Name: Beckman Sailing: Air Bending Classification: Fighting Style Rank: B Class: Supplementary Range: Varies
Description: A mixture of row row row your boat, Along with Benns natural aerokinetic ability to control and manipulate air; and his Aero Tribe Style. Benn expands on the Eight nexus palm theory and adapts it to help him maneuver his boat he takes a well balanced stance and uses his wind materia gathered over time to Helm ships. Similar to the aero style Benns helms ships in a attempt to cause dizzying and confusing movements; Benn practices his circle arm motions(as a means to bend air) this teaches the practitioner how to move and change direction without pausing or losing momentum, as well as staying out of the opponent's field of vision. The tactics used are outflanking and outmaneuvering and those who lack the Panoramic Vision (360 Degree) or a Time-Slowing Dojutsu with Reaction Tiers will be unable to track the ship properly. Accumulated Speed - Reaction Tiers required to track movement alongside Time-Slowing Dojutsu D - None C - D+ B - C+ A - B+ S - A+
Description: This form of steering relies on using a already moving ship to generate wind sheer once the ship reaches a acceptable speed depending on the size of the ship the wind sheer generated will be manipulated by Benns wings in order to slightly lift the ship and cause wind surfing. This lifts the ship about 4 feet above the ground and causes it to keep its momentum so long as Benn's wings are not interrupted whilst doing this he cannot use his wings for anything else. Size of Ship - Speed Needed - Wind Surf Speed Decrease per full turns - Wind Materia Generated each full turn due to sudden stopping Ship of the Line (SSS-rank) SS - 4 Tier - S Battleship (SS-rank) - S - 3 Tier - A Man-of-war (S-rank) - A - 3 Tier - B Brig (A-rank) - B - 3 Tier - C Frigate (B-rank) - C - 2 Tier - C Galleon (C-rank) - C - 2 Tier -3D Sloop (D-rank) - D - 1 Tier - 1 D Raft (E-rank) - E - 1 Tier - N/A
Description: Benn is a puppeteer turned helmsmen evident in how he operates ships he rarely uses a Compass rose and lacks knowledge on the subject. His maneuverability relies on using the wind materia generated as fuel in order too cause whirlwinds from under the ship effectively rotating it. This stance allows Benn to effectively turn the ship extremely quick in regards to normal Helmsman and though he does not like cannons he can position rather fast if need be even going as far as to go above or below targets if needed using wind materia. Size of ship - Fuel Needed(Wind materia) - Maneuverability Ship of the Line (SSS-rank) SS - SS - 8* Battleship (SS-rank) - S - S - 8* Man-of-war (S-rank) - A - A - 9* Brig (A-rank) - B - B - 9* Frigate (B-rank) - C - B - 9* Galleon (C-rank) - C - C - 10* Sloop (D-rank) - D - 2D - 10* Raft (E-rank) - E - 1D - 10*
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …