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| Dipugakure ANBU Corps Training I | |
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Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Dipugakure ANBU Corps Training I 28th April 2021, 4:58 pm | |
| “It’s been a while since I did anything besides dig up dead bodies or looking for lost children” Diana said to herself as she fiddled with her mask while in front of the bathroom mirror. It had been a rather shitty couple of months in Dipukagure with the Bijuu managing to destroy the entire village and killing their Kage so not only she was working overtime as a Tokubetsu Jonin she was working even harder as a member of the ANBU. Fortunately, it had been a relatively quiet day so she decided to get some training done. She had a tendency to slack off heavily on her training and that reluctance to sharpen her skills almost got her raped and most likely killed when she was up against those prisoners that escaped from their cells. With that said she made it a priority to get some training done today, even if it was to do a thousand sword reps or fighting against Vivaan. Leaving the bathroom she made her way to the makeshift training area and began doing her reps.
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 28th April 2021, 7:56 pm | |
| ANBU Manta was silent as always but would wave at ANBU Newt when she entered their quarters and would head to the training area before she got out of the bathroom. He joined the other members of their group with ANBU Hippo serving as the referee of the currently sparring ANBU Marlin & ANBU Beaver. So far Marlin was relying on his kenjutsu skills to ward Beaver's production of wooden pillars that were obviously grounded in Terra Style though they would stop after Newt entered. "Speaking of which Newt, I don't believe you've had a proper hazing yet have you. Well now is the perfect time, how about you come over here and spar against all of us at once. Don't worry We'll keep it at a reasonable pace so you don't get too roughed up and you are free to use your summon and that egg of yours." Marlin said with a chuckle while Beaver would snicker as this would be more fun for them than it would be for her. "It's also a good way for you to incorporate those ANBU techniques the Buntaicho taught you into your fighting. Wouldn't do for you to get rusty since all you've been doing is clean-up operations. Hippo said rotating his arm as ever since he got clipped by a straight wind technique from the Gobi his right arm had been acting up jf he didn't spend time limbering up first. - ANBU Team Training:
Between Marlin, Hippo, Beaver & Manta: Advanced Team Specialist, Perfect Retraining Specialist, Perfecr Companion Specialist & Basic Teaching Specialist are in play. Thus: Team Training Posts are Halved Retraining Counts are dropped to 2. Pet/Summon Training Posts are Halved Combination Training posts are Halved
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 28th April 2021, 10:45 pm | |
| Newt would smile at Marlin when he had waved but quickly remembered that she had a mask on and waved back. She would turn her attention to the spar that was happening between the two and she couldn’t help but feel a bit anxious. She was never one that enjoyed fighting but the thought of crossing swords with another kenjutsu user always made her excited. Maybe it was just a bloodline thing just like her hatred for Toketsu members. “All of you at once? That sounds interesting. I’m game.” She knew there was no hope in winning but if they did hold back she probably could at least take one of them out. Her egg was nowhere near ready for combat as yet but it could be a wild card if one of them used a specific technique type. “Alright. Give me your best shot” She said with a grin after summoning Vivaan and drawing her new custom-made katana. *********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 4th May 2021, 11:13 pm | |
| Each of them would take one corner of the room essentially placing Newt in the center. It was Hippo in the top right, Marlin at the top left, Beaver at the bottom right and finally Manta at the bottom left. Manta would be the first to move with him pulling out a flute from a Lightning Flash seal and playing an upbeat tune perhaps to set the mood. Beaver would proceed to run through hand seals before touching the training ground floor and waiting as Marlin darted forward at B-rank speeds while drawing the blade he was using against Beaver. At the same moment Hippo would vault forward at B+ speeds towards Newt with a fist cocked back so that he and Marlin could attack together. It was pretty straight forward to begin but then again it was merely an opener as all of them were interest in seeing how Newt worked under pressure. *********************** | |
| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 6th May 2021, 11:09 am | |
| Diana was put on high alert the moment she heard a flute suddenly being played, she didn’t remember what each member could do if they had even mentioned it in the first place but she had a bad feeling about she had to focus on what was before her at the moment and deal with whatever that was later. She didn’t want to use Vivaan in truth due to the type of techniques he had in his arsenal but due to the difference in numbers, she didn’t really have much of a choice. With that said the first order of business would be to put the playing field in an unfavorable state by signaling to Vivaan to flood the area. Hoping on her shoulder, Vivaan would spew out a massive amount of water to only intercept the two that were running towards her but also screw over everyone else who was waiting and watching. Riding a wave upwards, she would jump off instead of riding it towards Hippo before standing on the portion that had already settled before firing off a depth charge to electrocute everyone so if they were able to save themselves from being washed away she would ensure that they had something else to deal with. - Diana:
Name: Lightning Ordained Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: Since birth, Diana had noticed that she was a bit more aligned to Lightning than other Denkous. This, of course, was no coincidence as this “mutation” had derived from the fact that her father and those before him were Lightning Elementals as her great-grandfather had the mythical beast and the embodiment of lightning sealed within him. With that said, Diana was born with Perfect Affinity ability. This grants her a Very High Affinity towards Lightning. Unlike those who were before, this mutation causes her to gain one less element that she would normally be able to attain through training.
Name: Lightning Release: Depth Charge Classification: Ninjutsu Rank: A Class: Offensive/Defensive Range: Contact, Short (Discharge)
Description: After making hand seals and enveloping themselves with lightning chakra, the user can inflict damage to the opponent by either touching or emanating a powerful bolt of electricity from any part of their body. This technique is useful for combating physical based opponents as due to the contact they will electrocute themselves sustaining A-rank Lightning Release shocking damage. When it is discharged from the user's body it can travel up to 20 ft away at Vacuum Release speeds however it is stronger through direct contact. This is because the electric shock will induce muscle spasms in the victim requiring them to possess A-rank Strength in order to not succumb to them. If they do then dependent on their endurance tiers they will suffer from -4 stamina loss each P.T due to their muscle spasms. Endurance Tier - Muscle Spasm Duration None - 7 P.T D - 5 P.T C - 3 P.T B - 2 P.T A - 1 P.T
- Vivaan:
B rank chakra used
Name: Water Release: Great Poisonous Exploding Water Colliding Wave Classification: Ninjutsu Rank: A-rank (Chakra & Water Price Varies) Class: Supplementary/Offensive Range: AOE, Long (Radius of Orb)
Description: This technique is a larger version of the Water Release: Exploding Water Colliding Wave and is formed once the user makes handseal before clapping their hands together. With it, the user spews out a massive amount of water which spew forth at Vacuum release speeds, covering an entire area with crushing, unavoidable waves causing victims who are unable to lock themselves in place with A-rank strength tiers to be carried along with the incoming water but if they are submerged underneath it they sustain A-rank Water Release chakra based damage. The user can ride the wave, allowing them to move at high speeds of Vacuum Release, and attack the enemy, now swept off their feet, without fear of counter-attacks depending on the amount of water used. The amount of water created is proportional to the amount of chakra used; when used with large amounts of chakra it is possible for the user to create copious amounts of water to flood the area, regardless however it still moves at the same speed regardless of the amount of chakra put into it. Upon finishing with a Ram Seal the water is then converged into an orb encompassing the water formerly used to flood the area into an orb dome (if done on land) of sorts with a radius of 80 ft (160 ft diameter). Victims that are swept away and submerged within the water will also constantly receive continuous internal A rank hybrid damage if the water enters their body unless they have means of removing the poison.
Chakra Used - Area of Effect (ft radius) - Amount of Water Produced B & B - 120 - 2 B-ranks (1 A-rank) A & A - 160 - 4 B-ranks (2 A-ranks or 1 S-rank) S & S - 200 - 8 B-ranks (4 A-ranks, 2 S-ranks or 1 SS-rank)
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 9th May 2021, 11:05 pm | |
| Beaver would smirk, as it was rather predictable what Diana's summon would do in a situation like the one it was in as such she would slam her hands on the ground and it would split open with the water that Vivaan was spewing out being drained into the fissure before it could get going. Hippo would jump into the air with Life Release: Chakra Armor blossoming around his body before he was suddenly hit by Diana's lightning technique causing him to grunt as his body spasmed for a bit but he would quickly shrug it off and continue forward and attempt to Drop Kick Diana to send her flying back where Marlin was patiently waiting. - Beaver:
Name: Earth Release: Ground Splitting Technique Classification: Ninjutsu Rank: A Class: Supplementary Range: Long (Distance), Mid (Knock-Back), Short (Radius)
Description: After forming the necessary hand seals ending with Tiger, the user slams their hands into the ground which causes the earth to erupt below their target's feet at Vacuum Release speeds. This can be used up to a distance of 80 ft away from the user with the rocks launches up to 40 ft high into the sky over a radius of 20 ft. As a result this technique can also effectively create barricades that would take quite some time for a regular person to surmount due to the threat of the plummeting rocks. Those victims who are within the eruption radius sustain A-rank Earth Release damage due to the violent explosion of rock however it can also be used to smack down aerial opponents moving at Vacuum Release or below speeds if they lack A-rank Reaction Tiers causing them to sustain fall damage in addition to being crushed by the falling rocks upon landing on the ground. Height (Fall Damage Sustained) 5 ft (D 10 ft (2 D) 20 ft (3 D) 30 ft (5 D) 40 ft (C)
Name: Life Release: Needle Hell Classification: Ninjutsu/Shurikenjutsu Rank: B Class: Offensive Range: Self (Hair), Short (Growth), Long (Distance)
Description: Req. Needle Jizō & Hair Needle Senbon. After using Needle Jizō to extend their hair around their body, the user shoots a barrage (5) of hardened hair needles towards their opponent at Crashing Ground speeds. The hairs themselves are strong enough to pierce through and destroy boulders each dealing B-rank chakra based piercing damage upon striking an opponent. The amount released is based on the users skill level as even though they seem to be releasing multiple strands collectively they hit at the same time and prove to be quite quite devastating. However despite their offensive strength they are rather frail as any B-rank elemental offensive technique can destroy them, but they make up for it by being difficult to see requiring B-rank Reaction Tiers to accurately track them on route to their target. Rank - No. of Strands Released Per Price D - 5 C - 10 B - 15
- Hippo:
Name: Life Release: Chakra Armor Classification: Nintaijutsu Rank: S-rank (Activation Price) Class: Supplementary/Defensive Range: Self
Description: The user wraps their body in a layer of Life chakra using chakra flow that, instead of being used offensively, is used to fortify their cellular structure granting them increased fortitude (S-rank Endurance) when used with natural tiers to make them on par with samurai (S+). This mode, combined with taijutsu, allows the users to utilise nintaijutsu Life Release Hybrid based damage. When using the Armour at full power, it causes their bone structure to be more prominent, and their eyes to glow white when seen with chakra vision. The number of post (total) the user can maintain this technique is not only based on their skill level but likewise their Endurance Tiers. Likewise thanks to surrounding their body with Life Release the user is encased in it requiring a S-rank Defense Piercing hybrid (& equivalents technique good against Life Release to even damage them. Rank - Skill Modifier (Posts Total) - Endurance Tier (Modifier) N/A - N/A - None (Constant Duration Price to keep active) D - +0 - D (+1) C - +1 - C (+2) B - +2 - B (+3) A - +3 - A (+4) S - +4 - S (+5) Hippo's No. of Posts before Chakra Price req. after activation = 8 P.T
Name: Drop-Kick Classifaction: Nintaijutsu Rank: D-rank Class: Offensive Range: Short
Description: A powerful drop-kick which sends an impacted opponent flying dependent on the user's strength tiers, when used in conjunction with Life Release: Chakra Enhancement, Chakra Mode or Armor it's true power is shown. In the case of the former the opponent is dealt additional Life Release hybrid based damage upon impact while in the case of the latter the victim sustains additional Life Release damage, both dependent on the user's strength tiers. Victims hit by this technique can sustain additional damage as they fly through the air if they impact something during their flight, and in order to not be knocked flying victims must possess Strength tiers 1-rank above the user's to anchor themselves in place due to it being a combination of both speed and power. Strength - Knockback Dealt (ft) None - 1 D - 5 C - 10 B - 15 A - 20
If he was successful Marlin would aim a strike at her wrist at Vacuum Release speeds swinging upward trying to knock her into the air using Tiger Blade and using Kendo with the follow-up so he could smash her to the ground. Manta on the other hand would keep playing his tune, not seeing a reason to get involved at the moment, or perhaps he was just biding his time while watching how the other's handled the situation. Beaver on the other hand would take the fight to Vivaan with her going through hand seals before her hair would lengthen before some strands would rise up and launch themselves at Vivaan (15 in total). "Look alive salamander-kun" Beaver joked after launching her attack, taking it upon herself to occupy the summon while Hippo and Marlin dealt with Diana directly and Manta did...Mantra stuff. - Marlin:
Name: Dipugakure Style: Blood-Rending Blade Classification: Kinjutsu/Kenjutsu Rank: S-rank (A-rank Blood Price, 5 Stamina Price, Variable Materia Price) Class: Supplementary Range: Self (Blade), Short-Mid (Shapeshifting)
Description: This technique takes the concept of creating a flexible yet malleable sword and applies Kinjutsu principles to it resulting in the formation of a blade comprised of the user's life-force. Those within the Dipugakure ANBU Corps use this technique in order to create their own Blade, which is a combination of gathered materia, their blood and their physical energy (stamina) these are placed on top of a specially prepared pedestal which is prepare typically by the sacrifice of an individual in honor of Susano'o. This ceremony was brought to Dipugakure by a roaming bandit clan which were persuaded to join Dipugakure by the 1st Abisukage, and results in a liquid blade which is bound to the user's soul. The basic shape is specified by the user and while it lacks any special abilities beyond the materials used in it's formation, it is capable of shifting forms to be more versatile in combat. Despite it's formation this weapon deals physical damage if utilized with kenjutsu and only deals spiritual based damage if used with kinjutsu, however it is resilient against S-rank & below spiritual based techniques regardless of the technique it is used with. It may or may not contain other resistances which are based on the materials used in it's composition however depending on the rank of the user the amount of materials (up to S-rank of each) that can be used to form a Blood-Rending Blade vary. Once formed this technique is incapable of being used to form a new blade and the user is capable of storing this blade like any normal blade so long as it remains in their "Bank". To that end this means the user is capable of storing it like normal weapons, but others will require at least an Iron Armor Seal in order to seal it away due to it possessing part of the user's Soul. If this weapon is destroyed, so long as it isn't by a S-rank or above Soul destroying, Corruption or Erasure technique it will eventually reform after a set amount of topics based on the user's age. Multiple shapes can be formed each one having it's own word-count and each taking a D-rank technique slot upon being learned while when the mid-range version of this technique is used all Short-range Kenjutsu techniques have their range increased by +25 ft. This (Insert type of Blade) is comprised of (Insert Materials) as such it possesses the following traits: Raw Durability (Total of Specific, if unavailable put S), Specific Durability (Chakra/Mental/Natural if applicable, S-rank Spiritual) Resistances (Insert Rank & Name of Resistance) Conductibility (Insert Rank & Name of Conductor) Other Traits (Insert other traits, for example Elastic) Rank (Topics to Reform) - No. of Materials (Size of Blade) - Type of Weapons (In-Battle WC to Shift) D (12) - 1 (Up to 1 ft) - 1-Handed Bladed (100) C (10) - 2 (Between 1-5 ft) - 2-Handed Bladed (200) B (8) - 3 (Between 6-10 ft) - Piercing Melee (300) A (6) - 4 (Between 11-15 ft) - Polearm Melee (400) S (4) - 5 (Between 16-20 ft) - Bladed Whip/Chain (500) "Z" (2) - 6 (Between 21-25 ft) - Combination of Above Types (600) (Insert name) Current Weapons List: Name: ??? Description: ???
Name: Kendo Classification: Kenjutsu Rank: D Class: Offensive/Supplementary Range: Self
Description: One of the ancient styles of Kenjutsu which was rendered extinct during the Era of Warring States due to the shinobi of that time fearing the samurai who practiced this style. Unrefined Kendo is applicable to any sort of Kenjutsu as it is simply the art of swinging a blade with all of ones force from an elevated position and attack in one powerful motion typically with both hands on the hilt in order to cut through all which dare approach them. The speed of the swing is done with strength and yet so quick that depending on the spacing it can outspeed incoming kenjutsu techniques to finish drawing to intercept them before they reach the individual. Likewise due to using two hands rather than one it is incapable of being blocked unless by a parrying technique above the rank of the kenjutsu technique used alongside Kendo or if the opponent has Sam. Level strength tiers equal to the strength of the user's swing. To all others they either have their weapon cut through while being sliced apart without any pause or if their weapon is of high enough quality it can merely break while preventing them from sustaining the damage due to dispersing the force from the strike. Strength Tier - Outspeeding Proximity (Speed Outsped) - Weapon Rank Shattered (Phy Resist Req. to disperse force) D - 6 inches (Equal Rank-) - D (C) C - 1 ft (Equal Rank) - C (B) B - 2 ft (Equal Rank+) - B (A) A - 3 ft (Equal Rank++) - A (S) S - 4 ft (1-rank Above-) - S (Above S)
Name: Dipugakure Style: Silent Killing Classification: Fighting Style Rank: B-rank Class: Supplementary/Offensive Range: Self
Description: This technique is typically taught to Dipugakure ANBU and has been passed down from generation to generation having been refined by the Naito clan upon first joining Dipugakure however with their reformation into the Rikigaku Clan the only trace of their pure legacy remains within the Dipugakure Hunter Corps. As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user moves silently, it cannot be defended against, because the attack cannot be anticipated resulting in Time-Slowing Dojutsu as well as Muscle Tension being incapable of being used as vision aids for reaction time. The user will often slit their opponent's throat, preventing any cry that might give them away while moving so silently that those without either A-rank or above Sound Sensory, a B-rank Sound Release auditory sensory technique or B-rank Reaction Tiers + Heightened Hearing are unable to hear them moving. Depending on the individuals reaction tiers they will react to the user's Kenjutsu after a set time period. Reaction Tier = P.T Delay before Reacting Tier- = 5 P.T Tier = 4 P.T Tier+ = 3 P.T Tier++ = 2 P.T 1-rank Above Tier- = 1 P.T
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 10th May 2021, 6:24 pm | |
| Well, I should’ve expected something like that. Newt thought to herself as her initial plan failed but there wasn’t time to dwell on her failure since she was about to be stomped in the dirt by Hippo. It was interesting to see someone tank her attack that would normally incapacitate someone but she didn’t mind Hippo doing so at all. Why? Because it put her in a prime position to capitalize on his use of life release. The moment he broke through her defense, Newt would avoid the drop kick by moving to the left thanks to her reaction tiers. She wasn’t finished there, however, as she would pull out her egg she was yet to name and placed it on Hippo’s back to absorb his armor before thunder punching him in the rib. She had no intention of trying to finish him off, however, since she needed to try and protect Vivaan. She would throw the egg over towards him at B+ speeds. Catching the egg with his tail, Vivaan would look to absorb the needles that were fired towards him before catching Diana’s signal to hamper their vision which mean he would cast Hiding in the Rain. - Diana:
Dodges with B reaction B rank chakra used for Thunderpunch, passive brings it down to D Moves towards Vivaan once he absorbs the needles
Name: Third Reaction Classification: Taijutsu Rank:B-rank Class:Supplementary Range:N/A
Description: Cypher naturally have better reaction speed and have inbuilt senses which allow them to detect small changes and point out things that seem out of the ordinary. This sense of battle grants them the ability to react to B-rank speeds even if they don't possess sped tiers and detect opponents who are being hidden by B-rank hiding techniques. In addition when they do possess speed tiers it gives them the ability to react to speeds up to 1 rank above their own as long as it doesn't exceed their rank.
Name: Lightning Release: Thunderpunch Classification: Nintaijutsu Rank: C-rank (Chakra Price Varies) Class: Supplementary Range: Contact
Description: A simple nintaijutsu technique in which the user imbues their fist with lightning release chakra moments before an impact with a target which results in the forced discharge of said electricity into the victims body. This technique deals C-rank physical damage + Lightning Release chakra damage equal to the amount of chakra put into the user's fist prior to impact. The technique initially can causes the user's fist to glow a bit (C or B) however when a large amount of electricity (A or S) is put into it the fist sparks with electricity signifying it's lethality, however, the chakra damage if above C rank will be considered Hybrid damage The amount of electricity capable of being imbued into the user's fist caps at S-rank.
Name: Lightning Ordained Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: Since birth, Diana had noticed that she was a bit more aligned to Lightning than other Denkous. This, of course, was no coincidence as this “mutation” had derived from the fact that her father and those before him were Lightning Elementals as her great-grandfather had the mythical beast and the embodiment of lightning sealed within him. With that said, Diana was born with Perfect Affinity ability. This grants her a Very High Affinity towards Lightning. Unlike those who were before, this mutation causes her to gain one less element that she would normally be able to attain through training.
Name: Hoho (Signature) Classification: Fighting Style Rank: B-rank (Optional Blood Price Varies) Class: Supplementary Range: Self
Description: Req. Shunpo & Crescent Moon Edge. This movement style was created due to Hiro not wanting to make use of the Twin Moon Dance in general use, he figured it was too girly and sensual and much preferred the use of Shunpo to it. However Xan had a reason for forcing him to learn it which he discovered when trying to mix the two together. He wanted him to learn how to move fluidly and gracefully in an unpredictable fashion. This style was made to complement the Crescent Moon Edge style of Kenjutsu and is fatiguing to the body as without endurance tiers the user will consume double the fatigue by attempting to use it at all. However it is superior to both of it's components by virtue of allowing the user when it is in use to match Samurai Level Speed yet remain unable to be read by those with Muscle Tension at the cost of a blood price in the case of the latter. Due to this increase in speed it is even difficult for those with Time-Slowing Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank (Or the Raidengan or a Premonition/Precognition Dojutsu) to the user's speed to predict his/her movements. Blood Price - Speed - Strength Tier Substitute for Equal Rank Knockback D - D+ (Samurai Lvl) - D 3 D - C+ - C C - B+ - B B - A+ - A A - S+ - S
Name: Hoho: Shadowless Flight Classification: Taijutsu Original Rank: C Count: 0/5 Current Rank: B Class: Supplementary Range: Self
Description: Hoho is primarily a movement style, and to that extent due to being based on the fundamentals of the Twin Moon Dances it can be used interchangeably with them at the cost of dropping the sensual nature in exchange for becoming harder to read. This of course is completely without the blood price cost but rather the normal purely physical way of utilizing Hoho is capable of being added on to any of the Twin Moon Dance Routines via retraining this technique starting at Crescent Routine and with the final retraining ending at Full Routine. No of Retrainings - Routine Shadowless Flight is added onto 0 (C) - Crescent Routine 5 (B) - Quarter Routine 10 (A) - Gibbous Routine 15 (S) - Full Routine
- Vivaan:
Name: Water Release: Hiding in Poisonous Rain Technique Classification: Ninjutsu Rank: B-rank Class: Supplementary Range: AOE
Description: Req. Hidden Mist Technique & Hidden Drizzle Technique to be learned. The user generates rain to hide themselves and/or their comrades in taking aspects from its predecessors (Hidden Mist & Hidden Rain) while acting as a method of generating water materia for the user to use to supply their water release techniques. The rain's intensity is controlled by the amount of chakra kneaded into it while it is spread over a 40ft radius around the user remaining fixed in place until canceled or dispersed. It can't fool the Zenreigan due to it's X-ray capabilities, but, due to the mist being created with the user's chakra, while any chakra vision or moisture sensory capable dojutsu (Itsugan, Bakufukogan etc) will see the rain coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu. Furthermore due to the numerous droplets falling from above it negates the advantage time-slowing dojutsu possess if they do not have B-rank or higher reaction tiers (Kyougan, below 2nd Stg Raidengan) The Dipugakure specific add on to this technique involves said shinobi holding the Ox-hand seal post making the hand seals to initiate the technique, expending an additional chakra price each turn, in order to increase the moisture of the area due to raining down more water making said rain more intense and thus more difficult to see through rather than the basic version which seems so spread around. While capable of being cleared by a B-rank Area Clearing technique, which are often of the wind release variety, when saturated it requires Area Clearing techniques equal to the intensity of the rain. As the rain creates humidity in the area, the salamander's poison would begin to kick in causing victims who come inhale it to constantly receive B-rank hybrid damage and also become disoriented requiring them to need B-rank reaction to negate the dizzying effect.
Rain Intensity (Chakra Price Per Turn) - Chakra Vision Blinded (Rea. Req. to See through) - Water Materia Each P.T D (D) - D (B = Quartered Seeing Distance in Rain) - D C (3 D) - C (A = Quartered Seeing Distance in Rain) - 2 D B (C) - B (S = Halved Seeing Distance in Rain) - 4 D A (B) - A (S+ = Halved Seeing Distance in Rain) - C S (A) - S (SS- = Normal Seeing Distance in Rain) - B
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 12th May 2021, 6:11 pm | |
| Diana's quick thinking really did end up saving her from a quick combo as the Egg drained away Hippo's technique causing his eyes to widen as he figured that Newt would have picked one of the other Creatures of the Deep like the lightning focused one. That actually kind of put them on the backfoot when it came to things they could do during this spar but it would be pretty useful when they teamed up on missions. Either way Hippo would take the hit to his ribs with an audible grunt before being propelled away and landing on the ground with a slight groan as he quickly stood back up. "Nice hit." he said a smile behind his mask as he raised a hand and would fire a bone cannon at her once he saw that she no longer had that pesky Egg. - Spoiler:
Name: Genetic Structure: Bone Cannon Classification: Taijustu Rank: B-rank Class: Offensive Range: Mid-range
Description: The Dakar gathers chakra from its body and compresses it inside of a hollow sphere of bone, creating a small concentrated spiked ball of bone the size of a small creature which is launched towards the opponent at Crashing ground speeds to deal B-rank physical life release damage to them. In addition the user can force the sphere to explode causing small needles of bone to emerge dealing C-rank damage to anything within 5 feet of the explosion.
Meanwhile Vivaan would manage to block the multiple hair strands that were launched at him causing Beaver to cackle as she rushed forward with her hair strands continuing to pepper Vivaan so that he would be unable to move from his position, in addition to being unable to pass the egg back to Diana or risk being hurt. While her Hair Senbon flew through the air the rest of her hair would lengthen before covering her body causing her to vanish from sight even before the Hidden Rain would proceed to cover the area. "You know, we are all Dipu ANBU right... that technique of yours isn't the smartest to use when you are out numbered little salamander." ANBU Beaver's voice would ring out just by Vivaan's ear though if he turned to react to it he would leave himself vulnerable to a Leaf Great Flash aimed at his tail in order to knock the Egg flying twenty ft away. - Beaver:
Name: Hair Style: Needle Senbon Classification: Ninjutsu/Shurikenjutsu Rank: C (D-rank Chakra per Hair Strand Fired) Class: Offensive Range: Self (Hair), Short (Growth), Mid (Distance)
Description: This technique essentially hardens the hair on the user's head and shoots it at the enemy. The sharpened points of the hair can turn the target's entire body into a pincushion launching multiple (depends on rank) strands of hair at an opponent up to 20 ft away. The user can fire either individual strands of hair, or multiple strands can be wrapped together to create larger projectiles. This technique is fairly versatile as while the hair strands fly at bullet release speeds they are difficult to see while moving through the air requiring C-rank Reaction Tiers in order to spot them. When fired as single strands each deal D-rank damage and after the initial burst the user requires D-rank chakra to fire more strands. Depending on their skill level they can wrap strands together to increase their damage similar to a combination jutsu as long as the individual price for each strand is paid. Rank - Hair Strand Initial Launch/Bundle (Chakra Price/Damage Dealt) D - 1 Strand (D) C - 5 Strands (C/5 D-ranks) B - 10 Strands (B/10 D-ranks)
Name: Hair Style: Needle Camouflage Classification: Ninjutsu Rank: A-rank (A-rank Activation Price) Class: Supplementary Range: Self
Description: Using this technique, the user's hair will lengthen and completely cover his whole body while vanishing from sight in dim light or at nighttime requiring A-rank Reaction to see him when standing still. Because their hair is black, concealing themselves in it when sneaking into dark areas makes this technique highly resourceful as it will be hard for enemies to see him requiring Night Vision or an A-rank Sensory technique to see them if they are moving while they will need that in addition to the normal reaction tiers to see them if they are standing still. Furthermore as a camouflage technique the hair blocks their chakra signature resulting in those using that to detect them being unable to do so. After using this technique, the user's hair will shrink back to its normal length in a similar fashion to the Needle Jizō technique. This technique is fairly draining consuming an A-rank of chakra each P.T to maintain however with increased skill and endurance tiers this technique can be kept up for a longer period of time before needing to be reactivated. Rank - P.T Technique is kept Active - Endurance Tiers D - N/A (Chakra Price each P.T) - D (+1) C - 1 - C (+2) B - 2 - B (+3) A - 3 - A (+4) S - 4 - S (+5) Beaver can maintain Needle Camouflage for = 8 P.T.
Name: Dipugakure Style: Silent Killing Classification: Fighting Style Rank: B-rank Class: Supplementary/Offensive Range: Self
Description: This technique is typically taught to Dipugakure ANBU and has been passed down from generation to generation having been refined by the Naito clan upon first joining Dipugakure however with their reformation into the Rikigaku Clan the only trace of their pure legacy remains within the Dipugakure Hunter Corps. As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user moves silently, it cannot be defended against, because the attack cannot be anticipated resulting in Time-Slowing Dojutsu as well as Muscle Tension being incapable of being used as vision aids for reaction time. The user will often slit their opponent's throat, preventing any cry that might give them away while moving so silently that those without either A-rank or above Sound Sensory, a B-rank Sound Release auditory sensory technique or B-rank Reaction Tiers + Heightened Hearing are unable to hear them moving. Depending on the individuals reaction tiers they will react to the user's Kenjutsu after a set time period. Reaction Tier = P.T Delay before Reacting Tier- = 5 P.T Tier = 4 P.T Tier+ = 3 P.T Tier++ = 2 P.T 1-rank Above Tier- = 1 P.T
Name: Dipu Style Silent Killing: Throw Voice Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self (Voice), Mid
Description: Req. Hidden Mist technique to be active on field. A basic silent killing technique common among Dipugakure ANBU which entails the throwing of the user's voice in order to confuse those without sound sensory above C-rank due to their voice coming from different locations. They have learned how to use the water particles comprising their saturated mist to aid them with this technique as if it is unsaturated then this technique is unable to be utilized properly. Depending on how saturated the individual's Hidden Mist technique is the user's voice can be "thrown" across different distances relative to their position. That coupled with the proper use of the silent killing method renders sound sensory even more of a moot point when trying to locate a proper user of the silent killing method. Mist Saturation - Distance in ft Voice emanates from D - Up to 10 ft C - Up to 20 ft B - Up to 30 ft A - Up to 40 ft S - Up to 50 ft
Name: Strong Fist Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: Strong Fist which is also known as "Goken" is powerful taijutsu fighting style, the purpose of which is to cause external damage and break bones. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi, however it has become the defacto fighting style for ASN Shinobi over time. As a result often victims are swept up in the user's kata being unable to counter-act simply due to the force of impact rag dolling them through the air unless they possess strength tiers at least Equal-rank- (I.e D-rank technique requires D- Strength) if no strength tier check is specified within the technique. It was made so that even those without strength tiers can use it effectively to dish out damage. Rank of Strong Fist Technique - Str Tier Req. to Negate Knock-Back (Knockback Dealt) D - D- (1ft) C - C- (2ft) B - B- (3ft)
Name: Strong Fist: Leaf Great Flash Classification: Taijutsu Rank: C-rank Class: Offensive/Defensive Range: Short
Description: The user unleashes a powerful lateral kick which is aimed at disarming armed opponents knocking the weapon flying out of their reach. The impact is only made worse when the victim attempts to strong arm the attempt at disarming as victims who do not possess defense tiers along with strength tiers equal or above the user's strike will have the body part which is holding the weapon broken. Ranging from a broken wrist, arm, shoulder all depends on exactly what part of their body is struck while trying to hold on to their weapon. Distance Weapon Flies - Strength Tier 5 Feet - None 10 Feet - D 20 Feet - C
Manta had kept playing his tunes, though now that the rain was covering the area it seemed as if the music was coming from multiple places around the area rather than where Mantra was originally. Clearly Beaver wasn't the only one capable of using Silent Killing: Throw Voice, but other than that it seemed that Mantra wasn't doing anything else out of the ordinary. Marlin on the other hand would move at A-rank speeds once the rain covered the area, deciding to take the fight to Diana seeing how easily she had rebuffed Hippo. He would approach from Diana's blind spot before swinging his blade with his free hand moving down to the Tanto he kept on his waist and quickly unsheathing it before slamming it back into it's sheathe to using Dragon Howl Strike. The loud sound would be used to attempt to disrupt Diana's equilibrium and lower her ability to react to his actual strike, Nine Dragon Crash. It was a combination he enjoyed using as while his opponent reeled from the sudden sound he would finish them. Fortunately this was a spar so while he still did target - Spoiler:
Marlin uses Vacuum Release & DS: SK to get close to Diana = Depending on her Reaction Tiers she has a slight delay to react to his Kenjutsu Dragon Howl Strike = -1 Rank to Diana's Reaction Tiers. Nine Dragon Crash = Req. A-rank Reaction to notice & dodge his follow-up. (Thanks to Vacuum Release, if she lacks A-rank Reaction she will be unable to see Marlin move, which thanks to Hidden Rain means that she would be unable to utilize her Dojutsu's other form of seeing to keep track of Marlin)
Name: Dipugakure Style: Silent Killing Classification: Fighting Style Rank: B-rank Class: Supplementary/Offensive Range: Self
Description: This technique is typically taught to Dipugakure ANBU and has been passed down from generation to generation having been refined by the Naito clan upon first joining Dipugakure however with their reformation into the Rikigaku Clan the only trace of their pure legacy remains within the Dipugakure Hunter Corps. As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user moves silently, it cannot be defended against, because the attack cannot be anticipated resulting in Time-Slowing Dojutsu as well as Muscle Tension being incapable of being used as vision aids for reaction time. The user will often slit their opponent's throat, preventing any cry that might give them away while moving so silently that those without either A-rank or above Sound Sensory, a B-rank Sound Release auditory sensory technique or B-rank Reaction Tiers + Heightened Hearing are unable to hear them moving. Depending on the individuals reaction tiers they will react to the user's Kenjutsu after a set time period. Reaction Tier = P.T Delay before Reacting Tier- = 5 P.T Tier = 4 P.T Tier+ = 3 P.T Tier++ = 2 P.T 1-rank Above Tier- = 1 P.T
Name: Tenmestu Style Secret Tech: Dragon Howl Strike Classification: Kenjutsu Rank: A-rank Class: Supplementary Range: Mid
Description: When the sword’s hilt connects with the sheath, the god-speed sheathing produces a sonic boom that temporarily stuns an opponent’s auditory nerve, impairing their hearing and equilibrium. The sheathing occurs at high speeds of Vacuum release with opponents within ten feet of the user suffering from the effects resulting in their Reaction tiers being lowered by 1-rank for 15 posts.
Name: Tenmestu Style: Nine Dragon Crash Classification: Kenjutsu Rank: A-rank Class: Offensive Range: Short to Mid
Description: The user uses the Tenmestu’s high speed to its full extent, dealing nine blows to the most fundamental targets of swordsmanship, all at the same time. These target’s of the focus of one’s tech as they make up the basis of one’s guarding stance, regardless of what weapon or style, making guarding and dodging impossible unless the target is able to notice the strikes. This technique occurs so quickly that victims without A-rank reaction tiers are unable to notice whereas those with reaction tiers require equal rank speed to the user in order to successfully dodge.
Name: Tenmestu Style: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self
Description: The Tenmestu Styles signature speed as the most famous members often use this in comparison to the other techniques. The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible to those without A-rank Reaction Tiers as the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user. Those with both A-rank Reaction Tiers & either Muscle Tension/Time-Slowing Dojutsu or possess A-rank+ Reaction Tiers are accurately able to track the user.
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 16th May 2021, 9:26 am | |
| “ We are quite aware of that.” Vivaan said in response to her condescending remark. The whole point of the rain wasn’t for them to slip and hide away since they both didn’t use Silent Killing it was more of a setup tool and one that would lure them into a false sense of security. The rain wasn’t just ordinary rain as it was laced with salamander poison. So unless they had the required reaction tiers to negate the disorientation, their attacks shouldn’t land at their intended targets. Newt would stop there, however, as she would go through with her original plan from the start and fire off a Depth Charge in the rain looking to hit everyone inside. The only issue with her plan is that it would end up hitting Vivaan, which he already knew but it was a sacrifice he was willing to make. - Spoiler:
Alright so the rain has a disorienting effect which by definition means to cause someone to lose their sense of direction so I'm hoping that would be enough to make their attacks miss since they would have trouble targetting both Diana and Vivaan. Also, they all take B rank hybrid damage for as long they remain in the rain.
Poison can only be detected by equal rank poison detection technique
Name: Lightning Release: Depth Charge Classification: Ninjutsu Rank: A Class: Offensive/Defensive Range: Contact, Short (Discharge)
Description: After making hand seals and enveloping themselves with lightning chakra, the user can inflict damage to the opponent by either touching or emanating a powerful bolt of electricity from any part of their body. This technique is useful for combating physical based opponents as due to the contact they will electrocute themselves sustaining A-rank Lightning Release shocking damage. When it is discharged from the user's body it can travel up to 20 ft away at Vacuum Release speeds however it is stronger through direct contact. This is because the electric shock will induce muscle spasms in the victim requiring them to possess A-rank Strength in order to not succumb to them. If they do then dependent on their endurance tiers they will suffer from -4 stamina loss each P.T due to their muscle spasms. Endurance Tier - Muscle Spasm Duration None - 7 P.T D - 5 P.T C - 3 P.T B - 2 P.T A - 1 P.T
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 20th May 2021, 8:50 pm | |
| It was unfortunate that Diana was fighting fellow ANBU who, like her were all wearing their ANBU Gear, which meant that they were all wearing masks which had filtration capabilities which meant they were able to breathe in clean air rather than air tainted by the poison laced rain. This meant none of them suffered from disorientation which meant all of them were able to accurately land their techniques, this meant that Diana would be too busy dealing with the attacks to actually use her Lightning Release: Depth Charge. This also meant that Vivaan was hit by the stealthy Beaver and the Bone Egg was would be knocked from his grasp, this also meant that Diana was vulnerable as the bone cannon would strike her first before Marlin would run up and mess up her inner ear, only to follow up with his Tenmetsu Style technique to strike Nine parts of her body. Each of them were done in a way to hurt rather than kill or cripple her, but it was a message all the same, that one should pay attention to their foes before trying to use the normal strategies on them. - All ANBU:
Weapon Name: ANBU Mask Type of Weapon: Light Armor (Head) Rank: S (SS) How Many: 1 Appearance: A unique headgear which is painted and fashioned to resemble the animal that said ANBU member has as their call sign. Typically they resemble animals however on occasion when designating a higher rank they resemble mythical animals. Special Ability: N/A *It can sustain damage from up to 1 S-rank, 3 A-ranks, 5 B-ranks & 7 C-ranks worth of Raw Damage to a shinobi's head before being destroyed however those masks resembling mythical animals are even more durable capable of sustaining damage from up to 1 SS-rank, 3 S-ranks, 5 A-ranks & 7 B-ranks worth of Raw Damage before being destroyed. It is likewise resistant to X-ray Vision incoming from the outside, while those with Dojutsu will be unable to initiate eye-contact with those wearing these masks. It acts as a rebreather filtering poisons & other harmful chemicals from the air if they are below A-rank while doubling the time the wearer's breath can be held underwater. Furthermore this mask conceals the user's face preventing those from ascertaining the wearer's identity unless they possess sensory medium's above S-rank (ANBU) or SS-rank (ANBU Buntaicho). Pill Slots: 3 Price: N/A (Received upon becoming ANBU)
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 21st May 2021, 11:56 am | |
| OOC: I hate you Well, that went better in my head. Newt thought as she was now lying on the ground after being beaten senseless by her colleagues. She wasn’t sure why the poison hadn’t affected them since she was pretty sure that they weren’t immune to it as she was but nonetheless she gambled and it went south. Letting out a sigh, she would pick herself up from off the ground before calling out to Vivaan to cancel his technique before picking up the egg Vivaan had dropped. “ Well, that went expectedly. You guys are pretty tough.” She said dejectedly as she waited for them to gather around to give her their assessment. *********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 23rd May 2021, 7:53 pm | |
| ANBU Manta would stop playing his flute and the air would briefly shimmer before returning to normal and he'd walk up before picking up the Egg and handing it back to ANBU Newt. Marlin would chuckle before speaking putting away his sword and watching as the others got out of their combat stances. "Don't worry about it. You were doing quite well until you forgot what our masks do fr filtering the air. If not we might of actyally been in trouble but It's going to come in handy whule we are in the field." he said with a pat to Diana's back while Hippo was healed by Beaver.
"Oi Newt that egg of yours it absorbs Life Release right? Saw how you drained Hippo. Do you need higher level techniques to juice it up? Because Hippo and I don't mind helping you out with that. What has it eaten so far? she said while Hippo would flex a but after being healed but would look towards Newt waiting for her reply. *********************** | |
| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 23rd May 2021, 8:32 pm | |
| Oh, so that’s what it was. Newt thought to herself having heard the reason her poison hadn’t worked. Well, as long as they weren’t completely disappointed in her then maybe she could put up a better fight next time, no she will put up a better fight next time. Vivaan couldn’t help but scoff after hearing the revelation however, a bit disappointed that their usual tactic failed to work but all they had to do was to make a stronger technique that they couldn’t resist and he had just the thing.
“Hm? Yeah, it is life release. Thankfully the Commander was true to their word and recommended me to the Creatures of the Deep. It only ever absorbed the life release armor, however, so I would love if you could help me out” She said before bowing slightly before placing the egg down before them.
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 24th May 2021, 10:33 am | |
| "Yeah we've got you covered." Beaver said touching the egg causing her body to ve revealed as her Hiding jn Hair technique was absorbed, she'd follow up by using her Life Release: Needle Senbon. She would step back after doing so and running through hand seals while Marlin and Manta would back uo as Hippo produced a large amount of bone power which he would use to surround the egg which was promptly absorbed. He would watch and Beaver would complete her hand seals before her hair would lengthen around ANBU beaver and upon walking close enough, would brush against the egg before being absorbed. "That just leaves the D-Rank and the SSS-Rank. Right? Hippo said as they had used a diverse amount of techniques though while he possessed a SSS-Rank technique it wasn't Life Release. As such he would merely use the basic stance of the Dance of Kaguya while waiting to see if Beaver had anything to finish it off. Unfortunately it wasn't something she could do right away instead she'd make hand seals whule the other ANBU would move to rest their backs against the walls. - Spoiler:
Name: Bone Powder: Compress Classification: Taijutsu Rank: S-rank (Req. SS-rank Bone Powder) Class: Supplementary Range: Mid
Description: The Dakar gathers up a large amount of Bone Powder which swirls around a target within 50 feet of the user before the Dakar makes a crushing motion with their hand in order to compress the bone powder into a sphere at blinding light speed trapping the target within. The user is capable of squeezing their hand in order to crush targets delivering an A-rank of force due to the bone powder functioning as a gas. However this techniques true danger is being inhaled as it can gradually suffocate a target or can set up any of the Bone Powder: Internal Circulation line of advanced Bone Powder techniques. Those with Endurance Tiers can hold their breath longer and those with breath holding techniques can further extend the countdown till they suffocate. The suffocation effect isn't effective against targets who do not need to breathe. Suffocation Countdown (Posts Total) - Endurance Tier of Target 1 - None 5 - D 10 - C 15 - B 20 - A 25 - S 30 - SS 35 - SSS
Name: Bone Powder: Internal Circulation - Rupture Classification: Kinjutsu Rank: SS-rank (A-rank Blood + SS-rank Bone Powder) Class: Supplementary Range:
Description: Requires bone powder having been inhaled by target. This techniques counts on the victim unknowingly inhaling bone powder to cause it to accumulate in the victims body, the Dakar then makes a spreading motion with their hand causing the bone powder within their body to expand before rupturing through organs in a bid to exit the target's body often killing them due to this but if not it inflicts an SS-rank of internal life release damage. Depending on the size of the target the time period that the bone powder accumulates in their body enough to utilize this technique varies. In addition the Dakar must be within a maximum distance of 60 feet in order for this technique to work when triggered if the distance exceeds that however it is ineffective despite costing the blood price. Size of Target - No of Posts (total) of inhalation to trigger Small - 50 Humanoid - 50 Medium (S) - 45 Medium (M) - 40 Medium (L) - 35 Medium (XL) - 30 Large (S) - 25 Large (M) - 20 Large (L) - 15 Large (XL) - 5 Colossus - 1 Titanic - Instant
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 24th May 2021, 11:29 am | |
| With Vivaan uninterested in watching the egg get fed, partly due to him being confused as to why Diana needed any other companion besides him, he would go back home to think of other combination techniques they could use that would beneficial to them and possibly better than what that egg could do. Newt wondered why he randomly left without saying goodbye but she didn’t pay it much mind and continued to focus on what was going on before her. She watched in awe as the egg absorbed everything that was thrown at it and made her wonder what the egg was actually made of and how it came into creation. “Huh? Lemme check” She said pulling out a piece of paper that was handed to her with the number of techniques required. “Oh yeah based on what was absorbed already that’s all is left” *********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 24th May 2021, 2:44 pm | |
| Beaver would finish making hand seals before exhaling resulting in bone dust emerging from her mouth which would spread outward and then coalescing into a particular shape which happened to be a dragon. This dragon would coil around Beaver so that no point of her body was seen before remaining there a muffled voice would tell Diana to bring the Egg to the dragon and once she did the dragon would turn into bone dust briefly before vanishing as the Egg consumed it. Once that happened the egg would begin to shake on it's own and noises would start to come out before a portion of the egg would break open with an eye looking out and peering at ANBU Newt. It would proceed to hatch with whatever egg fragments being quickly scarfed down by the newly hatched Creature of the Deep (Child). - Spoiler:
Name: Life Release: Coiling Elder Dragon Classification: Ninjutsu Rank: SSS (SSS-rank Chakra Price, Optional 2 SSS or 4 SSS Price) Class: Defensive/Offensive Range: Self (User), Contact (Dragon Thickness), Mid (Dragon Head), Long (Dragon Body)
Description: Requires Life Release: Bone Dragon Splintering & Life Release: Wolff's Law. The user makes hand seals ending on Monkey before exhaling a stream of bone dust which envelops around the user's body before coalescing into it's true shape at Echoing Flash Speeds. It's true shape is that of a skeletal wingless dragon which is coiled around their body, this technique adjusts it's size based on what it is supposed to be protecting as such when used on a Humanoid Target it's length caps out at 140 ft with it's head being 70 ft long and the thickness of it's body being 7 ft. This technique protects the user from SSS-rank Physical based techniques and below so long as they lack bypassing damage, while chakra and corporeal mental based techniques SSS-rank and below (and their equivalents in other damage types) are blocked so long as they lack defense piercing. This technique has a unique effect that if it is destroyed it turns back into bone dust (SSS-rank Life Materia) which for an additional chakra price it can be brought back so long as it isn't destroyed by anything strong against Life Release, when it is brought back if the user pays the original price then this technique retains it's original defensive capabilities. If the price is doubled however, then this technique becomes resistant against everything that it has blocked or been damaged by in the topic based on the principle of Wolff's Law in which case bones adapt under pressure to become more resilient. Upon gaining that resistant techniques which were used against it previously now deal halved damage to it, bypassing techniques are now treated as defense piercing and defense piercing is now treated as normal damage. If it is destroyed again this can be repeated, with techniques it was previously resistant to, now being unable to damage it due to becoming immune to them, this effect resets at the end of the topic. Furthermore this effect can be applied to an already existing Coiling Elder Dragon which has not yet been destroyed if the user provides an SSS-rank amount Life Materia plus the chakra prices, which is useful for situations where the user possesses techniques which produce materia and can be used to offset the risk of their defensive technique being destroyed completely before it can benefit from the improved resistances or immunities. The main drawback of this technique is that while coiled the user and the dragon are unable to be moved, however the head of the dragon can be moved about, thus if it's user possesses a technique to allow one to see through a construct they can use that to keep an eye on the battlefield. Furthermore while encased within the dragon it is airtight, with opponents who do not need to breath or can hold their breath for long periods of time being more adept at using this technique otherwise depending on the size of the dragon they will eventually run out of air and begin to suffocate. This technique is very resilient against weaponry (projectiles, puppets, etc), as the thickness of it's body serve to repel weaponry based techniques which lack the size to completely pierce through it, even if they possess bypassing properties unless it is by Phase Release or an element strong against Life Release. This is because while passing through the bones react to the foreign presence and proceed to adapt and harden trapping the weaponry within it's body. Depending on the skill of the user, the maximum scale of this technique can be increased in order to be used to protect larger things such as other constructs, summons, infrastructure etc. Rank of User - Maximum Scale of Coiling Elder Dragon - Turns of breathable air (For a Humanoid User) D - Humanoid - 3 C - Medium S-M - 6 B - Medium L-XL - 9 A - Large S-M - 12 S - Large L-XL - 15 "Z" - Bijuu - 20 "X" - Colossus - 25
ANBU Manta would actually do a fawning gesture still not speaking but it was clear he found the small creature cute. ANBU Marlin on the other hand would turn back to Diana before speaking up as he wanted to get a more personal training session seeing as she was a kenjutsu user like himself. Hippo and Beaver would go to the side and start talking amongst themselves now that they had helped as much as they could as they had their own training they wanted to do while Manta would slowly inch his way closer to the currently unnamed Creature of the Deep with one of his hands outstretched. "So, do you want to have a spar of just swordsmanship, it's been a while since I traded pointers with anyone and I've never quite seen a style like yours before I'm interested to see how my Tenmetsu Ko measures up." he said reaching for the hilt of his blade. If Newt agreed he would let her have the first strike, but would wait until she interacted with her new weapon even though he was eager to fight. - Creature of the Deep:
- Code:
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[b]Equipment Name:[/b] (Flame,Aqua,Terra,Gale,Volt or Bone) [b]Type of Equipment:[/b] Synthetic Life-form [b]Rank:[/b] S-rank [b]How Many:[/b] 1 [b]Appearance:[/b] (Small Sized & actual appearance Depends on certain factors, however color become clear with tribal marks patterned like Flames, Waves, Dirt, Wind, Electricity, or Bones in Red, Blue, Green, Yellow, Purple or White respectively)
[b]Special Ability:[/b] Unlike the Egg form they are no longer able to absorb any amounts of their respective element without limit besides that specific materia (i.e Fire Materia if hatched from the Flame Egg). Now however they are able to be fed raw materials as well as their respective elemental materia. The amount of materia they can be fed varies however it must all be done ICly furthermore the exact amount affects it's growth rate, the more it is fed or the more often it is fed the bigger it will grow upon maturing into a teenager. In the case of raw materials they can be fed a max of 7 different types however when adding the Grades together they can not exceed 21 (I.e Grade I counts as 1 whereas Grade X counts as 10). [b]Weight: [/b](Relative to Size & Dependent on certain factors)
Please Add your Growth Rate from Egg -> Child in the Creatures of the Deep Topic.
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 25th May 2021, 12:40 am | |
| Damn, that was really cool. Newt thought to herself as she watched Beaver perform the strongest move she had ever seen, that and the fact that the egg was able to absorb it was equally impressive. Overwhelmed with joy that the egg had hatched she would try to think of a name on spot but nothing came to her. Maybe she would try again later. Hearing Manta’s declaration, she would hand her baby over to Hippo before making her way towards him. “ Sure, I owe you from what happened last time. Good luck.” She said before bowing slightly. To be honest it had been a while since she had actually fought someone using kenjutsu since her last time with training Zhao but she wasn’t nervous or anxious, she was more excited. It was a strange sensation she always felt whenever someone challenged her to a kenjutsu fight and it scared her at times. “Here I come.” Kicking off the ground, she would bolt towards Manta at B+ speeds. Starting things off slowly, she simply looked to throw him off by creating multiple illusions of herself and while he was caught off guard she would move in from his left to slash him. - Diana:
Name: Hoho (Signature) Classification: Fighting Style Rank: B-rank (Optional Blood Price Varies) Class: Supplementary Range: Self
Description: Req. Shunpo & Crescent Moon Edge. This movement style was created due to Hiro not wanting to make use of the Twin Moon Dance in general use, he figured it was too girly and sensual and much preferred the use of Shunpo to it. However Xan had a reason for forcing him to learn it which he discovered when trying to mix the two together. He wanted him to learn how to move fluidly and gracefully in an unpredictable fashion. This style was made to complement the Crescent Moon Edge style of Kenjutsu and is fatiguing to the body as without endurance tiers the user will consume double the fatigue by attempting to use it at all. However it is superior to both of it's components by virtue of allowing the user when it is in use to match Samurai Level Speed yet remain unable to be read by those with Muscle Tension at the cost of a blood price in the case of the latter. Due to this increase in speed it is even difficult for those with Time-Slowing Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank (Or the Raidengan or a Premonition/Precognition Dojutsu) to the user's speed to predict his/her movements. Blood Price - Speed - Strength Tier Substitute for Equal Rank Knockback D - D+ (Samurai Lvl) - D 3 D - C+ - C C - B+ - B B - A+ - A A - S+ - S
Name: Hoho: Shadowless Flight Classification: Taijutsu Original Rank: C Count: 0/5 Current Rank: B Class: Supplementary Range: Self
Description: Hoho is primarily a movement style, and to that extent due to being based on the fundamentals of the Twin Moon Dances it can be used interchangeably with them at the cost of dropping the sensual nature in exchange for becoming harder to read. This of course is completely without the blood price cost but rather the normal purely physical way of utilizing Hoho is capable of being added on to any of the Twin Moon Dance Routines via retraining this technique starting at Crescent Routine and with the final retraining ending at Full Routine. No of Retrainings - Routine Shadowless Flight is added onto 0 (C) - Crescent Routine 5 (B) - Quarter Routine 10 (A) - Gibbous Routine 15 (S) - Full Routine
Name: Twin Moon Dance: Quarter Routine Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self
Description: The Denkou user, moves their body in an elaborate playful dance step resulting in opponents reliant on muscle tension to be unable to predict their movements, due to being a dance it is tiring and Denkou without B-rank Endurance Tiers will consume double (2x) the stamina in comparison to the normal use of speed when using this technique. Likewise it can be used as a subtitute for B-rank speed tiers by those of the Denkou Clan with most female Denkou preferring to learn the Twin Moon Dance over the usual method of bolstering their speed through training.
Name: Shunpo: Bushin Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self, Eye-Sight (Target)
Description: Following the use of Shunpo, and making use of the user's speed he/she is capable of leaving speed afterimages of himself from simply moving faster than a victim is able to track. While ineffective against those who actually can see the user move when victims are unable to track him they will see seemingly solid copies of the user in various stages of attack deluding them into believing that they are seeing him/her while moving. This technique is capable of being used to great effect against those who are not only unable to detect the user's movement but are also slower than him/her with the disparity between their speed giving rise to them being hallucinating seeing additional "afterimages". These Afterimages are nothing but optical illusions, nothing is actually there the victims brain is simply incapable of processing that the user has in fact moved. Those with time-slowing dojutsu but are still unable to detect the user's movement see double the amount of afterimages due to their dojutsu playing catch up with his/her actual movement. Speed Disparity Between User and those in affected by this technique - Bushin "seen" - Def Tiers to Negate Equal Speed - 1 - D 1-rank - 2 - C 2-ranks - 4 - B 3-ranks - 6 - A 4-ranks = 8 - S 5-ranks = 10 - S+
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 26th May 2021, 8:09 pm | |
| Marlin smirked behind his mask as Newt moved with him utilizing Tenmetsu Style: Bushin when she used her own and then speaking up as they flitted around. "That movement style of yours has some roots in the Tenmetsu Style, it's interesting." he said deflecting the slash to his left using the Inugami Style, and then doing a short hop before his hand blurred sending six needles towards Newt and then would push off the air to move backwards at crashing ground speeds before stopping. This would result in Newt being pulled off balance by Marlin's Pause, in order to drag her into the incoming needles. - Spoiler:
Raining Bullets (6 of them) moving at C+ Speed Pause = B+ Force used to drag Newt towards the Raining Bullets
Name:Tenmestu Style: Bushin. Classification: Taijustu/Genjutsu Rank:B-Rank Class:Offensive Range:N/A
Description: Using crashing ground release speeds or above the user creates after images of him/her self to avoid attacks and confuse the opponents, these Bushin can likewise be used while trapped within a genjutsu to take the mental damage instead of the user's actual body. The number of Bushin able to be made are 2 at Academy-Genin rank, 3 at Chunin-T. Jonin rank, 4 at Jonin-Hunter Nin rank and 5 at Sannin + rank and the user has a finite amount of bushin they can use per topic as a result. Despite that it is useful for rapidly avoiding chakra or mental (genjutsu & fabrication only) based techniques moving at or below the same speed as the user with it merely leaving an afterimage in place when it hits.
Name: Inugami Style Kenjutsu Classification: Fighting Style Rank: C-rank Class: Supplementary Range: Short-Mid
Description: The Inugami Style of Kenjutsu is heavily based on versatility and positioning, requiring an acute sense of battle and a high iq to even try and master it. However when master it's benefits easily known, as it revolves around the use of equivalent momentum to match a strike in order to counter it distributing the force of an opponent's kenjutsu off to another direction. This is done by a combination of advanced perception and speed, which allows the Inugami to position his own weapon just right so as to deflect the force of a kenjutsu attack moving at speeds he can track with his reaction. How he matches it is by intercepting the strike before enough strength can be built up thus moving into a kenjutsu strike before it is fully completed, he is only able to do this however with kenjutsu techniques which are backed by strength equal and below his movement speed. The rank of kenjutsu techniques the user is able to use his or her fighting style on, however those with higher intellect are more proficient in it's use than others. Rank of User - Rank of Kenjutsu (Intellect Modifier: Genius, Super-Genius, Hyper-Genius) D - N/A (D, C, B) C - D (C, B, A) B - C (B, A, S) A - B (A, S, SS) S - A (S, SS, SSS)
Name: Tenmestu Style: Raining Bullets Classification: Kenjutsu Rank: B-rank Class: Offensive Range: Mid to Long Range
Description: Using the same principle as Tenmestu Style: Stray Bullet the user this time jumps in the air and instead of one releases several needles at their target (6) each moving at bullet release speeds however due to multiple bursts being released at once it requires B-rank reaction tiers to even notice them coming. This can only be used in the air considering it uses the air to increase the number of needles launched.
Name:Pause Classification:Taijustu Rank:C-rank Class:Supplementary Range:Short
Description:The reaper stops mid movement forming a vacuum causing the air pressure around them to rapidly increase to balance out their movement. The pressure pulls an opponent towards them the faster they were moving the more violently to opponent is pulled towards them allowing the Reaper to close gaps extremely quickly.
Name:Shinigami Contract Classification:Taijustu Rank:C-Rank (Can only be used by Reapers) Class:Passive Range:N/A
Description:The reaper has seal permanently etched their feet which grants them the ability to levitate. Gravity becomes nothing to them as they can freely walk on air as they can walk on the ground. This technique is required to have access to Reaper Techniques.
*********************** | |
| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 27th May 2021, 8:01 pm | |
| Though she had expected him to be able to keep up with her, she didn’t expect him to be able to match her technique which caught her off guard for a moment but only just as she knew that if she hesitated for more than a second it would be over for her. With that said, the moment he hopped backward, she would sheathe her sword before unsheathe it in quick succession to put a stop to whatever it was he planned on doing. She was interested in seeing how he would evade this considering his positioning but regardless of what it was, she would be ready. - Spoiler:
B+ speeds
Name: Isley Style Kenjutsu: Batto Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: B Class: Offensive/Supplementary Range: Self
Description: The originator of the infamous Geka Seido Fighting Style was none other than the patriarch of the Isley that changed the face of their Kenjutsu forever: Xander I. Isley. However, before he could create that style he had to first search for the origins of Iaido, unearthing the ancient Kenjutsu art of Batto. Unrefined Batto is applicable to any sort of Kenjutsu as it is simply the art of drawing a blade to initiate and attack in one fluid motion and to sheathe said blade in such a way that it seems as if the user hasn't unsheathed it at all while flicking any lingering blood away in the process. The speed of the draw is so quick that depending on the spacing it can outspeed incoming kenjutsu techniques to finish drawing to intercept them before they reach the individual. Likewise due to this speed draw it actually requires a Time-Slowing Dojutsu with Reaction Tiers (such as the Raidengan), Iai Prediction/Precognition + Muscle Tension, or reaction tiers above the user's speed to actually see the blade as it's being drawn. To all others they either only see the blade when it is drawn (Time-Slowing, Equal Rank Reaction, Muscle Tension, Iai Prediction/Precognition, Equal Sensory Mediums etc), or are unable to comprehend when the user draws their weapon if lacking some form of sensory. No of retraining's (New Rank) - Outspeeding Proximity (Speed Outsped) - Rea. Req to See 0 (B) - 3ft (Equal Rank) - B 5 (A) - 4ft (Equal Rank Sam Lvl) - A 10 (S) - 5ft (Equal Rank Tier Chain) - S
Name: Tuning Blade: Slash Classification: Kenjutsu Original Rank: D (D-rank Dmg to user) Count: 0/5 Current Rank: B Class: Offensive Range: Contact (Req. Katana), Short
Description: After striking a solid object, or parrying, blocking or clashing against an incoming D-rank physical based technique the user's katana gives off a tuning sound drowning out sensory techniques which utilize sound as a method of perception D-rank or below. The vibration effect is used to great effect with the user delivering a slash which slices straight through D-rank defenses to deal 3 cuts within 1ft of each other each dealing D-rank physical damage. Due to the vibration effect travelling through the user's own arm(s) it is fairly painful to preform dealing D-rank recoil damage back to the user while being painful enough to break out of a D-rank genjutsu. With subsequent retraining's due to the numerous cuts dealt the victim can sustain additional bleed damage depending on how close the cuts are spaced apart. No of Retraining's (New Rank) - Bleed Dmg each post (total) 5 (C) - D 10 (B) - 2 D 15 (A) - 4 D 20 (S) - C
Name: Displacement Aura Classification: Taijutsu (Cypher Only) Rank: D-rank Class: Passive Range: Self (Aura), Contact
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 1 foot. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
| |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 28th May 2021, 3:45 pm | |
| Marlin was actually happy that his attack was intercepted as it seemed that Newt was capable of techniques which were capable of intercepting his ability to draw his blade. As such he would be forced to utilize his knee in order to deflect the incoming strike to give him some breathing room. The result is that if Newt didn't halt her strike then Marlin would get cut but Newt's weapon would also take damage and she'd be knocked into the air, unless she had something to offset the C-rank knock-back Marlin's Heel Kick used. Marlin would grimace if they did trade as while he figured it was an acceptable trade he would actually take more damage than he dished out. Still if Newt was thrown upward he would proceed to use Raining Bullets while standing on air, relying on the fact that she wasn't in control of her movement to land the slower attack. - Spoiler:
Shattering Defense Deals C-rank Physical Dmg to an incoming attack faster than the user which due to your Batto outspeeding Marlin's Kenjutsu within 3 ft, means that your faster than him even though he's moving at Crashing Ground (B+) speeds.
Name: Geka Style - Batto Distance Classification: Kenjutsu Rank: D-Rank Class: Offensive/Supplementary Range: Short-Mid
Description: The most important part of Geka Seido is the draw distance, which is based upon height, the taller one is the bigger the radius they are able to cover as their Batto Distance. This is likewise amplified by the use of a Nagamaki the two going hand in hand to create the optimal distance in which a Geka Style Samurai is able to unsheathe and simultaneously cut an opponent either incoming or attempting to flee. The draw speed of Geka Seido is perhaps among the, if not the, fastest among Kenjutsu and as a result it is often used to punish victims which get within range. Height of Samurai - Nagamaki Length (Blade/Hilt) - Batto Distance 3 Feet & Below (1 Foot Arm Length) - 2/2.5 Feet - ~8 Feet 4 Feet (1.5 Feet Arm Length) - 2/2.5 Feet - 10 Feet 5 Feet (2 Feet Arm Length) - 3/3.5 Feet - ~ 14 Feet 6 Feet (2.5 Feet Arm Length) - 3/3.5 Feet - 15 Feet
Name: Geka Style - Heel Kick Classification: Taijutsu Rank: D-Rank Class: Defensive/Supplementary Range: Short
Description: The Geka Seido version of the notorious Heel Kick is actually meant for defensive purposes rather than offensive straying away from the base technique. It is preformed during an incoming physical attack with the Geka Style Samurai kneeing upward in order to impact the physical attack and deflect it upward to deal 1 foot of knockback into the air while shattering a weapon (D-rank & below) if it is blocked by one. The result is victims which do not possess flight or levitation or any air movement technique as unable to avoid a follow up attack by the user through speed tiers up to 2 posts (total) this technique is used on them. The victim is capable of blocking the knockback effect with D-rank or higher strength tiers to root themselves in place.
Name: Geka Style: Shattering Defense Level 2 Classification: Taijutsu Rank: C rank Class: Defensive/Offensive Range: Self
Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage C-rank and below, however when moving it sacrifices its nullification to deal C-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C B - B
[/spoiler] *********************** | |
| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 28th May 2021, 10:09 pm | |
| She found it odd that he decided to tank her attack instead of trying to avoid it altogether but since he decided not to move she decided not to let up with her attacks and so she had managed to hurt him. She wasn’t able to celebrate long, however, as immediately after she had hit him, she would be blown away by some unknown force and launched into the air. Well, that’s what should’ve happened but the moment she felt herself leaving the ground she would use her ability to create pads of force to gain footing some before summoning her Wakizashi and pushing off towards him. Newt again would look to interrupt his attack by using Batto but would also look to instantly and seamlessly chain two other attacks together trying to not only cover avenues of escape but also overwhelm him in the event he attempts that counter again. - Spoiler:
B+ speeds Batto is used with Katana, While her Wakizashi Denkou Style Kenjutsu: Eclipse Whirlwind then her katana performs Denkou Style Kenjutsu: Lunar Needle Barrage (which then causes her to follow through with the technique in its entirety.)
Name: Isley Kenjutsu: Lack of Intent Classification: Kenjutsu Rank: D-rank Class: Supplementary Range: Self
Description: Of all the members of the Isley Family, Xander was by far the most fearsome and well-known. He also left the largest mark on the family's Kenjutsu, as he had a hand in developing the fighting styles of his adoptive sons, their wives and even their children, making him the main reason they are such a force to be reckoned with. This is one such mark, a style that involves the practitioner using their Kenjutsu with no wasted movement, nor any indication of when or where they are going to attack before they actually do. This was cultivated through extensive practice, eliminating any sign their muscles might give away in terms of their movements and also removing all forms of Killing Intent from their form. This acts as a potent counter to most if not all forms of visual perception, as those who rely on "predicting" an opponent's movement are oft not prepared to face spontaneous movement. Lack of Intent causes the user's Kenjutsu to bypass perception enhancers based on the user's speed compared to that of their target, causing their Kenjutsu to become "unreadable" to that individual. Those with naturally enhanced speed are able to utilize this style to a much greater degree than those without it. Perception - Speed to Bypass Normal - 1-Rank Below Reaction - Equal Time-Slowing/Muscle Tension - 1-Rank Above TS/MT + Reaction - 2-Ranks Above TS + MT + Reaction - 3-Ranks Above Precognition/Premonition - 4-Ranks Above *Note: When facing Weapon Reading techniques such as Iai Premonition, the user requires Speed equal to 1-Rank above the rank of technique in order to render their Kenjutsu unreadable.
Name: Isley Style Kenjutsu: Dual Wielding Classification: Kenjutsu Original Rank: C Count: 0/5 Current Rank:C Class: Passive Range: Self
Description: Two Blade's brought about two different styles of combat and thus new tactics when it came to utilizing Kenjutsu, and such Hiro after watching his mentor began to refine his use of Kenjutsu to incorporate these changes. Now while utilizing his kenjutsu techniques he is able to make use of his kenjutsu striking twice rather than once. The first strike is made with the larger sword while the follow up is made by the shorter one geared at capitalizing on a victim's initial response be it block or dodge however when using swords of the same length &/or weight either can be swung first further confusing an opponent. This ensures that he is able to dish out death twice as effectively as before and those who block the first strike but do not keep up their defense a moment later (1 Post Total) will suffer from the damage of the follow-up strike.
No of retraining's (New Rank) - Type of Weapons Dual Wielding Applies to 0 (C) - Denkou Style Wakizashi & Denkou Style Katana 5 (B) - Denkou Style Tanto & Denkou Style Wakizashi 10 (A) - Denkou Style Tanto & Denkou Style Katana 15 (S) - Denkou Style Chokuto & Denkou Style Katana
Name: Isley Style Kenjutsu: Kenjutsu Mastery Classification: Kenjutsu Original Rank: C Count: 0/5 Current Rank:C Class: Passive Range: Self
Description: Xan has hailed himself as something of a kenjutsu master, he knows it, those who have fought him or alongside him know it, and Hiro being Xan's apprentice not only knows it but will eventually be it. But what exactly does the title Kenjutsu master ultimately mean, to Hiro it means the ability to chain kenjutsu techniques in one flowing motion without pause and without hesitation like his mentor. This momentum is generated from the moment a kenjutsu strike is launched allowing Hiro to follow up with kenjutsu after kenjutsu to prey on those who attempt to simply outlast a strike. When this is done, the strikes work in tandem to bring down defenses that would otherwise negate them. This combined damage is dealt over and over while stacking like a combination technique to eventually weaken and thus cut through an existing defense or structure. When utilized in combination with Dual Wielding it's power truly shines as Hiro is capable of delivering kenjutsu strikes in a frenzy forcing victims to either keep up their defense until it is eventually sliced through or loosen it and fall prey to the slash immediately after the last one dealt. Sure enough, it has its drawbacks as to unleash multiple strikes consecutively is tiring in terms of stamina depletion but the gain is well worth the risk.
No of retraining's (New Rank) - Number of Kenjutsu Chainable - Additional Fatigue Price Per Chain
0 (C) - 3 - 4 5 (B) - 4 - 3 10 (A) - 5 - 2 15 (S) - 6 - 1
Name: Denkou Style Kenjutsu: Eclipse Whirlwind Classification: Kenjutsu Rank: B-rank Class: Offensive/Defensive Range: Short
Description: Req. Full Moon Stance. Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user, holds their blade in a ready position with both hands on the hilt the blade horizontal to their body before suddenly pivoting on their heel, spinning like a top to inflict B-rank slicing damage on those within 15ft of them. Likewise while spinning porjectiles such a kunai or shuriken being propelled at the user at up to Crashing Ground speeds without being backed by B-rank or above strength are knocked away from the user, depending on the user's skill level some of the projectiles can even be sent back in the direction of the opponent who threw them except this time at the same speed albeit being backed by B-rank force. Rank - No of Projectiles sent flying directly back at opponent D - 1 C - 2 B - 3 A - 4 S - 5
Name: Denkou Style Kenjutsu: Lunar Needle Barrage Classification: Kenjutsu/Shurikenjutsu Rank: C-rank Class: Offensive Range: Contact (Slash), Short (Knock-Back), Mid (Senbon)
Description: Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user moves forward and delivers a quick slashing attack with her/his sword, pushing the opponent away from her unless they possess C-rank strength to lock themselves in place over a distance of 20ft. She/he then leaps high into the air above the opponent (15ft high) and removes the ornamental needles in her/his hair (typically senbon) before throwing them downward in a fast-moving barrage (Bullet Release speeds) using their Raidengan to accurately predict where their victims would end up due to the knockback preventing dodging unless the victim has a C-rank or above Air-Movement technique + C-rank reaction or 1-rank higher speed than the slash was dealt at. This technique lands a fairly large number of hits upon the opponent dependent on the user's skill level due to the number of senbon capable of being thrown at once, likewise the slash itself deals C-rank slicing damage. Rank - No of Senbon Launched at Once Per Hand D - 1 (2 in total) C - 2 (4 in total) B - 3 (6 in total) A - 4 (8 in total) S - 5 (10 in total)
Name: Isley Style Kenjutsu: Batto Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: B Class: Offensive/Supplementary Range: Self
Description: The originator of the infamous Geka Seido Fighting Style was none other than the patriarch of the Isley that changed the face of their Kenjutsu forever: Xander I. Isley. However, before he could create that style he had to first search for the origins of Iaido, unearthing the ancient Kenjutsu art of Batto. Unrefined Batto is applicable to any sort of Kenjutsu as it is simply the art of drawing a blade to initiate and attack in one fluid motion and to sheathe said blade in such a way that it seems as if the user hasn't unsheathed it at all while flicking any lingering blood away in the process. The speed of the draw is so quick that depending on the spacing it can outspeed incoming kenjutsu techniques to finish drawing to intercept them before they reach the individual. Likewise due to this speed draw it actually requires a Time-Slowing Dojutsu with Reaction Tiers (such as the Raidengan), Iai Prediction/Precognition + Muscle Tension, or reaction tiers above the user's speed to actually see the blade as it's being drawn. To all others they either only see the blade when it is drawn (Time-Slowing, Equal Rank Reaction, Muscle Tension, Iai Prediction/Precognition, Equal Sensory Mediums etc), or are unable to comprehend when the user draws their weapon if lacking some form of sensory. No of retraining's (New Rank) - Outspeeding Proximity (Speed Outsped) - Rea. Req to See 0 (B) - 3ft (Equal Rank) - B 5 (A) - 4ft (Equal Rank Sam Lvl) - A 10 (S) - 5ft (Equal Rank Tier Chain) - S
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
| |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Dipugakure ANBU Corps Training I 1st June 2021, 6:49 pm | |
| Marlin would exhale as the window of opportunity was enough for him to be able to shealth his blade and when he drew it with both of his hands this time, it shifted from being a katana into a Nodachi with the style of kenjutsu he was using shifting as well. His knees would bend before he vaulted forward along with the drawn nodachi to clash against Newt's incoming strikes. Due to Newt being within his Batto Distance it would normally outspeed kenjutsu however due to Newt's own Batto technique the two were at the same speed and thus they'd be able to clash which would prompt Marlin's smirk to widen underneath his ANBU Mask. "Your Batto is even on par with mine, how interesting. Your style what is it called, I've never quite seen one like it, it has similarities with the Twin Moon Style I can see that but it also incorporates Batto and there are even some hints of Tenmetsu-ko. It's fascinating from a swordsmanship standpoint." he said as his Crashing Slicer would be used to clash against the two techniques that Newt had used against him. As he was knocked back from the force of the Lunar Needle Barrage the explosive force from his draw would surge outward with Marlin relying on that to not leave himself open when he was knocked into the air. - Spoiler:
Crashing Slasher is used at B-rank+ Speeds using Two-Handed Draw (Thus are capable of outspeeding B-rank+ Speeds within the user's Batto Distance) in order to clash against Newt's Eclipse Whirlwind and Lunar Needle Barrage Erupting Sonic Impact Prana is used alongside this resulting in B-rank Physical Shattering Damage being projected outward 14 ft (Batto Distance) to impact Newt
Name: Geka Style - Battojutsu Classification: Kenjutsu Rank: D-Rank Class: Offensive/Supplementary Range: Self (Within Batto Distance)
Description: The originator of the Geka Seido Kenjutsu style was a Samurai Cypher Hybrid who looked at the multiple styles of kenjutsu in his arsenal and noticed the inherent flaw in Iaido. Iaido isn't an offensive kenjutsu style, it is a counter-offensive style which has been honed into a lethal art. As a result the originator decided to delve through the history books to see where exactly Iaido originated from and stumbled upon Batto, the art of drawing a blade to initiate and attack not in reply to one. Combining that with improved speed and the Nagamaki resulted in the formation of one of the key components of Geka Seido. To Draw the Blade, as a result their are three types of drawing each with it's own effect. Draw Type - Effect *Premonition Draw - Perfect (Kenjutsu Out Speeds One Rank Above- Speed tier within "Batto Distance", if not backed by equal rank Samurai Level Strength or possessing Samurai Level Reaction tiers equal to speed of Geka Style Kenjutsu. If target is within quarter of the user's Batto Distance yet is not touching the user, the strike out speeds 1-rank Higher Speed tiers following the same format. If the target is outside a quarter of the user's batto distance but still within it the strikes outspeed 2-rank higher speed tiers following the same format. If the target is outside half of the user's Batto Distance but still within it, the strike outspeeds 3-rank higher speed tiers following the same format.) *Muscle Tension Draw - Proper (Kenjutsu Out Speeds Equal-rank++ Speed Tier within "Batto Distance", if not backed by equal rank Samurai Level Strength or possessing Samurai Level Reaction tiers equal to speed of Geka Style Kenjutsu. If the target is outside quarter of the user Batto Distance yet still within it the strike out speeds 1-rank Higher Speed Tiers following the same format, if the target is outside half of the user's Batto Distance yet still within it yet not close enough to be quarter the strike outspeeds 2-rank Higher Speed Tiers following the same format) *Two Handed Draw - Standard (Kenjutsu Out Speeds Equal-rank+ Speed Tier within "Batto Distance", if not backed by equal rank strength or possessing reaction tiers equal to speed of Geka Style Kenjutsu. If the target is outside half of the user Batto Distance yet still within it the strike out speeds 1-rank Higher Speed Tiers following the same format.) *One Handed Draw - Improper (Kenjutsu Out Speeds Equal Speed Tier within "Batto Distance", if not backed by equal rank strength or possessing reaction tiers equal to speed of Geka Style Kenjutsu) [Geka Style deal half as much Damage]
Name: Geka Style - Crashing Slasher Classification: Kenjutsu Rank: B-Rank Class: Offensive Range: Mid-Long
Description: Req. Sheathed Weapon & Bullet Cleaver/Speed Draw. This technique was made for the sheer purpose of countering those with high speed tiers, the Geki Style Samurai bends their knees before launching themselves forward while simultaneously unsheathing their Nagamaki. The swing itself is 2 spins slicing 720 degrees (Can cut an opponent 2 times or two opponents at once) within their "Batto Distance" with victims moving at Crashing Ground unable to dodge the attack unless they are either backed by equal rank strength, have a time-slowing dojutsu, sensory technique B-rank or above or possess reaction tiers equal to the speed the Geki Style Samurai is swinging their blade. This technique is aimed at the legs an upon impacting a target they are dealt B-rank physical shattering damage to their leg(s) resulting in a mangled appearance preventing a victim from moving via legs unless it is healed by a B-rank medical ninjutsu. This technique is capable of interrupting fleeing opponents outside (Up to Double it's length & Up to 4 opponents at once) their "Batto Distance" moving at Bullet Release speeds that the Samurai is utilizing this technique, to sustain equal rank damage to their legs if they do not possess sufficient defense tiers to nullify the physical damage dealt.
Name: Geka Style: Quick Draw Classification: Taijutsu Rank: B-rank Class: Offensive/Defensive Range: Self
Description: The Geka Style version of speed tiers extends up to the arms, which is gained through constant practice until the art of drawing and slicing become muscle memory a skilled user not even needing to think before slicing targets. As a result opponents with telepathy/brain wave sensory are unable to read the user's mind to predict incoming slashes moving at B-rank speed. This technique is better used however with no feet movement, as the solid base allows a faster draw with the user's stance anchoring them in place resulting in all the user's Kenjutsu techniques requiring reaction tiers equal to the speed of the slashes to detect.
Name: Geka Style - Erupting Sonic Impact Prana Classification: Kenjutsu Rank: C-Rank Class: Offensive Range: Batto Range
Description: Somewhat like the opposite of Martial Sheathing, the user imbues a powerful explosion effect due to the sudden movement of their draw. What this does is send a ninety degree arc of compressed air directly in front of them that travels at speeds equal to their draw speed to deal physical shattering damage equal to their draw speed. The damage can be lowered by one rank however to apply one of two effects. The first knocks back the opponent if they do not possess strength tiers equal to the user's draw speed, 5 feet per tier of Draw Speed, starting at D. The other however applies a knock-back dashing effect to the user, allowing them to dash in a direction at a speed equal to their draw speed, however the damage is only done in a ninety degree arc away from the user.
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Dipugakure ANBU Corps Training I 3rd June 2021, 2:38 pm | |
| A smile would appear on her lips having watched the man successfully deflect the onslaught of attacks. She was starting to enjoy their clash but she couldn’t help but think that he was holding back a bit for her sake which she was grateful for mind you as witnessing that bone dragon that was done earlier made her realize that she was nowhere near the level of the group. Regardless she had something up her sleeve that he probably couldn’t dodge or see coming. Or that’s what she was going to do until she noticed the time. “ Oh no! I’m going to be late!” Newt said before body replacing after his attack had hit her. “ Um, I’m really sorry. I have to go meet my girlfriend! It’s been a while you see and” She’d stop herself mid-sentence before waving away the thought. “You guys have done so much for me and I’m extremely grateful for you all and I’m glad I can be a part of this group! I’ll make sure I don’t skip out on training and come back better than ever! So until then Marlin I owe you a rematch!” She said before grabbing the egg and sprinting out the door. - Spoiler:
Training complete 23 posts between us current specs are in effect
Between Marlin, Hippo, Beaver & Manta: Advanced Team Specialist, Perfect Retraining Specialist, Perfecr Companion Specialist & Basic Teaching Specialist are in play. Thus: Team Training Posts are Halved Retraining Counts are dropped to 2. Pet/Summon Training Posts are Halved Combination Training posts are Halved
Eight Points (8) Dipu Style Silent Killing: Hand Seal Concealment (2) Tuning Blade: Echo and Tuning Blade: Block(Which is then retrained to C) (1)(1) Chidori Current (3) Battojutsu: Instant (1) Battojutsu: Severed Inscription(1) Battojutsu: Shameful Execution (1) Battojutsu: Piercing Stab (2) Iai Quick-Draw Which is then retrained to C (1), Iai Grip(1) Isley Style Kenjutsu: Battojutsu (1)
-exit *********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| Subject: Re: Dipugakure ANBU Corps Training I | |
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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