Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Durga (Salamander) 10th September 2019, 10:25 pm | |
| Name: Durga Chakra Nature: Water Weapon: N/A Personality: Where as Indra is the more calm, rational thinker, Durga has a bit more of a spitfire personality. She is constantly ready to jump in head first and bubbling with excitement. This usually results in some disagreements between Indra and Durga on how to proceed in a given situation, but the two also balance each other out. Indra passively teaches Durga patience, while Durga exposes Indra to new experiences he would otherwise over analyze and dismiss. Together the two make an odd, but powerful duo. Size: Medium (currently) Appearance: - Spoiler:
Jutsu: - Spoiler:
Name: Larva Purple Salamander Training Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Purple Salamanders are the most passive out of those within the Salamander contract revolving more around support rather than outright combat like the other breeds still they have their uses especially when fully grown. Larva Purple Salamanders possess D++ Reaction Tiers, which grants them to move at speeds equal to the rank of their Reaction at Tier-, though only in reaction to another move or an attack. All Salamander's are naturally immune to fire of varying levels depending on their breed. Purple Salamander's are an even median when it comes to resistance among the Salamander Tribe being immune to flames or burning based damage of Fire and Blaze Release only. In addition all types of Salamander possess a venom gland which converts their blood into a toxic substance near a set location in their body (Lungs, Stomach, Tongue, Tail, Throat Choose One) allowing them to release their poison from various parts of their body. Purple Salamander venom is soluble in liquids leaving no trace of it's presence unless detected by a poison detection technique in addition to dealing damage each post (total) it is in a victims system like a normal poisonous substance, in addition it is capable of being harvested as a materia in which case it serves as a III Grade Carve.
Name: Water Release: Hiding in Mist Technique Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: AOE
Description: The user makes hand signs before either expelling or drawing from a water source a mist which fills an area surrounding a 40ft radius around themselves. Due to being mixed in with the user's chakra it conceals the area hampering normal vision in addition to method of chakra sensory with victims only being able to detect the users chakra signature uniformly through the mist. It is incapable of fooling Dojutsu with X-ray vision however those with chakra vision such as the Itsugan have their advantages cancelled. Those with enhanced senses or a D-rank area dispersal technique and either get around the loss of vision or disperse the mist to restore sight.
Name: Water Release: Starch Syrup Capturing Field Classification: Ninjutsu Rank: C-rank (Chakra Price Varies) Class: Supplementary Range: Long
Description: The user spits out high-viscosity, chakra infused water, aimed at a surface of wide scope of 40 feet filling the area at bullet release speeds. This is a stream of sticky liquid that can be used to form an adhesive trap that can inhibit a person's mobility if they do not possess Strength above C-rank. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield with the liquid eventually receding into the ground after 20 posts (total) in normal humidity, 10 posts (total) in dry or intensely hot conditions and 40 posts (total) in humid or rainy conditions. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited, beforehand. The syrup can be manipulated later on for use as a source of water for other water techniques. Chakra Used - Size of Capture Field- Amount of Syrup Produced C - 40 - 1 C-rank B - 60 - 2 C-ranks (1 B-rank) A - 80 - 4 C-ranks (2 B-ranks or 1 A-rank) S - 100 - 6 C-ranks (4 B-ranks, 2 A-ranks or 1 S-rank)
Name: Purple Salamander Tail Lash Classification: Taijutsu Rank: B-rank Class: Offensive Range: Touch
Description: This is one of Durga's only taijutsu techniques and though simple in nature, can have a devastating effect on opponents. Durga will lash out with her tail, dealing B-rank bludgeoning physical damage to whoever is unfortunate enough to be struck. The real use of this technique however is that she first secretes some of her natural poison to her tail. This deals an additional C-rank of poison damage per round for 3 rounds total unless healed by a poison removing Medical Ninjutsu technique B-rank or above. Those already suffering from her poison will find the sudden injection of additional poison even more detrimental as it stacks with whatever they're currently suffering from.
LimitsChakra: 9 C-ranks, 5 B-ranks, 3 A-ranks, 2 S-ranks then they are drained. Blood: 1 A-rank Fatigue:
Last edited by Kenji on 1st November 2022, 9:17 am; edited 5 times in total | |
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Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Durga (Salamander) 8th February 2020, 11:42 am | |
| This is also done now, I think?
The rules made it seem like a small summon gets 3 starting Jutsu (and then the rest are trained). If I'm wrong though, just let me know and I'll cross the Mist an Syrup Field out.
Thanks. | |
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Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Durga (Salamander) 9th February 2020, 8:16 am | |
| Okay Durga is Approved, the 3 starting includes the passives since you get the rest from training since Salamanders are considered familiars and get double the techs a regular summon does in thr long run. | |
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Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Durga (Salamander) 9th February 2020, 10:04 am | |
| Sorry, I'm just a little confused and still sifting through the rules.
Should I have made up 2 more passives to count as his 3 starter techs and then trained his Water Release techs separately?
Or does he just start with the Salamander passive, then he can train a max of 5 more techniques (2 more if he wasn't a familiar). | |
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Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Durga (Salamander) 9th February 2020, 2:57 pm | |
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