Exoneration and Punishments
Name: Exoneration Two
Classification: Ninjutsu/Fabrication
Rank: B
Class: Supplementary
Range: Self & Opponent
Description: The user sings a note which activates the Exoneration, causing all Nova's chakra levels in the area to be completely replenished. This exoneration counts even if the opponent gains no benefit from this technique and will switch the user into Gloomy mode and can only be used in Jolly Mode. Upon this technique being used the user is no longer able to switch into Jolly mode until ten posts are up or through use of a Punishment.
Name: Punishment Two
Classification: Kinjutsu/Fabrication
Rank: C (D blood price)
Class: Offensive
Range: Self & Opponent
Description: The user puts drops of blood on their hands and then claps them together, the sound activating the Punishment. This punishment causes the user's and target's chakra levels to drop to dakar level, but varies on what rank they are. When this technique is used the user automatically switches into Jolly mode afterwards and is unable to switch back into Gloomy mode until 10 posts or through use of an Exoneration.
Name: Exoneration Three
Classification: Ninjutsu/Fabrication
Rank: A
Class: Supplementary
Range: Self & Opponent
Description: The user cries aloud, activating the technique which causes all Life release techniques to be raised by 3-ranks. This exoneration counts even if the opponent gains no benefit from this technique and will switch the user into Gloomy mode and can only be used in Jolly Mode. Upon this technique being used the user is no longer able to switch into Jolly mode until ten posts are up or through use of a Punishment.
Name: Punishment Three
Classification: Kinjutsu/Fabrication
Rank: A (B-rank blood price)
Class: Supplementary
Range: Self & Opponent
Description: The user slits their wrists, losing a b-rank amount of blood and screams to activate this punishment. This technique drops all elemental based techniques by 3-ranks other than life release for everyone in the topic. When this technique is used the user automatically switches into Jolly mode afterwards and is unable to switch back into Gloomy mode until 10 posts or through use of an Exoneration.
Name: Exoneration Four
Classification: Ninjutsu/Fabrication
Rank: C
Class: Supplementary
Range: Self & Opponent
Description: The user stares at the target, activating the Exoneration which allows both the target and user to use Fabrication techniques and at a boost of 1-rank higher. This exoneration counts even if the opponent gains no benefit from this technique and will switch the user into Gloomy mode and can only be used in Jolly Mode. Upon this technique being used the user is no longer able to switch into Jolly mode until ten posts are up or through use of a Punishment.
Name: Punishment Four
Classification: Kinjutsu/Fabrication
Rank: B (C blood price)
Class: Supplementary
Range: Self & Opponent
Description: The user locks eyes with the target, drawing a thin line of blood down their face with a kunai. This punishment prevents the user and target(s) in the topic from using mental-based techniques for the remainder of the topic. When this technique is used the user automatically switches into Jolly mode afterwards and is unable to switch back into Gloomy mode until 10 posts or through use of an Exoneration.
Gyro Techniques
Name: Gyro Bone Field
Classification: Kinjutsu
Rank: D-S
Class: Supplementary
Range: Varies
Description: Zoe scatters bones across the surrounding area (D-rank 10 foot radius, C-rank 25, B-rank 50, A-rank 100, S-rank 250.) and these bones are infused with gravity chakra. Once in place Zoe can choose to either strengthen or weaken the gravity in this area. If she strengthens it then anyone without gravity release and same rank as her cannot move from the intense gravity (1-rank higher their speed is dropped by 1-rank, anything higher is unaffected). If she weakens the gravity then everyone's speed is increased by 1-rank but their endurance and defense tiers are dropped by 2 as their bones become weaker due to the weakened gravity.
Name: Gyro Rotation
Classification: Kinjutsu
Rank: D-S
Class: Supplementary
Range: Self
Description: Zoe sprouts bones on her body infused with Gravity chakra. When a chakra based technique or object comes towards her, the bones cause the gravity to flow which causes the incoming attack to circle around her and back towards the opponent, this time at 1-rank speed higher than it originally came at her as it drew off of her gravitational pull to speed up. This only works on techniques her rank or below.
Kenjutsu
Name: Buzz Saw
Classification: Kenjutsu
Rank: B
Class: Offensive
Range: Varies
Description: Zoe takes her ring blade and infuses gravity chakra into it, allowing her to throw the blade and control it with Gravity Influx. The ring blade rotates faster than the human eye can track and has saw-like properties, allowing it to cut through A-rank defenses. However its second ability is that when something is cut, even just a scratch (animate or inanimate objects) they begin to float in the air about 10 feet off the ground, as they lose gravity, rendering them nearly immobile as it is very hard to propel yourself in any direction when floating in the air.
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- Indra T. Erlang:
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- Amara Jiko: