles for short bursts of strength, speed or endurance. Each post (total) they gain +1 to their Adrenaline limit. Every +1 can be converted into +1 rank of either strength, speed or endurance this adrenaline can be stockpiled over time for +2, +3, +4 etc. However it caps out at +50 to their adrenaline limit at academy student rank, at genin rank it caps out at +100, Chunin +150, T. Jonin + 200, Jonin +250, Hunter Nin + 300, Medical Nin + 350, Head Nin +400 and Sannin at +450. Note the boosts cap out at SS-rank tiers and can be maintained for 2 posts at academy rank with every subsequent rank up adding +2 to that capping out at 10 posts at Sannin rank. The drawback of this passive is that members of the clan can not learn tiered jutsu naturally.
Name: The Third Eye Classification: Kinjutsu Rank: D Class: Passive Range: Self
Description: Having such high affiliation to the unseen the Yaju have found it within their contracted rites the ability to see a living beings souls; and with them their chakra natures. Such a skill comes passively from the moment they become a clan member. To another member or anyone able to see things beyond normal capability the source of this power looks to be like another large gaping eye in the middle of the user’s forehead. Although able to be seen under special circumstances this eye is not able to be shut until the Yaju clan member is beyond this world.
Clan Justu - Spoiler:
Name: Beast Sealing Classification: Fuinjutsu Rank: D-rank Class: Supplementary/Offensive Range: Long
Description: This jutsu allows the user to seal a defeated creature, demon or angel in a card. The creature will then remain captured in the card however it's personality will not be altered to become loyal to the Yaju clan member rather that bond will be constructed with time and dedication. To release the creature from the card the user must simply call the creatures name and it will burst out of the card and onto the field. In order to seal a creature within a card one must place the card on the creatures body.
Name: Mammallian Glory Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Self
Description: Those aligned with the Mammal have natural affinities for the Earth chakra nature. This allows their earth nintaijutsu to deal 1-rank damage less to the user while also giving the user some resistance to earth ninjutsu, making earth ninjutsu do 1-rank less damage towards them.
Name: Mammal Cross Classification: Fuinjutsu Rank: D-rank Class: Passive Range: Self
Description: This is a unique technique which causes Pure Mammal Based Beast Crosses to cost 1-rank less in chakra cost while Pure Reptilian Based Beast Crosses cost 1-rank more in chakra cost. This technique grows in power the longer one has been aligned to Mammal. *With 2-rank ups since aligning cause Pure Mammal Based Beast Crosses to cost 2-ranks less in chakra cost while Mammal Based Beast Crosses cost 1-rank less in chakra cost, on the other hand Pure Reptilian Based Beast Crosses now cost 2-ranks more in chakra cost while Reptilian Based Beast Crosses cost 1-rank more in chakra cost. *With 3-rank ups since aligning cause Pure Mammal Based Beast Crosses to cost 3-ranks less in chakra cost while Mammal Based Based Crosses cost 2-ranks less in chakra cost and Mammal Featured (Mammal being the majority) Beast Crosses cost 1-rank less in chakra cost, on the other hand Pure Reptilian Based Beast Crosses to cost 3-ranks more in chakra cost while Reptilian Based Based Crosses cost 2-ranks more in chakra cost and Reptilian Featured (Reptilian being the majority) Beast Crosses cost 1-rank more in chakra cost. *Finally with 4 rank ups since aligning cause Pure Mammal Based Beast Crosses to cost 3-ranks less in chakra cost while Mammal Based Based Crosses cost 2-ranks less in chakra cost and Mammal Featured (Mammal being the majority) Beast Crosses cost 1-rank less in chakra cost while Mammal Featured (Mammal being the minority) Beast Crosses cost 1-rank less in chakra cost, on the other hand Pure Reptilian Based Beast Crosses to cost 4-ranks more in chakra cost, Reptilian Based Crosses cost 3-ranks more in chakra cost, Reptilian Featured (Reptilian being the majority) Beast Crosses cost 2-ranks more in chakra cost, while Reptilian Featured (Reptilian being the minority) Beast Crosses cost 1-rank more in chakra cost.
Name: Beast Sealing Classification: Fuinjutsu Rank: D-rank Class: Supplementary/Offensive Range: Long
Description: This jutsu allows the user to seal a defeated creature, demon or angel in a card. The creature will then remain captured in the card however it's personality will not be altered to become loyal to the Yaju clan member rather that bond will be constructed with time and dedication. To release the creature from the card the user must simply call the creatures name and it will burst out of the card and onto the field. In order to seal a creature within a card one must place the card on the creatures body.
Name: Yaju Style: Summoning Technique Classification: Fuinjutsu Rank: D-rank Class: Supplementary Range: Varies
Description: The Yaju have perfected the art of summoning and have a summoning tattoo in the style of their clan symbol on their body. When summoning creatures unlike normal the Yaju have their blood/chakra summoning price taken directly from their body without need of making hand signs.
Name: Beast Over Classification: Fuinjutsu/Ninjutsu Rank: C-rank Class: Supplementary/Offensive/Defensive Range: Self
Description: This is technique is the first of the many exclusive techniques of the Yaju clan. The Yaju clan member will take out one of their cards before placing it on their body causing the creature/demon/angel bound to the card to be sealed within their body granting them a transformation. This transformation completely changes the user's appearance to a hybrid of man and beast and grants the user the tiers of the beast that they have been fused with. Depending on the rank of the user different sizes of beasts can be fused with as well as different techniques can be melded together during this fusion. One important thing is that no matter what size of the creature fused with the resultant fusion is around humanoid size. * At Academy rank Small sized creatures can be fused with for 10 posts while Humanoid sized creatures can be fused with for 5 posts. A total of 5 techniques can be combined together to form a new one during this fusion if a small sized creature is involved while a total of 3 techniques can be combined together to form a new one if a medium sized creature is involved. * At Genin rank Small sized creatures can be fused with for 15 posts, Humanoid sized creatures can be fused with for 10 posts while Medium sized creatures can be fused with for 5 posts. 7 techniques can be combined together in a small sized fusion, 5 techniques can be combined together in a humanoid sized fusion and 3 techniques can be combined together in a medium sized fusion. * At Chunin/T. Jonin rank Small sized creatures can be fused with for 20 posts, Humanoid sized creatures can be fused with for 15 posts, Medium sized creatures can be fused with for 10 posts and large sized creatures can be fused with for 5 posts. 9 techniques can be combined together in a small sized fusion, 7 techniques can be combined together in a humanoid sized fusion, 5 techniques can be combined together in a medium sized fusion and 3 techniques can be combined together in a large sized fusion. * At Jonin/Hunter Nin rank Small sized creatures can be fused with for 25 posts, Humanoid sized creatures can be fused with for 20 posts, Medium sized creatures can be fused with for 15 posts and large sized creatures can be fused with for 10 posts. 9 techniques can be combined together in a small sized fusion, 9 techniques can be combined together in a humanoid sized fusion, 7 techniques can be combined together in a medium sized fusion and 7 techniques can be combined together in a large sized fusion. * At Medical Nin rank Small sized creatures can be fused with for 25 posts, Humanoid sized creatures can be fused with for 20 posts, Medium sized creatures can be fused with for 15 posts, large sized creatures can be fused with for 10 posts and colossus sized creatures can be fused with for 5 posts. 12 techniques can be combined together in a small sized fusion, 9 techniques can be combined together in a humanoid sized fusion, 7 techniques can be combined together in a medium sized fusion, 5 techniques can be combined together in a large sized fusion and 3 techniques can be combined together in a colossus sized fusion. * At Head Nin/Sannin rank Small sized creatures can be fused with for 30 posts, Humanoid sized creatures can be fused with for 25 posts, Medium sized creatures can be fused with for 20 posts, large sized creatures can be fused with for 15 posts and colossus sized creatures can be fused with for 10 posts. 15 techniques can be combined together in a small sized fusion, 12 techniques can be combined together in a humanoid sized fusion, 9 techniques can be combined together in a medium sized fusion, 7 techniques can be combined together in a large sized fusion and 5 techniques can be combined together in a colossus sized fusion.
Name: Love versus Hatred Classification: Taijutsu Rank: D-rank (Boosts cap at S-rank and deal Recoil) Class: Supplementary Range: Self
Description: This is the main reason Beast Sealing doesn't brainwash the creatures/demons/angels sealed within. When a creature sealed with a card hates the Yaju clan member during Beast Over fusion their physical based techniques receive a +2. When a sealed creature dislikes the Yaju clan member, during Beast Over fusion their physical based techniques receive a +1 while their chakra and mental based technique receive a -1. When a sealed creature is indifferent to the Yaju clan member, during Beast Over fusion their mental based techniques receive a +2. When a sealed creature likes the Yaju clan member, during Beast Over fusion their chakra based techniques receive a +1 while their physical and mental based techniques receive a -1. When a sealed creature love/adores the Yaju clan member, during Beast Over fusion their chakra based techniques receive a +2. Note boosts and penalties still retain the original chakra cost and all creatures either start as disliking, indifferent or liking the Yaju clan member with the initial sealing.
Name: Possession Classification: Kinjutsu Rank: C-rank Class: Supplementary/Offensive Range: Self
Description: The User is capable of being possessed by any of his/her Elemental summons so long as this skills rank is equivalent to the summons size. The summoned creature morphs with the user temporally altering appearance resembling a physical form of the entity as well as enhancing the user’s natural chakra reserve by adding half the summons total chakra to the users pool. Along with this the user is also granted the skills of the summon. The drawback to this is the conflict between two souls in a single body, after 10 posts (total) it is the equivalent of one C rank (Ninjutsu) damage on the body, after 20 posts (total) another B rank damage is done to the body. 30 posts (total) an A rank, 40 posts (total) an S Rank. After 50 posts (total) however the user's soul is claimed by their summon and after the possession ends (end of topic) the user instantly dies. If the possession is ended prior to a step up in damage the user takes the amount previous to it. Small Summons: Academy-Genin rank, Humanoid Summons Genin-Chunin rank, Medium Summons Chunin-T.Jonin rank, Large Summons Jonin-Hunter Nin rank, Boss Summons Hunter nin-Medical Nin rank, Colossus Summons Head Nin-Sannin rank.
Name: Elemental Summoning Classification: Kinjutsu/Ninjutsu Rank: B-rank Class: Supplementary Range: Self
Description: This technique is used in conjunction with Beast Over and allows the user to create their own batch of summons. Unlike the normal type of summons they are comprised of pure elements in humanoid form Yaju Summoning Contracts clash with those dwelling in the normal realm and as such all Yaju are unable to gain normal summon and as a result lose access to Sage Mode. On the other hand once they have aligned to a particular Beast type they are able to create Elemental Summons according to the element gained. Unlike normal summoners they don't follow the max limit for summons on the other hand they have much more limited summons than a normal summoner at the base level being able to have 5 Small Summons, 4 Humanoid Summons, 3 Medium Summons, 2 Large Summons and 1 Boss Summon per alignment while following the normal summoning rules for which sizes they can summon at a certain rank and have out at once. Alignments and Elemental Summons they grant Piscine = Water Reptilian = Fire Amphibian = Lightning Avian = Wind Insectoid = Life Demonic & Angelic result in a fusion of elemental summons gained when they have acquired their two remaining alignments comprising of the normal elements they both give upon aligning with them.
* The total amount of elemental summons granted to Yaju Clan members by having three Alignments is 15 Small Summons, 12 Humanoid Summons, 9 Medium Summons, 6 Large Summons and 3 Boss Summons.
Name: Beast Alignment Classification: Ninjutsu Rank: B-rank Class: Supplementary Range: Self (Varies)
Description: This is the second Yaju clan exclusive technique which is usually learned by genin members of the Yaju clan. Upon learning this technique they are aligned to a particular species of Beast and are now able to learn the various Aligned Beast techniques of the clan. On the other hand they lose access to being able to capture the polar opposite of the beasts that they have aligned with. Their are 8 types of beasts each having their own inter-relationships. Piscine - These represent the aquatic creatures which resemble fish and dwell in marine environments. Reptile - These represent the terrestrial or semi aquatic creatures which resemble reptiles and possess reptilian qualities to them. Amphibian - These represent the amphibious creatures which have differing habitats based on their stage of life. Avian - These represent the winged creatures which may or may not be able to fly but have various bird like qualities to them. Mammal - These represent the furred creatures which dwell in various habitats and are warm blooded having various mammalian qualities to them. Insectoid - These represent the insect like creatures which have hard exoskeletons and vary in both habitat and appearance. Demonic - These represent things of an chaotic nature which are noted to have chimera like appearances and are generally malicious in action they also include demons and demonic entities which exist in the world. Angelic - These represent things of a lawful nature which are noted to have human like appearances and are generally benevolent in action they also include angels and angelic entities which exist in the world. Piscine are the polar opposites of Avian, Reptile are the polar opposites of Mammal, Demonic are the polar opposites of Angelic and finally Insectoid are the polar opposites of Amphibian and vice versa for all.
Name:Aligned Beast Cross Classification: Fuinjutsu Rank: A-rank Class: Supplementary Range: Self (Cards)
Description: This is the third Yaju clan exclusive technique which involves crosses between two beasts that are in the same alignment. The user draws two or more cards with Beasts sealed inside before he/she presses them together creating a flash of light which creates a new Beast. They can only be combined within their alignment first and foremost and then within their size to create a larger size however the resultant beast has new attacks which are the resultant of the fused versions of the composite beasts techniques. Beast Cross's can likewise be used for a Beast Over which follows the same rules as the normal Beast Over with one major difference. Once the Beast Over runs out of time the new Beast will separate back into the composite Beasts. Note when combining techniques they still grow in rank similar to a combination jutsu and when combining chakra limits only the Beast+Human counts as a combined chakra limit where as the Beast+Beast just use the largest among the beasts combined, when using a Beast+Human fusion simply use addition to find the appropriate limit. Small Cards cost 1 D-rank each to Cross Humanoid Cards cost 1 C-rank each to Cross Medium Cards cost 1 B-rank each to Cross Large Cards cost 1 A-rank each to Cross Colossus Cards cost 1 S-rank each to Cross Titanic Cards cost 1 SS-rank each to Cross God Beast Cards cost 1 SSS-rank each to Cross
*At Academy rank only 1 Beast Cross can be used namely Small + Small to create Humanoid. This fusion has a total of 1 combined technique. *At Genin rank they gain the ability to use 2 additional Beast Cross namely, Small + Small + Small to create Medium(S), Humanoid+Humanoid to create Medium (M). This fusion has a total of 3 & 5 combined techniques respectively. * At Chunin/T.Jonin rank they gain the ability to use 2 additional Beast Cross namely, Small + Small + Small + Small to create Medium (M) Humanoid + Humanoid + Humanoid to create Medium (L). This fusion has a total of 5 & 7 combined techniques respectively. * At Jonin rank they gain the ability to use 3 additional Beast Cross namely, Medium(S)+Medium(S) to create Medium (L), Medium(M) + Medium (M) to create Medium (XL), Humanoid + Humanoid + Humanoid+ Humanoid to create Medium (XL).This fusion has a total of 7, 9 & 9 combined techniques respectively. * At Hunter Nin/Med Nin they gain the ability to use 4 additional Beast Cross namely, Medium (L) + Medium (L) to create Large(S), Medium(L) + Medium (L) + Medium (L)+ Medium (L) to create Large (M), Medium (XL) + Medium (XL) to create Large (L), Medium (XL) + Medium (XL) + Medium (XL) + Medium (XL) to create Large (XL) This fusion has a total of 7,9,11 & 13 combined techniques respectively. * At Head Nin/Sannin they gain the ability to use 5 additional Beast Cross namely, Large (S) + Large (S) to create Large (M), Large (M) + Large (M) to create Large (L), Large (L) + Large (L) to create Large (XL), Large (XL) + Large (XL) + Large (XL) to create Colossus, Colossus + Colossus to create Titanic. This fusion has a total of 9,11,13,15 & 17 combined techniques respectively.
Gates - Spoiler:
Name: Gate of Opening Classification: Kinjutsu Rank: C-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the first of the Eight Gates removing the restraint of the brain on the muscles allowing B-rank strength,speed and endurance. However due to the strain on their body they can only maintain this technique for 5 posts before succumbing to the intense pain which follows leaving them in a vulnerable state. The Amount of time this technique can be maintained increased by 1 post with each rank up starting from genin, because this is the first gate it sets the time limit for all of the subsequent gate techniques however the time can be affected by the opening of other gates. In addition another way of increasing the Gates is by All Taijutsu Training. Multiple Training of this technique increases the post duration by 1 each time.
Name: Gate of Healing Classification: Kinjutsu Rank: C-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the second of the Eight Gates receiving a boost in strength to A-rank levels as well as increasing the duration of his gate techniques by two, in addition unique to this gate their body feels temporarily re-energized ignoring any potential damage for 1 post before his body regains its senses causing them to feel the pain if they were attacked in that time frame.
Name: Gate of Life Classification: Kinjutsu Rank: B-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the third gate out of the Eight Gates which causes increased blood flow in their body turning their skin red and boosting their speed up to A-rank. An additional effect however is that once the time limits ends the is extremely weakened causing their endurance and strength to become half as much as usual.
Name: Gate of Pain Classification: Kinjutsu Rank: B-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the fourth gate out of the Eight Gates which causes increased blood flow in their body boosting their reaction speed as well as causing them to feel intense pain in their body as long as the technique is in effect. An additional effect however is that it lowers the post duration that the Gate techniques possess by 1 upon activation.
Name: Gate of Limit Classification: Kinjutsu Rank: A-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the fifth gate out of the Eight Gates which causes them to receive S-rank speed as well as cause their pupils to disappear completely their eyes turning pure white. An additional effect of this gate is that after it is used the user is extremely fatigued causing their speed to become half as much as usual once the technique ends.
Name: Gate of View Classification: Kinjutsu Rank: A-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the 6th gate out of the Eight Gates which causes them to receive SS-rank speed. It is common for vortexes of moisture to form around the user after this gate is opened simply to attest the amount of chakra released from the user's body.
Name: Hansha Style:Second Chance Classification: Kenjustu Rank: S-Rank Class:Defensive Range:Short Range
Description: The samurai does a complex set of hand seals which stores a part of their soul inside of an item and upon death in battle the samurai is granted a second chance at life by possessing another body at blinding light speeds. In addition to the new techniques gained from the new body the user also retains all of the techniques that they used in their old lifetime. Elemental techniques still require the same chakra nature release to be used. CAN ONLY BE USED ONCE. It also should to be used before the battle and not during as it requires a day's worth of chakra to use and will leave the user completely drained, likewise living opponents who still have a mind are then forced into a mental battle to determine who owns the body, in this mental battle both participants are unable to run out of chakra, however may still run out of Nen, likewise Natural Energy is unable to be utilized while they retain the amount of blood in their body pre-possession.
- Spoiler:
Name:Hansha Style:Monk Staff Classification:Kenjutsu Rank:C-Rank Class:Defensive Range:Short Range
Description: The samurai alters their sword into a non bladed staff that deals internal pressure damage upon contact with it via chakra flow. It can be used to cripple opponents as well as directly target their chakra network stopping the flow of chakra for 1 - 5 posts (total) depending if it is a vital area. The staff can be interchanged between staff and sword at will Required for Hansha burēdo techniques.
Name: Hansha Style: Strike of Reflex Classification: Kenjutsu Rank:C-Rank Class:Defensive Range:Short Range
Description: The Hansha burēdo version of Strike of Disgrace which is completely different form its predecessor, in that one it is not an offensive technique instead it is sort of a high speed counter as the samurai instantly counters a close ranged physical attack moving at the same speed as they are dealing the same damage as the strike as long as the hit lands on them as well.
Name: Hansha Style:Purity Swipe Classification: Kenjutsu Rank:B-Rank Class:Defensive Range:Short Range
Description: The samurai makes a quick sweeping motion with their staff that has the ability to destabilize the chakra network in an opponents body causing the loss of any buff B-rank and below which is gained via chakra as well as techniques which require constant chakra flow to remain active. In addition it can be used to sap the power out of those techniques which utilize chakra to grant higher tiers and the like in which case as long as they are B-rank and below.
Name: Hansha Style:Monk's Stamina Classification: Kenjutsu Rank:B-Rank Class:Defensive Range:Passive
Description: The samurai as trained his/her body past its natural limits allowing them to completely negate the effect of an opponents technique regardless of rank this technique works in the same way as a body replacement technique and if this is used it takes up the use of the body replacement technique or any similar type of technique.
Name: Hansha Style:Counter Measures Classification: Kenjutsu Rank:B-Rank Class:Defensive Range:Short Range
Description: The samurai spins their staff at crashing ground speeds imbuing it with their chakra while using their other hand to make half hand signs. Physical and chakra based techniques B-rank and below are quickly deflected away from the user at crashing ground speeds.
Name: Hansha Style: Defensive Imbue Classification: Kenjutsu Rank:B-Rank Class:Defensive Range:Mid-range
Description: The samurai spins their staff at crashing ground speeds before impacting a target resulting in a temporary boost to their physical defensive techniques for five posts (total) as well as Defense, Endurance or Barrier Tiers. This boost however is subject to recoil and only boosts it by 1-rank but it can be stacked repeatedly for better results.
Name: Hansha Style:Numb Down Classification: Kenjustu Rank:A-Rank Class:Defensive Range:Short Range
Description: The samurai simply strikes an opponent as they are in the middle of executing an attack instantly paralyzing a limb, as their staff inflicts pressure damage on a muscle, for 1 post (total) and not allowing them to complete the attack this technique requires reaction tiers A-rank or above to avoid or speed above the Hansa Style user's to dodge.
Name:Hansha Style:Purity Wave Classification:Kenjustu Rank:A-Rank Class:Defensive Range:Mid Range
Description: The samurai makes several quick sweeping motions with their staff that has the ability to shatter the structure of an opponents chakra network rendering them unable to use justu for 10 posts with a single hit.
Last edited by Mew on 17th February 2014, 4:52 pm; edited 11 times in total |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Kai-a Yaju 5th January 2014, 5:52 pm | |
| You have 10 not nine remove one of the jutsu. | |
| | | Guest Guest
| Subject: Re: Kai-a Yaju 5th January 2014, 6:15 pm | |
| Thats my Christmas reward from the mission |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Kai-a Yaju 5th January 2014, 6:19 pm | |
| | |
| | | Guest Guest
| Subject: Re: Kai-a Yaju 13th February 2014, 8:55 pm | |
| Sealed animals - Spoiler:
Name:Shen(Enlightened) Chakra Nature:Life&Fire Personality:to be deterimend Size:Humanoid Appearance:- Spoiler:
Jutsu:- Spoiler:
Name: Dog's Speed Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Dog's a mans best friend until they piss you off and you have to chase them. Through training and various events this pet has gain speeds equal to that of crashing ground making this little scamper a fast one, catch me if you can.
|
| | | Sponsored content
| Subject: Re: Kai-a Yaju | |
| |
| | | | Kai-a Yaju | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there are 4 users online :: 0 Registered, 0 Hidden and 4 Guests None Most users ever online was 346 on 15th April 2021, 2:59 pm |
|