| | Akuchi Tamanegi | |
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| Subject: Akuchi Tamanegi 22nd August 2013, 8:12 pm | |
| Personal Info Name:Akuchi Tamanegi Alias: Little Brawler - This nickname was given to Akuchi due to his unmatched mastery in Taijutsu among people his age. He enjoys fighting and showing his superiority over any other young taijutsu user he is matched against, and loves to prove them how far away they are from him. Hyperactive Demon - The name speaks for itself. Akuchi is a very hyperactive individual and seems to be everywhere while causing chaos all over the place. Age: 12 Gender: Male Height: 5'6 Weight: 87 pounds Zodiac Sign: Gemini Personality:Rarely seen angry or without a smile, Akuchi is a rather cheerful individual who enjoys the company of others as well as some free time. While he does love peace, he would much rather spend time with friends socializing or training together. Akuchi is just one of those people who considers everyone his friend and can usually befriend anyone, anywhere. It's that optimistic attitude which usually leads him to becoming overly excitable, getting overly happy with minor things and feeling the need of telling everyone around him. Akuchi enjoys training with people more than alone. As a matter of fact he preforms much better with people looking over him, as he does feel the need to prove to others that he is, or rather will be famous some day. His techniques are usually flashy but quick, not giving the opponent even the slightest opening usually leading to a quick fight where either side wins. Akuchi dislikes pointless work which can be easily avoided or which will lead to nothing, hence at times he chooses to avoid some of the more boring responsibilitys, instead going swimming, playing games or simply chatting to girls. While Akuchi gets along with most people, the female gender seems to enjoy him more as he is a pretty open person compared to other guys, with the additional fact that Akuchi is actually a huge pervert. While its true that most of his friends are female, Akuchi does have a few good male friends. While Akuchi does love fighting and training, he dislikes the idea of taking another person's life unless its absolutely necessary. In fact if possible, he tends to avoid pointless combat which often leaves him at a disadvantage due to the opponent making the first move. In addition he is very loyal, and even despite the previous point, if an ally or a friend is attacked, he would consider it a necessity to kill the attacker solely to save his comrade. Appearance:Always cheerful and with a smile on his face, Akuchi is a well kept and sweet looking boy. He usually wears a mix between lightly colored long sleeved shirt and a pair of dark pants. While the clothes are perfect fit, they still are easy to move around in and not slowing down Akuchi's movements. He doesn't care much about his appearance, focusing more on comfort that how well he looks so his clothing adapts usually to the given moment. He still refuses to wear large coats even in the winter, as he believes they would weight too much and slow down his movement and reactions which he would not approve off. Not caring much about his looks, Akuchi has longish for a boy and always messy blond hard as well as honey brown big eyes which could be considered quite cute. Together with his slim yet athletic body, Akuchi comes across as swift and quick which portrays his skill set well. He wears his head protector as a scarf around his neck as while he isn't afraid of getting hit, he still believes he should defend a part of the body that is most open to deadly attack. History: Everyone has dreams. Something they look forward to in near future and a goal they want to achieve. Some are willing to sacrifice more than others, while some are willing to give up their life's to in the end achieve what they were set out to be. In Akuchi's case, ever since he was born he had one goal. He wanted to become the best shinobi that was ever to walk the ground, breathe the air. His goal was simple yet wanted by so many people, he wanted for everyone to look up to him and know who he was. It was something rather hard to achieve leaving in an orphanage with tens of other kids having the same dream, but unlike them Akuchi knew that he was different. He was stronger, faster and much better at fighting ever since he was a little infant than the other kids. His reactions were much faster than anyone his age, to the point where each person trying to attack him moved in what seemed to be like slow motion. The medical ninja of the village liked to call this ability Nerve Sympathrophy, however to a little five year old child like Akuchi it made no sense. Either way they found his black blood and he was admitted for testing. The ninja would preform painful yet necessary experiments on the poor little child, however Akuchi knew that it was all to make him better, not healthier but stronger. At the age of six, Akuchi was already an owner of a personal skeleton made up of extremely durable metal, and that's when he was signed up to the academy. It was finally the life he wanted to lead ever since he was a baby, walking in the steps of all the Kage's who had to start by being trained by the academy teachers to later progress in the ranks and become the best in the village. Akuchi knew he had to work hard to be the best, and since it all came quite naturally to him, it was pretty simple to come out of the Academy with perfect scores, excelling in Taijutsu with skill seen once in a million years. Even tho Akuchi was only eleven, his taijutsu was remarkable. He was capable of beating advanced genin as well as some chuunin hands down without getting as much as a scratch. a yeat past as he progressed in the ranks, however none of the times he was allowed to enter the chuunin exams, simply due to his rather immature and overconfident attitude. At this stage he was already capable of keeping up with some younger jounin in terms of speed and strength, however his ninjutsu was nowhere near as developed and his genjutsu simply nonexistent. He is now hoping to prove to the Kaoskage that his skills are much too advanced to stay as a genin and enter the next chuunin exams to take the next step in achieving greatness. [Where the rp starts] Hybrid Info Village: Samuigakure Rank:Academy Student-Genin Clan: Tamanegi&Denkou Sword Name: Shōgekiha Sword Appearance: Curved hand blade - Spoiler:
Sword Chakra Nature: Blood Sword Description: A speed-based ability Shōgekiha allows the user a enhanced acceleration at the cost off damage to their body, the user at AS can at most accelerate one rank up ie the user moving at D rank speeds could accelerate to C rank for one post at the cost of damage equal to the starting Speed tier. The damage is not done by Akuchi but happens naturally and at Genin the user can accelerate two ranks above at the cost off 2 ranks off damage equal to their speed tier before capping at genin. Bow:
Last edited by Akuchi on 15th October 2013, 2:09 pm; edited 5 times in total |
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| Subject: Re: Akuchi Tamanegi 24th August 2013, 8:06 pm | |
| Butterfly Style - Spoiler:
Name: Butterfly Style: Memorandum Classification: Kinjutsu Rank: D-rank Class: Supplementary Range: Short Description: This is a technique known by the members of the Tamanegi clan which allows them to utilize their memories to fabrication genjutsu techniques and without this technique the rest of the Butterfly Style techniques are unable to be learned. Name: Butterfly Style: Location Visualization Classification: Kinjutsu Rank: C-rank Class: Supplementary Range: Mid
Description: A sound based genjutsu triggered when the user cries out in pain from being hurt causing the person to visualize the area suddenly changing as if the area was actually a genjutsu. The location is created from the Tamanegi clan members memories and looks exactly like the memory. Because it's from memory the image is very real making it seem as if it was actually the location when it is actually a genjutsu.
Tenmetsu style - Spoiler:
ame:Tenmestu Style:Strike of Disgrace Classification:Kenjustu Rank:C-Rank Class:Offensive Range:Short Range
Description: The Tenmenstu-ko version of Strike of Disgrace which is the same as its predecessor only instead of a single strike the Samurai delivers eleven strikes to the enemy before sheathing their sword. Although the strikes are not deep enough to kill it is extremely hard to dodge as the user would have to see the slashes as they come towards them something a normal eye would not be able to do.
Name:Tenmestu Style:Bullet Release Classification: Taijustu Rank:C-Rank Class:Supplementary Range:N/A
Description:An advanced version of swift release exclusive to members of Tenmestu-ko and is required to use any of their techniques. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Name: Tenmestu Style: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release exclusive to members of the Tenmetsu Style. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack. Genjustu - Spoiler:
Name:Black dream Classification: Genjustu Rank: D Class: Offensive Range: long Description:This Genjustu starts by causing the user to be lifted into a black hole above them being sucked into a deep space until they break the gen. It is described as a void black dream. When the user is "D" Class, the user is capable of performing this technique off into the distance of twenty meters. When the user is "C" Class, the user is capable of performing this technique off into the distance of thirty meters. When the user is "B" Class, the user is capable of performing this technique off into the distance of fourty meters. When the user is "A" Class, the user is capable of performing this technique off into the distance of fifty meters. When the user is "S" Class, the user is capable of performing this technique off into the distance of seventy meters. At SS the user is capable of peforming this technique off unto the distance of eighty meters and 100 meters at SSS. The user sends chakra out reaching the distance available for their current rank, what ever comes into contact with the chakra becomes caught in the Genjustu. Name:Unknown Fire Classification: Genjustu Rank: D Class: offensive Range: long Description:This genjutsu is cast by pointing at the target(Coating the hand in chakra)and a fade purple wave is released from the finger that when it reaches the target, causes them to see a ring of blue fire around them and then see themselves ignite with blue flames.
Owl Style Techniques - Spoiler:
Name: Owl Style: Memory Viewing Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Short Description: This technique allows a Tamanegi clan member to project their memories or memories collected from others through their techniques in the form of a hologram projection allowing others to view the memories alongside them. However when used with another Tamanegi these memories can be viewed in the same way the Tamanegi who is broadcasting this memory in their mind as long as contact is maintained. Name: Owl Style: Memory Development Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Short Description: The Tamanegi makes hand signs before coming in contact with a target or placing their fingertips on their forehead allowing them to place false memories in the target or their own mind. These memories occur up to 5 posts (total) previously and can be used to confuse opponents and prevent mind readers and other interrogation based techniques from getting recent information. These memories remain intact in their exact time of placing until the topic ends and even if tortured the victim will recall the implanted memories and not the true ones. Name: Owl Style: Memory Scan Classification: Nintaijutsu Rank: D-rank Class: Supplementary Range: Short Description: This technique is triggered through contact with an opponent allowing the Tamanegi member to access their memories for a short period of time before duplicName: Cross bladeClassification: TaijustuRank: AClass: OffensiveRange: longDescription:The user excels forward, stopping as they swivel their leg outwards in a kick. Rotating the kick in an arc, the energy is transferred along the arc of the kick, transmitting it outwards in a gigantic, flat form. The projectile, or 'blade', is extremely fast, and carries the energy of the run and kick, providing a sickle-like formation from the arc it originated from, carrying the most power at its center. Then, the user accelerates quickly, spinning to re-create the energy of the previous 'blade'. Slashing it across the other 'blade' a cross is formed, merely being two 'blades', although with more area and impact force. moves at A rank speeds but deals S rank damage.ting memories up to 5 posts (total) of the target's memory. Once stored the memories still remain in the targets memory banks but are also added to the Tamanegi's as well within their External Memory Banks.
Name: Owl Style: Memory Insertion Classification: Nintaijutsu Rank: C-rank Class: Offensive Range: Short
Description: Through contact a Tamanegi clan member is able to insert the memories created in their own mind into other's causing the victim to recall these memories instead of their own. These memories can occur up to 10 posts (total) previously and can be used to confuse opponents and prevent mind readers and other interrogation based techniques from getting recent information. These memories remain intact in their exact time of placing until the topic ends and even if tortured the victim will recall the implanted memories and not the true ones.
Name: Owl Style: Memory Alteration Classification: Ninjutsu Rank: C-rank Class: Offensive/Supplementary Range: Short-Mid
Description: This technique is triggered through the use of hand seals and either contact or while the opponent is trapped within a genjutsu technique. When triggered with contact the Tamanegi is able to alter an opponents existing memories up to 5 posts (total) previously however when used in when victims are trapped in a genjutsu they are able to alter an opponents existing memories up to 10 posts (total) once altered the victim recalls these memories instead of the existing ones and this lasts until the topic ends.
Name: Owl Style: Memory Duplication Classification: Nintaijutsu Rank: C-rank Class: Supplementary Range: Short
Description: This technique is triggered through contact with an opponent allowing the Tamanegi member to access their memories for a short period of time before duplicating memories up to 10 posts (total) of the target's memory. Once stored the memories still remain in the targets memory banks but are also added to the Tamanegi's as well within their External Memory Banks.
Blood Demon Art Techniques- Spoiler:
Name:Sanguinem daemonium ars(Blood demon art) Classification: Ninjustu Rank: Fighting style Class: Offensive Range: Description:This is a style made for Black blood user's who do not have void release but wish to have it's destructive properties through the usuage of their black blood. The Blood demon art revolves around the Blood release ninja focusing mainly upon using only their own blood supply for technqiues, although this might seem like a weakness the style works like this, By manipulating the black blood of the user they shoot out medium ranged or low ranged blood ninjustu(Rarely long range) then after making the desired contact with the target the blood is channeled back into the user's body in a hurry'd motion, this bypasses the obivious weakness off using one's own blood which is mainly the supply...one only has so much. Name: Palm Classification: Taijustu/Kinjustu Rank: B(D rank blood cost per strike) Class: Supplementary Range: user Description:The user runs at a speed generating energy for three post and stops, pushing against the ground with both feet, releasing the energy as a direct shockwave. The energy, releasing itself in a circular pattern around Akuchi then as he gives up his blood cost the technique is activated when akuchi takes a specific stance with his left hand making a half-ram and then extending his right hand down with his palm parallel to the ground. Once the stance is taken, the spirit of the Thousand-Armed "acolyte" in appearance is summoned to defend the user, or attack their enemies. The spirit is normally calm, angelic and looks peaceful. However, whenever the user gets angry, the spirit turns red and transforms into a demonic-looking creature. the energy then attacks the user's target with its 100 Shōgekiha Kobushi shell's(or how many he can without dieing)now imbued with black blood. The size and power of the shells is dependent upon the user's speed ie if at D rank speed it is 100 D ranks in damage blocking D rank chakra based techniques that get in the way of the attack and so on with more speed. Due to it's black blood properties once hit by this technique a victim's chakra is halfed from the void damage. Name:Blood demon art: Death Classification: Ninjustu/Kinjustu Rank:B(C Rank blood cost- Crank chakra cost each post) Class: Defensive Range: Long Description:Akuchi focuses his chakra releasing black blood cell's into the air which stop vision making everything black within the mist the cell's make, the mist also has another affect all within will feel there chakra depleting permanently down C rank each post a target is in contact with the mist. And with it being a black blood Ninjustu B rank and below chakra based attacks will shrivel up go by by. Name:Blood demon art: Demon Dance Classification: Ninjustu Rank:C(2 D rank blood cost) Class: supplementary Range: Low Description:Releasing black blood from the pores on his arms Akuchi coats his dual samurai weapon's with his black blood giving them black blood property's, while this is active the blade's can simply destroy C rank chakra technique's upon contact and with each hit they damage a targets chakra network permanently lowering it 1 D rank. Name:Blood Demon Art: Demon Dance off the flies Classification:Genjustu/Kinjustu Rank:D(D rank blood cost) Class:Offensive Range:low Description:Akuchi get's a D ranks worth off his black blood on a target to start this touch based genjustu usually through his demon dance, When the opponent is caught by the technique blood, covered flies come out of every hole of the target, which is the mouth, the nose, the ears, the eyes, and every other location including the wounds of the opponent, One of the effects is causing a gagging reflex, But the main factor is the medium the black blood effectively stop's the use off a regular kai meaning if one try's to kai out using a D rank kai the black blood would take affect destroying the chakra permanently lowering the target's Chakra system.
Name:Butterfly Style&Blood demon art: Dream eater Classification:Genjustu/Kinjustu Rank:B(C rank blood cost& B rank chakra cost) Class:Offensive Range:Low
Description:Akuchi get's a C ranks worth off his black blood on a target to start this touch based touch based genjustu which is very tricky, it allows the user to actually go into the user's memory bank and fight in a "dream" world made up off a memory within the target's mind. When inside the dream world their body's are both static and immobile leaving them open to attacks, all damage is accumulated into mental damage while inside the world making it ideal for opponents with strong physical defense. But the main factor is the medium the black blood effectively stop's the use off a regular kai meaning if one try's to kai out using a C rank kai the black blood would take affect destroying the chakra permanently lowering the target's Chakra system.
衝撃波こぶし | Shōgekiha Kobushi | Shockwave Fist- Spoiler:
Name:衝撃波こぶし | Shōgekiha Kobushi | Shockwave Fist Classification: Taijustu Rank: no rank Class: Offensive Range: n/a Description:A speed-based fighting style, Shockwave Fist is a unique form of taijutsu using a concept known as the 'zero-hundred-zero' principle. Starting motionless, the user would increase their speed immensely with extreme acceleration, and then stop their movement immediately. The force generated is carried away from the user's body, allowing perpetually unlimited range of Taijutsu. However, the style comes with a major drawback; the amount of constant movement and braking, when used in a constant amount can cause the user's muscles to tear, predominantly in the areas they use to attack, although it does put strain over the entire body. Because of its nature, it can be confused with Ninjutsu, and regarded as such repeatedly. However, with the lacking use of chakra, it is far from such; making it ideal against those that might be capable of absorbing techniques, and unknowing to what a technique actually is. Considering how it acts, it is also associated with the Fūton nature; and it does, in fact, affect the techniques gravely. Whether it be a boost, or a disruption. It should also be noted that to utilize this style properly, brutal training is required, focusing on the legs and tendons of the body a great deal. Flexibility, reactions, and speed; all acting as vital parts for the Shockwave Fist. Name: Cross blade Classification: Taijustu Rank: A Class: Offensive Range: long Description:The user excels forward, stopping as they swivel their leg outwards in a kick. Rotating the kick in an arc, the energy is transferred along the arc of the kick, transmitting it outwards in a gigantic, flat form. The projectile, or 'blade', is extremely fast, and carries the energy of the run and kick, providing a sickle-like formation from the arc it originated from, carrying the most power at its center. Then, the user accelerates quickly, spinning to re-create the energy of the previous 'blade'. Slashing it across the other 'blade' a cross is formed, merely being two 'blades', although with more area and impact force. moves at A rank speeds but deals S rank damage. Name: Shell Classification: Taijustu Rank: C Class: Offensive Range: Long
Description:The user launches themselves forward, and stops after reaching max speed. As they stop, they release a forward kick, or punch, and release all of the energy through the attack. The energy is released as a direct shell of the user's fist or foot, and dependent on the amount of energy released, the range of the shell can depend greatly. The released energy can shatter rock, or with a substantial amount of physical strength, even bend metal. If this comes into contact with a projectile, or physical attack, the energy is transferred into it, negating any energy in the opposite direction of this attack, up to the power of the shell itself. Like most tech in the line speed affects the power as it is equal to the users speed tier.
Name: Wall Classification: Taijustu Rank: C Class: offensive Range: short
Description:The user runs, accelerating to their max speed almost instantaneously. Stopping, they press their body outwards, releasing the entirety of the energy directly from their full body, forcing out a wall of it. Dependent on the amount of energy generated, projectiles may be fully stopped in their tracks, or at least slowed down, as would any physical attack. However, because of an opponents physical strength, this wall can only prevent as much energy as it has used. For example, if a punch uses the same amount of energy the wall did, they are both canceled out, without any recoil. However, if the punch is weaker, the one who punched receives a recoil of energy equivalent to however much more the wall had. The wall's moves at C rank with power equal to the users Speed tier.
Name: Step Classification: Taijustu Rank: C Class: offensive Range: short
Description:The user runs forward, and stops, pushing against the ground with a single foot, releasing the energy as a direct shockwave. The energy, releasing itself in a circular pattern near the size of the user's foot, they are launched forwards at high-speeds, equivalent to that of the run previously taken. However, because it acts as a single step, it can act as a jump-start, allowing the person to leap beyond their physical boundaries for speed, creating a massive acceleration burst. This technique often acts as an amplifier for other techniques of the style, or as a way to run away. With the amount of strain it can put on the body if used repeatedly, it is regarded as a dangerous, albeit extremely useful, technique of the fighting style. Up's the user's speed one rank for one post but damages the legs muscles each time it's used equal rank.
Name: Road Classification: Taijustu Rank: C Class: offensive Range: short
Description:Dashing forward, the user drags a foot over the ground as they stop, forming a single-lane shockwave trailing behind them, reminiscent of spikes rupturing from the earth. Because of the way the technique is conveyed, it doesn't have as much power as the other techniques without a considerable extra amount of speed or strength pumped into it. However, it can be greatly varied, and a master of the technique can even kill opponents with it. The base concept of it, however, is quite simple: uproot and damage the opponent's feet, and prevent them from making a move. This tech moves one rank below the user's speed but deals damage one rank above.
Name: Grind Classification: Taijustu Rank: C Class: Offensive Range: Mid
Description:The user runs forward, kicking outward as they stop, flipping as the kick emerges. With the flip, they twist their body, landing on a single hand. The energy, transferred by the kick and flip, produces a rotational projectile from the leg, allowing it to 'grind' the opponent. The nature of the attack makes it mostly act as a knock-back, and with enough speed and/or force, friction burns, or even possibly cutting them. As with the other techniques of the style, it is largely dependent on the user's skill as to how it will preform. It acts, mainly, as a test to show that one is ready to begin truly learning past the basics. The projectile moves at C rank speeds but deals damage equal to the user's speed generated by friction burns and cutti damage when the user above B rank speed.
Name: Grind Classification: Taijustu Rank: C Class: Offensive Range: Mid Description:The user runs forward, kicking outward as they stop, flipping as the kick emerges. With the flip, they twist their body, landing on a single hand. The energy, transferred by the kick and flip, produces a rotational projectile from the leg, allowing it to 'grind' the opponent. The nature of the attack makes it mostly act as a knock-back, and with enough speed and/or force, friction burns, or even possibly cutting them. As with the other techniques of the style, it is largely dependent on the user's skill as to how it will preform. It acts, mainly, as a test to show that one is ready to begin truly learning past the basics. The projectile moves at C rank speeds but deals damage equal to the user's speed generated by friction burns and cutti damage when the user above B rank speed. Name: Push Classification: Taijustu Rank: D Class: Offensive Range: short Description:Created to emphasize the ability of power in the style, the user rushes themselves forward, stopping as they push their hand or foot against an opponent. The momentum and energy transfers through, pushing the opponent back dependant on the amount of energy created from the run. As the only technique actually creating contact by the user, it is mainly used to create an opening, and act as a feign for the remainder of how the user will fight. The knock back is 10 feet at D rank speed adding 10 with each rank above D in speed. Name: Fall Classification:Taijustu Rank: D Class: offensive Range: mid Description:The most basic technique of the style, this focuses on the user learning how to displace the energy, and release it. Creating momentum from falling off a point, the user focuses their energy as they fall, near to landing. The energy creates a cushion, saving them from the fall, and launching them back upwards an amount with enough power. If used correctly, this can be made to seem as if the user is descending on a set of invisible stairs, hopping down. The energy can also be used offensively, if they were to land on someone the damage is equal to their speed tier. Name: Point Classification: Taijustu Rank: D Class: Offensive Range: Short Description:Created to teach those to learn the style how to 'control' the power, it is done by running forward, and casting out a single finger as they stop. The force sent outward is very pinpoint, and, with enough, can obviously be strong. Yet, as a basic technique, it usually has very little power, if any at all. Power equals the user's amout off speed generated.
tiers - Spoiler:
Name: Beasts Strength Classification:Taijutsu Rank:D-Rank Class:Supplementary Range:N/A Description:The user naturally posses an inhuman strength which allows them to preform tasks that would seem impossible. They are able to smash through D-rank defensive structures with brute strength as well as easily lift objects like large rocks or the average sized opponent. Name: Ninja Way Classification: Taijutsu Rank: D-rank Class: Supplementary Range: N/A Description: Every human has a code of ethics which define themselves. It is because of that their natural stamina has been hardened. Because of that D-rank techniques do half as much damage as they would towards the other races as they do towards humans. Name: Swift Release Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: N/A Description: The user focuses his/her chakra tweaking their chakra gates allowing them to move at incredible speeds to avoid getting hit by attacks. Name: Bullet Release Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A Description:An advanced version of swift release. Although the user is able to move at extremely high speeds the sudden motion has an adverse effect on the body and multiple movements using the technique and permanently paralyze the user and as such it is limited to 5 times a day with out any ill effects, 7 times will land the user in a hospital for two days 9 would permanently paralyze the user.
Passive's - Spoiler:
Name: Mind Dive Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self Description: Tamanegi have an innate understanding of their mind and their memories coupled along with very good memory. Each Tamanegi is able to Mind Dive which is a higher state of meditation which can be triggered at any time and allows them to recollect their memories in the form of a first person perspective. While Mind Diving however their body is static and immobile leaving them open to attacks. At Academy rank they can recall their short term memories up to 20 posts (total) previously and their long term memories from 10 topics previously perfectly. Each rank up adds +5 to both short term and long term causing a Sannin rank Tamanegi able to recall their short term memories up to 40 posts (total) previously and their long term memories from 30 topics previously perfectly. When in Mind Dive the user goes through memories in a slowed state being able to fast forward, rewind and pause memories while viewing them to understand them better. Name: Elemental Incompatibility Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self Description: Tamanegi are able to use elements, however their proficiency in elemental techniques are not as high as others causing them to suffer penalties to their element release using techniques. At Academy no penalties are observed, at Genin rank they cost +1 to chakra cost, At Chunin they cost +1 to chakra/blood cost and -1 to rank , At Jonin they cost +2 to chakra/blood cost and -1 to rank and finally at Sannin they cost +2 to chakra/blood cost and -2 to rank. Name: External Memory Classification: Taijutsu Rank: D-rank Class: Passive Range: Self Description: Tamanegi have a secondary memory storage system within their brain which is able to catalog memories collected from others and is completely separate from the Tamanegi's own memory so as to not add extra stress to their brain. Name: Fabricative Reistance Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self Description: Tamanegi are weavers of lies and fabricators of false events so it came as no surprise that they found themselves naturally juxtaposed with Dakar that use Fabrication techniques. The Tamanegi are able to shrug off Fabrication with Kai similar to how they do with genjutsu giving them a tactical advantage against the mental based technique with such few counters. Name: Black Blood Hybrid Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Self Description: Akuchi was born with black blood and has found a way to harness it's chakra destructive properties by utilizing Kinjustu, his blood based kinjustu has black blood properties and as such is able to destroy chakra based techniques equal rank to the kinjustu itself. and for blood release techniques(when used with black blood) they destroy chakra based technqiues one rank above their rank. Name: Black Blood Classification: Void Tech Rank: C-rank Class: Passive Range: N/A Description: Another passive ability which allows an Acolyte to negate any chakra they come into with their bare hands. Sanin can negate A-rank jutsus and below. Jonin can negate B-rank jutsus and below. Chunin can negate C-rank jutsus and below. Akuchi inherited this from his Dad and instead it molded with his body cause off him not being a acolyte he can destroy chakra based techniques one rank above him. Name: Nerve Symatrophy Classification: Taijustu Rank: D Class: Passive Range: user Description:Its a very rare medical condition found in less than .5% of the population. The nerves endings in Akuchi's body work 900% the speed of your average nerves, connecting to his muscles allowing much faster transfers of data than in an average human meaning Akuchi is able to react much faster than anyone else. As of right now, his reaction speed is on pair with a Jounin level shinobi with much room for improvement(can react to B rank speeds), however his mind is not yet able to follow his senses meaning while he can react to it, his conscious mind is not yet fast enough to process it, however it is possible to increase with years of practice. Name:Concentration technique Classification:Ninjustu Rank:D-rank ( Can only be used by Samurai) Class:Supplementary Range:N/A Description:The Samurai concentrates speeding up their natural healing process healing minor wounds and fatigue at the cost of chakra. Name:Heel Kick Classification:Taijustu Rank:D-rank Class:Offensive Range:Short Description:The samurai plants his/her sword in the ground and then holds the hilt with one hand propelling himself/herself forward because they have a hand on the hilt they spin around the blade delivering a strong kick that can be used to both injure and knockback opponents. Name: Strike of Disgrace Classification:Taijustu Rank:D-rank (Can only be used by Samurai) Class:Offensive Range:Short Range Description:The samurai uses Swift Release and then dashes foward quickly unsheathing his/her sword and passing the opponent.A thin line then appears on the opponents body as the samurai sheaths his/her sword blood dripping from the line on the opponent as he/she had been sliced unknowingly.
Last edited by Aku on 11th February 2014, 6:33 pm; edited 31 times in total |
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Posts : 1947 Join date : 2011-01-17
| Subject: Re: Akuchi Tamanegi 25th August 2013, 3:37 pm | |
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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