Name: Infinity Atmosphere: Infinity Shock
Classification: Taijutsu
Rank: S-rank
Class: Offensive/Supplementary
Range: All Ranges
Description: The strongest jutsu in the Rising road line. This jutsu powers up all the user’s earth jutsus and Rising road jutsus to an A-rank jutsu. The second effect is offensive where the user throws a large amount of wires in the air which are so tight together that there is little room to escape it. Sending their lightning chakra through the wires the lightning will shoot from the wires shredding the ground destroying everything that is in the wire’s shadow.
Name: Unbreakable Spirit
Classifaction: Ninjutsu
Rank: A-rank
Class: Passive
Range: N/A
Description: After Brutal training and countless battles the ninja has become used to taking blows from opponents. Because of that they have granted the ninja immunity to C-rank and below justu as well as the lowering of B-rank and A-rank attacks by one rank damage wise.
Name:Rise road Trick:Zeus judgment
Classification:Taijustu
Rank:A
Class:Offensive
Range: close
Description: Uses wires to tie up enemy in a web like formation summons lighting from sky crashing down at a blinding speed incase opponent leaves the web destorying the area around them.
Name:Rise Road Trick:Spark Breaker
Classification:Tai
Rank:A
Class:Offen
Range:close
Des:focuses lighting in to Users body making them faster and there strike damage increased. Sent thousands of volts of electricty through object or body's increases lightning based tricks and jutsu by one rank.
Name:Electromagnetic Murder
Classifacation:Tai
Rank:A
Class:Offen
Range:close to mid
Des:This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water technique.
Name: Rising Road
Classification: Fighting Style
Rank: C-rank
Class: Supplementary
Range: N/A
Description: Users of this road specialize in offensive applications of electric and magnetic energy. It converts kinetic energy from the user’s running into an electromagnetic field, enabling them to create illusions and manipulate electricity for their own benefit. Anybody who chooses this road will have access to learn any lightning jutsus even if they do not posses lightning chakra.
Name: Field
Classification: Taijutsu
Rank: D-rank
Class: Supplementary
Range: Short
Description: The main principle of the Rising Road, which converts kinetic energy from the users run into an electromagnetic field, which allows them to create illusions and manipulate electricity for their own benefit.
Name: Over Road
Classification: Fighting Style
Rank: D-rank
Class: Supplementary
Range: Short
Description: The Over Road principle lies in the windmill theory – it compresses wind to form walls of air. It grows stronger as jutsus hit it as the air is further compressed.
Name: Walls
Classification: Taijutsu
Rank: D-SSS rank
Class: Defensive
Range: All Ranges
Description: “Walls” is the most known trick of the Over Road, that is based on compressing air into walls of air. The way these walls work is the stronger the wind’s they face the stronger the walls will become, so wind jutsus are completely useless against this road. If the walls are created by absorbing wind then they start off at the rank that wind jutsu was.
But these walls can also grow stronger by defending against jutsus. Once the wall is successfully blocks a jutsu it gets stronger. It starts out as C-rank, after it takes 5 C-rank jutsus its strength raises to B-rank. After it takes 5 B-rank jutsus its strength raises to A-rank. After it takes 5 A-ranks its strength raises to S-rank. After it takes 5 S-ranks its strength is raised to SS-rank. After it takes 5 SS-rank jutsus its strength is raised to SSS-rank.
Name: Flame Road
Classification: Fighting Style
Rank: D-rank
Class: Supplementary
Range: Short
Description: Users of the Flame Road usually have their jutsus revolving around fire, heat, and friction. Any jutsu that revolves around fire, heat, or friction have no use against a user of this fighting style. Users of this fighting style are allowed to learn fire jutsus without fire chakra.
Name: Fricition
Classification: Taijutsu
Rank: D-rank
Class: Supplementary
Range: Short
Description: The first principle of the Flame road where one generates heat via friction. This can bend light, create updrafts, and create genjutsus using heat mirages.
Name:Impulse Trick:Chaos Control!
Classification:Taijutsu
Rank:B
Class:N/a
Range:12 ft in diameter
Description:Using a combination of Flame Roads "Time" and Rising Roads "Field" the user amplify the effects of both jutsu creating area to which time seems to stop. Using the Flame roads ability to create illusions and speed and Risings Electromagnetic field to sent false signals to the brain giving the victim(s) the since of time has frozen or slow down for them delaying there reaction time and processing speed. genin and below effects are as if time stop
Chunin and above time has slown down.
Name: Shadow
Classification: Taijutsu
Rank: D-rank
Class: Passive
Range: Self
Description: The “Shadows” of the Kukinorite’s are a manifestation of their killing intent and/or fighting spirit. Because of this the “Shadows” can only be seen at certain points when the user’s killing intent and/or fighting spirit are at their highest. These moments are usually at the beginning of a battle, used for intimidation purposes, or when the user uses one of their high ranking or signature techniques, Infinity Atmosphere techniques. Since the “Shadows” represent only a single person’s killing intent and/or fighting spirit every person’s shadows take different appearances and as the user improves their “Shadows” will also improve, changing in appearance. Now if two Kukinorite’s were to do a combination jutsus, “Shadows” will also be shown but the appearance will be a fusion of the two “Shadows.”
- Spoiler:
Name: Impulse Road:Infinity Relativity: High Speed Bomb!!
Classification:Taijutsu
Rank:SS
Class:Off
Range:Long
Description:By gathering wind's kinetic energy and electricity user compresses the energy into a compacted sphere converting it into pure plasma. Using regalia turbofans in reverse the user launches the "Bomb" at a great speed and distance. Explosion Happens one of two ways One my contact(impact) or user remotely makes "Bomb". Damage from this attack proves fatal for any one in explosion area. The effects from static discharge lingering in the air causes Victim's central nervous system to reverse so reversing commands for a short period of time also distorting chakra flow. Effects last 5 post
Name:Impulse Trick: Kamikaze ēlectricus
Classification:Tai
Rank:A
Class:Off
Range:Close
Description:Gathers wind and electrity into palm. The wind spirals around making the electrical current stronger. The user attacks victim with a thrusting out palm strike senting the sphere crashing the wind Grinds into the object or person as electricity surges through victim.
Name: Tornado
Classification: Nintaijutsu (Weather Station exclusive)
Rank:A-S rank
Class:Supplementary
Range:Mid Range
Description:A frightening technique which ranks up with the user, while the user moves they are coated by a tornado of wind pressure which constantly rotates rapidly around them dealing C-rank damage to opponents upon contact. In addition it grants the user flight as well as A-rank speed and can be used as a defense as it blocks A-rank techniques and can be used to redirect B-rank techniques.
Name:Jet Set Step
Classification:Taijustu/Supp
Rank:B
Class:None
Range:All
Description:Using the trick of Flame road AfterBurn. Taizen builds an electromagnetic field around his feet as soon as Afterburn Tricks is preformed the Fields explode making the Taizen's speed unreadable the naked eye and almost fooling eye type kekki gekkai. Gives speed boost up to one rank above normal.
Name:Impulse trick:Where ya lookin!?
Classification:Tai
Rank:B
Class:Na
Range:All
Description:Uses the heat of flame road and the electromagnetic field of rising road to cause an powerful illusion. The user plays a trick on the users mind by increasing the heat around the air to play tricks on the targets eyes and the eletromagnetic field messes with there senses thinking that the user of this trick is doing something but is actually doing something else way different.
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Name: Immortal Way
Classifaction: Ninjutsu
Rank: S-rank
Class: Passive
Range: N/A
Description: This is the result of the innate human desire to be immortal and well that desire has been translated into unparalleled endurance. The ninja is not only immune to C-rank and below justu as well as the lowering of B-rank and A-rank techniques by one rank damage wise but also S-rank techniques do half as much damage to the ninja as they would do to others.
Name:Over Trick:BOW!!!
Classification:Tai
Rank:A
Class:Off/Def
Range:Any
Description:User Uses over road's High Pressured to sent a wall crashing down on its opponents. The wind would stop Chunin and below dead in there tracks as for Jonin and high it would slow down there movements greatly.
Name:Flame Trick: Mein Herz Brennt!!! (My Heart Burns!)
Classification:Tai
Rank:A
Class:Supp/Off/Def
Range:Close
Description:User harnesses power of Flames for an outward explosion breaking through B Class Justsu. Its secondary Action is to bump up any Flame Jutsu or Trick up by a rank.
Name:Rising: Forca (Trap) Clone
Classification:Tai
Rank:A
Class:Off
Range:Any
Description:User uses the illusions of Rising road to disguises wires in the shape of them selves. On contact with clone the illusion dissipates and wires wrap around enemy shocking them.
Name:Impulse Road:Infinity Relativity:Urknall Theory!!!!!
Classification:Tai
Rank:S
Class:Off
Range:With the colaboration of "Walls" of Over Road and "Flames" of Flame road to make a high power Trap and explosion. User uses walls to trap himself and enemy and filling the box with flames. then he makes another wall compression it with flames until a multi layer is formed to the point of bursting. user puts a bunch of walls around him sheilding himself. the effects are devestating leaving the ground molting and hot.
Description:Name:Flame Trick:Flamme Tornado Gauntlet Tropfen
Classification:Tai/Nin
Rank:SS
Class:Off
Range:short-Long
Description:With the Colaboration of The Weather station Jutsu: Tornado. User can set the Tornado a blaze with flame road. User then jumps into the air and punches downward at target(s) crashing down a massive of powerful wind and Searing hot fires. Breaks through a rank attacks and deflects S rank moves.
Name:Impulse Trick: An Endless Sporadic
Classification:Tai
Rank:A
Class:Off
Range:Close
Description:Using the high speed build up from Impulse road. The user can repeatedly break the sound barrier around his opponent Disappearing and reappearing with a relentless assault or punches and kicks. the sonic booms he makes causes enemies ear drum to bust and
disorient equilibrium.
Name:Impluse Road: Going Going Gone At Mach 25
Classification:Tai
Rank:SS
Class:Off/Sup
Range:any
Description:After Performing Endless Sporadic Taizen's Regalia:Avempace activates fully allowing him a full speed of Mach 25. He then attacks using two fingers moving so fast its like being slashed with sword.
Name:Flame Road: Infinity Atmosphere: St. Elmo's Crossfire
Classification:Tai
Rank:S
Class:Off/Supp
Range:Long
Description:This move is usually done by two people but can be performed by one.
The friction of ATs causes extreme fires making a X shaped blast that fly's at his opponents that burn the opponent.
Name:Over Trick: Comet Break
Classification:Taijutsu
Rank:C-SSS
Class:Offensive
Range:Close to Long
Description:Using "Walls" Taizen can used the compressed air for a guard breaking close to long distance high air pressured backed punch. Power vary on how strong the wall is from being attacked. Also distance away from opponents.
Name:Fire Style:Great Dragon Fire
Classification:Ninjutsu
Rank:B
Class:Offenseive
Range:Long
Description:he user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. Powerful enough to score the earth and opponent on contact.