Guest Guest
| Subject: Cooro Kukinorite 10th March 2012, 2:58 pm | |
| Personal Info Name:Cooro Kukinorite Alias:Windancer Age:12 Gender: Male Height:4.7 feet Weight:114 lbs Zodiac Sign:Ares Personality:Cooro is a skilled liar and is rather mischievous at times often involving himself in the problems of many others, but still very naive and random.He tends to honor people's decisions. His naive personality always clash with his genius IQ ,which frustrate him since he will think everything is so simple but subconsciously there is more complex stuff about life. He may suck at battles but he knows his books. Appearance:- Spoiler:
History:Let's say there was a lot of confusion when cooro was born. People thought his father was from the bird tribe since cooro gained bird like traits. At the time breeding with the bird tribe was a death sentence so his mother and father died when he was only an infant. To the villagers horror they soon realize that cooro was a ronin, not a mixed baby from the bird tribe. Cooro soon had a normal life, nothing really special happen. At age three he was living by himself which is weird for a three year old but he had his feathery freinds to help. Even though he was young he has been flying and training the roads from Kukinorite. Ronin Info Village:Shi Rank:Genin Clan:Kukinorite AbilityAvian Spirit: Gains characteristic of a bird, such as wings for flight and such. This makes cooro become more in tune with the wind which makes the wing road techniques require a rank less chakra and a rank increase of the speed teir. This also opens a area of feather based jutsus. Primary Weapon:Weapon Name: Chakra Skates Type of Weapon: Skates Rank: A-rank How Many: A pair Appearance: Since these are skates and everybody has a different style just post an image of the shoes you want your skates to look like. Each skate has two wheels regardless. Special Ability: Using the user’s chakra these skates are able to ride along any surface no matter what. Without these skates one cannot learn or use the Kukinorite’s roads. Secondary Weapon:Feathers
Last edited by Windancer on 12th March 2012, 9:48 pm; edited 3 times in total |
|
Kenji
Posts : 3338 Join date : 2011-01-06 Age : 29 Location : Wouldn't you like to know ;D
| Subject: Re: Cooro Kukinorite 10th March 2012, 3:30 pm | |
| | |
|
Guest Guest
| Subject: Re: Cooro Kukinorite 10th March 2012, 7:44 pm | |
| - Spoiler:
Taijutsu:
Name: Thick Skinned Classification:Taijustu (Ronin Only) Rank:D-rank Class: Passive Range:Self
Description: Ronin are unnaturally durable humans that have the ability to be not affected by D-rank attacks. This is characteristic of Ronin as unlike their ninja counterparts they have improved their body, not just their endurance allowing them to resist the damage completely.
Name: Physical Mimic Classification:Taijustu (Can only be used by Ronin) Rank:D rank Class: Passive Range:Self
Description: Ronin have exceptional memory as well as control over their bodies this ability allows them to copy taijutsu and Kenjutsu techniques that have been used in battle for the duration of the topic however upon leaving they retain no memory of the technique besides knowing how to train for it. This ability has its limits however as they can only copy things the same rank as them and below.
Genjutsu:
Name: Haki Classification: Genjutsu (Can only be used by Ronin) Rank:D-rank Class: Passive Range:Short
Description: Ronin have a greater affinity for genjutsu than Ninja and use that to their advantage as one of their adaptations makes it impossible to disrupt the flow of their genjutsu by simply cutting off chakra flow as well as overrides dojutsu eye immunity to genjutsu. In addition Ronin genjutsu techniques can be used on Dakar as long as they are the same rank or higher as the Dakar. Ronin genjutsu can only be combated with other genjutsu and can only be broken with the will or death of the user. (As well as the end of the topic)
Name: Genjutsu Binding Classification: Genjutsu Rank:D-rank Class:Offensive Range: Short range
Description: The user binds the opponent in a genjutsu, rendering them incapable of movement.This genjutsu can be used on more than one target at the same time however it can only be used on opponents of the same rank of the user and below. Once the target is bound, the user or an ally can rush up to the enemy, able to easily deliver a devastating killing blow.
Clan passive: - Spoiler:
Name: Shadow Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: The “Shadows” of the Kukinorite’s are a manifestation of their killing intent and/or fighting spirit. Because of this the “Shadows” can only be seen at certain points when the user’s killing intent and/or fighting spirit are at their highest. These moments are usually at the beginning of a battle, used for intimidation purposes, or when the user uses one of their high ranking or signature techniques, Infinity Atmosphere techniques. Since the “Shadows” represent only a single person’s killing intent and/or fighting spirit every person’s shadows take different appearances and as the user improves their “Shadows” will also improve, changing in appearance. Now if two Kukinorite’s were to do a combination jutsus, “Shadows” will also be shown but the appearance will be a fusion of the two “Shadows.”
Wing Road - Spoiler:
Name: Wing Road Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: The Wing Road is considered the “purest” out of all the roads and closest to the sky above. This road is focused around the air itself, and becoming one with the wind that surrounds the earth. But this road happens to be the most difficult to control as learning how to become one with the wind is very difficult, but once achieved their power is massive. Its Infinity Atmosphere is the Infinity Airdoor.
Name: Wing Trick: Wind Storm Classification: Taijutsu Rank: C-SSS rank Current Rank: C-rank Class: Offensive, Defensive, Supplementary Range: All Ranges
Description: Interfacing with the wind the user will create a constantly accelerating wall of wind around themselves which is capable of blocking jutsus equal to or lower than this jutsus current rank. Due to the highly intense wind if it touches the ground it will literally rip through it adding now a wall of debris around the user along with the wind. The wind moving so fast allows it to have the same speed as this jutsus current rank as well as rip through defense jutsus equal to this jutsus current rank.
Over Road - Spoiler:
Name: Over Road Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: The Over Road follows the principle of the windmill theory. It is used to compress wind to form walls of air. Obviously that means that this road grows stronger with the strength of the winds it faces, as a strong wind can be compressed even further. This road has an advantage over the Wing, Bloody, and Sonia roads, but skilled enough riders have been seen to apply the windmill theory to just about anything instead of just wind. Its Infinity Atmosphere is the Infinity Shield.
Name: Walls Classification: Taijutsu Rank: D-SSS rank Class: Defensive Range: All Ranges
Description: “Walls” is the most known trick of the Over Road, that is based on compressing air into walls of air. The way these walls work is the stronger the wind’s they face the stronger the walls will become, so wind jutsus are completely useless against this road. If the walls are created by absorbing wind then they start off at the rank that wind jutsu was.
But these walls can also grow stronger by defending against jutsus. Once the wall is successfully blocks a jutsu it gets stronger. It starts out as C-rank, after it takes 5 C-rank jutsus its strength raises to B-rank. After it takes 5 B-rank jutsus its strength raises to A-rank. After it takes 5 A-ranks its strength raises to S-rank. After it takes 5 S-ranks its strength is raised to SS-rank. After it takes 5 SS-rank jutsus its strength is raised to SSS-rank.
Bloody Road - Spoiler:
Name: Bloody Road Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Self
Description: The Bloody Road is quite literally carved into the flesh of the target. It holds a characteristic called “Slice,” which describes the practice of abrupt acceleration and deceleration to gain inertial energy, which exerts tremendous pressure on the thigh muscles as the rider throws a kick releasing a “Fang.” Getting hit by a “Fang” is felt like something exploding in front of the target. Bloody Road riders are usually seen using chains or hooks to bind their targets. Its Infinity Atmosphere is the Infinity Jail.
|
|
Sponsored content
| Subject: Re: Cooro Kukinorite | |
| |
|