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 Cryptic Exclusive techniques.

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Aurielle
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Aurielle


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Join date : 2010-06-13
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Cryptic Exclusive techniques. Empty
PostSubject: Cryptic Exclusive techniques.   Cryptic Exclusive techniques. Icon_minitime19th January 2013, 2:50 am

Anti-Matter Ninjutsu

Name: Anti-Matter Release: Great Fireball Technique
Classification: Ninjutsu
Rank:C rank
Class: Offensive
Range: Mid-Long

Description: A technique where chakra kneaded inside the body is converted into black pulsating flames, and expelled from the mouth in a massive orb of roaring flame or as a continuous flame-thrower which moves at Bullet Release speeds. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique will incinerate spiritual based techniques C-rank techniques however when used against Fire Release: Great Fireball Technique the two attacks cancel each other out creating a B-rank implosion in the process.

Name: Anti-Matter Release: Great Wind Vortex
Classification:Ninjutsu
Rank:B rank
Class: Offensive
Range: Long

Description: The user' makes hand signs while sucking in air before keeping their hand in the ox seal while exhaling outward creating a powerful vortex of black pulsating air which sweeps opponents off their feet unless they possess B-rank or above strength tiers. While in the air the opponent is sliced multiple times while they are knocked flying 20 feet at the same speed the technique is moving namely Crashing Ground. This technique is able to destroy B-rank and below spiritual techniques however when used against Wind Release: Great Wind Vortex the two attacks cancel each other out creating an A-rank implosion in the process.

Name: Anti- Matter Release: Great Thunder Bird
Classification: Ninjutsu
Rank:A-rank
Class: Offensive/Supplementary
Range: Mid

Description: The user makes hand signs before holding the dog symbol as electricity discharges from their body creating a large bird made out of black pulsating electricity. The amount of Thunder Birds created depends on the users rank with Academy Students-Gein able to make 1, Chunin-T. Jonin able to make 2, Jonin-Hunter Nin able to make 3 and Medical Nin-Sannin able to make 4. Each of these thunder birds moves at Vacuum release and is able to slam into opponents exploding into electricity and shocking them dealing direct damage to their chakra reserves instead of dealing physical damage each one dealing A-rank damage. This technique is able to destroy A-rank spiritual techniques however when used against Lightning Release: Great Thunder Bird the two techniques cancel each other out creating a S-rank implosion in the process.

Name: Anti-Matter Release: Sand Imperial Funeral
Classification: Ninjutsu
Rank: S rank
Class: Offensive
Range: Mid-Long

Description: This is a powerful technique which is offset by its activation time, the user first makes hand signs before spitting out a large volume of black pulsating sand which rapidly fills the area sweeping away anything with below S-rank strength and burying it under the large quantity of Sand. The next turn the user slams their hands on the surface causing it a shockwave which compresses the sand crushing anything buried under it. This technique is able to destroy S-rank spiritual techniques however when used against Sand Release: Imperial Funeral the two cancel each other out creating an SS-rank implosion in the process.

Energy Tech

Name: Physical Breaker
Classification: Energy Tech
Rank:D-rank
Class: Passive
Range:Self

Description: Cryptic have an advanced technique which has been made specifically for weapons that have been constructed through Energy Tech. These weapon are now able to destroy actual weapons equal to their rank in combat making them formidable against those who rely on weapons in combat.

Name: Tuning Blades
Classification: Energy Tech
Rank:C rank
Class: Offensive
Range: Self

Description: The Entity focuses chakra into their right and left arms causing two blades which are able to create melodies when swung through the air. They are able to deal C-rank physical damage to opponents, in addition when genjutsu  are used in tandem with the melodies the opponents are dealt C rank mental damage each turn they are trapped within it.

Name: Burst Shell Sphere
Classification: Energy Tech
Rank:B-rank
Class: Supplementary/Defensive
Range: Short

Description: The user creates a grey sphere which has a 5 foot radius and uses it to completely sheild their body. This sphere is able to block B-rank attacks as well as reflect C-rank and below physical objects and attacks away from the user. This sphere is able to move with the user making a useful mobile defense.

Name: Tuning Blades Assault
Classification: Energy Tech
Rank:A-rank
Class: Supplementary
Range: Mid

Description:  This technique involves the user gathering chakra to both of their hands before spinning rapidly the user releasing fifty blades which rapidly oscilate around their body at Vacuum release speeds. These blades shred A-rank and below weapons to bits and deal multiple counts of A-rank damage to opponents each turn they are trapped within, this technique can be sustained thrugh multiple turns at the cost of an additional A-rank per turn.

Name: Burst Meteor
Classification: Energy Tech
Rank:S-rank (Damage porportional to chakra given up.)
Class: Offensive
Range: Mid-Long

Description: The Entity gathers chakra into the point of their finger which begins to glow with a gray light before pointing upward and releasing a large amount of chakra into the sky causing it to turn grey and begin to radiate silver energy. Depending on the amount of chakra released into the air multiple meteors will begin to rain down from above each one dealing S-rank damage and moving at Blinding Light speed. to add an additional Meteor it costs 1 S-rank however there is no limit to the amount of chakra one can give up as long as it is within their jutsu limit.

Genjutsu

Name:Sinister Illusion
Classification: Fighting Style (Cryptic Exclusive)
Rank:D-rank
Class: Supplementary/Offensive
Range: Self

Description: This is a unique genjutsu fighting style which Cryptic Developed to specifically counter opponents who are able to break out of their powerful illusions. when their genjutsu techniques are broken out off by Kai or Dojutsu a secondary effect comes into play causing the genjutsu's effects to actually manifest on the opponent similar to Fabrication at the cost of an additional chakra cost equal to the technique the Cyptic is attempting to manifest. Note this technique still falls under Genjutsu.

Name: Sinister Illusion: Mind Break.
Classification: Genjutsu (Cryptic Only)
Rank:C-rank
Class: Supplementary
Range: Varies

Description: This technique is only able to be chained with C-rank genjutsu and has no effect on its own. On the other hand when used in a genjutsu chain with another C-rank(s) it gains an effect rather than strengthening the power of the genjutsu chain. The effect is only triggered upon the opponent breaking out of the genjutsu and causes the next genjutsu used on the opponent to equal the strength of the last genjutsu chain used on them in the topic while retaining the original chakra cost of the genjutsu.

Name: Sinister Illusion: Body Break
Classification: Genjutsu (Cryptic Only)
Rank:B-rank
Class: Supplementary
Range: Varies

Description: This technique is only able to be chained with B-rank genjutsu and has no effect on its own. On the other hand when used in a genjutsu chain with another B-rank(s) it gains an effect rather than strengthening the power of the genjutsu chain. The effect is only triggered upon the opponent breaking out of the genjutsu through pain as the opponent will be unable to break out of additional genjutsu techniques through additional pain until the end of the topic.

Name: Sinister Illusion: Mind Shatter
Classification: Genjutsu (Cryptic Only)
Rank:A-rank
Class: Supplementary/Offensive
Range: Varies

Description: This technique is only able to be chained with A-rank genjutsu and has no effect on its own. On the other hand when used in a genjutsu chain with another A-rank(s) it gains an effect rather than strengthening the power of the genjutsu chain. The effect is only triggered upon the opponent breaking out of the genjutsu and causes the next genjutsu used on the opponent to equal the strength of the last genjutsu chain used on them in the topic while retaining the original chakra cost of the genjutsu.

Name: Sinister Illusion: Chains of Burden
Classification: Genjutsu (Cryptic Only)
Rank:S-rank
Class: Offensive
Range: Varies

Description: This technique is only able to be chained with an S-rank genjutsu and has no effect on its own. On the other hand when used in a genjutsu chain with another A-rank(s) it gains an effect rather than strengthening the power of the genjutsu chain. The effect is only triggered upon the opponent breaking out of the genjutsu by means of Bake or Bijuu, the genjutsu that the victim is freed from is transmitted to their helper trapping them within it instead.

Name: Sinister Illusion: Blind
Classification: Genjutsu (Cyptic Only)
Rank:SS-rank
Class: Offensive
Range: Varies

Description: This technique is able to be chained with any type of genjutsu and has no effect on its own. On the other hand when used in a genjutsu chain it gains an effect rather than strengthening the genjutsu chain. The effect is only triggered upon the opponent breaking out of the genjutsu by means of a genjutsu, the opponent is effectively "blinded" although their eyes and dojutsu will still be effective however until the end of the topic they will be unable to break out of genjutsu using their dojutsu.

Name: Sinister Illusion: Mind Rape
Classification: Genjutsu (Cyptic Only)
Rank:SSS-rank (Chakra Cost = SSS +)
Class: Offensive/Supplementary
Range: Varies

Description: This technique is able to be chained with any type of genjutsu and has no effect on its own. On the other hand when used in a genjutsu chain it gains an effect rather than strengthening the genjutsu chain. The effect is instantly triggered when this genjutsu is added to the chain as it causes the opponent to be trapped within a genjutsu loop causing them to relive the effects of the genjutsu within the chain at no additional cost to the user of this technique. The number of times the opponent undergoes a genjutsu loop is determined by the amount of chakra the user donates to this technique. 1 SSS-rank amount of chakra causes 1 loop which causes the opponent to relive the genjutsu chain twice, 2 SSS-ranks amount of chakra causes 2 loops which causes the opponent to relive the genjutsu chain three times, 3 SSS-ranks amount of chakra causes 3 loops which causes the opponent to relive the genjutsu chain four times etc.

Fuinjutsu

Name: Mind Sealing:Limit Potential
Classification: Fuinjutsu
Rank:C-rank
Class: Supplementary
Range: Self/Short

Description: This is a unique technique which albeit powerful can only be placed on shinobi Genin rank and below. When placed on them they suffer cripples to their tiers and chakra reserves causing them to be inable to learn any physical tiers as well as stagnanting their chakra reserves growth. This technique is extremely damaging to an opponents future as they are inable to progress this technique can only be unsealed by a fuinjutsu technique specifically made to counter Mind Sealing any other unsealing Fuinjutsu will be ineffective.

Name: Mental Reverse Unseal
Classification: Fuinjutsu
Rank:B-rank
Class: Offensive
Range: Self

Description: This is technique was stumbled upon by accident by a Cryptic who was attempting to preform Mental Unseal on themselves messing up and causing the same effect just in reverse. Seeing that it was a formidable technique the Cryptic refined it and developed a way to place it on their opponents. The effect of this technique is to raise genjutsu C-rank and below to B-rank when used on an opponent while retaining the original chakra cost for the genjutsu. This technique has a different duration based on the rank of the victim. At Academy-Genin rank it can be maintained for 12 posts, At Chunin-Tobetsu Jonin it can be maintained for 9 posts, At Jonin-Hunter Nin it can be maintained for 6 posts and finally with Medical Nin-Sannin it can be maintained for 3 posts after which it can not be used for the remainder of the topic.

Name: Genjutsu Sealing Overlap
Classification: Fuinjutsu/Genjutsu
Rank:A-rank
Class: Supplementary
Range: Self

Description: This technique allows the user to chain genjutsu which have been sealed within opponents. This technique has no use unless the Cryptic already possesses Genjutsu Sealing. When chaining said genjutsu it compounds the effects of the seal causing the opponent to be unable to free themselves from the genjutsu unless they systematically unseal the different genjutsu with the appropriate unsealing technique for each seal tacked on. In addition the genjutsu stack just like a normal genjutsu chain.

Name: Mind Sealing: Unlock Potential
Classification: Fuinjutsu
Rank:S-rank
Class: Supplementary
Range: Self/Short

Description: The follow up to Mind Sealing: Limit Potential. This technique has two uses the first being on someone who has not experienced the effects of Mind Sealing: Limit Potential, this causes them to temporarily gain a boost to their physical tiers and mental techniques by 1. This boost is maintained till the end of the topic. The true use of this technique however is revealed when it is used on victims of Mind Sealing Limit Potential. The victim gains their natural physical tiers equal to the number of rank ups they have undergone while under the effects of Mind Sealing: Limit Potential. In addition their chakra reserves gain a +1 per rank  ups they have undergone while under the effects of Mind Sealing: Limit Potential.

Name: Genjutsu Sealing
Classification: Fuinjutsu/Genjutsu (Cryptic Only)
Rank:SS-rank
Class: Supplementary
Range: Varies

Description: This is a unique ability of Cryptic to Seal Genjutsu within an opponents mind permanently trapping them within an opponent unless they are able to unseal the technique. The Fuinjutsu is equal to the rank of the genjutsu being sealed within an opponent and this technique can only be activated when an opponent is already trapped within a genjutsu for an additional chakra cost equal to the genjutsu or genjutsu chains rank.
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