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 Akuchi's technique

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PostSubject: Akuchi's technique   Akuchi's technique Icon_minitime23rd August 2013, 3:57 pm

Name: Nerve Symatrophy
Classification: Passive
Rank: D
Class: Supplementary
Range: user

Description:Its a very rare medical condition found in less than .5% of the population. The nerves endings in Akuchi's body work 900% the speed of your average nerves, connecting to his muscles allowing much faster transfers of data than in an average human meaning Akuchi is able to react much faster than anyone else. As of right now, his reaction speed is on pair with a Jounin level shinobi with much room for improvement(can react to B rank speeds), however his mind is not yet able to follow his senses meaning while he can react to it, his conscious mind is not yet fast enough to process it, however it is possible to increase with years of practice.


Last edited by Akuchi on 25th August 2013, 2:20 pm; edited 1 time in total
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime23rd August 2013, 4:27 pm

Name:衝撃波こぶし | Shōgekiha Kobushi | Shockwave Fist
Classification: Taijustu
Rank: no rank
Class: Offensive
Range: n/a

Description:A speed-based fighting style, Shockwave Fist is a unique form of taijutsu using a concept known as the 'zero-hundred-zero' principle. Starting motionless, the user would increase their speed immensely with extreme acceleration, and then stop their movement immediately. The force generated is carried away from the user's body, allowing perpetually unlimited range of Taijutsu. However, the style comes with a major drawback; the amount of constant movement and braking, when used in a constant amount can cause the user's muscles to tear, predominantly in the areas they use to attack, although it does put strain over the entire body.

Because of its nature, it can be confused with Ninjutsu, and regarded as such repeatedly. However, with the lacking use of chakra, it is far from such; making it ideal against those that might be capable of absorbing techniques, and unknowing to what a technique actually is. Considering how it acts, it is also associated with the Fūton nature; and it does, in fact, affect the techniques gravely. Whether it be a boost, or a disruption. It should also be noted that to utilize this style properly, brutal training is required, focusing on the legs and tendons of the body a great deal. Flexibility, reactions, and speed; all acting as vital parts for the Shockwave Fist.

Name: Cross blade
Classification: Taijustu
Rank: A
Class: Offensive
Range: long

Description:The user excels forward, stopping as they swivel their leg outwards in a kick. Rotating the kick in an arc, the energy is transferred along the arc of the kick, transmitting it outwards in a gigantic, flat form. The projectile, or 'blade', is extremely fast, and carries the energy of the run and kick, providing a sickle-like formation from the arc it originated from, carrying the most power at its center. Then, the user accelerates quickly, spinning to re-create the energy of the previous 'blade'. Slashing it across the other 'blade' a cross is formed, merely being two 'blades', although with more area and impact force. moves at A rank speeds but deals S rank damage.

Name: Blade
Classification: Taijustu
Rank: B
Class: Offensive
Range:mid

Description:The user excels forward, stopping as they swivel their leg outwards in a kick. Rotating the kick in an arc, the energy is transferred along the arc of the kick, transmitting it outwards in a gigantic, flat form. The projectile, or 'blade', is extremely fast, and carries the energy of the run and kick, providing a sickle-like formation from the arc it originated from, carrying the most power at its center. The amount of energy it carries increases as it cuts through the air, unlike most of the techniques. Yet, against air resistance, it can be dispersed, or, in an opposite fashion, have its power increased. The technique has great cutting power, capable of separating someone from their limbs. However, unlike the other techniques, because of its lack of surface area, projectiles nor attacks can be absorbed, and the energy can be disturbed rather easily, if hit. This attack gains one rank in power and strength every 20 feet cappping at 80 feet for distance, it deals damage one rank below the users speed but moves equal rank at the start of the tech.

Name: Nail
Classification: Taijustu
Rank: B
Class: offensive
Range: mid

Description:The user accelerates quickly, stopping as they kick outwards. Within the second they stop, using a massive amount of speed, the user repeatedly kicks in the space of that single second, producing what appears to be a typhoon of kicks. Because of the massive energy output from this, it is released into multiple objects aligning with each kick, in the form of a cone. Because of the nature of the attack, multiple 'nails' can be produced to a mass effect. Due to the shape of the energy, it can pierce equal ranked without releasing much of its own force, only dispersing once the entire projectile collides. With the nature of the creation of the projectile, it is easy for the user to over-do the technique, and cause the muscles in their thighs and calves to tear. When it comes into collision with projectiles, energy is sacrificed to merely push it into another direction. The damage is equal to the users speed tier while they all move at B rank speeds amd naturally Akuchi can send 15 at one time anymore and his leg will begin to tear at the muscles.

Name: Sickle
Classification: Taijustu
Rank: B
Class: offensive
Range: Mid

Description:The user runs forward, pressing close to the ground. Stopping, they stand forward immediately, pushing the energy from their run directly into their hands. Pushing one hand forward and the other hand to the side, the hands collide, transferring the energy outwards in a forward, yet outward fashion. Not as a projectile, but more as a 'sickle', this acts to curve at an enemy, like a pincer movement. Dependant on the amount of energy generated, the 'sickle' can travel up to an entire circle, returning to the user's original position. However, because of the intense energy transfer from the hands, intense friction is formed, and can burn the user's palms. At D-C rank speeds it goes halfway before dissipation at B-A speeds it curve's back to the user in a full circle hitting the target twice. The projectile moves at B rank speeds but deals damage equal to the user's speed tier.

Name: Shell
Classification: Taijustu
Rank: C
Class: Offensive
Range: Long

Description:The user launches themselves forward, and stops after reaching max speed. As they stop, they release a forward kick, or punch, and release all of the energy through the attack. The energy is released as a direct shell of the user's fist or foot, and dependent on the amount of energy released, the range of the shell can depend greatly. The released energy can shatter rock, or with a substantial amount of physical strength, even bend metal. If this comes into contact with a projectile, or physical attack, the energy is transferred into it, negating any energy in the opposite direction of this attack, up to the power of the shell itself. Like most tech in the line speed affects the power as it is equal to the users speed tier.

Name: Wall
Classification: Taijustu
Rank: C
Class: offensive
Range: short

Description:The user runs, accelerating to their max speed almost instantaneously. Stopping, they press their body outwards, releasing the entirety of the energy directly from their full body, forcing out a wall of it. Dependent on the amount of energy generated, projectiles may be fully stopped in their tracks, or at least slowed down, as would any physical attack. However, because of an opponents physical strength, this wall can only prevent as much energy as it has used. For example, if a punch uses the same amount of energy the wall did, they are both canceled out, without any recoil. However, if the punch is weaker, the one who punched receives a recoil of energy equivalent to however much more the wall had. The wall's moves at C rank with power equal to the users Speed tier.

Name: Step
Classification: Taijustu
Rank: C
Class: offensive
Range: short

Description:The user runs forward, and stops, pushing against the ground with a single foot, releasing the energy as a direct shockwave. The energy, releasing itself in a circular pattern near the size of the user's foot, they are launched forwards at high-speeds, equivalent to that of the run previously taken. However, because it acts as a single step, it can act as a jump-start, allowing the person to leap beyond their physical boundaries for speed, creating a massive acceleration burst. This technique often acts as an amplifier for other techniques of the style, or as a way to run away. With the amount of strain it can put on the body if used repeatedly, it is regarded as a dangerous, albeit extremely useful, technique of the fighting style. Up's the user's speed one rank for one post but damages the legs muscles each time it's used equal rank.

Name: Road
Classification: Taijustu
Rank: C
Class: offensive
Range: short

Description:Dashing forward, the user drags a foot over the ground as they stop, forming a single-lane shockwave trailing behind them, reminiscent of spikes rupturing from the earth. Because of the way the technique is conveyed, it doesn't have as much power as the other techniques without a considerable extra amount of speed or strength pumped into it. However, it can be greatly varied, and a master of the technique can even kill opponents with it. The base concept of it, however, is quite simple: uproot and damage the opponent's feet, and prevent them from making a move. This tech moves one rank below the user's speed but deals damage one rank above.

Name: Grind
Classification: Taijustu
Rank: C
Class: Offensive
Range: Mid

Description:The user runs forward, kicking outward as they stop, flipping as the kick emerges. With the flip, they twist their body, landing on a single hand. The energy, transferred by the kick and flip, produces a rotational projectile from the leg, allowing it to 'grind' the opponent. The nature of the attack makes it mostly act as a knock-back, and with enough speed and/or force, friction burns, or even possibly cutting them. As with the other techniques of the style, it is largely dependent on the user's skill as to how it will preform. It acts, mainly, as a test to show that one is ready to begin truly learning past the basics. The projectile moves at C rank speeds but deals damage equal to the user's speed generated by friction burns and cutti damage when the user above B rank speed.

Name: Push
Classification: Taijustu
Rank: D
Class: Offensive
Range: short

Description:Created to emphasize the ability of power in the style, the user rushes themselves forward, stopping as they push their hand or foot against an opponent. The momentum and energy transfers through, pushing the opponent back dependant on the amount of energy created from the run. As the only technique actually creating contact by the user, it is mainly used to create an opening, and act as a feign for the remainder of how the user will fight. The knock back is 10 feet at D rank speed adding 10 with each rank above D in speed.

Name: Fall
Classification:Taijustu
Rank: D
Class: offensive
Range: mid

Description:The most basic technique of the style, this focuses on the user learning how to displace the energy, and release it. Creating momentum from falling off a point, the user focuses their energy as they fall, near to landing. The energy creates a cushion, saving them from the fall, and launching them back upwards an amount with enough power. If used correctly, this can be made to seem as if the user is descending on a set of invisible stairs, hopping down. The energy can also be used offensively, if they were to land on someone the damage is equal to their speed tier.

Name: Point
Classification: Offensive
Rank: D
Class: Offensive
Range: Short

Description:Created to teach those to learn the style how to 'control' the power, it is done by running forward, and casting out a single finger as they stop. The force sent outward is very pinpoint, and, with enough, can obviously be strong. Yet, as a basic technique, it usually has very little power, if any at all. Power equals the user's amout off speed generated.


Last edited by Akuchi on 25th August 2013, 2:41 pm; edited 1 time in total
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Zen




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Join date : 2011-01-17

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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime25th August 2013, 2:14 pm

Nerve Symatrophy - As of right now, his reaction speed is on pair with a Jounin level shinobi with much room for improvement, however his mind is not yet able to follow his senses meaning while he can react to it, his conscious mind is not yet fast enough to process it, however it is possible to increase with years of practice. <--Because this site is tier based saying your reaction speed is on par with a Jonin is actually saying nothing. Put you can react to B-rank speeds

Shockwave Fist – put it in the jutsu template

Cross Blade – How fast is the projectile? I suggest putting it moves at A-rank speeds.

Okay for the remaining jutsus, specifically put ranks to them. If you put a technique moves at a great speed it needs a rank of how fast, if it cuts through something, needs a rank of what it is able to cut through. There is no real problem with any of them so after that is done they can be approved.
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime25th August 2013, 2:45 pm

Edited
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime25th August 2013, 3:34 pm

Cool approved by me unless said otherwise
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime27th August 2013, 1:49 am

Name: Black Blood Hybrid
Classification: Ninjutsu
Rank: D-rank
Class: Supplementary
Range: Self

Description: Akuchi was born with black blood and has found a way to harness it's chakra destructive properties by utilizing Kinjustu, his blood based kinjustu has black blood properties and as such is able to destroy chakra based techniques equal rank to the kinjustu itself. and for blood release techniques they destroy chakra based technqiues one rank above their rank.


Name: Palm
Classification: Taijustu/Kinjustu
Rank: B(D rank blood cost per strike)
Class: Supplementary
Range: user

Description:The user runs at a speed generating energy for three post and stops, pushing against the ground with both feet, releasing the energy as a direct shockwave. The energy, releasing itself in a circular pattern around Akuchi then as he gives up his blood cost the technique is activated when akuchi takes a specific stance with his left hand making a half-ram and then extending his right hand down with his palm parallel to the ground. Once the stance is taken, the spirit of the Thousand-Armed "acolyte" in appearance is summoned to defend the user, or attack their enemies. The spirit is normally calm, angelic and looks peaceful. However, whenever the user gets angry, the spirit turns red and transforms into a demonic-looking creature. the energy then attacks the user's target with its 100 Shōgekiha Kobushi shell's(or how many he can without dieing)now imbued with black blood. The size and power of the shells is dependent upon the user's speed ie if at D rank speed it is 100 D ranks in damage blocking D rank chakra based techniques that get in the way of the attack and so on with more speed. Due to it's black blood properties once hit by this technique a victim's chakra is halfed from the void damage.
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime28th August 2013, 3:24 pm

Approved
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime9th September 2013, 1:51 pm

Name:Sanguinem daemonium ars(Blood demon art)
Classification: Ninjustu
Rank: Fighting style
Class: Offensive
Range:
 
Description:This is a style made for Black blood user's who do not have void release but wish to have it's destructive properties through the usuage of their black blood. The Blood demon art revolves around the Blood release ninja focusing mainly upon using only their own blood supply for technqiues, although this might seem like a weakness the style works like this, By manipulating the black blood of the user they shoot out medium ranged or low ranged blood ninjustu(Rarely long range) then after making the desired contact with the target the blood is channeled back into the user's body in a hurry'd motion, this bypasses the obivious weakness off using one's own blood which is mainly the supply...one only has so much.
 
Name:Blood demon art: Slap
Classification: Kinjustu
Rank:C(D rank blood cost)
Class: Defensive
Range: Short
 
Description:Akuchi cuts his palms before every fight the reason being is so when a chakra based attack C rank or below come's at him he slaps it with a open palm destroying it by forming small puddle's off black blood in his palms held by chakra then pushed back in after usage this makes low level chakra technique's threat nonexistent.

Name:Blood demon art: Death
Classification: Ninjustu/Kinjustu
Rank:C(C Rank blood cost- Crank chakra cost each post)
Class: Defensive
Range: Long
 
Description:Akuchi focuses his chakra releasing black blood cell's into the air which stop vision making everything black within the mist the cell's make, the mist also has another affect all within will feel there chakra depleting permanently down C rank each post a target is in contact with the mist. And with it being a black blood Ninjustu C rank and below chakra based attacks will shrivel up go by by.
 
Name:Blood demon art: Demon Dance
Classification: Ninjustu
Rank:C(2 D rank blood cost)
Class: supplementary
Range: Low
 
Description:Releasing black blood from the pores on his arms Akuchi coats his dual samurai weapon's with his black blood giving them black blood property's, while this is active the blade's can simply destroy C rank chakra technique's upon contact and with each hit they damage a targets chakra network permanently lowering it 1 D rank.


Last edited by Akuchi on 12th September 2013, 2:55 pm; edited 2 times in total
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Aurielle
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime9th September 2013, 7:44 pm

Blood Demon art is supposed to be a Kinjutsu Raise it to C-rank and with D-rank blood cost for destroy C-rank chakra based techniques.

Blood Demon art should be raised to B if it is destroying B-rank chakra however if it is destroying a C-rank then keep it at it's current rank.

Demon dance should be C-rank. D-rank blood price each sword as before.

The reason for this is while you don't have black blood you don't have void release and so your chakra destroying properties aren't as up there as it could be.
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime12th September 2013, 2:56 pm

Edited

but with this passive and it being changed to B rank the mist should destroy A rank chakra based tech

Spoiler:
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime19th September 2013, 7:23 pm

Name:Blood Demon Art: Demon Dance off the flies
Classification:Genjustu/Kinjustu
Rank:D(D rank blood cost)
Class:Offensive
Range:low

Description:Akuchi get's a D ranks worth off his black blood on a target to start this touch based genjustu usually through his demon dance, When the opponent is caught by the technique blood, covered flies come out of every hole of the target, which is the mouth, the nose, the ears, the eyes, and every other location including the wounds of the opponent, One of the effects is causing a gagging reflex, But the main factor is the medium the black blood effectively stop's the use off a regular kai meaning if one try's to kai out using a D rank kai the black blood would take affect destroying the chakra permanently lowering the target's Chakra system.
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime19th September 2013, 7:33 pm

Approved
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime5th October 2013, 1:22 pm

Name:Butterfly Style: Repeat
Classification:Genjustu
Rank:D
Class:Offensive
Range:low

Description:A genjustu created by Akuchi which is activated by touch, causing the person to visualize the post in which they were caught in to repeat itself over and over until broken. The memory is extracted from the enemy's memories and looks exactly like the memory. Because it's from the victim's memory the repeat is very real making it seem as if it was actually happening for the first time each time when it is actually a genjutsu making it very dangerous cause most don't notice .

Name:Butterfly Style: Mental burst
Classification:Genjustu/Kinjustu
Rank:D(D-rank blood price & D-rank chakra)
Class:Offensive
Range:

Description:After catching the opponent within the Occular based genjustu the user skims through their memories before retrieving a memory in which the target was harmed, the memory is than relived in the target's mind in a flash back first person fashion causing mental damage equal too the damage within the memory used.

Name:Butterfly Style&Blood demon art: Dream eater
Classification:Genjustu/Kinjustu
Rank:B(C rank blood cost& B rank chakra cost)
Class:Offensive
Range:Low

Description:Akuchi get's a C ranks worth off his black blood on a target to start this touch based touch based genjustu which is very tricky, it allows the user to actually go into the user's memory bank and fight in a "dream" world made up off a memory within the target's mind. When inside the dream world their body's are both static and immobile leaving them open to attacks, all damage is accumulated into mental damage while inside the world making it ideal for opponents with strong physical defense. But the main factor is the medium the black blood effectively stop's the use off a regular kai meaning if one try's to kai out using a C rank kai the black blood would take affect destroying the chakra permanently lowering the target's Chakra system.


Last edited by Akuchi on 5th October 2013, 2:15 pm; edited 1 time in total
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime5th October 2013, 2:14 pm

Seems good to me, so unless someone else has anything to say, I call these...

~APPROVED~
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime11th February 2014, 6:30 pm

Name: Nerve Symatrophy
Classification: Passive
Rank: B
Class: Supplementary
Range: user

Description: It's a very rare medical condition found in less than .5% of the population. The nerves endings in Akuchi's body work 900% the speed of your average nerves, connecting to his muscles allowing much faster transfers of data than in an average human meaning Akuchi is able to react much faster than anyone else. from birth, his reaction speed was on par with a Jounin level shinobi with much room for improvement(can react to B rank speeds), however his mind is now able to follow his senses meaning he can now react to it(he can now react to A rank speeds).
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Aurielle
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PostSubject: Re: Akuchi's technique   Akuchi's technique Icon_minitime11th February 2014, 7:39 pm

Um...no? What is the reasoning behind this? If anything it could technically be treated as a Medical Tech.
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