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| Rage Incarnate [Ratomi's Jutsu List] | |
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Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Rage Incarnate [Ratomi's Jutsu List] 15th April 2021, 11:53 pm | |
| Name: Secret Technique: Beetle Insect - Adult Modification [Lava Adapted Carapaces] Classification: Kinjutsu Rank: D-Rank Class: Passive Range: Self ( Kikaichu) Description: (This can be used with any Kikaichu or their variant versions, they can also replace the primary hive.)With this Jutsu modifying the Kikaichu into a sub-species variant, Adult Kikaichu of chosen external Hives are now able to survive extreme heat-based temperatures and have adapted themselves to thrive in actual lava. By special breeding and exposure to the Lava release chakra nature, they have acquired an immunity to lava and extreme heat-based temperatures. This allows them to travel through lava and naturally be able to survive in it as an additional natural habitat. The user can have up to 4 external hives possessing this distinct genetic change by choice. However, upon doing, they are unable to alter these exoskeletons if the hives which possess this modification are destroyed for 4 Days (OOC). This wait occurs for every hive, meaning if the Kikaichu with these modifications is only in 1 hive. Upon creating a new hive after waiting the set time, they must wait an additional time period for each additional hive. Current Number of External Hives with this Modification =
Name: Secret Technique: Beetle Insect - Adult Modification [Rubber Chitin] Classification: Kinjutsu Rank: C-Rank Class: Passive Range: Self ( Kikaichu) Description: (This can be used with any Kikaichu or their variant versions, they can also replace the primary hive.)With this Jutsu modifying the Kikaichu into a sub-species variant, Adult Kikaichu of chosen external Hives has their natural exoskeletons replaced with volcanic rubber. By special breeding and exposure to the Lava release chakra nature, they have modified their protective shells to mimic the durability of vulcanized rubber. This not only allows defensive-based jutsu to be increased by one rank when they are in use, but simulates C-rank defense tiers for the hive in question. In exchange, offensive jutsu with the use of this hive decreased by one rank in power. The user can have up to 4 external hives possessing this distinct genetic change by choice. However, upon doing, they are unable to alter with these exoskeletons if the hives which possess this modification are destroyed for 4 Days (OOC). This wait occurs for every hive, meaning if the Kikaichu with these Modifications is only in 1 hive, then upon creating a new hive after waiting the set time, they must wait an additional time period for each additional hive. Current Number of External Hives with this Modification =
Name: Anger Management Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self Description: Due to being the Jinchuriki of the four tails, getting his anger in check was the biggest thing that Ratomi had to handle in order to live a normal life. With the use of his already existing barrier tiers, Ratomi was able to contain the physiological arousal that anger causes, keeping his temperament and the Yonbi in check. In exposure to the site of violence and destruction, the user can restrict his emotional responses of anger into four stages (Annoyed, Frustrated, Hostile, Enraged), giving them a set amount of rounds depending on their barrier tiers to de-escalate and keep the Yonbi at bay. The user can de-stress himself fully by not doing anything for a full round. By doing so, the stage of user's emotional state goes down by one level (Example: Hostile to Frustrated). This reflects the chart revealed below. *This jutsu does not work if the bijuu is trying to break free*
Stages- (Annoyed> Irritated; Frustrated> Hostile> Enraged) Barrier Tier Rank - Rounds maintained between each stage. D-Rank - 1 Round C-Rank - 2 Rounds B-Rank - 3 Rounds A-Rank - 4 Rounds S-Rank - 5 Rounds
Name: Lava Release - Sinkhole Classification: Ninjutsu Rank: D Class: Supplementary Range: Contact (Mid)
Description: The user makes hand seals before tapping a specific location with a body part resulting in a hole with a radius of 2.5 feet (5 feet diameter) but a depth of 10 feet. This sinkhole triggers when stepped on causing victims without D-rank reaction tiers to instantly fall into it causing them to be temporarily immobilized while sinking into lava until they are able to pull themselves out of it with C-Tier strength tiers and higher. This technique is unable to be detected by those without vibration sensory unless they have a trap detection/ chakra sensory technique D-rank or above which causes them to be able to reveal it's location, otherwise it doesn't need to be placed in spoiler tags until it is triggered due to being a trap. In addition to that, those who fall inside of the Lava pit will have D-Tier melting lava damage done to them per p.t that they find themselves stuck. Items that lack D-tier chakra resistance will be melted and destroyed immediately upon contact.
Name: Lava Release - Lava Ball Classification: Ninjutsu Rank: D Class: Offensive Range: Long
Description: The user spits out a small clump of molten the size of an orange which flies through the air, up to 20 feet, at swift release speeds or the user's current speed tier to impact an opponent to deal D-rank Lava Release damage and can knock incoming projectiles such as kunai or shuriken off course if they aren't backed D-rank strength, as well as melting them and destroying them completely if they lack D-tier chakra durability. This technique is very versatile due to it's low rank allowing it to be used in various situations whether as a standalone technique or in combinations.
Name: Lava Release - Basic Eruption Classification: Ninjutsu Rank: C-rank (Chakra Price Varies) Class: Offensive Range: Short-Mid
Description: This is a basic Lava Release technique that has many variations. Lava gushes from the user's mouth like a waterfall extending over a distance of 15ft and washes away the enemy at Bullet Release speeds. One can freely control the power of this technique with the amount of chakra one releases while expelling Lava outward each post (total). Leftover lava from this jutsu will be converted to lava materia. Chakra Price each P.T - Lava Release Damage D - D C - C B - B A - A S - S
Name: Lavakinesis - Molten Bricks Classification: Ninjutsu Rank: D (D-rank Chakra + Variable Materia Price) Class: Offensive Range: Long
Description: The user creates a solid wall of molten rock as a form of defense, manipulating pre-existing ground to form the wall. The earth then instantly rises up and takes form at Swift Release speeds/ Though weak, the walls can serve as a makeshift blockade when formed by several users, slowing down large, powerful attacks due to each wall being capable of blocking a D-rank worth of physical or chakra-based damage so long as they are not strong against Lava Release. Items without a D-tier amount of chakra resistance will melt instantly in contact with the wall. This technique can be stacked back to back with each of the walls taking a small amount of damage (dependent on the amount of materia comprising it) away from the offensive technique they collide with when they are destroyed.
Rank of User - Lava Materia Price (Size of Wall) D - D (Small) C (Low) - 3 D (Humanoid) C (High) - C (Medium S) Elite C & Above - B (Medium M)
Name: Lavakinesis - Lava walking technique Classification: Ninjutsu Rank: D Class: Defensive Range: Self
Description: Following the same format that water walking does, the user is able to attune his body to his lava chakra nature in order to be able to cover his body in an orange humming aura. While this is going on, the user is able to freely walk on lava without damaging their items as long as they are able to pay a D-rank amount of chakra per round.
Name: Lava Release - Molten Cage Classification: Ninjutsu Rank: C (C-rank Chakra & B-rank Lava Materia Price) Class: Supplementary/Offensive Range: Mid (Height), Long (Distance)
Description: The user manipulates lava within 40 feet in the surrounding area to rise up 20 ft and over a target Medium (S) sized and below and create a molten cage, imprisoning the target at bullet release speeds. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries or fill up with additional techniques, or close it up completely to prevent escape. The cavern is fairly durable as well requiring an offensive technique higher than B-rank to damage it from the inside, or A B rank offensive technique with piercing. On the outside, it'll take an offensive technique higher than C-rank or a C-rank offensive technique with piercing. Items that lack C-rank chakra resistance will melt immediately upon contact and with an additional C-rank chakra price, the user can fill up the cage with Lava. By doing so, the inflicted will experience a C-rank about of Lava release chakra damage per round. ***********************
Last edited by Jinnouchi on 21st September 2022, 12:10 pm; edited 4 times in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Rage Incarnate [Ratomi's Jutsu List] 6th September 2022, 11:24 am | |
| - Changes Made:
Lava Adapted Carapaces - You probably meant this anyway but it should be made quite clear, they are immune to extremely high heats, not just temperature extremes, cold will affect them just the same.
Rubber Chitin - As with all Shinto stuff like this, if you increase one type of technique, you need to lower another. In this case it'd be Offensive techniques.
Anger Management - 1-5 Rounds, not 2-10, for each round spent doing absolutely nothing you can lower your anger stage by one level, will not work if the Bijuu is attempting to break the seal.
Lavakinesis - No. Techs like these got banned a long time ago except under extrenuous circumstances. Bijuu get to ignore hand-seals because they are in-tune with their element, effectively, you as a Jinchuriki are not.
Sinkhole - Just because you get a stronger element doesn't mean all your tier checks get to be upgraded, a D-Rank tech that requires 2 C-Rank tiers to get out of, deals damage and destroys items? No. Chakra sensory can spot the trap, D-Rank reaction to avoid if stepped on without noticing it. If you don't want to make it scaling, then it'll be either D-Rank strength and take a bunch of pain and damage, D-Rank strength and endurance to just take some damage or C-Rank strength to pull them out.
Basic Eruption - Ninjutsu doesn't get to scale off of your tiers, also the damage would be equal to the chakra put in, not one rank above.
Molten Bricks - Once again, your tiers don't get to dictate Ninjutsu speeds. Materia prices for those sizes should go D, 3 D, C, B.
Lava Walking Technique - This will only work on walking on lava, not just straight up interacting as you can easily spin that to 'getting hit is interacting'.
Molten Cage - Tiers don't dictate Ninjutsu speed. Inside the cage should be tougher than the outside, outside should be able to be destroyed by C-Rank damage, inside should be resistant to up to B-Rank without piercing or B-Rank with piercing. Lava damage when filled should be per round as it is already a cage technique.
Approved *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
Last edited by Blade on 21st September 2022, 12:11 pm; edited 1 time in total | |
| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Rage Incarnate [Ratomi's Jutsu List] 11th September 2022, 7:21 pm | |
| made corrections *********************** | |
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| Subject: Re: Rage Incarnate [Ratomi's Jutsu List] | |
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