Nik
Posts : 608 Join date : 2014-11-18 Age : 29
| Subject: Power And Fortitude? 19th November 2014, 4:54 pm | |
| Gate's of the Tigrex
- Spoiler:
Name:Gate's of the Tigrex Classification: Kinjustu Rank: C Class: Passive/Fighting Style Range: Self
Description: Tabula Rasa being a Tigrex has the most potent form of the eight gates in the world to date, when he unleashes his gates it is unlike any that has been seen before due to it bumping every Teir he posses meaning. Strength, Speed, Endurance, Defense, Barrier & Reaction Tiers. This form of gates is deadly when combined with the utter brutality which is Tabula Rasa's fighting style. Along with that this style is likewise utilized by Urumi through her hokkai passive More like me...more like allowing her gates to reach equal heights.
Name: Gate of Opening(Modified) Classification: Kinjutsu Rank: C-rank Class: Offensive/Supplementary Range: Self
Description: Tabula Rasa or Urumi opens the first of the Eight Gates removing the restraint of the brain on the muscles allowing C-rank strength,speed, endurance, defense and barrier. However due to the strain on their body they can only maintain this technique for 5 posts before succumbing to the intense pain which follows leaving them in a vulnerable state. The Amount of time this technique can be maintained increased by 1 post with each rank up starting from genin, because this is the first gate it sets the time limit for all of the subsequent gate techniques however the time can be affected by the opening of other gates. In addition another way of increasing the Gates is by All Taijutsu Training. Multiple Training of this technique increases the post duration by 1 each time.
Name: Gate of Healing(Modified) Classification: Kinjutsu Rank: C-rank Class: Offensive/Supplementary Range: Self
Description: Tabula Rasa or Urumi opens the second of the Eight Gates receiving a boost in Strength, Reaction and Defense to B-rank levels as well as increasing the duration of his gate techniques by two, in addition unique to this gate their body feels temporarily re-energized ignoring any potential damage for 1 post before his body regains its senses causing them to feel the pain if they were attacked in that time frame.
Name: Gate of Life(Modified) Classification: Kinjutsu Rank: B-rank Class: Offensive/Supplementary Range: Self
Description: Tabula Rasa or Urumi opens the third gate out of the Eight Gates which causes increased blood flow in their body turning their skin red and boosting their speed&barrier up to B-rank. An additional effect however is that once the time limits ends the is extremely weakened causing their endurance, defense and strength to become half as much as usual.
Name: Gate of Pain(Modified) Classification: Kinjutsu Rank: B-rank Class: Offensive/Supplementary Range: Self
Description: Tabula Rasa or Urumi opens the fourth gate out of the Eight Gates which causes increased blood flow in their body boosting their reaction&speed as well as causing them to feel intense pain in their body as long as the technique is in effect. An additional effect however is that it lowers the post duration that the Gate techniques possess by 1 upon activation.
Name: Gate of Limit(Modified) Classification: Kinjutsu Rank: A-rank Class: Offensive/Supplementary Range: Self
Description: Tabula Rasa or Urumi opens the fifth gate out of the Eight Gates which causes them to receive S-rank speed&Rection as well as cause their pupils to disappear completely their eyes turning pure white. An additional effect of this gate is that after it is used the user is extremely fatigued causing their speed&Reaction to become half as much as usual once the technique ends.
Name: Gate of View(Modified) Classification: Kinjutsu Rank: A-rank Class: Offensive/Supplementary Range: Self
Description: Tabula Rasa or Urumi opens the 6th gate out of the Eight Gates which causes them to receive A-rank Strength, A-rank Speed, A-rank Endurance, A-rank Defense, S-rank Barrier & S-rank Reaction Tiers.. It is common for vortexes of moisture to form around the user after this gate is opened simply to attest the amount of chakra released from the user's body.
Name: Gate of Wonder(Modified) Classification: Kinjutsu Rank: S-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the seventh gate out of the Eight Gates which causes them to receive S-rank Strength, Endurance and Defense. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. Unfortunately, the side effects of opening the gate are that the user's muscle fibres are ripped to shreds, causing intense pain if anything or anyone touches them.
Name: Gate of Death(Modified) Classification: Kinjutsu Rank: SS-rank Class: Offensive/Supplementary Range: Self
Description: The user opens the final gate out of the Eight Gates which causes them to receive SSS-rank strength, speed, reaction, barrier and Defense. It makes the heart pump at maximum power and exceeds the power of every other gate, the green aura that surrounded their body in the Seventh Gate turns a blood red as the user's body is torn up by the technique mixing their pain with power as their blood mingles fully with their chakra. Opening this gate assures the user's death shortly after which occurs after the gate time limit runs out. However due to the benefits this gate offers it makes the user into an unstoppable killing machine thus outweighing the eventual death of the user. Urumi's Taijustu- Spoiler:
Name:Boom Classification:Taijustu Original Rank:D Count: 0/5 Current Rank:D Class:Supplementary Range:Mid
Description: Though Urumi does not like fighting Tabula Rasa taught her well, should she feel like she is in danger her movement pattern will change significantly, most effective when combined with her gates though not limited to them. Urumi utilizing this stepping maneuver can close gaps between the opponent in order to keep up a physical bout, moving with Strength and Speed and utilizing Reaction to track where a opponent most likely will be through the signals one's body gives. opponents within the range of 25 feet and adding 10 feet for each rank up, Urumi can blur toward them moving at a untraceable speed effectively blocking things like Muscle Tension. The opponent will need a sensory based doujustu to track this method or Reaction and Speed tier plus one the user's adding in the strength fueling the users speed.
Name:Sudden Slap Classification:Taijustu Original Rank:D Count: 0/5 Current Rank:D Class:Offensive Range: Mid
Description: Urumi will waste no moment in bursting at the opponent allowing no type of movement detection like Muscle Tension to be used warning someone she is about to attack unless they posses Reaction and Speed tiers equal to the user's current moving speed. Upon reaching the target the user will slap the target at a angle bringing the hit up and causing the target to go flying from simple calculation's formed by Reaction tier, the user needs a reaction tier in order to calculate the perfect angle in which a slap will send the target flying 20 feet(20 feet added for each rank up) giving the technique a nice knock back effect. Urumi simply requires a strength tier one rank below the user to perform this technique assuming her reaction is going via gates. However when preformed normally she must have equal strength or speed +1 the opponent's Current Knock back: 20 Feet
Name:Douyou Kobushi (Shaking Fist) Classification: Taijustu Original Rank: D Count: 0/5 Current Rank:D Class: Offensive Range: Short
Description:Upon striking the opponent, one makes their fist vibrate slightly before impact to do more damage than a regular punch could do. This punch’s secret is in the vibration causing the internal organs to be vibrated/shocked. The internal organs shake and move around due to the violent vibration within the attack with the range depending on the user's strength at D rank strength the damage expands in a circle 5 feet from the impact point dealing internal damage to the afflicted area, for every rank higher in strength the range increases by 5. For every rank above above the initial D rank the technique base feet increases by one as well as the feet increase for rank.
Name:Konoha Reppū (Leaf Gale) Classification: Taijustu Original Rank: D Count: 0/5 Current Rank: D Class: Offensive Range: Short
Description:A setup technique. The user ducks to the ground while quickly launches a sweeping kick against an opponent's leg to knock them down to the ground. This technique as stated is a setup technique and used to perform more powerful techniques within the arsenal.
Name:Konoha Teikiatsu Noroshi (Leaf Cyclone Skyrocket) Classification: Taijustu Original Rank:D Count: 0/5 Current Rank:D Class:Offensive Range:Short
Description:The user attempts a Konoha Reppū (Leaf Gale) however stops if an opponent jumps. The user uses the momentum and spins around while kicking up by slamming their hands on the ground launching their foot up to the opponent's chin or chest, this technique upon striking the target encompasses a stunning affect for the following post
Name:Konoha Gōriki Senpū (Leaf Strong Whirlwind) Classification:Taijustu Original Rank:C Count: 0/5 Current Rank:C Class:Offensive Range: Short
Description:A setup technique. User ducks to the ground while quickly launches a sweeping kick against an opponent's ankle while pushing upward. When the user performs this technique the force of the kick launches the opponent into a spinning frenzy in which they are partially dazed. The force of the attack makes an opponent spin for some time. Depending on how strong the user is depends on how long the opponent spins. The opponent will spin for a total of 1 post per class level the user is higher than "D".
Name:Ryuujin Kyaku (Dropping Air Kick) Classification:Taijustu Original Rank:D Count: 0/5 Current Rank:D Class:Offensive Range:Short
Description:The user quickly jumps up and slams downward diagonally into an opponent with a strong kick. This technique is capable of cracking bone, crushing ribs as well as creating a small creator within the ground. The technique sends an opponent back 10 meters, plus 3 meters for every class the users strength is higher than "C".
Tabula Rasa Techniques- Spoiler:
Name:Calculated Brutality Classification:Taijustu Rank: D Class: Fighting Style Range: Self
Description:Tabula Rasa is a very skilled fighter something his style showcases when he takes it upon himself to enter combat, his brain works very well allowing him to make expert calculations in the midst of combat through his reaction tier and utilizing it to bring about the utmost destruction he incorporates his hokkai tech with his unique gates formulating a devastating fighting style.
Last edited by Niklaus on 20th November 2014, 2:58 am; edited 1 time in total | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Power And Fortitude? 20th November 2014, 2:52 am | |
| Everythings fine except Dynamic Entry for *cough* reasons Dynamic Entry is an S-rank kinjutsu on this site. Side note however, the Body Flicker technique requires chakra and is currently a signature technique meaning it can't be used by anyone not taught how to utilize it. | |
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Nik
Posts : 608 Join date : 2014-11-18 Age : 29
| Subject: Re: Power And Fortitude? 20th November 2014, 3:01 am | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Power And Fortitude? 20th November 2014, 3:02 am | |
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| Subject: Re: Power And Fortitude? | |
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