| | Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 3rd August 2015, 5:45 pm | |
| R'tari would listen to what his sensei said easily shifting his breathing as he recalled the small bit of instruction he had gotten from Asura during his time in the Bringer's of Chaos at least before they disbanded. She was quite the stealth buff and it seemed like so was Kisuke as he had skillfully used his silent killing against them, he didn't mind learning stealth if anything it was just going to be added to the list of skills he would pass on to his students when he became a chunin instructor. He would close his eyes thinking calming thoughts as Kisuke's words rolled over him he didn't mind the rules in fact he supported them but he didn't know how Colt would react to it, though it was a fair deal. If she was fine with him practicing on her he could, if she wasn't he couldn't he was glad that Kisuke also didn't seem to care about Colt''s perverted tendencies as he knew the other genin felt strongly about it. Thus it seemed to be a non-issue as Colt could practice his perverted techniques outside of the team environment while internalizing the lessons on stealth to avoid being caught, thus potentially allowing him to reap the maximum benefit on peeping or other things that perverts do. - Jutsu Learned:
Name: Breath Masking Technique. Classification: Taijutsu. Rank: D Class: Supplementary Range: Self.
Description: A technique used to aid in minimizing the sound one produces, Kisuke has learned through a variety of means to hold his breath for an extended amount of time, suppressing the signs of one's breath masking them from those with enhanced hearing or heat sensory relying on the sound of breathing or the heat emissions in his breath. This is based on his skill level and is also useful for holding his breath in conditions where it isn't suitable to breath in and stacks with endurance tiers. Rank - Held Breath Posts Total D - 1 C - 2 B - 3 A - 4 S - 5
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| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 3rd August 2015, 10:56 pm | |
| Now here's the thing on Colt, his unwillingness to be touched by men comes from them touching him. As noted earlier he had patted R'tari on the shoulder without any electrocution. As long as he touched them but they didn't try to touch him things would be good. He would further demonstrate this now. After all, he had reason to.
Colts face went blank and his body rigid as his clothing had been given a hole by his sensei. He could feel the air rushing in and it unnerved him. Rather than sitting and listening to his sensei as he talked, Colt stood and waited for the finish. Once his sensei finished with all three rules he would pat himself with his left hand and walk up to his sensei. "That's all good and all, but sensei, if you don't mind I have something to tell you," he would say, reaching for his sensei's shoulder with his right hand and standing on his tip toes to try and whisper something to his sensei. It was of major importance to Colt that he made things exceptionally clear to his sensei. | |
| | | Guest Guest
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 4th August 2015, 3:48 am | |
| Well it would seem a bit more attitude adjusting was still needed for Colt, sure he had ruined his pants but that was to get him to focus more on the training and less on Nyen. R'tari and Nyen both followed his orders, and judging by the smirk on Nyen's face they had heard and understood the rules. Both of their breathing had stopped making them more silent, which was good it would make them less noticeable when on missions. Next he would probably have to see how they each fought individually, see who excelled, and who could help when one falters. After he spoke Colt started to walk towards him with a defiant look in his eyes, and couldn't help but smirk. "We'll talk later Colt, we have training to deal with first" He said swatting Colt's hand away with B rank speed and would walk past him so he was then standing where Colt was supposed to be sitting. "Now I'm going to switch it up a bit from last time we trained. I need to see how well you three can fight as a team as well as dealing with the unexpected. Now Nyen I need you to be sure of yourself on this, because these two are going to team up and try and bring you down. Now don't be worried as the teams will switch up every couple of minutes where R'tari will be the enemy, and then Colt a couple minutes after that. Another point of this training is to see how well the two man team is able to come up with a strategy to bring down the lone member |
| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 4th August 2015, 7:08 pm | |
| Nyen rolled her eyes. why couldn't Colt just listen once in a while? But her train of thought quickly changed when Kisuke explained their training plan for the day. "That sounds like a good idea. That way we can see how our jutsus can work together as well as strategise as a team." When Kisuke said that SHE would be the first target, she immediately dipped into the ground, popping up around 10 feet away hoping this would give her an advantage. She was a bit worried since she know Colt and R'tari had more experience than she did but was interested to see how they worked together. She placed the iron sand that had been accumulating back into her gourd so she had it close and ready to go. | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 5th August 2015, 6:41 pm | |
| R'tari would nod, before turning to Colt to give him a look mainly to see if he was as focused as he was, he understood the purpose of this exercise he had nothing against his teammates no he liked them actually but he would not be holding back as he wished to show them their weaknesses for the time being. That being said he could chill for a bit until it was his own turn to be the enemy for now he was more interested in working with Colt. Itami. R'tari would mutter his Amatsu bouncing once before merging with him to become armor on his legs. He noticed during that time Nyen had put distance between herself and them, smart considering R'tari was primarily a close combatant. He mentally would check down the list of things not to do against her as the use of projectile was immediately out for him considering his kunai and shuriken were comprised of metal, not exactly the best idea against a Kaironokuma, so it seemed like it would just be left with his fists...not that he really minded all that much. Yosh...prepare yourself. R'tari said before shifting into the correct positioning for the use of Dark Fist and making a palm thrust releasing a Ghastly Palm taking another step to follow with a second one before kicking off the ground attempting to use his first two attacks as a type of buffer as he tried to close in at bullet release speeds. Thankfully he had completed his stretching exercises for today so he was feeling very limber, and was more than ready to engage in intense combat. Thanks to the two palm thrusts two ghastly shells of air would be sent hurtling towards Nyen moving at bullet release speeds and he used it to show her that that distance wasn't enough to grant her safety, at least not against him. - Itami:
Name: Amatsu Transformation Classification: Kenjutsu Rank: B - Rank Class: Passive Range: Varies
Description: The Mikaboshi has the ability to alter the size and shape of their Amatsu in battle after learning this technique. The weapons can vary from swords and axes to staffs and scythes however no projectile weapons can be formed. In addition since Amatsu can be controlled mentally the user can use the weapon without physical touching it allowing them to still use jutsu in combat. The weapons are still Amatsu their for they still possess all of the abilities of an Amatsu.
- R'tari:
Name: Dark Leg (Signature) Classification: Fighting Style Rank: D-rank Class: Supplementary/Offensive Range: Short
Description: This technique involves utilizing Itami while it is coating his body having utilized the fact that Itami surrounds his entire body to his advantage. This causes his body in his Amatsu resulting in him being able to utilize it similar to Dark Fist due to Itami being capable of draining ambient chakra out of a victims body directly. Using this he is not only capable of being dangerous in just upper physical contact but now lower physical contact as well.
Name: Dark Fist Classification: Fighting Style Rank: C-rank Class: Offensive Range: Short Range
Description: Dark Fist is a form of hand-to-hand combat used by members of the Mikaboshi clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user forcibly drains chakra out of the opponent's chakra pathway system in small "bubbles" which rupture upon exiting the opponents body, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage and when the chakra is being removed it exits as a purplish black color before being absorbed into the user's body. This is an extremely dangerous style of taijutsu as it bypasses any external skin type defenses including the defense tiers to deal direct damage to the opponents chakra system as well as internal organs as an opponents inner body is extremely vulnerable to damage seeing as it can not be strengthened, those who possess Defense+Strength Tier chains however can resist the internal organ damage effect completely while those with Defense+Strength+Chakra Tier chains can resist both depending on the strength of the technique used versus their tier chain.
Name: Dark Fist: Ghastly Palm Classification: Taijutsu Rank: C-rank Class: Offensive Range: Mid or Short
Description: This technique is similar in practice to Dark Fist: Rotation, but has a specific target rather than a general area. To perform it, the user gets into position and releases a high-speed palm thrust which moves at Bullet release speeds over a distance of 20ft before dispersing. A "ghastly shell" of compressed air, using the Dark Fist, is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force, unless they possess C-rank strength tiers to anchor themselves in place the moment it strikes, before they even notice they were hit (D-rank Reaction Tiers to notice). Under normal circumstances this technique deals a D-rank of physical damage to the victims internal organs but if they anchor themselves in place it is increased to a C-rank worth of physical damage which is resisted by D-rank & C-rank Strength+Defense Tier chains respectively. This technique is generally used as a ranged attack however when used in close range (within 10ft of the user) its damage is increased due to the proximity of the blow increasing the physical damage to the victims internal organs to B-rank as well as draining a C-rank amount of chakra from the opponent per blow which is resisted by B-rank Strength+Defense & C-rank Strength+Defense+Chakra Tier Chains respectively.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Mikaboshi Flexibility Exercise Lvl 2 Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Bishamon rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Flexibility exercises are the result of the Mikaboshi clan's intense stretching regiments which are started in their youth in order to maintain a flexible and fit body. This flexibility works to prevent undue fatigue or muscle cramps when exerting themselves in combat as long as they as moving at C-rank speed they burn up half as much stamina as a non-Mikaboshi allowing longer feats of physical exertion in comparison to others.
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| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 6th August 2015, 2:35 am | |
| Colt would smirk as his sensei knocked his hand away, it only took contact with his hand after all. His sensei would begin feeling heavier and heavier as gravity increased its pull on him. When he told them the assignment Colt frowned. He watched as Nyen took her position further back and R'tari began his pace. He had trained with R'tari before and knew the guy was pretty strong. His main concern arose in Nyen. What should he do? Attack or help her? He didn't want her hurt at all, but he was supposed to fight her. His decision was made for him when Rtari did a familiar attack. It would seem like nothing but after training with R'tari Colt had a good idea what was going on. He went into action almost immediately, body replacing with a stone in front of Nyen, blocking the path of attack from R'tari, prepared to take the attack. "Sorry, princess," he would say as he held up his hand, electricity jumping across it. Unless she could manage to evade what he was doing, she would feel a slight stroke along her thigh sending a jolt up through her entire body, paralyzing her in place. If this was successful then Colt would be struck from behind by R'tari's attack, yet staying in place even though the technique would normally knock people back. He would bend over in pain, gripping his sides since he couldn't reach his back. - Spoiler:
Name: Gravitas Marking: Heavy Classification: Taijutsu Rank: D-rank Class: Passive Range: Self, Effect (Contact)
Description: Req. Gravity Release Kekkei Genkai. Every Juryoku has a white birthmark identical to their clan symbol which is slightly raised and on the back of their palm, depending on the Juryoku's gender it has two effects which are located on a specific hand. Collectively the two are known as Gravitas Markings by the Juryoku with the effect being capable of being triggered at the Juryoku's will upon making contact with an object on the back of their palm which is required for their signature fighting style Gravitas Palm. The first is to Heavy; increasing the weight an object possesses by imbuing a temporary gravitational field on a target. Those who have been made heavyweight experience a boost in strength, however are now more difficult to knocked back and move slower as a result of the increase in weight. Rarely, oddly enough being connected to sexual orientation, are these markings on the opposite side but under usual circumstances the Heavyweight birthmark is associated with the Right hand in males and the Left hand in females. For a weekly training topic of 500 Words a Juryoku can increase the strength of their Gravitas Marking though both can be trained at once for a 1000 Word weekly training, when trained it increases the maximum weight change that can be triggered through a single contact. Heavy/Knockback Divider - "Strength" Gained - Speed Dealt Debuff 1x - +1 - -1 Rank 2x - +2 - -2 Ranks 3x - +3 - -3 Ranks 4x - +4 - -4 Ranks 5x - +5 - -5 Ranks
Name: Body Replacement Jutsu Classification: Ninjusu Rank: D-rank Class: Supplementary Range: N/A
Description:This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits.
Name: Hentai Tactics: Stunning Stroke Classification: Erojutsu/Ninjutsu Rank: C-rank (Optional Chakra Price) Class: Offensive/Supplementary Range: Contact-Short
Description: An erojutsu technique crafted carefully by numerous of trials on woman by Colt himself, suffice to say he is proud of this technique and others he has created like it. When a female target is within a 10 ft radius of Colt he is able to quickly and quietly sneak up to them before stroking their leg resulting in a -5 from their Seduction Limit while dealing C-rank natural damage when said limit is completely depleted often triggering embarassment or feelings of anger, or in the later case arousal. By adding a D-rank of lightning release chakra the stroking can induce a pleasurable shock causing her legs to go numb paralyzing the victim's legs for 2 posts (total), in the case of traps (actually male) they are only paralyzed for 1 post (total) however upon Colt realizing that they are male it backfires dealing damage to him and stunning him instead with the realization that he willingly touched a guy, whereas in the case of traps (actually female) they are stunned for 4 posts (total) upon Colt realizing that they are female.
Name: Localized Gravitational Field Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: The Juryoku clan is known for their sturdiness, an inability to be moved unless they specifically want to, this is due to all Juryoku possessing a localized Gravitational Field which was an evolutionary response to they weren't killed by their own nature release. This field is capable of being turned on an off at will with a set activation time depending on exactly how powerful it is starting at 1 post (total) and capping out at 5 posts (total) at max power. This passive is crucial in maintaining a Juryoku's immunity from the effects of their Gravity Release techniques, if they use a Gravity Technique stronger than their LGF and they are within it's range they are affected by it just like anyone else. This is due to the LGF triggering automatically in such situations to either decrease or increase the effect of Gravity the Juryoku feels when they increase or decrease the gravity in a set area respectively with only the strongest Gravity Release techniques (SSS & Above) affecting the user albeit at reduced intensity while this passive is active. While active under normal conditions, the Juryoku has an amplified center of gravity preventing them being knocked off balance and can be used in exchange for Strength Tiers when dealing with knockback causing techniques as long as they are either weak to or neutral to Gravity as it is ineffective on things strong against Gravity on varying levels. Explosive Release specific knockback is reduced by half when this passive is active, Phase Release knockback is treated as usual completely ignoring this passive whether active or inactive, Space Release knockback does the same except doubling the knockback sustained if this technique is active. Rank of Juryoku - LGF Intensity - Activation/Deactivation Time (Posts Total) D - 2x - 1/1 C - 3x - 2/1 B - 4x - 3/2 A - 5x - 4/2 S - 6x - 5/3
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| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 6th August 2015, 12:46 pm | |
| Nyen would watch R'tari, readying herself for an atta..... "Wha...WHAT ARE YOU DOING!?" Nyen would shout before encasing Colt in an Iron sand coffin and pushing it to the right at crashing ground speeds, keeping him out of harms way. Immediately after, Nyen would dip into the ground narrowly missing the ghost hands R'tari had sent out. She would quickly reemerge five feet to the left, and seeing R'tari closing the distance, Sent her iron sand up and around R'taris wrists and waist, almost like a pair of bracelets and a belt. With this, she would toss R'tari back towards colt, who's Iron sand coffin she had let dissipate. All her Iron sand had been at crashing ground speeds, and if she was successful, R'tari would land on Colt, knocking them both on the ground. "Colt, seriously. If you really do care about me, fight me! You're not always going to be there to protect me. I need to defend myself without your help."- Jutsus Used:
Name: Pulse Release - Iron Sand: Binding Coffin Classification: Kinjutsu Rank: C-rank (B-rank Chakra & D-rank Iron Sand) Class: Supplementary Range: Short (Within 10 ft of any source of at least a D-rank of Iron Sand)
Description: The user manipulates their Iron Sand after infusing it with chakra to encase their opponent preventing movement as long as the target is humanoid or below in size. In order to encase things which are larger more Iron Sand materia is needed, either way it occurs at Bullet Release speed with opponents unfortunate enough to actually step in or is currently in contact with the Iron Sand to require C-rank Reaction/ Sensory Technique or a Time-Slowing Dojutsu with C-rank speed to avoid being captured within. To those who are captured it holds their body in place force equal to C-rank strength preventing any and all movement. Due to this it can be used to suffocate an opponent after a set amount of time (Endurance Tiers or used in preparation of a deadlier technique, Iron Sand: Waterfall Funeral. Size of Opponent - Iron Sand Needed/Victim End Tiers - Time Till Suffocation P.T Small - Any/None - 5 Humanoid - D - 10 Medium (S) - C - 15 Medium (M) - B - 20 Medium (L) - A - 25 Medium (XL) - S - 30
Name: Circuit Fist - Iron Sand Control: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self (Eyesight & Iron Sand)
Description: Based on the principles of the Circuit Fist fighting style the user has learned to focus their mind to work in sync with their vision, a Kaironokuma's eyesight is just as sharp as any other human without a dojutsu however their eye movement is on a different level. This is because they train how fast their eyes can focus on things from a young age, this allows their eyes to move at Crashing Ground speeds when switching focus from one thing to another which works hand in hand with their Iron Sand manipulation increasing the speed that all Iron Sand techniques being used are formed at to this level. For a Kaironokuma this works in place of their speed tier with most rarely training their own natural speed in favor of this due to reliance on their Iron Sand to protect them. But for those that do train two sets of speed tiers, namely the Circuit Fist as well as normal speed tiers it results in the formation of their Iron Sand techniques being on par with Tenmetsu Style Samurai's Crashing Ground.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 8th August 2015, 2:07 am | |
| OOC: Remember to put all your techniques in spoiler's Dawn <3 Your missing 1, the earth release technique you used to sink into the ground.R'tari would raise an eyebrow at what Colt did however he wouldn't just let Nyen catch him in that sort of technique instead Itami would cause his body to pivot causing him to move into a spin. Dark Fist: Rotation. R'tari said spinning and destroying the incoming Iron Sand Coffin technique, and once he was free he would thrust out both of his palms this time releasing two stronger and faster ghastly shells of air at Nyen's location. How he detected her so quickly was simple he located her chakra source once he came out of the spin, thankfully she was still far enough away that his counter wouldn't seriously hurt her, as he knew it was a rather powerful technique, but he needed it to combat her at a distance, truthfully he was much more comfortable in close range. As so he would take off running to the right where Colt was to see if he could assist him while Nyen dealt with his counter attack. Colt, she's right you know, take this seriously. Otherwise in the real world she might not have enough practice against projectile user's like yourself and end up dead. R'tari said his voice dead serious, as he didn't exactly take training lightly. There was a reason he trained so hard and he expected them to understand it as well, training was practice for the real thing, and they needed all the practice they could get lest they end up at a disadvantage against people who wouldn't hold back. Â - Spoiler:
R'tari's current Sensing Radius = 20ft around him Dark Fist Rotation: B-rank Price = Sam Lvl Spd within 15ft, A-rank incoming Sam Lvl Spd within 10ft & finally S-rank higher incoming Sam Lvl Spd within 15ft. Iron Sand technique incoming at Crashing Ground, intercepted, & destroyed thanks to B-rank chakra damage inflicted by rotation.
Dark Fist: Dual Ghastly Palm = C-rank Reaction to notice, incoming "shells" of air, both moving at Crashing Ground speeds.
Name: Nightmare Creatures Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: Another adaptive trait by this clan, they are able to increase their combat ability in area's with a low concentration of or absence of light. In such situations depending on their age it can trigger a natural increase to their physical capabilities (tiers). In addition they possess the ability to see chakra sources which they use as their primary vision in the darkness which they boast is their version of night vision. Age - Amount of Light - Tier Boost Under Prime - Total Darkness - 1 Prime - Night (Excluding New, Gibbous, Mini, Super & Full) - 1 Above Prime - Night (Excluding Mini, Super & Full Moon) - 1
Name: Dark Fist: Rotation Classification: Nintaijutsu Rank: B-rank (Chakra Price Varies) Class: Defensive Range: Short-Range
Description: This technique utilizes the chakra control gained through Dark Fist training to release a huge amount of chakra from all the chakra points on the user's body. Â It was created to counter blitzing or rushdowns able to outspeed incoming Sam Lvl Spd within 15ft, 1-rank higher incoming Sam Lvl Spd within 10ft & finally 2-ranks higher incoming Sam Lvl Spd within 15ft. It is also a defensive maneuver to compensate for the Dark Fist's range as it blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers within a 15ft radius of the user as long as they do not anchor themselves with B-rank strength or higher. If they do however they sustain B-rank chakra based damage each post (total) the user spins. The user can also actively control the size and power of the sphere to suit the situation and by pouring more chakra out of their body they can increase the power of the technique capping out at S-rank. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. Amount of Chakra/End Tiers - Size of Sphere (Radius in ft) - P. T User can remain spinning with 1 use. D - 5 - 2 C - 10 - 4 B - 15 - 6
Name: Dark Fist: Dual Ghastly Palm Classification: Taijutsu Rank: B-rank Class: Offensive Range: Mid or Short
Description: This technique is the advanced version of the original Dark Fist Gastly palm, but with twice the speed and power. To perform it, the user gets into position and releases two high-speed palm thrusts which move at Crashing Ground speeds over a distance of 30ft before dispersing. Two "ghastly shells" of compressed air, using the Dark Fist, is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force, unless they possess B-rank strength tiers to anchor themselves in place the moment it strikes, before they even notice they were hit (C-rank Reaction Tiers to notice). Under normal circumstances this technique deals a C-rank of physical damage to the victims internal organs but if they anchor themselves in place it is increased to a B-rank worth of physical damage which is resisted by C-rank & B-rank Strength+Defense Tier chains respectively. This technique is generally used as a ranged attack however when used in close range (within 15ft of the user) its damage is increased due to the proximity of the blow increasing the physical damage to the victims internal organs to A-rank as well as draining a B-rank amount of chakra from the opponent per blow which is resisted by A-rank Strength+Defense & B-rank Strength+Defense+Chakra Tier Chains respectively.
Name: Mikaboshi Sensing Exercise Lvl 1 Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self
Description: The Mikaboshi Clan like their Mikaboshi rivals have a special method of conditioning which is learned as soon as they can walk often Mikaboshi infants are initially taught as a form of play and games but as they get older the conditioning becomes harsher and more focused towards maximizing their physical capabilities in combat. Sensing exercises were aimed at expanding the distance at which a Mikaboshi is capable of utilizing their chakra sensory hence the general Mikaboshi being known as sensors. As a result of chaining their Endurance & Reaction Tiers Mikaboshi who learn this are capable of detecting chakra sources even those concealed by D-rank chakra suppression or concealment techniques up to 10ft away on their own or 20ft away if their Amatsu is not currently destroyed.
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| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 8th August 2015, 2:36 am | |
| Colt was honestly surprised that she managed to evade his stunning touch, unlike last time. It brought a quick smile to his face that quickly disappeared as they chastised him. "Fine, but don't blame me if something bad happens. Right and left, got it?" said a Colt angrily as he touched himself with his left hand. He suddenly felt as if gravity had less of a hold on him. He gave Rtari a quick pat as well, doing the same to him before charging both his yoyos with lightning chakra, c rank worth in each. At the same time he began running in a half circle toward Nyen's right at crashing ground speeds. He didn't want to do this but he did, hopefully Rtari understood him. When he got to Nyen's right side with roughly thirteen feet between them he would launch out his electrified yoyos, one out to his left and one out to his right before pulling in and downward, making the two electrified yoyos head straight for Nyen from two sides. However, last second before they made contact, where he predicted her to dodge or block the attack, he would yank back both yoyos by two feet and slammed them together, creating a large explosion of electricity fifteen feet in diameter that threatened to swallow her into it. - Spoiler:
Name: Gravitas Marking: Light Classification: Taijutsu Rank: D-rank Class: Passive Range: Self, Effect (Contact)
Description: Req. Gravity Release Kekkei Genkai. Every Juryoku has a white birthmark identical to their clan symbol which is slightly raised and on the back of their palm, depending on the Juryoku's gender it has two effects which are located on a specific hand. Collectively the two are known as Gravitas Markings by the Juryoku with the effect being capable of being triggered at the Juryoku's will upon making contact with an object on the back of their palm which is required for their signature fighting style Gravitas Palm. The first is to Lighten; decreasing the weight an object possesses by imbuing a temporary gravitational field on a target. Those who have been made lightweight experience a boost in speed, however are now more easily knocked back and deal less physical damage with the same amount of force exerted due to their lowered weight. Rarely, oddly enough being connected to sexual orientation, are these markings on the opposite side but under usual circumstances the Lightweight birthmark is associated with the Left hand in males and the Right hand in females. For a weekly training topic of 500 Words a Juryoku can increase the strength of their Gravitas Marking though both can be trained at once for a 1000 Word weekly training, when trained it increases the maximum weight change that can be triggered through a single contact. Lighten/Knockback Multiper - "Speed" Gained - Physical Damage Dealt Debuff 1x - +1 - -1 Rank 2x - +2 - -2 Ranks 3x - +3 - -3 Ranks 4x - +4 - -4 Ranks 5x - + 5 - -5 Ranks
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Lightning Release: Lightning Set Classification: Kenjutsu Rank: B-rank (Chakra Price Varies) Class: Supplementary Range: Contact, Varies (Post Infusion)
Description: An advanced Chakra flow technique involving coursing lightning release chakra into a weapon in order to imbue it with Lightning Release defense piercing of variable levels depending on how much chakra is spent. Superior to the usual process of maintaining contact with said weapon this technique was created in order to have said material retain it's charge over a set time period. The duration in question is primarily based on the quality of the material with things which are electricity resistant holding the charge for half the usual time period, if they are not destroyed by the influx of lightning release chakra, things which are electricity conductive holding the charge for double the usual time period, while things which are both electricity conductive as well being made from chakra conductive materials holding the charge for triple the usual time period. The time period in question is dependent on both Colt's rank and the amount of chakra put into it and remains over a certain amount of time (posts total) before the effect disperses. This technique once the charge duration runs out can be used over and over and due to being a chakra flow technique requires no hand seals. Rank - Charge Duration (P. T.) - Chakra Price Modifier/Defense Piercing D - 1 - +1 C - 2 - +2 B - 3 - +3 A - 4 - +4 S - 5 - +5
Name:Kaminari Duplex Dente: Thunder Clap Classification: Shurikenjutsu/Kenjutsu Rank: B-rank Class: Offensive Range: Mid (Yo-yo reach), Short (Discharge)
Description: Req. Thunder Set & Min of 2. Yo-yo's. Colt courses lightning release chakra into his Yo-Yo's which can be done either through the strings at Crashing Ground speeds or the yo-yo's themselves instantly via contact. Once this is done the trick in question is preformed by slamming both yo-yo's together releasing a discharge of electricity around the point of impact, due to this it can be intergrated seemlessly into any of his other Duplex Dente tricks in one smooth flowing motion. The discharge deals damage over a set area dependent on the amount of chakra stored within both Yo-yo's with the lower range taking priority. The damage dealt by the discharged electricity however stacks with both Yo-yo's contributing to deal damage similar to a combination technique. Chakra Price - Discharge Radius (sq ft) D - 5 C - 10 B - 15 A - 20 S - 25
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| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 9th August 2015, 2:21 pm | |
| As Nyen rose from the ground she would see R'taris hand movement signifying another set of ghostly palms. Because of this, she would bring up her arms to block the palms she knew were heading towards her. She could not know that this attack was stronger and as consequence, she was hit by R'taris attack, causing her to cough up a bit of blood and be tossed back. She tucked her feet so that she would tumble and and on her feet, ready for Colts attack. As his yoyos crashed into Nyen, allowing the electricity to be absorbed through her, a poof of smoke would appear where she had been. In her place was a pebble she had seen on the ground as she tumbled through the air. She would appear at colts side, both sending out a iron sand shuriken towards R'tari at crashing ground speeds and placing a bloody kiss on Colts cheek "That's more like it Colt!" she would tease before jumping back, putting distance between them once again - Jutsus Used:
Name: Body Replacement Jutsu Classification: Ninjusu Rank: D-rank Class: Supplementary Range: N/A
Description:This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits.
Name: Pulse Release - Iron Sand: Shuriken Classification: Kinjutsu Rank: C-rank (3 D-rank Chakra & 3 D-rank Iron Sand Per Shuriken) Class: Supplementary/Offensive Range: Short, Mid (Firing Distance)
Description: Using their ability to manipulate Iron Sand the user shapes the iron sand grains into small square shaped shuriken each capable of dealing C-rank physical damage when launched at opponents but durable enough to sustain damage from a C-rank physical or chakra based technique without breaking (with equivalent damage to reflect other damage types). Each shuriken naturally travels over a distance of 15 feet (when not thrown) at C-rank speed however the speed they can be fired can be modified to move faster due to the Iron Sand Control line. Upon a target being struck it results in the victim being attached an electromagnetic charge resulting in additionally thrown metallic objects being attracted to their body at Bullet Release Speeds. This effect can be negated if the victim possesses C-rank chakra tiers, B-rank endurance tiers or a counter electromagnetism technique (D if Flux based, D if Pulse/Gravity based, C if Magnet/Raiden based or B if Lightning based). Additional Shuriken can be created at will for additional chakra prices allowing the user to constantly produce and fire numerous shuriken over multiple posts (total) with the drawback of just draining their chakra reserves.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 13th August 2015, 1:12 pm | |
| OOC: Okay, so Ghost is posting right after me.
R'tari would smirk, seeing as she had recovered nicely from his attack, he had used the stronger version precisely to see if she could deal with something she couldn't simply dodge normally however Colt's attack had surprised him as he didn't think the kid could use a powerful attack like that. That's going to hur- Oh wow. R'tari thought to himself looking at the pincer attack having moved to be in the perfect position to intercept Nyen if she attempted to dodge it only for her to body replace out of the lightning's radius. He would turn picking up her chakra signature close to Colt though instead of quickly dispatching him in kind she would instead be nice to him yet chuck a shuriken at him. I take it this is revenge for my attack... I deserved that. R'tari said before as he would halt in place and launch a Ghastly Palm at the Iron Sand: Shuriken once it was about to hit him in order to destroy it rather than simply sending it flying backwards.
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| | | Guest Guest
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 13th August 2015, 8:01 pm | |
| "Switch!" Kisuke ordered as he watched R'tari send out an attack in order to destroy the iron sand shuriken that Nyen had thrown in his direction. Colt seemed to be opening up towards fighting a woman instead of sleeping with them, which he had hoped meant that the young pervert had finally decided to get serious about this. Which judging by his previous attack on Nyen meant he was at least trying. R'tari seemed surprised by Nyen actions on Colt, but Kisuke knew that she was just stacking the deck with her opponents, however now they would be forced to fight against R'tari and see if they can do some damage. Then again he half expected Colt to try putting the moves on Nyen. |
| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 15th August 2015, 12:17 am | |
| Colt was about to chase after Nyen, hearing her speak next to him giving herself away, when Kisuke shouted for them to switch. He stopped himself mid movement and looked around confused. His yoyos were destroyed from his previous attack leaving himself weaponless. "Ok sensei! Who's the target? You didn't exactly specify. Is it me or R'tari?" Colt would ask since Kisuke never clearly defined an order to the targets, as far as Colt was aware. He had been more focused on his dilemmas with fighting Nyen. While he awaited his sensei's answer he would reach into his pouch and try to figure out what he would do for combat since his main weapon was gone. | |
| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 15th August 2015, 10:06 pm | |
| Nyen would sigh as she stood up, shaking her head at colt "he did say! earlier he explained it went me, R'tari and then you. Guess you weren't paying attention" As soon as she had said it she realised he had probably been thinking about strategies or different attacks or....or...or maybe her? No! Don't go thinking that...he's just a pervert she would think of herself before realizing what the tsk at hand was and in crashing ground speed, hoping to surprise R'tari, sent an iron sand shuriken from half a meter in front of R'tari towards his stomach. She knew R'tari was strong and that this might be the most difficult part of her training today. Her mind raced with memories of their past training, trying to remember his weaknesses.... IT was hard to think of any. And OH NO! she thought as she remembered that colt didn't have any weapons. How were they supposed to train without their weapons? It would be like trying to write without a pen! They had to think of something and quick. - Jutsus Used:
Name: Pulse Release - Iron Sand: Shuriken Classification: Kinjutsu Rank: C-rank (3 D-rank Chakra & 3 D-rank Iron Sand Per Shuriken) Class: Supplementary/Offensive Range: Short, Mid (Firing Distance)
Description: Using their ability to manipulate Iron Sand the user shapes the iron sand grains into small square shaped shuriken each capable of dealing C-rank physical damage when launched at opponents but durable enough to sustain damage from a C-rank physical or chakra based technique without breaking (with equivalent damage to reflect other damage types). Each shuriken naturally travels over a distance of 15 feet (when not thrown) at C-rank speed however the speed they can be fired can be modified to move faster due to the Iron Sand Control line. Upon a target being struck it results in the victim being attached an electromagnetic charge resulting in additionally thrown metallic objects being attracted to their body at Bullet Release Speeds. This effect can be negated if the victim possesses C-rank chakra tiers, B-rank endurance tiers or a counter electromagnetism technique (D if Flux based, D if Pulse/Gravity based, C if Magnet/Raiden based or B if Lightning based). Additional Shuriken can be created at will for additional chakra prices allowing the user to constantly produce and fire numerous shuriken over multiple posts (total) with the drawback of just draining their chakra reserves.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 16th August 2015, 4:27 pm | |
| The moment Kisuke said switch R'tari was already moving, he would make a familiar hand seal resulting in a puff of smokerevealing two other R'tari both of which would head straight for Colt moving at bullet release speeds. The Real R'tari would throw out a palm to destroy the incoming Iron Sand Shuriken before smirking and deciding to up the ante so to speak. He would dash off using Itami to speed up his steps and thus moving at vacuum release for a moment, enough to close the distance between him and Nyen before throwing out a kick backed by Rankyaku which would launch out aimed at her waist at Vacuum release speeds with him using the momentum from the first kick to slip into a Leaf Strong Whirlwind aimed at her floating ribs. This is going to hurt. R'tari said mainly out of warning to his teammate so that she might think of well, bracing herself in some way. The two clones on the other hand were doing something a bit harsher, if one thought R'tari was being mean on purpose, which he wasn't he just wanted to see how they faced against very strong opposition which played on their respective weaknesses. The leading clone which was to the left would make a hand seal before turning into a buxom babe concealed by only fine mists of vapor, and while that happened the other clone would pick her up before throwing her into the air. Being the pervert he is, the goal was to distract R'tari with her generous assets while the clone one the ground launched a Dual Ghastly Palm at Colt's legs, mainly geared towards preventing his escape. The flying woman would come down from above, landing after the Ghastly palms due to them being faster to attempt and complete the assault with a falling heel drop aimed at Colt's shoulder. - R'tari:
R'tari's Max Reserves = 9 C-ranks, 5 B-ranks, 3 A-ranks and 2 S-ranks
Shadow Clones Starting Reserves 1. 3 C, 4 B, 1 A 2. 3 C, 4 B, 1 A R'taris Current Reserves = 3 C, 2 B, 1 A
Rankyaku = Moving at A-rank Speed to deal C-rank Wind Release physical slicing dmg. Leaf Strong Whirlwind = Req. S-rank Reaction Tiers to see it coming in order to dodge. B-rank physical damage from kick's impact, C-rank Internal dmg from Dark Leg: Kick.
Name: Rankyaku Classification: Taijutsu Rank: C-rank (C-rank Wind Materia + 3 Fatigue) Class: Offensive Range: Short-Mid
Description: One of this Six techniques of the Rokushiki fighting style. The Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, sending out a sharp compressed air blade that can slice objects and greatly damage a human body. However, it has been shown that almost any length of appendage (such as a tail or neck) at high velocities are also capable of this move. This technique utilizes the user's speed tier to calculate the acceleration of the wind blade while using the user's strength tier to determine how many can be released at once for the same price as one. Each Wind Blade deals C-rank physical slicing damage, however depending on the user's strength they can release instead of just one, multiple. Strength Tier - Number of Projectiles None - 1
Name: Dark Leg: Kick Classification: Taijutsu/Kenjutsu Rank: C-rank Class: Offensive/Defensive Range: Short
Description: Dark Kick utilizes Itami in conjunction with Taijutsu to mirror the effects of the Dark Fist. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the Itami forcibly drains chakra out of the opponent's chakra pathway system in small "bubbles" which rupture upon exiting the opponents body, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage and when the chakra is being removed it exits as a purplish black color before being absorbed into the user's body. This is an extremely dangerous style of taijutsu as it bypasses any external skin type defenses including the defense tiers to deal direct damage to the opponents internal organs as well as chakra system as an opponents inner body is extremely vulnerable to damage seeing as it can not be strengthened. It can however be utilized defensively allowing the user to drain the chakra out of chakra based techniques equal to Itami's rank.
Name: Leaf Strong Whirlwind Classification: Taijutsu Rank: B-rank Class: Offensive Range: Short
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. Utilizing a momentum effect it also creates a powerful whirlwind 5 feet around the user which can be used to attack multiple opponents crushing them and sending them flying 5 feet away. This technique requires reaction tiers equal to 1-rank above the speed at which he is moving, however those with Muscle Tension, Kyougan only need reaction tiers equal to his speed to see this technique in combat.
Name: Dark Leg: Step Classification: Taijutsu/Kenjutsu Rank: A-rank Class: Supplementary/Offensive Range: Short
Description: Dark Step was created by Lilith Mikaboshi in an attempt to drastically increase her movement speed through use of her chakra rather than relying exclusively on muscle strength to propel herself. R'tari read about the basic part of the technique and decided to utilize it in conjunction with Itami in order to copy it without having to learn the intense chakra control needed for the technique. As a result unlike the original it doesn't require some concentration, it merely allows the user to rapidly move at Vacuum release speeds for a jet of motion. This technique even has a more complex use which R'tari calls "Sky Walk" which allows him to condense the air by means of chakra allowing him to walk on air as if it was the ground just like the water walking technique. However as it requires more concentration than normal he can only go up to Crashing Ground speeds while in the air.
- Clones:
Shadow Clones Current Reserves 1. 2 C, 4 B, 1 A 2. 3 C, 4 B, 1 A
Colt due to being a Pervert and possessing Erojutsu = C-rank blood loss upon sight of Sexy Technique & -10 to his Seduction Limit. Dual Ghastly Palm = moving at B-rank Speed Req. C-rank Reaction Tier's to notice, distance = within 5 feet so if both hit, = A-rank internal dmg. (Not pretty). Heel Drop = C-rank physical dmg, falling at C-rank speeds.
Name: Sexy Technique Classification: Ninjutsu/Erojutsu Rank: C-Rank Class: Offensive/Supplementary Range: Self
Description: A variant of the Transformation Technique, the Sexy Technique transforms the user into a naked woman, or in a bikini, typically with seductive posture. The user uses this technique to distract or win over men, with all successful attempts causing an exaggerated nosebleed by the victim causng them to lose a C-rank amount of blood while looking at this technique as it is active. This technique in ineffective against women however. However when used against perverts (People who have Erojutsu techniques) this technique also deals -10 to their seduction limit or if fully depleted C-rank natural damage in addition to the blood loss.
Name: Clone Spinning Heel Drop Classification: Taijutsu Rank: C-rank (B-rank chakra cost to make clones if not available) Class: Offensive Range: Mid-Long
Description: R'tari creates two clones which flank him before one picks up another before flinging them and repeats the process with the second member thanks to the users strength tiers the distance that they can be launched varies. while moving through the air they somersault before dropping downward upon a target both landing heel drops on the victims shoulder or head. This technique can be repeated with more clones for even more damage as the damage scale increases with both the use of the users tiers as well as number of clones involved. Height Launched when Thrown - Strength Tier 5 Feet - None
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| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 27th August 2015, 8:40 pm | |
| Colt watched as R'tari created his two clones who immediately began making their way toward him while the real R'tari headed toward Nyen. Colt bit his tongue to keep from making a remark as the clones entered his proximity, one jumping up while the other doing R'tari's usual air palm punch thing that he's been doing the entire training. However, this time Colt could see the attack, but that wasn't all. The clones must have forgotten what happens when men get close to Colt, especially in this kind of situation. And to make matters worse, one was transforming right in front of him. Colt snapped. The usual spark warning that came before his usual burst of lightning gave little warning before it blasted off in a ten foot radius from Colt. However, this bit was even more usual than the earlier one. The lightning was much much more fierce.
DONT YOU FUCK WITH ME!!!" shouted Colt as blood ran out his nose while he stood his ground to the two ghastly palms that were so close that it seemed like suicide. However, as the lightning surged off his body and as he yelled, he touched his waist and at vacuum release speeds he jumped over them instead of coming in contact with the Ghastly palms. As he jumped he would look up toward the airborne heel drop by the clone posing as a female. He went to meet it head first, weaving hand seals and then at the last second bellowing out a large wall of wind trying to blow the clone out of his way and high up into the air, hoping it had no way to correct itself midair. After doing it he had to rush backwards, following behind the Ghastly Palms carefully so as to put distance between him and the second clone, otherwise he would continue with the throbbing headache from the Thunder Burst.
- Jutsu Learned:
Name: Chidori Classification: Ninjutsu Rank: A-rank (Piercing Varies on Speed) Class: Offensive Range: Short
Description: This technique channels a large amount of lightning chakra to the user's hand after making hand seals to guide in both activation and the flow of chakra. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. The piercing ability increases with the speed of the user and without a Time-Slowing Dojutsu the user is locked in place confined to running in a straight line to strike an opponent due to this technique dragging the user forward with it's momentum boosting them, for the duration of this technique to equate Samurai Levels of speed hence the assasination aspect. Speed Tier of User - Chidori Piercing Dmg - Lightning Release Dmg Inflicted by Chidori None - N/A - N/A D - D - N/A C - C - D B - B - C A - A - B S - S - A
Name: Monk Way Classification: Taijutsu Rank: C-rank Class: Supplementary Range: N/A
Description:An advanced code which grants the user immunity to D-rank chakra-based attacks and C-rank chakra based attacks do half as much damage as they would towards others as they would towards the user.
Name: Indomitable Will Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: Never Give up. Never Surrender. Those who phrases are etched to every human's frame of being. Now they have granted the user the immunity to D-rank chakra-based attacks as well as the lowering of C-rank and B-rank chakra-based attacks by one rank damage wise.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Wind Release: Bellow Classification: Ninjutsu Rank: C Class: Defensive/Offensive Range:Long
Description: Colt was never one for wind release, he much preferred the tingling sensation of lightning release. However, in order to possess the clan's gravity release Colt was forced to learn at least one wind Jutsu to learn the basics. As such he decided to obtain a defensive one to keep people away from him. When performing the hand seals for this technique Colt will inhale deeply before exhaling an unnatural amount of wind in one massive gust, only visible during rain or when there is plenty of material for dust and other objects to be blown through its path. The total depth of this massive gust is only ten feet in a circle and can reach out to forty feet in distance before fizzling out. While its speed isn't very impressive, only moving at bullet release speeds, it makes up for it by being a quick use technique capable of knocking back people who do not possess C rank strength to anchor themselves in place as well as knocking away objects not thrown with C-rank strength behind them in addition to C-rank offensive techniques which are not strong against wind release or without defense piercing.
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| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 1st September 2015, 12:04 am | |
| Nyens eyes widened as R'tari came flyring towards her. Using her ninpo technique, she planted her feet into the ground, moving her arms an samurai speeds to block R'taris blows. As a last moment precaution she also darkened her skin, leaving it hard and numb. This would cause Nyen to not be hit by R'tari external damage causing attacks but the internal damage would effect her greatly. After weakly dodging R'taris kick, his foot missing her head by near inches, she would cough up a fair amount of blood while she sinked into the ground. once finally completely submerged, she allowed her skin to go back to her normal colour and sent an iron sand clone up to the surface. The clone would jump into the air and immidiatly dive for R'tari in a tackle. Even if R'tari was quick enough to evade the clone, it would explode in his vacinity causing him to be covered in iron sand. - Jutsus used:
Name: Ninpo Classifaction: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: Ninpo is a fighting style developed in response to repeated assaults by a fast moving opponent while the user was unable to move their lower body whether to dodge or to flee in the process unconsciously training the reflexes of their upper body to respond to protect themselves. The end result was honing the speed of their arms and upper body at the cost of neglecting their lower body, this refinement allowing them to keep up with Samurai level speed when moving their arms or just their upper body but actually being outspeed by even normal speed if they attempt to run or use their lower body. This fighting style favors heavy ninjutsu use as well as mid to long range tactics as the users hand seal speed benefits immensely from the user being able to move their arms faster than normal and by keeping a set distance from opponents the weakness of this style isn't able to be exploited. Ninpo Learned - Lower Body Movement Speed if Normal Speed Tiers are Trained Swift Hand Movement - D- (Outsped by D-rank Spd) Bullet Hand Movement - C- Crashing Hand Movement - B- Vacuum Hand Movement - A- Blinding Hand Movement - S-
Name: Earth Release: Earth Spear Classification: Ninjutsu Rank: B-rank (Power Varies with Chakra Price) Type: Supplementary Range: Self Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond granting defense tiers at the cost of chakra capping out at S-rank. Furthermore, the destructive power of physical attacks is increased due to the increased defense turning all physical techniques into Nintaijutsu dealing Earth Release Chakra damage equal to the amount of chakra put into this technique, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. When encased in the durable earth release chakra it costs an initial chakra price to activate however doing so results in the user being weighed down by the earth dropping one's movement speed tier dependent on how much the earth release chakra is saturated in their skin, this however can be offset through strength tiers to regain normal movement speed. Nyen's use of this technique is capable without hand seals at speeds dependent on his skill level, currently being at S-rank. Chakra Price - Defense Gained - Weight Gained (Speed Drop) - Strength Needed to Offset Weight Gain D - D - 1x (1-rank) - D C - C - 2x (2-ranks) - C B - B - 3x (3-ranks) - B A - A - 4x (4-ranks) - A S - S - 5x (5-ranks) - S
Name: Pulse Release - Iron Sand: Clone Explosion Classification: Kinjutsu Rank: B-rank (D-rank Chakra Price per explosion) Class: Offensive/Supplementary Range: Short
Description: The follow up to Iron Sand: Clone in which the user causes one of the created Iron Sand clones to detonate spraying grains of iron sand at crashing ground speeds over a 15ft radius around the clone itself. It costs very little chakra to inititate simply because the user needs to change the electromagnetic charge holding the sand grains together into repellent force thus resulting in the "explosion" which is simply just triggered due to each grain having the same electromagnetic charge. This technique is mainly due to it's wide scope of damage dealing B-rank pulse release chakra damage over the blast radius, as well as it's ability to scatter a B-rank amount of Iron sand over a wide area assisting in blanketing the terrain with the user's iron sand.
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 1st September 2015, 1:46 am | |
| Good reaction. Guard your core. Rotation. R'tari said in reply seeing that Nyen had made use of the Earth Grudge Fear so she didn't get too injured managing to make a hand seal and use part of the chakra he stole from her for his next technique. The incoming clone would prompt him to spin moving into a Rotation just as it detonated protecting him from the iron sand blast. He would come out of the spin sliding into a smooth stance with his hands spread apart one behind him and one forward yet both diagonally placed with an open palm. Your within range by the way. He mentioned casually as it would be around now that Nyen would feel her body freeze up underground that having been the reason he had made a hand seal in the first place and using the last bit of chakra he drained from her for his technique. He had used a proximity trigger genjutsu, she had been lucky that she sank into the ground otherwise he would of ended the fight right then and there, instead he would pull out three shuriken before lifting his leg and placing them on his ankle causing them to stick to his body with chakra. He would then kick out at Vacuum Release speeds while likewise cutting off the flow to his chakra causing them to be propelled forward along with a Rankyaku aimed at Colt. - R'tari:
C-rank Chakra used for Eight Trigrams Genjutsu. If broken out of due to Nyen not possessing Barrier Tiers she will be delayed for 2 P.T (My next post if Ghost doesn't post.)
Name: Dark Fist: Eight Trigrams Genjutsu Classification: Genjutsu Rank: D-rank (Variable Chakra Price) Class: Supplementary Range: Short
Description: This technique is required to cast the genjutsu associated with the Palms of Death line of the Dark Fist. It is a proximity trigger genjutsu which upon being cast immobilizes an opponent preventing them from moving and thus escaping before the assault begins. Those of the Mikaboshi clan are well versed in the art of proximity based genjutsu simply due to their own experience with ambient chakra as well as the absorption and emission of said chakra from their palms. As a result this genjutsu is fairly flexible and it's radius depends on the skill of the user however outside of the Palms of Death line it is fairly weak only binding victims with immobility which can be broken if the victim has a D-rank Barrier+Strength Tier chains. Those with Barrier tiers equal to the chakra price can break out of this technique via the usual genjutsu escape methods without a slight delay before they can move their body those without it however suffer a slight delay dependent on their rank hence the trusted effectiveness of this genjutsu when paired with the assault of the Palms of Death line. Rank - Proximity to trigger (radius) - Bar+Str Tier Chain - Barrier Tier (Delay in P.T if without) D - Within 5ft from user - D - D (1) C - Within 10ft from user - C - C (2)
Name: Manipulated Shuriken Technique Classification: Shurikenjutsu Rank: D-rank Class: Supplementary Range: Mid
Description: With this technique a translucent wire, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
Name: Chakra Threads (Mikaboshi Style) Classification: Ninjutsu Rank: C rank Class: Offensive/Supplementary Range: Short-Mid
Description: The Chakra Thread technique is renown for being the basis of every puppetry technique however the Mikaboshi have perfected this technique and can use it offensively by channeling chakra in a back and forth motion in their palms which cause the thread's to hum as they are pulled taut allowing them to slice through C-rank objects as well as justu with ease. While like this they can be switched to the invisible version by refining the chakra and lessening the concentrating retaining is tensile strength but removing the visibility from normal eyes as only dojutsu that can see chakra can view them.
The R'tari clone would be hit by the electricity poofing away, The airborne buxom clone would smirk, having counted on angering her teammate while concentrating on the obvious show the Sexy clone had made another hand seal creating a third clone below her who looked like the original R'tari currently covered by Itami's black metal since Shadow Clones are made in roughly the same state as the original. This one while falling would spin into a rotation blocking the wind technique and likewise due to Colt's upward movement he would end up smacking into the rotation produced by the new clone. She would Geppo to jump off of the air to shift her falling and thus land on the ground safely avoiding the Rotation of the clone below her. As she landed she would watch the rotation as well as the projectiles racing towards Colt's location as she herself would make a hand seal. The set up was simple, thanks to the original manipulating the projectiles all but the Rankyaku could be altered to move towards the location Colt would be sent after being knocked flying by the Rotation or in the event of some sort of escape. Meanwhile the Rankyaku wouldn't penetrate the clone's Rotation but was more so geared towards intimidating Colt enough for him to come to his senses and body replace. Though upon doing so he would have to deal with the 3 incoming shuriken at Vacuum Release speeds their course altered thanks to R'tari's chakra strings and his ability to sense where Colt would end up the moment he preformed the body replacement technique. - Sexy Clone:
Chakra Reserves Prior to Shadow Clone = 3 C, 4 B, 1 A Post Shadow Clone = 1 C, 2 B
- New Sexy Clone:
Starting Chakra Reserves = 1 C, 1 B, 1 A A-rank Rotation Used, 20ft Radius Sphere of Chakra, Colt moving upward at Vacuum Release (Sam Level), Rotation outspeeds him once he gets within 10ft Colt's electricity thing would also kick in at the same time. A-rank strength Rotation blocks body Bellow & electricity from Colt's passive & will toss Colt away since he is within 15ft & can't anchor himself due to not having an air movement technique. Clone can spin for 4 P.T thanks to Monk Way, & upon impact with Colt, Colt will sustain 1 A-rank of Chakra vased damage each P.T R'tari spins (& he is still in contact with him since he's just being thrown away due to not anchoring it's just 1 A-rank.)
Current Chakra Reserves = 1 C & 1 B.
Name: Monk Way Classification: Taijutsu Rank: C-rank Class: Supplementary Range: N/A
Description:An advanced code which grants the user immunity to D-rank chakra-based attacks and C-rank chakra based attacks do half as much damage as they would towards others as they would towards the user.
Name: Dark Fist: Rotation Classification: Nintaijutsu Rank: B-rank (Chakra Price Varies) Class: Defensive Range: Short-Range
Description: This technique utilizes the chakra control gained through Dark Fist training to release a huge amount of chakra from all the chakra points on the user's body. It was created to counter blitzing or rushdowns able to outspeed incoming Sam Lvl Spd within 15ft, 1-rank higher incoming Sam Lvl Spd within 10ft & finally 2-ranks higher incoming Sam Lvl Spd within 5ft. It is also a defensive maneuver to compensate for the Dark Fist's range as it blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers within a 15ft radius of the user as long as they do not anchor themselves with B-rank strength or higher. If they do however they sustain B-rank chakra based damage each post (total) the user spins. The user can also actively control the size and power of the sphere to suit the situation and by pouring more chakra out of their body they can increase the power of the technique capping out at S-rank. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. Amount of Chakra/End Tiers - Size of Sphere (Radius in ft) - P. T User can remain spinning with 1 use. D - 5 - 2 C - 10 - 4 B - 15 - 6 A - 20 - 8
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| | | Seran
Posts : 3302 Join date : 2012-01-18 Age : 31 Location : In your closet >.>
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 7th September 2015, 1:20 pm | |
| Colt's eyes would open wide as his defensive maneuver wouldn't work. He screamed in pain as he met the attack, unable to manipulate himself mid air. He would be thrown away, smacking his head into the ground, his arms and face red from being skinned by the attack and impact. He was face down in the dirt as the other attacks made their way to him, but he showed no signs of movement besides some slight rising from his chest. Colt had passed out from all the mental damage his own technique caused him along with the impact from R'tari's attack and smacking his head into the dirt. He wouldn't be able to evade while unconscious and upon closer inspection it would appear blood was coming out from not just his nose, which seemed to be flowing harder than from the sexy jutsu, but also from his mouth. His face was already beginning to swell. He needed to get to the hospital, fast. | |
| | | Guest Guest
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 8th September 2015, 4:56 am | |
| Kisuke would watch as the member of his team had started to learn adapting within combat environments, however he was still disappointed in their inability to work together so far. Nyen was far too focused on her target that she was unaware that Colt was in need of help, and Colt seemed to be far to proud to know how to react to fighting against a male opponent. This was something that they would in fact need to work on in the future, however he was shocked to see Colt wielding such a high powered technique for being such a low level genin, then again there was a genin on this quad that was more then capable of taking the jounin exams if he ever wanted to. However it was the events that followed seeing the Chidori that made Kisuke sweat, Colt had already used a body replacement technique earlier on in the match so there would be no way to avoid the chain of events that would follow. As Colt would lose consciousness from yet another freak out from being around another male, Kisuke would take off at blinding light speed in order to catch the unconscious boy. just before catching the boy he would make a set of hand seals as two water clones would take their place, then the real Kisuke would take off again at blind light speeds towards the hospital in the main dome. "Sorry, had to take Colt to the hospital because he had another mini freak out. Surprised his guards weren't quick enough to get to him in time. R'tari, please help Nyen out of the ground, we need to have a little discussion" The first clone would say before getting demolished by the attacks R'tari sent out towards Colt's initially, The second would leap over the first's body and land on the puddle of water. |
| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 12th September 2015, 12:30 am | |
| as Nyen sank into the ground she suddenly felt her whole body freeze up. What? NO! A dissapointment. again. She worried how Colt was doing up on the surface. as she lay paralyzed she thought back to her previous trainings, trying to think of what it was she was doing that was causing her to fail every time. Sure she had landed the blow during the training with R'tari and Kisuke but that had only been followed by her nearly killing herself out of pur stupidity and lack of perception...maybe that's what she had to work on? I don't even know anymore... she thought to herself. she wanted to do nothing but curl into a ball and sink deeper into the ground. She was failing her clan and her team an looked like an idiot while doing it.
You know what? forget this. as soon as i'm free, i'm out of here.
Nyen was tired of being the one falling behind. She wondered why R'tari was even still on her team, especially after their last training. He was so much more skilled than she was. Colt, even though his greatest power was a double edged sword, could do major damage when it counted. what had she done so far? almost gotten herself killed making her sensei save her, destroyed Colts yoyos (which she felt extremely bad about) and had never landed a deadly blow.
but....maybe that was the point. Maybe she had been approaching this all wrong...She had such strong team mates and had been so intimidated by them, she had wanted to show them she could be better. Maybe instead of focusing on the enemy and finishing them off, she needed to focuz on helping her team mates with their tactics. Realising this, she decided to stay and try this new approach, hoping she would only use it until she was stronger. | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 19th September 2015, 8:44 am | |
| R'tari wouldn't realize if not for sensei saving Colt he could of seriously hurt him..no he already did seriously hurt him he would sink to the ground his head in his hands as he had gotten too caught up int he spar and forgot that his teammates weren't as trained as he was. He would remain like that for a moment before realizing that he still had Nyen under a genjutsu and would release it before lifting his head up and waiting for her to emerge from underground. ...Sensei took Colt to the hospital I got too enthusiastic and he ended up getting hurt. It's not too bad but still he went to go treat him, I messed up though I thought he could just body replace away.. R'tari said once she did emerge from the ground shaking his head with a grimace as he really did feel awful.
Is..is there anything you want to work on the spar is over I think Sensei got to see enough about how each of us fight. By the way..good use of the terrain it would of worked on anyone else but that genjutsu I put you under is proximity based so there was no way you could of avoided it without knowing of it previously. he said before sighing and shifting so he was sitting down rather than being on his knees. Still, I saw you utilized Ninpo that's good it's going to be crucial in dealing with people that fight with internal damaging fighting styles. With external it'll be far more effective for you to just tank it through your armor based techniques and counter with something else. Just a tip for dealing with fighting people faster than you if you can successfully block or nullify the damage from their attack and strike out with a counter at the same time then their speed won't mean anything. | |
| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 30th September 2015, 1:19 am | |
| Nyen would feel a bit confused since not only was Colt gone but Sensei had been replaced by a waer clone? How "enthusiastic" did she get? but once R'tari began talking about the spar and how her moves had done she was glad to hear that he felt did had improved. She thanked him but replied "...but. i didn't really feel like i was doing very much. At the moment i have a lot of defense but not very much strength making my offense not effective, which... she paused, making sure her words would come across as steady and precise. She then continued to explain her new idea of technique to R'tari. When she finished, she took a deep breath and ended her idea with"With this new technique i hope to assist my team mates in making them stronger, just until i am stronger myself....so...what do you think?"She would ask very seriously. She hoped R'tari would have some ideas. she already had a few in mind. | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 30th September 2015, 4:51 pm | |
| "Hmm, yes your defensive abilities are top-notch, the only reason I had been able to harm you is because one I know you can take my external damaging physical hits and thus targeted you internally. Next time, if your ever fighting someone who can hit you internally use Ninpo to parry not block and dodge when you can. You need to trust in your ranged options more, for instance your Circuit Fist from what I can see if very useful, you don't actually need to throw your projectiles and those you do through you can simply manipulated them to home in on your opponent, keep them at bay with your ranged options and maintain the tactical advantage not a lot of people can fly or have a means for moving in the air, underground is risky because if they trap you, then you can end up suffocating but if you stayed in the air then even with my immobility technique you could of still moved out of the way by controlling your iron sand platform." R'tari said expanding on ways she could of improved during the fight since she had with her own words said she felt like she hadn't done much.
"I did some research on your clan in the library when I was attempting to make a fighting style for you so I have a rough understanding on the mechanics of your circuit fist. It's really useful considering it can make all of your iron sand manipulating techniques more effective by speeding them up and freely manipulating them. Hmm, well tell me what you can do right now all your techniques and what not and I'll try my best to suggest additional options which would complement them" he said snapping out of his funk since he heard the seriousness in her voice. He had fougth in a war and did have experience in terms of polishing his techniques it was why he was an elite genin but truthfully he didn't know Nyen's full arsenal enough to be able to really give her an idea of what she could be striving for. | |
| | | Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Re: Team 9/ Team Mellow Beaches and Playful Bits [Team/Squad training] 30th September 2015, 11:01 pm | |
| Nyen would then list off her jutsus, one by one. she would skip over the lower ranked jutsus she had supased such as her slower circuit fist jutsus.She hoped that it was implied these jutsus were her best. the highest level she could do. As she listed them of she was reminded of how she had learned them. her training had been put to good use so far and she had great team mates to train with. As her mind drifted to other things since listing them off was easy for her, she remembered that Colt was gone. She wondered what had happened to him and hoped he would be alright. with that thought she finished her list. Wait a second. why would i care about him? he's a pig...but he looked so sincere! it's just...something about his eyes changed.Oh for heavens sake, what am i thinking. he's a pervert. always will be. she would think. Besides, now what no time to be thinking of stupid boys. She needed to focus on her training. With that she would wait for R'taris reply. - List of all Jutsus:
Passives: Spoiler:
Name: Push Classification: Taijutsu Rank: D Rank Class: Passive Range: Self (Palms & Soles of Feet)
Description: The Kaironokuma clan has the ability to "push" objects using ghostly white paw prints that are released by the paw print mutations on their hands and feet (Caused by their kekkai genkai) at varying extreme speeds (Swift release - Vacuum Release.). This justu has much potential and is the base for all of their Push techniques.The justu goes up in strength with their Rank. This justu is merely a template in which the rest of their push justu is based on and as such doesn't require chakra on its own. A Kaironokuma is able to increase the repelling force of their Paw Prints by completing a weekly 1000 Word Training topic allowing said paw prints to simulate Strength Tiers when "Pushing" objects. When a Kaironokuma utilizes their "Push" techniques with normal speed tiers instead of their Paw Print Strength the object is moved at speeds 1-rank below the speed the Kaironokuma used (capping at Vacuum Release Speeds). However when both Speed and the Paw Print's "Strength" are both used in conjunction with each other objects are moved at speeds 1-rank above the speed the Kaironokuma used (capping at Ripping Discord speeds). No. of Trainings - "Strength" Tier Gained -Max Push Speed - Size of Object Pushable Bar Techniques 1 - D - C - Tiny 2 - C - B - Small 3 - B - A - Medium (S) 4 - A - S - Medium (M) 5 - S - SS - Medium (L)
Name: Techno Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: The Kaironokuma clan has the ability to turn their skin into an odd bluish metal. Although their body still receives damage normally, while in this form they are granted the ability to transform their body parts into different weapons and the like. This justu is the basis for all the Techno justu. The conversion results in the body part turning into a bluish metal while they lack pain receptors in the converted body part. Depending on the amount of their body converted into organic metal it can be maintained for a set amount of time with a form resulting in a cooldown depending on the rank of the technique used. However depending on the user's skill level (rank) they are able to maintain their body in it's changed form for 1 posts (total) starting at D-rank with each rank up adding +1 capping out at 5 posts (total) at S-rank. When techniques make use of this ability to produce weapons their classification is always either Kinjutsu/Kenjutsu, Kinjutsu/Kyujutsu, or Kinjutsu/Shurikenjutsu etc.
Rank of Technique - Cooldown in Posts (Total) - Body Part Modifier (Posts Total) D - 1 - Extremity (Finger, Toe) = +12 C - 3 - Organ (Eye,Heart, Lung) = +10 B - 5 - Appendage (Hand, Foot) = +8 A - 7 - Limb (Arm, Leg) = +6 S - 9 - Lower Torso (Legs, Waist) = +4 SS - 11 -Upper Torso (Chest, Arms, Head) = +2 SSS - 13 - Entire Body = +0
Name: Iron Sand Classification: Kinjutsu Rank: D Class: Passive Range: Varies
Description: The Kaironokuma clan has the ability to generate "iron sand" from the atmosphere by altering the magnetic forces of the atoms. The amount of Iron sand generated varies with rank. They also posses the ability to mold the sand into any shape they want even creating weapons out of it. Now any techniques utilizing Iron Sand have a chakra & an Iron sand amount price this is either equal or in ratios of 2:1 or 1:2 (e.g B-rank Iron Sand Technique can either cost C-rank Chakra & C-rank Iron Sand, B-rank Chakra & D-rank Iron Sand or D-rank Chakra & B-rank Iron Sand). Kaironokuma are also capable of saturating the amount of iron sand in their possession for a blood price cost 1-rank below their skill level (capping at A-rank) in exchange for doubling the amount of iron sand produced at the cost of losing Fatigue as long as the amount of iron sand is over their usual Max amount. Rank - Amount Produced Each Post (Total) - Max Amount - Saturated (Fatigue Loss Each of the Users Posts) D - 1 D - 1 A - 1 S (-1) C - 2 D - 1 S - 1 SS (-2) B - 4 D - 1 SS - 1 SSS (-3) A - 1 C - 1 SSS - 2 SSS (-4) S - 1 B - 2 SSS - 4 SSS (-5)
Name: Atomic Metal Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: The Kaironokuma clan has the ability to alter the composition of non-animate objects into metal due to messing with the electromagnetic forces that exist in atoms. In addition they can manipulate any non-organic metal into any shape and form they wish. The user being able to manipulate non-animate objects as well as non-living weapons, former human puppets, organoids & Lobos, depending on the user's rank. When manipulating non-metals into metals the chakra is utilized to permanently shift the material into another type of Materia allowing it to be used in place of raw materials for constructing things. Modifications now will all require chakra prices in order to manipulate them into creating new types of metal from being a non-metal with the purity of the metal created requiring more chakra to create, the higher the purity the more durable,magnetic, or conductive the metal created is. User Rank - Non-Metal Conversion Chakra Price - Metal Purity Modifier (Chakra Cost/Rank of Raw Material) D - D - Below 10% (C/D) C - D - 11-25 % (B/C) B - C - 26-50 % (A/B) A - B - 51-75 % (S/A) S - A - Above 75 % (SS/S)
Ninjutsu: Spoiler:
Name: Body Replacement Jutsu Classification: Ninjusu Rank: D-rank Class: Supplementary Range: N/A
Description:This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits.
Name: Clone Jutsu Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something.
Name: Transformation Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: N/A
Description:This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object.
Earth Release: Spoiler:
Name: Earth Vibrations Classification: Taijutsu Rank: D Class: Passive Range: Long
Description: The user is so in tune with their Earth element that have are even capable of reading even the slightest vibrations in the earth in a thirty meter radius. This can be used for tracking and is useful against most concealment jutsu, as though the eyes are unable to see, the vibrations through the ground can give them away as long as the person is touching something connected with the ground or touching the ground directly. Despite being something latent to Nyen's perception it is a fairly weak method of sensory and can be deceived if a target has a concealment sensory technique C-rank or above which is geared towards hiding from vibration sensory. Nyen's Rank - Earth Vibration's Sensing Range (Radius) D - 20ft C - 40ft B - 60ft A - 80ft S - 100ft
Name: Earth Release: Lodestone Effect Classification: Fighting Style Rank: D-rank Class: Supplementary. Range: Self (Earth Release techniques)
Description: The Kaironokuma clan are notable for their utilization of electromagnetic forces, to that while they were capable of using Lightning Release to great effect to assist in such applications their earth release was lacking. That is until a member of the clan discovered Lodestone, a naturally existing rock which had magnetic properties. After constant experimentation he discovered a means to utilize earth release techniques which had the same properties of Lodestone namely the ability to magnetize Ferrous Metals. Once this technique is learned it results in all of the users current Earth Release Techniques having to be re-trained in order to be comprised of both rock and lodestone while any Earth Release techniques which are learned after are only comprised of lodestone. The result is the user's earth release techniques becoming unable to be overpowered by steel as long as it doesn't have any chakra in it while likewise having the ability to attract metallic objects are comprised of Ferrous Metal raw materials which upon being attached requires strength to forcibly pull apart. The drawback is that lodestone comprised Earth Release techniques while highly effective for counter-weaponry and better for being used against Steel Release are only powered up by Water Release techniques 1-rank lower than them. Rank of Earth Technique - Attraction Force (Ferrous Metals Only) D - C C - B B - A A - S S - SS
Name: Earth Release: Double Suicide Decapitation Classification: Ninjutsu Rank: C (+Lodestone Effect Retraining) Class: Supplementary/Offense Range: Mid
Description: A type of concealment as well as trap technique, Double Suicide Decapitation hides the user underneath a thin layer of ground. The user is capable of traveling at Bullet Release speeds underneath the ground without disturbing the ground around them. The user can then come out from the ground underneath the target and drag them underneath up to their head, trapping them and making for a perfect follow up technique. Due to being trapped the user is unable to use their hands to perform jutsu, however they can break out of it with B rank or above Strength, and B rank speed to evade the jutsu. With the added lodestone effect this causes the iron sand to magnetize any ferrous metals or objects/weapons/equipment with that as a component that may be on the victims person's attracting them with C-rank force to bury them underground separately from the user.
Name: Earth Release: Earth Spear Classification: Ninjutsu Rank: B-rank (Power Varies with Chakra Price) Type: Supplementary Range: Self Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond granting defense tiers at the cost of chakra capping out at S-rank. Furthermore, the destructive power of physical attacks is increased due to the increased defense turning all physical techniques into Nintaijutsu dealing Earth Release Chakra damage equal to the amount of chakra put into this technique, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. When encased in the durable earth release chakra it costs an initial chakra price to activate however doing so results in the user being weighed down by the earth dropping one's movement speed tier dependent on how much the earth release chakra is saturated in their skin, this however can be offset through strength tiers to regain normal movement speed. Nyen's use of this technique is capable without hand seals at speeds dependent on his skill level, currently being at S-rank. Chakra Price - Defense Gained - Weight Gained (Speed Drop) - Strength Needed to Offset Weight Gain D - D - 1x (1-rank) - D C - C - 2x (2-ranks) - C B - B - 3x (3-ranks) - B A - A - 4x (4-ranks) - A S - S - 5x (5-ranks) - S
Lightning Release Spoiler:
Name: Lightning Release: Wave of Inspiration Classification: Nintaijutsu Rank: C (B if used with conductive materials) Class: Supplementary/Offensive Range: Contact (Hands), Varies (Conductible Material)
Description: A Nintaijutsu technique which relies on chakra flow to guide their lightning elemental chakra to remove the need for hand seals when utilized. The user generates a large amount of lightning from their hands, which can also be passed through conductive materials (salt water, iron sand, plasma etc) to improve the electrical power of the technique, to attack foes at bullet release speeds. Under normal circumstances when this technique is used the user normally makes contact with the substance however skilled users can use this technique at a short distance away from the conductible material depending on their rank. It typically deals C-rank lightning release damage when used on it's own however depending on the rank of whatever it is conducting through the lightning release damage is amplified. Rank of User - Max Distance from Conductible Material - Lightning Release Dmg D - 1ft - C C - 2ft - C B - 3ft - B A - 4ft - B S - 5ft - B
Name: Lightning Release: Push - Thunderclap Classification: Nintaijutsu Rank: C-rank Class: Supplementary/Offensive Range: Mid & Contact (Dmg), Short (Echo)
Description: The user infuses lightning release chakra into one of the paw prints on his hands before throwing out his arm with his hands open palm. This shoots out a Yellow paw print moving at Bullet Release speeds at a target, upon impacting a target it detonates releasing a sound like thunder deafening those within a 5 foot radius of it's impact while inflicting C-rank lightning release chakra damage to victims that it hits. Depending on the victim's hearing strength the amount of time they are deafened varies making this technique useful on those with sensitive hearing. Due to how this technique is structured it makes use of chakra flow in conjunction with the Kaironokuma Kekkei Genkai allowing the user to preform it without hand seals and due to this it can be used in rapid succession for a C-rank chakra price per paw print. Hearing Strength - Deafening (Posts Total) Deaf - Immune Kurogane Minimum - 1 Reduced - 2 Normal - 3 Enhanced - 4 Animal/Beast/Dobutsu - 5 Kurogane Maximum - 6
Taijutsu: Spoiler:
Name: Ninja Way Classification: Taijutsu Rank: D-rank Class: Supplementary Range: N/A
Description: Every human has a code of ethics which define themselves. It is because of that their natural stamina has been hardened. Because of that D-rank techniques do half as much damage as they would towards the other races as they do towards humans.
Name: Swift Release Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: N/A
Description: The user focuses his/her chakra tweaking their chakra gates allowing them to move at incredible speeds to avoid getting hit by attacks.
Name: Breath Masking Technique. Classification: Taijutsu. Rank: D Class: Supplementary Range: Self.
Description: A technique used to aid in minimizing the sound one produces, Kisuke has learned through a variety of means to hold his breath for an extended amount of time, suppressing the signs of one's breath masking them from those with enhanced hearing or heat sensory relying on the sound of breathing or the heat emissions in his breath. This is based on his skill level and is also useful for holding his breath in conditions where it isn't suitable to breath in and stacks with endurance tiers. Rank - Held Breath Posts Total D - 1 C - 2 B - 3 A - 4 S - 5
Name: Monk Way Classification: Taijutsu Rank: C-rank Class: Supplementary Range: N/A
Description:An advanced code which grants the user immunity to D-rank chakra-based attacks and C-rank chakra based attacks do half as much damage as they would towards others as they would towards the user.
Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Circuit Fist Spoiler:
Name: Circuit Fist Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Varies
Description: The Circuit Fist is the primary fighting style of Kaironokuma Clan members who utilize Iron Sand in their attacks, it was made due to Kaian Kaironokuma observing Shukaku as it fought noticing how by having no feet movement and relying on it's eyes with concentration that it could shape it's sand around it's body at eye speeds. He likened it to circuits as he watched the Bijuu's sand travel in looping pathways and went to hone his skills thus creating this "Stationary" fighting style. The Circuit Fist style is closely tied to the user's Iron Sand Kekkei Genkai passive as they do not require hand seals to utilize techniques involving it. This can be done in two methods the first being using their eyes to shape and guide the sand which can be honed by advanced Circuit Fist speed honing techniques or it can be assisted by moving one's hands using one's speed tiers to guide and shape the iron sand. When the two are used simultaneously all of the user's Iron Sand techniques being guided by this style outspeed normal speed tiers instead moving on par with samurai speed.
Name: Circuit Fist - Iron Sand Control: Bullet Release Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self (Eyesight & Iron Sand)
Description: Based on the principles of the Circuit Fist fighting style the user has learned to focus their mind to work in sync with their vision, a Kaironokuma's eyesight is just as sharp as any other human without a dojutsu however their eye movement is on a different level. This is because they train how fast their eyes can focus on things from a young age, this allows their eyes to move at Bullet Release speeds when switching focus from one thing to another which works hand in hand with their Iron Sand manipulation increasing the speed that all Iron Sand techniques being used are formed at to this level. For a Kaironokuma this works in place of their speed tier with most rarely training their own natural speed in favor of this due to reliance on their Iron Sand to protect them. But for those that do train two sets of speed tiers, namely the Circuit Fist as well as normal speed tiers it results in the formation of their Iron Sand techniques being on par with Tenmetsu Style Samurai's Bullet Release.
Name: Circuit Fist - Iron Sand Control: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self (Eyesight & Iron Sand)
Description: Based on the principles of the Circuit Fist fighting style the user has learned to focus their mind to work in sync with their vision, a Kaironokuma's eyesight is just as sharp as any other human without a dojutsu however their eye movement is on a different level. This is because they train how fast their eyes can focus on things from a young age, this allows their eyes to move at Crashing Ground speeds when switching focus from one thing to another which works hand in hand with their Iron Sand manipulation increasing the speed that all Iron Sand techniques being used are formed at to this level. For a Kaironokuma this works in place of their speed tier with most rarely training their own natural speed in favor of this due to reliance on their Iron Sand to protect them. But for those that do train two sets of speed tiers, namely the Circuit Fist as well as normal speed tiers it results in the formation of their Iron Sand techniques being on par with Tenmetsu Style Samurai's Crashing Ground.
Pulse Release Spoiler:
Name: Pulse Release - Iron Sand: Senbon Classification: Kinjutsu Rank: D-rank (D-rank Chakra & D-rank Iron Sand Per Senbon) Class: Supplementary/Offensive Range: Short, Mid (Firing Distance)
Description: Using their ability to manipulate Iron Sand the user shapes the iron sand grains into thin pointy senbon each capable of dealing D-rank piercing physical damage when launched at opponents. Each senbon naturally travels over a distance of 10 feet (when not thrown) at D-rank speed however the speed they can be fired can be modified to move faster due to the Iron Sand Control line. Upon a target being struck it results in the victim being attached an electromagnetic charge resulting in additionally thrown metallic objects being attracted to their body at Swift Release Speeds. This effect can be negated if the victim possesses D-rank chakra tiers, C-rank endurance tiers or a counter electromagnetism technique (D if Flux based, D if Pulse/Gravity based, D if Magnet/Raiden based or C if Lightning based). Additional Senbon can be created at will for additional chakra prices allowing the user to constantly produce and fire numerous senbon over multiple posts (total) with the drawback of just draining their chakra reserves.
Name: Pulse Release - Iron Sand: Shuriken Classification: Kinjutsu Rank: C-rank (3 D-rank Chakra & 3 D-rank Iron Sand Per Shuriken) Class: Supplementary/Offensive Range: Short, Mid (Firing Distance)
Description: Using their ability to manipulate Iron Sand the user shapes the iron sand grains into small square shaped shuriken each capable of dealing C-rank physical damage when launched at opponents but durable enough to sustain damage from a C-rank physical or chakra based technique without breaking (with equivalent damage to reflect other damage types). Each shuriken naturally travels over a distance of 15 feet (when not thrown) at C-rank speed however the speed they can be fired can be modified to move faster due to the Iron Sand Control line. Upon a target being struck it results in the victim being attached an electromagnetic charge resulting in additionally thrown metallic objects being attracted to their body at Bullet Release Speeds. This effect can be negated if the victim possesses C-rank chakra tiers, B-rank endurance tiers or a counter electromagnetism technique (D if Flux based, D if Pulse/Gravity based, C if Magnet/Raiden based or B if Lightning based). Additional Shuriken can be created at will for additional chakra prices allowing the user to constantly produce and fire numerous shuriken over multiple posts (total) with the drawback of just draining their chakra reserves.
Name: Pulse Release - Iron Sand: Clone Classification: Kinjutsu Rank: C-rank (D-rank Chakra & B-rank Iron Sand Per Clone) Class: Supplementary Range: Varies
Description: The user manipulates their iron sand fashioning clones comprised of Iron Sand infused with chakra producing clones up to a max depending on the user's clone limit. These clones are controlled by the user and are capable of sustaining C-rank physical techniques and below without a scratch as well as a single C-rank chakra technique before dispersing. They can however allow a physical attack, weapon to sink into their bodies to grab an opponent and can be used in order to preform any C-rank or below Iron Sand technique utilizing the Iron Sand comprising their body to facilitate the technique in question dealing physical damage rather than chakra based due to only using Iron Sand Materia. As a result if they do not have the necessary iron sand needed for the technique they are unable to use the technique in question which is why Iron Sand: Clones are perhaps the most costly clone type to produce. All Iron Sand Clones move at the speed of the user's Iron Sand Control and resemble the user until being hit, if it is too weak to dispel them they simply resemble the user while being comprised of Iron Sand, otherwise it dissolves back into iron sand.
Name: Pulse Release - Iron Sand: Binding Coffin Classification: Kinjutsu Rank: C-rank (B-rank Chakra & D-rank Iron Sand) Class: Supplementary Range: Short (Within 10 ft of any source of at least a D-rank of Iron Sand)
Description: The user manipulates their Iron Sand after infusing it with chakra to encase their opponent preventing movement as long as the target is humanoid or below in size. In order to encase things which are larger more Iron Sand materia is needed, either way it occurs at Bullet Release speed with opponents unfortunate enough to actually step in or is currently in contact with the Iron Sand to require C-rank Reaction/ Sensory Technique or a Time-Slowing Dojutsu with C-rank speed to avoid being captured within. To those who are captured it holds their body in place force equal to C-rank strength preventing any and all movement. Due to this it can be used to suffocate an opponent after a set amount of time (Endurance Tiers or used in preparation of a deadlier technique, Iron Sand: Waterfall Funeral. Size of Opponent - Iron Sand Needed/Victim End Tiers - Time Till Suffocation P.T Small - Any/None - 5 Humanoid - D - 10 Medium (S) - C - 15 Medium (M) - B - 20 Medium (L) - A - 25 Medium (XL) - S - 30
Name: Pulse Release - Iron Sand: Clone Explosion Classification: Kinjutsu Rank: B-rank (D-rank Chakra Price per explosion) Class: Offensive/Supplementary Range: Short
Description: The follow up to Iron Sand: Clone in which the user causes one of the created Iron Sand clones to detonate spraying grains of iron sand at crashing ground speeds over a 15ft radius around the clone itself. It costs very little chakra to inititate simply because the user needs to change the electromagnetic charge holding the sand grains together into repellent force thus resulting in the "explosion" which is simply just triggered due to each grain having the same electromagnetic charge. This technique is mainly due to it's wide scope of damage dealing B-rank pulse release chakra damage over the blast radius, as well as it's ability to scatter a B-rank amount of Iron sand over a wide area assisting in blanketing the terrain with the user's iron sand.
Name: Pulse Release - Iron Sand: Electromagnetic Suspension Classification: Kinjutsu Rank: B-rank (D Chakra & B-rank Iron Sand) Class: Supplementary Range: Short
Description: This is one of the multiple supplementary and auxiliary methods the Kaironokuma has thought of during combat. It is a trick where the user uses their Iron sand to support his/her own weight and float in mid-air and to use as a method of transportation if needed. By increasing the size of the platform the user can transport others along with him or even grant some one else their own platform of iron sand to fly on. It should also be noted that this ability appears to take little chakra however for carrying multiple or larger sized allies one can increase the size of the iron sand in order to support their weight. This technique seems to benefit the most from the Circuit Style - Iron Sand Control line of techniques as the iron sand platform moves through the air at speeds equal to it. Req. Iron Sand/Additional Chakra Price - Size of Target Lifted/Boosted Size Due to Additional Chakra B (Base Amount for lifting self) - Self/None D - Small/Humanoid C - Humanoid/Medium (XL) B - Medium (S)/Large (S) A - Medium (M)/Large (M) S - Medium (L)/Large (L)
Fighting Styles: Spoiler:
Name: Silent Killing Classification: Fighting Style Rank: D-rank Class: Supplementary/Offensive Range: Self
Description: As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user moves silently, it cannot be defended against, because the attack cannot be anticipated. The user will often slit their opponent's throat, preventing any cry that might give them away. Kisuke's use of this technique caters to his heavy use of the Hidden Mist technique, all of this techniques revolving around the use of the Hidden Mist technique now require reaction tiers equal to their speed in order to dodge or sensory techniques equal to their rank to detect.
Name: Ninpo Classifaction: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: Ninpo is a fighting style developed in response to repeated assaults by a fast moving opponent while the user was unable to move their lower body whether to dodge or to flee in the process unconsciously training the reflexes of their upper body to respond to protect themselves. The end result was honing the speed of their arms and upper body at the cost of neglecting their lower body, this refinement allowing them to keep up with Samurai level speed when moving their arms or just their upper body but actually being outspeed by even normal speed if they attempt to run or use their lower body. This fighting style favors heavy ninjutsu use as well as mid to long range tactics as the users hand seal speed benefits immensely from the user being able to move their arms faster than normal and by keeping a set distance from opponents the weakness of this style isn't able to be exploited. Ninpo Learned - Lower Body Movement Speed if Normal Speed Tiers are Trained Swift Hand Movement - D- (Outsped by D-rank Spd) Bullet Hand Movement - C- Crashing Hand Movement - B- Vacuum Hand Movement - A- Blinding Hand Movement - S-
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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