Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Nazo Improvement Topic 7th June 2021, 9:39 pm | |
| - Clio Fushicho is Rebuilding:
This Kage will place a focus on rebuilding the village more than just infrastructure, but likewise replenishing the lost shinobi during the attack resulting in quicker promotion from the Academy, reinforcing walls and important structures with more durable materials adding additional armor types to the village shop, tightening border security through the use of Summoning Contracts for patrolling and relaying of information.
The following things are available to be added to by any of the members of the village. - Quicker Promotion from the Academy (Academy Students native to Nazogakure are able to take their Genin Exams with Halved Requirements.) - Reinforcing Walls and Important Structures (Gathering Missions can be done in order to obtain rock, metal and plant raw materials at double the usual reward. Those in the support and logistics department will obtain missions to recruit Inventors who are capable of producing new alloy types for use in the construction) - Adding Additional Armor Types in the Shop (Able to suggest additional types of Nazo exclusive Light Armor, to the village shop, this is not limited to general forces, but custom armor can be made for each department, as well as but not limited to the village Organization (Nightmarchers). -Tightening Border Security (Summoning Contracts submitted to village give doubled rewards. Now on a Border Defense Mission, participants will be able to temporarily summon from a False Summoning Contract, to aid them against threats. This type of contract is a one use summoning contract however a portion of Xel will be taken out of the mission rewards for using them depending on their size) -Using Summoning Contracts to Patrol and Relay Information (Familiars, Pets and Summons can now go on Non-Bounty missions from D-S. This can be done once per week, during which they will not be available for any IC topics while they are gone. To determine mission success is a Dice Roll, with their size giving them bonus modifiers for mission success; Small = 0, Humanoid +1, Medium +2, Large +3, Colossus/Awakened Pet +4, Boss/Elder +5. Each mission also has a required number to be successful D = 1, S = 5 while failure results in a Familiar or Pet being injured, and a Summon perishing on the mission.) Feel Free to post suggestions, ideas and character concepts in this topic. Thanks. *********************** - Past is Past:
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