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| Vivaan |The White Salamander | |
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Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Vivaan |The White Salamander 1st August 2018, 6:42 pm | |
| Name: Vivaan Chakra Nature: Water Weapon: N/A Personality: Stoic and emotionless. Often scolds Diana about her kind and caring personality. Size: Young Salamander Appearance: An ordinary looking white salamander. Jutsu:- Passive:
Name: Young White Salamander Training Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: White Salamanders aren't one of the breeds geared towards direct combat or confrontation, rather they focus on stealth tactics and utilizing their venom to whittle down a foe slowly but surely. Young White Salamanders can move at C++ Speeds. All Salamander's are naturally immune to fire of varying levels depending on their breed, White Salamander's are the least resistant among the Salamander Tribe being immune to flames or burning based damage of Fire Release only. In addition all types of Salamander possess a venom gland which converts their blood into a toxic substance near a set location in their body (Stomach) allowing them to release their poison from various parts of their body. White Salamander venom is naturally invisible to eye-sight, requiring a poison detection technique in order to notice them, while also dealing damage each post (total) to victim like a normal poisonous substance. In addition it is capable of being harvested as a materia in which case it serves as a II Grade Carve.
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Vivaan |The White Salamander 3rd August 2018, 1:09 pm | |
| Old techs are forgotten and swapped for new techniques when Vivaan grew in size- Water Release Techniques:
Name: Water Release: Hiding in Posionous Mist Technique Classification: Ninjutsu/Kugujutsu Rank: D-rank Class: Supplementary Range: AOE
Description: The user causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it while it is spread over a 40ft radius around the user remaining fixed in place until canceled or dispersed. It can't fool the Zenreigan due to its X-ray capabilities, but, due to the mist being created with the user's chakra, while any chakra vision or moisture sensory capable dojutsu (Itsugan, Bakufukogan etc) will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu. Vivaan constantly expends an additional chakra price each turn, in order to saturate the mist with more water making it denser and thus more difficult to see through rather than the basic version which seems to spread around. While capable of being cleared by a D-rank Area Clearing technique, which is often of the wind release variety, when saturated it requires Area Clearing techniques equal to the density of the mist. Victims who come in contact with the mist it will constantly receive D-rank hybrid damage and also become disoriented requiring them to need D-rank reaction to negate the dizzying effect.
Density of Mist (Chakra Price Per Turn) - Chakra Vision Blinded (Reaction to see through) D (D) - D (C = Quartered Seeing Distance in Mist) C (3 D) - C (B = Quartered Seeing Distance in Mist) B (C) - B (A = Halved Seeing Distance in Mist) A (B) - A (S = Halved Seeing Distance in Mist) S (A) - S (SS- = Normal Seeing Distance in Mist)
Name: Water Release: Starch Syrup Capturing Field Classification: Ninjutsu Rank: C-rank (Chakra Price Varies) Class: Supplementary Range: Long
Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope of 40 feet filling the area at bullet release speeds. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield with the liquid eventually receding into the ground after 20 posts (total) in normal humidity, 10 posts (total) in dry or intensely hot conditions and 40 posts (total) in humid or rainy conditions. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. The syrup can be manipulated later on for use as a source of water for other water techniques. Chakra Used - Size of Capture Field- Amount of Syrup Produced C - 40 - 1 C-rank B - 60 - 2 C-ranks (1 B-rank) A - 80 - 4 C-ranks (2 B-ranks or 1 A-rank) S - 100 - 6 B-ranks (4 B-ranks, 2 A-ranks or 1 S-rank)
Name: Water Release: Poisonous Surging Sea Classification: Ninjutsu/Kugujutsu Rank: C-Rank Class: Offensive/Supplementary Range: Short, Mid (Knock-Back)
Description: After kneading chakra in their stomach and converting it, the user expels a large surge of sickly grey water from their mouth which rushes forward at Bullet Release speeds. Upon impacting a target they are dealt C-rank Water Release damage in addition to being knocked off their feet unless they possess Strength over C-rank an additional 15 ft. This is particularly useful when one needs to create space as with additional skill the exact strength required to anchor themselves in place increases. Victims that are swept away and submerged within the water will also constantly receive continuous internal D rank hybrid damage if the water enters their body unless they have means of removing the poison.
Rank - Str Req. D - C- C (Low) - C C (High) - C+ Elite C & Above - C++
Name: Water Release: Poisonous Water Colliding Wave Classification: Ninjutsu/Kugujutsu Rank: C-Rank Class: Offensive/Supplementary Range: AOE
Description: The user makes hand signs making a spiraling vortex of sickly grey water up to 40ft in front of them which reaches 20ft into the air. The vortex then proceeds to explode from the top in the form of a wave to cover an 80ft radius around the initial vortex dealing C-rank water release chakra damage to those it impacts while knocking them off their feet unless they possess C-rank strength to root themselves in the ground. If hit by the initial vortex they are knocked into the air sustaining damage and upon the vortex exploding they sustain a second count of C-rank water release damage as they are buried underwater. The user can also control the direction the wave goes with hand movements allowing for a more fluid control of the expanding water. While not necessary to learn to make use of its advanced variants this technique is the most basic method of producing vast quantities of water to change the terrain. In exchange for holding the Ox hand seal rather than guiding the water with hand movements, the user can pour an additional amount of chakra each P.T to increase the amount of chakra produced by this technique. Victims that are swept away and submerged within the water will also constantly receive continuous internal D rank hybrid damage if the water enters their body unless they have means of removing the poison.
Rank of User - Speed of Vortex (Wave) - Chakra each P.T (Water Materia Produced each P.T) D - C- - C (C) C (Low) - C - 4 D (C) C (High) - C+ - 2 D (C) C (Elite)+ - C++ - D (C)
Name: Water Release: Poisionous Water Prison Technique Classification: Ninjutsu/Kugujutsu Rank: C-rank (C-rank Chakra, C-Rank Blood & C-rank Water Price) Class: Supplementary/Defensive Range: Short
Description: This technique is used to trap a victim inside a virtually inescapable sphere of sickly grey water after making hand seals as long as they are within 10 ft of the user. The only downside to this technique is that the user must keep at least one arm, or in this case tail, inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth or using a field containing at least a C-rank amount of water. Once trapped the target is unable to move or breathe while within it due to the heaviness of the water and due to the water encompassing the entire body it requires B-rank strength or a C-rank technique which expels chakra from every point in the body in order to escape it. Because of the density of the water, it can be used, to a limited extent, for defensive purposes if performed on oneself to protect against incoming C-rank techniques including C-rank physical techniques or elemental techniques weak to water with piercing. It can also be stored in scrolls as traps and upon a victim being trapped within, a countdown dependent on the victim's endurance tiers begins to see how long it takes to suffocate them since the water is pressing down on their body breath holding techniques C-rank or below are ineffective. Water Clones can be used in preparation for this technique as well blocking an opponents attack and then trapping them in the sphere which forms at bullet release speeds or instantly if the victim makes physical contact with said water clone. Victims caught within the prison will also constantly receive internal D rank hybrid damage if the water is ingested.
Posts till Suffocation (total) - Endurance Tiers 5 - None 10 - D 15 - C 20 - B 25 - A 30 - S
- Vivaan and Diana:
Name: Hydrostatic Combination: Thunder Capture Field Classification: Combination Technique Rank: B rank (Chakra Price Varies) Class: Offensive/Supplementary Range: AOE
Description: Requires Starch Syrup Capturing Field and Thunder Fang. A simple combination technique between Diana and Vivaan which the latter starts off by spitting out high-viscosity, chakra infused water, aimed at a surface of a wide scope of 40 feet filling the area at bullet release speeds. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. Once the syrup is set, Diana charges her twin Wakazashi with Lightning before sticking them into the syrup. Those trapped into in the syrup will be dealt B rank lightning damage causing their muscles to spasm unless they B rank Defense to combat the effects. The damage in question can either be physical if making use of stored lightning in either Denki Tanto or Denki Wakazashi or chakra based if they use this technique normally. The syrup liquid will eventually recede into the ground after 20 posts (total) in normal humidity, 10 posts (total) in dry or intensely hot conditions and 40 posts (total) in humid or rainy conditions. The syrup can be manipulated later on for use as a source of water for other water techniques.
Chakra Used - Size of Capture Field- Amount of Syrup Produced C - 40 - 1 C-rank B - 60 - 2 C-ranks (1 B-rank) A - 80 - 4 C-ranks (2 B-ranks or 1 A-rank) S - 100 - 6 B-ranks (4 B-ranks, 2 A-ranks or 1 S-rank)
Name: Hydrostatic Combination: Poisonous Surging Sea Classification: Combination Technique Rank: B rank (C rank Water and Lightning Chakra) Class: Offensive/Supplementary Range: Short, Mid (Knock-Back)
Description: Requires Poisonous Surging Sea and Thunder Fang. A simple combination technique between Diana and Vivaan which the latter starts off by expelling a large surge of sickly grey water from their mouth which rushes forward at Bullet Release speeds. Upon impacting a target they are dealt C-rank Water Release damage in addition to being knocked off their feet unless they possess Strength over C-rank an additional 15 ft. This is made more deadly by Diana adding is a lightning to the mix as not only they'd received C rank water damage from the impact but they'd also receive C rank lightning damage causing their muscles to spasm unless they possess defense over C rank to negate the effects. Victims that are swept away and submerged within the water will also constantly receive continuous internal D rank hybrid damage if the water enters their body unless they have means of removing the poison.
Rank - Str Req. D - C- C (Low) - C C (High) - C+ Elite C & Above - C++
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
Last edited by Xi on 15th November 2020, 9:59 pm; edited 5 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Vivaan |The White Salamander 3rd August 2018, 2:22 pm | |
| Approved *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | Xi
Posts : 3171 Join date : 2013-02-11 Age : 31 Location : A ball where masked souls dance
| Subject: Re: Vivaan |The White Salamander 15th November 2020, 9:59 pm | |
| - Water Release :
Name: Water Release: Hiding in Poisonous Rain Technique Classification: Ninjutsu Rank: B-rank Class: Supplementary Range: AOE
Description: Req. Hidden Mist Technique & Hidden Drizzle Technique to be learned. The user generates rain to hide themselves and/or their comrades in taking aspects from its predecessors (Hidden Mist & Hidden Rain) while acting as a method of generating water materia for the user to use to supply their water release techniques. The rain's intensity is controlled by the amount of chakra kneaded into it while it is spread over a 40ft radius around the user remaining fixed in place until canceled or dispersed. It can't fool the Zenreigan due to it's X-ray capabilities, but, due to the mist being created with the user's chakra, while any chakra vision or moisture sensory capable dojutsu (Itsugan, Bakufukogan etc) will see the rain coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu. Furthermore due to the numerous droplets falling from above it negates the advantage time-slowing dojutsu possess if they do not have B-rank or higher reaction tiers (Kyougan, below 2nd Stg Raidengan) The Dipugakure specific add on to this technique involves said shinobi holding the Ox-hand seal post making the hand seals to initiate the technique, expending an additional chakra price each turn, in order to increase the moisture of the area due to raining down more water making said rain more intense and thus more difficult to see through rather than the basic version which seems so spread around. While capable of being cleared by a B-rank Area Clearing technique, which are often of the wind release variety, when saturated it requires Area Clearing techniques equal to the intensity of the rain. As the rain creates humidity in the area, the salamander's poison would begin to kick in causing victims who come inhale it to constantly receive B-rank hybrid damage and also become disoriented requiring them to need B-rank reaction to negate the dizzying effect.
Rain Intensity (Chakra Price Per Turn) - Chakra Vision Blinded (Rea. Req. to See through) - Water Materia Each P.T D (D) - D (B = Quartered Seeing Distance in Rain) - D C (3 D) - C (A = Quartered Seeing Distance in Rain) - 2 D B (C) - B (S = Halved Seeing Distance in Rain) - 4 D A (B) - A (S+ = Halved Seeing Distance in Rain) - C S (A) - S (SS- = Normal Seeing Distance in Rain) - B
Name: Water Release: Great Poisonous Exploding Water Colliding Wave Classification: Ninjutsu Rank: A-rank (Chakra & Water Price Varies) Class: Supplementary/Offensive Range: AOE, Long (Radius of Orb)
Description: This technique is a larger version of the Water Release: Exploding Water Colliding Wave and is formed once the user makes handseal before clapping their hands together. With it, the user spews out a massive amount of water which spew forth at Vacuum release speeds, covering an entire area with crushing, unavoidable waves causing victims who are unable to lock themselves in place with A-rank strength tiers to be carried along with the incoming water but if they are submerged underneath it they sustain A-rank Water Release chakra based damage. The user can ride the wave, allowing them to move at high speeds of Vacuum Release, and attack the enemy, now swept off their feet, without fear of counter-attacks depending on the amount of water used. The amount of water created is proportional to the amount of chakra used; when used with large amounts of chakra it is possible for the user to create copious amounts of water to flood the area, regardless however it still moves at the same speed regardless of the amount of chakra put into it. Upon finishing with a Ram Seal the water is then converged into an orb encompassing the water formerly used to flood the area into an orb dome (if done on land) of sorts with a radius of 80 ft (160 ft diameter). Victims that are swept away and submerged within the water will also constantly receive continuous internal A rank hybrid damage if the water enters their body unless they have means of removing the poison.
Chakra Used - Area of Effect (ft radius) - Amount of Water Produced B & B - 120 - 2 B-ranks (1 A-rank) A & A - 160 - 4 B-ranks (2 A-ranks or 1 S-rank) S & S - 200 - 8 B-ranks (4 A-ranks, 2 S-ranks or 1 SS-rank)
Name: Water Release: Starch Syrup Gunshot Classification: Ninjutsu Rank: A-rank Class: Offensive Range: Long (Fall Distance), Mid (Projection Distance)
Description: Req. Starch Syrup Capture Field & Water Release: Gunshot to be learned. After kneading and converting their chakra into highly viscous water, the user will shoot a bullet of syrup at a target each capable of moving at Vacuum Release speeds up to 40 ft away from the user (horizontal distance). The size is dependent on either how much syrup the user can store in their body or their skill level. The true danger of this technique lies in utilizing the force of gravity to amplify speed of this technique thus when utilized by creatures of great size or from a great height it's true prowess is capable of being shown. Regardless of it's speed it deals A-rank Water Release chakra based damage upon colliding with the opponent while restricting their movements if they lack strength above A-rank. Rank (Size) - Size of Syrup Gunshot - Distance Falling (Speed Boost) D (Medium S & Below) - 1 ft Radius - 10 ft (+1 Tier Levels) C (Medium M) - 2 ft Radius - 20 ft (+2 Tier Levels) B (Medium L) - 3 ft Radius - 40 ft (+3 Tier Levels) A (Medium XL) - 4 ft Radius - 80 ft (+4 Tier Levels) S (Large S & Above) - 5 ft Radius - 160 ft (+5 Tier Levels)
Name: Water Release: Torrent Bullet Classification: Ninjutsu Rank: A-rank (A-rank Chakra Price, Variable Activation Time) Class: Offensive/Defensive Range: Contact (Radius), Short (Humid Conditions) Mid (Height), Long (Distance)
Description: Req. Water Release: Tearing Torrent to be learned. The user make hand seals ending with Ox before creating water which spirals in both of the user's hands before coalescing into a large vortex of water. Upon making the hand seals one can delay the formation of this technique in order to build it's power before it's use. After the appropriate amount of time this technique is then sent forth at their opponent moving at Vacuum Release speeds with the vortex reaching 40 ft in the air and having a 8 ft diameter. If utilized during humid conditions (Fog, Rain etc), it can also be able to be conjured from the surrounding area up to 20 ft away from the user making it useful to intercepting the movement of a victim who lacks chakra sensory. As a result if used in the second manner this technique is not required to be placed in spoiler tags unless the victim possesses either an A-rank Moisture or Chakra Sensory technique or possesses chakra vision or the Bakufukogan. It can be used defensively to great effect against incoming physical projectiles as so long as they are not strong against water release they will be swept into the vortex inflicting their damage upon victims trapped within it's confines at varying levels depending on how much strength was originally backing them. Activation Time (Projectiles Capable of Siphoning) - Weather (Interception Speed) 1 P.T (D-rank Strength Backed) - Clear Skies (A-) 3 P.T (C-rank Strength Backed) - Humid/Cloudy (A) 5 P.T (B-Rank Strength Backed) - Fog/Rainy (A+) 7 P.T (A-Rank Strength Backed) - Heavy Rain/Thunderstorm (A++) 9 P.T (S-Rank Strength Backed) - Rotating Thunderstorm/Hurricane/Tsunami (S-)
- Silent Killing:
Name: Dipugakure Style: Silent Killing Classification: Fighting Style Rank: B-rank Class: Supplementary/Offensive Range: Self
Description: This technique is typically taught to Dipugakure ANBU and has been passed down from generation to generation having been refined by the Naito clan upon first joining Dipugakure however with their reformation into the Rikigaku Clan the only trace of their pure legacy remains within the Dipugakure Hunter Corps. As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user moves silently, it cannot be defended against, because the attack cannot be anticipated resulting in Time-Slowing Dojutsu as well as Muscle Tension being incapable of being used as vision aids for reaction time. The user will often slit their opponent's throat, preventing any cry that might give them away while moving so silently that those without either A-rank or above Sound Sensory, a B-rank Sound Release auditory sensory technique or B-rank Reaction Tiers + Heightened Hearing are unable to hear them moving. Depending on the individuals reaction tiers they will react to the user's Kenjutsu after a set time period. Reaction Tier = P.T Delay before Reacting Tier- = 5 P.T Tier = 4 P.T Tier+ = 3 P.T Tier++ = 2 P.T 1-rank Above Tier- = 1 P.T
*********************** - Maximillian:
Current Chakra Reserves: Academy: 11 C-ranks, 8 B-ranks, 6 A-ranks, 4 S-ranks and 3 SS-rank then they are drained.
Stamina: 50
11/30 D-ranks 1/5 C-ranks /5 B-ranks /1 A-rank
Last edited by Xi on 17th November 2020, 3:29 pm; edited 1 time in total | |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Vivaan |The White Salamander 16th November 2020, 12:25 pm | |
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With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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