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 Suo's Puppets

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Hatta

Hatta


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PostSubject: Suo's Puppets   Suo's Puppets Icon_minitime17th June 2011, 4:57 pm

Puppet Name: Shiroi akuma (The White Demon)
Size: Humaniod
Appearance:
Spoiler:
Arsenal:
Due to a flexible joints it has two faces which each have an ability of it's own. The body can stand upright and fight but when rushing it can get on all six and run like an insect.

The Maiden (the smile): From the cold holes in it's face it can spew an colorless poison which causes the opponent to after a while becomes completely paralyzed. Each hit of this poison will subtract it by 3. (15 post till total paralysis)

The Oni (The skull): Can open it's mouth to fire poisoned kunais at the enemy. The Poison causes the opponents body to go numb and not realize what damage has been done to them for a short while, if shot with more of the poison it will just keep prolonging the poison. (5 post + 5 more per hit.)

Has a very fragile body so can be separated easily. Once broken their is a steel wire that if the pieces fall off the puppeteer can piece it together again.  Good for a sneak attack. 

ADDED MODIFICATIONS

The Maiden can now spew a strong acid which can eat away at the skin and muscle tissue. Can spread about 10 meters. (Last 5 post, Post 1-3 starts to eat away at skin, post 4-5 goes after muscle tissue)

Each arm have flashbangs/Smokebombs stored within each arm which it can throw at any time. (4 in each arm 24 in total of each.)





Last edited by Hatarou on 17th October 2012, 7:06 pm; edited 5 times in total
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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime17th June 2011, 6:27 pm

APPROVED
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Hatta

Hatta


Posts : 2143
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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime5th November 2011, 4:20 pm

Puppet Name: Shiroi Kumo(The White Spider)
Size: Humaniod
Appearance:
Spoiler:
Arsenal:
Within the puppet's devoid lifeless eyes contain a a seal that if an enemy looks into her eyes locks the opponent into an illusion where a beautiful priestess is begging for help and will constantly badger them, leaving them more or less open. (Last 3 posts)

On the puppets back are eight long blades which the puppets uses to move around and hold opponents. It can pierce easily through flesh and even pierce through defenses of equal ranks as the user.

On the arms of the puppets it has small slits that can shoot poisoned needles that are a slow acting poison. The poison works to completely immobilize the enemy that hits it. (20 posts till poison active, 2 post deduction for each poison needle hit with.)

Added Modifications:
* On the 'legs'(blade like apparatuses) of the spider their are slits that shoot steel wire and can be used like spider web as in it can trap/wrap opponents in it, requires A rank strength to break out of it.

* Once broken their is a steel wire that if the pieces fall off the puppeteer can piece it together again.



Last edited by Seth on 21st May 2013, 9:30 am; edited 4 times in total
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Aurielle
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Aurielle


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Age : 32
Location : Lost in time...I guess?

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime5th November 2011, 4:23 pm

Approved. But it is an illusion not a genjutsu. Unless you make a genjutsu to go along with it because non human puppets can't use any jutsu tech that the user doesn't possess.
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Hatta

Hatta


Posts : 2143
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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime4th December 2011, 3:44 am

Puppet Name: Shiroi Hansha (The White Reflex)
Size: Humaniod
Appearance:
Spoiler:
 

Arsenal:
Being of the white puppet line, Hansha too, if broken can easily be fixed together again due to steel wires that connect each limb to each other. 

The Blade of Hansha, as well as the tail and spikes, is laced with highly potent poison that if cut with shall kill it's enemy within a set amount of time. (30 post minus 5 per hit)

Due to Hansha's weird body structure it is very quick and can react more quickly as well as travel faster than any of the other natural puppets in the Shiroi line. (Travels a rank above the user )

On the back of Hansha lay several spikes with large holes in them, Once the right movement is done, a large cloud of poison spurt out of the holes of Hansha and cover the area around it. The poison work on immobilizing the enemy. (20 post until paralyzed, minus 4 per post in the cloud)

MODIFICATIONS

* The Spikes on the Hansha's back are filled with several explosive Kunai and it can shoot several of them at every direction, Coated in poison as well just in case. The poison also leaks into the explosion and spreads poison throughout the field. (Same Highly potent poison as the sword so works with the post, 30 post till death minus 2 per post though)


Last edited by Hatarou on 11th April 2013, 11:33 am; edited 2 times in total
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Hatta

Hatta


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime4th December 2011, 9:16 am

Puppet Name: Shiroi Kimera (The White Chimera)
Size: Medium
Appearance:
Spoiler:

Arsenal:
Being of the White puppet Line, Kimera is easily repairable even in the midst of battle. Due to the steel wires holding the limbs in place. 

Due to it's large size, Suo is able to ride in and control Chimera from the inside. Due to being a mainly defensive puppet, it takes an A-Ranked attack until it is broken. 

The head of the puppet has a flame thrower which spews out hot fire out toward the opponent. (5 meter distance)(C-S rank flames)

The tail head of the puppet can shoot highly pressurized water at the opponent which if the flamethrower was used first, than than water does more damage. (10 meter distance)(C-S rank when used by itself, B-SS if used on a heated item)

MODIFICATIONS

* Chimera bangs it's tail on the ground and sends forth a loud sonic vibration (like banging a tuning fork) which will disperse and when heard by the enemy it will mess with the fluids in the ear and will temporarily stun the opponent giving them large headaches and loss of balance (Last one post)

* The tail of Chimera is able to shoot a slick oil which it uses to boosts the power of it's flame thrower(By one rank). Though can be used for other things oil can be used for such as fueling and other uses.

* Extra padding enabled, now can defend up to S ranks


Last edited by Hatarou on 19th March 2012, 10:56 pm; edited 4 times in total
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Aurielle
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Aurielle


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime4th December 2011, 1:52 pm

Approved
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Hatta

Hatta


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th March 2012, 11:00 pm

Puppet Name: Shiroi Sukafu (the white scarf
Size: Humanoid
Appearance:
Spoiler:
Arsenal:
Belonging to the white puppet line, Once broken their is a steel wire that if the pieces fall off the puppeteer can piece it together again. 

Their are large amounts of wire hidden in her arms so now Her attacks come with wires, so they can be controlled instead of just end up flying. Or can be used to entangle enemies. (Require B rank to become free)

Can shoot several poisoned senbon for her hands, which the poison allows for a painful burning sensation to be felt in the area the senbon entered.

taijutsu:

Neo Tech

Spoiler:

Cloak Tech

Spoiler:


Last edited by Hatta on 25th June 2012, 12:00 pm; edited 3 times in total
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Kenji

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime20th March 2012, 6:25 am

Approved.

Poison doesn't kill? Just hurts?
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Hatta

Hatta


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime20th March 2012, 6:41 am

Yup just burns
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Hatta

Hatta


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime25th June 2012, 1:14 pm

Puppet Name: Shiroi Kiseichu (the white parasite)
Size: Humanoid
Appearance:
Spoiler:
Unliike most puppet's, parasite is unique, to the faqct it is mainly only a head, a torso, and several chains with a weapon here or there, most can't tell due to the garb surrounding it.
Arsenal:
* Due to belonging to the Shiroi line of puppets, Kiseichu is easily repairable even in the midst of battle. Due to the steel wires holding it together.
* It moves through a chakra propultion system so it moves silently
* It has 2 Claws which are chained to it's arms, These claws have a chakra disrupter on it and with a touch of these claws an opponent will lose an equal rank worth of chakra with each hit. (Jonin = A, Sannin = S)
* From it's Torso it can fire several poisoned spikes which if struck can disable chakra use for a short time, (one post per spike)
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Aurielle
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Aurielle


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime25th June 2012, 5:15 pm

Approved.
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Hatta

Hatta


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PostSubject: Tika said yes to this   Suo's Puppets Icon_minitime17th October 2012, 6:51 pm

Puppet Name: Shiroi Kin (White Gold)
Appearance:
Spoiler:
Arsenal:

* Due to belonging to the Shiroi line of puppets, Kin is easily repairable even in the midst of battle. Due to the steel wires holding it together.

* Weilds a poisoned Katana, poison paralyzes opponents in 20 post, each strike with the blade deducts a post of time till the poison takes affect.

* Sui-Kougake - The gauntlets glow with an unnatural energy making them corrosive to the touch and capable of eating away attacks and defensive structures equal to the puppet users rank in one hit, 1 rank above 2 hits and so on

Leg Thrusters - At the trigger thrusters propel the puppet forward or up and adds an additional rank of speed to what the puppet can naturally go when in use.

Inferno Blast - Being filled to the brim with Inferno Kunai, this puppet has several openings in it's chasis and at the trigger it will fire several inferno kunai in a 2-D 360º angle, setting off the inferno kunai when needed. Can also fire from the palm of it's hands. Regular kunai may be used as well.
Inferno Kunai:



Jutsus:

Spoiler:


Last edited by Hatarou on 19th October 2012, 2:11 pm; edited 2 times in total
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Zen




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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime18th October 2012, 11:14 am

Okay but the Inferno Kunai, due to new rules, will have to be crafted by a Blacksmith or Naito

Second thing, this is Tika's body...the human puppet rules, you must kill said person. I'm fairly confident you didn't jump in the fight and stab your former teammate

This puppet can be approved, but until I hear otherwise about the obvious puppet rules, this will not be approved
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Aurielle
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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime18th October 2012, 2:48 pm

Your not making Tika into a puppet.
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Hatta

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime18th October 2012, 9:50 pm

But he said yes and agreed to it, i even got an IC reason for it
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Aurielle
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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 12:00 pm

In that case fine.
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Meimu

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 7:08 pm

I'd honestly like to know the IC reason behind it
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Kenji

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 7:12 pm

He's insane bcs people died that he liked...or something. That's my guess. He wants to keep them close and "alive" even though they're blatantly dead.
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Aurielle
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Aurielle


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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 9:06 pm

Probably might try to rez them? But there aren't any medics in Ibara..yet.
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Meimu

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 9:18 pm

If thats really his reason behind it them just voicing an opinion...but no
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Zen




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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 10:41 pm

IC reason or not, due to puppet rules this cannot be approved
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Kenji

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime19th October 2012, 11:38 pm

Zen that's a stretch and you know it, not that I'm defending Hatta bcs Idrc what happens with Tika's body but if we actually strictly followed that rule (which is wrongly worded), then Meim would have to lose his Mikaboshi puppet since Tex just killed himself off. Right now that's the only example I can think of but I'm sure there are more. Quite honestly it's just how the rule was worded not how it was meant so I find that a tad...ridiculous. If you can come up with a better reason for him not to have Tika then by all means have at it but as it stands, to me, you seem to be scraping the bottom of the barrel.
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Zen




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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime20th October 2012, 12:02 am

its not that much of a stretch, if him a puppet user was clearly aware of these rules, if Meim has a Tex puppet then fine Meim get rid of it. It is becoming clear that people can't read, so if you want the puppet rule changed tell viv and let her change it.
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Hatta

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PostSubject: Re: Suo's Puppets   Suo's Puppets Icon_minitime25th August 2013, 4:37 am

Puppet Name: Shiroi Tai Tin (White Titan)
Size: Colossal
Appearance:
Spoiler:

Arsenal:
° Like all members of the White Line it can repair itself via a series of wire.
° Can produce an Area wide fog which is pumped full of hallucinogenic drugs which take affect once breathed in. The drug causes all within the mist to notice a number of chakra and physical beings which in reality are not there, this is meant as a diversion for allies.
   ° Controls several wires which have injections at the end of them which can be controlled and used to hold Antidotes for all of Suo's poisons and drugs.
° The puppet is as hard as the hardest metals which can be made even harder with chakra, making it SS in defense and Endurance. It's so big that the momentum of it's slashes with it's blade says that it's strength is at S rank. It is naturally slow though but it's large body makes up for it's movement problems, natural speed is B.
° Now used as a storage for Suo's old puppets, can even be used as a mobile home.
° The sword is welded into it's arm allowing it to retract at command, used for mobile use. The sword has the same blood seal on it, allowing it to seal away any blood it collects.
° Can unleash an array of poison Kunai from arms, chest, and sword which shower the field. Poison is a nerve poison which immobilizes all who're even scratched by the kunais within 5 post.
° Suo has placed an intricate seal which places a being similar to Anubis, which he named Horus, within the Titan, allowing this entity to forever control Titan. Suo left specific parameters that must be met for Titan to actually be used. Mainly if a threat ever comes to Ibaragakure, this being shall spring up and fight for the sake of Ibaragakure. Another allowing anyone within the Verin blood line to be able to use Titan.


Last edited by Hatta on 6th August 2015, 3:06 am; edited 2 times in total
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