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| Shinto Clan | |
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| Subject: Shinto Clan 6th October 2012, 12:52 pm | |
| Basic Info Clan Name: Shinto Clan Location: Hakagakure Clan Symbol: - Spoiler:
Each Symbol Represents a Bug (Six out of Six bugs have been listed.) Kekkai Genkai Clan Information: The Shinto clan members do not hold a kekkai genkai of their own but are usually characterized by their use of insects. The insects live in symbiosis within the body of the shinobi. At birth, members of this clan are offered to a special breed of insects as a nest, residing just under their host's skin. The clan members may also carry additional bugs in jars or gourds with them on missions. The insects can leave and enter their host's body through various pores. They feed on chakra as a food source, making them quite deadly. The relationship between the shinobi and the insects is mutually beneficial. The host grants the bugs shelter and allows them to feed off their chakra, their body becoming a living hive of tens of thousands of these bugs, and in return the bugs do the user's bidding, allowing the shinobi to perform ninjutsu-like techniques without the use of hand seals or chakra conversion. Kikaichu: Available at start 50 % chance of obtaining. Ninhachi: Available at start 46 % chance of obtaining. Jasasori : Available at start 4 % chance of obtaining. Shishupaida: Available upon reaching Chunin rank. Boton: Available upon reaching Chunin rank. Chimera Ants: Exclusively for Clan Head's and their offspring. - Roll:
Encounter Rate. 1-50 = Kikaichu 51-96 = Ninhachi 96-100 = Jasasori
Kekkai Genkai: N/A Clan History:Current Clan Head: Laxus Shinto Current Clan Heir: N/A Basic Insects:Kikaichū *Very Common* These are a species of small, beetle-like insects that live inside the body of a Shinto clan member and feed off of chakra.The female bugs can be left on a target and then they can be tracked by smell, or scout bugs can be sent out and return to tell the host information about the area making these bugs experts in tracking and espionage.About 50 percent of Shinto clan members have these insects living in their body from infancy Passives:- Spoiler:
Name: Parasitic Destruction Insect Technique - Kikaichu Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Parasitic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Most Shinto are inhabited by kikaichū, however, the clan does not limit themselves to the use of one type of insect. In regards to Kikaichu however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. The first hive introduced into a Shinto's body is known as the Primary Hive with each Shinto being able to intergate a new hive with every rank up for a 500 Word Weekly Training Topic. Techniques involving Shinto utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the parasitic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques and Shinto is capable of using with that particular species of insect. Shinto Skill Level (Rank) - Size of Hive (Kikaichu) D - 10,000 C - 20,000 B - 30,000 A - 40,000 S - 50,000
Name: Parasitic Destruction Insect - Kikaichu Hive Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Kikaichū have breeding cycles which allow the power of their jutsu to fluctuate. Usually their bugs have a stable growth which doesn't affect use of their techniques during the beginning of the match however as the match goes on in 10 posts (total) the Kikaichū undergo breeding which causes their techniques to go down 1-rank and this breeding cycle lasts for 2 posts (total) before going back to normal strength for 3 posts (total) after which due to the newer and stronger generation their jutsu techniques go up 1-rank which lasts for another 10 posts (total) before the whole breeding process happens over again. An Shinto clan member's Kikaichū are of two genders and they both have vital roles, males are usually less abundant than females (20:80 ratio) however they possess the ability to track the female members of their species. Female members of the species however possess no chakra tracking abilities and as such are used for the bulk of the techniques along with Male Kikaichu to maximize their effectiveness however every Shinto's hive is unique in the exact ratioing. Every breeding cycle there are always enough Females to ensure the next generation assuming the entire hive is not destroyed in addition due to the make up of Kikaichu prolonged battles results in the hive becoming stronger over time however this resets every new topic. "Insert Character Name" Hive Ratio is = (Value:Value)
Name: Parasitic Destruction Insect - Kikaichu Effects Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Parasitic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Each insect feeds on a minuscule amount of chakra while inside of the Shinto clan members body. Although they technically don't use chakra to fuel for their techniques they tend to eat a bit of the user's chakra as compensation which is why they take 1-rank less amount of chakra as a normal ranked ninjustu would consume. However once they take that amount from the user the additional chakra absorbed from opponents can be paid back to the Shinto clan member resulting in an Shinto's chakra levels fluctuating. Kikaichu are capable of consuming ambient chakra from victims at varying levels depending on the amount in a technique this determines the rate as well as the speed of consumption. Kikaichu Amount - Chakra Drained on Contact (Each post Total) 500 - 1 D 1000 - 1 C 2000 - 1 B 4,000 - 1 A 8,000 - 1 S 16,000 - 1 SS 32,000 - 1 SSS
Name: Parasitic Destruction Insect - Kikaichu Hive Body Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Kikaichu within their body are able to incorporate additional hives dependent on their age the process is rather uncomfortable however despite that it is something every Kikaichu using Shinto Clan member must endure when they wish to add additional hives. With each additional hive added at Max rank the amount of Kikaichu within said hive is reduced in comparison to the primary, this is due to the limited amount of space within a Shinto Clan members body. However it is a blessing in disguise as due to the insects filling the Shinto Clan members body sustains injuries such as slashes or stabs the Kikaichu can instead bleed out of the wound along with the blood reducing the blood loss from techniques. This is based on the Shinto Clan members endurance tiers and the amount of Kikaichu they can afford to expend when taking an injury. Age - No of Hives - Max Size of Hive in comparison to Primary Under 11 - 1 - 3/4 11-20 - 2 - 2 - 2/3 21-30 - 3 - 1/2 31-40 - 4 - 1/3 41-50 - 5 - 1/4 51+ - 6 - 1/5 Endurance Tiers - Blood Loss Debuff (Rank) - Kikaichu "Bled out" D - 1 - 100 C - 2 - 250 B - 3 - 500 A - 4 - 1000 S - 5 - 2500 SS - 6 - 5000 SSS - 7 - 10,000
Advanced Kikaichu Breeds (In order to obtain the advanced breeds one must first be approved by the Clan Head. After which they must write a 500 word training topic in order to fully gain control over their new hive.) Rhino Kikaichu These are a unique species of Kikaichu which possess a prominent horn and possess a more armored exoskeleton in comparison to the normal Kikaichu. They feed off of chakra just like Kikaichu however their males have lost their female tracking ability. Both genders have the ability to fly and the females have the ability to inject a deadly virus into their victims which infects them with the chakra loss virus. Scarab KikaichuThese are a unique species of Kikaichu which have powerful mandibles which allows them to easily tear flesh off of their victims. The reason for this is due to their primary food source which unlike normal Kikaichu is dead/rotting flesh however they are also able to consume living flesh if the need arises. Both genders have the ability to fly and have the ability to detect rotting/dead matter in an area. On the other hand only males possess the chakra sensitive while females have the ability to detect life signatures. Locust KikaichuThese are a unique species of Kikaichu which have thin exoskeletons which allow them to move much faster than the normal Kikaichu. Their primary diet consists of plant life however they are able to feed off of chakra when their is a lack of plants available. Each Locust Kikaichu consumes enough plant matter to equal its body weight and because of that fact they are very dangerous when not controlled carefully. The males are flightless and to compensate for that they are able to track the females across vast distances in addition to their natural chakra sensing. Passives: - Spoiler:
Name: Parasitic Destruction Insect: Division (Signature) Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: This technique can only be granted by Sangil's direct influence on another Shinto Member creating a bastardized version of his signature Shinu technique for the clan member. Upon subsequent parentage, the clan member will find that their children will retain this trait as it is dominant over the original Kikaichu DNA. This technique further splits Kikaichu into three additional types some having gender differences others none upon receiving this augmentation any of the three new Kikaichu species can use the user's original Kikaichu techniques.
* Rhino Breed: This unique species of Kikaichu has a notable horn which they can use to impale opponents and are naturally slower than the other Kikaichu species lowering their speed when used in sync with techniques by 1 Tier Level. This is due to their bodies possessing a thicker than average exoskeleton allowing them to have a permanent +1 added when used in sync with defensive techniques. The Rhino Breed has also lost the tracking abilities of the males during the modification. - Breeding Cycle: The Rhino breeding cycle is the slowest of the three species, in 15 posts they begin to breed causing all of the techniques using them to go down by 1-rank for 5 posts, after which they receive a +1 to the rank of their techniques for 15 posts before it goes back to its normal strength for 15 posts before another breeding cycle begins. - Gender Differences: The Rhino Hive has an abundance of males in comparison to females (70: 30 ratio) however despite the small number females are much more deadlier than the males as their horns are in actuality a stinger which upon biting opponents enough injects them with the chakra loss virus. This virus incubates inside the opponents body for 1 topic (or 30 posts total) before manifesting in the next topic unless the user is able to get medical treatment using Delicate Illness extraction within the incubation period, or with the cure which can only be created by analyzing and studying the virus before using Delicate Illness extraction while injecting the afflicted with the cure which is extremely difficult unless the user is a Medical Nin with Virus release. Shinto Skill Level (Rank) - Size of Hive (Kikaichu) D - 6,000 C - 12,000 B - 18,000 A - 24,000 S - 30,000
* Scarab Breed: This unique species of Kikaichu have powerful mandibles which allow them to tear flesh from opponents as this species primary food source is dead and/or rotting flesh however they are also able consume living flesh if the need arises. Because of this techniques using the Scarab Breed do not require chakra and in addition when used in sync with offensive techniques they receive a +1 to the rank of the technique. The Dung breed have also gained an additional sense when it comes to potential food sources as they can sense the location and position of dead matter within a topic. - Breeding Cycle: The Scarab breeding cycle is the least stable of the three Kikaichu species, initially from the start of the topic Scarab breeds have a +1 to their techniques, however in 5 posts they begin to breed causing all techniques that they are used in sync with to be lowered by 2 ranks for 3 posts, it then the techniques have no boosts or penalties for 10 posts. After which the techniques that use Scarab Kikaichu are increased by +1 for 5 posts before the breeding cycle repeats. - Gender Differences: The Scarab Hive has an equal amount of males and females (50:50) within the user's body this is mainly due to a male and female Scarab Kikaichu having little to no differences other than wing color, as males have lighter wings while females have darker wings. Both are able to track dead matter however only males are chakra sensing while females have compensated for that by also being able to track life signatures of opponents equal and below the rank of the user. Shinto Skill Level (Rank) - Size of Hive (Kikaichu) D - 5,000 C - 10,000 B - 20,000 A - 30,000 S - 40,000
* Locust Breed: This unique breed of Kikaichu are the fastest out of the three species with techniques using them being boosted 1 Tier Level in speed and feed almost exclusively on plant matter however they can also use chakra as sustenance when that is not available albeit the former being their preferred food source. Because of this they are devastating to landscapes as if they are not reigned in by their user a Locust Kikaichu hive can devastate acres and acres of plant life as each eats equivalent to its body weight. On the other hand the main reason they are so fast is because of their relatively thin exoskeleton making them much more vulnerable as they take double damage from most attacks. - Breeding Cycle: The Locust breeding cycle is the fastest out of the three species as in 3 posts they under go breeding causing the techniques using them to drop by 1-ranks for 3 posts. After which the techniques are raised by 1-rank above normal rank for another 3 posts before going before returning to normal strength as the breeding cycle resets. - Gender Differences: The Locust Hive has more females than males (90:10 ratio), this is due to the males being flightless however to compensate for that their sensing abilities have been specialized being able to naturally track the locations of females ants even across vasts distances at the cost of using the user's chakra up more quickly. It costs 1 D-rank each post to locate targets who have female Locust Kikaichu placed on them allowing the user to track them outside of the topic but within the same area. It costs 1 C-rank each post to locate targets who have female Locust Kikaichu placed on them allowing the user to track them outside of the topic within the same land. It costs 1 B-rank each post to locate targets who have female Locust Kikaichu placed on them allowing the user to track them outside of the topic within different lands. Shinto Skill Level (Rank) - Size of Hive (Kikaichu) D - 10,000 C - 20,000 B - 40,000 A - 60,000 S - 80,000
Ninhachi *Common* These are a species of small bee-like insects that live inside the body of a Shinto Clan member and the larva feed off of chakra just like Kikaichu. However they posses an additional ability in that outside of the Shinto clan members body they have the ability to grow into much larger sizes and are used primarily for their offensive capabilities. About 46 percent of the Shinto Clan members have these insects living in their body from infancy Passives: - Spoiler:
Name: Symbiotic Destruction Insect Technique - Ninhachi Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Symbiotic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat similar to the Shinto clan. Most Shinto are inhabited by Ninhachi, however, the clan does not limit themselves to the use of one type of insect. In regards to Ninhachi however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. The first hive introduced into a Shinto's body is known as the Primary Hive and other than that every additional Ninhachi hive is external this is likewise due to them wanting to set themselves apart from the Shinto clan. Techniques involving Ninhachi utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the symbiotic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques an Shinto is capable of using with that particular species of insect. Shinto Skill Level (Rank) - Size of Hive (Ninhachi) D - 20,000 C - 30,000 B - 40,000 A - 50,000 S - 60,000
Name: Symbiotic Destruction Insect - Ninhachi Hives Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Ninhachi differ in behavior in their larva and adult stages. Unlike the other types of Shinto clan insects, excluding Shisupaidā, Ninhachi can actually exist outside of a host body in special incubation centers called hives for an indefinite amount of time. Usually hives consist of solely adult Ninhachi and can be summoned without the blood price by the host Shinto clan member. Hives can be made out of pretty much anything however hives made out of dead humans will retain their chakra and are the only type of hive able to sustain larvae. These types of hive require a fresh dead body which hasn't been drained of blood with the Shinto clan member placing their hands on the potential hive and causing Ninhachi to flood from their body to prepare it halving the Shinto clan members max hive until the next breeding cycle. This process takes a variable amount of time to fully create the hive for sustaining larvae and the number of larvae compatable hives a Shinto can make depend similar to the former on the Shinto's rank. Shinto Rank - Number of Larvae Hives - Posts (total) to make Larvae Hive E - 1 - 40 D - 2 - 20 C - 3 - 10 B - 4 - 5 A - 5 - 3 S - 6 - 1
Name: Symbiotic Destruction Insect - Ninhachi Effects Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Symbiotic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. The Larval form of Ninhachi feeds on a minuscule amount of chakra while inside of the Shinto clan members body. Although they technically don't use chakra to fuel for their techniques they tend to eat a bit of the user's chakra as compensation which is why they take 1-rank less amount of chakra as a normal ranked ninjustu would consume. However once they take that amount from the user the additional chakra absorbed from opponents can be paid back to the Shinto clan member resulting in an Shinto's chakra levels fluctuating. Ninhachi are capable of consuming ambient chakra from victims at varying levels depending on the amount in a technique this determines the rate as well as the speed of consumption. On the other hand adult Ninhachi only consume flesh and as a result techniques utilizing them always have a blood price however in the case of techniques which convert Ninhachi larvae to adults to attack these techniques consume chakra equal to the rank of the technique. Ninhachi Larvae Amount - Chakra Drained on Contact (Each post Total) 500 - 1 D 1000 - 1 C 2000 - 1 B 4,000 - 1 A 8,000 - 1 S 16,000 - 1 SS 32,000 - 1 SSS Ninhachi Amount - Blood Drained & Flesh Eaten (Physical Damage) on Contact (Each post Total) 500 - 1 D 1000 - 1 C 2000 - 1 B 4,000 - 1 A 8,000 - 1 S 16,000 - 1 SS 32,000 - 1 SSS
Name: Symbiotic Destruction Insect - Ninhachi Life-Cycle Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's adult and in rare cases even larva have the ability to alter their size open exiting the hosts body. With size is proportional strength and according to rank the size in which the bugs can grow is affected. Unlike the Kikaichu, Ninhachi spend a considerable amount of time in their larvae forms because of that a Shinto clan member possessing these insects has a varying amount of techniques which are used to help them cope with the changes in their insects physiology. It takes 10 posts (total) for a Ninhachi larvae to be old enough to molt after which they become dormant for 5 posts (total) before they molt and become an adult Ninhachi. Ninhachi do not possess breeding cycles in fact unless they possess a hive they will not breed at all leading inexperienced Ninhachi user's helpless if they do not have methods to facilitate the breeding of their insects. However in light of that Ninhachi breed much faster than the other insect types when hives are present. In addition the ratio between Larvae and Adult Ninhachi vary with every member of the Shinto clan. "Insert Name" Larvae/Adult Ratio is = (50:50)
Advanced Ninhachi Breeds (In order to obtain the advanced breeds one must first be approved by the Clan Head. After which they must write a 500 word training topic in order to fully gain control over their new hive.) Moth NinhachiThese are a unique species of Ninhachi which possess large wings which gives them a moth like appearance. They have lost the ability to manipulate their size in exchange for perfecting the toxin that the base species possessed becoming able to even consume other toxins and convert them into nutrients for sustenance. Both gender's have the ability to release noxious vapor from their wings with the male variant causing hallucinations while the female, sensory loss. Mosquito NinhachiThese are a unique species of Ninhachi which have elongated needle like mouths and an overall smaller size in comparison to the other Ninhachi breed's causing them to resemble mosquito's in appearance. Their mouth's have a dual function being useful for both combat and feeding, staying true to their name they consume a diet of exclusively blood however this is only for females as the males and larvae feed on nectar and minerals found in water respectively. Both gender's have the ability of flight while males have the ability to emit extremely high frequency sounds which are undetectable yet register as sounds to opponents. Wasp NinhachiThese are a unique species of Ninhachi which possess thick exoskeletons and large powerful stingers. They are highly predatory and are notorious for killing Shishupaida when trying to rear their young. Wasp's are also gender dimorphic however the wasp hive contains one resident queen which is able to overide the genetics of all the worker's, the males are called Drones and specialize in fighting and killing other insect threats while feeding on they honey that the resident queen creates. Passives - Spoiler:
Name: Symbiotic Destruction Insect: Division Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: This technique can only be granted by Sangil's direct influence on another Shinto Member creating a bastardized version of his signature Shinu technique for the clan member. Upon subsequent parentage, the clan member will find that their children will retain this trait as it is dominant over the original Ninhachi DNA. This technique further splits Ninhachi into three additional types some having gender differences others none upon receiving this augmentation any of the three new Ninhachi species can use the user's original Ninhachi techniques.
* Moth Breed: This unique species of Ninhachi resemble small moths and have lost the ability to manipulate their size in battle, however they have perfected the toxin which the normal Ninhachi possessed and have become able to use a more varied version of it. Moth Ninhachi feed off of poison however in the absence of it they feed on chakra due to these characteristics they are best used in sync with supplementary techniques receiving a +1 boost and due to the lack of mandibles for biting they have a 1-rank penalty when used in conjunction with offensive techniques. - Life Cycle: Like the normal species, Moth Ninhachi have different life stages the first being larvae which feed exclusively on soil however produce various poisons as waste products while the adults feed on poison however also possess the ability to feed on chakra given the opportunity. Likewise Moth Ninhachi larvae can only be sustained by hives and it takes them 5 posts (total) to become old enough to create a pupa where they will remain in stasis for 10 posts before emerging as adult Moths. - Gender Differences: The Moth Hive has an equal amount of males and females (50:50), however both have notable differences. The males have the ability to release the same hallucinogen that the normal Ninhachi have from their wings while moving through the air. On the other hand the females have the ability to release a different toxin variant, likewise while moving through the air, which causes sensory loss when victims are exposed to large doses of it. Shinto Skill Level (Rank) - Size of Hive (Ninhachi) D - 10,000 C - 20,000 B - 30,000 A - 40,000 S - 50,000
* Mosquito Breed: This unique species of Kikaichu resemble small mosquito and possess a long mouth in which they use to pierce victims in order to gain their primary nutrient source, namely blood. They are notoriously fast with the techniques using them receiving a +1 Tier level to speed. Because of their feeding habits they are used best in sync with offensive techniques receiving a boost of 1-rank to them however when used in conjunction with a supplementary technique they receive a 1-rank penalty. - Life Cycle: The Mosquito Ninhachi have two different life stages the first being aquatic feeding on the minerals inside of their marine habitats, they spend the shortest time as larvae out of the three Ninhachi species with them becoming old enough to molt in a mere 3 posts (total). They are dormant during this molting phase for 1 post after which they become adults 1 post later the entire process taking 5 posts (total). Because of this fast growth stage the Mosquito Ninhachi larvae are not generally used for techniques with the bulk being comprised of the use of adults. Due to the aquatic nature of the mosquito Ninhachi they are only able to be kept in special hives which are comprised of water or in fresh corpses in which they absorb the nutrient that are cycling through the blood of the victims. In the later case they mature slower being old enough to molt in 5 posts have a dormancy of 4 posts and emerge as adults 1 post after that. - Gender Differences: The Mosquito Hive has an abundance of females (85:15), the females are actually the only ones that consume blood while the males prefer to consume nectar from plants. However the males have the ability to emit high frequency sounds which are picked up by human ears but not registered as sounds making them highly effective when used properly in conjunction with other techniques. Shinto Skill Level (Rank) - Size of Hive (Ninhachi) D - 10,000 C - 20,000 B - 30,000 A - 60,000 S - 90,000
* Wasp Breed: This unique breed of Ninhachi are the most durable out of the three species their exoskeletons being very thick granting them protection from D-rank physical based techniques. Because of the thickness they are also rather slow however it is compensated by their powerful stingers which they use with much skill. When used in conjunction with defensive techniques the technique gets a 1-rank boost however when used in conjunction with a supplementary technique the technique gets a 1-rank penalty. The wasp breed is rather notorious for killing and then laying eggs inside of Shishupaida making a Ninhachi who has obtained this species incapable of housing those insects which comes as a direct parallel to the original order of things in which Shishupaida prey on Ninhachi. - Life Cycle: The Wasp Ninhachi are rather vicious even as larvae as adults will lay eggs inside of victims and upon hatching the eggs will each the victim from the inside out. The amount of time it spends in its larvae stage varies on the size of the host hive and it possesses benefits to this incubation period. When shishupaida are used the incubation time for the eggs to hatch is 2 posts and it takes 1 post to eat the shishupaida before they emerge, upon emerging they instantly molt into Wasp Ninhachi adults. When small sized creatures are used the incubation time for the eggs to hatch is 4 posts and it takes 2 posts to eat the host hive before they emerge from inside the hive's husk of a body. When human sized creatures are used the incubation time for the eggs to hatch is 6 posts and it takes 3 posts to eat the host hive before they emerge, When medium sized creatures are used the incubation time for the eggs to hatch is 8 posts and it takes 4 posts to eat the host hive before they emerge. When large sized creatures are used the incubation time for the eggs to hatch is 10 posts and it takes 5 posts to eat the host hive before they emerge. Finally when colossus sized creatures are used the incubation time for the eggs to hatch is 20 posts and it takes 10 posts to eat the host hive before they emerge. The different sizes of hives give rise to different numbers of ninhachi, shishupaida give rise to 4 Wasp Ninhachi per host hive, small sized creatures give rise to Wasp ninhachi equal to a samurai Academy student's jutsu limit. human sized creatures give rise to Wasp Ninhachi count equal to a Samurai Genin's jutsu limit, medium sized creatures give rise to Wasp Ninhachi count equal to a Samurai Chunin jutsu limit. Large sized creatures give rise to a Wasp Ninhachi count equal to a Samurai Hunter Nin jutsu limit and finally colossus sized creatures give rise to a Wasp Ninhachi count equal to a Samurai Sannin's jutsu limit. - Gender Differences: The Wasp Hive has an abundance of females (90:10) with 1 fertile queen who becomes such by actively eating the most eggs while simultaneously laying her own to ensure that her own offspring become born. Once this competition ends the other females are subjugated to worker roles and their genetics are over ridden by hormone secretions causing them to still remain fertile however any offspring they produce share the same genetics as the current Queen Wasp. This process is rather abnormal however it ensures that the strongest female becomes Queen and as such get's to create offspring. The Queen is the only one who doesn't lay eggs as she simply dwells within the Shinto clan member and creates unique secretions that resemble honey, as all female Wasp Ninhachi are able to mate and inject their eggs into hosts alongside a full body paralyzing agent which causes creatures to lost the ability to move while still remaining alive and able to feel pain. Male Wasp Ninhachi on the other hand are used to scout out future hives and feed off of the honey the Queen produces they do however possess toxin's in their stinger which specializes in fights with other insects of the Shinto clan namely Shishupaida and Kikaichu with the former taking 2-ranks additional damage from attacks involving Male Wasp Ninhachi while the latter only takes 1-rank additional damage. Shinto Skill Level (Rank) - Size of Hive (Ninhachi) D - 4,000 C - 8,000 B - 16,000 A - 20,000 S - 24,000
Last edited by Xander on 4th January 2015, 8:05 am; edited 6 times in total |
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| Subject: Re: Shinto Clan 19th September 2013, 7:45 am | |
| Shisupaidā *Rare* These are a species of small winged spider-like insects that live inside the body of a Shinto Clan member and feed off of chakra just like Kikaichu However while in the body of the host they feed on Ninhachi until their are none left. Because of that the Shinto clan member will not be able to use techniques that require Ninhachi once these insects nest inside their bodies. They share the size manipulation abilities of Ninhachi as well as a unique additional ability of creating extremely strong webs that can be launched at opponents trapping them in place. About a 5 percent of the Shinto clan members have these insects living in their body due to the fact they are introduced into the Shinto's body when they become Chunin however if they originally had Ninhachi in their body the Ninhachi are all killed by the Shishupaida. * This requires a 500 word training to obtain. Passives: - Spoiler:
Name: Mutualistic Destruction Arachnid Technique - Shishupaida Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Mutualistic Destruction Arachnid Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat similar to the Shinto clan. Few Shinto are inhabited by Shishupaida, this is due to them being gained upon reaching a minimum of Chunin Rank. In regards to Shishupaida however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. The first hive introduced into a Shinto's body is known as the Primary Hive and other than that every additional Shishupaida hive is external this is likewise due to them wanting to set themselves apart from the rest of the Shinto clan. Techniques involving Shishupaida utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the mutualistic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques an Shinto is capable of using with that particular species of insect. Shinto Skill Level (Rank) - Size of Hive (Shishupaida) D - 5,000 C - 10,000 B - 20,000 A - 30,000 S - 40,000
Name: Mutalistic Destruction Arachnid - Shishupaida Hives Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Shishupaida differ in behavior in their larva and adult stages. Unlike the other types of Shinto clan insects, excluding Ninhachi (Which they prey on), Shishupaida can actually exist outside of a host body in special incubation centers called hives for an indefinite amount of time. Usually hives consist of solely adult Shishupaida and can be summoned without the blood price by the host Shinto clan member. Unlike Ninhachi however these hives are made out of extremely dense web like cocoons spun by the adults however they can also be made around a food source, which are the only types of hives which can support Spiderlings. These types of hive require am immobilized/incapacitated living target which hasn't been drained of blood with the Shinto clan member placing their hands on the potential hive and causing Shishupaida to flood from their body to prepare it halving the Shinto clan members max hive until the next breeding cycle. This process takes a variable amount of time to fully create the hive for sustaining larvae and the number of larvae compatable hives a Shinto can make depend similar to the former on the Shinto's rank. A Shinto clan member's Shisupaidā have the ability to create webs which in addition to being extremely sticky can also have a varying amount of effects, the Sticky type costs fatigue to produce while the other variants cost equal-rank chakra however both are capable of dealing either Non-elemental or Elemental Hybrid based damage. However only females can produce the other variants the males can only produce the sticky type, the strength of the Web initially only prevents it from snapping from D-rank and below strength tiers, it starts however an additional weekly 1000 Word Training topic can strengthen it up to S-rank levels (4 times re-training) Shinto Rank - Number of Spiderling Hives - Posts (total) to make Spiderling Hive E - 1 - 40 D - 2 - 20 C - 3 - 10 B - 4 - 5 A - 5 - 3 S - 6 - 1
Name: Mutualistic Destruction Arachnid - Shishupaida Effects Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Mutualistic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. The Spiderling form of Shishupaida feed on a minuscule amount of chakra while inside of the Shinto clan members body. Although they technically don't use chakra to fuel for their techniques they tend to eat a bit of the user's chakra as compensation which is why they take 1-rank less amount of chakra as a normal ranked ninjustu would consume. However once they take that amount from the user the additional chakra absorbed from opponents can be paid back to the Shinto clan member resulting in an Shinto's chakra levels fluctuating. Spiderlings are capable of consuming ambient chakra from victims at varying levels depending on the amount in a technique this determines the rate as well as the speed of consumption. On the other hand adult Shishupaida only consume flesh/Ninhachi and as a result techniques utilizing them always have a blood price however in the case of techniques which convert Spiderlings to adults to attack these techniques consume chakra equal to the rank of the technique. Spiderling Amount - Chakra Drained on Contact (Each post Total) 500 - 1 D 1000 - 1 C 2000 - 1 B 4,000 - 1 A 8,000 - 1 S 16,000 - 1 SS 32,000 - 1 SSS Shishupaida Amount - Blood Drained & Flesh Eaten (Physical Damage) on Contact (Each post Total) - Ninhachi Eaten (Each Post Total) 500 - 1 D - 1000 1000 - 1 C - 2000 2000 - 1 B - 4000 4,000 - 1 A - 8,000 8,000 - 1 S - 16,000 16,000 - 1 SS - 32,000 32,000 - 1 SSS - 64,000
Name: Mutualistic Destruction Arachnid - Shishupaida Life-Cycle Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's adult and in rare cases even Spiderlings have the ability to alter their size open exiting the hosts body. With size is proportional strength and according to rank the size in which the bugs can grow is affected. Like Ninhachi, Shishupaida spend a considerable amount of time in their juvenile forms (Spiderlings) because of that a Shinto clan member possessing these insects has a varying amount of techniques which are used to help them cope with the changes in their insects physiology. It takes 15 posts (total) for a Spiderling to be old enough to molt after which they become dormant for 5 posts (total) before they molt and become an adult Shishupaida. Shishupaida do not possess breeding cycles in fact unless they possess a hive they will not breed at all leading inexperienced Shishupaida user's helpless if they do not have methods to facilitate the breeding of their insects. However in light of that Shishupaida breed much faster than the other insect types when hives are present. In addition the ratio between Spiderlings and Adult Shishupaida vary with every member of the Shinto clan. "Insert Name" Larvae/Adult Ratio is = (Value:Value)
Advanced Shishupaida Breeds (In order to obtain the advanced breeds one must first reach Chunin rank in order to obtain the Shishupaida Hive. After which they must gain be approved by the Clan Head and then write a 800 word training to fully gain control over their new hive.) Widow ShishupaidaThese are a unique species of Shishupaida which are smaller in size and possess the ability to produce a deadly neurotoxin which permanently kills off the nerve ending in an afflicted victims body. In addition they have lost their ability to manipulate their size in battle and feed on Kikaichu killing all of them within a Shinto clan user's body if this hive is introduced later on. The males are able to spin an envenomed web with the deadly neurotoxin imbued in it while females possess the ability to track males and have an advanced variant of the neurotoxin. Mantis ShishupaidaThese are a unique species of Shishupaida which resemble eight legged Mantis and are highly predatory feeding on other insects most notably Locust Ninhachi, to small animals, flesh and even themselves. They are one of the faster types of Shinto Insects and possess the ability to shed their exoskeleton for cloaking techniques. Males have lost both the size augmentation and web spinning while females have only retained web spinning being able to make elemental webs which correspond with their hive's chakra natures. Tick ShishupaidaThese are a unique species of Shishupaida which possess thick exoskeletons and sharp legs which double as feeding organs due to them possessing undeveloped mandibles. There primary food sources are blood and chakra with both genders possessing parasites which assist with the consumption of these food supplies for their counterparts. They have retained the size augmentative abilities however they have lost the web spinning ability that normal Shishupaida possess. Passives - Spoiler:
Name: Mutalistic Destruction Arachnid: Division Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: This technique can only be granted by Sangil's direct influence on another Shinto Member creating a bastardized version of his signature Shinu technique for the clan member. Upon subsequent parentage, the clan member will find that their children will retain this trait as it is dominant over the original Shishupaida DNA. This technique further splits Shishupaida into three additional types some having gender differences others none upon receiving this augmentation any of the three new Shishupaida species can use the user's original Shishupaida techniques.
* Widow Breed: This unique species of Shishupaida resemble black widows and have lost the ability to manipulate their size in battle, however they have instead specialized on creating a unique neurotoxin which literally permanently kills off the nerves in the afflicted target within 20 posts (total). Widow Shishupaida exclusively feed on male Widow Shishupaida as well as Kikaichu and even the advance breeds of the latter however they are very frail and aren't useful for prolonged combat with other insect types. Due to these characteristics they are best used in sync with Supplementary techniques receiving a +1 boost and due to their frailness they have a 1-rank penalty when used in conjunction with defensive techniques. - Life Cycle: Like the normal species, Widow Shishupaida have prolonged larval stage lifespans with them possessing the longest time until maturity out of the advanced Shishupaida breeds, it takes 40 posts (total) before they undergo molting to become adults however once they have reached adulthood they gain access to an additional toxin which is the lethal variant that kills opponents within 10 posts of coming in contact with it while permanently killing off their nerve endings within half the time period. - Gender Differences: The Widow Hive has an much larger amount of amount of males in proportion to females (85:15), and both have notable differences. The males do not possess the advanced variant of the toxin and possess the ability to spin toxic webs which contain the normal variant of the toxin that Widow Shishupaida possess. While the females possess the advanced variant and possess the ability to track the male variants of their species for better mating and hunting purposes. Shinto Skill Level (Rank) - Size of Hive (Shishupaida) D - 1,000 C - 2,000 B - 3,000 A - 4,000 S - 5,000
* Mantis Breed: This unique species of Shishupaida resemble small Praying Mantis with eight legs instead of six and are extremely predatory and possess the most diverse feeding habits ranging from other insects, preferring Ninhachi with Locust type being the most preferred, to small animals and flesh and finally even themselves given the opportunity to face another hive. They are naturally fast with their speed scaling to the rank of the Mantis Shishupaida user even if their hive doesn't possess speed tiers of his or her own. Because of their feeding habits they are used best in sync with offensive techniques receiving a boost of 1-rank to them however when used in conjunction with a supplementary technique they receive a 1-rank penalty. - Life Cycle: Mantis Shishupaida spend the shortest time in their juvenile forms spending an average of 15-35 posts as them. The reason for this fluctuation scales directly with the strength of the molted adults as they have through a unique evolutionary process been able to control the overall formidably of young who have been allowed to spend more time as juveniles and survive. When they molt in 15 posts they receive a + 1 to their technique ranks, when they molt in 20 posts they receive a +1 to their techniques as well as a +1 to the speed of said techniques, when they molt in 25 posts they receive a +2 to their techniques as well as +1 to the speed of said techniques, when they molt in 30 posts they receive a +2 to their techniques as well as a +2 to the speed of said techniques and finally when they molt in 35 posts they receive a +3 to their techniques as well as +2 to the speed of said techniques. Note all of these increases cap at SSS-rank and Echoing Flash respectively. - Gender Differences: The Mantis Hive has an abundance of males (65:35), the males possess the ability to quickly molt while remaining inside the discarded exo-skeleton for stealth based techniques which they consume the chakra of the user to facilitate, but have lost both the size augmentation and web spinning abilities of normal shishupaida. The female Mantis have only retained the ability to spin webs, as well as have gained the ability to create elemental versions of webs using in addition to the natural affinity of their hive but also an additional 2 versions which are resultant of crosses between their hives elemental affinities. Shinto Skill Level (Rank) - Size of Hive (Shishupaida) D - 3,000 C - 6,000 B - 9,000 A - 12,000 S - 15,000
*Tick Breed: This unique breed of Shishupaida are the most durable out of the three species their exoskeletons being very thick granting them protection from D-rank physical based techniques which only grows stronger along with their hives rank, scaling with it. They do not possess well developed mandibles mainly because of their feeding habits which consists of blood and chakra. The way they absorb both of them is through their sharp legs which can be used to pierce skin and rapidly begin to drain out chakra along with the blood of the victim. They have retained the size augmentative abilities of the normal shishupaida but have lost the web spinning. Because of their body type they are best used with defensive techniques receiving a +1 when used in conjunction with them but due to the lack of well developed mandibles they aren't good with offensive techniques receiving a -1 when used in conjunction with them. - Life Cycle: The Tick Breed has the most balanced growth period in it's larval form with it totaling at 30 posts before they molt into adults. Adults possess the abilities of their young however also possess small pouches on their body allowing them to carry 10 young on their body while moving. Because of that they are useful for depositing more of them on an opponents body before they detach or are killed so that the opponent is quickly overwhelmed with numbers. - Gender Differences: The Tick Hive has a balanced amount of male and females (50:50) and they possess only one notable difference namely the disease that they host in their bodies as well as their diets. Male's consume chakra and possess a parasite in their body which targets the blood platelets in the victim's body causing them to bleed out more easily and wounds to heal slower (-1 rank to healing & regenerative techniques used on or by the victim). Females consume blood and possess a parasite in their body which targets the chakra coils in the victim's body causing them to use up more chakra when trying to preform jutsu due to damaged chakra coils. (+1 rank to chakra using techniques cost) Shinto Skill Level (Rank) - Size of Hive (Shishupaida) D - 2,000 C - 4,000 B - 6,000 A - 8,000 S - 10,000
Boton *Rare* These are a species of extremely small flies. These flies are parasitic feeding on the blood of their hosts while inside of them however they do not mesh well with Shishupaida and will siphon large quantities of the hosts blood until they die if they have Shishupaida in their body or are attempting to store them inside of them after Boton have already taken up residence. Boton all possess parasites in their body and males and females are exactly the same in possession of said parasite which causes those bit to have the wounds unable to close naturally or through healing unless the parasite is removed from their blood stream. This results in victims bleeding to death from injuries sustained from Boton due to their food source they are unable to be stored in inorganic hives unless it is filled with blood to keep up their upkeep. About a 5 percent of the Shinto clan members have these insects living in their body due to the fact they are introduced into the Shinto's body when they become Chunin however if they originally had Shishupaida in their body the Host is instantly killed by the Boton. * This requires a 500 word training to obtain. Passives - Spoiler:
Name: Mutualistic Destruction Insect Technique - Boton Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Mutualistic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat similar to the Shinto clan. Few Shinto are inhabited by Boton, this is due to them being gained upon reaching a minimum of Chunin Rank. In regards to Boton however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. The first hive introduced into a Shinto's body is known as the Primary Hive and other than that every additional Boton hive is external this is likewise due to them wanting to set themselves apart from the rest of the Shinto clan. Techniques involving Boton utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the mutualistic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques an Shinto is capable of using with that particular species of insect. Shinto Skill Level (Rank) - Size of Hive (Boton) D - 5,000 C - 25,000 B - 50,000 A - 75,000 S - 100,000
Name: Mutalistic Destruction Insect - Boton Hives Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Boton do not differ in behavior in their larva and adult stages the only difference is that the larvae are aquatic and lack wings while the adult Boton resemble nano-sized flies. Unlike the other types of Shinto clan insects, Boton can actually exist outside of their host for finite amounts of time, these hives can be comprised of various storage objects like flasks, jugs or gourds, the only constant being that it has to be air tight with a porous lid for air flow and have enough blood in it to comfortably support their development. Once it has been gathered the user can deposit a set amount of Boton which live in the hives and instead of drawing on the user for sustenance draw on the hive thus freeing space within the Primary Hive. Likewise their breeding cycle can be triggered using hives for a more efficient use of the small quantities of Boton within the hives. Unlike normal bodies when Hives are not sealed within storage scrolls the Boton consume 1 D-rank each post (total) for maintenance however techniques from Boton in hives are always 1-rank stronger. When consuming blood in hives the blood does not replenish through new topics and must be replenished IC (Excluding Training topics) because of this the number of hives one can possess is only limited to the amount one can carry as well as the number one can consistently provide for. Each one has it's own count for how much blood is remaining inside of them causing competent Boton users within the Shinto Clan to constantly micromanage their external hives. Unlike a host body Boton will not stop consuming the blood within the external hives and once all the blood stored within is used up quantities of Boton begin to die off losing 1000 every post (total) unless the hive is refilled. Shinto Rank - Amount of Blood in Hive - No of Boton in Hive D - A - 1000 C - S - 2500 B - SS - 5000 A - SSS - 10,000 S - Z - 20,000
Name: Mutualistic Destruction Insect - Boton Effects Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's Mutualistic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. A Shinto clan member's Boton are of two genders and they both have vital roles, females are usually less abundant than males (30:70 ratio) and share the same sort of parasite and structure as a male the only difference being the food source of the two. Although they technically don't use stamina as fuel for their techniques they are somewhat stressful to use and thus lower the fatigue limit as compensation which is why they take 1-rank less amount of Fatigue as a normal ranked ninjustu would consume (Aka a B-rank Boton using Ninjutsu consumes -2 Fatigue). Female Boton consume the White Blood Cells in a targets body weakening their immune system while a Male Boton consumes the Red Blood Cells in a target's body lowering the amounts of oxygen the victim can get into their body within their plasma. Using that in sync with the parasite which targets blood platelets and the victims blood is siphoned from their body leaving just water and trace minerals making a lethal combination. Boton Amount - Red/White Blood Cell Drained on Contact (post Total) -Harmful Substance Buff (Rank)/Fatigue Loss per Post 1000 - D/D - 1 2000 - 1 C/2 D - 2 4000 - 1 B/4 D - 3 8,000 - 1 A/C - 4 16,000 - 1 S/B - 5 32,000 - 1 SS/A - 6 64,000 - 1 SSS/S - 7 Boton Amount - Blood Platelet Drained on Contact (Each post Total) - Bonus Bleed Dmg (Victim Sustains from any Injury) 1000 - 1 D - +3 D 2000 - 3 D - +C 4000 - 1 C - +B 8,000 - 1 B - +A 16,000 - 1 A - +S 32,000 - 1 S - +SS 64,000 - 1 SS - +SSS
Name: Mutualistic Destruction Insect - Boton Life-Cycle Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Boton have a flexible life-cycle, unless needed a Boton can remain in it's larval form it's entire life without ever becoming an adult, adults are the only one's who can breed however they too can at any point shed their wings and molt to return to their larval form. A Shinto Clan members Boton have a unique breeding cycle which isn't based on time period but on available food source. Boton under normal circumstance absorb tiny amounts of blood in the user's blood stream that it is counterbalanced by the naturally blood production in their body. However one can increase the Breeding Cycle of their Boton by upping the amount of blood they consume causing them to siphon a D-rank amount of blood each post (total) boosting the strength of Boton using techniques by 1. The Shinto clan member can further increase the consumption rate to siphoning a C-rank amount of blood each post (total) boosting the strength of Boton using techniques by 2. This boosted effect lasts as long as the siphoning is occurring however Boton are not suicidal and when the user gets dangerously low (C-rank of blood left) they stop siphoning and return to the usual amount while waiting for their host to recover. In addition the ratio between Larvae & Adult as well as Male & Female vary with every member of the Shinto clan. "Insert Name" Larvae/Adult Ratio is = (Value:Value) "Insert Name" Male/Female Ratio is = (Value:Value)
Advanced Breeds (In order to obtain the advanced breeds one must first reach Chunin rank in order to obtain the Boton Hive. After which they must be approved by the Clan Head and then write a 800 word training to fully gain control over their new hive.) Glow BotonThese are a unique species of Boton which resemble tiny fireflies and have the unique ability to feed on energy sources through their energy absorbent "glower" while being protected thanks to their thick exoskeletons. Firefly Boton are able to siphon this energy out of materials for sustenance and can even drain the elements out of Energy Based chakra based techniques resulting in the techniques being converted back into ambient chakra. Cicada Boton These are a unique species of Boton which resemble tiny cicada and possess the ability to consume water. Males can consume fresh water while female Cicada Boton prefer to consume blood plasma due to it being rich with minerals. They possess highly developed mandibles and a powerful probscus used for piercing objects get to food. Dragon BotonThis is a unique breed of Boton which were created specially due to the Shinto Clan's inability to compete against chakra intensive clans. Dragon Boton have dense exoskeletons which are lightweight but durable and powerful wings for high speed movement and their chitin is highly conductive to chakra. They are the second strongest insect type available to non clan leaders or clan heirs. A side effect is that they kill their host if they possess advanced versions of Jasasori Hives however they coexist with other Boton Hives. Passives - Spoiler:
Name: Mutualistic Destruction Insect: Division Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: This technique can only be granted by Sangil's direct influence on another Shinto Member creating a bastardized version of his signature Shinu technique for the clan member. Upon subsequent parentage, the clan member will find that their children will retain this trait as it is dominant over the original Boton DNA. This technique further splits Boton into three additional types some having gender differences others none upon receiving this augmentation any of the three new Boton species can use the user's original Boton techniques.
* Glow Breed: This unique species of Boton resemble miniature Fireflies all of which are naturally more resilient than the other Boton types an energy absorbent "glower" near their rear end which can also be used as a light source in darkness and to track ultraviolet and infrared emissions of light and radiation. Glow Breed move at speeds equal to the rank of the Hive outside of speed techniques and receive a +1 to the rank of their techniques when used in conjunction with a defensive technique but receive a -1 to the rank of their techniques when used in conjunction with a offensive technique. - Breeding Cycle: The Glow breeding cycle is dependent on food supply and eggs are only made through special techniques, and hatch in the next topic resulting in Larval forms which resemble extremely small glowworms. When fed an energy source equal to the rank of the hive they rapidly mature to their winged adult forms. Adults can be fed energy based chakra reducing the rank of the users energy based chakra techniques by 1 while increasing the power of Glow Boton techniques by 1 this can exchanged for an equal rank chakra price every 10 posts increasing the amount fed to a cap of -3 to elemental chakra based techniques and +3 to Glow Boton based techniques. Once even the basic version is triggered it lasts till the end of the topic. - Gender differences: The Glow Hive has a 35:65 male to female ratio with females being more in abundance than males. While both are winged the only difference is on the food source consumed, male Glow Boton feed on energy sources that are physical or natural based while female Glow Boton feed on energy sources chakra or spiritual based. In their larval form they retain the ability to feed on energy sources however if that is unavailable they can feed on the blood of their host to undergo forced maturation. All male and female Glow Breed Boton are fertile. Shinto Skill Level (Rank) - Size of Hive (Boton) D - 5,000 C - 10,000 B - 20,000 A - 40,000 S - 60,000
* Cicada Breed: This unique breed of Boton resemble tiny Cicada with powerful mandibles and probiscus which are able to pierce through D-rank physical structures and defense tiers which ranks up with their Hive. They are rather slow moving at 1-rank below the rank of the hive due to conserving most of their strength for piercing objects however they are likewise powerful burrowers. They receive a +1 to the rank of offensive techniques when used in conjunction with them however receive a -1 to the rank of defensive techniques when used in conjunction with them. - Breeding Cycle: The Cicada Breeding Cycle is only a small part in their lifespan, due to most of their lifespan being spent in their nymph stage which are wingless burrowers which feed primarily on tree sap however may also feed on saline solution if the former is unavailable. Breeding only occurs through specialized techniques and Cicada remain in their Nymph forms for 10 topics (Excluding OOC and Training topics) before shedding their exoskeleton and becoming the winged adults. Once they are adults breeding can be triggered through siphoning of blood plasma by females resulting in dehydration using the blood limit but can be replenished by drinking freshwater and saline solution in battle. Once triggered all Cicada Boton techniques receive a +1 while siphoning 1 D-rank of blood plasma each post (total), it can be increase to +2 and +3 while siphoning 1 C-rank and 1 B-rank of blood plasma each post (total) while ceasing once the hive has dropped to 1 B-rank of blood plasma the buffs only being effective when the siphoning is underway. - Gender Differences: The Cicada Boton hive is dimorphic having a 40/60 ratio of males and females, with males feeding exclusively on fresh water while Females feed exclusively on blood plasma. They do so by piercing the body of a victim or food source and siphoning out their food through their probiscus. Males are able to create sounds of various pitches and intensity with many being able to even deafen those within the vicinity, females are able to track the males and both are capable of echolocation. Shinto Skill Level (Rank) - Size of Hive (Boton) D - 10,000 C - 20,000 B - 30,000 A - 60,000 S - 90,000
* Dragon Breed: This unique breed was specially made by splicing the genetics of chakra sensitive insects and dragonfly species resulting in the fastest insect type in the Shinto Clan. Dragon Boton are powerful fliers and have dense chakra conductive exoskeletons which allow them to be used as a medium to transmit chakra based techniques. Dragon Boton fly at speeds 1-rank above the hive from Academy-Genin rank, 2-ranks above the hive from Chunin-Jonin rank and 3-ranks above the hive from Hunter Nin-Sannin capping out at B, S and SSS-rank respectively. They do not get any buffs or penalties when used with any type of technique. - Breeding Cycle: The Dragon Hives breeding cycle is unique in that they breed constantly with no boosts to rank however constantly release a pheromone which inhibits the boosting effects of the Advanced Shinto Clan insects while completely stagnating the breeding cycles of the normal variants of Shinto Clan insects. Because of their pheromones when consumed by Chimera Ants their genetic information does not pass on to the Chimera Ant queen making them and Emperor Jasasori the only two completely save from the Chimera Ant breeding style. - Gender Differences: Dragon Hives are dimorphic with a 25:75 male to female ratio with females consuming blood and larvae consuming chakra with blood as the primary medium of transmission. Males however are only able to consume chakra rich blood however once they have they are able to inform the hive which chakra natures exist in the target as well as denote which they have the highest proficiency in. All types of Dragon Boton are able to detect and track chakra as a whole and chakra signatures of specific individuals can be tracked upon blood being sampled. Females retain the platelet destroying parasite of the original Boton species while Larvae contain a parasite which causes the victim to experience chakra leakage making hiding ones chakra signature impossible unless fixed by a med nin identifying the parasite and removing it with Delicate Illness Extraction Technique. Victims of the larvae parasite suffer constant chakra drain equal to 1 D-rank each post (total) and pay a double chakra price when using techniques which require chakra. Shinto Skill Level (Rank) - Size of Hive (Boton) D - 1,000 C - 2,000 B - 3,000 A - 4,000 S - 5,000
Jasasori *Very Rare* These are a species of extremely small,winged scorpion-like insects.About 4 percent pf Shinto clan members have these insects living in their body from birth and they are the rarest insects of the Shinto with only a select few of members possessing them at a time usually all related to each other. They also feed on chakra like the others however they possess the abilities of the Kikaichu as well as as gender dimorphism. The Male possess the ability to shoot acid at opponents while the females possess an ability which destroys their enemies' cells once they come in contact with them, causing excruciating pain in the process. Unlike the Male Jasasori, which are able to act independently of the user, the females can only be transferred on to a victim's body by direct physical contact, though only a mere touch from the user's skin is required as the bugs can circumvent most forms of clothing Passives - Spoiler:
Name: Parasitic Destruction Arachnid Technique - Jasasori Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Parasitic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Those who are lucky enough have one of the rarer breeds of insects which go by the name Jasasori which resemble nano-sized winged scorpions. In regards to Jasasori however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. The first hive introduced into a Shinto's body is known as the Primary Hive with each Shinto being able to intergate a new hive of the same species with every rank up for a 500 Word Weekly Training Topic. Techniques involving Jasasori utilize additional costs in the number of arachnids which determines the power as well as size scope of the technique, due to the parasitic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques and Shinto is capable of using with that particular species of insect. Shinto Skill Level (Rank) - Size of Hive (Jasasori) D - 5,000 C - 10,000 B - 20,000 A - 30,000 S - 40,000
Name: Parasitic Destruction Arachnid - Jasasori Hive Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Jasasori have breeding cycles which allow the power of their jutsu to fluctuate. Usually their bugs have a stable growth which doesn't affect use of their techniques during the beginning of the match however as the match goes on in 15 posts (total) the Jasasori undergo breeding which causes their techniques to go down 1-rank and this breeding cycle lasts for 2 posts (total) before going back to normal strength for 3 posts (total) after which due to the newer and stronger generation eat their parents their jutsu techniques go up 1-rank which lasts for another 15 posts (total) before the whole breeding process happens over again. An Shinto clan member's Jasasori are of two genders and they both have vital roles, females are usually less abundant than males (40:60 ratio) and both have differing abilities. Females have no wings while the males while possessing wings are hampered by the short time period they can survive outside of a host body and thus they are used in combination with one another to maximize their effectiveness however every Shinto's hive is unique in the exact ratioing. Every breeding cycle there are always enough Females to ensure the next generation assuming the entire hive is not destroyed in addition due to the make up of Jasasori prolonged battles results in the hive becoming stronger over time however this resets every new topic. "Insert Name" Hive Ratio is = (Value:Value)
Name: Parasitic Destruction Arachnid - Jasasori Effects Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Parasitic Destruction Arachnids are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Each insect feeds on a minuscule amount of chakra while inside of the Shinto's body due to the antibodies within their blood. Although they technically don't use chakra to fuel for their techniques they tend to eat a bit of the user's chakra as compensation which is why they take 1-rank less amount of chakra as a normal ranked ninjustu would consume. The Jasasori are a special breed of insects used by select members of the Shinto clan as part of their Parasitic Destruction Arachnid Technique. These bugs are known to destroy their enemies' cells, causing excruciating pain in the process however this only applies to the females as they use the cells to gather energy to produce eggs, the males however are able to inject corrosive liquids with their acid being capable of corroding objects and works hand in hand to get rid of things which prevent the females from feasting on flesh. They likewise share the abilities of Kikaichu in terms of tracking and chakra sensory. Jasasori Amount - Cells Destroyed (Spiritual Damage)/Acid Damage (Hybrid) each post (total) 500 - 1 D 1000 - 1 C 2000 - 1 B 4,000 - 1 A 8,000 - 1 S 16,000 - 1 SS 32,000 - 1 SSS
Name: Parasitic Destruction Arachnid - Jasasori Hive Body Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Jasasori within their body are able to incorporate additional hives dependent on their age the process is rather uncomfortable however despite that it is something every Jasasori using Shinto Clan member must endure when they wish to add additional hives. With each additional hive added at Max rank the amount of Jasasori within said hive is reduced in comparison to the primary, this is due to the limited amount of space within a Shinto Clan members body. However it is a blessing in disguise as due to the Arachnid's filling the Shinto Clan members body sustains injuries such as slashes or stabs the Jasasori can instead bleed out of the wound along with the blood reducing the blood loss from techniques. This is based on the Shinto Clan members endurance tiers and the amount of Jasasori they can afford to expend when taking an injury. Age - No of Hives - Max Size of Hive in comparison to Primary Under 11 - 1 - 3/4 11-20 - 2 - 2 - 2/3 21-30 - 3 - 1/2 31-40 - 4 - 1/3 41-50 - 5 - 1/4 51+ - 6 - 1/5 Endurance Tiers - Blood Loss Debuff (Rank) - Jasasori "Bled out" D - 1 - 100 C - 2 - 250 B - 3 - 500 A - 4 - 1000 S - 5 - 2500 SS - 6 - 5000 SSS - 7 - 10,000
Advanced Jasasori Breeds (In order to obtain the advanced breeds one must first be approved by the Clan Head. After which they must write a 800 word training topic to fully gain control over the Centipede or Millipede Jasasori while a 1000 word training topic to fully gain control over the Emperor Jasasori type.) Centipede JasasoriThis is a unique species of Jasasori which resemble miniature wingless centipedes and use their unique venom claws to prey on anything organic other than themselves. They are the fastest variation of Jasasori and although being blind are able to track objects by means of vibrations. Females have retained the cellular destruction ability of normal female Jasasori and have a unique numbing venom. Males on the other hand have larger venom claws and specialize in hunting and killing other insect threats. Millipede JasasoriThis is a unique species of Jasasori which consist of finned miniature millipedes which are amphibious in nature and possess thick exoskeletons and can curl into balls to further resist damage. They can freely breath in aquatic and non-toxic liquids such as blood & oil and both male and females feed exclusively on chakra. Emperor JasasoriThis is a unique breed of Jasasori specially made for dealing with most types of Shinto Clan insects. They possess thick scales, powerful mandibles and claws with a powerful tail which secrets two deadly parasitic organisms that are gender specific along with a degenerative sequence which lies in their DNA which activates upon consumption by other insects. This is the strongest insect type available to the non clan leaders and clan heirs. A side effect of Emperor Jasasori is that they kill Shishupaida hives that are introduced into the host body however they coexist with other Jasasori types. Passives - Spoiler:
Name: Parasitic Destruction Arachnid: Division Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: This technique can only be granted by Sangil's direct influence on another Shinto Member creating a bastardized version of his signature Shinu technique for the clan member. Upon subsequent parentage, the clan member will find that their children will retain this trait as it is dominant over the original Jasasori DNA. This technique further splits Jasasori into three additional types some having gender differences others none upon receiving this augmentation any of the three new Jasasori species can use the user's original Jasasori techniques.
* Centipede Breed: This unique species of Jasasori resemble miniature wingless centipedes all of which are naturally faster than the other Jasasori types and possess powerful venom claws in which they use to aid in preying on other animals due to their generalist feeding habits, they will try and eat anything organic if they are able to get their claws on it. Centipede Breed move rapidly having a constant speed rank equal to 1-rank above the Hive's speed tiers capping out at Ripping Discord speeds at Sannin/Head Nin/Medical Nin rank and receive a +1 to the rank of their techniques when used in conjunction with a supplementary technique but receive a -2 to the rank of their techniques when used in conjunction with a defensive technique. - Breeding Cycle: The Centipede breeding cycle is longer the original species occurring every 30 posts (total) in which the hatched young will emerge from their eggs and rapidly consume the adults in a survival of the fittest like process. Because the young are stronger than their parents the jutsu of the Jasasori clan member increased by 1 each time they go through a breeding cycle. This ability resets each topic however. - Gender differences: The Centipede Hive has a 40:60 male to female ratio with females being more in abundance than males. While both are wingless they have differing colors with females being dark brown while males are dark red. In addition their body types are different as both are blind and have an additional sensory organ on the base of their tails which is used to sense vibrations in the air in a manner similar to echolocation. Female Centipede Jasasori share the ability to eat victims on a cellular level and a possess a unique venom which results in numbing down the victims pain receptors which causes targets to be unable to feel the damage being done to their body until it is too late. Male Centipede Jasasori on the other hand have much larger jaws and venom claws which are specialized in combat with other insect types namely Kikaichu, Ninhachi & Shishupaida with Kikaichu & Ninhachi taking 2-rank additional damage while Shishupaida taking 1-rank additional damage. All male and female Centipede Breed Jasasori are fertile. Shinto Skill Level (Rank) - Size of Hive (Jasasori) D - 4,000 C - 8,000 B - 12,000 A - 16,000 S - 20,000
* Millipede Breed: This unique breed of Jasasori resemble finned millipedes which are amphibious by nature and possess armored plates which increases their resistance to damage from D-rank physical techniques which ranks up with their Hive. Because of this and the fact that they have multiple legs they are rather slow on land having a 2-ranks below the movement speed of their host with the slowest they move on land being equal to normal walking speed. In water however they are much faster being able to move at the same speed as the Hive's speed tier. The Millipede Breed feeds exclusively on chakra and are the most peaceful out of the Shinto clan insects. They receive a +1 to the rank of defensive techniques when used in conjunction with them however receive a -1 to the rank of offensive techniques when used in conjunction with them. - Breeding Cycle: The Millipede Breeding Cycle is different from the normal Shinto Clan Breeds in that it occurs every 20 posts however the rank of techniques involving them stays stagnant with it only resulting in the production of more insects for the Shinto clan member to use. In addition contributing chakra towards the production (equal rank per post) rapidly speeds up this breeding process to produce set amounts equal to 1-rank above the chakra donated for production. These additional Millipede Breed Jasasori are able to be stored in gourds over time and are consumed when the Shinto clan member wants to use techniques involving them. The amount of Millipede Breed Jasasori able to be stored at once is equal to the Shinto clans Chakra limit. - Gender Differences: The Millipede hive are asexual and all female being able to reproduce via Parthenogenesis upon consuming chakra from external sources. All of them are amphibious being able to breath in water and other relatively non-toxic liquids such as oil & blood and possess the ability to survive in high temperatures by curling up into balls the plating on their body extending and wrapping them in dense spheres. While in this form they are still capable of movement by rolling around which gives them a movement speed increase of 1-rank but they are still deemed slow in comparison to the other Shinto clan insect types. Shinto Skill Level (Rank) - Size of Hive (Jasasori) D - 5,000 C - 10,000 B - 15,000 A - 20,000 S - 25,000
* Emperor Breed: This unique breed was specially made by splicing the genetics of multiple types of scorpions to produce the most powerful variant capable of dealing with even the most feared of Shinto Clan insects namely the Chimera Ants. They possess thick scales, powerful mandibles and claws with a powerful tail which secrets two deadly parasitic organisms that are gender specific along with a degenerative sequence which lies in their DNA. Both genders actively hunt and kill other organisms and feed on flesh, in addition they are rather proactive in their disputes with the other Shinto clan insects with Kikaichu & Ninhachi sustaining 2-ranks additional damage from combat with them, Shishupaida sustaining 1-rank additional damage from them and Chimera ants being unable to take in their genetic information lest triggering the degenerative DNA sequence which systematically kills all offspring which are produced that contain Emperor Breed genetics. - Breeding Cycle: The Emperor Hive's breeding cycle is the longest out of all the breeding cycles of the Shinto Clan insects requiring 50 posts (total) before one breeding cycle is completed. The young are initially born weaker than the adults and require a new topic (Not including Training and OOC) before they mature. Until maturation they are rather sociable with their parents however they turn cannibalistic upon reaching adult age and consume them, due to being stronger than their predecessors they receive a +1 to techniques which utilize them in combat upon undergoing a full breeding cycle. This continues to stack through topics up capping out at SS-rank however each requires a full breeding cycle to be completed and only manifests in a later topic. If a full breeding cycle is not able to be completed the process as a whole resets and the Emperor Breed Jasasori Hive returns to its original strength. - Gender Differences: The Emperor Jasasori Hive has a 5:95 male to female ratio with females being in abundance while males are much more scarce, however both variants have the ability to release their digestive juices in jets the highly corrosive acid ranking up with the Hive and it aids them in eating their prey as they can only consume things in liquid form. The females (referred to as Empresses) possess wings and have the ability to inject opponents with parasites in which they share symbiosis with which gradually liquefy the insides of affected individuals over a period of 70 posts (total amount of posts the afflicted individual posts) which spans over topics if the parasite is not identified by a medical nin and removed by Delicate Illness extraction technique. The males (referred two as Emperors) are wingless and are the more deadly than the Empresses due to possessing a unique cocktail of toxins in its stinger which facilitates cell death and kills opponents with 20 posts. However the most dangerous aspect of the Emperor is due to the parasite which it has symbiosis with which upon injected into the victim via bite causes them to have leprosy which slowly kills them over a period of 5 topics. It is treatable within the first two topics (initial topic they contract it and the topic right after that) if a medical nin is able to isolate it from the victims cells via an A-rank or above medical technique and them preform delicate illness extraction technique to remove it from their blood stream and organ systems. If not treated by the 3rd topic it becomes unable to be treated and will eventually kill the opponents body. Powerful medical techniques or natural abilities which stimulate constant regeneration or cell division to heal from injuries will stave off the death of the afflicted victim at an equal rank chakra cost each post however their lifespan is halved as a result. This condition can be bypassed by techniques which switch bodies, souls, and other methods of attaining "immortality" by escaping from the afflicted body completely as even a cell afflicted will cause it to spread once again in its un-curable state. Shinto Skill Level (Rank) - Size of Hive (Jasasori) D - 1,000 C - 2,000 B - 3,000 A - 4,000 S - 5,000
Last edited by Xander on 4th January 2015, 9:12 am; edited 7 times in total |
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| Chimera Ants *Exclusive* These are voracious ant like insects which have the ability to assimilate what they consumed into their new generation, also known as evolution via consumption. Their diet isn't picky either as they can eat and digest anything apart from raw elements like fire,lightning etc. The new generation is born with the traits that have been assimilated and this pattern continues throughout generations as they have a collective hive mind focused on...perfection. Only the clan leaders and their offspring have this insect in their system therefore this is the rarest insect in the Shinto clan. It's title as "Bug Royalty" is actually earned as the Chimera ant is extremely versatile and the average Chimera ant hive often dominates the other Shinto clan insects when used in combat assuming that the two Shinto shinobi are at the same skill level. A side effect of Chimera Ant user's is that they are unable to gain any of the other Shinto clan insects due to the Chimera Ant's feeding on them. Approximately 1 percent of every Shinto Clan member has this insect type and they are all part of the royal family and comprise only of the Clan Head and his/her family and heirs. * The Original Species of Chimera Ants is an endangered species due to the 5 subspecies arrival. There is a 1/6 (3d2 with a roll of 1 all 3 times) Chance in getting this when one applies for a main branch position and once acquired it is locked with no other being able to get it. Passives - Spoiler:
Name: Symbiotic Destruction Insect Technique - Chimera Ant Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Parasitic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Those of the Royal Family Branch have one of the rarest breeds of insects which go by the name Chimera Ants which resemble nano-sized winged ants. Chimera Ants all possess a Queen who is able to communicate with it's Host via neural impulses which can be interpreted as actual words, they likewise have "personalities" which are shaped overtime to become part of their instinct giving them the illusion of being able to learn when in actuality they are simply rapidly undergoing evolutionary adaptation. In regards to Chimera Ants however depending on the skill level of the user the size of the Colony within them varies, the Colony is used to determine how many insects they have available for techniques. Techniques involving Chimera Ants utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the symbiotic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques a Shinto is capable of using with that particular species of insect. Shinto Skill Level (Rank) - Size of Hive (Chimera Ant) D - 25,000 C - 50,000 B - 100,000 A - 250,000 S - 500,000
Name: Symbiotic Destruction Insect - Chimera Ant Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Chimera Ants have the ability consume chakra and retain the ant class system. It is separated into Queen,Royal Guards,Soldiers and Workers with a ratio of (1*:3:500:50). Workers attend to the Queen while likewise Repairing the Host Colony if it sustains physical or chakra based damage which only become more efficient at their jobs dependent on the Host Colony's skill level. Soldiers are mostly used in battle, and do not consume anything from the Host Colony getting their nourishment from outside sources, due to that they are organized and tend to take their time outside resulting in cooldowns when certain techniques are used with the number of Soldier Chimera Ants used in said technique being unable to be used until said cooldown is complete. The Royal guards are located on every major part of the Shinto's Chakra Pathway System namely each of the Eight Gates. Royal Guards filter the chakra released from the Gates doubling Gate Starting Duration while also halving the strain sustained, this does not come without drawbacks as with each opening of one of the Gates it consumes an additional Fatigue price equal to the Gates rank, while also lowering the Shinto's chakra reserves to Ronin Levels. The Queen is the most important type of Chimera Ant due to being in charge of reproduction producing new Chimera Ants when they die from any cause, to do so she consumes chakra from the host as a result any Ninjutsu revolving around Chimera Ant Production consume 1-rank below Chakra than the technique's rank. Host/Technique Rank - Injury Repair (Workers) - Technique Cooldown (Soldiers) - Stamina Loss (Royal Gaurds) D - N/A - 2 Posts Total - 1 C - D - 4 P.T. - 2 B - C - 6 P.T. - 3 A - B - 8 P.T. - 4 S - A - 10 P.T. - 5 "Z"/SS - S - 12 P.T. - 10 "X"/SSS - SS - 14 P.T. - 15 *There is only 1 Queen within the entire Colony excluding a Secondary Colony.
Name: Symbiotic Destruction Insect - Genetic Assimilation Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Symbiotic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Chimera Ants are feared due to their voracious appetites often consuming many times their body weight in a single day as well as their unique method of reproduction which is a process known as Phagogenesis which means reproduction by devouring. Chimera Ant Soldiers are Infamous for their willingness to eat anything, including harmful or inedible materials can be different depending on their diet as when they eat they eventually release information pertaining to said "food" as pheromones for the queen which causes her to make new offspring according to the genetic/atomic make up of the items ingested. Chimera Ants are constantly evolving and adapting and once they eat a specific trait they can incorporate it into the next generation via In-Battle Training if one has not done their Solo Training that day (within a topic). This produces a new type of Chimera Ant which unlocks various techniques revolving around honing and refining it's potential abilities. This adaptation has a set limit however per Colony which is dependent on the Host's skill level. "Insert Name" Soldier Variant Ratio = (0:0:0:0:0:0:0) Rank - Evolution Chances Per Colony - No of Sources for Single Evolution D - 1 - 1 C - 2 - 1 B - 3 - 2 A - 4 - 4 S - 5 - 6 "Z" - 6 - 8 "X" - 7 - 10
Name: Parasitic Destruction Insect - Chimera Ant Host Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Chimera Ants within their body are able to incorporate a Secondary Colony the process is rather painful and can only be done once, however despite that it is something every Chimera Ant using Shinto Clan member must endure when they wish to strength themselves. The Secondary Colony has it's own Queen and always contains Half (1/2) as much Chimera Ants as the Primary Colony within a Shinto Clan members body. However it is a blessing in disguise as due to the insects filling the Shinto Clan members body sustains injuries such as slashes or stabs the Chimera Ants can instead bleed out of the wound along with the blood reducing the blood loss from techniques. This is based on the Shinto Clan members endurance tiers and the amount of Shinto they can afford to expend when taking an injury. Endurance Tiers - Blood Loss Debuff (Rank) - Chimera Ants "Bled out" D - 1 - 100 C - 2 - 250 B - 3 - 500 A - 4 - 1000 S - 5 - 2500 SS - 6 - 5000 SSS - 7 - 10,000
Subspecies(Unlike the normal version of Chimera Ants they are unable to utilize Genetic Assimilation on anything other than the insects they share genetics with.) * At Chunin Rank a Secondary Hive can be gained at the cost of a 2000 word training topic to control for use in techniques. * Color Variants gained by consuming other insects require a 1000 word training topic to be able to control for use in techniques. Black: Black Chimera Ants are the result of unique genetic engineering from Sangil Shinto who utilized his Shinu roots to modify the existing species of Chimera Ants by feeding them on hives of Kikaichu larvae, and combining the result with his own fire resistant Black Chimera Ant Hive. The result is the Black Queen, her body is more stocky and her wings have hardened covers over them vestigial appendages due to the fact that she can not fly. Her mandibles are smaller and thin like a needle point. Black Chimera Ants feed on raw chakra and Kikaichu and can feed on chakra directly from a victims body upon piercing it with their mandibles. Passives - Spoiler:
Name: Symbiotic Destruction Insect Technique - Black Chimera Ant Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Symbiotic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Those of the Royal Family Branch have one of the rarest breeds of insects which go by the name Chimera Ants which resemble nano-sized winged ants. Black Chimera Ants all possess a Black Queen who is able to communicate with it's Host via neural impulses which can be interpreted as actual words, they likewise have "personalities" which are shaped overtime to become part of their instinct giving them the illusion of being able to learn when in actuality they are simply rapidly undergoing evolutionary adaptation. In regards to Chimera Ants however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. Techniques involving Chimera Ants utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the symbiotic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques a Shinto is capable of using with that particular species of insect. Upon consuming a variant species of Kikaichu it gives rise to two additional Colonies only comprised of Soldiers these are referred to as Tertiary Colonies. Potential Kikaichu Food Sources = Kikaichu, Rhino & Locust Shinto Skill Level (Rank) - Size of Colony (Chimera Ant) - Tertiary Colonies D - 25,000 - 5,000 C - 50,000 - 25,000 B - 100,000 - 50,000 A - 250,000 - 75,000 S - 500,000 - 100,000
Name: Symbiotic Destruction Insect - Black Chimera Ant Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Black Chimera Ants have the ability to consume Ambient Chakra, Kikaichu, can feed on chakra directly from a victims Chakra Pathway system after piercing their skin with their mandibles and retain the Ant Class System. It is separated into Queen, Royal Guards, Soldiers and Workers with a ratio of (1*:24:200:100). Workers attend to the Queen while likewise Repairing the Host Colony if it sustains Chakra based damage if the host possesses Medical Training, and they only become more efficient at their jobs dependent on the Host Colony's skill level. Soldiers are mostly used in battle, and do not consume anything from the Host Colony getting their nourishment from outside sources, due to that they are organized and tend to take their time outside resulting in cooldowns when certain techniques are used with the number of Soldier Chimera Ants used in said technique being unable to be used until said cooldown is complete. The Royal guards are located on every major part of the Shinto's Chakra Pathway System namely each of the Eight Gates. Royal Guards filter the chakra released from the Gates doubling Gate Starting Duration but doing nothing to mitigate the strain, this does not come without drawbacks as with each opening of one of the Gates it consumes an additional Fatigue price equal to the Gates rank, though the Shinto's reserves are kept at Ninja levels. The Queen is the most important type of Chimera Ant due to being in charge of reproduction producing new Chimera Ants when they die from any cause, to do so she consumes chakra from the host as a result any Ninjutsu revolving around Chimera Ant Production consume 1-rank below Chakra than the technique's rank. Host/Technique Rank - Injury Repair (Workers) - Technique Cooldown (Soldiers) - Stamina Loss (Royal Gaurds) D - N/A - 2 Posts Total - 1 C - D - 4 P.T. - 2 B - C - 6 P.T. - 3 A - B - 8 P.T. - 4 S - A - 10 P.T. - 5 "Z"/SS - S - 12 P.T. - 10 "X"/SSS - SS - 14 P.T. - 15 *There is only 1 Queen within the entire Colony excluding a Secondary Colony.
Name: Symbiotic Destruction Insect - Genetic Assimilation Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Symbiotic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Chimera Ants are feared due to their voracious appetites often consuming many times their body weight in a single day as well as their unique method of reproduction which is a process known as Phagogenesis which means reproduction by devouring. Black Chimera Ants Soldiers come in three variants Burn, Blaze & Flame each having their own traits. Burn have the ability to devour flame based techniques, namely Fire (2-ranks above Host Rank), Blaze (1-rank Above Host Rank), Ghost Fire (Equal Rank to Host) and Yugure Flames (1-rank Below) Host Rank and can use what they've devoured to attach additional physical elemental damage to Burn Type Black Chimera Ant Soldier using techniques. They have lost the ability to sprout flames on their body and receive +1 to their rank when used with Supplementary Techniques as well as -1 to their rank when used with Defensive Techniques. Blaze have the ability to smother flame based techniques, namely Fire (1-rank Above), Blaze (Equal Rank), Ghost Fire (1-rank Below), Yugure Flames (2-ranks Below) and due to that are able to mingle more easily with other Chimera Ant Types to protect them from incineration. They too have lost the ability to sprout flames on their body and receive a +1 to their rank when used with Defensive Techniques as well as -1 to their rank when used with Offensive Techniques. Flame have the ability to sprout flames to engulf their bodies dealing Hybrid based damage of the last Flame based technique they can in contact with retaining resistances to Fire (2-ranks above), Blaze (1-rank Above), Ghost Fire (Equal), Yugure Flames (1-rank Below). On the other hand they all share a weakness to Water, Acid, Ghost Water &/or Aqua Release sustaining 1/2/3/4 ranks higher damage respectively, as well as receive a +1 to their rank when used with Offensive Techniques with a -1 to their rank when used with Supplementary Techniques. Every Chimera Ant Shinto user has their own ratio of Black Soldier Ant variants. "Insert Name" Soldier Variant Ratio = (Value:Value:Value) Rank - Evolution Chances Per Colony - No of Sources for Single Evolution D - 1 - 1 C - 2 - 1 B - 3 - 2 A - 4 - 4 S - 5 - 6 "Z" - 6 - 8 "X" - 7 - 10
Name: Parasitic Destruction Insect - Chimera Ant Host Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Black Chimera Ants within their body are able to incorporate a Secondary Colony the process is rather painful and can only be done once, however despite that it is something every Chimera Ant using Shinto Clan member must endure when they wish to strength themselves. The Secondary Colony has it's own Queen and always contains Half (1/2) as much Chimera Ants as the Primary Colony within a Shinto Clan members body. The Royal Guards are now likewise divided into two types Raze and Hell both of which consume fatigue prices to utilize any of their abilities. Raze have the ability to sense heat signatures as they have become sensitive to changes in temperature, this allows them to locate things by use of their body heat and can be used to detect hidden objects, techniques or opponents. Hell have the ability to heat up the user's body speeding up their blood flow in order to augment their physical tiers &/or techniques with recoil sustained being dealt to the Royale Guards killing off scores of them instead of harming the Host. The Black Ant Queen is now capable of triggering a special state known as Inferno Mode a black glow appears under the skin located in the center of the user's body, prior to the user's body becomes consumed in a black aura and while active they are unable to use any other Chimera Ant subspecies other than Black. This mode remains active for an Equal Rank price over set number of posts dependent on the user's Endurance Tiers with all Black Chimera Ant Techniques being boosted by 1-rank. During the activation of this mode the full scope of Flame resistant and counter high temperature abilities of the Black Chimera Ant Colony become available for use. Recoil/Endurance Tier - No of Royal Guards Killed - Inferno Mode Duration (Post total) D - 500 - 5 C - 1000 - 10 B - 2000 - 15 A - 4000 - 20 S - 8000 - 25 SS - 16,000 - 30 SSS - 32,000 - 35
Red: Red Chimera Ants are the result of unique genetic engineering from Sangil Shinto who utilized his Shinu roots to modify the existing species of Chimera Ants by feeding them on hives of Ninhachi larvae, and combining the result with his own voracious Red Chimera Ant Hive. The result is the Red Queen, who has much larger mandibles, and a large stinger on her gastor which is able to expand to lay eggs and inject hormones into the hives body. Red Chimera Ants feed on synthetic & inorganic solids which may or may not possess chakra as well as Ninhachi. Passives - Spoiler:
Name: Symbiotic Destruction Insect Technique - Red Chimera Ant Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Symbiotic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Those of the Royal Family Branch have one of the rarest breeds of insects which go by the name Chimera Ants which resemble nano-sized winged ants. Red Chimera Ants all possess a Red Queen who is able to communicate with it's Host via neural impulses which can be interpreted as actual words, they likewise have "personalities" which are shaped overtime to become part of their instinct giving them the illusion of being able to learn when in actuality they are simply rapidly undergoing evolutionary adaptation. In regards to Chimera Ants however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. Techniques involving Chimera Ants utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the symbiotic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques a Shinto is capable of using with that particular species of insect. Upon consuming a variant species of Ninhachi it gives rise to two additional Colonies only comprised of Soldiers these are referred to as Tertiary Colonies. Potential Ninhachi Food Sources = Ninhachi, Mosquito & Wasp Shinto Skill Level (Rank) - Size of Colony (Chimera Ant) - Tertiary Colonies D - 25,000 - 5,000 C - 50,000 - 25,000 B - 100,000 - 50,000 A - 250,000 - 75,000 S - 500,000 - 100,000
Name: Symbiotic Destruction Insect - Red Chimera Ant Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Red Chimera Ants have the ability to consume Synthetic & Organic solids which may or may not be comprised of chakra along with Ninhachi, and retain the Ant Class System. It is separated into Queen, Royal Guards, Soldiers and Workers with a ratio of (1*:16:400:25). Workers attend to the Queen while likewise Repairing the Host Colony if it sustains Physical Based damage if the host possesses Medical Training, and they only become more efficient at their jobs dependent on the Host Colony's skill level. Soldiers are mostly used in battle, and do not consume anything from the Host Colony getting their nourishment from outside sources, due to that they are organized and tend to take their time outside resulting in cooldowns when certain techniques are used with the number of Soldier Chimera Ants used in said technique being unable to be used until said cooldown is complete. The Royal guards are located on every major part of the Shinto's Chakra Pathway System namely each of the Eight Gates. Royal Guards filter the chakra released from the Gates tripling Gate Starting Duration while lowering the halving the strain from using them, this does not come without drawbacks as with each opening of one of the Gates it consumes an additional Fatigue price equal to the Gates rank, while their chakra reserves are lowered to Dakar levels. The Queen is the most important type of Chimera Ant due to being in charge of reproduction producing new Chimera Ants when they die from any cause, to do so she consumes chakra from the host as a result any Ninjutsu revolving around Chimera Ant Production consume 1-rank below Chakra than the technique's rank. Host/Technique Rank - Injury Repair (Workers) - Technique Cooldown (Soldiers) - Stamina Loss (Royal Gaurds) D - N/A - 2 Posts Total - 1 C - D - 4 P.T. - 2 B - C - 6 P.T. - 3 A - B - 8 P.T. - 4 S - A - 10 P.T. - 5 "Z"/SS - S - 12 P.T. - 10 "X"/SSS - SS - 14 P.T. - 15 *There is only 1 Queen within the entire Colony excluding a Secondary Colony.
Name: Symbiotic Destruction Insect - Genetic Assimilation Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Symbiotic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Chimera Ants are feared due to their voracious appetites often consuming many times their body weight in a single day as well as their unique method of reproduction which is a process known as Phagogenesis which means reproduction by devouring. Red Chimera Ants Soldiers come in three variants Berserker, Tank & Horde each having their own traits. Berserker are in permanent fury mode and use that to simulate strength by climbing on objects and flapping their wings in synchronization, every 10,000 Berserker Type Red Chimera Ant Soldiers can simulate 1-rank of strength (starting at D) to cap at SSS-rank with 100,000 insects. They have lost the ability to ignore pain and receive +1 to their rank when used with Supplementary Techniques as well as -1 to their rank when used with Offensive Techniques. Tank retain the immunity to pain and are often used to provide mobile defenses to weather out assaults at the cost of their lives with every 10,000 Tank Type Red Chimera Ant Soldiers being able to block an additional rank of physical damage (starting at D) losing half of it numbers, or physical based damage with defense piercing technique losing all of it's numbers likewise capping at potentially blocking a SSS-rank with 100,000 insects. They have however lost the ability to simulate strength and receive a +1 to their rank when used with Defensive Techniques as well as -1 to their rank when used with Supplementary Techniques. Horde have the ability to rapidly consume objects which Red Ants can normal consume dependent on the amount used with every 10,000 Horde Type Red Chimera Ant Soldiers eating targets at an additional rank of speed (starting at D) to cap at SSS-rank with 100,000 insects . On the other hand they lack both the ability to simulate strength as well as the immunity to pain as well as receive +1 to their rank when used with Offensive Techniques as well as -1 to their rank when used with Defensive Techniques. Every Chimera Ant Shinto user has their own ratio of Red Soldier Ant variants. "Insert Name" Soldier Variant Ratio = (Value:Value:Value) Rank - Evolution Chances Per Colony - No of Sources for Single Evolution D - 1 - 1 C - 2 - 1 B - 3 - 2 A - 4 - 4 S - 5 - 6 "Z" - 6 - 8 "X" - 7 - 10
Name: Symbiotic Destruction Insect - Chimera Ant Host Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Red Chimera Ants within their body are able to incorporate a Secondary Colony the process is rather painful and can only be done once, however despite that it is something every Chimera Ant using Shinto Clan member must endure when they wish to strength themselves. The Secondary Colony has it's own Queen and always contains Half (1/2) as much Chimera Ants as the Primary Colony within a Shinto Clan members body. The Royal Guards are now likewise divided into two types Rage and Wrath both of which consume fatigue prices to utilize any of their abilities. Rage have the ability to flood the user's body with hormones which repress neural feedback allowing them varying levels of Pain Tolerance with the highest levels being comparable to Pain Immunity at the cost of a temporary loss of the sense of touch. Wrath have the ability to release non-damaging shockwaves of physical force in order to knockback opponents, and objects which aren't rooted in place. The Red Ant Queen is now capable of triggering a special state known as Fury Mode a red glow appears under the skin located in the center of the user's body, prior to the user's body becomes consumed in a crimson aura and while active they are unable to use any other Chimera Ant subspecies other than Red. This mode remains active for an Equal Rank price over set number of posts dependent on the user's Endurance Tiers with all Red Chimera Ant Techniques being boosted by 1-rank. During the activation of this mode the full scope of Physical Augmentation and Rage harnessing based abilities of the Red Chimera Ant Colony become available for use. Recoil/Endurance Tier - Fury Mode Duration (Post total) D - 5 C - 10 B - 15 A - 20 S - 25 SS - 30 SSS - 35
Purple: Purple Chimera Ants are the result of unique genetic engineering from Sangil Shinto who utilized his Shinu roots to modify the existing species of Chimera Ants by feeding them on hives of Shishupaida spiderlings, and combining the result with his own poison resistant Purple Chimera Ant Hive. The result is the Purple Queen, possessing eight eyes instead of her original two and a more rounded body with her wings being smaller as a result. Purple Chimera Ants feed on synthetic & inorganic liquids which may or may not possess chakra as well as Shishupaida. Passives - Spoiler:
Name: Symbiotic Destruction Insect Technique - Purple Chimera Ant Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Parasitic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Those of the Royal Family Branch have one of the rarest breeds of insects which go by the name Chimera Ants which resemble nano-sized winged ants. Purple Chimera Ants all possess a Purple Queen who is able to communicate with it's Host via neural impulses which can be interpreted as actual words, they likewise have "personalities" which are shaped overtime to become part of their instinct giving them the illusion of being able to learn when in actuality they are simply rapidly undergoing evolutionary adaptation. In regards to Chimera Ants however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. Techniques involving Chimera Ants utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the symbiotic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques a Shinto is capable of using with that particular species of insect. Upon consuming a variant species of Shishupaida it gives rise to two additional Colonies only comprised of Soldiers these are referred to as Tertiary Colonies. Potential Shishupaida Food Sources = Shishupaida, Widow & Tick Shinto Skill Level (Rank) - Size of Colony (Chimera Ant) - Tertiary Colonies D - 25,000 - 5,000 C - 50,000 - 25,000 B - 100,000 - 50,000 A - 250,000 - 75,000 S - 500,000 - 100,000
Name: Symbiotic Destruction Insect - Purple Chimera Ant Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Purple Chimera Ants have the ability to consume Synthetic & Organic liquids which may or may not be comprised of chakra along with Boton, and retain the Ant Class System. It is separated into Queen, Royal Guards, Soldiers and Workers with a ratio of (1*:16:200:200). Workers attend to the Queen while likewise siphon chakra while consuming and stockpiling poisons in the blood stream of the host and can only be harnessed by those with medical training and only become more efficient at their jobs dependent on the Host Colony's skill level. Soldiers are mostly used in battle, and do not consume anything from the Host Colony getting their nourishment from outside sources, due to that they are organized and tend to take their time outside resulting in cooldowns when certain techniques are used with the number of Soldier Chimera Ants used in said technique being unable to be used until said cooldown is complete. The Royal guards are located on every major part of the Shinto's Chakra Pathway System namely each of the Eight Gates. Royal Guards filter the chakra released from the Gates Doubling Gate Starting Duration while lowering the halving the strain from using them, this does not come without drawbacks as with each opening of one of the Gates it consumes an additional Fatigue price equal to the Gates rank, while their blood reserves are lowered to half what normal individual possess (1 A under Prime, 1 S at Prime). The Queen is the most important type of Chimera Ant due to being in charge of reproduction producing new Chimera Ants when they die from any cause, to do so she consumes blood from the host as a result any Ninjutsu revolving around Chimera Ant Production consume 1-ranks below Blood than the technique's rank. Host/Technique Rank - Poison Consumption & Stockpiling (Workers) - Technique Cooldown (Soldiers) - Stamina Loss (Royal Guards) D - N/A - 2 Posts Total - 1 C - D - 4 P.T. - 2 B - C - 6 P.T. - 3 A - B - 8 P.T. - 4 S - A - 10 P.T. - 5 "Z"/SS - S - 12 P.T. - 10 "X"/SSS - SS - 14 P.T. - 15 *There is only 1 Queen within the entire Colony excluding a Secondary Colony.
Name: Symbiotic Destruction Insect - Genetic Assimilation Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Symbiotic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Chimera Ants are feared due to their voracious appetites often consuming many times their body weight in a single day as well as their unique method of reproduction which is a process known as Phagogenesis which means reproduction by devouring. Purple Chimera Ants Soldiers come in three variants Venom, Gas & Paralyze each having their own traits. Venom have specialized in honing the more deadly aspects of poison and such they have developed a neurotoxin which gradually permanently puts the opponents neurons to sleep, essentially killing them off resulting in victims being unable to feel pain, loss of movement of the effective parts and eventually necrosis as nutrients aren't sent to those parts of the body. This poison is triggered by bite and with one bite it will begin to gradually dead the opponents neurons over a period of 100 posts (Total), every 10,000 Venom Type Purple Chimera Ant Soldiers can lower the activation time by 10 posts (total) capping at making it an instant effect with 100,000 insects. These ants lack the knockout gas or the paralytic fluids of the other Purple ants and get a +1 to their rank when used with Offensive Techniques, as well as -1 to their rank when used with Defense Techniques. Gas have specialized in generating a scentless vapor which hovers around their body, upon inhalation it works as a fast acting knock out gas which has the ability to knock victims unconscious in 50 posts (total) with every 10,000 Gas Type Chimera Ant Soldiers being able to lower said countdown by -5 capping at an instant effect with 100,000 Insects. This gas they emit prevents victims from awakening for a set amount of topics to even simulate potential comatose conditions (D = End of Topic, S = 5 IC topics, "X" = 7 IC topics). These ants do not possess the neurotoxin in their bite nor paralytic bodily fluids contain inside their carapace and get a +1 to their rank when used with Defensive Techniques, as well as -1 to their rank when used with Supplementary Techniques. Paralyze have specialized in yet another poison which is released upon their death, because of that they have modified themselves to explode, a suicide attack which spreads their toxic fluids on opponents. Upon contact the opponent will instantly lose feeling in the body part that was caught in the blast for 5 posts (total), with every 10,000 Paralyze type Purple Chimera Ant Soldiers causing paralysis in the area the fluids spread onto for 1 additional post (total) capping at 15 posts (total) with 100,000 insects. On the other hand they lack both the ability to inject a neurotoxin via bite in addition to the ability to emit a knockout gas from their body as well as receive +1 to their rank when used with Supplementary Techniques as well as -1 to their rank when used with Offensive Techniques. Every Chimera Ant Shinto user has their own ratio of Purple Soldier Ant variants. "Insert Name" Soldier Variant Ratio = (Value:Value:Value) Rank - Evolution Chances Per Colony - No of Sources for Single Evolution D - 1 - 1 C - 2 - 1 B - 3 - 2 A - 4 - 4 S - 5 - 6 "Z" - 6 - 8 "X" - 7 - 10
Name: Symbiotic Destruction Insect - Chimera Ant Host Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Purple Chimera Ants within their body are able to incorporate a Secondary Colony the process is rather painful and can only be done once, however despite that it is something every Chimera Ant using Shinto Clan member must endure when they wish to strength themselves. The Secondary Colony has it's own Queen and always contains Half (1/2) as much Chimera Ants as the Primary Colony within a Shinto Clan members body. The Royal Guards are now likewise divided into two types Detox and Vapor the first of which uses the consumed toxins by the worker ants which are stored in the body as material while the latter consumes a fatigue price to utilize it's abilities. Detox have the ability to purify toxins, venoms and other poisonous substances in the hive's body by consuming them directly, and excrete anti-toxins & antidotes into their blood which can be used to make them immune to the effects of said harmful substances or extracted for developing medicines. Vapor has the ability to influence the hives' musk produced via physical exertion in which upon inhalation of the scent the hive produces, results in arousal thus depleting the victims seduction limit each post (total) they continue to inhale the scent. The Purple Ant Queen is now capable of triggering a special state known as Haze Mode a purple glow appears under the skin located in the center of the user's body, prior to the user's body becomes consumed in a violet aura and while active they are unable to use any other Chimera Ant subspecies other than Purple. This mode remains active for an Equal Rank price over set number of posts dependent on the user's Endurance Tiers with all Purple Chimera Ant Techniques being boosted by 1-rank. During the activation of this mode the full scope of Poison Infusion and Sexual prowess based abilities of the Purple Chimera Ant Colony become available for use. Recoil/Endurance Tier - Haze Mode Duration (Post total) D - 5 C - 10 B - 15 A - 20 S - 25 SS - 30 SSS - 35
Green: Green Chimera Ants are the result of unique genetic engineering from Sangil Shinto who utilized his Shinu roots to modify the existing species of Chimera Ants by feeding them on hives of Boton larvae, and combining the result with his own sound wave manipulating Green Chimera Ant Hive. The result is the Green Queen, possessing two large compound eyes and two sets of wings with a thinner elongated body and a unique mandibles which possess a probscus in between the jaws. Green Chimera Ants feed on raw energy sources which may or may not contain chakra as well as Boton. Passives - Spoiler:
Name: Symbiotic Destruction Insect Technique - Green Chimera Ant Classification: Fighting Style Rank: D-rank Class: Passive Range: Self
Description: The Symbiotic Destruction Insect Technique is a practice exclusive to the Shinto clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the secret techniques of the clan, and learn how the insects may serve them in combat. Those of the Royal Family Branch have one of the rarest breeds of insects which go by the name Chimera Ants which resemble nano-sized winged ants. Green Chimera Ants all possess a Green Queen who is able to communicate with it's Host via neural impulses which can be interpreted as actual words, they likewise have "personalities" which are shaped overtime to become part of their instinct giving them the illusion of being able to learn when in actuality they are simply rapidly undergoing evolutionary adaptation. In regards to Chimera Ants however depending on the skill level of the user the size of the hive within them varies, all Shinto use hives to determine how many insects they have available for techniques. Techniques involving Chimera Ants utilize additional costs in the number of insects which determines the power as well as size scope of the technique, due to the symbiotic destruction insects being alive when killed in battle it lowers the effectiveness of techniques which use them and as a result limit the amount of techniques a Shinto is capable of using with that particular species of insect. Upon consuming a variant species of Boton it gives rise to two additional Colonies only comprised of Soldiers these are referred to as Tertiary Colonies. Potential Ninhachi Food Sources = Boton, Glow & Cicada. Shinto Skill Level (Rank) - Size of Colony (Chimera Ant) - Tertiary Colonies D - 25,000 - 5,000 C - 50,000 - 25,000 B - 100,000 - 50,000 A - 250,000 - 75,000 S - 500,000 - 100,000
Name: Symbiotic Destruction Insect - Green Chimera Ant Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Green Chimera Ants have the ability to consume Raw energy sources which may or may not be comprised of chakra along with Boton, and retain the Ant Class System. It is separated into Queen, Royal Guards, Soldiers and Workers with a ratio of (1*:64:100:50). Workers attend to the Queen while likewise Repairing the Host Colony if it sustains Mental Based damage if the host possesses Medical Training, and they only become more efficient at their jobs dependent on the Host Colony's skill level. Soldiers are mostly used in battle, and do not consume anything from the Host Colony getting their nourishment from outside sources, due to that they are organized and tend to take their time outside resulting in cooldowns when certain techniques are used with the number of Soldier Chimera Ants used in said technique being unable to be used until said cooldown is complete. The Royal guards are located on every major part of the Shinto's Chakra Pathway System namely each of the Eight Gates. Royal Guards are capable of opening and closing the major tenketsu of a Shinto clan member though doing so they consume stamina from their hive, this doesn't come without drawbacks however as the hive's Fatigue Limit is halved in comparison to normal individuals. The Queen is the most important type of Chimera Ant due to being in charge of reproduction producing new Chimera Ants when they die from any cause, to do so she consumes chakra from the host as a result any Ninjutsu revolving around Chimera Ant Production consume 1-rank below Chakra than the technique's rank. Host/Technique Rank - Injury Repair (Workers) - Technique Cooldown (Soldiers) - Stamina Loss (Royal Guards) D - N/A - 2 Posts Total - 1 C - D - 4 P.T. - 2 B - C - 6 P.T. - 3 A - B - 8 P.T. - 4 S - A - 10 P.T. - 5 "Z"/SS - S - 12 P.T. - 10 "X"/SSS - SS - 14 P.T. - 15 *There is only 1 Queen within the entire Colony excluding a Secondary Colony.
Name: Symbiotic Destruction Insect - Genetic Assimilation Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: An Shinto clan member's Symbiotic Destruction Insects are resistant to genjutsu and have the ability to break the Shinto clan member out of it at differing speeds dependent on the Shinto clan members rank. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain. Chimera Ants are feared due to their voracious appetites often consuming many times their body weight in a single day as well as their unique method of reproduction which is a process known as Phagogenesis which means reproduction by devouring. Green Chimera Ants Soldiers come in three variants Pulse, Sonic & Rebound each having their own traits. Pulse are capable of creating powerful sound waves made by vibrating its body rapidly, these sound waves can be used as concussive force to deal non-elemental physical damage to their opponents every 10,000 Pulse Type Green Chimera Ant Soldiers can generate stronger sound waves of 1-rank higher in strength (starting at D) to cap at SSS-rank with 100,000 insects. They have lost the ability to locate things via echolocation and receive +1 to their rank when used with Offensive Techniques as well as -1 to their rank when used with Defensive Techniques. Sonic have the ability to manifest sound waves to accelerate their bodies by flapping their wings in synchronization, every 10,000 Sonic Type Green Chimera Ant Soldiers can simulate 1-rank of Samurai Lvl speed (starting at D) to cap at SSS-rank with 100,000 insects. They have lost the ability to manipulate their sound waves for offensive use as well as receive +1 to their rank when used with Supplementary Techniques as well as -1 to their rank when used with Defensive Techniques. Rebound retain ability to generate sound wave however utilize it in a defensive method in order to repel chakra based techniques (by virtue of physical = chakra) at cost of their lives with every 10,000 Rebound Type Red Chimera Ant Soldiers being able to block an additional rank of chakra damage (starting at D) losing half of it numbers, or chakra based damage with defense piercing technique losing all of it's numbers likewise capping at potentially blocking a SSS-rank with 100,000 insects. They lack the ability to utilize their sound waves offensively or to accelerate their bodies and receive a +1 to their rank when used with Defensive Techniques as well as -1 to their rank when used with Supplementary Techniques. Every Chimera Ant Shinto user has their own ratio of Red Soldier Ant variants. "Insert Name" Soldier Variant Ratio = (Value:Value:Value) Rank - Evolution Chances Per Colony - No of Sources for Single Evolution D - 1 - 1 C - 2 - 1 B - 3 - 2 A - 4 - 4 S - 5 - 6 "Z" - 6 - 8 "X" - 7 - 10
Name: Symbiotic Destruction Insect - Chimera Ant Host Colony Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto Clan member who possesses Green Chimera Ants within their body are able to incorporate a Secondary Colony the process is rather painful and can only be done once, however despite that it is something every Chimera Ant using Shinto Clan member must endure when they wish to strength themselves. The Secondary Colony has it's own Queen and always contains Half (1/2) as much Chimera Ants as the Primary Colony within a Shinto Clan members body. The Royal Guards are now likewise divided into two types Echo and Boom both of which consume chakra prices to utilize any of their abilities. Echo have the ability vibrate inside of the hive's body allowing him/her to find things via echolocation, his/her own ears however are not heightened by it rather it is the Royal Guards who are using the minute vibrations given off by sound waves to find targets. Boom have the ability to produce high frequency sounds as well as anti-vibrations which cancel out echolocation and vibration sensory respectively by emitting the sounds or vibrations with the same wavelength as those sent out by others. The Green Ant Queen is now capable of triggering a special state known as Supersonic Mode a green glow appears under the skin located in the center of the user's body, prior to the user's body becomes consumed in a jade aura and while active they are unable to use any other Chimera Ant subspecies other than Green. This mode remains active for an Equal Rank price over set number of posts dependent on the user's Endurance Tiers with all Green Chimera Ant Techniques being boosted by 1-rank. During the activation of this mode the full scope of Sound Wave and Vibration emission or disruption based abilities of the Green Chimera Ant Colony become available for use. Recoil/Endurance Tier - Supersonic Mode Duration (Post total) D - 5 C - 10 B - 15 A - 20 S - 25 SS - 30 SSS - 35
Blue: Blue Chimera Ants are the result of unique genetic engineering from Sangil Shinto who utilized his Shinu roots to modify the existing species of Chimera Ants by feeding them on hives of Jasasori larvae, and combining the result with his own bloody Blue Ant Hive. The result is the Blue Queen, who has a segmented body with a flexible tail complete with a large stinger, in addition the first legs of her body are fashioned into powerful claws and her mandibles are slightly more developed. Blue Chimera Ants consume organic materials primarily be it flesh, bone, cellulose, organic metal, or diseases as well as Jasasori. Passives - Spoiler:
Name: Blue Ant Insect: Genetic Assimilation Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: The Chimera insects assimilate things into their genetic pool by means of eating however their are clear cut female and male distinctions. There is only one resident queen and she gives birth to each of the insects while all of the ones she produces are male and upon her death she gives birth to a female who continues the line. A Blue Chimera Ant Queen generally lives as long as the host body and when they die she dies while the new queen is generally passed down to the current hosts immediate descendant. All of the males produced by the queen can be different depending on their diet as when they eat they eventually release it as pheromones for the queen which causes her to make new offspring according to the genetic make up of the items ingested. Blue Chimera Ants can feed on: * Centipede Jasasori * Millipede Jasasori
Name: Blue Ant Insect: Classes Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: The Green Chimera Ant Hive has a Ratio of 50:100: 64:1 in Workers, Soldiers, Royal Guards and the Queen. Green Worker Chimera Ants siphon chakra while consuming and stockpiling diseases in the hive and can only be harnessed by those with medical training, Soldiers consume organic materials and organic chakra based techniques not from the hive but rather they feed on outside sources. The Royal Guard are located on the hive's major arteries and siphon blood while producing anti-toxins to poisons found in the user's body and likewise can only be harnessed by those with medical training leaving the hive with normal chakra reserves. The Blue Queen consumes blood and anything dealing with her results in draining the user's blood reserves.
Name: Blue Ant Insect: Division Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: Due to the genetic memory of Chimera Ant Hives the user is possesses 3 Soldier Ant Variants from birth lowering the adaptability of the hive to only 2 more variants all of which will have green as a base color with another color which determines the difference between them and the normal Blue Ant Variant. Royal Guard triggering abilities cost 1 B-rank in blood each time they are used and Drain Mode costs 1 A-rank in blood and lasts 20 posts (total). The user is able to increase it by +5 for 1000 Word Weekly Training capping out at 50. Soldier: - Bleed: Bleed Type Blue Ants have developed a unique enzyme which further specializes on destroying blood cells in this case the platelets in those bit by the ants however they have lost the ability to liquefy themselves for internal destruction. This enzyme is released during the biting process and once it has been absorbed in the opponents blood stream the wounds inflicted by the ants will not close up. This can be fatal in long drawn out battles as opponents are constantly bleeding out and are unable to naturally heal from these injuries sustained as well as through regeneration techniques, as the platelets are constantly being dissolved upon coming within a 1 inch radius of the wound. These ants are the offensive specialists of the Blue ants and get a 1-rank boost when used in conjunction with an offensive technique, however supplementary techniques that use them have a penalty of 1-rank. - Clot: Clot Type Blue Ants are essentially the opposite of Bleed Type Blue ants as they have created an enzyme which actually causes the blood platelets in an opponents body to become more active upon being bitten. This causes their blood to begin to clump together in large groups and gradually begin to block the blow flow in their veins and arteries over a period of time, upon being bit within 30 posts (total) the majority of their arteries and veins will have clots in them causing them to receive massive penalties in their physical abilities dropping them by 3-ranks. In addition depending on where the opponent is bit makes this technique extremely dangerous as the clots can travel to their heart and cause heart failure killing an opponent instantly however that can only happen if the victim is bit in a major artery and can occur randomly even out of topic unless the user receives a complete blood transfusion. This ant likewise has lost its ability to liquefy at will. Clot types are specialized in supplementary techniques and receive a 1-rank boost when used in conjunction with a supplementary technique on the other hand they receive a 1-rank penalty when used with defensive techniques. - Plasma: Plasma type Blue ants are the only blue ants that have retained the liquefaction ability having honed it to new levels. Now they are able to liquefy even outside of an opponents body turning into a flowing liquid swarm which is able to travel through liquid mediums 1-rank faster than normal and while moving through blood or flesh they move 2-ranks faster than normal. In addition they can solidify in two ways the first being a return to their base form however the second is in a kamikaze fashion in which they turn into a solid structure at the forfeit of their lives which is able to negate damage from physical objects 1-rank above Sangil's rank but instantly shatter when faced with chakra, or spiritual damage. It comes as no surprise that they are defensive specialists and receive a 1-rank boost when used in conjunction with defensive techniques however they receive a 1-rank penalty when used in conjunction with offensive techniques. Royal Guard: - Dissolve: Dissolve type Royal Guard have the ability to manipulate release a unique enzyme and use it to influence the hive while he/she is in his Chimera Gates mode this enzyme when fused with their blood becomes highly toxic to anyone who ingests it as their white blood cells begin to dissolve away over a period of 20 posts (total) quickly giving them leukemia and leaving them extremely vulnerable to Virus Release techniques which are raised by 2-ranks when used against opponents affected by this. This ability has limited uses however, as from Chunin-Jonin rank he can only use this ability once per battle, however at Hunter Nin-Sannin rank he/she can use it twice per battle, in addition these abilities stack only with Blue Royal Guard Chimera Ant abilities and when stacking with itself the count down is halved. - Oxygenate: Oxygenate type Royal Guards have the ability to increase the oxygen the hive obtains from breathing in order to boost his physical abilities. This technique can be used to influence the hive while he/she is in his Chimera Gates mode as it causes his gated tiers and physical attacks to jump by 1-rank however his chakra and mental based attacks decrease by 1-rank. This ability can be turned on and off at will. Blue Ant Princess: - Drain Mode: When the Blue Chimera Ant Princess goes into Drain Mode various effects begin to occur, the first is that a blue glow appears under the skin located directly in the center of the hive's body, the second being that his/her body becomes consumed in a blue aura and he/she becomes unable to use any other Chimera Ants other than blue for as long as her Drain Mode is active and each one of the Blue Ant using technique are boosted by 1-rank. While in this mode the hive becomes able to physically ingest blood and blood release techniques to rapidly breed new blue chimera ants and this likewise goes for the blue ants as well, depending on the rank of the blood release technique as well as the amount they have consumed more Blue Ants are rapidly created, D-rank can produce about 25, C-rank can produce about 50, B-rank can produce about 100, A-rank can produce about 200, S-rank can produce about 400, SS-rank can produce about 800 and SSS-rank can produce about 1600, in this mode the hive is not resistant to Blood Release techniques however this can be compensated by defense and endurance tiers.
Name: Insect: Resistance Classification: Kinjutsu Rank: D-rank Class: Passive Range: N/A
Description: A Shinto clan member's bugs are resistant to genjutsu and have the ability to break the Shinto clan member out of it. The reason they are resistant is due to the complexity of the insect brain since they are governed by primal instinct rather than logic or reasoning like a human brain.
Last edited by Xander on 5th August 2015, 8:34 pm; edited 2 times in total |
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| Subject: Re: Shinto Clan 29th September 2013, 3:36 pm | |
| Kikaichu Jutsu Line- Spoiler:
Name: Beetle Insect: Frizzle Formation Classification: Ninjutsu Rank: D-rank Class: Supplementary/Passive Range: Self (Kikaichu Swarm)
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Swift Release speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using hiding techniques C-rank and below thanks to advanced chakra sensory. In addition each Kikaichu swarm is now comprised of 50 Adult Kikaichu and can travel up to 40ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu within said swarm die until there are none left.
Name:Secret Technique: Beetle Insect - Human Cocoon Technique Classification: Ninjutsu Rank: D-rank (D-rank + 500 Kikaichu) Class: Supplementary Range: Self
Description: The user creates a cocoon around themselves most likely to spy or hide from the enemy at the cost of immobilizing their body while this technique is active. While wrapped inside of this Cocoon the user's breeding cycle is cut in half causing their Kikaichu techniques to go down only for 1 post before returning to normal strength while the user is unable to be detected by opponents unless they have the Zenraigan or a chakra sensory technique which detects concealment techniques D-rank or above. This technique has a 3 post (total) cooldown before it can be used again and upon being activated the user is unable to end up prematurely until the cooldown is up.
Name:Secret Technique: Beetle Insect - Flutter Formation Classification: Ninjutsu Rank: C-rank Class: Supplementary/Passive Range: Self (Kikaichu Swarm)
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Bullet Release speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using hiding techniques B-rank and below thanks to advanced chakra sensory. In addition each Kikaichu swarm is now comprised of 100 Adult Kikaichu and can travel up to 80ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu within said swarm die until there are none left.
Name:Secret Technique: Beetle Insect - Insect Clone Technique Classification: Ninjutsu Rank: C-rank (D-rank Chakra + 1000 Kikaichu per clone) Class: Supplementary/Offensive Range: Varies
Description: A secret technique exclusive to the Shinto clan, where hundreds of kikaichu are gathered in one place to take on the appearance of the user or anyone else the user wishes. The technique is elaborate enough to be mistaken for the original, and therefore may be used as a decoy or as part of a diversionary tactic due to the Kikaichu having their own speed tiers (Formations) thus it can mimic combat similar to the original. Furthermore, since one can put the insects in standby somewhere beforehand and then have them assume the form of the clone, depending on the task. The clone falls apart into its component bugs when struck and the distance they can travel from the user without turning wild and losing form is based on their swarm formations. Because it's made of bugs, it can reform almost instantly. This technique can even be used offensively as upon being struck the kikaichu can swarm opponents with the bugs rapidly draining chakra from victims. This technique has a 3 post (total) cooldown before it can be used again and follows the clone rule for the max amount of clones which can be made at one time.
Name: Secret Technique: Beetle Insect - Insect Shuriken Classification: Ninjutsu Rank: C-rank (D-rank Chakra + 500 Kikaichu per projectile) Class: Supplementary/Offensive Range: Short-Long
Description: A secret technique exclusive to the Shinto clan, where the user flings out multiple kikaichu which emerge from the user's body in clumps before converging on a target within 40ft of the user. When utilized along with shuriken however the Kikaichu surround the projectile travelling along with it and upon the projectile being embedded in a target search for chakra sources to feed on. When used in the line of sight the Shinto is capable of distinguishing allies from opponents however when not the Kikaichu will attack anything not deemed friendly by having a female Kikaichu already placed on them. This can also however be used to mark not friendly targets with the female Kikaichu's signals back to the clumps of Kikaichu being used to distinguish friend from foe. This technique has a 3 post (total) cooldown before it can be used again and dependent on the user's skill level more "shuriken" can be launched outward in one burst. Shinto Rank - Number of Insect Shuriken that can be Released at once D - 2 C - 4 B - 6 A - 8 S - 10
Name: Beetle Insect: Spindle Formation Classification: Ninjutsu Rank: B-rank Class: Supplementary/Passive Range: Self (Kikaichu Swarm)
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Crashing ground speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing them to sense chakra even from opponents using hiding techniques A-rank and below thanks to advanced chakra sensory. In addition each Kikaichu swarm is now comprised of 500 Adult Kikaichu and can travel up to 120ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu in said swarm die until there are none left.
Name:Beetle Insect: Insect Jar Technique Classification: Ninjutsu Rank: B-rank (C-rank Chakra + 2000 Kikaichu) Class: Defensive/Offensive Range: Short-Mid
Description: This technique uses kikaichū as a shield by having them fly in a dome shape, with a radius of 15ft, at high speeds of crashing ground with improved formations of Kikaichu boosting the speed of invocation, after the user ends the hand signs. The dome is strong enough to destroy incoming physical and chakra based attacks B-rank and below, but can be disrupted with sufficient explosive force from a C-rank explosive release technique or an B-rank strength explosion. This technique has a 6 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die. Likewise the remaining Kikaichu, if used against a physical technique, can swarm a victim within 30ft of the dome. Due to being comprised of Kikaichu when hit by techniques some casualties are taken and thus only the remaining Kikaichu that are alive can participate in the swarm. Technique hitting Insect Jar - No. of Kikaichu Deaths D - 100 C - 500 C (Explosion Release) - 1000 B - 1000 B (Explosion) - 2000 A - 2000 & User sustains Damage
Name: Secret Technique: Beetle Insect - Insect Sphere Classification: Ninjutsu Rank: B-rank (C-rank Chakra + 4000 Kikaichu) Class: Defensive/Offensive Range: Short-Mid
Description: This technique covers the enemy's entire body with the kikaichū living inside the Shinto clan member's body. The chakra-sensing kikaichū spread over a wide range of 25 feet, and the moment they locate the enemy, the insects, following the user's orders, gather at once. The insects completely surround the target, making a globe which is unable to be broken out of by physical force requiring explosives or chakra based techniques up to a B-rank in damage (stacks) for a victim to escape. They restrain the enemy and start eating away at their chakra bit by bit and before long, death will arrive due to chakra exhaustion. Even if the target manages to escape, the insects will immediately follow it moving at speeds and over various distances dependent on their formation & size of their swarms while the others will return back into the Shinto Clan members body if not being guided for another technique's use. This technique has a 6 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die. Due to being comprised of Kikaichu when hit by techniques some casualties are taken and thus only the remaining Kikaichu that are alive can participate in the swarm. Technique hitting Insect Sphere - No. of Kikaichu Deaths D - 100 C - 500 C (Explosion Release) - 1000 B - 1000 B (Explosion) - 2000 A - 4000 A (Explosion - 5000
Name: Secret Technique: Beetle Insect - Insect Cocoon Classification: Ninjutsu Rank: A-rank (B-rank Chakra + 8,000 Kikaichu) Class: Supplementary Range: Self (Kikaichu Hive)
Description: This unique technique allows the user to accelerate the speed of their insects' development. As the user's body is already a hive of sorts for the insects, the user will encase themselves in an actual cocoon to further aid the insects. This is an extremely useful move for Shinto clan member, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable for the entire activation time which is dependent on the user's rank. As such when this technique is being employed, the user generally finds a safe location or otherwise can be guarded by their team-mate. This technique has a 9 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die. While active the user pays chakra to feed the Kikaichu that are being focused on breeding resulting in a 2:1 ratio of feeding chakra to produce baby Kikaichu. Rank of User - Technique Duration in P. T - Chakra Price - Baby Kikaichu Produced D - 9 - C - 2000 C - 8 - B - 4000 B - 6 - A - 8000 A - 5 - S - 16,000 S - 4 - SS - 32,000
Name: Secret Technique: Beetle Insect - Insect Jamming Technique Classification: Ninjutsu Rank: A rank (B-rank Chakra + 10,000 Kikaichu) Class: Supplementary Range: Long
Description: The user has a large amount of their kikaichū and has them spread out over a wide area around themselves (80 feet radius). The insects then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type shinobi's chakra-sensing ability as well as other chakra sensing techniques A-rank and below and chakra sensing dojutsu (Itsugan, Zenraigan), as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location. When this technique is used as a result the sensory techniques are unable to detect the user as well as his/her allies who are concealing themselves through chakra signatures unless they possess counter jamming chakra sensing techniques A-rank or above. This technique has a 9 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die.
Name: Secret Technique: Beetle Insect - Hazer Formation Classification: Ninjutsu Rank: A-rank Class: Supplementary/Passive Range: Self (Kikaichu Swarm)
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Vacuum Release speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using hiding techniques S-rank and below thanks to advanced chakra sensory. In addition each Kikaichu swarm is now comprised of 1000 Adult Kikaichu and can travel up to 160ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu in said swarm die until there are none left.
Name: Beetle Insect: Insect Tornado Classification: Ninjutsu Rank: S-rank (A-rank Chakra + 20,000 Kikaichu) Class: Offensive Range: Mid-Long
Description: This technique covers the enemy's entire body with the kikaichū living inside the Shinto clan member's body. The chakra-sensing kikaichū spread over a wide range surrounding a 60ft around the user. The moment they locate the enemy, the insects, following the user's orders, gather at once completely surrounding the target creating a fast-moving tornado of sorts which crosses distances moving at Blinding Light speeds. The distance the tornado comprised of Kikaichu can cover depends on their swarm formations as exceeding that will cause the tornado to lose composition as the Kikaichu go wild and break off from the hive. As it moves it has the ability to pull in anything not moving at Vacuum release or higher speeds or anchoring themselves in place with S-rank strength within 10 feet of it, including the user. This technique has a 12 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die. While in the tornado the opponent's body is rapidly drained of chakra each post (total) and upon empting them of it those who do not possess A-rank defense tiers are torn up by the intense rotation of the tornado making it seem as if they've been disintegrated.
Name: Beetle Insect: Scatter Formation Classification: Ninjutsu Rank: S-rank Class: Supplementary/Passive Range: Self (Kikaichu Swarm)
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Blinding Light speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing them to sense chakra even from opponents using hiding techniques SS-rank and below thanks to advanced chakra sensory. In addition each Kikaichu swarm is now comprised of 5000 Adult Kikaichu and can travel up to 200ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu in said swarm die until there are none left.
Name:Secret Technique: Beetle Insect - Insect Oscillating Sphere Classification: Ninjutsu Rank: SS-rank (S-rank Chakra + 40,000 Kikaichu) Class: Offensive Range: Mid-Long
Description: The advanced version of Secret Technique: Beetle Insect - Insect Jar which is likewise needed to be learned prior to this one. This technique uses kikaichū as a shield by having them fly in a dome shape, with a radius of 40ft, at SS-rank speeds, after the user ends the hand signs. The dome is strong enough to destroy incoming physical and chakra based attacks SS-rank and below, but can be disrupted with sufficient explosive force from a S-rank explosive release technique or an SS-rank strength explosion. This technique has a 15 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die. Likewise the remaining Kikaichu, if used against a physical technique, can swarm a victim within 80ft of the dome. Due to being comprised of Kikaichu when hit by techniques some casualties are taken and thus only the remaining Kikaichu that are alive can participate in the swarm. Technique hitting Insect Oscillating Dome - No. of Kikaichu Deaths D - A - Same as Insect Jar A (Explosion) - 5000 S - 8000 S (Explosion) - 10,000 S (Explosion Release) - 15,000 SS - 20,000 SS (Explosion) - 30,000 SS (Explosion Release) - 40,000 SSS - 40,000
Name: Beetle Insect: Hive Mind Classification: Kinjutsu Rank: SS-rank Class: Passive Range: Self (User) AOE (Kikaichu Spread over Area)
Description: This technique allows the Shinto clan member to further deepen the mental link that they possess with their Kikaichu allowing them to visually see areas that their kikaichu have been placed even if the distance between them is extremely far spread, this technique consumes only 1 SS-rank if used within the same topic, however it consumes 1 D-rank additionally per post used if used in different topics within the same place, 1 C-rank additionally per post if used in different topics within the same land, 1 B-rank additionally per post if used in different topics within the different lands and finally 1 A-rank additionally per post if used in different topics within different lands with multiple targets. The amount of places that can be viewed increases with rank, likewise the distance Kikaichu can be extended using this technique is based on their swarm formation as while they are often far away from the user this acts as a means to retain the connection with their Kikaichu. However due to the distance often once this technique is completed if the Kikaichu are not retrieved then they become wild and eventually all die off. Rank of User - No of Places Viewed at Once (Each has it's own chakra price D - 1 C - 2 B - 3 A - 4 S - 5 X - 6 Z - 7
Swarm Formation - Distance Kikaichu can travel Frizzle - Same Topic Flutter - Same Location, Different Topic Spindle - Neighboring Location, Same Area Hazer - Different Location, Same Area Wander - Neighboring Location, Same Land Quiver - Different Location, Same Land
Name: Beetle Insect: Wander Formation Classification: Ninjutsu Rank: SS-rank Class: Supplementary/Passive Range: Self (Kikaichu Swarm)
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Blinding Light speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing them to sense chakra even from opponents using hiding techniques SSS-rank and below thanks to advanced chakra sensory. In addition each Kikaichu swarm is now comprised of 10,000 Adult Kikaichu and can travel up to 240ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu in said swarm die until there are none left.
Name: Beetle Insect: Hive Breeding Cocoon Classification: Ninjutsu Rank: SS-rank (S-rank + 20,000 Kikaichu) Class: Supplementary Range: Self
Description: This unique technique allows the user to accelerate the speed of their insects' development. As the user's body is already a hive of sorts for the insects, the user will encase themselves in an actual cocoon to further aid the insects. This is an extremely useful move for Shinto clan member, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable for the entire activation time which is dependent on the user's rank. As such when this technique is being employed, the user generally finds a safe location or otherwise can be guarded by their team-mate. This technique has a 15 post (total) cooldown before it can be used again which is also triggered if all of the Kikaichu used in it's creation die. While active the user pays chakra to feed the Kikaichu that are being focused on breeding resulting in a 2:1 ratio of feeding chakra to produce baby Kikaichu. Those baby Kikaichu produced which exceed the amount capable of being stored in the hive can still be utilized in techniques however due to not being bound to a hive will eventually all die off after said technique(s) culmination. Rank of User - Technique Duration in P. T - Chakra Price - Baby Kikaichu Produced D - 9 - C - 1,250 C - 8 - B - 2,500 B - 6 - A - 5,000 A - 5 - S - 10,000 S - 4 - SS - 20,000 "Z" - SSS - 40,000 "X" - 2 SSS - 80,000
Name: Beetle Insect: Quiver Formation Classification: Ninjutsu Rank: SSS-rank Class: Supplementary/Passive Range: Self
Description: This technique is an add on to the Kikaichu thanks to improved breeding and co-ordination allowing them to move at Blinding Light speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing them to sense chakra even from opponents using hiding techniques SSS-rank and below thanks to advanced chakra sensory. If a female Kikaichu is planted on the target beforehand however opponents can be tracked even if they possess a Z-rank hiding technique as long as said female Kikaichu (or if their are multiple) is/are not killed. In addition each Kikaichu swarm is now comprised of 15,000 Adult Kikaichu and can travel up to 240ft away before becoming wild, wild Kikaichu result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Kikaichu due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Kikaichu in said swarm die until there are none left.
Name: Beetle Insect: Hive Total Decimation Classification: Ninjutsu Rank: SSS-rank (SS-rank Chakra + 80,000 Kikaichu) Class: Offensive/Supplementary Range: Mid-Long
Description: This technique actually has no chakra cost, due to Beetle Insect: Hive Breeding Cocoon being used previously as this technique is unable to be used without the first technique in the chain. However upon first use every use within that topic prior will cost 1 SS-rank of chakra to preform. This technique can be used while in the middle of Beetle Insect: Hive Breeding Cocoon at SS-rank power for an additional 1 S-rank (if used on the first post of charging) or 1 A-rank (if used on the second post of charging). When this technique is initiated a massive pillar of Kikaichu shoot into the air at Echoing Flash speeds the pillar itself extending about 100 feet into the air and having a radius of 10 feet. Anyone caught within that radius has a severe amount of chakra drained from them due to the sheer amount of Kikaichu present from the get go. However the true danger of the technique happens almost instantly after with the pillar rapidly expanding yet growing shorter with the first expansion causing the Kikaichu to consume everything within 25 feet of the user and extending 70 feet into the air. The second expansion causes the Kikaichu to consume everything within 50 feet of the user extending 50 feet into the air. Anything caught within these expansions begins to have their chakra drained each post (total). Upon being used the user is unable to use anymore Kikaichu for 18 posts (total) however if all the Kikaichu involved are killed it empties the user's hive meaning this technique can potentially cripple the user if they are not careful.
Sangil Line Advance Kikaichu Techniques- Spoiler:
Name: Rhino Beetle Insect: Insect Wall Classification: Ninjutsu Rank: C-rank Class: Defensive Range: Short
Description: The Shinto clan member makes hand signs before exhaling a stream of Rhino Kikaichu from their body, these insects form a wall which has the ability to withstand C-rank chakra techniques as the insects rapidly consume the 1 C-rank amount chakra from the attacks each time they are used to protect the user from opponents if they are made of pure chakra. In addition they are also able to withstand damage from C-rank physical techniques however disperse when a higher rank physical technique is used. Because the wall is made of insects it is able to be reformed at will if they aren't destroyed.
Name: Scarab Beetle Insect: Burrowing Drill Classification: Kinjutsu Rank: B-rank Class: Offensive Range: Short-Mid
Description: The Shinto clan member lifts both arms before releasing two vortexes of Scarab Kikaichu from both of their hands, both of these vortexes coil around each other creating a powerful drill of insects which possess the ability to rapidly consume the flesh it comes in contact with. This attack is primarily used to kill opponents as upon coming in contact with it it can literally leave large holes in their bodies if they don't possess B-rank or above Defense tiers as the Scarab Kikaichu eat through their flesh like it was nothing.
Name: Locust Beetle Insect: Insect Bomb Classification: Ninjutsu Rank: A-rank Class: Offensive Range:Short-Long (Mid blast radius)
Description: The Shinto clan member makes hand signs before Locust Kikaichu emerge from the users hands and create a sphere above them. The user then points at the target and the sphere flies through the air at Vacuum Release speeds before exploding into a large swarm which begin to consume anything within a 10 foot radius of the "explosion" opponents that are caught within will have their chakra drained at 1 A-rank per post that they are caught within the swarm. In addition when used against nature release techniques A-rank and below or in areas of large vegetation the plant life A-rank and below is literally eaten away by the locusts.
Name: Rhino Beetle Insect: Advanced Insect Clone Classification: Ninjutsu Rank: S-rank Class: Supplementary Range: Varies
Description: A secret technique exclusive to the Shinto clan, where thousands of Rhino Kikaichu are gathered in one place to take on the appearance of the user or anyone else the user wishes. The technique is elaborate enough to be mistaken for the original, and therefore may be used as a decoy or as part of a diversionary tactic. Furthermore, since one can put the insects in standby somewhere beforehand and then have them assume the form of the clone they are extremely useful. The clone falls apart into its component bugs when struck however unlike the original technique Rhino Kikaichu are more organized and as such require an S-rank or above technique before they are dispersed. Because it's made of bugs, it can reform almost instantly as long as the insects aren't destroyed. This technique can even be used offensively as upon being struck the kikaichu can swarm opponents with the bugs rapidly draining 1 C-rank per post that the opponent is swarmed (total).
Name: Scarab Beetle: Insect Rain Classification: Kinjutsu Rank: SS-rank Class: Offensive Range: Short-Mid (Long if used after Beetle Insect: Hive Breeding Cocoon)
Description: The user releases a massive stream of Scarab Kikaichu which form into a large spiral above the user, the insects then begin to descend in clumps around 5-10 feet of the user eating through anything that gets in their way S-rank and below. This technique is extremely lethal as opponent struck by a clump will have a hole eaten through them, unless they have SS-rank defense tiers, which will begin to expand as the Scarabs begin to rapidly devour their flesh. This technique's range is vastly extended when used after Beetle Insect: Hive Insect Breeding due to the amount of Scarab Kikaichu available to the user with the area affected by the "rain" being increased to within 25 feet. This technique has a special relationship with dead flesh/matter as the Scarabs will target that first and will not stop eating until it is reduced to either nothingness or bone.
Name: Locust Insect: Land Extinction Classification: Ninjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: Mid (Long if used after Beetle Insect:Hive Breeding Cocoon)
Description: The user makes hand signs before slamming their palms on the ground causing a large amount of Locust Kikaichu to emerge from their body and spread across the ground at Blinding Light speeds. Upon coming across an opponent they are swarms and their chakra is devoured at 1 SS-rank per post with the insects being able to fly after them if they attempt to escape at Blinding light speeds. This technique spreads over an area of 15 feet around the user however when used after Beetle Insect: Hive Breeding Cocoon this is tripled with the area affected being increased to 45 feet around the user. Being the Locust Kikaichu's preferred food source, any Nature release technique as well as plant life within this range is devoured without trace. Upon use of this technique the user is no longer able to use any Locust Insect techniques for the whole topic.
Ninhachi Jutsu Line- Spoiler:
Name: Bee Insect: Life Cycle Classification: Ninjutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: Unlike the Kikaichu, Ninhachi spend a considerable amount of time in their larvae forms because of that a Shinto clan member possessing these insects has a varying amount of techniques which are used to help them cope with the changes in their insects physiology. It takes 10 posts (total) for a Ninhachi larvae to be old enough to molt after which they become dormant for 5 posts (total) before they molt and become an adult Ninhachi. Ninhachi do not possess breeding cycles in fact unless they possess a hive they will not breed at all leading inexperienced Ninhachi user's helpless if they do not have methods to facilitate the breeding of their insects. However in light of that Ninhachi breed much faster than the other insect types when hives are present.
Name: Bee Insect: Kamikaze Classification: Ninjutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: This technique is an add on to the Ninhachi thanks to improved breeding and specialization in the destructive arts, this grants each adult Ninhachi the ability to explode to deal D-rank damage with a blast radius equal to their size. In addition for the larvae their speed is boosted to normal running speed levels even outside of their techniques.
Name: Bee Insect: Stored Power Classification: Kinjutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: This technique works hand in hand with Bee Insect: Growth and Bee Insect: Kamikaze, with increase in size comes an increase in the power of the explosions created by the Adult Ninhachi. In their normal size each explodes to deal D-rank damage to opponents, when they have been increased to the size of a small child they deal C-rank damage to opponents upon exploding. When increased to the size of a human they deal B-rank damage to opponents upon exploding. When increased to the size of a medium summon they deal A-rank damage to opponents upon exploding. When increased to the size of a large summon they deal S-rank damage to opponents upon exploding and when increased to the size of a colossus summon they deal SS-rank damage to opponents upon exploding.
Name: Bee Insect: Larvae Stream Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Self
Description: The user directs a group Ninhachi larvae which burst from the ground underneath the opponent and attempt to bite them in order to drain chakra from them. This technique drains 1 D-rank amount of chakra from opponents as long as they are being swarmed by the Ninhachi larvae.
Name: Bee Insect: Beeswax Clone Classification: Ninjutsu Rank: C-rank Class: Supplementary/Offensive Range: Varies
Description: This is a special clone exclusive to the Ninhachi members of the Shinto clan, using the beeswax generated by their adult insects they mold it into a clone which looks exactly like they Shinto clan member when using the Transformation technique in conjunction with it. The process of creating this technique is rather brief as the Ninhachi swarm around an area to produce the clone. This clone can use only physical techniques or techniques which specifically involve Beeswax Clones and after sustaining damage equal to a C-rank they dissolve back into beeswax.
Name: Bee Insect: Bee Honey Bombing Classification: Kinjutsu Rank: C-S rank Class: Supplementary Range: Mid-Long
Description: The user has a medium sized group of Ninhachi formed around them which then cluster into smaller groups before heading towards the opponent at Crashing Ground speeds. Upon contact the Ninhachi swarm and then proceed to explode all around the opponent enveloping them in the blast radius which is about 5 feet. This technique actually grows in power with the size of the Ninhachi used as the power of the explosion actually increases in strength.
Name: Bee Insect: Illusion Sting Classification: Kinjutsu Rank: B-rank Class: Supplementary/Offensive Range: Mid-Long
Description: This is a special technique in which an adult Ninhachi cluster will sting the opponent with their stingers before dying as a single sting means death for them. However these Ninhachi likewise release a mind toxin which causes mild hallucinations powering up the next genjutsu technique used on the victim by 1.
Name:Bee Insect: Bug Buzz Classification: Kinjutsu Rank: B-rank Class: Supplementary Range: Varies
Description: This technique utilizes the sound of the adult Ninhachi's wings as they fly causing all of them to beat their wings in sync to produce a prolonged buzzing sound which drones out the sound from other things that produce sound (Other than Sound release) this technique is rather useful and its strength increases with the size of the Ninhachi. Normal sized can drone out D-rank sounds, small child sized can drone out C-rank sounds, human sized can drone out B-rank sounds, large summon sized can drone out A-rank sounds, colossus sized can drone out SS-rank sounds.
Name: Bee Insect: Rock Hive Classification: Ninjutsu Rank: A-S rank (A-SSS rank additional chakra cost for larvae development) Class: Supplementary/Offensive Range: Mid
Description: This unique technique allows the user to create a beehive made out of rock (if the user possesses earth release otherwise it is made out of beeswax however a dual type version is available for an S-rank chakra cost if the user possesses earth release), and insert a large portion of their chakra inside in order to facilitate the growth of Ninhachi larvae inside of it. A hive made out of rock negates physical attacks below A-rank and can survive 1 A-rank technique before the next attack destroys it. A hive made out of beeswax negates physical attacks below B-rank can can survive 1 B-rank technique before the next attack destroys it, however it is easily destroyed by C-rank heat based techniques. A hive made out both rock and beeswax negates physical attacks below S-rank and can survive 1 S-rank technique before the next one attack it. This hive is merely temporary however when used effectively it can play a good part in overwhelming opponents by the surge of Ninhachi Larvae, in addition it can also serve as a good means to replenish the Ninhachi user's supply of insects when they are destroyed in battle. An A-rank amount of chakra will allow Ninhachi larvae equal to an academy Dakar's jutsu limit to develop in the hive, an S-rank amount of chakra will allow Ninhachi equal to a genin Dakar's jutsu limit to develop in the hive larvae to develop in the hive, an SS-rank amount of chakra will allow Ninhachi larvae equal to a Chunin Dakar's jutsu limit to develop in the hive to develop in the hive and finally an SSS-rank amount of chakra will allow Ninhachi larvae equal to a Dakar's Jonin jutsu limit to develop in the hive.
Name: Bee Insect: Streamlined Body Classification: Ninjutsu Rank: A-rank Class: Supplementary/Passive Range: Self
Description: This technique is an add on to the Ninhachi which greatly speeds up the Ninhachi larvae to Vacuum release speeds, in addition the larvae have gained an increased endurance in battle with them receiving A-rank endurance in all size forms.
Name: Bee Insect: Thousand Bee Stings Technique Classification: Kinjutsu Rank: S-rank Class: Offensive Range: Mid-Long
Description: The user releases a large cluster of Ninhachi from their body all of which move in front of them before releasing their stingers like projectile, each stinger flies through the air at Blinding Light speeds and than in conjunction with their size makes them rather hard to notice before its too late. Because of the versatility of this technique upon being learned it can be employed in a number of ways making it a nice add on to any of the other Ninhachi techniques. However upon an adult Ninhachi releasing its stinger it instantly dies making this technique also very risky. Note this technique can stack with Bee Insect: Illusion Stinger.
Name: Bee Insect: Bee Honey Technique Classification: Ninjutsu Rank: S-rank Class: Supplementary/Passive Range: Self
Description: This technique is an add on to the Ninhachi as upon being learned the Ninhachi explode into honey upon being destroyed in battle, they still deal damage from the explosion however now they release honey within the explosion blast range according to their size naturally. This honey is extremely sticky and an opponent enveloped in it will require S-rank strength or higher to move freely while coated in it, if they do not possess S-rank strength it will begin to lower their speed and reaction tiers dependent on the level of strength they have. With A-rank strength the victim receives a 1-rank penalty, with B-rank strength the victim receives a 2-rank penalty, with C-rank strength the victim receives a 3-rank penalty, with D-rank strength the victim receives a 4-rank penalty, finally with no strength tiers the victim will be rendered immobile upon becoming enveloped in the sticky honey.
Name: Bee Insect: Larvae Tsunami Classification: Ninjutsu Rank: SS-rank Class: Offensive Range: Short-Long (Depends on size of Ninhachi larvae and the target area)
Description: This technique requires the user to possess a Rock Hive or at least 2 Human Hives in order to even be used. Once the required conditions are med the user makes hand signs before a massive amount of Ninhachi larvae flood out of the hives these larvae will then charge at the opponent moving at Blinding Light speeds and upon contact they will begin to drain chakra from the opponent. At normal-small child sized the ninhachi devour 1 B-rank amount of chakra each post that the opponent is swarmed and travel over a distance of 10 feet to get to the target. At human-medium summon sized the ninhachi devour 1 A-rank amount of chakra each post that the opponent is swarmed and travel over a distance of 20 feet to get to the target. At large-colossus summon sized the ninhachi devour 1 S-rank amount of chakra each post that the opponent is swarmed and travel over a distance of 40 feet to get to the target. When this technique is used all techniques which use the Ninhachi Larvae are reduced by 2-ranks until the larvae are all collected back or more are generated (SS-rank amount) by use of an additional Bee Insect: Rock Hive or 2 additional Human hives.
Name: Bee Insect: Queen Bee Classification: Ninjutsu Rank: SS-rank Class: Supplementary/Passive (After creation) Range: Varies
Description: This is a very special technique created by the Ninhachi user's of the Shinto clan which involves them speeding up the development of a Queen Ninhachi Larvae within the Shinto clan members body into a Queen Ninhachi. Usually this process never happens unless the resident queen dies however this process can created upon donation of 1 SS-rank amount of chakra to the Queen Larvae which then begins to develop over a span of 5 posts. Upon reaching adulthood it exits the Shinto clan members body near their heart and is then ready for use. This Queen Bee is extremely fast moving at Ripping Discord speeds and is very sturdy as she possesses A-rank defense tiers in addition she has an ability to regrow the stingers fired by her and launch globs of sticky honey from her mouth. Likewise like other Ninhachi she has the ability to grow in size however with an increase in size she only becomes more formidable as she gains strength tiers with size and the globs of honey likewise increase in size proportional to her own. At normal size she possesses no strength tiers and the honey globs are merely half the size of her own body however still possess the S-rank binding making them quite deadly when used correctly. At small child size she possesses D-rank strength tiers and the honey globs are the size of her normal size. At human sized she possesses C-rank strength tiers and the honey globs are the size of a small child. At medium summon sized she possesses B-rank strength tiers and the honey globs are the size of a person. At large summon sized she possesses A-rank strength tiers and the honey globs are the size of a medium sized summon. Finally at Colossus sized she possesses S-rank strength tiers and the honey globs are the size of a large summon. The amount of Queen Bee's one can possess at one time increases with rank starting at T. Jonin which is 1, then Jonin which is 2, then Hunter Nin which is 3, then Medical Nin which is 4, then Head Nin which is 5 and finally Sannin which is 6 not counting the Queen bee within their body.
Name: Bee Insect: Increased Development Classification: Ninjutsu Rank: SS-rank Class: Supplementary/Passive Range: Self
Description: This unique technique is the result of much improved breeding methods which speeds up adult Ninhachi to blinding light speeds even outside of techniques. In addition Ninhachi larvae are now given SS-rank endurance allowing them to sustain more damage from attacks before being killed in battle. This technique even extends to the Queen Bee Larvae being a welcome boost to the already formidable technique.
Name: Bee Insect: Honey Rain Technique Classification: Kinjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: AOE
Description: This technique is an extremely useful one that was created in a bid to devastate villages, the user creates a massive swarm of adult Ninhachi which then spread across a large area high in the air they then all simultaneously explode causing the sky to begin to rain honey down from above at the cost of killing an SSS-rank amount of Adult Ninhachi. Despite this, this technique is rather useful as the honey will fall to the ground trapping anyone but the user (thanks to the Ninhachi in their body simply eating away the honey) with the extremely sticky honey. This technique is useful for crippling large amounts of opponents as well as minimizing the area that an opponent can travel without coming in contact with it.
Name: Bee Insect: Royal Jelly Classification: Ninjutsu Rank: SSS-rank Class: Supplementary/Passive Range: Self
Description: This technique is a two part technique which makes the Ninhachi extremely formidable in battle. The first part strengthens the sticky honey that the Ninhachi produce allowing it to restrict the moment of those who do not possess SSS-rank strength tiers. With SS-rank strength tiers victims receive a 1-rank penalty to their speed and reaction tiers, with S-rank strength tiers victims receive a 2-rank penalty, with A-rank victims receive a 3-rank penalty, with B-rank victims receive a 4-rank penalty, with C-rank victims receive a 5 rank penalty, with D-rank victims receive a 6 rank penalty and finally with no strength tiers they are rendered immobile. The second part of the technique grants the production of more Royal Jelly which doubles the max amount of queen bee's the Shinto clan member is able to possess.
Sangil Line Advanced Ninhachi Techniques- Spoiler:
Name: Moth Insect: Illusion Clone Classification: Ninjutsu Rank: C-rank Class: Defensive Range: Short
Description: The Shinto clan member is able to arrange a formation of Moth Ninhachi into a cluster before all of them form into a mimicry of the user with assistance from the transformation technique. This is useful for distractions and possible traps as upon being hit the clones burst into Male Moths which release an hallucinogen toxin which powers up the next genjutsu used on the opponent by 1-rank. If Female Moths are used however they release the sensory loss toxic which will slowly cause the opponent to permanently lose one of their senses (randomly generate by mod) within 25 posts (total) with each subsequent use of any female moth using technique reducing the time limit in accordance with the techniques rank. D-rank remove 1 post of the counter, C-ranks 3, B-ranks 5, A-ranks 7, S-ranks 10, SS-ranks, 15 and SSS-ranks make it instantly take effect.
Name: Moth Insect: Wretched Death Classification: Ninjutsu Rank: B-rank Class: Supplementary/Passive (After use) Range: Short
Description: This technique is used by Moth Ninhachi larvae after the user makes hand signs. The larvae will emerge from their hives and begin to eat the soil in a 5 foot radius around them before burrowing in the ground and after 10 posts the ground 5 around the user will become filled with noxious soil which causes opponents exposed to it, to itch uncontrollably. This itchiness will not quell even after scratching and targets where it comes in contact with or if eaten/inhale will cycle through the opponents body and it is common place for opponents to tear through their own skin or claw out their own eyes in an attempt to ease the itch, if consumed by opponents or inhaled the opponent and not removed by means of a Medical Ninjutsu the opponent can and will actually kill themselves by clawing themselves open in a bid to quell their itch. The user can collect this poisonous soil and fashion it into weapons for easier transmission to opponents.
Name: Wasp Insect: Cyclone Fist Classification: Fighting Style/Nintaijutsu Rank: B-rank (D-SS rank chakra cost for tier augmentation) Class: Offensive/Supplementary Range:Short-Mid range
Description: This is a specialized combat method used by the wielders of wasp type Ninhachi this fighting style concentrates a cluster of Wasp Ninhachi in their fists as the user assumes a unique boxing stance. The stance allows the user impressive movement allowing them to bob and weave through blows to deliver fast jabs and combinations to opponents. Upon contact the Ninhachi "explode" from the user's hand's stingers first and inject the opponent with not only their paralytic toxin but the eggs of their larvae. The reason this technique is called Cyclone fist is due to the unique pattern of Wasp Ninhachi while they are released from the user's fists. They move in a spiral similar to a cyclone which often startles opponents by the sheer randomness of that happening. While using this fighting style the Shinto clan user can actually channel chakra through his/her body to strengthen themselves past normal limits however it requires equal rank chakra to move at or deal damage equal to the speed and strength tiers respectively.
Name: Mosquito Insect: Draining Coffin Classification: Kinjutsu Rank: A-rank Class: Offensive Range: Short-Mid
Description: The Shinto clan member lifts his/her left arm while releasing a medium sized cluster of Female Mosquito Ninhachi which then scatter into various groups while moving at high speeds. The user is then able to clench their hand causing the Mosquito Ninhachi to converge upon the target trapping them like a coffin and biting them all over in order to drain blood out of their body. Each post (total) that they are trapped within the "coffin" they lose 1 B-rank amount of blood.
Name: Wasp Insect: Cyclone Fist - Cross Classification: Taijutsu Rank: A-rank Class: Defensive/Offensive Range: Mid-range
Description: The user while using Wasp Bee Insect: Cyclone Fist makes a simple cross with Wasp Ninhachi bursting from their fist and forearm to form a twister which has the ability to redirect techniques B-rank and below back at opponents, its defensive ability is also very high being able to block 1 A-rank technique before dispersing. This technique can also be used offensively as upon hitting an opponent with a cross they are launched to the side within the twister knocking them flying about 7 feet while being stung by the numerous Wasp Ninhachi within the twister to deal an additional A-rank damage to them.
Name: Wasp Insect: Honey Nourishment Classification: Medical Ninjutsu Rank: SS-rank (D-SSS-rank chakra donation) Class: Supplementary/Passive (upon creation and extraction) Range: Self
Description: The user of this technique is able to provide chakra to the Queen Wasp who then produces honey inside of their body which is used to feed the male drones. This honey however can be extracted from the user through their sweat glands and upon being processed can be turned into unique honey flavored multi-colored elixirs which are able to be consumed by the user as well as their allies. Each drink type has a different process of extraction and different effect as well as requires a different amount of chakra donation.
Elixir Types - Strength Elixir Description: This sweet tasting drink strengthens the one who drinks it for a 3 post duration (total) giving them the ability to use strength tiers that they are normally unable to harness. Effect: The strength of the person who drinks it is increased by the chakra donation made by the user. Cost: D-rank strength costs D-rank chakra, C-rank strength costs C-rank chakra, B-rank strength costs B-rank chakra, A-rank strength costs A-rank chakra, S-rank strength costs S-rank chakra, SS-rank strength costs SS-rank chakra, SSS-rank strength costs SSS-rank chakra. Extraction Process: This honey type requires a 10 post duration in order for it to be ready for extraction, the user then "sweats" it out and it is collected into a bottle. The user then puts it through a distillation process which requires 2 Days (IR time) before it is ready for consumption. Drawback: This elixir can only be consumed up to 3 times (regardless of strength) in a topic before additional consumption becomes toxic to the user's health. If the one goes over the amount of Elixirs they user receives a Permanent penalty to their strength tiers equal to 1-rank when not using Elixirs, each subsequent amount after that will increase the penalty by 1 additional rank however at 10 Elixirs they become unable to learn strength tiers have a -7 strength tier penalty which makes them completely addicted to the Strength Elixir if they need to boost their strength. - Enhancer Elixir Description: This sweet tasting drink enhances the duration of a Strength, Speed, Defense, Reaction, Endurance or Barrier Elixir. Effect: The duration of any of the aforementioned Elixirs are boosted to double the duration, this Elixir stacks with itself. Cost: S-rank chakra from the Shinto clan member to initiate the production of it Extraction Process: This honey type requires a 20 post duration (total) in order for it to be ready for extraction, the user then "sweats" it out and it is collected into a bottle. The user then puts it through a distillation process which requires 4 Days (IR time) before it is ready for consumption. Drawback: This elixir can only be consumed up to 2 times in a topic before additional consumption becomes toxic to the user's health. If the one goes over the amount of Elixirs they user receives a Permanent penalty to all of their tiers equal to 1-rank when not using Elixirs, each subsequent amount after that will increase the penalty by 1 additional rank however at 10 Elixirs they become unable to learn any tier and permanently loss their normal tiers making them completely dependent on the Elixirs produced by the Shinto clan member. - Life Elixir Description: This sweet tasting drink extends the life of a Shinobi... Effect: This Elixir provides 10 additional years to the life of the Shinobi who consumes it Cost: SSS-rank chakra from the Shinto clan member to initiate the production of it Extraction Process: This honey type requires a 50 post duration (total) in order for it to be ready for extraction, the user then "sweats" it out and it is collected into a bottle. The user then puts it through a distillation process which requires 2 weeks (IR time) before it is ready for consumption. Drawback: This elixir can only be consumed up to 1 time in a Shinobi's life time before additional consumption becomes toxic to the user's health. If the one goes over the amount of Elixirs they instantly become infertile and will become dependent on the Elixir to live as every two weeks (IR time) they will require an additional dose otherwise their body will start to degenerate within 10 topics and they will die.
Name: Moth Insect: Hallucinatory Bliss Classification: Kinjutsu Rank: SS-rank Class: Supplementary Range: Self
Description: This technique works on strengthening the toxins produced by Male Moth Ninhachi to higher heights, now upon being inhaled opponents will have their brains targeted by the toxin causing them to lose the ability to naturally break out of genjutsu regardless of their rank.That isn't the only unique toxin that was modified as through better breeding the female moth's toxin now have an additional effect when used against genjutsu breaking dojutsu user's as if they inhale it the only sensory loss they experience is now that of sight. Which occurs within 10 posts (total) with additional techniques using female Moth Ninhachi lowering the count according to rank. D-rank remove 1 post of the counter, C-ranks 3, B-ranks 5, A-ranks 7, S-ranks 10, SS-ranks, 15 and SSS-ranks make it instantly take effect.
Name: Mosquito Insect: Blood Plague Classification: Genjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: Mid (Long if used after Beetle Insect:Hive Breeding Cocoon)
Description: The user makes hand signs before slamming their palms together with only male Mosquito Ninhachi emerging from their body each of them will scatter along the battlefield moving at Blinding Light speeds and when they have spread along the area each of them will begin to emit their high frequency pulse. The user then triggers powerful genjutsu which immobilizes the opponent on the spot with them seeing themselves trapped in a sphere of their own blood as a a giant mosquito begins to slowly drain it away. While the victim in trapped in that illusion a large vortex of females will burst of the Shinto clan member's body and converge on the immobilized victims location. Upon finding them they will all begin to pierce the victims flesh before draining them of blood equal to 1 S-rank each post they are trapped. This technique makes use of all the male Mosquito Ninhachi the user uses and no other techniques involving the male Mosquito Ninhachi can be used during this techniques execution. In addition due to the large amount of female Mosquito Ninhachi released by the user all techniques involving female Mosquito Ninhachi are lowered by 1 when this technique is used.
Last edited by Xander on 22nd July 2015, 10:56 am; edited 1 time in total |
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| Subject: Re: Shinto Clan 29th September 2013, 3:36 pm | |
| Shishupaida Jutsu Line- Spoiler:
Name: Spider Insect: Spiderlings Classification: Ninjutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: Like Ninhachi, Shishupaida spend a considerable amount of time in their larvae forms because of that a Shinto clan member possessing these insects has a varying amount of techniques which are used to help them cope with the changes in their insects physiology. Due to this expansive time in their larvae forms they have gotten another name namely Spiderlings to help distinguish larvae from the adults. Spiderlings remain as such until 20 posts total pass after which they molt before rapidly growing into adults while all techniques involving Shishupaida get a +2-rank increase if they are S-rank and below as the adults are much stronger than the spiderlings. Spiderlings are able to preform all of the actions as adults however only spiderlings can dwell in the hives created by adults as adults merely create them before returning back into the host body.
Name: Spider Insect: Web Spinning Classification: Ninjutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: This technique is an add on to the Shishupaida thanks to improved breeding and specialization on honing their web building skills. Shishupaida webs are extremely durable being a permanent 2-ranks above the rank of their hive in physical durability while being 1-rank above their hive in chakra based endurance. In addition all female Shishupaida adults have the ability to infuse their hive's elemental natures into their webs creating elemental web variants as well as further specialization from the standard webs that are able to be created by all Shishupaida females.
Name: Spider Insect: Egg Bombs Classification: Kinjutsu Rank: D-rank Class: Supplementary/Passive Range: Self
Description: Shishupaida are highly fertile and as such multiple generations of unhatched spiderlings may be stored in pockets in the hive able to be carried out by spiderlings or adults. Because of this the Shinto clan member has the ability to concentrate 10 of such egg clusters before throwing them forward at the opponent or targets. These egg clusters are coated the male web variant which is highly adhesive and sticks to surfaces. Upon coming in contact with the surface the eggs rupture and the spiderlings converge on the target rapidly draining them of a D-rank of chakra each post they maintain contact with them.
Name: Spider Insect: Gum Shot Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Self
Description: The user makes an X with their hands and a group of spiderlings burst out from their hands while moving in a spinning formation and releasing a web spiral which is used to ensnare the opponent. This particular web variant is launched at bullet release speeds and is made out of clear transparent material which during night time is unable to be noticed by those that possess Bullet release and below speeds unless they possess reaction tiers.
Name: Spider Insect: Spider Web Sensory Classification: Kinjutsu Rank: C-S rank Class: Supplementary Range: Mid-Long
Description: The user has a medium sized group of Shishupaida flock to the ground before they form into a ball which expands in a unique ripple like pattern which is interconnected similar to a web. Within the web the user is able to notice all that comes within which only grows more powerful with an increase in rank. At academy rank this technique is able to only detect opponents that come within it when they are not using hiding techniques regardless of the speed. At genin rank they are able to detect opponents that come within it that are using hiding techniques C-rank and below. At Chunin rank they are able to detect opponents that come within it that are using hiding technique B-rank and below. At T. Jonin rank in addition to the abilities that Chunin possess they are able to read speeds of C-rank and below even when they themselves don't possess speed tiers. At Jonin rank they are able to detect opponents that come within it that are using hiding techniques A-rank and below. At Hunter nin-rank in addition to the abilities that Jonin possess they are able to read speeds of B-rank and below even when they themselves don't possess speed tiers. At Medical Nin rank in addition to the abilities Jonin possess they are able to completely map out the bodies of opponents that have come within their web granting them a unique "6th sense" which allows them to accurately pinpoint foreign bodies within them making it much easier to remove them. At Head-Nin rank they are able to detect opponents that come within it that are using hiding techniques S-rank and below. At Sannin rank in addition to the abilities Head-Nin possess they are able to read speeds of A-rank and below even when they themselves don't possess speed tiers. When this technique is being used offensive and defensive techniques involving Shishupaida can not be used.
Name: Spider Insect: Web Clone Classification: Ninjutsu Rank: B-rank Class: Supplementary/Offensive Range: Varies
Description: This is a special clone exclusive to the Shishupaida members of the Shinto clan, using the web generated by their adult insects they mold it into a clone which looks exactly like they Shinto clan member when using the Transformation technique in conjunction with it. The process of creating this technique is rather brief as the Shishupaida swarm around an area to produce the clone. This clone can use only physical techniques or techniques which specifically involve Web Clones and after sustaining damage equal to a C-rank they explode causing anything within 5 feet of them to be ensnared in sticky web.
Name: Spider Insect: Size Amplification Classification: Kinjutsu Rank: B-S rank Class: Supplementary/Offensive Range: Mid-Long
Description: With growth in size Shishupaida become more formidable in combat, and gain strength and endurance tiers to reflect said growth. Their speed however remains fixed to 1-rank above the hive's rank. At Academy rank they can grow to the size of a small summon gaining D-rank tiers. At Genin rank they can grow to the size of a humanoid summon gaining C-rank tiers. At Chunin-T.Jonin rank they can grow to the size of a medium summon gaining B-rank tiers. At Jonin-Med-Nin rank they can grow to the size of a Large summon gaining A-rank tiers. At Hunter Nin + they can grow to the size of Bijuu gaining S-rank tiers. Unlike Ninhachi however it takes time for them to grow taking a minimum of 1 post at academy rank and five posts at Sannin rank.
Name:Spider Insect:Shared Vision Classification: Ninjutsu Rank: A-rank (D-SSS Chakra used varies on distance) Class: Supplementary Range: Varies
Description: This technique utilizes the numerous eyes of Shishupaida to temporarily allow the user to share the combined vision of their insects which have been placed in different locations. This can be a powerful recon technique or a formidable combat technique depending on how the user uses this, in addition when used in conjunction with Spider Insect: Spider Web Sensory it boosts that technique by 1-rank. When used within 5 feet of the user this technique consumes a D-rank of chakra each post (total), when used within 15 feet of the user this technique consumes a C-rank amount of chakra each post (total). When used within 25 feet of the user this technique consumes a B-rank amount of chakra each post (total). When used within 45 feet of the user this technique consumes an A-rank amount of chakra each post (total). When used within 85 feet of the user or when used outside of a topic but within the same location in the same land, this technique consumes a S-rank amount of chakra each post (total) When used outside of a topic but within the same land this technique consumes a SS-rank amount of chakra each post (total) however when used outside of a topic but in different lands this technique consumes an SSS-rank amount of chakra each post (total)
Name: Spider Insect: Invisible Web Classification: Ninjutsu/Kinjutsu Rank: A-S rank Class: Supplementary Range: Mid
Description: This unique technique is a highly complex web type created by female Shishupaida which is made possible by a combination of an advanced understanding of Hiding with Camouflage in conjunction with the transformation technique as well as web creation to create and undetectable web. This web type retains the durability of the normal webs however is not visible to normal eyesight, nor chakra sensory due to the natural origin of the web as well as heat seeing eyes due to the lack of heat emanating from it. This web type once learned can be combined with any of the existing webs for an additional chakra cost of an A-rank. Once in effect however it retains this property for 5 posts (total) before costing a new chakra cost. This limit can be increased by 1 by a weekly retraining of this technique.
Name: Spider Insect: Web Puppetry Classification: Kugujutsu Rank: A-rank Class: Supplementary/Passive Range: Self
Description: This technique is a special puppetry technique which is used solely by Shishupaida using Shinto clan member. It is a puppetry technique which does not use chakra to start it rather it moves the puppets using the webs spun by the user's Shishupaida. When used in conjunction however with Spider Insect: Invisible Web the true formidably of this technique comes into play as the puppeteer can essentially hide from the opponent without the risk of their strings being traced back to them, in addition the durability of the web is retained minimizing the puppet string destruction employed by most puppetry counters. This technique can also be mixed with other web types to create even more advanced variants to more versatility in battle.
Name: Spider Insect: Rain of Spiders Classification: Ninjutsu/Kinjutsu Rank: S-rank Class: Supplementary/Offensive Range: Long
Description: The user releases a single Shishupaida from their body which drastically grows in size to a colossus summon before it explodes releasing a thousand egg clusters into the air around a 40 foot radius. These egg clusters rupture releasing countless spiderlings which begin to fall to the ground while all releasing webs which ensnare and trap opponents allowing the spiderlings upon descent to swarm opponents and rapidly drain away a C-rank amount of chakra each post they maintain contact with them. This techniques true strength comes with multiple opponents and the fact that it's so versatile that it can used to chain with other more devastating techniques. When used in conjunction with adult spider's however it changes to a more brutal devastating attack as the adults feast on the trapped opponents eating them down to the bone depending on the number of opponents trapped within. If it is a single opponent they are converged on and eaten to the bone within a single post, if its 2-5 it takes 2 posts (total), if its 6-10 people it takes 4 posts (total), if it is 11-15 people it takes 8 posts (total), if its 15-20 it takes 16 posts (total), if its 20 or more it takes as much posts as their are people.
Name: Spider Insect: Co-operative Hive Classification: Ninjutsu Rank: SS-rank Class: Supplementary/Passive Range: Self-Varies
Description: This technique is an add on to the Shishupaida which causes all the females in the hive to become even more fertile allowing them all to be capable of starting their own hive upon being fertilized by a male before entering a victims body. Upon entering the victims body they become a parasite with Spiderlings rapidly draining the host body of a C-rank (stacking) each post until the new host dies. Once the new host dies they are turned into a new hive. This is the only way for a Shinto clan member using Shishupaida to gain more than the normal limit of hives however, they can only do the new hive creation to those an equal rank to them and it has a max limit of a puppet limit. This technique is rather formidable when combined with Shinto clan puppeteers as they are able to make a Human Puppet Hive out of opponents killed by this method.
Name: Spider Insect: Spider Networking Classification: Ninjutsu Rank: SS-rank Class: Supplementary Range: Short-Long
Description: This technique requires the user to possess Spider Insect: Spider Web Sensory in conjunction with Spider Insect: Shared Vision active after using Spider Insect: Rain of Spiders. Mid flight the spiderlings form a web like formation while continuing to fly in the air while granting the user an improved sensory base while lowering the chakra cost of Spider Insect: Shared Vision by 1. Now no matter what rank they are they are able to detect opponents hiding with SS-rank and below hiding techniques within the effect range. This technique is formidable on its own however it is merely a set up for an even more powerful technique and when used likewise no offensive or defensive techniques involving Shishupaida (save for those that specifically require this technique be be used beforehand) can be used during this techniques activation.
Name: Spider Insect: Web Cocoon Sealing. Classification: Fuinjutsu Rank: SS-rank Class: Supplementary/Passive (After Learning) Range: Varies
Description: This is a very special technique created by the Shishupaida users of the Shinto clan which literally engraves a sealing formula in to the dna of their insects to make an extremely complex web upgrade which is able to literally seal off the chakra of opponents which make contact with the user's web. This technique becomes permanent upon contact however it can be reversed with a unsealing technique of the same strength as a higher ranked one will complicate the seal and make it impossible to remove while a lower ranked one would just not work.
Name: Spider Insect: Grand Spider Network Sensory Classification: Ninjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: AOE
Description: This technique requires Spider Insect: Spider Networking to be used before hand the spiderlings begin to spin while releasing webs creating a highly complex spider web which extends across a massive area. It is the penultimate sensing technique available to Shishupaida as everything within the network as a whole can be detected even from hiding techniques SSS-rank and below. This technique doubles as a tracking technique even outside of topics allowing the user to actually spread their sensory medium over a whole village at the cost of 1 SSS-rank chakra each post (total) allowing them to find anyone, within it at any given time this technique is active. Because of the strain of this technique and the vast amount of Shishupaida employed in its use no techniques involving them can be used when this technique is active.
Name: Spider Insect: Grand Spider Network Devastation Classification: Fuinjutsu/Kinjutsu Rank: SSS-rank Class: Supplementary/Passive Range: AOE/Self
Description: This technique is a murder suicide technique created by a single Shishupaida user in history namely the founder of the Shinto clan, while using Spider Insect: Grand Insect Sensory with all the conditions being fulfilled the user triggers a rage scent causing everything within the area of the web to be cocooned before being sealed away. This technique has never been used in battle because of its sheer brutality which when combined with such a powerful sensory technique making it capable of wiping out entire villages. If even one of the techniques required to set this technique up is interrupted this technique can not be carried out as even with death of the hive the technique will still be carried out one everything is set up.
Sangil Line Advance Shishupaida Techniques- Spoiler:
Name:Tick Insect: Interlocking Barrier Classification: Kinjutsu Rank: C-rank Class: Defensive Range: Short
Description: The Shinto clan user releases a cluster of Tick Shishupaida which interlock forming a oval shaped barrier which can be used to block C-rank physical based techniques with ease with D-rank and below physical techniques being bounced off of the barrier.
Name: Widow Insect: Toxic Web Clone Classification: Ninjutsu Rank: B-rank Class: Supplementary/Offensive Range: Varies
Description: This is a special clone exclusive to the Shishupaida members of the Shinto clan, using the web generated by their Male Widow Shishupaida they mold it into a clone which looks exactly like the Shinto clan member when using the Transformation technique in conjunction with it. The process of creating this technique is rather brief as the Widow Shishupaida swarm around an area to produce the clone. This clone can use only physical techniques or techniques which specifically involve Web Clones and Toxic Web Clones and after sustaining damage equal to a B-rank they explode causing anything within 5 feet of them to be ensnared in sticky web which possess the same neuro-toxin widow Shishupaida are feared for.
Name: Mantis Insect: Hidden Mantis Classification: Ninjutsu Rank: B-rank Class: Supplementary Range:Self (Male Mantis Shishupaida)
Description: This is the first of many stealth based techniques revolving around the male Mantis Shishupaida. After molting once their discarded exo-skeleton assumes the pattern of what is near it allowing them to become undetectable to normal eyesight unless the user possesses B-rank reaction tiers. In addition due to not possessing chakra within their bodies they are also invisible to chakra based vision having used up the small amount of chakra they absorbed from their user to create this technique.
Name: Tick Insect: Consuming Vortex Classification: Kinjutsu Rank: A-rank (A-SSS increases in power with repeated use.) Class: Offensive Range: Short-Mid
Description: The Shinto clan member throws out a punch or a kick a swarm of tick Shishupaida emerging as a vortex and then slamming into the opponent knocking them off balance and into the air if they don't possess A-rank or above strength tiers. While in the air some of them latch on to the victims body and begin to drain them of either blood, chakra or both depending on which gender is used. If only Males are used the victims lose 1 B-rank amount of blood each post they are trapped within the vortex, if only females are used the victims lose 1 B-rank amount of chakra each post they are trapped within the vortex. If both males and females are used the victims lose 1 C-rank amount of blood & chakra each post they are trapped within the vortex. Due to the parasites in the respective gender's bodies when their counterparts are used for an additional use(s) of this technique it is powered up by 1, if both genders are used from the get go, either gender follow up will receive a rank boosted of 1. This boost continues to stack with each following use capping at SSS-rank. However it resets back to A-rank out of topic despite the parasite(s) remaining in the victims blood stream. These Parasites can only be cured by an A-rank or above medical technique which specifically removes parasitic organisms from the victim's body.
Name: Widow Insect: Toxic Web Bullet Classification: Kinjutsu Rank: A-rank Class: Supplementary/Offensive Range: Mid-range
Description: The user gathers male Widow Shishupaida into their forearms before lunging forward and releasing a bullet of webbing which is amplified by rotating chakra within their arms to cause it to move at A-rank speeds. These bullets explode on contact encasing everything within a 5 feet of it in the Toxic webbing which kills the nerves in their body within 20 posts. In addition with repetitive shots lowers the toxin count by 2 each time it hits them.
Name: Mantis Insect: Hidden Mantis Advanced Classification: Ninjutsu Rank: SS-rank Class: Supplementary Range: Self (Male Mantis Shishupaida)
Description: This is the first of many stealth based techniques revolving around the male Mantis Shishupaida. After molting once their discarded exo-skeleton assumes the pattern of what is near it allowing them to become undetectable to normal eyesight unless the user possesses SS-rank reaction tiers. In addition due to not possessing chakra within their bodies they are also invisible to chakra based vision having used up the small amount of chakra they absorbed from their user to create this technique.
Name: Tick Insect: Cell Division Classification: Kinjutsu Rank: SS-rank (S-rank Blood price & S-rank chakra price) Class: Supplementary Range: Self
Description: This technique is a powerful tool in a Shishupaida Shinto clan user's arsenal the user gets into position and puts his/her hands together before rapidly channeling chakra through their body the male ticks quickly begin to absorb this chakra while the females begin to absorb the user's blood. After 1 post they undergo rapid molting with 2 ticks emerging from the exoskeleton instead of one. This technique can be used instead of breeding to rapidly produce more tick shishupaida when the hive has sustained a huge loss in population or in preparation of more powerful techniques.
Name: Widow Insect: Toxic System Arachnid Body Classification: Kinjutsu/Fuinjutsu Rank: SSS-rank Class: Offensive/Supplementary Range: Self
Description: The user makes hand signs before slamming their palms together before they enter a coma (1 Week IRL) as they are encased in toxic webs. During this coma their body undergoes numerous changes the most visible being the fact that they gain 4 extra limbs due to their DNA being spliced with Widow Shishupaida. The secondary change is less visible but much more sinister as their blood becomes imbued with the fatal variant of the toxin female widow shishupaida possess despite remaining like normal blood in other areas. The final change is a third eye which upon opening reveals itself to be a composite eye allowing the user improved eyesight and granting them pinpoint accuracy when used in conjunction with Kyujutsu & Shurikenjutsu giving them a permanent boost of 1-rank when using them as well as the ability to pinpoint the trajectory of said techniques when used against them for easier dodging.
Jasasori Jutsu Line- Spoiler:
Name:Parasitic Destruction Arachnid: Gender Imbalance Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: Unlike the other types of bugs available to the Shinto Clan, the Jasasori hive is able to alter the ratio of male to female Jasasori in the hive according to the users whims. This cost an equal rank amount of chakra per change and the change occurs in the next breeding cycle which occurs every 20 posts (total). While the original ratio favors males in a 60:40, this technique allows users to change it to the reverse equal and even more drastic ratios as long as the minority is at least 10% of the hive. Chakra Price - Ratio Change (In %) D - 1% C - 5% B - 10% A - 20% S - 40% *Note: The Percent means one can either add that amount to one side while subtracting the same amount for the other or vice versa.
Name: Parasitic Destruction Arachnid - Exit Hive Time-limit Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self (Male Jasasori)
Description: The Jasasori have become almost completely dependent on their hosts for living as a result they do not survive outside of a host body for long periods time. A host body is essentially an organic body whether living or dead that is either filled with chakra along with blood with the antibodies which prevent male Jasasori from destroying it with their acid or a corpse which has had their chakra completely converted into the Jasasori unique acid. Despite this however they are able to survive for varying times outside of a host dependent on the hive's skill level has through the generations the Shinto have had time to create better breeding methods to foster more independent strains of Jasasori throughout a hive's life time. If the male Jasasori sent out do not return into the hive's body or enter a host body by the time their time limit runs out they all die which cripples the hive by lowering the amount of male Jasasori available to max hive limit until it is replenished by the next breeding cycle. Hive's Rank - Exit Hive Time-limit in Post (total) D - 5 C - 10 B - 15 A - 20 S - 25
Name: Scorpion Arachnid: Frizzle Formation Classification: Taijutsu Rank: D-rank Class: Supplementary/Passive Range: Self (Jasasori Swarm), Long (Max Distance before "Wild")
Description: This technique is an add on to the Jasasori, Substituting for D-rank Speed Tiers, thanks to improved breeding and co-ordination allowing them to move at D-rank+ speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using D-rank concealment or stealth techniques thanks to advanced chakra sensory however if female Jasasori are placed on a victim then this is boosted to being able to detect targets even under C-rank or below concealment techniques as long as the female(s) is (or are, if their are multiple) not killed. In addition each Jasasori swarm is now comprised of 50 Adult Jasasori and can travel up to 40ft away before becoming wild, Female Jasasori unlike males must be placed on objects as they can not fly out of the hive due to being wingless unlike their male counterparts. Wild Jasasori result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Jasasori due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Jasasori within said swarm die until there are none left.
Name: Revolution Touch Classification: Fighting Style Rank: D Class: Offensive Range: Contact - Short range (5 feet max)
Description: This is a unique fighting style which comprises of the user's hands being fully outstretched and comprises of swift thrusts which concentrate female Jasasori to his/her fingertips while concentrating male Jasasori to his/her hands. When the user thrusts and makes contact with an opponent the female Jasasori are transmitted to his/her opponent and begin to destroy the cells of the opponent in the area touched at first leaving small hole in about 10 posts which gradually gets larger over the course of 30 more posts. Unless the wound is treated by a medical technique which first removes the afflicted areas and then regenerates the lost tissue, or cauterized, the insects will continue to eat away until the target is dead which takes about 40 posts and is shortened by 1 depending on how many times contact has been made. On the other hand if contact is not made with the opponent the user twists his/her hand causing the male Jasasori to be launched at the opponent and if they make contact with him/her they will start to feed off of their chakra, it usually takes about a D-rank amount of chakra per hit however as the user ranks up the amount the Jasasori consume per hit ranks up as well.
Name: Scorpion Arachnid: Flutter Formation Classification: Taijutsu Rank: C-rank Class: Supplementary/Passive Range: Self (Jasasori Swarm), Long (Max Distance before "Wild")
Description: This technique is a add on to the Jasasori, substituting for C-rank Speed Tiers, thanks to improved breeding and co-ordination allowing them to move at C-rank+ speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using C-rank concealment or stealth techniques thanks to advanced chakra sensory however if female Jasasori are placed on a victim then this is boosted to being able to detect targets even under B-rank or below concealment techniques as long as the female(s) is (or are, if their are multiple) not killed. In addition each Jasasori swarm is now comprised of 100 Adult Jasasori and can travel up to 80ft away before becoming wild, Female Jasasori unlike males must be placed on objects as they can not fly out of the hive due to being wingless unlike their male counterparts. Wild Jasasori result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Jasasori due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Jasasori within said swarm die until there are none left.
Name:Scorpion Insect: Acidic Insect Clone Classification: Ninjustu Rank: C-rank Class: Supplementary Range: N/A
Description: A more advanced version of insect clone technique in which the multitude of male Jasasori which comprise the clone secrete their acid allowing the clone to melt down physical objects like metal when it comes in contact with it with better results when the contact is prolonged. Like its predecessor it can be reformed almost instantly as it is made out of the bugs as well as can take the appearance of other people besides the user and still be mistaken for a real person, the drawback however is the clone being unable to preform any jutsu unlike the shadow clone technique.
Name:Scorpion Insect: Acidic Insect Shuriken Classification: Ninjustu Rank: C-rank Class: Supplementary Range: N/A
Description: A more advanced version of insect clone technique that mimics a Fuma shuriken. The user "throws" the shuriken at her opponent and the male Jasasori fly just like how a normal Fuma shuriken would and are unable to be distinguished from a normal weapon with the naked eye. Upon reaching the target they converge and drain their chakra, this "weapon" can also simulate cutting like a normal Fuma shuriken by using the acid that the Jasasori produce producing fine "cuts" as if it was an actual C-rank weapon.
Name: Scorpion Arachnid: Spindle Formation Classification: Taijutsu Rank: B-rank Class: Supplementary/Passive Range: Self (Jasasori Swarm), Long (Max Distance before "Wild")
Description: This technique is a add on to the Jasasori, substituting for B-rank Speed Tiers, thanks to improved breeding and co-ordination allowing them to move at B-rank+ speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using B-rank concealment or stealth techniques thanks to advanced chakra sensory however if female Jasasori are placed on a victim then this is boosted to being able to detect targets even under A-rank or below concealment techniques as long as the female(s) is (or are, if their are multiple) not killed. In addition each Jasasori swarm is now comprised of 500 Adult Jasasori and can travel up to 120ft away before becoming wild, Female Jasasori unlike males must be placed on objects as they can not fly out of the hive due to being wingless unlike their male counterparts. Wild Jasasori result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Jasasori due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Jasasori within said swarm die until there are none left.
Name: Revolution Touch: Square Formation Classification: Taijutsu/Kinjutsu Rank: B rank (D-rank Blood Price if user does not possess necessary tiers) Class: Offensive Range: Contact - Short range (5 feet max)
Description: Utilizing the Revolution Touch fighting style the Shinto clan member lashes out four times with their hands moving at Crashing ground speeds to deliver four blows to the opponent in rapid succession. This causes four spots on the opponents body to slowly be eaten away by female Jasasori if contact is made or a C-rank amount of chakra to be absorbed from the opponent if contact is not made as four streams of male Jasasori are launched at the opponent. Each of the four spots has it's own count independent count down initially however once the small holes become visible the overall countdown until the opponent cells are eaten to the point of their death goes down by 4 posts each post.
Name:Scorpion Insect: Acidic Insect Clone Explosion Classification: Ninjutsu Rank: B rank Class: Offensive Range: Varies (5 foot radius)
Description: This is an advanced variant of the normal Acidic Insect Clone which involves the Jasasori discharging a large amount of acid like an "explosion" blanketing things within a five foot radius of the clone with their acid. While initially seeming like not too big of a deal in higher ranks this technique becomes much more deadly due to the strength of the male Jasasori acid.
Name:Scorpion Insect: Acidic Insect Shuriken Rain Classification: Ninjustu Rank: A-rank Class: Supplementary Range: N/A
Description: A more advanced version of insect clone technique that mimics numerous Fuma shuriken. The user "throws" the shuriken at her opponent and the male Jasasori fly just like how a normal Fuma shuriken would and are unable to be distinguished from a normal weapon with the naked eye the Fuma shuriken would then begin to multiply into 5-20 more Fuma Shuriken. Upon reaching the target they converge and drain their chakra, these "weapons" can also simulate cutting like a normal Fuma shuriken by using the acid that the Jasasori produce producing fine "cuts" as if they were actual weapons, the collective damage of this technique is far more than that of Acidic Insect Shuriken.
Name: Scorpion Arachnid: Hazer Formation Classification: Taijutsu Rank: A-rank Class: Supplementary/Passive Range: Self (Jasasori Swarm), Long (Max Distance before "Wild")
Description: This technique is a add on to the Jasasori, substituting for A-rank Speed Tiers, thanks to improved breeding and co-ordination allowing them to move at A-rank+ speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using A-rank concealment or stealth techniques thanks to advanced chakra sensory however if female Jasasori are placed on a victim then this is boosted to being able to detect targets even under S-rank or below concealment techniques as long as the female(s) is (or are, if their are multiple) not killed. In addition each Jasasori swarm is now comprised of 1000 Adult Jasasori and can travel up to 160ft away before becoming wild, Female Jasasori unlike males must be placed on objects as they can not fly out of the hive due to being wingless unlike their male counterparts. Wild Jasasori result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Jasasori due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Jasasori within said swarm die until there are none left.
Name: Revolution Touch: Hexagon Formation Classification: Taijutsu/Kinjutsu Rank: A rank (C-rank Blood Price if user does not possess necessary tiers) Class: Offensive Range: Contact - Short range (5 feet max)
Description: Utilizing the Revolution Touch fighting style the Shinto clan member lashes out six times with their hands moving at Vacuum Release speeds to deliver six blows to the opponent in rapid succession. This causes six spots on the opponents body to slowly be eaten away by female Jasasori if contact is made or a B-rank amount of chakra to be absorbed from the opponent if contact is not made as six streams of male Jasasori are launched at the opponent. Each of the six spots has it's own count independent count down initially however once the small holes become visible the overall countdown until the opponent cells are eaten to the point of their death goes down by 6 posts each post.
Name: Revolution Touch: Octagon Formation Classification: Taijutsu/Kinjutsu Rank: S rank (B-rank blood price if user does not possess necessary tiers) Class: Offensive Range: Contact - Short range (5 feet max)
Description: Utilizing the Revolution Touch fighting style the Shinto clan member lashes out eight times with their hands moving at Blinding Light speeds to deliver eight blows to the opponent in rapid succession. This causes eight spots on the opponents body to slowly be eaten away by female Jasasori if contact is made or a A-rank amount of chakra to be absorbed from the opponent if contact is not made as eight streams of male Jasasori are launched at the opponent. Each of the eight spots has it's own count independent count down initially however once the small holes become visible the overall countdown until the opponent cells are eaten to the point of their death goes down by 8 posts each post.
Name: Scorpion Arachnid: Scatter Formation Classification: Taijutsu Rank: S-rank Class: Supplementary/Passive Range: Self (Jasasori Swarm), Long (Max Distance before "Wild")
Description: This technique is a add on to the Jasasori, substituting for S-rank Speed Tiers, thanks to improved breeding and co-ordination allowing them to move at S-rank+ speeds outside of their techniques, in addition their tracking abilities have been upgraded allowing the males to sense chakra even from opponents using S-rank concealment or stealth techniques thanks to advanced chakra sensory however if female Jasasori are placed on a victim then this is boosted to being able to detect targets even under SS-rank or below concealment techniques as long as the female(s) is (or are, if their are multiple) not killed. In addition each Jasasori swarm is now comprised of 5000 Adult Jasasori and can travel up to 200ft away before becoming wild, Female Jasasori unlike males must be placed on objects as they can not fly out of the hive due to being wingless unlike their male counterparts. Wild Jasasori result in a permanent loss from one's hive until they naturally replenish the numbers that left them due to reverting to an untamed state. Untamed Jasasori due to being isolated in breeding with the Shinto Clan do not last long while each turn this occurs half of the Jasasori within said swarm die until there are none left.
Name: Reverse Revolution Touch Classification: Fighting Style/Medical Ninjutsu Rank: S-SSS rank (Additional Chakra Cost Varies with Chakra Replenish) Class: Supplementary (S-rank chakra cost to initiate Female Jasasori healing) Range: Contact - Short (5 feet max)
Description: This is a unique fighting style which comprises of the user's hands being fully outstretched and comprises of swift thrusts which concentrate female Jasasori to her fingertips while concentrating male Jasasori to her hands unlike the original Revolution Touch the Jasasori have been instructed to repair and heal allies as the user has combined Mystical Healing Palm as well as Chakra Transfer with this technique. When the user thrusts and makes contact with an ally the female Jasasori are transmitted to his/her ally and begin to repair the cells of the opponent in the area touched at first leaving they repair the opponent on a cellular level healing up A-rank and below injuries in about 10 posts while more severe injures gradually get smaller over the course of 30 more posts total (20 for S-rank, 30 for SS-rank and 40 for SSS-rank). Unless the wound is unhealable or cauterized the insects will continue to repair away until the target is fully healed which takes about 40 posts and is shortened by 1 depending on how many times contact has been made. On the other hand if contact is not made with the opponent the user twists his/her hand causing the male Jasasori to be launched at the opponent and if they make contact with him/her they will start to replenish their chakra using the user's own reserves, it usually takes about a D-rank amount of chakra per hit however as the user ranks up the amount the Jasasori replenish per hit ranks up as well.
Name: Scorpion Insect: Healing Chakra Transmission Classification: Fuinjutsu/Medical Ninjutsu/Kinjutsu Rank: SS-SSS rank Class: Supplementary (Requires the Chakra Transfer Technique) Range: Mid/Long/AOE
Description: A powerful medical Technique technique between Shinto Clan Medical Nin and their Jasasori. First, the Jasasori spread around the area in question, and upon being in place they create unique sealing formula which magnifies the amount of chakra being able to be replenished. The Shinto clan member then channels his/her chakra through the Fuinjutsu, which amplifies it before transferring it to the chakra drained person, replenishing their chakra supply. This technique allows the user to aid multiple allies at the same time regardless of distance as it simply counts as 1 use of his/her Chakra Transfer Technique. While using this technique, the user is apparently also able to communicate directly with his/her Jasasori as well as have a sense of what they experience. As long as the Jasasori are not destroyed any one determined as an ally will have their chakra replenished so long as the Fuinjutsu is active. The Amplification effect results in the set amount donated towards being replenished being multiplied by the Fuinjutsu array. For instance if Diana donates 1 SSS-rank amount of chakra any ally within the Fuinjutsu will have 1 SSS-rank amount of chakra replenished as long as the Jasasori are not destroyed or moved. The amount of chakra replenished depends on the amount of chakra donated by the user of the technique and if they are not careful upon donating more than their maximum reserves they will die from over chakra consumption with his/her allies only getting the amount of chakra the user possessed before dying.
Name: Revolution Touch: Decagon Formation Classification: Taijutsu/Kinjutsu Rank: SS-rank (A-rank blood price if user does not possess necessary tiers) Class: Offensive Range: Contact - Short range (5 feet max)
Description: Utilizing the Revolution Touch fighting style the Shinto clan member lashes out ten times with their hands moving at Blinding Light speeds to deliver ten blows to the opponent in rapid succession. Even though the base speed of this technique caps at Blinding Light if the Shinto Clan member possesses Ripping Discord speed tiers this technique can be used at that speed instead. This causes ten spots on the opponents body to slowly be eaten away by female Jasasori if contact is made or a S-rank amount of chakra to be absorbed from the opponent if contact is not made as ten streams of male Jasasori are launched at the opponent. Each of the ten spots has it's own count independent count down initially however once the small holes become visible the overall countdown until the opponent cells are eaten to the point of their death goes down by 10 posts each post.
Name: Scorpion Insect: Insect Cocoon Classification: Ninjutsu Rank: SS-rank (Consumes 1 SS-rank every new Breeding Cycle) Class: Supplementary Range: Self
Description: This unique technique allows the user to accelerate the speed of their insects' development. As the user's body is already a hive of sorts for the insects, the user will encase themselves in an actual cocoon to further aid the insects. This is an extremely useful move for Shinto clan member, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable. As such when this technique is being employed, the user generally finds a safe location or otherwise can be guarded by their team-mate. This technique causes a permanent halving of the Jasasori breeding cycle rapidly speeding up the strength of the Jasasori hive.
Name: Revolution Touch: Dodecahedron Formation Classification: Taijutsu/Ninjutsu Rank: SSS-rank (SS-SSS rank chakra consumed to Accelerate the formation speed) Class: Offensive/Defensive (S-rank blood price if the user does not possess necessary tiers) Range: Contact (Female) - Short range (Chakra Drain 5 feet) - Mid Range (Acid 10 feet)
Description: One of the ultimate techniques of the Revolution Touch fighting style which involves the dual use of both genders of Jasasori in a single defensive barrage. The users hand blur rapidly as they begin to move their hand with trails of male Jasasori being released from their arms with Female Jasasori at their fingertips.This technique occurs at Blinding Light speeds however if the user uses their chakra to boost their muscles speeds of up to Echoing Flash can occur, in addition if the user naturally possesses such tiers the technique can be preformed at those speeds. If opponents get within 5 feet they will be rapidly drained of chakra equal to 1 SS-rank by converging male Jasasori, if they are within 10 feet they will be risk being hit by the streams of acid the male Jasasori release in a Dodecahedron pattern. The more deadly use of this technique occurs if they are within contact range as they are dealt 12 blows in the process of forming the unique shape causing twelve different spots on their body to slowly be eaten away. Each of these twelve spots have their own individual countdowns initially however upon the small holes becoming visible the count down to death by complete cell destruction goes down by 15 each post.
Sangil Line Advance Jasasori Techniques- Spoiler:
Name: Centipede Insect: Frenzy Mode Classification: Kinjutsu Rank: C-rank Class: Supplementary/Offensive Range: Short-Mid
Description: The Shinto clan member places both hands on the ground causing male Centipede Jasasori to rush at the opponent upon reaching the opponent they enter a frenzy type state rapidly consuming organic materials in the area being able to eat through C-rank and below nature, blood and flesh techniques. They can also eat virus release techniques however like the ones mentioned before if toxic or hazardous to insects it would begin to kill of the centipedes which consumed it.
Name: Millipede Insect: Aqua Jet Classification: Kinjutsu Rank: B-rank Class: Supplementary/Passive Range: Self (Affects Millipede insects)
Description: Millipede Jasasori have the ability to utilize liquids in conjunction with their movement to accelerate faster than normal however this only applies when they are moving in the same direction as the liquid current. This allows them to utilize liquid flow to drastically increase their speed equal to the speed of the liquid in question. However when going against the tide they are lowered to their base speed on land due to the difficult of swimming against it.
Name: Centipede Insect: Centipede Replacement Classification: Kinjutsu Rank: B-rank Class: Supplementary Range: Short-Mid
Description: A specialized body replacement technique which allows a Shinto clan Centipede Jasasori user the ability to body replace leaving a large amount of Centipede Jasasori behind them upon replacement. Whether male or female Centipede Jasasori are left behind are completely dependent on the user's discretion. The Centipede Jasasori left behind can likewise be directed at through additional techniques making it useful for chaining techniques.
Name: Emperor Insect: Emperors Revolution Touch Classification: Taijutsu Rank: A-rank Class: Offensive Range:Contact- Short (Five feet max)
Description: This is a unique fighting style which comprises of the user's hands being fully outstretched and comprises of swift thrusts which concentrate Emperors to his/her fingertips while concentrating Empresses to his/her hands. When the user thrusts and makes contact with an opponent the male Jasasori with a light touch or tap the opponent feels sharp pain as they collectively sting the opponent poisoning them with the cell killing poison which kills them within 20 posts. This cocktail of poisons is unique each time contact is made due to various Jasasori having different types of cell destroying poison and the more contacts are made the more difficult it is to counter with each touch lowering the countdown by 1. Unless the poisons are removed via delicate illness extraction or each countered one by one the opponent will sucumb to the poisoning within the alloted time. However when solid hits are made, grapples or blocks the Emperors bite the opponent infecting them with the leprosy inducing parasite that they sucumb to in 5 topics. On the other hand if contact is not made with the opponent the user twists his/her hand causing the Empresses to be launched at the opponent and if they make contact with him/her they will infect them with the organ liquifying parasite which completely liquiefies their insides for consumption within 70 posts (total amount of posts afflicted induvidal posts), each additional hit lowers this count down by 2.
Name: Millipede Insect: Boom Jet Classification: Nintaijutsu/Kinjutsu Rank: A-rank Class: Offensive Range: Contact- Short (5 feet max)
Description: The Shinto clan member spins before thowing their elbow or knee outward while coursing chakra into their arms or leg. Within their body the Millipede Jasasori all roll into balls and upon impact explode outward peppering the opponents body with numerous tiny holes. The force of the impact is equal to A-rank strength and can literally leave a large gaping hole in the victims body due to the millipede jasasori all spinning rapidly while in their rolled up state. The hidden danger of this attack is the force of the impact which induces knock back and sends the opponent flying at Vacuum release speeds back 5 feet. When combined with location namely walls, ceilings, floors or objects in the way the opponent can be smashed against them for additional damage.
Name: Centipede Insect: Shockwave of Death Classification: Kinjutsu/Ninjutsu Rank: S-rank Class: Offensive/Defensive Range: Mid-Long
Description: The Shinto clan member churns chakra in their mouth and stomach while Centipede Jasasori stockpile in their hive's throat cavity. The Shinto clan member then releases a shockwave of raw chakra which does knockback damage and propells the Centipede Jasasori at the opponent at Blinding Light speeds. When timed correctly it can be used as a counter offensive technique by being able to halt things propelled by Crushing Blow strength. This is useful against those or objects which have high speed but lack any real strength behind them. In addition opponents who are not moving at send flying back 15 feet moving at Blinding Light speeds sustaining additional damage if they crash into anything while moving backward.
Name: Millipede Insect: Hyper Breed Classification: Kinjutsu/Ninjutsu Rank: SS-rank (D-SSS rank additional chakra cost when submerged) Class: Defensive/Offensive Range: Mid-Long
Description: The Shinto clan member makes hand signs before clapping both hands together while Millipede Jasasori consume massive amounts of chakra from the user and undergo much faster rates of breeding halving the amount of time it takes for them to grow to maturity. In addition when the hive is submerged in liquids this time is further shortened allowing them to seemingly directly convert chakra into massive amounts of millipedes due to the speed at which they breed and develop. While this is being done no techniques utilizing Millipede Jasasori may be used.
Name: Centipede Insect: Double Shockwave of Death Classification: Kinjutsu/Ninjutsu Rank: SS-rank (2 Counts of S-rank chakra cost) Class: Offensive/Defensive Range: Mid-Long
Description:Requires Centipede Insect: Shockwave of Death to be learned. The Shinto clan member churns chakra in their mouth and stomach while Centipede Jasasori stockpile in their hive's throat cavity. The Shinto clan member then releases a shockwave of raw chakra which does knockback damage and propells the Centipede Jasasori at the opponent at Blinding speeds before releasing a second shockwave which boosts them to Ripping Discord speeds. When timed correctly it can be used as a counter offensive technique by being able to halt things propelled by Madness Contract strength. This is useful against those or objects which have high speed but lack any real strength behind them. In addition opponents who are not moving at send flying back 2- feet moving at Ripping Discord speeds sustaining additional damage if they crash into anything while moving backward.
Name: Emperor Insect: Ruler's Avalache Classification: Kinjutsu Rank: SS-rank (Additional blood price) Class: Offensive Range: Mid (T. Jonin rank), Long (Jonin-Hunter Nin rank), AOE (Head Nin-Sannin rank)
Description: This technique has a delayed activation time in which for 5 posts (total) the user is busy making hand signs and molding chakra to facilitate its power while the Shinto clan's body becomes bloated and has multiple things crawling under the surface. Each of these posts however the Empresses are feeding on the blood of the user taking a 1-rank below equal rank each post during the preperation. Upon the 6th post the user opens their mouth while slamming both hands on the ground and seemingly empties massive amounts of Female Jasasori onto the field which rush towards the opponent at blinding light speeds. The user then lifts their hands off the ground before slamming it again and the female jasasori begin to tear apart everything buried under them which does not possess SS-rank defense having used their hives blood to temporarily gain the strength necessary to rip apart objects with SS-rank strength. While this technique is being used the Shinto clan member is unable to produce anymore female Jasasori till the end of the topic in addition techniques that utilize Female Jasasori are not useable till a turn after this technique is used.
Name: Millipede Insect: Tidal Wave Classification: Kinjutsu Rank: SSS-rank Class: Defensive/Supplementary Range: Mid-Long
Description: This technique requires Millipede Insect Breeding: Hyper Breed to be used during the topic while being submerged. The Shinto clan member makes a pulling motion with both hands before spinning rapidly as the millipede's produced by Hyper Breed surge around the user all swimming as one. The sheer amount can be used to churn the liquid the Shinto clan member is submerged inside around their body at blinding light speeds with SS-rank force pulling opponents into its pull as well as being able to redirect liquid flow around it and add it to its mass. While spinning this Millipedes alternate the outermost layer curled into balls and being able to repell attacks SS-rank and below back at opponents while being able to block 1 SSS-rank before scattering apart. In addition opponents with SS-rank or below strength are drawn into the flow if they don't possess either SSS-rank speed or SSS-rank strength while trapped within they are constantly begin drained of chakra each post equal to the rank of the user of this technique by their Millipede Jasasori.
Name: Centipede Insect: Triple Shockwave of Death Classification: Kinjutsu/Ninjutsu Rank: SSS-rank (3 Counts of a rank chakra cost) Class: Offensive/Defensive Range: Mid-Long
Description:Requires Centipede Insect: Shockwave of Death to be learned. The Shinto clan member churns chakra in their mouth and stomach while Centipede Jasasori stockpile in their hive's throat cavity. The Shinto clan member then releases a shockwave of raw chakra which does knockback damage and propells the Centipede Jasasori at the opponent at Blinding speeds before releasing a second shockwave which boosts them to Ripping Discord speeds and then finally releasing a third shockwave which boosts them to Echoing Flash speeds. When timed correctly it can be used as a counter offensive technique by being able to halt things propelled by Death God Contract strength. This is useful against those or objects which have high speed but lack any real strength behind them. In addition opponents who are not moving at send flying back 15-25 feet moving at Echoing Flash speeds sustaining additional damage if they crash into anything while moving backward.
Name: Emperor Insect: Ruler's Body Replacement Classification: Kinjutsu/Medical Ninjutsu Rank: SSS-rank (Equal rank body replace each time used.) Class: Supplementary Range: Self
Description: This is an advanced version of the normal body replacement technique which involves the user undergoing molting before emerging from the injuries they sustained completely unharmed. Unlike the normal body replacement which is used to Evade this technique consumes the user's life energy to rapidly regenerate the damage sustained from attacks. This technique can be used without limit as long as the user has the amount of blood to sustain its use due to the amount of blood in the user's body not replenishing upon replacement.
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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