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| Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo | |
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 11th March 2020, 1:12 pm | |
| The Obstacle Courses were set and Team MaJuMo were set up in front of theirs. They weren't saying a word to each other, occasionally one of them would smile or punch another in the shoulder but there were no words. The obstacle course before them was fully set up, 5 challenges in total that they had to overcome in order to reach the end and the Proctor walked in front of both teams before speaking. "So, 5 Obstacles to clear to reach the end. This is not pass/fail just like the Written Exam. Speed, ingenuity in clearing the challenges and sabotage of the enemy team will result in points being awarded which will aid your progress in getting promoted at the end of all of this. There is one last check being done and then it'll be time to run the course. I hope everyone is prepared." The Proctor then turned and left, going back to speak to the groups creating the obstacles. - Rules:
-48 Hours to Post -5 Obstacles to clear -No Flight -No Teleportation -Falling off the Obstacle Course including being knocked off results in disqualification of that person, not the entire team. -Destruction of an enemy's Obstacle is banned.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 11th March 2020, 4:23 pm | |
| Walking with her team, Kotone made sure to try and look over their opponents. The frosty girl was going be interesting, and likely would make her the target in order to freeze her waters. All a guess, but she felt it was an educated one from what little she had already seen. However, she was the one who bumped Jin. And she wasn't about to let them think they could get away with that. And if they were starting... well let's get started. "Alright, I'm... super nervous. I didn't think we'd be the first ones but maybe that's also to our advantage, right? I can get a technique ready that might let us slow them down."
"Miss Kotone has also instructed me on the best methods with which to assist, and I will also take your orders and suggestions." Thadie added as she remained uncurled from Kotone's neck, watching the other team closely.
"Right. And whilst it's gonna be a bit of a drain, if you think I need to unleash my ultimate attack, you just let me know to unleash my Sin," Kotone chose the particular words they had worked out over time as a precaution for if the opponents had some way to listen in. A good team needed their secrets. And her Sinful Lotus technique was definitely a secret weapon. | |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 11th March 2020, 6:25 pm | |
| They’ve reached their locations only to find proctors waiting for them. They’d be given a set of rules to follow and then instructed to move to starting positions. The pressure was intense since they were the first two teams to start the course. Naturally the pressure did not pass Elias over and neither did it for Kotone. As the other team move into position one of their members deliberately bumped Jin and made a threatening gesture. For some odd reason this only forced a smile on Eli’s face as she could’ve probably have been setting up all types of traps. More to it, he’d notice how comfortable the other team is with one another. Sharing laughs and clowning around as if they could read each other’s thoughts. Or maybe it wasn’t like that at all, it’s possible that they were just celebrating a well executed sabotage. Either way it’d probably be best for him to keep his focus on his teammates rather than the other team since their body language is slightly misleading. He’d give Jinnouchi a look over to see if he can spot anything weird and then he’d hold both their hands and look at thadie. ” yea I’m nervous too Koto. Part of me wish I was still just mad again.” He’d chuckle a bit while bringing his hands together to make all their skins connect in what looks like a strange , Elias hand sandwich. Essentially he’s using Jinnouchis body heat to keep them focused on the heat rather then their nerves. ”How’re you feelin big guy? Don’t you worry about them y’all, their just hatin. Honestly I think their close bond is just weird. Their all giggling and stuff like that, atleast we don’t do weird shit like that” Hed continue to squeeze their hands before finally letting go. ” Well Old man you heard Ms Thadie she’s here to help and Koto is ready to fight. So go ahead and make the call” Eli readied himself for this part of the exams to start Tech in use: - Spoiler:
Name:Earth Born Classification: Ninjutsu Rank:C Class:Passive Range: Self Description: Elias Dark has an unique affinity to earth unlike many people have seen before, even for a Kaironokuma member. From the age of four when those around him were barely capable of entering the academy, he was capable of molding the earth around him through chakra. This is further seen in the way he moves; seeming trackless and without drag as if he was surfing through the surface. After further development and understanding of his talents he's discovered that at will he can cause shifts in the surface around him to move along at high speeds. This can be used without Eli moving a muscle, but when used with his speed tiers he can outpace even samurai(++ tiers) without hitting recoil due to the boost being external. But he risks taking physical damage two tiers levels higher if he runs into a hard object or solid strike while using this method for high speed. This level of synchronization between Eli and the surfaces that he stands on extends as far as providing him with a form of sensory. Granting him the ability to detect and understand the different types of movement happening on the ground and below it up to a certain radius. Through weekly training Elias can increase his sensory's capabilities as well as the speed in which the ground can move him along. When awaken this boost caps at SSS++ speeds, but when not it caps at S++ speeds. Weekly Training(1000 ea.) - Ground Shifting Speed- Speed Enhanced 0 Training - N/A - N/A 1 Training - D - +1 Tier Level 2 Training - C - +2 Tier Levels 3 Training - B - +3 Tier Levels 4 Training - A- +4 Tier Levels 5 Training - S- +5 Tier Levels Weekly Training(1000 ea.) - Sensory Range - Traceable Speed(On Ground/ Below Ground) 0 Training - N/A - N/A / N/A 1 Training - 10ft - D-rank / D-rank + 2 Training - 15ft - C- rank/ C-rank + 3 Training - 20ft - B- rank/ B-rank + 4 Training - 25ft - A - rank/ A-rank + 5 Training - 30ft- S-rank/ S-rank +
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| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 12th March 2020, 1:14 am | |
| With that small bump, the signal of war has begun. Jin's soulfire aura was blazing at that point, even standing a few feet away from him, you could feel the heat he was giving off. However, it wasn't rage that he was feeling, it was excitement. This was one of the first major experiences in the ninja culture he appropriated upon coming to Nazogakure, and it was something he was going to be able to share with his friends.
With the fact that the beastly looking woman bumped Jinnouchi, he started to get rather anxious in order to get started. She tried to intimidate him in front of his team, and as the leader, he couldn't let that slide. They were counting on him to remain focused and think of a way to get through these situations as it is. If he could help it, he wouldn't let them have their way. "Ok, JiElKo! We know our roles, we know our limitations. I'll take the vanguard position. I'll do my job right so anything that comes in your way won't even get to ya."
Though, as he did some handsigns to get his wind going and the soul fire aura pumping, Jin raised his eyebrow. " Sin huh? I thought you were the most innocent out of all of us Kotone? Haha..."
Jin was in good spirits, so sharing a laugh helped with the nerves. He also didn't mind Eli using him as a fireplace. As Jin put his hands in his pockets, he would face ahead. " "The reason why we can't lose is because we're family. Not only that, but we also have the highest synergy with each other. We got the coolest kids on the block, rocking the Nazo-Ninja Clarks, and this is our home turf. They don't even know where the best chicken dumpling spot is. Anyone who hasn't had a bowl of Ranmaru noodles and chicken, and played with the labyrinth puzzle box toy has no chance. Foods too good man... maybe we should make a bet with the other team? Loser buys Ranmaru noodles? "Jin found himself drooling a bit just thinking about it. - Spoiler:
Name: Wind Style- Reaction Wind Feeling Jutsu Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid
Description: This is an adjusted jutsu that was taught and repurposed for Jinnouchi's use of his reaction tiers. After some hand signs, Reaction lightly surrounds himself with wind chakra that acts as a C rank wind displacement technique. This means that from a 40 feet radius, Enzo can sense any disturbance such as a hand sign performing, whole body movement, or anything airborne. However, with the introduction of Jinnouchi's Reaction tiers, the wind feeling can also serve as an extension of his reaction tiers, being able to react to things of that distance and receive a tier level boon depending on how close the sensed target is. The boon is based upon a chart that correlates to the distance and what's gained, and can be used for either Jin's speed tier or reaction tiers. The closer the target it, the greater the increase, an increase of rank is not met with recoil through this technique. The bonus is only gained if Jin can see the target and if it's within the zone. This sensory Jutsu can be countered by a B rank or higher air stillness Jutsu, or being out of the 40 feet distance. If the jutsu is countered in such a way, the tier levels cannot be gained.
Distance - Tier Lv Gained 10 ft - + 5 Ft - ++ 2 ft - +++ 1 ft - Rank Increase
Name: Heat Release- Soulfire Storage Classification: Nintaijutsu Rank: C-rank Class: Supplementary Range: N/A
Description: After paying the activation price of a single C rank of heat chakra, Jin starts to produce C rank heat materia that he can store within his soulfire Aura. The P.T production, due to the fact of Jin simply adding the Fahrenheit increase of his soulfire aura through chakra, no additional chakra price needs to be made for Jin to continue to make heat materia per p.t as long as it's within the limits of the amount he can store. Once Jin reaches his max limit, no more materia is made unless he uses up the one heal already stored. The amount of heat materia he can store within his aura depends on his ninja rank, with Jin's endurance tiers adding to the amount he can hold.
Ninja Rank - Sets Of C rank Heat Materia Stored(Storage Increase) D - 2 (+1) C - 4 (+2) B - 6 (+3) A - 8 (+4) S - 10 (+5)
1 C rank of heat materia
Currently has B rank endurance
1/7 heat materia
Name: Indomitable Will Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: Never Give up. Never Surrender. Those who phrases are etched to every human's frame of being. Now they have granted the user the immunity to D-rank chakra-based attacks as well as the lowering of C-rank and B-rank chakra-based attacks by one rank damage wise.
Last edited by Enzo on 15th March 2020, 4:39 am; edited 1 time in total | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 13th March 2020, 7:03 pm | |
| The flaring heat of Jin was easily countered by the biting frost that flowed from Juliana as easily as her breath did. The team seemed to share a glance for a few moments before the smallest of the group, the one identified as Momo spoke up. Her voice was soft and sweet, a lovely lilt to it as she spoke. "Hey, Muscles! I'll makes a bet wit'cha! If we win the Obstacle Course, you need to dress up in whatevahs I say for the next rounds! If you win, we'll buys ya dinner for the next two days! How 'bouts it?" She said, the grin in her voice was obvious through her tone but most of her face couldn't be seen due to the heavy duty coat that she wore. Her deep red eyes sparkled, almost having a gem-like quality to them as she watched the other team. Marek smirked and shook his head while Juliana frowned and grumbled at the terms, only seemed fair to Momo but it wasn't her place to speak out against the leader of their squad. Regardless of the answer, both teams were called up and they took their places on the starting platform. Momo hopped up onto Juliana's back and the feral woman crouched while Marek flicked his left arm. A gleaming bow of deep green energy appeared in his hands at A-Rank speeds. The proctor stepped up between the two courses and slammed their hands together, the first obstacle revealing itself. Three walls appeared and launched upwards, forty foot away, the first was thirty feet tall and made of earth, the second was forty feet tall and made of a strange black crystal, the last was fifty feet tall and made of black steel although with another clap from the proctor, every wall took on a strange dirty sheen. The instructor then threw open their arms and swung them down, signalling the start of the course. All at once, Team MaJuMo burst forwards at C-Rank speeds, Marek firing off two arrows that thunked into the wall of JiElKo's obstacle course, sitting there, glowing ominously. As they reached the wall, Juliana reared her arm back and swung it forwards with a snarl of fury, her fist slammed into the wall and ice exploded out before shattering inwards, annihilating the wall for a large section. She swore loudly for some reason, shaking her hand but moved through to the next wall. While this was happening, however, something would be happening to Jin. As he readied himself to go into the course, anything his friends told him... He'd hear the opposite and it would be nasty, insults came from them as though they were angry at him, stabbing at weaknesses and digging in deep. He wouldn't be able to plan anything either as anything he tried to say would also come out opposite and harsh, as though he was pissed off at his allies and spitting vitriol at them. - Marek:
Name: Junsuina Style: Bowmanship Classification: Kyujutsu Rank: D-Rank Class: Supplementary Range: Self (Bow)
Description: To a Junsuina Style archer knowing out to use one's energy sources is merely one step, the other is the type of bow that they use, contrary to popular belief the Junsuina style doesn't only use one type of bow, but instead they use several with the lone exception being the Crossbow. Other than that bow, depending on the type of Bow an archer uses they will be subject to different distance modifiers for their Kyujutsu techniques in comparison to normal. This particular technique was created with the sole purpose of being able to compete with those Cypher Archers and their unique style of Archery which favored sniping over barrages. Type of Bow - Base Distance Scale Modifier (Junsuina Rank Bonus) Short-Bow - .5x (D = +.5x) Long Bow - 1x (C = +1x) Composite -Bow - 2x (B = +1.5x)
Name: Junsuina Style: Soul-Bow Creation Classification: Kyujutsu/Fuinjutsu/Kinjutsu Rank: A Class: Supplementary Range: Self (Left or Right Arm), Contact (Bow-Blade)
Description: Req. Junsuina Style: Bow-Blade Conversion. This is the next level in a series of techniques meant to phase out the use of weapons within the Junsuina Style, in particular it is useful for the sole purpose of eliminating the need of possessing a physical bow, by sealing it within the user's non-dominant arm. The result is that they gain a tattoo identical to their blade bow and become able to form a bow comprise of an energy source. This gives them two advantages in comparison to having a physical bow, the first being the ability to harness not only their bow-blades abilities but likewise retain the use of their element without the risk of their weapon being destroyed. The second becomes apparent when the archer samurai becomes a reaper as this technique is required for the Soul Bow line of techniques. Depending on the price paid the size of the Soul Bow formed different, furthermore depending on the size of the bow it gains and additional distance scale multiplier when utilizing Kyujutsu techniques. Upon being created while it does share the same durability as the Bow-Blade it originally was upon being destroyed it can merely be manifested once more for another price. Energy Source Price - Size of Bow (Distance Scale Modifier) - Rank (Speed of Soul Bow Manifestation) D - Small (1x) - D (A-) 3 D - Humanoid (2x) - C (A)
Arrows require C-Rank Toxin Detection or Chakra Reading to figure out what they are.
- Juliana:
Name: Ice Release: Glacier Straight Classification: Nintaijutsu Rank: B-Rank Class: Offensive Range: Contact
Description: A rather simple but terrifyingly effective technique. The user focuses their chakra into their hand before striking forwards. When their fist makes contact with something, ice explodes outwards, this has B-Rank defense piercing and moves at the user's speed or strength tier, whichever they are using. The true danger of this technique is that the damage dealt is based on how much chakra is poured into the technique and additionally, any target in front of the user and within a certain range denoted by the chakra spent also takes the damage. The damage is Ice Release Hybrid Damage. Chakra Price - Range(ft) - Damage D - 2 - D C - 4 - C B - 6 - B A - 8 - A S - 10 - S
- Momo:
Name: Dementation: Why Are They Lying To You? Classification: Ronin Tech/Genjutsu Rank: B-Rank(3 D-Ranks Psycho+B-Rank Chakra) Class: Offensive/Supplementary Range: 40 Feet(Hearing)
Description: Initiated by simply speaking to another person, the Triquetra draws on their Psycho reserves and implants a fragment of a mental illness into the enemy's mind, in this case, schizophrenia and paranoia. This can linger for an amount of time dependent on the rank of the user before fading away. Once activated, the victim only hears the opposite of what their friends are saying and thinks they are furious at them, spitting vitriol and hatred. In addition, anything they say to their allies is the opposite and full of hatred as well, leading to a complete ruination of communication efforts. A-Rank Barrier tiers instead causes a one-time loss of 2 Sanity and prevents the user from speaking for 5 PT. S-Rank Barrier Tiers negates this technique.
Rank - Delay Duration(PT) D - 5 C- 10 B - 15 A - 20 S - 25
- Notes:
Course Notes: First wall is 40 Foot away, 10 foot gap between walls. First wall is 30 feet tall Second wall is 40 feet tall Third wall is 50 feet tall
Course is 15 feet wide each
Durability of Walls: Unknown
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
Last edited by Blade on 13th March 2020, 8:42 pm; edited 1 time in total | |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 13th March 2020, 7:57 pm | |
| Kotone was more than ready, and already expected some kind of silly tricks, and moved along with her team at up to B-rank speed to keep up with them as best she could. She stayed on the inside lane, prepared to be the shield for Team Jielko, and to keep a constant watch on the opposing side. She already knew exactly what was needed of her, and she had her faith in her team. Once they got moving she fixed her gaze upon the little girl who had made the wager, whilst also noting the archer. With a quick glance towards the fired arrows she gave her warning. "Chakra in the arrows. Can't tell what.""I'm on it," Thadie took the initiative, shifting about and preparing something, only to be cut off. "No, let me," She was aware that she had to maintain some secrecy, but also that those arrows could be dangerous. And so, she drew her hand in a little circle and formed her Burst Pellets, approaching with her group she tossed one forwards at the arrows with the aim to simply blow them away, meanwhile she held on to one for safe keeping. She knew Elias enough to not even need to speak to know what he was likely going to do. The team weren't direct combatants, and they had their own methods. Flicking open a Water Vial, she flicked it out, and instantly expanded it to a flurry of water with the Hidden in Drizzle technique across the opposing side to shroud them in heavy rain. Thadie was ready too, she knew exactly what to do, she just needed to wait for a tap signal from Kotone. Soon as she got the signal of Elias throwing them out, she would drop a torrent of water from above when they had no floor beneath them, on top of them to keep them from recovering and hopefully secure the knock out. During which, a thought occurs to Kotone, and her attention fixes upon Momo directly, her hand reaching in to her satchel for a secret little surprise. And at the same time, she motions with a personal hand seal for her team 'Silence', worked out during their training telling them not to speak, and nodded as a way to suggest to 'let her know' when to unleash the secret technique. As soon as she got that word, and with her Liquid Scrying helping to keep her eye on the opponents, she was more than ready. If Elias' work didn't come through, she knew just how to handle one irritation. - Kotone using:
1D-rank chakra used
Name: Ph Control Classification: Ninjutsu Rank: D Class: Supplementary Range: Passive
Description: Those Zakiyoshi who possess Boil Release have an innate ability to control the Ph of their Boil Release techniques so that they do not end up suffering from the effects of their own arsenal or endangering allies by reducing it's acidity. In the case of the latter it works better by using moisture sensory to detect allies who are in contact with their Boil Release techniques. In addition depending on the rank of the technique it has a specific Ph attached to it, while the user's skill level determines by exactly how much one can raise the ph. When one raises the ph of a technique it results in the damage dealt being reduced to match the ph of a lower rank technique, this is how a Zakiyoshi gauges the safety of their techniques. Every Zakiyoshi with Boil Release can lower the Ph immediately around their own body however in order to lower the Ph of others especially those of different sizes it requires additional techniques. Rank of Technique/User - Ph - Ability to Raise Ph By D - 6 - 1 C - 5 - 2 B - 4 - 3 A - 3 - 4 S - 2 - 5 SS/"Z" - 1 - 6 SSS+/"X" - 0 - 7
Name: Boil Release: Burst Effect Classification: Fighting Style Rank: B-rank Class: Passive Range: Self (Boil Release Techniques)
Description: Through her research into her ancestor the last Zakiyoshi Kage, Himiko has spent days looking into the fighting style Kimiko was known for when she was alive, dubbed at the time Burst Release, before being fully realised as a specialised variant to the Boil Release. This technique involves the advanced utilization of Ph Control in order to segregate the user's Boil Release into those with low Ph and those with high Ph and promptly combine them resulting in violent reactions as the two cancel out each other in order to generate explosions. Once this technique is learned it results in all of the users current Boil Release Techniques having to be re-trained in order to incorporate Boil's acidity and Burst's force while any Boil Release techniques which are learned lack acidity in exchange for increased force. Burst effect adds an additional strength to Boil Release's affinity list in the form of Lightning, however it's drawback is that it gains additional weaknesses to both Explosion & Oil. The techniques within Burst Release all inflict knock-back capable of being resisted by Strength+ Tiers and above however depending on the difference in the Ph values the knock-back triggered can be enhanced further. Ph Difference - Knock-Back Multiplier 1-2 - 2x 3-4 - 3x 5-6 - 4x 7-8 - 5x 9-10 - 6x 11-12 - 7x 13-14 - 8x
Name: Boil Release: Burst Pellet Classification: Ninjutsu Rank: C Class: Offensive / Supplementary Range: Touch (creation) Mid (thrown)
Description: Req. Burst Effect. On the path to learning the Burst Clearance technique, the first step is the Burst Pellet. In forming this technique, the user swirls their chakra in to tiny halves of balls of varying PH levels and combines them in a loose chakra field. This keeps the two halves touching and thus setting explosions off until enough force is given. This is accomplished through an enemy stepping upon them, the user throwing the pellets at C-rank speed by default, or using their own speed tier, or any other method of applying pressure. Due to it's usage as a trap technique, the Burst Pellets do not need to be included in a spoiler tag until they are triggered. The effect of a Pellet's Burst is minute, a single detonation of a pellet deals a D-rank of chakra release damage, but gives a 10ft knockback from the point of impact that requires a B-rank of strength to resist the effects of, including if the pellet is used to disarm a weapon by hitting the hand.
Rank - Pellets Made D - 1 C - 2 B - 3 A - 4 S - 5
Name: Zaki Style: Hiding in Drizzle Technique Classification: Ninjutsu Rank: C-rank (Variable Price Based on Liquid Scrying) Class: Supplementary Range: AOE
Description: Req. a C-rank Water Source currently active on the field. The Hiding in Drizzle Technique is another specialty of the Zakiyoshi clan which was added to the Dipugakure Jutsu Library when the village was formed. The user generates drizzle to hide themselves and/or their comrades in it while covering a set radius around the user. However, the technique is useless in areas with little moisture, as it prevents it from taking effect however it can be effectively used after a technique has already increased the moisture in the air like the Hidden Mist technique. It can be considered an enhanced version of the Hiding within the Mist technique especially in the hands of a Zakiyoshi Clan members as they, being the originators, have mastered the utilization of this technique alongside their dojutsu the Bakufuko Manako harnessing the power of their strengthened water affinity with the dojutsu active to increase it's area coverage. Thanks to their Liquid Scrying they are able to close their eyes and foster a connection with their technique in order to track targets within this area concealment technique as long as the drizzling rain falls on their body and they lack a moisture sensory concealment technique C-rank or below. Similarly the rain is now used to conceal the area mixed with the mist which makes it difficult for even reaction tiers to see through while those with Time-Slowing Dojutsu will be hampered due to the rain drops drizzling from the sky. This technique fairs very well in areas with high concentrations of moisture which only improves this techniques ability to resist being dispersed by area dispersal techniques weak or neutral to water release as well as the speeds potentially capable of being tracked by a Zakiyoshi clan member currently using Liquid Scrying. Water Source (Speed Traceable) - Drizzle Intensity (Area Dispersal Tech. Req.) - Dojutsu Stg (AOE Radius Modifier) D (D+) - D - N/A (0x = Unusable without Hiding in Mist Currently Active) C (C+) - C - Activation (1x = 80 ft) B (B+) - B - 1st Stg (2x = 160 ft) A (A+) - A - 2nd Stg (3x = 240 ft) S (S+) - S - 3rd Stg (4x = 320 ft)
- Thadie using:
B-rank chakra spent
Name: Water Release: Stormy Blockade Classification: Ninjutsu Rank: B-Rank Class: Supplementary / Offensive Range: Varies
Description: After making hand seals culminating in placing ones palms on the ground this technique makes use of the water in the user's area to drag as much as possible from their surroundings to create a great rush of water, dropping on to the opponent as if from the sky. Alternatively, the technique can be used behind the user to create a rush of water along the ground moving at crashing ground speed. The water first collates at a certain height dependant upon the users rank and gaining a larger height and thus drop force, as the user gains strength, knocking airborne targets out of the sky unless they possess B-rank strength tiers for their method of flight, and fills around the user from a 15ft radius. The amount of water created is also dependant upon the amount of chakra the user puts in to the technique on creation, and can be extended in to chakra being paid each post (total) basis to keep up the water generation. This technique can be ended at any time by taking ones hands off the ground or whatever surface they make contact with to initiate this technique.
Rank - Maximum Height - Water Produced D - 10 - 1C C - 20 - 2C B - 30 - 3C A - 40 - 4C S - 50 - 5C
- TLDR version:
One of two Burst Pellets thrown at the arrows at max range for throw for safety to force them away. Entangling used on Marek to pin their arms, dealing C-rank lightning damage pt, needing C-rank strength to break 3D-rank lightning materia generated for Kotone
Thadie drops Stormy Blockade on on Juliana and Momo to push Momo off
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 13th March 2020, 9:35 pm | |
| Elias was pumped up by Jinnouchi’s speech. It didn’t happen often but every now and then Jin had a fire in his raspy old man voice that shook Eli to his core. Yes, he was nervous but he knew the big guy was right, there was no team in all five nations that had the synergy that Jielko has. More to the point they surely didn’t know shit about the best fucking chicken Dumpling spot in town! How could they be the best if they don’t even eat the best? Jin understood! Eli knew that Jin had seen their victory at hand and that made him all the more confident. Jin was at the pentacle of accuracy when he also pointed out that the other team most likely had never played with the labyrinth puzzle box toy! The fuck was Jielko nervous about truly a team like that can’t win, not here. ”Yea! Fuck their chicken!” Elias was soo pumped with confidence that he didn’t even notice momo too much until she spoke. Her challenge naturally placed a grin on Eli’s face since he’s quite the trouble maker but in a moment that grin became more of a nervous and awkward expression. He noticed that not once has the other team really acknowledged him or Kotone. They’re all roughly around the same age and yes Jinnouchi is an abnormally big guy but still not once? Not a single reference to the team? Just glances. Heck Elias being a troublemaker has pushed a couple of buttons before but this felt a bit different. The physical contact, which had Elias searching for seals and now they speak to him as if he didn’t stand there with his teammates holding his hand. It was obvious, that Jinnouchi is currently being targeted. Which only lead him to ask once more, ”Hey Jin, how’re you feelin?”. The proctor would then do what she did to start the match and so Elias would finally make his move to try and eliminate the opponents rather quickly before they play any deeper into their games. After all situation control is what they do. The moment the other team moved forward Elias would shift the ground beneath them at S-rank speeds to send them off the edge. He’d chuckle lightly and turn his eyes to Kotone whose often paying attention to his demeanor for a follow up. The move was without indication and with the rain settling in on the other side; spatial orientation will become increasingly difficult for their opponents. It would require the opponents to possess such specific criteria to avoid this and with flying and teleportation out of the picture they wouldn’t be left with many options. Kotone and her follow up would ensure this as well. Jielko would move forward in hopes that Koto and Thadie were capable of foiling whatever they had planned with the arrows so that Jinnouchi can handle the earth wall that stood before them. While progressing Elias would notice Kotones signal and heed her message, tapping Jinnouchi to direct his attention to her signal. After being in agreement though Elias figured it was time to do what troublemakers do. If you haven’t figured it out by now the answer is, cause trouble. So Elias would materialize his Gourd E. He’d send a B rank of his powder over to the enemies field at S-rank speeds into the drizzle where he remembered the wall would be. It wasn’t too hard to find since he’d already seen it and made note of its distance and his angle from it. There hidden in the drizzle Elias’ clone prepared a seal upon that wall. On Elias’ side he’d take the time to prepare two more and then rejoin with his team hoping that Jinnouchi has taken care of the wall by now. - Techs Used:
Name:Stone Dance Classification: Fighting Style Rank: D Class: Supplementary Range: Varies Description: This fighting style utilizes the Earth Born legacy passive and utilizes Eli's natural affinity to earth in his attacks. Furthermore his connection to earth enables him to utilize earth release techniques specifically formulated for this style without hand seals. This can be done in two methods the first being using their eyes to shape and/ or guide the earth or by standing on the ground.
Name: Stone Dance: Spatial Shift(pt.2) Classification: Ninjutsu Rank:A Class: Supplementary Range: 0-40ft Description:Description: This technique is the advanced version of pt.1. This version utilizes Elias' ability to shift the ground to either spin,turn or swap the positioning between designated target(s) and/or himself. This more advanced version allows for more dynamic shifting instead of the linear shifting in pt.1. Like pt.1, the user can shift multiple targets at once. The amount of targets that can be shifted per post is based on the user's rank. Meanwhile the speed in which the ground can be shifted is heavily reliant on the Earth Born passive's ground shifting speed. The distance in which Elias can shift the earth around the target(s) is a maximum of 40ft from himself. The targets cannot avoid being shifted unless they possess vibration sensory one rank higher(to detect) + reaction tiers of equal rank to the ground's shifting speed to react. Targets can also lock themselves down with strength tiers one rank higher than the ground’s shifting speed. Depending on the user's rank and endurance tiers this technique requires repayment every x amount of rounds to remain active. Rank - RBR(Endurance Tier Modifier) - Number of Targets D-rank - 1 round (+1) - 2 target C- rank -1 rounds(+2) - 3 targets B- rank -2 rounds (+3) -4 targets A-rank -2 rounds (+4) -5 targets S-rank - 3 rounds (+5) -6 targets
Name:Digitize Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank Class: Passive Range: Self Description: All Rikigaku clan members have learned to access a unique network which allows them to transmit physical items into digital code within a unique sealing network. It typically is located in a bar-code on their body and by cycling chakra to or merely physically tapping or placing ones blood on the bar-code the network is able to be accessed. This network allows them to store weapons, armor, consumables, lobos and golems being able to manifest them into this plane at will in combat at equal rank speeds at the base level. At Academy Rank one can Digitize 5 items and with every rank this increases by 5 capping out at 25 items at Sannin rank.
Name: Lodestone Fist - Lodestone Powder Control: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self (Lodestone Powder) Description: Based on the principles of the Lodestone Fist fighting style the user has learned to focus their mind to work in sync with their vision, a Elias' eyesight is just as sharp as any other human without a dojutsu however their eye movement is on a different level. This is because they train how fast their eyes can focus on things from a young age, this allows their eyes to move at Vacuum Release speeds when switching focus from one thing to another which works hand in hand with their Lodestone Powder manipulation. Therefore increasing the speed that all Lodestone Powder techniques being used to be formed at this level. For Elias when manipulating Lodestone Powder, this works in place of his Earth Born ground shifting. But when his legacy passive's ground shifting training level 4 is used along side the Lodestone Fist in the formation of his Lodestone Powder techniques they're done at S -rank speeds.
Name: Earth Release - Lodestone Powder: Clone Classification: Kinjutsu Rank: C-rank (D-rank Chakra & B-rank Lodestone Powder Per Clone) Class: Supplementary Range: Varies Description: The user manipulates their Lodestone Powder fashioning clones comprised of Lodestone powder infused with chakra producing clones up to a max depending on the user's clone limit. These clones are controlled by the user and are capable of sustaining C-rank physical techniques and below without a scratch as well as a single C-rank chakra technique before dispersing. They can however allow a physical attack, weapon to sink into their bodies to grab an opponent and can be used in order to preform any C-rank or below Lodestone Powder technique utilizing the Lodestone Powder comprising their body to facilitate the technique in question dealing physical damage rather than chakra based due to only using Lodestone Powder Materia. As a result if they do not have the necessary Lodestone Powder needed for the technique they are unable to use the technique in question which is why Lodestone Powder: Clones are perhaps the most costly clone type to produce. All Lodestone Powder Clones move at the speed of the user's Lodestone Powder Control and resemble the user until being hit, if it is too weak to dispel them they simply resemble the user while being comprised of Lodestone Powder, otherwise it dissolves back into Lodestone powder.
Name: Three Seal Barrier Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank (D-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE Description: This technique creates a barrier around a place by placing two "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, and one tag on the location to be protected which can cover an area with an 40ft radius (80 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (3 D-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the three tags and tear them off simultaneously. Meaning there must be at least three people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last with each also having more slots for trap add ons (Three = 1, Five = 2, Seven = 3, Nine = 4 & Eleven = 5).
Items used: - Spoiler:
Equipment Name: Elias' Kaironokuma Gourd Type of Equipment: Gourd Rank: D (Can get refitted every rank up to equal user's rank) How Many: 1 Appearance: A bluish-grey metallic gourd which is made via the use of Techno and keyed to the specific Kaironokuma's DNA due to part of their own body being used in it's creation. It has a cracked appearance and a darkened bluish-gray cork an remains attached to the user via electromagnetism equal to it's rank which can be cut off by channelling chakra into it. Often customized to suit it's owner, this Kaironokuma's own gourd has a (insert custom design & shape)
Special Ability: N/A *Like all Gourds it acts as a storage device, in this case it can be filled with things typically being used to store Iron Sand to give the Kaironokuma an additional source of Iron Sand materia aside from their ability to produce it from the atmosphere. However it can be used to store dirt, gold dust, silver powder and even Lead Sand. It can store things on three levels which determines how heavy it is when picked up by anyone other than the Kaironokuma it was made for. This is due to part of their flesh in a techno state being used to comprise it resulting it in being lightweight as if it were part of their body when carried by them. The First level the gourd is at minimum capacity which is 12 D-ranks worth (2 C-ranks or 1 B-rank) of Iron Sand, possessing a weight of 5. The Second level the gourd is at half capacity which is 24 D-ranks worth (6 C-ranks, 3 B-ranks, 2 A-ranks or 1 S-rank) of Iron Sand, possessing a weight of 10. Finally the Third level the gourd is at full capacity which is 48 D-ranks worth (8 C-ranks, 4 B-ranks, 2 A-ranks or 1 S-rank) or Iron Sand, possessing a weight of 20 or D-rank strength to pick up without being slowed by 1-rank due to it's weight.
Weight: Full (+20)*Note All this only applies for anyone but the Kaironokuma the gourd was made for. Slots: N/A No of Refittings None Remaining: 8 C,3B, 2A, 1S Used: 1B
- Reserves:
Chakra: 2B,6C,3D Stamina: 60 Blood:1S
- Happenings:
Spatial Shift is dynamically shifting them off the edge while they too are moving At C-rank speeds in the wrong direction. They each will require S rank vibration sensory to detect plus S-rank reaction tiers to react in time. This is due to Earth Born ground shifting being at S rank speeds.If those criteria are met the opponents will need S rank + strength tiers to anchor themselves down enough to avoid elimination. Also due to the effects of Kotone’s techniques they will not be able to see what is happening or where to even go to remain on the platform. While falling they’ll be met with stormy blockade to force them down. Without air movement technique avoiding may be difficult.
Elias sends over a B rank amount of Lodestone powder to form a clone to aid in his devious plan. The clone is spawned at their wall and places a seal on the wall which Elias pays for after setting up the barrier.
Elias advances with his teammates hoping that Jin can knock down this first door.and move them on to the second one.
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| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 15th March 2020, 4:42 am | |
| "That's a bet that I'm willing to take, you have my word that I'll wear whatever you want for those rounds. But make sure you don't back out if you start losing!"What's the worst that could happen? A harmless bet could keep the competition alive, and he wanted to make this as memorable as possible. In the prior moments of the competition beginning to start, Jin was in high alert. If there was anything that was coming in the way of his comrades, he would make sure that they knew about it immediately. The three walls came up and Jinnouchi placed his hands down in the starting position as if he was ready to take off. As his hands touched the ground, he got a good grip of the ground below him, fully intending to take from the earth material as soon as the proctor lowered their hands to initiate the start of the course. With that, he also morphed a set of set of Morpher senbon and multiplied it with his mult-creation jutsu. With 10 Morpher senbon in total, he would keep them in one hand as he had his fingers near the button for his blade to eject from his holder. "Chakra in the arrows. Can't you even tell what that is with that muscle brain? What good are you?"Huh? There was an immediate look of confusion on Jinnouchi's face. Did Kotone just say that? "Must I do everything myself? Some leader you are..."
Even thadie was getting in on it, which made Jinnnouchi feel as if he was doing something wrong. But why? They had their positions, Jinnouchi was supposed to take the vanguard area. "Hey jinnouchi, feeling like crap yet? Well, you should be, it's very easy for you to come into our lives and ruin the exams for us. "
With this being said to Jinnouchi, he started to think that this was because he accepted the dare. "What's going on guys, did I do something wrong?"What they heard: "You should be even happy that i'm even here, get off my back!"It was a big mess, and their facial expressions weren't matching what was being said. He never knew them to do the whole harsh joking scenario, so what was going on? However, jin saw Kotone make the symbol for silence in order for them to stop talking. That's right, maybe they were trying to confuse the other team in order to think that they really didn't get along. Why didn't they discuss this before? Was it so that the other team would let their guards down? Either way, Jinnouchi had a job to do. Moving towards the wall at B rank speeds, he would be about 25 feet away from it when he went the full 15 feet. Deciding that he wanted to do as much damage as possible, Jinnouchi first did an Iaido technique and sliced at the wall, dealing A rank heat release physical damage to the wall. This also caused the wall to sustain a burn, being lit a flame due to the uniqueness of his soulfire aura. This was possible due to the volatile heat that came from Jin's aura, with his displacement aura being able to reach as far as 27.5 feet from where he was. As the wall was on fire and sustained a B rank burn for the next two posts, Jin would throw a total of 4 mopher senbon at the wall at B rank speeds. The senbon was tiny, giving them the ability to reach a distance of 60 feet of his current location. Each senbon did a C rank of hybrid explosive damage. It was a total of an A rank heat release physical damage, the wall being on flames and sustaining B rank damage via status effect for the next two posts, and a total of A-rank hybrid explosive damage. Only time would tell if this was enough damage. - Spoiler:
Name: Iaido Classification: Fighting Style Rank: D-rank (Cypher Only) Class: Offensive Range: Close (Proximity to Trigger), Short (+Displacement Aura)
Description: Iaido refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from its scabbard result in much faster slashes than ones realised with the sword already drawn. This is explicitly used by Cypher simply due to their mastery of weapon based combat which allows them to literally stop opponents from preforming equal rank ninjutsu if they are within a set amount of of the opponent and use this technique. If the opponent doesn't stop however they will sustain damage thus interrupting them from completing their technique & causing them to waste the chakra used in the technique requiring hand-seals. Iaido is very specific in it's timing and proximity to determine the exact speed at which an Iaido technique can intercept hand seals at a set speed, Iaido techniques are by definition Contact range, any time an Iaido technique has any rage above Contact (Short, Mid & or Long) it means it involves the use of Displacement Aura to extend the range. If the Cypher lacks that type of Displacement Aura then the rage is dropped back down to Close or whatever the max range they can get when utilizing displacement aura. Proximity to Opponent - Hand-Seal Speed Interrupted 5ft - Equal-Rank (For Example D-rank Speed) 4ft - Equal-rank+ (For Example Swift Release) 3ft - Equal-rank++ (For Example D-rank Speed+Strength) 2ft - 1-rank- Higher (For Example C-rank- Speed) 1ft - 1-rank Higher (For Example C-rank Speed)
Displacement Aura Type = Range Modifier (Range Name & Techs Associated with said range) Base = +1 (Contact-Short) Enhanced = +5 (Contact-Short or Short if S-rank Tech) Base+Enhanced = +6 (Contact-Short if D-rank Tech or Short) Rage = +10 (Contact-Short, Short-Mid if C-rank, Mid-Long if D-rank) Base + Rage = +11 (Conctact-Mid if B or S, Short-Mid if C, Mid if A) Enhanced + Rage = +16 (Mid-Long if D, Short-Mid if C, B, Short if A, Contact-Short if S) Base + Enhanced + Rage = +17 (Mid-Long if D, Short-Mid if C, B, Mid-Long if A, Contact-Short if S)
Name: Iai Slicing Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short-Range
Description: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately resheathing the blade afterwards. This technique is a powerful C-rank technique simply due to the speed in which it is preformed as it can slice a person moving at C-rank speed as if it was nothing. In addition when the user has speed tiers the damage is increased by 1-rank above the user's speed tiers, if they have reaction tiers above C-rank the speed of the opponent they can slice is increased to be equivalent with their reaction tiers. Reaction Tier (Spd Iai Slicing can hit) - Speed Tier (Dmg Dealt) D - (D) - None (D) C - (C) - D (C) B - (B) - C (B) A - (A) - B (A) S - (S) - A (S)
Name: Morpher- Senbon Classification: Ninjutsu Rank: C-rank Class: Supplementary Range: Contact
Description: This Jutsu correlates to the Bakuhatsu's special ability regarding morphing materials into any explosive shape that primes them for detonation on frictional impact. Depending on the user's ability to morph what they can, regarding their marks, the user is able to make C-rank Senbon from any material they are able to morph. The Senbon are 10 inches long, each dealing C Hybrid explosive damage on impact. The explosions created are about a foot long in size, and the elemental damage in question is mostly dependent on the material that was used. This technique costs no chakra, but there is a 6 P.T cooldown before another round of Senbon can be made. The amount of Senbon made is dependent on the users rank (D-1/C-2/B-3/A-4/S-5), the chart below shows the C rank status effect associated with the materia in question, with that status effect lasting up to 4 p.t. These status effects take place when the contents make contact with the inflicted. Tiers needed to resist the status effect is also listed, but in regards to poison, plant-types affects which kind.
Materia- Associated Status Effect - Counter Tier Earth Materials - Knockback - Strength Tier (Rank Equal) Gems - Blind - Reaction (Rank Equal) Plants - Poison - Endurance (Rank Equal) Metals -Magnetize -Chakra (Rank Below) Living Things - Stun - Spirit (Rank Below)
Name: Morpher Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: The Bakuhatsu are adorned with unique birthmarks identical to their clan symbol along their body which are naturally present at birth in a random amount (Success Chance Dice Roll), the placement of these birthmarks may differ however one commonality is that if there is an Even amount then they will always be symmetrical (Left & Right sides) whereas if there is an Odd amount then it will be symmetrical up until the last one which will be located somewhere in the middle of the body. In addition these birthmarks are never on their hands of feet as those are the only places where a Bakuhatsu never has any sort of birthmarks. These tattoos grant the unique Bakuhatsu specific ability to morph materia into shapes while priming them for detonation, without an additional energy source put it it works on a cool-down system and the morphed materia will always deal Hybrid Damage of the element the materia is comprised of with the explosive status effect. The number of birthmarks the Bakuhatsu possesses determines the types of materia capable of being harnessed as well as how long it takes before they can prime another material. No of Birthmarks - Types of Materia Capable of Harnessing 1 - Earth Materia Only 2 - Earth Materia & Gems Only 3, 5 or 7 - Earth Materia, Gems & Plants 4, 6 or 8 - Earth Materia, Gems & Metals (Solid Only) 9 - Earth Materia, Gems, Plants & Metals (Solid Only) 10 - Solid Materia (Including Earth, Gems, Plants, Metals & Living) *(Insert Name)'s Birthmarks = (4) *(Insert Names)'s Birthmark Locations are: Hands and feet
Name: Morpher - Multi Creation Technique Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Contact
Description: Normally, Morpher techniques come with a cool down and don't require chakra to make. However, when chakra is being used to make the morphed construct, the user can use a specific amount of chakra in order to increase the productivity of how many constructs are made depending on the size. Each sized has a fixed multiplier depending on that size, adding into the paired sum of the created morphed construct.
Chakra Price- Size- Sum Multiplier D Rank - (Tiny) - x5 C Rank- (small) - x4 B Rank - (Humanoid) - x3 A Rank- (Medium S and Medium M)- x2 S Rank- (Medium L and Medium XL) - 1X
"I'll let my soulfire burn, and crush you!" Name: Soulfire Aura Classification: Nintaijutsu Rank: D-rank Class: Passive Range: Self
Description: Something that's a little more unique to Jinnouchi is the effect that his heat release had on his willpower. Due to the combination of such things, Jin's displacement aura has evolved into a variation called soulfire aura. This soulfire aura's range's extension now includes the Volatility modifier of his heat release. When it comes to the damage dealt by things involving Jinnouchi's soulfire aura, his physical attacks now deal heat release physical damage.
Name: Volatile Heat Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: One of the unique altercations of Jinnouchi being born was the effect of his distant bakuhatsu heritage and the special chakra natures that he has access to, specifically heat chakra. Due to the explosive nature of the Bakuhatsu's techniques, it actually affected Jinnouchi's heat chakra in order to produce Volatile heat, as well as mimicking the Volatile state of explosive release chakra. This makes Jin's heat Moderately Volatile and with the heat techniques reflecting on the blast radius modifier. In addition to that, Jin's heat techniques can passively cause the burn status effect from the inside out for those who get caught in the attacks, the burn status is one rank below to the heat damage taken. The amount of rounds it lasts for is dependent on Jin's ninja rank. The chart also dictates when Jin's Volatile heat reaches it's max potential.
Rank- Status Effect Rounds Lasting- Volatile Measurement D - 1 - x2 C - 2 - x2.5 B - 3 - x3 A - 4 - x3.5 S - 5 - x4
Name: Genjutsu Identification Technique Classification: Genjutsu Rank: D-rank Class: Passive/Defensive Range: Self
Description: This is a special technique passed down from the Tapir family upon generations of Enzo learning his contract's fighting style of the Baku. This allows for Jin to receive the ability to notice genjutsu from a distance radius depending on his ninja rank, the type of Genjutsu that he is able to notice also depends on his rank.
Ninja Rank - genjutsu Identification - Distance D - D - 5 ft C - C - 10 ft B - B - 15 ft A - A - 20 ft S - S - 25 ft
Name: Displacement Aura Classification: Taijutsu (Cypher Only) Rank: D-rank Class: Passive Range: Self (Aura), Contact
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 1 foot. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Detonation Proof Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Bakuhatsu are innately resistant to explosions in regard to both the ailments currently associated with them and eventually the explosions themselves, this is based on gender. Male Bakuhatsu are resistant to explosions themselves while Female Bakuhatsu are resistant to the after effects of explosions. This is dependent on the Bakuhatsu's Endurance Tiers with the most resilient Bakuhatsu becoming resistant to all but the most powerful of detonations and ill-effects stemming from detonations. This is an example of gender dimophism within the clan which arose over the hundreds of years the clan has been around. This is due to female Bakuhatsu typically being around children whereas males were out whether for combat or hunting. While this is the exception and not the rule, occasionally based on sexual orientation this is flipped, in which case Homosexual Bakuhatsu have the opposite resistance than what is commonly associated with their gender. This unique quirk is only specific to that type of sexual orientation as others share the same resistant as their Heterosexual counterparts. Rank of Bakuhatsu - Explosion Resistance Effect (Male/Female) D - Exothermic Hybrid/Explosive C - Endothermic Hybrid/Knock-Back B - Exothermic Physical/Blind (Sensory Deprivation) A - Endothermic Physical/Burn S - Exothermic Chakra/Freeze *(Jin)'s Sexual Orientation = Straight
Name: Displacement Aura Enhanced Classification: Taijutsu (Cypher Only) Rank: C-rank Class: Passive Range: Mid-Range
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 5 feet. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Displacement Aura Plus Classification: Taijutsu (Cyper Exclusive) Rank: C Class: Passive Range: Mid Range Description: Taking it a bit further, the constant use of the displacement aura has allowed the user to enhance the range of the aura in order for it to achieve new heights. This jutsu has increased Jin's displacement aura by an additional 5 feet, extending the range of his Taijutsu and Kenjutsu. If the blow seems like it didn't connect due to the opponent narrowly dodging it, the blow will still hit them at the original damage simply due to the physical aura which envelops them in battle. This stacks with all other displacement aura feet gains.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Wind Style- Reaction Wind Feeling Jutsu Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid
Description: This is an adjusted jutsu that was taught and repurposed for Jinnouchi's use of his reaction tiers. After some hand signs, Reaction lightly surrounds himself with wind chakra that acts as a C rank wind displacement technique. This means that from a 40 feet radius, Enzo can sense any disturbance such as a hand sign performing, whole body movement, or anything airborne. However, with the introduction of Jinnouchi's Reaction tiers, the wind feeling can also serve as an extension of his reaction tiers, being able to react to things of that distance and receive a tier level boon depending on how close the sensed target is. The boon is based upon a chart that correlates to the distance and what's gained, and can be used for either Jin's speed tier or reaction tiers. The closer the target it, the greater the increase, an increase of rank is not met with recoil through this technique. The bonus is only gained if Jin can see the target and if it's within the zone. This sensory Jutsu can be countered by a B rank or higher air stillness Jutsu, or being out of the 40 feet distance. If the jutsu is countered in such a way, the tier levels cannot be gained.
Distance - Tier Lv Gained 10 ft - + 5 Ft - ++ 2 ft - +++ 1 ft - Rank Increase
Name: Heat Release- Soulfire Storage Classification: Nintaijutsu Rank: C-rank Class: Supplementary Range: N/A
Description: After paying the activation price of a single C rank of heat chakra, Jin starts to produce C rank heat materia that he can store within his soulfire Aura. The P.T production, due to the fact of Jin simply adding the Fahrenheit increase of his soulfire aura through chakra, no additional chakra price needs to be made for Jin to continue to make heat materia per p.t as long as it's within the limits of the amount he can store. Once Jin reaches his max limit, no more materia is made unless he uses up the one heal already stored. The amount of heat materia he can store within his aura depends on his ninja rank, with Jin's endurance tiers adding to the amount he can hold.
Ninja Rank - Sets Of C rank Heat Materia Stored(Storage Increase) D - 2 (+1) C - 4 (+2) B - 6 (+3) A - 8 (+4) S - 10 (+5)
Currently has B rank endurance
5/7 heat materia
Weapon Name: Nazo Standard Melee Weapon Type of Weapon: Retractable Blade Rank: B How Many: 1 Appearance: Mounted on top of the wrist, the Nazogakure weapon is a retractable blade that slides out at a tap of the button on top of the housing. It is about two and a half feet long and slides out at B-Rank speeds. Special Ability: When extended it functions like a normal blade. However when retracted it is impossible to see with normal sight, requiring either B-Rank reaction tiers or enhanced or greater Sight in order to notice the weapon mounting on the arm. Price: 5000 Xel
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 15th March 2020, 12:14 pm | |
| There was a lot of events happening, so let's break it down. First, due to the 2 PT, Team MaJuMo had cleared 20 feet towards the obstacles and weren't expecting any proper interference this early, after all those walls were pretty imposing. They were quite wrong in that regard though. As the fastest moving thing, the ground shifting happened first and Juliana, although she didn't have strength she did have another trick up her sleeve. A piercing howl burst through the air and the air around her altered and changed instantly, frost flew over the ground and the air became sharp and frigid, even reaching out onto Jielko's side of the field. They'd feel the cold eating into their flesh, sapping their energy and will to move, every action ripping what little breath they had away from them. Small seals along Marek's clothing however lit up a faint, warm orange and Momo just giggled quietly to herself, both of them were used to this. At the same time the ice coalesced and snapped shut around Juliana forming a skin-tight suit of armour that let her burst forwards, grabbing Marek before he could be thrown from the course and leaping over the moving earth at the wall, smashing through it as she did before, screaming in fury. Despite how quickly the aura appeared, she didn't look tired, no... She looked manic, frantic, eyes darting around and spotting the cloud moving towards them. Her free hand snapped up and her fingers flexed in a strange way. All of a sudden, this glowing cube appeared in the air around the cloud and then snapped shut. The cloud disappeared and all the sand within was annihilated. While this was happening, Kotone's pellets hit the wall just before Jin did being that they were moving around the same speed. Sure enough they hit the wall and exploded, cracks and splinters running up the wall but the arrows... Also detonated. Thick clouds of noxious green and black smoke exploded outwards, although there was another invisible miasma in there. As Jin hit the cloud things would immediately start turning hazy and his limbs would grow weaker, it'd be hard to move properly and everything would be slower. At the same time colours would flit and run in front of his eyes, things would melt and flow and become all wobbly, his attack would lack a lot of its original power unless he happened to have a Spirit-Endurance tier chain. Due to Juliana's speed, the stormy blockade was easily dodged and Momo still head on. She wasn't done yet though. Taking a deep breath, she opened her mouth and screamed. It was no normal scream, it pierced far deeper than any scream had a right to. It would be hard to think, hard to act, hard to even exist while this scream burned into the mind, fear and paranoia locking up every single muscle and tendon. - Juliana:
Winter's Breath is now at Stage 5 Name: Winter's Breath Classification: Ninjutsu Rank: D-Rank Class: Passive Range: Variable
Description: As the children of Winter, the Toketsu's adrenaline heightens their natural abilities causing them not to heat up but to cool down, causing the surrounding air to freeze around them. This just enhances itself the longer that the Toketsu fights causing the ground around them to frost over, snow to flutter down simply from the cooling water molecules in the air. This of course quickly gets uncomfortable for anyone not a Toketsu as they are immune to their own Winter's Breath but not the chakra signature of another Toketsu. Lastly the Toketsu's Breath can be sped up as they pour their stamina into it, paying fatigue to speed up the chill of the Breath. Due to their Chilled Physiology however the usual effects of the basic form of Winter's Breath do not affect the Toketsu. This aura actually doesn't deal damage on its own, instead it starts to inflict Hypothermia, draining a limit much like sanity or fatigue. This limit is equal to 3/4 of the victim's fatigue as it affects both the mind and body. Once the limit is depleted unless the victim possesses Barrier+Endurance tier chain equal or higher than the user's rank (Caps at S.) then they succumb to hypothermia, either entering a manic fear state as they claw at their own body to remove the numbness or find the smallest area they possibly can to curl up in and wait to die.
Number of Posts (Total) - Hypothermic Drain Each of victim's posts) - Cold Effect - Stamina Cost to increase Post Count to Next Level 5 - 1 - Cooling of air, misting of breath - 2 10 - 2 - Frosting of air, cooling of body - 5 20 - 3 - Dew coating ground, victim slows due to cold (+2 fatigue to continue using tiers unless they possess C-rank Endurance Tiers/Heat Based technique to warm body) - 10 30 - 5 - Light ice coats ground, victim slows down anyway (+3 fatigue for tiers unless they possess B-rank Endurance Tiers/Heat Based technique to warm body) - 20 40 - 7 - Heavy ice coats ground, hypothermia sets in (Requires either A-rank Endurance or A-rank Heat based(Fire/Blaze/Heat) technique equal to to avoid succumbing to Hypothermia) Fatigue costs +4 to all techniques now as cold saps energy. - 40
Age of Toketsu - Radius of Effect in ft (Stage of Aura) Below Prime - 5/10/15/20/25/30 Prime - 15/20/25/30/35/40 Above Prime - 25/30/35/40/45/50
Name: Toketsu Style - Ice Release: Chakra Armor Classification: Nintaijutsu Rank: S-rank (Variable Activation Price & Duration) Class: Supplementary Range: Self
Description: The user wraps their body in a layer of ice chakra using chakra flow that, instead of being used offensively, is used to reinforce the user's muscles granting them increased mobility when used with natural tiers to make them faster than normal (S-rank Speed, S-rank+ Speed with Speed Tiers). The technique also channels ice within the body on a deeper level cooling and strengthening the mind bolstering their innate Barrier to S-rank Levels and when combined with natural tiers is capable of equating samurai levels. This mode, combined with taijutsu, allows the users to utilise nintaijutsu (Ice Release Numbing). When using the Armour at full power, it causes the user's hair to become stiff as if frozen, and their body becomes encased in frost and their stamina loss as a result of tiers is halved in cold conditions while additional tier loss due to heat or dehydration is negated if it is S-rank or below. The Toketsu Clan's mastery of this technique far exceeds other Ice Release user's based due to their Winter's Breathe and their Ice Release Kekkei Genkai due to being of Toketsu descent to maximize their use of this technique as they imbues their body with Ice Release chakra. This refers to a Toketsu Clan user's Ice Release: Armor's activation duration dependent on the original weather condition of the area they use it in. This is dependent on the current stage of Winter's Breath the user possesses when initially using it to determine the activation price of this technique, likewise due to surrounding their body with Ice the user is encased in it requiring a S-rank Defense Piercing technique good against Ice release which isn't Physical or Chakra based to even damage them. Winter's Breath Stage - Activation Price - Natural Weather Condition (Duration) N/A - S - Any other than those listed below (Activation Price paid each P.T) 1 - S - Normal (2 P.T) 2 - A - Foggy (4 P.T) 3 - B - Snow (8 P.T) 4 - C - Hail (16 P.T) 5 - D - Blizzard (32 P.T)
Name: Co-Ordinate Capture: Cube Classification: Fuinjutsu Rank: D-rank (Min. D-rank Chakra Price) Class: Supplementary/Offensive Range: Self (Shape-Weaving), Varies (Eye-Sight)
Description: This Co-Ordinate Capture is the result of the Inkan first forming forming a Cube out of chakra via Shape weaving. While the size of said cube may differ the function remains the same and it is the most basic shape an Inkan is capable of creating and thus has no additional multiplier attached to the size of the shape when initially created apart from those set by the Shape-Weaving technique. Co-Ordinate Capture: Cubes are able to seal away elemental techniques when the appropriate Elemental Seal as transmitted through it without destroying itself in the process or if said Elemental Seal is not present then equal to the Storage Seal transmitted through it at the cost of destroying itself in the process. By paying an initial price the base size of the Cube is established, however by paying multiple D-ranks the size can be increased by a set multiplier allowing for a much larger shape to be formed. (For example: An Inkan with A-rank Shape-Weaving can create a Co-Ordinate Cube with a base size of forty cubic feet (40 ft³), by paying 3 D-ranks instead of just 1 D-rank the resultant cube will be 120ft³). Current Price = 4 D Current Size = 80ft³ Base Seal Transmitted: Storage Seal Level 2 Modification Seal(s) Transmitted: Stacking Formula LvL 2
-Drawn at S-Rank speed due to Chakra Armour speed increase.
- Marek:
Name: Doku Branch: Chakra Conversion Classification: Medical Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: Req. To learn Doku Style Taki Clan techniques. Those who are of the Doku Branch of the Taki Clan have found a method of attuning their chakra to form toxic materials after throughly studying the application of said substance in addition to routine exposure to it's effects in order to get a firm grasp of it's reproduction. Ambient chakra is rather flexible and it is only through an innate understanding of poisons in addition to a mastery of controlling one's chakra that one can fully delve into the Medical Ninjutsu aspect of poison making. Each Taki Clan member can become attune to a set amount of poisons in their life-time which they can produce naturally with the aid of the poison (materia) in question. After a while however the amount of said poison needed decreases with their skill level up to the point that eventually the poison can be produced without any need for a sample of the poison in question at all. Rank - Poisonous Substance (s) - Amount Req for Tech D - 1. Blackthrush(Paralytic) - 6-ranks Lower C - 2. Psilocybin(Hallucinogen) - 5-ranks Lower
Name: Doku-Style Archery: Thicket Arrow Classification: Kyujutsu/Medical Ninjutsu Rank: B-Rank (B-Rank Chakra+Variable Poison Materia) Class: Offensive Range: Mid-Long(Arrow Firing), AoE(Detonation)
Description: Focusing their chakra, the Doku forms it into an arrow imbued with the properties of one of their poisons. They then release and fire the arrow, if it strikes a person then it is immediately absorbed into the blood stream and triggers, otherwise it can be triggered to explode with the effects hidden until activated unless the opponent possesses C-Rank chakra level reading or C-Rank Poison Identification technique. This explodes outwards in a 15 foot radius and the poison gas lingers for a number of PT determined by the user's rank unless cleared by a B-Rank or higher dispersal technique. Type of Poisonous Substance Being Used: Blackthrush for one arrow, Psilocybin for the other Poison Effect: Blackthrush(2 Tier Level drop to speed and strength, every 10 PT lose another 2 Tier Levels unless flushed out of system. Once both strength and speed are below D-Rank, causes paralysis.)
Psilocybin(Hallucinations set in almost instantly but do nothing. After 5 PT reduce the range of all techs by 5 feet due to being unable to judge distance. After 10 PT Barrier Tiers are reduced by one rank. After 15 PT reduce range of all techs by 20 feet. After 20 PT barrier tiers are reduced by two ranks. After 30 PT, toxin flushes from system.)
Rank - Duration of Cloud(PT) D - 5 C - 10 B - 15 A - 20 S - 25
Name: Adrenal Field: Shallow Breathing Classification: Medical Ninjutsu Rank: C-Rank(2 Stamina per use) Class: Offensive/Supplementary Range: AoE(Hormonal Field)
Description: Adrenaline is almost considered a combat hormone, used to heighten the body and keep it safe from danger. However that can easily be used against someone, attacking their body from within. This is what an Inakamono does, tapping into someone's Adrenaline stores and causing them to take rapid, shallow breaths against their will, raising their blood rate. This requires either a D-Rank poison removal technique to stop or C-Rank spirit tiers to prevent the body from acting against itself. Otherwise, the user starts to breathe rapidly even if they'd rather hold their breath, requiring a C-Rank concentration technique or B-Rank barrier tiers to force themselves to hold their breaths and any airborne toxins activate and go through effects twice as fast(So an effect that would trigger in 10 PT would trigger in 5 instead, rounding up). This lasts for an amount of time dependent on the user's rank.
Rank - Duration of Shallow Breathing(PT) D - 5 C - 10 B - 15 A - 20 S - 25
Name: Inakamono Style Juggling: Popping Shot Classification: Medical Shurikenjutsu Rank: D-Rank(Variable stamina) Class: Offensive/Supplementary Range: Variable AoE
Description: A simple addition to Inakamono juggling as sometimes it's just not possible to hit your opponent dead on but you really need to land your Hormonal field on them. Thus with the application of more stamina than usual, the hormonal field will instead explode out from the projectile although this needs to be paid per projectile, meaning it is quite taxing to do over and over again. The AoE is determined by how much stamina is paid while the duration the hormonal field lingers for is determined by rank.
Rank - AoE Duration(PT) - Stamina Price - AoE Size(Ft Radius) D - 2 - 2 - 4 C - 4 - 4 - 8 B - 6 - 6 - 12 A - 8 - 8 - 16 S - 10 - 10 - 20
- Momo:
Unknown Tech Used - C-Rank Mental Sensory required to detect.
Name: Dementation: Psychic Roar Classification: Nen Tech/Ronin Tech Rank: C-Rank(2 D-Ranks Psycho) Class: Offensive Range: Within Hearing(40 feet Radius modified by hearing)
Description: Taking a deep breath, the Triquetra focuses their psycho into their vocal cords before letting out an ear-piercing scream. A number of targets dependent on their rank can be affected and each of them, unless they are unable to hear, have their head filled with incredible pain and flashing auras as though they were taking a severe migraine. This causes them to be stunned for an amount of time dependent on their barrier tiers as it simply isn't possible to focus. Pain Resistance halves this duration and Pain Immunity also grants Immunity to this technique.
Rank/Barrier - No. Targets - Duration(PT) D/None - 2 - 5 C/D - 4 - 4 B/C - 6 - 3 A/B - 8 - 2 S/A - 10 - 1 -/S - / - 0, C-Rank pain instead
- Note:
Unless poison is negated by Jin, damage dealt to wall is lowered to A+2 D+B, Wall is still standing, Wall is also immune to status effects.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 15th March 2020, 4:58 pm | |
| - Beginning Notes:
1) Starting position is 15ft from Out of Bounce. The first obstacle is 40ft away and team Majumo managed to get 20ft(blades post +Kotone’s post)of distance at C-rank speeds when the ground shifted. The ground shifted at S-ranks speeds, this would require Juliana to have S-rank vibration sensory to know it was coming. She doesn’t have that. Then it would require Juliana to possess S-rank reaction tiers to be able to react/interrupt the shifting process. She doesn’t have that either. The technique allows for Elias to shift targets a maximum of 40ft from himself. This would mean that Juliana and her team would be shifted a maximum of 40ft per post (80: Elias and Jinnouchi) at S-rank speeds. If we are using tiers to determine the distance and not the tech then S-rank speeds can only cover 25ft per post(50ft: Elias and Jinnouchi ). Either way with Elias using this technique when positioned at the starting point(15ft from edge) , he will very well exceed the 35ft needed to throw them out. Without the right things to counteract the shifting , that would mean the shift would take her and her team the distance before she would even have the wherewithal to use winter breath and ice release armor
2) Juliana’s Ice Release Armor grants her Speed and two forms of defense. None of that covers the strength deficiency. She is moving at S-rank speeds in directions she can’t really determine(because it’s not even a linear shift and she doesn’t have adequate vibration sensory) . In this case moving faster doesn’t help if you can’t determine your direction, especially if you’re moving just as fast as what’s shifting you(you’d have to move faster than a moving platform to leap past it while on it). This is all assuming that Juliana can get by without meeting any of the proposed requirements. On top of that she has the wherewithal to save her team mate who is also failing requirements, without having any reaction tiers herself and knowing how the ground is shifting them. Then she’s able to clear over 55ft of distance with two humans on her person without any strength tiers. Also still smashing a tough exams certified wall. Also having the wherewithal to see hidden rain(a technique meant to hinder sight) coming at B-rank speeds + Lodestone powder hitting its mark at S-rank speeds using her increased speed tier which only increases body movement and not reaction time. All this while failing her initial requirement checks seem a bit hard to buy into. Since Juliana was the sole savior of her entire team ; Jielko asks for a review based on what we have so far. If we are found wrong we will continue on with our responses to the new actions as we are doing. If we are right then that would mean that team Majumo has been eliminated and that we only have to worry about the obstacles. Thank you for your patience.
The first thing Kotone noticed was the way Jin spoke, and it did throw her a little for a loop. She'd never heard Jin talk like that before, and something was definitely wrong. It seemed she knew exactly what she needed to do. Hand still in her satchel and ready, she approached Jin, but she had to wait, to be careful, and to watch through her Liquid Scrying. She could deal with so much more once she had the moment. She watched through the water from the Blockade as Momo opened her mouth, and Kotone took her chance. The girl would get little more than a peep, before suddenly... nothing. A gamble that would pay off in the long term. But then finally she broke the signal for 'Silence', and immediately spoke. "What's the matter? Nothing more to say?" To add insult to injury, she raised the skull to speak back at Momo's comrades with their now silent friend's voice. She set it back aside, needing to focus again. "Ok boys, let's show them how Jielko stands," With the creeping frost, she knew she needed to stay close to Jin and his natural heat. Something was going on with Jin, and she only suspected that the screaming girl was a vocal user just like her. She made a mental note that she needed to catch her name and befriend her later for some tips on vocal techniques. But first, she closed her eyes and began the oddly polyphonic symphony with her voice. Very quickly the two effects she chained together would work together. At first she found no effect from the first song, needing to pump that little bit more chakra in to her Spring Awakening to break through the genjutsu she suspecting Jin had been stuck in, and with the extra push it appeared so and she broke through the technique. Then there was the second song weaved in, one designed to first aid their own side of the field, creating tiny little Burst explosions and dispersing the poison that was around them, and a little more damage to the wall whilst she was at it. The wall was the boys' job right now, and Kotone was back to the focus on the opponents if they were still in the game. - Kotone using:
Chakra Spent: 2B chakra in total Current Chakra: 5D 7C, 3B Coven Skull sealing Momo's voice - Coven Skull:
Equipment Name: Coven Skull Type of Equipment: Accessory Rank: B-Rank How Many:1 Appearance: A human skull crafted out of silver with a pair of sapphires instead of eyes.
Special Ability: A Coven Skull is a strange object used to open certain locks. It also has a unique ability that is only understood by the Sirens that craft these things. When activated, the next person to speak within thirty feet of the Coven Skull loses their voice and becomes unable to speak for a number of topics based on their Spirit Tier. The person carrying the coven skull can hold it to their mouth and speak through it, sounding exactly like the person whose voice was stolen. Only one voice can be taken at a time and once a voice is released there is a 3 topic cooldown before it can be used again. Durability: All Damage Types - A-Rank Weight:1 Slots: N/A
Name: Hua Po Style Classification: Fighting Style Rank: C Class: Supplementary Range: Hearing Range Description: Going through seals Rat, Boar Tiger, before creating a unique seal with her hands, touching fingers on her main and little fingers and thumb, whilst ring and middle fingers touch by the knuckle, Kotone begins a soft song. In this way she channels her chakra through her voice and by paying an additional chakra price while singing a song she can lengthen it's duration. By default the sound of the Hua Po Style singing is placed in a 20ft radius from Kotone. This chakra then binds to people and objects at Kotone's behest, thus they have water element chakra binding to them, prone for follow up techniques unless they possess above C-rank levels of strength to forcibly break free or a C-rank chakra expulsion technique strong against water release. To those who can detect chakra visibly (Itsugan, etc), the technique is easily spotted due to illuminating the entire area of effect with the user's chakra making the technique a perfect combination with the Hiding in Mist series. By increasing the chakra output in her vocals, she can increase the strength of the chakra binding to the equal rank of the spent chakra. This is a completely seperate cost from the cost spent to extend songs. Type of Hearing (Reaction Tiers Affixed to Hearing) - Distance Modifier - Added Chakra Price (Song Duration Bonus) Normal - 1x - C (+2 Turn) Raised - 2x - B (+2 Turns) Heightened - 3x - A (+3 Turns) Enhanced - 4x - S (+4 Turns) Max -5x - SS (+5 Turns) Name: Hua Po Style: Equinox Classification: Ninjutsu Rank: C-rank Class: Offensive Range: Mid (Hearing Distance) Description: Through training extensively with her Hua Po songs, Kotone has learned to modulate her voice in order to trigger two songs at the same time, weaving them together into a new melody to ensnare victims. While this is active, taking an additional C-Rank of chakra to chain the songs together, Kotone is able to have two songs active at the same time however is unable to speak normally or trigger any other songs until she breaks this technique, requiring it to be reactivated. This can make her songs exponentially more dangerous due to the chaining however taking an A-Rank of pain or a B-Rank of damage will cause this technique to break, requiring the songs, and this, to be reactivated. Name: Hua Po Style: New Years Night (Burst) Classification: Ninjutsu Rank: B-rank Class: Offensive Range: Mid (Hearing Distance) Description: Utalising the chakra in the air by the Hua Po Style, the user ignites the chakra with magnesium based fire, overriding the chakra state to create controlled pulse-like explosions. Whilst their damage is low, causing C-rank fire damage per explosion if not Resisted, the explosions created combine to B-rank force requiring appropriate Strength resistance (B-rank) to avoid 15 feet worth of knockback. The amount of pulse explosions triggered is reliant upon the rank of the use. Rank - Singular Burst Explosions D - 1 C - 3 B - 5 A - 7 S - 9 Name: Hua Po Style: Spring Awakening Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid (Hearing Distance) Description: Being a Soulless, Kotone is already immune to the effects of genjutsu, how she is able to tell when one is used due to her effect of passively rebounding. It is from this she can recognise when a genjutsu is used on her and her allies, and through her Hua Po Style she can snap her allies out of a C-rank or lower genjutsu or a B-rank elemental genjutsu which is weak to Water Release so long as they have been touched by her water chakra. This is increased by one rank each should Kotone pay an additional cost of chakra equal to half the genjutsu rank, on top of Spring Awakening's base C-rank. For the duration of this song once freed from a genjutsu they are unable to come under the effect of an equal rank or lower sound based genjutsu. This song lasts 2 Turns & affects those within 20ft of the user without taking into account those with higher than the normal level of hearing.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 15th March 2020, 7:17 pm | |
| Jin would reply to his question unpleasantly. This only confirmed ,Elias’ suspicion that Jin was being messed with because out of the three , he was the most polite. A matter of fact early in the teams inception , Elias cursed Jin out for about an hour and all of Jin’s replies remained polite. This could be confirmed by anyone whose ever met the guy, he’s just not hot tempered and full of himself. Despite what his 12 pack and tiny shirts might say. So what was wrong with him? He made an attempt at the wall but that effort was in vain. Finally, a weird sound was heard but in an instant vanished. Elias would look towards Kotone and start to laugh. It was obvious to the team that Jin was being messed with but Elias only noticed one potential trigger which was touch. Leave it to the vocal masters like Kotone to figure that voice can be a second. That must be the reason why she took her opponent’s voice. That and it’s funny as heck. ”I’m not nearly as annoying when I talk am I?” Elias would look at Jin as Kotone dispersed the poisons or whatever after effect was being triggered by those original attacks. He’d place a hand on his shoulder and smile at him. He wasn’t sure if he was still under a genjutsu or if Kotone had successfully broke it but he figured that Jin could still see straight. So maybe he could make out what Elias is saying by lip reading. As the air began to chill heavily his words seemed a bit poetic but appropriate above all else. ” If I’m the earth then Kotone is the ocean but you my brother are the sun.” With those words he’d leave it to Jinnouchi to handle the weather while he handles as many walls as he could. ” Stone Dance: Seven Souls of The Samurai Get Down, Badger come forth!” In a rush at S-rank speeds, stone samurai Badger would rush the wall before them delivering S-rank earth release piercing damage(spiked body and snowball). Badger danced along continuing onto the second wall to rush through yet another wall at the same speeds and intensity while Elias would shift himself and his team forward at S-rank speeds. Although the shift was not linear it still put them in position to move passed the first and maybe even second wall if it shattered. Depending on how many it can break the team would push on forward while staying on alert for team Majumo, if they somehow truly survived elimination. - New Techs Used:
Name: Stone Dance: Seven Souls of The Samurai Get Down Classification: Ninjutsu/ Kugujutsu Rank: A Class: Offense Range:80ft Description: ♫ ♬ We are the sleepers, we bite our tongues, We set a fire and we let it burn. ♫ ♬ A creative technique that utilizes the Stone Dance fighting style to bring forth Medium(S) dancing samurai made of Lodestone. This technique gets its name due to the seven different types of sculptures the user can choose from. Each of the sculptures possessing their own vises used for different purposes. But generally, they all have A-rank tiers in terms of strength and durability. In terms of speed they travel at Earth Born's ground shifting speeds, but can also follow the speed tier increases if used alongside Earth release chakra strings. These sculptures can also move underground one rank slower than their above ground speed, allowing for more versatility in their formations. As the user increases in rank so does this technique grow in effectiveness. Therefore the rounds before repayment(RBR), and the amount of samurai the user can produce is dependent on their rank. When damaging opponents these samurai characters deal Earth Release Hybrid Based Damage. Each sculpture requires an A-rank of Lodestone materia to create. Rank -RBR(Endurance Modifier)- Max Samurai Production D-rank - 1 round(+1) - 1 Samurai C-rank- 1 round(+2) - 1 Samurai B-rank - 2 rounds(+3)- 2 Samurai A-rank - 2 rounds(+4)- 2 Samurai S-rank - 3 rounds(+5)- 3 Samurai
Name: Samurai Get Down: Badger, The Battering Ram Classification: Ninjutsu/ Kugujutsu Rank: A Class: Offensive Range: 0-80ft Description: Badger , the battering ram is the big boy, the defense smasher of the seven the samurai get down characters. Much like most characters of the samurai get down, Badger follows the rules set in the parent tech, Seven Souls of The Samurai Get Down. When used with Earth Release: Chakra strings this character can utilize its two distinct mechanisms. ✹ Spike Body: When this mechanism comes into play the character's body will spike up allowing them to use it's massive frame as a weapon to pierce through targets and defenses. This grants the sculpture's body A-rank piercing damage and now requires a technique with piercing damage A-rank or better to destroy. ✹ Snow Ball: When this mechanism comes into play, the character deals damage to target's and defenses equal to its traveling speed. If it misses , the character will continue its running and will increase in speed by +1 tier level per post until it finally hits a target to deal damage equal to its moving speed. Moving speeds cap at S++.
Name: Stone Dance - Earth Release: Chakra Strings Classification: Kugujutsu Rank: C-rank Class: Supplementary Range: Short to Long Description: This technique came together through the incorporation of chakra strings and Elias' stone dance fighting style. Unlike basic chakra strings, these strings can come from the puppeteer's finger tips or sprout out from any of the puppeteer's earth style techniques. Due to the implications of the Stone Dance style these strings look as if they were dancing. If used properly these strings can give greater range to how far an object/puppet can travel despite using the same length as the original chakra strings. When these strings sprout from Elias it can do so at the speeds depending on the Earth Born Passive's ground shifting speed. On the other hand when sprouting from the ground or earth style techniques, these strings sprout at speeds equal to Eli's rank. Rank - Number of Strings - Max Distance D-rank - 2 - 12ft C-rank - 4- 20ft B-rank - 6- 30ft A-rank - 8- 40ft S-rank -10- 50ft
- Reserves:
Chakra: 1B,6C, 1D Stamina: 60 Blood: 1S
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| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 16th March 2020, 10:25 am | |
| With the cold air appearing over to Jin's side of the obstacle course, the first thing that he worried about was the way his team would handle such a weather change. He felt that he would be fine for a while, he was serving as a living furnace due to his soulfire aura and producing numerous amounts of heat chakra had to count for something, right? Though the ice armor that Juliana performed looked pretty cool and he wondered how it worked himself. Not to say that he wanted to copy her style. There were things that only in could do that not many other people could copy as well. When the adverse explosion occurred against the wall, Jin's movement would have theoretically been moving towards the smog if he hasn't noticed it, due to him being about 10 feet away from the wall around this time. However, with his reaction tiers combined with his wind feeling jutsu, Jin had more than enough of a chance to react to the smoke engulfing his 40-foot sensory range. He was able to react even quicker due to seeing the green miasma and having the distance of 10 feet from its release, moving back at B+ speeds to be exactly 16 feet and out of the spread range. This was also measured by his wind feeling sensory combination, he ha 40 feet to work with and it didn't engulf his sensory, so he knew how far he had to be away from it. "What's the matter Jin? Nothing more to say?"Ok, now he was totally being messed with, it was Kotone that told him not to talk. It made him think that there was something wrong with his voice or maybe he didn't notice something. Or it could be the soul-sucking dangerous skull that little mermaids have nightmares about when it takes their voices. "Ok boys, let's show them how Jielko stands! But we might as well call it ElKo if Jin can't pull his weight!"Another hurtful translation, he was always wondering if he was doing enough or holding the team back. His talents weren't that dynamic, he had his position in the group to command the sky, but even he struggled with what Clio meant with the translation. He used the ballons well and haven't got a chance to use it in actual combat besides using it in the delves and against Seiko (and lost), but he did want to get better to further lead his team. He had to be strong, but that last translation made him freeze, even if it was for a moment. It wasn't because he was tired or even poisoned. It was just that Mr. Hot stuff Jinnouchi wasn't feeling so hot right now. However, he didn't make it get control over him. One of the reasons is that even if he did believe that deep down, his team thought of him as much, he could also believe in their desires and their own skills. That was the middle ground assumption of it all, but reading Eli's lips gave him a different narrative. It also translated...properly? "Wait...was I under a spell just now? But when did they do it?"No real modern answer could come soon enough, but it was all a ruse and Jinnouchi got played a little by them. It was the tactics of his team members and long-standing relationship that withstood the test of time and generations, their close family bonds are what got them through without even directly talking to each other. JiElKo acts as easily as breathing when it comes to acting like one unit. ” If I’m the earth then Kotone is the ocean but you, my brother are the sun.” He's got that right, Jin was the sun, and the first thing he was going to do involved getting rid of this cold feeling. Before he knew it, Jin started to weave hand signs at B rank speed and bring about an intense heat throughout the battlefield that reached as far as 200 feet. After superheating the atmosphere, the stamina drain would become a constant. But they had to endure it, there was a method to how Jin fought. "Kotone, Elias.....thank you.........I almost forgot who I was for a moment. But if they can't take the heat, they need to get out of the kitchen!"
No only was this a hiding technique for Jin, superheating the atmosphere could also supply much precipitation from starting the melting process with the ice. The enemy team starts to feel especially hot due to Jin saturating the area with heat chakra, in more ways than one. In the meantime, in order to keep up with the pace with the exam, Jin continued to move only after Kotone cleared up the poison. - Spoiler:
Name: Wind Style- Reaction Wind Feeling Jutsu Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid
Description: This is an adjusted jutsu that was taught and repurposed for Jinnouchi's use of his reaction tiers. After some hand signs, Reaction lightly surrounds himself with wind chakra that acts as a C rank wind displacement technique. This means that from a 40 feet radius, Enzo can sense any disturbance such as a hand sign performing, whole body movement, or anything airborne. However, with the introduction of Jinnouchi's Reaction tiers, the wind feeling can also serve as an extension of his reaction tiers, being able to react to things of that distance and receive a tier level boon depending on how close the sensed target is. The boon is based upon a chart that correlates to the distance and what's gained, and can be used for either Jin's speed tier or reaction tiers. The closer the target it, the greater the increase, an increase of rank is not met with recoil through this technique. The bonus is only gained if Jin can see the target and if it's within the zone. This sensory Jutsu can be countered by a B rank or higher air stillness Jutsu, or being out of the 40 feet distance. If the jutsu is countered in such a way, the tier levels cannot be gained.
Distance - Tier Lv Gained 10 ft - + 5 Ft - ++ 2 ft - +++ 1 ft - Rank Increase
Name: Heat Release- Hiding In the Sauna Classification: Ninjutsu Rank: C Class: Offensive/Supplementary Range: Long
Description: After forming some hand signs, Jin covers the area in heat chakra from up to 80 feet, superheating the atmosphere in order for him to cause a mirage effect. This allows Jin to blend in the heated mirage as it creates a gradient in the refractive index of the air, being a unique concealing technique for Jin to use. While this technique is active, those who don't have heat chakra is subjected to a stamina drain while within the area, losing 2 stamina per p.t. As long as they are within the range of the superheated atmosphere unless the technique is ended, they will continue to experience their stamina drain.
Name: Third Reaction Classification: Taijutsu Rank:B-rank Class:Supplementary Range:N/A
Description: Cypher naturally have better reaction speed and have inbuilt senses which allow them to detect small changes and point out things that seem out of the ordinary. This sense of battle grants them the ability to react to B-rank speeds even if they don't possess sped tiers and detect opponents who are being hidden by B-rank hiding techniques. In addition when they do possess speed tiers it gives them the ability to react to speeds up to 1 rank above their own as long as it doesn't exceed their rank.
Name: Volatile Heat Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: One of the unique altercations of Jinnouchi being born was the effect of his distant bakuhatsu heritage and the special chakra natures that he has access to, specifically heat chakra. Due to the explosive nature of the Bakuhatsu's techniques, it actually affected Jinnouchi's heat chakra in order to produce Volatile heat, as well as mimicking the Volatile state of explosive release chakra. This makes Jin's heat Moderately Volatile and with the heat techniques reflecting on the blast radius modifier. In addition to that, Jin's heat techniques can passively cause the burn status effect from the inside out for those who get caught in the attacks, the burn status is one rank below to the heat damage taken. The amount of rounds it lasts for is dependent on Jin's ninja rank. The chart also dictates when Jin's Volatile heat reaches it's max potential.
Rank- Status Effect Rounds Lasting- Volatile Measurement D - 1 - x2 C - 2 - x2.5 B - 3 - x3 A - 4 - x3.5 S - 5 - x4
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 18th March 2020, 5:55 pm | |
| There was a lot going on and there were a lot of counters planned from Team MaJuMo however none of them would matter in the end. The world warped and twisted around each team and all of a sudden they'd find themselves back at the start of the course, none of the obstacles touched and none of their techniques activated, everything back to the way it was at the start. The Proctor hopped up onto a rock platform between the two teams and glared daggers at both of them, one by one. "Oi, you stupid gits! This is an Obstacle Course, not a feckin' Deathmatch! The objective is to beat the obstacles, not disqualify each other. The disqualification condition is to make people think rather than just hop over to the other course and start up a brawl. Go for the objectives, not each other. You two are the types of teams that would get distracted by a feckin' clone and lose track of your actual target, letting them get away."She hissed out a breath and rubbed the bridge of her nose before continuing. "Not to mention! Going all out from the beginning? Do you guys know nothing about resource management and strength tests? You prod and poke at your opponent to find their limits before you unleash Hell. How would you have felt if you'd unleashed your all only to get slapped down because the enemy has a one time Jutsu that completely ruins your plan? Yeah that'd make you feel pretty damn stupid wouldn't it? So listen up and take this as a proper teaching moment, you're both impulsive and reckless and you need to learn to tone it down, especially if you want to survive in Nazogakure."With her rant over the Proctor took a deep breath and slapped her cheeks to get out of the furious funk she'd got herself into. "Okay. We're going to start again and this time, your main focus is the Obstacles of the course, not trying to disqualify or murder the other team, okay? Okay. Nice and simple." With that done she scanned around for a few moments. This gave Marek enough time to turn towards Jielko and give a shrug with a soft laugh, he finally spoke and his voice was musical, dipping between octaves. "Well... What can we do? Perhaps this time, my friends, we should be a little more gentle. No one likes it rough on their first time after all." He flashed a wink and turned to the rest of his team, giving them both a nudge as they got ready once more. This time when the Proctor said to go, Team MaJuMo moved off at C-Rank speeds, just jogging towards the first wall, after all they had no idea if they could break it easily. As a bit of a joke, Momo turned and hucked a kunai at Elias at C-Rank speeds, sticking her tongue out at him as she pulled her coat down from around her mouth but other than that she didn't do anything else as they moved towards the objective. - Notes:
Objective is still the same as before. Disqualifying the other team does not grant automatic pass of Obstacle Course. This test is about sabotage, not outright attacks.
- Proctor:
Name:Reject Classification: Fabrication Rank:C-rank Class:Supplementary Range:N/A
Description:The Dakar sees ahead of what would happen and predicts the move of his/her opponents allowing them to efficiently "reject" that fate and reverse time back to before the opponent made that move. Similar to all other get out of jail free cards this technique is only capable of being used ONCE per topic.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 19th March 2020, 11:30 am | |
| Kotone looked cluelessly at the proctor who was yelling at them for... nothing? She shrugged, looking just to ignore the opponents comments, especially with just how crude one of them seemed to be. Almost made her want to make use of her Skull. That would shut them up! She did a last quick check up on the starting line, feeling a little off and feeling like she used up and forgot to replenish her water supplies. But nope, they were full. She popped a cork off one of them, ready for use for either herself or Thadie. But then she had an idea, looking over the field, back to her squad, and back at the opponents, finally to the wall. Together the group moved, and she was readying a technique. She drew the water from the vial, causing the liquid to swell and pulse in the air as it rapidly shifted in shape and dropped in to Kotone's hands as a kusarigami, immediately taking to twirling it in her hands, making use of it's throw to parry the kunai that was thrown at her squad. "Oh, sorry darling, was that meant to hit us? No chance," Building up the speed she needed, she took a breath and readied herself. "I'll create the opening. Jin, I can't get the tech I need off whilst doing this, but you can, I need it humid around me." She told her squad, taking a run a little faster to B-speed so the others wouldn't have to stop if this would be enough to break. With the bladed side ready, she continued to spin the blade whilst waiting on her partner's technique to amp up the area around her, eyes and Scrying activated to ensure the hiding effects wouldn't bother her vision. And then threw the blade forwards, using the watery chain to throw the blade dead on in to the wall. - Kotone:
Moving with her team, throwing the kusarigami at B-speed, amped to B+ in a humid atmosphere Water Wield takes for of chained blade, using up an A-rank of water chakra from a vial. Due to Kotone's nature, this is not expended completely unless the Water Wield is disrupted.
Name: Zaki-Copy Water Wield Classification: Kenjutsu Rank: A-rank (-4 Fatigue & Optional A-rank chakra/water price) Class: Offensive Range: Short-Mid
Description: In the same style as the Dipugakure Style: Watercutting Sword due to being the predecessor and something watered down before being gifted to the Hunter Nin Corps of Dipu during it's formation. This technique utilizes the Hydrification technique's water control to fashion edged weapons with the water gathered while if additional water materia is used the weapons can be increased and decreased in size at vacuum release speeds. The majority of the time it is seen as a katana like sword. The technique is most useful against fire element users as the weapon can block and cut through S-rank and below Fire Release techniques with ease. Through Fire Release chakra flow the edged weapon can be heated resulting in not only dealing A-rank water release physical slicing damage but likewise being able to inflict A-rank scalding water release chakra damage on victims inflicting burns (inflict S-rank pain with every movement) which can only be healed by medical ninjutsu A-rank or above which deal with burns caused by liquids. Due to being formed from the Hydrification Technique however, it destabilizes when a Lightning, Plasma or Flux release technique comes in contact with it. Multiple shapes can be formed each one having it's own word-count and each taking a D-rank technique slot upon being learned while when the mid-range version of this technique is used all Short-range Kenjutsu techniques have their range increased by +20 ft.When formed by the Aquarius Style with of Chakra Vial use, they do not expend the water materia so long as the technique is not disrupted.
Rank - Length of Blade - Type of Weapon - In-Battle Training Word Count (Solo Training) D - Under 1ft - 1-Handed Bladed Melee - 100 (50) C - Within 5ft - 2-Handed Bladed Melee - 200 (100) B - Within 10ft - Piercing Melee - 400 (200) A - Within 15ft - Polearm Melee - 600 (400) S - Within 20ft - Bladed-Whip/Chain - 800 (600)
Name: Zaki Style: Hidden Mist Kenjutsu - Stab Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short, Contact (Knock-back)
Description: A basic slash using Zaki-Style: Hidden Mist Kenjutsu as it's basis, usually used as a follow up or to attack opponents usually out of range the user quickly lashes out with a stab forcing the opponent if they are within 5 feet of the user (kunai), 10 feet of the user (blade) to be impaled if they are unable to perceive the user's movement when used at a fresh attack. When used as a follow-up however it results in a victim requiring either Muscle Tension or a Time-Slowing Dojutsu in addition to perceiving the users movements in order react in time to block the stab.
Name: Internalized Water Release Classification: Nintaijutsu Rank: D Class: Passive Range: Self
Description: As the heir of a heavy user of water and the Zakiyoshi Hydrification, Kotone's movements naturally incorporate the flow of water to aid her swiftness. In certain wet environments, Kotone's movements are much smoother and thus her speed is increased. Speed Tier level increase - Environment / Weather Tier - Clear Skies Tier+ - Humid / Spring Song Tier++ - Fog 1 Rank tier- above - Rain 1 Rank above - Heavy Rain
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 19th March 2020, 2:53 pm | |
| A strange turn of events. Jielko succeeded on throwing team MaJuMo out of bounce only to find themselves right back to the beginning. It’s was as if nothing happened, even their drain was gone. Before they could even understand what was happening they’d get scolded by the proctor. Elias just looked along confused. A similar expression could be seen on the face of his teammates and team MaJuMo. They were accused of going way too hard on each other. This made Elias look at his teammates for answers to relieve his confusion. Elias ab his team hadn’t even warmed up yet or reach a fraction of their resolve. Either way this wasn’t a contest of who is right or wrong, they needed the points and they needed as many as possible. So with forced ring outs removed from the picture it just meant that they’d have to try and deal with the opposite team a different way. Marek would respond to what the proctor said but his voice was soo light and sing song like that Elias just burst out laughing. ” Yo why your voice so soft, foo? “ He joke around with his light voice. As the race restarts Momo three a kunai towards him and took off with her team at C rank speeds. Elias noticed her teasing demeanor and was about to simply catch the kunai. Once he reached out to grab it , Kotone would parry it. He’d notice by Kotone’s response and demeanor that she was still in competition mode. So was Elias until the reset, but now he doesn’t really know how he feels about it all. But maybe instead of trying to distract himself from dealing with his inner struggles with competition, he could do it with a little bit of fun. So he’d let Kotone handle the team, Jin handle the walls, and he’d just help move them along. So he’d just wait for Kotone’s follow up and then shift the ground beneath his entire team forward at A rank speeds towards the first wall, stopping right as they get within two feet of it so that Jinnouchi can do his thing. - Techs used:
S-rank both
Name:Earth Born Classification: Ninjutsu Rank:C Class:Passive Range: Self Description: Elias Dark has an unique affinity to earth unlike many people have seen before, even for a Kaironokuma member. From the age of four when those around him were barely capable of entering the academy, he was capable of molding the earth around him through chakra. This is further seen in the way he moves; seeming trackless and without drag as if he was surfing through the surface. After further development and understanding of his talents he's discovered that at will he can cause shifts in the surface around him to move along at high speeds. This can be used without Eli moving a muscle, but when used with his speed tiers he can outpace even samurai(++ tiers) without hitting recoil due to the boost being external. But he risks taking physical damage two tiers levels higher if he runs into a hard object or solid strike while using this method for high speed. This level of synchronization between Eli and the surfaces that he stands on extends as far as providing him with a form of sensory. Granting him the ability to detect and understand the different types of movement happening on the ground and below it up to a certain radius. Through weekly training Elias can increase his sensory's capabilities as well as the speed in which the ground can move him along. When awaken this boost caps at SSS++ speeds, but when not it caps at S++ speeds. Weekly Training(1000 ea.) - Ground Shifting Speed- Speed Enhanced 0 Training - N/A - N/A 1 Training - D - +1 Tier Level 2 Training - C - +2 Tier Levels 3 Training - B - +3 Tier Levels 4 Training - A- +4 Tier Levels 5 Training - S- +5 Tier Levels Weekly Training(1000 ea.) - Sensory Range - Traceable Speed(On Ground/ Below Ground) 0 Training - N/A - N/A / N/A 1 Training - 10ft - D-rank / D-rank + 2 Training - 15ft - C- rank/ C-rank + 3 Training - 20ft - B- rank/ B-rank + 4 Training - 25ft - A - rank/ A-rank + 5 Training - 30ft- S-rank/ S-rank +
Name:Stone Dance: Spatial Shift(pt.1) Classification:Ninjutsu Rank:B Class: Supplementary Range: Mid(30ft around the user) Description: This technique stems off the Earth Born legacy passive and utilizes Elias' natural connection to the ground that he stands on. It utilizes his ability to shift the ground to either increase or decrease the distance between the designated target(s) and/or himself. The user can shift multiple targets at once. The amount of targets that can be shifted per post is based on the user's rank. Meanwhile the speed in which the ground can be shifted is heavily reliant on the Earth Born passive's ground shifting speed. The distance in which Elias can shift the earth around the target(s) is a maximum of 30ft from himself. The targets cannot avoid being shifted unless they possess vibration sensory equal to the ground's shifting speed to detect + reaction tiers one rank lower than the ground's shifting speed to react. Targets can also lock themselves down with strength tiers equal to the rank of the ground’s shifting speed. Depending on the user's rank and endurance tiers this technique requires repayment every x amount of rounds to remain active. Rank - RBR(Endurance Tier Modifier) - Number of Targets D-rank - 1 round (+1) - 1 target C- rank -1 rounds(+2) - 2 targets B- rank -2 rounds (+3) -3 targets A-rank -2 rounds (+4) -4 targets S-rank - 3 rounds (+5) -5 targets
- Reserves:
Chakra: 3B,6C Stamina: 60 Blood: 1S
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| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 19th March 2020, 4:39 pm | |
| "Woah Woah....what's happening?!!!" Seeing the world warp in such a way came as a surprise to Jinnouchi, it seemed as if everything he did up to now was back to the beginning. But that can't be right, what caused this? The Jonin instructor? "uh oh...."With all of the yelling that came about from the Nazogakure jonin, Jinnouchi felt a little more shame than usual since they were actually residents of Nazogakure. It wasn't like they could cause a huge mess and never see these Jonin again, they all go grocery shopping all the same and might even be scolded after the exams are even over. He didn't want that for his team, their families actually lived in the village and that was a lot of slack that he didn't want them to go through. "We are really sorry, it won't happen again. "Jinnouchi said this with a sharp bow, hoping that he was sincere enough for them to believe him. He also turned towards the other team with a friendly wave. "I hope you and your friends are ok. Let's give it our all without being too disruptive this time, ok?"He was trying to make amends in his own way, he was the only one who felt like he had to apologize. He was the leader, and if he had a better handle on what was going on in the battlefield, maybe his comrades wouldn't have needed to "get comfortable" and show a sneak peek of what they truly were capable of. He needed to work on it as the leader, being able to have a good handle on what was going on. "Alright!!!"Smacking himself in the face twice, Jinnouchi would get himself ready. Weaving hand signs at B rank speeds, Jin would create the humongous heatwave once more to cover the battlefield, as well as hiding Jin in a heat mirage. He also continued to weave handsigns in order to get his heat materia going. This would be the heat that Kotone needed, as well as something she needed for his bombs. He would then set up his wind sensory as he placed his hands on the ground, doing his morpher senbon and multi creation combo. "As ready as i'll ever be....."With the 200 feet heat wave covering the area, Jin focused on his job as the vanguard. With a single swipe of Iai slicing, jin would try to damage the wall as soon as he got close enough, moving at A rank speeds due to ground shifting and being 25 feet away from the first wall do deal A rank heat physical damage. He also threw four morpher senbon at b rank speeds at the wall, each senbon dealing C rank explosive hybrid damage . - Spoiler:
Name: Wind Style- Reaction Wind Feeling Jutsu Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid
Description: This is an adjusted jutsu that was taught and repurposed for Jinnouchi's use of his reaction tiers. After some hand signs, Reaction lightly surrounds himself with wind chakra that acts as a C rank wind displacement technique. This means that from a 40 feet radius, Enzo can sense any disturbance such as a hand sign performing, whole body movement, or anything airborne. However, with the introduction of Jinnouchi's Reaction tiers, the wind feeling can also serve as an extension of his reaction tiers, being able to react to things of that distance and receive a tier level boon depending on how close the sensed target is. The boon is based upon a chart that correlates to the distance and what's gained, and can be used for either Jin's speed tier or reaction tiers. The closer the target it, the greater the increase, an increase of rank is not met with recoil through this technique. The bonus is only gained if Jin can see the target and if it's within the zone. This sensory Jutsu can be countered by a B rank or higher air stillness Jutsu, or being out of the 40 feet distance. If the jutsu is countered in such a way, the tier levels cannot be gained.
Distance - Tier Lv Gained 10 ft - + 5 Ft - ++ 2 ft - +++ 1 ft - Rank Increase
Name: Heat Release- Soulfire Storage Classification: Nintaijutsu Rank: C-rank Class: Supplementary Range: N/A
Description: After paying the activation price of a single C rank of heat chakra, Jin starts to produce C rank heat materia that he can store within his soulfire Aura. The P.T production, due to the fact of Jin simply adding the Fahrenheit increase of his soulfire aura through chakra, no additional chakra price needs to be made for Jin to continue to make heat materia per p.t as long as it's within the limits of the amount he can store. Once Jin reaches his max limit, no more materia is made unless he uses up the one heal already stored. The amount of heat materia he can store within his aura depends on his ninja rank, with Jin's endurance tiers adding to the amount he can hold.
Ninja Rank - Sets Of C rank Heat Materia Stored(Storage Increase) D - 2 (+1) C - 4 (+2) B - 6 (+3) A - 8 (+4) S - 10 (+5)
1 C rank of heat materia
Currently has B rank endurance
1/7 heat materia
Name: Indomitable Will Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: Never Give up. Never Surrender. Those who phrases are etched to every human's frame of being. Now they have granted the user the immunity to D-rank chakra-based attacks as well as the lowering of C-rank and B-rank chakra-based attacks by one rank damage wise.
Name: Iaido Classification: Fighting Style Rank: D-rank (Cypher Only) Class: Offensive Range: Close (Proximity to Trigger), Short (+Displacement Aura)
Description: Iaido refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from its scabbard result in much faster slashes than ones realised with the sword already drawn. This is explicitly used by Cypher simply due to their mastery of weapon based combat which allows them to literally stop opponents from preforming equal rank ninjutsu if they are within a set amount of of the opponent and use this technique. If the opponent doesn't stop however they will sustain damage thus interrupting them from completing their technique & causing them to waste the chakra used in the technique requiring hand-seals. Iaido is very specific in it's timing and proximity to determine the exact speed at which an Iaido technique can intercept hand seals at a set speed, Iaido techniques are by definition Contact range, any time an Iaido technique has any rage above Contact (Short, Mid & or Long) it means it involves the use of Displacement Aura to extend the range. If the Cypher lacks that type of Displacement Aura then the rage is dropped back down to Close or whatever the max range they can get when utilizing displacement aura. Proximity to Opponent - Hand-Seal Speed Interrupted 5ft - Equal-Rank (For Example D-rank Speed) 4ft - Equal-rank+ (For Example Swift Release) 3ft - Equal-rank++ (For Example D-rank Speed+Strength) 2ft - 1-rank- Higher (For Example C-rank- Speed) 1ft - 1-rank Higher (For Example C-rank Speed)
Displacement Aura Type = Range Modifier (Range Name & Techs Associated with said range) Base = +1 (Contact-Short) Enhanced = +5 (Contact-Short or Short if S-rank Tech) Base+Enhanced = +6 (Contact-Short if D-rank Tech or Short) Rage = +10 (Contact-Short, Short-Mid if C-rank, Mid-Long if D-rank) Base + Rage = +11 (Conctact-Mid if B or S, Short-Mid if C, Mid if A) Enhanced + Rage = +16 (Mid-Long if D, Short-Mid if C, B, Short if A, Contact-Short if S) Base + Enhanced + Rage = +17 (Mid-Long if D, Short-Mid if C, B, Mid-Long if A, Contact-Short if S)
Name: Iai Slicing Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short-Range
Description: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately resheathing the blade afterwards. This technique is a powerful C-rank technique simply due to the speed in which it is preformed as it can slice a person moving at C-rank speed as if it was nothing. In addition when the user has speed tiers the damage is increased by 1-rank above the user's speed tiers, if they have reaction tiers above C-rank the speed of the opponent they can slice is increased to be equivalent with their reaction tiers. Reaction Tier (Spd Iai Slicing can hit) - Speed Tier (Dmg Dealt) D - (D) - None (D) C - (C) - D (C) B - (B) - C (B) A - (A) - B (A) S - (S) - A (S)
Name: Morpher- Senbon Classification: Ninjutsu Rank: C-rank Class: Supplementary Range: Contact
Description: This Jutsu correlates to the Bakuhatsu's special ability regarding morphing materials into any explosive shape that primes them for detonation on frictional impact. Depending on the user's ability to morph what they can, regarding their marks, the user is able to make C-rank Senbon from any material they are able to morph. The Senbon are 10 inches long, each dealing C Hybrid explosive damage on impact. The explosions created are about a foot long in size, and the elemental damage in question is mostly dependent on the material that was used. This technique costs no chakra, but there is a 6 P.T cooldown before another round of Senbon can be made. The amount of Senbon made is dependent on the users rank (D-1/C-2/B-3/A-4/S-5), the chart below shows the C rank status effect associated with the materia in question, with that status effect lasting up to 4 p.t. These status effects take place when the contents make contact with the inflicted. Tiers needed to resist the status effect is also listed, but in regards to poison, plant-types affects which kind.
Materia- Associated Status Effect - Counter Tier Earth Materials - Knockback - Strength Tier (Rank Equal) Gems - Blind - Reaction (Rank Equal) Plants - Poison - Endurance (Rank Equal) Metals -Magnetize -Chakra (Rank Below) Living Things - Stun - Spirit (Rank Below)
Name: Morpher Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: The Bakuhatsu are adorned with unique birthmarks identical to their clan symbol along their body which are naturally present at birth in a random amount (Success Chance Dice Roll), the placement of these birthmarks may differ however one commonality is that if there is an Even amount then they will always be symmetrical (Left & Right sides) whereas if there is an Odd amount then it will be symmetrical up until the last one which will be located somewhere in the middle of the body. In addition these birthmarks are never on their hands of feet as those are the only places where a Bakuhatsu never has any sort of birthmarks. These tattoos grant the unique Bakuhatsu specific ability to morph materia into shapes while priming them for detonation, without an additional energy source put it it works on a cool-down system and the morphed materia will always deal Hybrid Damage of the element the materia is comprised of with the explosive status effect. The number of birthmarks the Bakuhatsu possesses determines the types of materia capable of being harnessed as well as how long it takes before they can prime another material. No of Birthmarks - Types of Materia Capable of Harnessing 1 - Earth Materia Only 2 - Earth Materia & Gems Only 3, 5 or 7 - Earth Materia, Gems & Plants 4, 6 or 8 - Earth Materia, Gems & Metals (Solid Only) 9 - Earth Materia, Gems, Plants & Metals (Solid Only) 10 - Solid Materia (Including Earth, Gems, Plants, Metals & Living) *(Insert Name)'s Birthmarks = (4) *(Insert Names)'s Birthmark Locations are: Hands and feet
Name: Morpher - Multi Creation Technique Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Contact
Description: Normally, Morpher techniques come with a cool down and don't require chakra to make. However, when chakra is being used to make the morphed construct, the user can use a specific amount of chakra in order to increase the productivity of how many constructs are made depending on the size. Each sized has a fixed multiplier depending on that size, adding into the paired sum of the created morphed construct.
Chakra Price- Size- Sum Multiplier D Rank - (Tiny) - x5 C Rank- (small) - x4 B Rank - (Humanoid) - x3 A Rank- (Medium S and Medium M)- x2 S Rank- (Medium L and Medium XL) - 1X
"I'll let my soulfire burn, and crush you!" Name: Soulfire Aura Classification: Nintaijutsu Rank: D-rank Class: Passive Range: Self
Description: Something that's a little more unique to Jinnouchi is the effect that his heat release had on his willpower. Due to the combination of such things, Jin's displacement aura has evolved into a variation called soulfire aura. This soulfire aura's range's extension now includes the Volatility modifier of his heat release. When it comes to the damage dealt by things involving Jinnouchi's soulfire aura, his physical attacks now deal heat release physical damage.
Name: Volatile Heat Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: One of the unique altercations of Jinnouchi being born was the effect of his distant bakuhatsu heritage and the special chakra natures that he has access to, specifically heat chakra. Due to the explosive nature of the Bakuhatsu's techniques, it actually affected Jinnouchi's heat chakra in order to produce Volatile heat, as well as mimicking the Volatile state of explosive release chakra. This makes Jin's heat Moderately Volatile and with the heat techniques reflecting on the blast radius modifier. In addition to that, Jin's heat techniques can passively cause the burn status effect from the inside out for those who get caught in the attacks, the burn status is one rank below to the heat damage taken. The amount of rounds it lasts for is dependent on Jin's ninja rank. The chart also dictates when Jin's Volatile heat reaches it's max potential.
Rank- Status Effect Rounds Lasting- Volatile Measurement D - 1 - x2 C - 2 - x2.5 B - 3 - x3 A - 4 - x3.5 S - 5 - x4
Name: Genjutsu Identification Technique Classification: Genjutsu Rank: D-rank Class: Passive/Defensive Range: Self
Description: This is a special technique passed down from the Tapir family upon generations of Enzo learning his contract's fighting style of the Baku. This allows for Jin to receive the ability to notice genjutsu from a distance radius depending on his ninja rank, the type of Genjutsu that he is able to notice also depends on his rank.
Ninja Rank - genjutsu Identification - Distance D - D - 5 ft C - C - 10 ft B - B - 15 ft A - A - 20 ft S - S - 25 ft
Name: Displacement Aura Classification: Taijutsu (Cypher Only) Rank: D-rank Class: Passive Range: Self (Aura), Contact
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 1 foot. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Detonation Proof Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Bakuhatsu are innately resistant to explosions in regard to both the ailments currently associated with them and eventually the explosions themselves, this is based on gender. Male Bakuhatsu are resistant to explosions themselves while Female Bakuhatsu are resistant to the after effects of explosions. This is dependent on the Bakuhatsu's Endurance Tiers with the most resilient Bakuhatsu becoming resistant to all but the most powerful of detonations and ill-effects stemming from detonations. This is an example of gender dimophism within the clan which arose over the hundreds of years the clan has been around. This is due to female Bakuhatsu typically being around children whereas males were out whether for combat or hunting. While this is the exception and not the rule, occasionally based on sexual orientation this is flipped, in which case Homosexual Bakuhatsu have the opposite resistance than what is commonly associated with their gender. This unique quirk is only specific to that type of sexual orientation as others share the same resistant as their Heterosexual counterparts. Rank of Bakuhatsu - Explosion Resistance Effect (Male/Female) D - Exothermic Hybrid/Explosive C - Endothermic Hybrid/Knock-Back B - Exothermic Physical/Blind (Sensory Deprivation) A - Endothermic Physical/Burn S - Exothermic Chakra/Freeze *(Jin)'s Sexual Orientation = Straight
Name: Displacement Aura Enhanced Classification: Taijutsu (Cypher Only) Rank: C-rank Class: Passive Range: Mid-Range
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 5 feet. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Displacement Aura Plus Classification: Taijutsu (Cyper Exclusive) Rank: C Class: Passive Range: Mid Range Description: Taking it a bit further, the constant use of the displacement aura has allowed the user to enhance the range of the aura in order for it to achieve new heights. This jutsu has increased Jin's displacement aura by an additional 5 feet, extending the range of his Taijutsu and Kenjutsu. If the blow seems like it didn't connect due to the opponent narrowly dodging it, the blow will still hit them at the original damage simply due to the physical aura which envelops them in battle. This stacks with all other displacement aura feet gains.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Weapon Name: Nazo Standard Melee Weapon Type of Weapon: Retractable Blade Rank: B How Many: 1 Appearance: Mounted on top of the wrist, the Nazogakure weapon is a retractable blade that slides out at a tap of the button on top of the housing. It is about two and a half feet long and slides out at B-Rank speeds. Special Ability: When extended it functions like a normal blade. However when retracted it is impossible to see with normal sight, requiring either B-Rank reaction tiers or enhanced or greater Sight in order to notice the weapon mounting on the arm. Price: 5000 Xel
Name: Heat Release- Hiding In the Sauna Classification: Ninjutsu Rank: C Class: Offensive/Supplementary Range: Long
Description: After forming some hand signs, Jin covers the area in heat chakra from up to 80 feet, superheating the atmosphere in order for him to cause a mirage effect. This allows Jin to blend in the heated mirage as it creates a gradient in the refractive index of the air, being a unique concealing technique for Jin to use. While this technique is active, those who don't have heat chakra is subjected to a stamina drain while within the area, losing 2 stamina per p.t. As long as they are within the range of the superheated atmosphere unless the technique is ended, they will continue to experience their stamina drain.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 26th March 2020, 2:31 pm | |
| The other team were annoyingly fast and MaJuMo realised that all too quickly, not to mention they had some really annoying AoE of their own. Thankfully they had a way to deal with the latter... Not quite the former though, not yet. "I appeal to a large demographic, my darling, a soft voice can enter many a heart." Marek responded to Elias, blowing him a kiss. "Ye! We'z gon do our best and youz betta do the same... Or at leasts as far as the Proctor says we're alloweds ta go!" Momo responded to Jin with a laugh and a big grin on her face. As the heatwave hit them, Juliana put her hand on Momo's shoulder and then snarled, the heat suddenly slammed back by a wave of cold that overtook it and would start to weigh heavily on the other team as although Jin's technique was hot, it wasn't able to counteract the almost blizzard like temperatures that Juliana was now producing. For anyone with chakra vision, small runes on Marek's and Momo's clothing would light up, seemingly protecting them from the cold. Juliana then pushed herself forwards at B-Rank speeds and slammed her hands into the ground. This time the cold was absolutely noticeable as it raced outwards from the edge of their platform where Juliana had placed her hands. She then swung upwards and a wall of ice appeared in front of the other team. It wasn't enough to block the entire attack nor was it fast enough to catch the Iai Slicing, but it was enough to catch and block the senbon which exploded, destroying the ice wall but leaving the Earth one intact, giving MaJuMo the opportunity to catch up and retaliate. Marek composed himself as he moved in close and fired off two arrows at B-Rank speeds, hammering them into the earth, cracks running out from the blows but it wasn't enough to break the wall, causing him to frown slightly. Then Momo stepped up and swung her hands hammerhand style, hitting the wall and shattering a hole in it although she hissed loudly as she done so as though something burned her. It did give them a gap though and there was a few moments of gazing at one another before they stepped through the gap to face the second wall. - Momo:
B-Rank Strength
- Marek:
2 Arrows for B-Rank damage+Momo's B-Rank = S-Rank total damage dealt to wall
- Juliana:
Unknown tech used once more, Winter's Breath is at Stage 4, B-Rank speed.
Name: Ice Release: Arctic Perimeter Classification: Ninjutsu Rank: C-Rank Class: Supplementary/Defensive Range: AoE(Variable)
Description: This is one of the staple techniques of the Frozen Colosseum line and lends a lot of power to those techniques. It is one thing to create an area to fight in but it can be quite another to ensure that your opponent stays within this area so that they can be fought. Perimeter was made to be added on to any of the Frozen Colosseum techniques, copying their size however only appearing around the edges of the area of effect, forming into a massive spiked barrier around the edge, curving inwards to keep people trapped inside. The defensive power of this technique copies that of the highest ranked Frozen Colosseum technique it is used alongside, capping at S, as it cannot be used otherwise, and does nothing else unless an opponent makes contact with it. Upon making contact with the wall, any hypothermia limit draining is doubled but this effect is immediately ceased if not in direct contact with the wall. The height of these walls is dependent on the user's Winter's Breath stage.
Winter's Breath - Height of Wall Stage 0 - 20 feet Stage 1 - 40 feet Stage 2 - 60 feet Stage 3 - 80 feet Stage 4 - 120 feet Stage 5 - 200 feet
Name: Ice Release: Chilled Domain Classification: Ninjutsu Rank: B-Rank Class: Offensive/Supplementary Range: AoE
Description: After performing the necessary handseals the Toketsu crouches and slams their hands into the ground. Upon doing so, Ice Chakra flows out into the ground, turning a massive swathe around them into a frozen plain and rapidly cooling the surrounding air temperature. Once this is done, the weather conditions of the surroundings are changed depending on the user's Winter's Breath stage and the ice and snow covering the field makes it difficult for non-Toketsu to move around, requiring them to have a midair movement technique or have their speed lowered by two tier levels in addition to requiring double fatigue unless they possess endurance tiers equal in rank to the movement tier they are trying to utilise to get around the now frozen field.
Winter's Breath - Weather Effect Stage 0 - Cooled (Water materia causes loss of 1 from Hypothermia Limit each PT standing in it). Stage 1 - Chilled (Water materia causes loss of 2 from Hypothermia Limit each PT standing in it, non-chakra infused water freezes in 20 PT.) Stage 2 - Frozen (Constant hypothermia limit drain of 2 each PT without self-warming technique, normal water freezes in 15 PT, chakra infused water in 25 PT.) Stage 3 - Snowfall (constant hypothermia limit drain of 3 each PT without self warming technique, normal water freezes in 10 PT, Chakra infused water in 20 PT.) Stage 4 - Snowstorm (Constant hypothermia limit drain of 5 each PT without self warming technique, normal water freezes instantly, chakra infused water in 10 PT) Stage 5 - Blizzard (Constantly Hypothermia Limit drain of 7 each PT, water freezes instantly, wind release techniques increased by one rank in speed, fire release techniques reduced by one rank in power.)
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 26th March 2020, 7:59 pm | |
| "Alright, switch up. Got an idea to test the strength of the walls. Jin you're doing great, keep the cold off of us. Eli I'm gonna need some of that lightning magic in a moment," Kotone didn't exactly like taking command like this, it still didn't feel natural. But her role in Jielko was ensuring the plan is going ahead. Sometimes that meant a switch up on the plan. "Let me take care of this first," she reared am arm back as her body began to charge with lightning that coursed across her body. And then she swung, her B+ speed sending out a serpent of pure lightning directly at the already damaged portion of the way, followed by a second. She was testing the strength of the way, and timed it so that if the first serpent was enough damage like she hoped, then the second would soar through the rubble and in to the second wall. - Spoiler:
Seeking Serpent used twice, once on the wall, then again on next wall of it breaks. Both with C piercing lightning damage at B+ speed
Name: Mizuchi Thunder Style: Seeking Serpent Classification: Soul Tech Rank: C Class: Offensive Range: Mid
Description: By condensing lightning chakra through her arm through the use of the Lightning Soul Orb, Kotone channels that very lightning in to the form of a serpent. By throwing her arm, she sets the serpent free and in turn, using her speed tier to dictate how fast the Seeking Serpent travels. This serpent is then controlled by Kotone, allowing her to control where the serpent flies so long as she can see her target, letting the serpent chase a moving target if they move to the side at one rank below due to the loss of momentum. These serpents deal a C-rank of defense piercing lightning damage.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 26th March 2020, 10:55 pm | |
| As the team raced forward an ice cold breeze swept through the course. The cold felt soo familiar but before Elias can find the time to remember a massive ice wall appeared in front of them . Elias was able to sense it’s formation but allowed it to be destroyed by the attacks meant for the earth wall. A simple stall tactic which didn’t stop their forward motion even a bit. Kotone only seemed to get more fired up as she decides a switch to take out the walls ahead. Elias’ role changed slightly as the team became heavily reliant on Jinnouchis heat. But now with Kotone focusing on destroying the obstacles , Eli also had to take on Kotone’s former role as well. ”aight, you know I gotchu just say when” Eli reassures to Kotone that he’s good to go and back her up if need be. So the plan remained simple. The ground beneath them continued to shift them forward at A-rank speeds. Although they were moving fast if any of the walls that Kotone went after didn’t break he’d stop. As the other team moved forward, Elias would spring up a “Dancing Wall” right in front of them at S-rank speeds. This would also obscure their vision and leave them with little to no space between their first wall and this one. Because of its sheer size(30ft x 30ft), going around this wall would cost Majumo precious time and if dealt wrong could cost them more than that. ” Friendly advice bruh man with the sweet throat. Try not to hit that one.” Elias is trying to keep it simple but maybe a fair warning would help. - Techs used:
Name:Stone Dance: Dancing Walls O' Surprise Classification: Ninjutsu/ Shurikenjutsu Rank:B Class: Defensive/ Offensive Range: Close Description: ♫ ♬ Wobble baby, wobble baby, wobble baby, wobble. Get in there, yeah, yeah ♫ ♬. This technique is a highly malleable wall that stands anywhere from 10-30ft in width and height. This wall sprouts up out of the ground at speeds equal to the Earth Born passive's ground shifting. Because of its malleability this technique nullifies physical/mental/chakra based damage B-rank and lower that is neutral to or weak against Lodestone earth release. Although the wall is malleable it does reclaim its original wall like shape immediately after being hit. The wall is great for its flexibility but is not indestructible. Therefore this wall will harden and crumble when put against elemental damage strong against Lodestone earth release(C-rank or better) or any damage A-rank or better. When met with force, this technique goes into it's "O'Surprise". In the event that it is destroyed with force or a technique this wall immediately becomes a barrage of lodestone shards the size of kunais. These shards race at the user's designated target(s) with force and speeds one rank lower than the technique/force used to shatter the wall. The number of shards produced follows the rules of the lodestone earth shards from the O'Surprise(pt.2) and do damage equal to its traveling speed.
- Reserves:
Chakra: 3B, 5C Stamina: 60(-10 if jin can’t heat them up) Blood: 1S
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| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 28th March 2020, 5:51 pm | |
| With the frozen air coming towards Jin and company, he tried to think about his options in the sense of countering the intense cold and making sure that his team was staying warm. But this wasn't looking good at all with his this technique was freezing up the battlefield. Jinouchi wanted to stay off the floor, but flying was currently not an option for him due to the rules. Formulating handsigns, Jin started to create a greenhouse effect in order to try to lock in whatever little heat that he had going on by using his chakra to compress any remaining heat within the atmosphere. But it wasn't enough, Jinnouchi could feel his energy leaving him. "I'm sorry......g-g-g-g-g-guys. It's-s-s-s getting too......c-c-c-c-c-c--cold-d-d."This was a lot for Jinnouchi, he didn't think he could meet someone that would out terrain his weather. It only meant that he had a lot to learn, but this could mean that his incompetence could cost him and his friends the match. Not wanting to waste any more energy on needless things, Jinnouchi decided to dedicate the majority of his power to do as much damage to the walls as humanly possible. "We are on a t-t-t-t-t-time limit, I'll try to get those w-w-w-w-walls down as soon as p-p-possible."Dammit! There was snow covering the ground and it would be a bit harder for Jin to just pull out some earth material if that was the case. He had no choice, he had to use some of his compressed reserves in order to get the job done. As he started to focus and naturally inflate two compressed balloon types, he three 6 of the morpher senbon at the second wall in order to deal 1 A and 1 B of explosive hybrid damage at the wall to damage it. After that, with eli still moving them at the time. It would normally be done at B rank speeds since Jin had B rank endurance. In addition to that, Jin prepared his Nazo Blade and performed an Iai slicing at 25 feet away in order to do an additional A rank damage of physical heat to the wall. In order to finish his follow up, Jin took out a regular metal c-rank senbon and morphed it into 10 explosive senbon with his morper creation technique. If this was the last few moments of this battle, he was going to blow the walls away and give Eli a chance to rush the floor and move them along to victory. - Spoiler:
Damage checks, Kotone broke the first wall with her lightning so I started to attack the second wall. 6 C rank explosive hybrid senbon makes 1 A and 1 B of hybrid explosive damage to the wall. In addition to that, Iai slicing was performed when in range to deal A-rank physical heat damage. My markings allow me to morph metal so a simple kunai and the morpher creation technique for d rank chakra because of it's size allowed me to replenish my projectiles.
Name: Displacement Aura Classification: Taijutsu (Cypher Only) Rank: D-rank Class: Passive Range: Self (Aura), Contact
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 1 foot. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Detonation Proof Classification: Taijutsu Rank: D-rank Class: Passive Range: Self
Description: Bakuhatsu are innately resistant to explosions in regard to both the ailments currently associated with them and eventually the explosions themselves, this is based on gender. Male Bakuhatsu are resistant to explosions themselves while Female Bakuhatsu are resistant to the after effects of explosions. This is dependent on the Bakuhatsu's Endurance Tiers with the most resilient Bakuhatsu becoming resistant to all but the most powerful of detonations and ill-effects stemming from detonations. This is an example of gender dimophism within the clan which arose over the hundreds of years the clan has been around. This is due to female Bakuhatsu typically being around children whereas males were out whether for combat or hunting. While this is the exception and not the rule, occasionally based on sexual orientation this is flipped, in which case Homosexual Bakuhatsu have the opposite resistance than what is commonly associated with their gender. This unique quirk is only specific to that type of sexual orientation as others share the same resistant as their Heterosexual counterparts. Rank of Bakuhatsu - Explosion Resistance Effect (Male/Female) D - Exothermic Hybrid/Explosive C - Endothermic Hybrid/Knock-Back B - Exothermic Physical/Blind (Sensory Deprivation) A - Endothermic Physical/Burn S - Exothermic Chakra/Freeze *(Jin)'s Sexual Orientation = Straight
Name: Displacement Aura Enhanced Classification: Taijutsu (Cypher Only) Rank: C-rank Class: Passive Range: Mid-Range
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 5 feet. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Displacement Aura Plus Classification: Taijutsu (Cyper Exclusive) Rank: C Class: Passive Range: Mid Range Description: Taking it a bit further, the constant use of the displacement aura has allowed the user to enhance the range of the aura in order for it to achieve new heights. This jutsu has increased Jin's displacement aura by an additional 5 feet, extending the range of his Taijutsu and Kenjutsu. If the blow seems like it didn't connect due to the opponent narrowly dodging it, the blow will still hit them at the original damage simply due to the physical aura which envelops them in battle. This stacks with all other displacement aura feet gains.
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Weapon Name: Nazo Standard Melee Weapon Type of Weapon: Retractable Blade Rank: B How Many: 1 Appearance: Mounted on top of the wrist, the Nazogakure weapon is a retractable blade that slides out at a tap of the button on top of the housing. It is about two and a half feet long and slides out at B-Rank speeds. Special Ability: When extended it functions like a normal blade. However when retracted it is impossible to see with normal sight, requiring either B-Rank reaction tiers or enhanced or greater Sight in order to notice the weapon mounting on the arm. Price: 5000 Xel
Name: Morpher- Senbon Classification: Ninjutsu Rank: C-rank Class: Supplementary Range: Contact
Description: This Jutsu correlates to the Bakuhatsu's special ability regarding morphing materials into any explosive shape that primes them for detonation on frictional impact. Depending on the user's ability to morph what they can, regarding their marks, the user is able to make C-rank Senbon from any material they are able to morph. The Senbon are 10 inches long, each dealing C Hybrid explosive damage on impact. The explosions created are about a foot long in size, and the elemental damage in question is mostly dependent on the material that was used. This technique costs no chakra, but there is a 6 P.T cooldown before another round of Senbon can be made. The amount of Senbon made is dependent on the users rank (D-1/C-2/B-3/A-4/S-5), the chart below shows the C rank status effect associated with the materia in question, with that status effect lasting up to 4 p.t. These status effects take place when the contents make contact with the inflicted. Tiers needed to resist the status effect is also listed, but in regards to poison, plant-types affects which kind.
Materia- Associated Status Effect - Counter Tier Earth Materials - Knockback - Strength Tier (Rank Equal) Gems - Blind - Reaction (Rank Equal) Plants - Poison - Endurance (Rank Equal) Metals -Magnetize -Chakra (Rank Below) Living Things - Stun - Spirit (Rank Below)
Name: Morpher Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: The Bakuhatsu are adorned with unique birthmarks identical to their clan symbol along their body which are naturally present at birth in a random amount (Success Chance Dice Roll), the placement of these birthmarks may differ however one commonality is that if there is an Even amount then they will always be symmetrical (Left & Right sides) whereas if there is an Odd amount then it will be symmetrical up until the last one which will be located somewhere in the middle of the body. In addition these birthmarks are never on their hands of feet as those are the only places where a Bakuhatsu never has any sort of birthmarks. These tattoos grant the unique Bakuhatsu specific ability to morph materia into shapes while priming them for detonation, without an additional energy source put it it works on a cool-down system and the morphed materia will always deal Hybrid Damage of the element the materia is comprised of with the explosive status effect. The number of birthmarks the Bakuhatsu possesses determines the types of materia capable of being harnessed as well as how long it takes before they can prime another material. No of Birthmarks - Types of Materia Capable of Harnessing 1 - Earth Materia Only 2 - Earth Materia & Gems Only 3, 5 or 7 - Earth Materia, Gems & Plants 4, 6 or 8 - Earth Materia, Gems & Metals (Solid Only) 9 - Earth Materia, Gems, Plants & Metals (Solid Only) 10 - Solid Materia (Including Earth, Gems, Plants, Metals & Living) *(Insert Name)'s Birthmarks = (4) *(Insert Names)'s Birthmark Locations are: Hands and feet
Name: Morpher - Multi Creation Technique Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: Contact
Description: Normally, Morpher techniques come with a cool down and don't require chakra to make. However, when chakra is being used to make the morphed construct, the user can use a specific amount of chakra in order to increase the productivity of how many constructs are made depending on the size. Each sized has a fixed multiplier depending on that size, adding into the paired sum of the created morphed construct.
Chakra Price- Size- Sum Multiplier D Rank - (Tiny) - x5 C Rank- (small) - x4 B Rank - (Humanoid) - x3 A Rank- (Medium S and Medium M)- x2 S Rank- (Medium L and Medium XL) - 1X
"I'll let my soulfire burn, and crush you!" Name: Soulfire Aura Classification: Nintaijutsu Rank: D-rank Class: Passive Range: Self
Description: Something that's a little more unique to Jinnouchi is the effect that his heat release had on his willpower. Due to the combination of such things, Jin's displacement aura has evolved into a variation called soulfire aura. This soulfire aura's range's extension now includes the Volatility modifier of his heat release. When it comes to the damage dealt by things involving Jinnouchi's soulfire aura, his physical attacks now deal heat release physical damage.
Name: Indomitable Will Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: Never Give up. Never Surrender. Those who phrases are etched to every human's frame of being. Now they have granted the user the immunity to D-rank chakra-based attacks as well as the lowering of C-rank and B-rank chakra-based attacks by one rank damage wise.
Name: Iaido Classification: Fighting Style Rank: D-rank (Cypher Only) Class: Offensive Range: Close (Proximity to Trigger), Short (+Displacement Aura)
Description: Iaido refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from its scabbard result in much faster slashes than ones realised with the sword already drawn. This is explicitly used by Cypher simply due to their mastery of weapon based combat which allows them to literally stop opponents from preforming equal rank ninjutsu if they are within a set amount of of the opponent and use this technique. If the opponent doesn't stop however they will sustain damage thus interrupting them from completing their technique & causing them to waste the chakra used in the technique requiring hand-seals. Iaido is very specific in it's timing and proximity to determine the exact speed at which an Iaido technique can intercept hand seals at a set speed, Iaido techniques are by definition Contact range, any time an Iaido technique has any rage above Contact (Short, Mid & or Long) it means it involves the use of Displacement Aura to extend the range. If the Cypher lacks that type of Displacement Aura then the rage is dropped back down to Close or whatever the max range they can get when utilizing displacement aura. Proximity to Opponent - Hand-Seal Speed Interrupted 5ft - Equal-Rank (For Example D-rank Speed) 4ft - Equal-rank+ (For Example Swift Release) 3ft - Equal-rank++ (For Example D-rank Speed+Strength) 2ft - 1-rank- Higher (For Example C-rank- Speed) 1ft - 1-rank Higher (For Example C-rank Speed)
Displacement Aura Type = Range Modifier (Range Name & Techs Associated with said range) Base = +1 (Contact-Short) Enhanced = +5 (Contact-Short or Short if S-rank Tech) Base+Enhanced = +6 (Contact-Short if D-rank Tech or Short) Rage = +10 (Contact-Short, Short-Mid if C-rank, Mid-Long if D-rank) Base + Rage = +11 (Conctact-Mid if B or S, Short-Mid if C, Mid if A) Enhanced + Rage = +16 (Mid-Long if D, Short-Mid if C, B, Short if A, Contact-Short if S) Base + Enhanced + Rage = +17 (Mid-Long if D, Short-Mid if C, B, Mid-Long if A, Contact-Short if S)
Name: Iai Slicing Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short-Range
Description: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately resheathing the blade afterwards. This technique is a powerful C-rank technique simply due to the speed in which it is preformed as it can slice a person moving at C-rank speed as if it was nothing. In addition when the user has speed tiers the damage is increased by 1-rank above the user's speed tiers, if they have reaction tiers above C-rank the speed of the opponent they can slice is increased to be equivalent with their reaction tiers. Reaction Tier (Spd Iai Slicing can hit) - Speed Tier (Dmg Dealt) D - (D) - None (D) C - (C) - D (C) B - (B) - C (B) A - (A) - B (A) S - (S) - A (S)
Name: Heat Release- Greenhouse Effect Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid-Long
Description: This jutsu is based on maintaining the intense heat that's already in the atmosphere and compressing it in order to increase the viable effects. For now on, if a target's stamina is drained to 0 while this jutsu is in effect and while they are within 20 feet of Jin, they are considered fully dehydrated and pass out for a number of P.T based off of jin's rank, with the chart displayed below. This is only dependent on whether the opponent has B rank endurance or barrier tiers. C rank Barrier or endurance tiers halves the duration.
Ninja Rank - Duration D - 2 P.T C - 4 P.T B - 6 P.T A - 8 P.T S - 10 P.T
Name: Morpher- Balloon Compression Technique Classification: Ninjutsu Rank: C-rank Class: Supplementary Range: Contact
Description: This particular morphing technique involves Jin compressing the balloons that he has in store, or compressing balloons that he freshly created for future use. The compression itself makes them as small as tiny. These balloons that he compresses can be placed on his person in order for them to be inflated for future usage. The amount that Jin can hold on him before needing actual storage compartments in place is depending on his current ninja rank. The amount of time it takes to fully inflate a compressed balloon depends on the ballon type, along with the amount of slots a ballon takes up reflecting on the balloon type as well ( B1 = 2 P.T/1 slot, B2 = 4 P.T/2 slots, B3 = 6 P.T/4 slots & B4 = 8 P.T/4 slots).
Ninja Rank - Compression Slots D - 5 C - 10 B - 15 A - 20 S - 25
Current heat material 5/7
Can act at b rank speeds since I have b rank endurance
Greenhouse effect seems like a waste of d rank heat chakra but it's within character for Jinnouchi to do whatever he can to fight off the cold, util inevitably finding out the truth is, he can't.
Stamina Currently: 60/70 | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 29th March 2020, 9:03 pm | |
| It would appear that Elias was one for copying moves and Juliana let out a bark of laughter upon realising that but she continued to barrel towards the wall as although she paused for a step, something seemed to spur her on, as though she knew the wall could be dealt with. Marek was now the one lagging behind but that was on purpose. He tapped his arm and drew a pair of arrows, releasing them not at the team but just in front of them, hammering them into the ground in front of the pair just as Enzo and Kotone broke through the first wall and their projectiles launched forwards. There was a massive burst of chakra and all of Enzo's kunai and Kotone's second lightning serpent were sent flying off to the sides instead, he wasn't able to send them backwards as much as he would've liked to, instead sending them off to the left and off the platform away from them. However it was all he was able to do and Enzo's slash still slammed into the wall, dealing damage but it seemed that this one was far tougher than the first as the damage only barely scratched it. Momo for her part was dealing with the now paired walls in front of her and she threw out her hands, red light gleaming under her gloves before the area in front of her warped and changed, gleaming red spheres appeared in the air itself forming a cube in front of her. Then Juliana hit the Dancing Wall and went straight through it, along with the wall behind it, dropping into the space between the second and the third wall which she looked at it with a bit of trepidation. Momo for her part clutched her head as she done this and let out a small growl before hopping through the cube as well and appearing on the other side of the walls, Marek swiftly following behind them and then staring up at the last, gargantuan wall. Due to the presence of the Dancing Wall, they weren't able to interfere with the other team just yet and instead they spent a few moments catching their breath and trying to figure out how to get through the Steel wall. - Juliana:
Slowing down to C-Rank speeds.
- Momo:
Pass Through placed off-set and flush with the ground due to using the Air as barrier markers. Covers all of MaJuMo's course and then 15 feet off to the right hand side, no overlap with Jielko course. 3 Sanity Spent to place Barrier on Air.
Name: Rule: Pass Through Classification: Barrier Ninjutsu Rank: B-Rank Class: Supplementary/Defensive Range: AoE(30 foot cube)
Description: The Triquetra reaches out and taps into the other side for just a moment, either forming a barrier on a strange material or using normal barrier markers. Upon doing so, the area is designated as being under the Passing Rule. While anyone or anything is within the Barrier, including the user and allies, they are subject to this rule. The Passing Rule causes physical objects to pass through one another, this includes physical techniques or solid objects such as walls or floors. Barrier Ninjutsu is unaffected by this however due to the high presence of chakra. The length, height and width of this Barrier is denoted by the user's rank. Techniques that do split damage are unaffected by this.
Rank - Dimensions of Cube(ft) D - 15 C - 30 B - 45 A - 60 S - 75
Name: Runstones - Runic Imprinting Classification: Barrier Kinjutsu Rank: D-Rank Class: Passive Range: Varies
Description: Unlike any others, those from the Triquetra possess the unique ability to use their runestones to place Barriers on anything, rather than just objects. This includes more metaphysical things such as the air itself, even liquids, or on their very mindscape or chakra system. With contact they can do this to others as well. This is possible due to their Runestones weakening the walls between dimensions, allowing for an anchor that does not fully exist in this world however, there is a problem with this. As they place these barriers they open themselves to whispers and sights from the other realms which the mind should not try and comprehend, eroding their sanity even as they place them. The amount of sanity lost is dependent on the barrier placed.
Rank of Metaphysical Barrier - Sanity Lost D - 1 C - 2 B - 3 A - 4 S - 5 SS - 10 SSS - 15
- Marek:
2 Arrows used, Deflect is on par with Physical/Chakra/Mental, deflects Thunder Serpent+Morpher weapons, doesn't deflect Kenjutsu.
Name: Junsuina Style: Arrows Classification: Kyujutsu Rank: D-Rank Class: Supplementary Range: Self (Junsuina Techniques)
Description: Those within the Junsuina style have specialized for the use of not only a weaker damage type in comparison to a traditional archer but generally the use of energy reserves as their ammo. This has it's drawbacks however they have learned to use it's strengths to offset that weakness. As a result a Junsuina Style archer is capable of letting out large amounts of arrows in order to counter-balance techniques which use a stronger damage type than their own. This is useful when clashing techniques as at the cost of some of their arrows being destroyed they are able to match techniques which would normally destroy their arrows without pause. Amount of Arrows - Damage Type Equated Normal - Hybrid Double - Physical, Chakra or Mental Triple - Spiritual or Natural
Name: Junsuina Style: Deflect Pro Classification: Kyujutsu Rank: A-Rank (A-rank Energy Source Price) Class: Defensive Range: Mid (Arrow), Short (Deflection)
Description: Req. Junsuina Style: Deflect This technique is one of the techniques which incorporates Junsuina Style Archery, causing the archer to angle their bow downward before loosing a arrow which flies outward at A-rank- Speeds up to 40 ft away from the user. It's true purpose is to make contact with something, usually another incoming projectile or the ground resulting in it's effect being revealed. This particular arrow is capable of deflecting projectiles (either moving at up to A-rank Speed or backed by up to A-rank Strength), while being destroyed in the process, while the doesn't halt them it causes them to land contrary to their original path depending on the user's skill level. This allows for easier dodging, and a formidable counter-ranged technique, as the more skilled the user is, more arrows are capable of being released with a single price. Rank - Deflection Distance - No. of Arrows released Per Price D - 5 ft - 1 C - 10 ft - 2 B - 15 ft - 3 A - 20 ft - 4 S - 25 ft - 5
- Notes:
Kotone, Jinnouchi and Elias have lost 15 from Hypothermia Limits. Hypothermia limit is 3/4s of Fatigue.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 32
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 30th March 2020, 10:38 am | |
| Kotone felt the slight twinge of her lightning serpent being redirected, but as they were approaching she knew it would be a detriment so close, and let it just disperse in the air. "Eli, we're getting sluggish. Let's... oh this is going to be weird I haven't done this technique before. but first," Her eyes locked on his arm for a moment, where he would feel the charging of lightning. "Let's Hammer this one home," Settling on the shifting ground, she took a deep breath and formed her Aria seal, the difference this time being having Thadie use a fang to prick two of her fingers that pressed together. And then she began her song. She felt her body reacting, this wouldn't keep them going indefinitely, but it would at least do work to counteract the fatigue they were feeling. She gave Elias the tool to help defend, she just now had to work to get the three of them to the last wall and beyond. Thadie perked up, seeing it was her time to assist. It wasn't exactly a team of just three after all. With an open vial of Kotone's chakra water, she drew enough out and uncurled out from Kotone's shoulders, mouth open wide and controlling the water in to a swirl. She controlled the whirl of water to be between them and their opponents. It might not have been the strongest, but it would still do work in deflecting attacks or blocks sent their way. - Kotone:
Spending 1B Blood, and 1C chakra on subsequent turns, to recover 3 stamina per turn for the team 1st Half of Elko combo set up
Name: Hua Po Style Classification: Fighting Style Rank: C Class: Supplementary Range: Hearing Range
Description: Going through seals Rat, Boar Tiger, before creating a unique seal with her hands, touching fingers on her main and little fingers and thumb, whilst ring and middle fingers touch by the knuckle, Kotone begins a soft song. In this way she channels her chakra through her voice and by paying an additional chakra price while singing a song she can lengthen it's duration. By default the sound of the Hua Po Style singing is placed in a 20ft radius from Kotone.
This chakra then binds to people and objects at Kotone's behest, thus they have water element chakra binding to them, prone for follow up techniques unless they possess above C-rank levels of strength to forcibly break free or a C-rank chakra expulsion technique strong against water release. To those who can detect chakra visibly (Itsugan, etc), the technique is easily spotted due to illuminating the entire area of effect with the user's chakra making the technique a perfect combination with the Hiding in Mist series. By increasing the chakra output in her vocals, she can increase the strength of the chakra binding to the equal rank of the spent chakra. This is a completely seperate cost from the cost spent to extend songs. Type of Hearing (Reaction Tiers Affixed to Hearing) - Distance Modifier - Added Chakra Price (Song Duration Bonus) Normal - 1x - C (+2 Turn) Raised - 2x - B (+2 Turns) Heightened - 3x - A (+3 Turns) Enhanced - 4x - S (+4 Turns) Max -5x - SS (+5 Turns)
Name: Hua Po Style: Spring Revival Classification: Ninjutsu/Kinjutsu Rank: C Class: Supplementary Range: Mid (Hearing Distance)
Description: Through the use of her songs Kotone has learned that many people find themselves in different states upon hearing the songs. It was from this that she was inspired to seek new ways to use her songs and invigorate her allies. Through this thought, the Spring Revival technique was created. By focusing her water chakra through her voice, Kotone can also infuse her very life force in to the techniques through the use of blood costs. This invigorates her allies, and even herself, by restoring stamina each turn that Kotone is singing, with the amount recovered depending upon the blood price spent. Whilst the blood price is spent only once at the start of the technique, the continuing effects follow the same chakra price as the rest of the Hua Po line. Blood Spent - Stamina regen (pt) D - 1 C - 2 B - 3 A - 4
- Thadie:
Expends a B-rank of water from a vial, and B-chakra of her own
Name: Water Release: Tornado of Water Classification: Ninjutsu Rank: B-rank (B-rank Water price & B-rank Chakra Price) Class: Defensive/Offensive Range: Contact (Interception), Short (Vortex), Mid (Knockback)
Description: The user makes hand seals, if water isn't available to facilitate this technique it costs double the chakra price to first produce the water and then shape it into the technique. This is a technique that utilizes water to create a spinning water vortex in a 15 ft radius around the user which moves at crashing ground speeds. The water vortex acts both as a barrier and an attack mechanism as incoming projectiles and physical objects not backed by B-rank strength are launched in various directions moving at crashing ground speed over a distance of 30 ft. Offensively this can be used to quickly interrupt physical attacks as impact with it deals B-rank water release damage, it is capable of blocking B-rank physical techniques without defense piercing as long as they aren't strong against Water. The power of the vortex is enough to knock an opponent unconscious if they do not possess B-rank chakra tiers or A-rank endurance tiers making it a skilled counter against physical specialists. Rank - No. Projectiles Deflected (At Once) - Interception Distance Below B - 5 - 1 ft B (Low) - 10 - 2 ft B (High) - 15 - 3 ft Elite B - 20 - 4 ft Above B - 25 - 5 ft
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 30th March 2020, 1:54 pm | |
| The cold creeped in and began to drain Eli and his teammates. As they burst through the first wall he’d notice Marek shooting arrows across the field and use this opportunity to drop him into the ditch while he was separated from his team. They’d be on the other side of the second wall before even noticing that Marek had fallen. Even Marek himself wouldn’t fully understand what happened. Surely, Elias didn’t think that this stall tactic would hold the team forever but maybe they’d want to win the race with all three members instead of two. Either way they’d have to decide whether to go back for marek or proceed without him. Eli began to tremble as he’d notice the other two make it passed the second wall with ease. It was at that moment that a familiar feeling overtook his mind. Moments like that only take seconds but can feel like an eternity. - The Failed Legacy:
It could’ve been the hypothermia settling in or maybe just repressed trauma resurfacing but when Elias noticed that he was losing he’d retreat into his mind. This was only seconds but in those seconds it was as if he could see repressed moments in his entire upbringing. The first thing he’d see is a younger version of himself probably around 4 years old. Younger Eli sat there in a classroom with another student and a professor who is writing something on the board. The only other student in the class was very dark skinned with short white hair. The kid was around his age and wore a black jacket and white shirt . ” I .. this happened already, but ...what’s that kid doing here?” Elias spoke to himself within his vision of the past. The black boy then began to speak , “Gah dayum gah dayum. Luk at dat ass , son! Ooooo weeee! I jus wanna ugh!” The dialogue was about exactly as Elias had remembered so he knew what was going to happen next. Young Eli would respond,”Eww that’s nasty. Don’t say stuff like that or teacher will put you in time out and tell your mom.” “Bruh chill, we dun’t even go hur” Eli said along with the black boy proving to himself that this is the exact memory while waiting for what is supposed to happen next. ”Dun even mata lik dat fam. I peep she a whole dude” the black boy crossed his arms in disappointment. ”No she’s not, what are you even saying?” Young Eli rebuttaled. ”I’m sayin she a whole set up. She a he n u wuldnt even kno it. Unless u pull dem pants down. Go bruh, I dare ya.” ”Nah, that’s stupid I’m not going to do that.” Young Eli turns to face the teacher who is just still writing up on the board. The black boy turns to young Eli and grins, ” well dats cuz u a yella skinned brown hur bitch boy so u ain’t funna do it” Young Eli froze for a moment. He didn’t know exactly what a bitch was but he knew it was a bad word and that the kid is implying that he was inferior for not taking the challenge. ” shut your face you burnt chicken.” The black boy just giggled and mouthed the words “bitch”. Young Eli was get upset and jump out his chair. He’d start hyperventilating as anger overcame him and he’d charge at his professors ass grabbing her tights and undergarments and yanking them down to the ground. She’d turn around and scream twice. Once at young Eli and the second at her nakedness which she quickly covered up and cowered under her desk. Inaudible dialogue happens between young Eli and the teacher as he’d gesture to the black boy who is no longer there. The teacher seemed outraged and confused.
Marek’s arrows would hit their mark on the ground behind the first wall which the team destroyed. A burst of chakra would happen around the same moment that they got through to deflect both Kotone and Jin’s attack, but the team pressed on. The area seemed to be getting colder. - The Failed Legacy:
Elias is now in his living room but the furniture seems outdated. He’d suddenly hear the front door knob turning and bursting through was his mother. She was outraged and following her was young Eli with his moisturized brown Afro and after that was his father who just remained quiet the whole time. His father would shut the door as his mother continues to yell at young Eli inaudibly. Elias remembers those as what happened when they all got back home from that stunt he pulled during a placement exam. He couldn’t really make out the words his mother was saying but he remembered that they weren’t good and judging from the look on young Eli’s face, he’d shut down completely. ” Yyyup that’s mom for ya. She be going off. Well hang in there buddy you’ll get use to that.” Suddenly she stops and just heads to her room. His father follows her but gently grabs and pulls young Eli’s fro as he pass through. He’d playfully pull it side to side then lightly pushing his small head. ”Alright loser, go get ready for lunch and then we got training right after, yea?” Young Eli response time his father with a head nod as tears roll down his eyes and his dad enters the room. Young Eli would then ignore what he was told to do and just sit by their door with his knees tucked into his chest, eavesdropping. Elias would move towards his younger self and sit beside him. He wouldn’t listen in because he already remembers what he heard instead he’d just pay attention to his younger self. At least before his attention would shift to the end of the hall way where the same black boy from the classroom stood. He leaned against the wall and remained there silent as the conversation behind the closed doors can be heard.
“Training? Your punishment is training?! Like exercise and fuckin meditation? Our kids an asshole not overweight. You constantly undermine me by not saying shit and then being all nice and making him laugh after. He’s going to think that his behavior is ok and that I’m just a monster and that’ll be all you fault!”
” Himi, he’s just four years old my love. Can you imagine the kind of pressure he’s under with MY clan and your clan and YOUR people?”
”hol’ up Whatchu mean, MY people?!”
” Darling, I love you. You and Eli are my entire world, but Medjay are fucking nuts! That kind of pressure can crush any man yet alone a kid who can barely tie his shoes. You know this is true.”
” U keep talkin bout pressure, oh the pressure. U kno wat I been thru? When I was his age , it was fuckin war time. I was practically birthed on a battlefield. You need to stop acting like he’s just some kid. We HAVE to or else he’ll neva make it. I seen kids his age die when dem fuckas came thru an dem kids ain’t have nothin to do wit shit. He’s the son of medjay, and all we askin is for him to just NOT EXPOSED HIS TEACHERS ! Now I dunno if he’ll even be accepted into any academy even wen he does come of age. Kids gettin the reputation of a menace”
”Yea, you’re right. I think he knows not to do that now. But babe remember, you love him more than anything and before he’s , the son of medjay or the son of anything; he’s our son. I’ll do better, I promise.”
” We’ll do better, love. Ugh, I feel like shit. I don’t want him to think that we don’t love him but he’s starting real young with the shits he’s pulling. It’s just soo disappointing, soo, soo disappointing. Kid is talented, he’s smart but he doesn’t try and that’s his problem. He gets scared and self sabotages. Until he can stop doing that.. ugh I just don’t want our son to be a Failure. A fuckin Failed legacy.
” He won’t be.”
Jin’s attack seemed to have gotten through but barely left a scratch and Kotone’s attack has gone to the side. Meanwhile the team keeps heading for the second wall. But Elias just doesn’t know how long he can keep this up. He wasn’t built like the others and he was fading. - The Failed Legacy:
For some reason he was back in his living room. This was the second time in this instance, and the furniture was different from the last time he was here. So far all that he could gather was that they did change furniture a lot. He’d hear some conversation happening in the kitchen. He’d walk towards the kitchen not remembering this to be a memory. There he’d find his mom having tea with an strange lady. This lady looked high fashioned but had zakiyoshi features. ”Heh, that’s not Kotone’s mom so who is that?”
”Woooow Himiko , that’s such a bad joke. (she laughs)
”No, the bad joke is that outfit they got y’all wearing. Ha! Your style looks confused, honey.”(chuckles at her jonin jacket, long decorative dress and wood sandles)
” Ugh, yeaaa. It’s definitely not as confused as your hair, girlie. What the fuck tho? Like you shaved the side of your head, you got like dreads now like what happened? Your shit was like Bomb diggidy dah and now it’s all Kaironokuma!” she responses sassily as she looks at the offended expression on Himiko’s face. This only made her laugh harder as she spit a little bit of her tea back in her cup.
”uggghhh, calm down bitch you spitting tea now. And I love my hair alright, it’s da bomb. And Whatchu mean by it’s all Kaironokuma?”
” oh kikuri relaxxxxxaaaah. You see that’s why I didn’t want to start with you. I’m simply saying that you been spending a lot of time with Josaiya now your hair kinda look like his. Even your boy starting to get them little twists on his head. Eh, I don’t even care just ya know honey keep them shits clean. Them kaironokuma ones be dirty as fuck you know from all the working the mines and shit”
” That’s ignorant as fuck, my husband don’t work no mines. Ya kno wat I ain’t even gunna entertain that. Let’s talk sumtin else how’s Kotone doing?
” Oh my Kikuri , girl scary!”
”scary?”
Kikuri, yes! The whole palace is talking about her. She’s like six years old now but bitch scary. They’re going based off progression charts, they legit saying that she has surpassed The Himiko her fucking self when she was six. That girl is “ she’d stop talking to inaudibly mouth the word ,wow. Then take a sip before she continued ”speaking of scary you heard of the Tapir’s little boy? “
“N.noo? People don’t really talk about that family openly around here. Why? What’s up?”
” Nothing except that the little 10 year old is a whole fucking mannn! Seriously kid looks 16 at least ! They’re saying that based on Bakuhatsu body types and shit that he’s going to be a whole fucking nephalem. A behemoth if you will. He’ll be the pride of his family for sure. What about your boy? Where is your boy by the way?”
Himiko-Armina would clear her throat as she answered in a low voice ”Eli.. heh! Gurl don’t get me started! Boy is.. boy is a beast!
” oh for real? See! That’s why I don’t be listening to people. They out here talking like your boy is an average rascal. They’re really saying that he isn’t anything special. You should go out there and correct that.”
” oh please you think I care about what they think? I don’t even kno who is THEY. Trust me , honey Elias, he’s killin it! A matter of fact he out there training with his daddy right now, probably kicking his father’s ass, too.”
Elias would hear the front door open then shut only to get a glimpse of a black coat heading outside. He’d follow and open the door on to now be on the same training grounds that he was with his dad that same day, thoroughly getting his ass handed to him.
” Uuuuurraah! Iron punch”(he charges Eli’s with a fist covered with iron sand to form a glove)
” Aahhhh! Dancing walls of .... groovy... um a shit!”(technique was stalled as if it was waiting for Elias to mention its name, but once he gave up it began to rise from the ground at D rank speeds. His father, Josaiya’s speed was about C rank so he was able to make it towards Eli in time to punch him right in the arm.
” Ahhhhhhhh!” Elias would hold his arm crying and not reacting to any of the other combos coming his way. His father wouldn’t hit him hard and just simply tapped him all over once he noticed that Elias has given up.
”what’s up kiddo? Don’t tell me you’re done already, your not even trying.”
”Stop.. Stooopp. Man this annoying. What’s the point you’re my dad, and you are teaching me everything I know so , how am I ever gong to beat you? It’s stupid and impossible. I’m going home”
” W..wait! Eli, Elias we just got here. It’s only been thirty minutes and your sparring session has literally started two minutes ago. Listen , atleast finish what you start. “
”DAD NO! I’m Fuckin going home?!”
” Excussse me?” his father would then summon iron sand from beneath the ground the sweep Elias like a tidal wave off his feet and towards him. The iron sand would stack up like a metal bean bag as he’d then place his foot on young Elias’ chest pinning him down against it.
” Alright listen here you little shit. You seem tough enough to use those kind of words now don’t you. But you look at me and tell me what you see. I’ll tell you what you see, you see a grown ass man who wipes your ass and puts food in your stomach. You WILL NOT EVER in your mixed kid life talk to me or your mom like that again. Do you hear me?”
” yes pops” Young Eli looks up at his father terrified as his weight pressed against his chest.
” I ain’t your pops out here. You got a stank attitude on you kid and I’m sick of it. You aren’t as strong as I am, you aren’t as experienced as I am, heck you aren’t even as smart as me”
” But I am “ Young Eli jokes with his last breaths before his dad moves his foot off his chest.
” Shut your mouth boy you can’t even spell your own name. Listen, there are always ways to beat someone because your special power isn’t in what you’re born with and how long you’ve been doing something. Your secret power is in here” he’d place his index finger on young Elias’ temple.
” But dude, you said I’m not smarter than you”
”No but we don’t think the same. Your own mind, your creativity can find ways that only YOU could ever think of . They might not be necessarily smart, but they’re you. There will only ever be one you and that’s your special power. ..Now I’m heading home, you’re staying here. You don’t get to come home tonight since you “ain’t got no sense” like your mom would say; cussing at your old man and shit. Actually you’re homeless now until you show me five new jutsu that you created. And they better be good too”
” But...you said that you ain’t my dad out here.. cmon I’m eight years old, I can’t be homeless. Dad? Shit!” Young Eli would curse under his breath as he hears grunting towards his far right. He’d notice the little black boy punching and kicking away at some nearby trees.
” heh, whatever”
Just then Kotone would use one of her techniques to begin to restore him slightly. Allowing him to become more optimistic. His thoughts were changing. This was all within second, he’d realize as the second team stepped through. “ I haven’t even tried. I never really try”. As he noticed the other team’s phase it sparked an idea. “ Your own mind, your creativity can find ways that only YOU could ever think of . They might not be necessarily smart, but they’re you.” His father's words resonated within him as he looks beside him on the obstacle course. He’d notice the same black boy in his memories but this time the kid looked the same age as him. He still wore that same black jacket though but both his hands were different. The black kid would grin at him and say, “Dun be a yella skinned brown hur bitch”. Elias smirked this time but was a little annoyed at someone letting this kid(which no one can hear or see) on this course. ”Alright, moms, pops I hope you’re watching. Because this is me , trying.”Right on Kotone’s words, “Lets Hammer this one home.” Elias would charge electricity in his hand until sparks flew. He’d unleash his favorite attack for Kotone to control then move on to the next stage of his plan. ”Dirty Paws” he’d think to himself as the ground in which Jielko stood raced towards the air to 40ft at S-SS rank speeds. Meanwhile a raging gust of powder would rush out of his gourd and create a divide between the two courses to hinder team Majumo’s visual of their team. The second wall before Jielko stood 40ft, so the team would shift rapidly over the wall( S-rank speeds)and onto another 40ft high platform that appears split second after at S- SS rank speeds. The third walls stood 50ft tall and was only 10ft of distance away from the second(can clear the distance in one post). ” Stone Dance: Earth Man Brawler” The moment they reached the wall a massive hand would volleyball the team up straight into the air with A-rank force to clear the third wall and free fall 50ft. As they fell another hand would catch them and gently escort them to the ground where Elias laid exhausted. If successful then Jielko has cleared all three walls using their terrain mastery to their advantage. We wait and see. - New Techs used:
Elias uses Marek’s lagging behind to set him up. His arrows hit its mark but at the cost of him also being interrupted with a pit fall attempt while Juliana and Momo are on the other side of wall two. The ground opens up at S-rank speeds and Shuts at S-rank speeds making it hard for the team to know where Marek went. Meanwhile Marek would be in a pit that’s closing in within 4posts(Eli won’t actually close it in on him, will stop on third post). And he would suffer falling damage from the sabatoge.
Name:Stone Dance: Get Down Wit Da Rat Trap! Classification: Ninjutsu Rank:C Class:Supplementary Range:40ft Description: ♬ ♫ Rattrap we can't escape from it whoa!And it will never let you go whoa whoa ♬ ♫ This is a trap based technique that utilizes the Stone Dance fighting style to create a massive 40ft deep and 40ft wide pit. This pit opens and forms at speeds equal to Earth Born passive's ground shifting. This technique differs from the average earth style techniques that generate pits because at will the user can shut the pits. This would cause the walls to gradually close in on the victims(4 posts). If those trapped inside do not climb/ dig themselves out in time, this will cause crushing chakra damage one rank below the ground shifting speeds to whatever is trapped inside. During their four posts, a target that attempts to make contact with the wall will be met with hundreds of rat heads popping out of them. These heads squeal like rats and attempt to bite away at the victims.These rats will attempt to pull the victim(s) down and therefore would require those trapped inside to possess C-rank strength to climb to the top. The rats don't really have sharp teeth but can break unprotected skin causing a D-rank amount of blood loss every post that the victim is climbing. The trap in itself does not come as much bother to those with sufficient physical strength. Rather its the sudden fall that does the trick. Those who do not possess vibration sensory equal to the ground's shifting speed and a means of escaping the radius will be dealt C-rank physical falling damage.
Eli uses spark hammer for combo.
Name: Lightning Release: Spark Hammer Classification: Ninjutsu Rank: C Class: Offensive Range: Mid Description: The user will begin by utilizing chakra flow to gather lightning release chakra into their hand of choice. This is usually marked by the hand beginning to give off a small amount of sparks to the naked eye. However, if viewed by those with chakra based vision they will see a large amount of brigh sparks being emitted, the brightness of chakra making them blind for two posts unless they posses a C- rank endurance or chakra tier. If they posses a D rank endurance or chakra tier then the post count is 1 post. The user will then punch the air, forcing the lightning chakra out into the shape of a five foot wide ball of lightning in a straight line for twenty feet at bullet release speeds.
Name: Elko Style: Mizuchi Spark Hammer Classification: Ninjutsu / Soul Tech Rank: B Class: Offensive Range: Mid Description: The technique brought together by two Lightning users within Team Jielko, Kotone Zakiyoshi and Elias D.A.R.K. combine their other methods of Lightning affinity, Elias' Lightning Release: Spark Hammer, and Kotone's Mizuchi Thunder Style: Seeking Serpent, in to a more devastating technique. The technique begins with Elias gathering lightning chakra in to his hand, visibly giving off sparks to the naked eye, that as Kotone poors in her own Lightning chakra, the sparks begin to take on an appearance of near white lightning arcing around his arm. Those with chakra based vision will see the true style of the coming attack, the lightning arcs taking on the appearance as rapidly moving lightning serpents, giving off bursts of light. The brightness of combined chakra making them blind for four posts unless they posses a B- rank endurance, reaction or chakra tier. Elias then continues with a traditional Spark Hammer, punching the air and letting loose all that crackling lightning. What starts as a simple ball within the first two feet, rapidly shift and change in to the form of a close mouthed serpent, sent hurtling at B+rank, or Elias' throwing speed if it is higher, at the target. As it is Lightning built from Kotone's Seeking Serpent, so long as she can see both the lightning serpent and their target, she can control the flying path of the serpent to hit a moving target. Like the initial Seeking Serpent, whilst the serpent can follow, it loses one rank of speed if it has to be turned to follow a target. Regardless of speed, the Mizuchi Spark Hammer always deals a B-rank of defence piecing Lightning chakra damage.
Elias’ Lodestone powder control line allows him to move his powder at S-rank speeds. Forming a sandstorm like wall to distract and impair team Majumo’s sight. B-rank of powder used.
Name: Lodestone Fist(D.A.R.K) Classification: Fighting Style Rank: D-rank Class: Supplementary Range: Varies Description: This fighting style created by Elias Dark derives from the concept of Circuit fist. Eli has studied the style and discovered a method of using his Stone Dance Fighting style to further extend his control over Lodestone. This then branched off to the creation of Lodestone Powder and it's this fighting style known as Lodestone Fist . Due to its color and initial appearance, Lodestone powder is often mistaken for iron sand. unlike circuit fist, Lodestone fist is tied to the Earth Born passive therefore techniques done with this fighting style does not require hand seals to use. Rather this style controls it's techniques through two methods. The first being using their eyes to shape and guide the sand which can be honed by advanced Lodestone Fist speed honing techniques or it can be assisted through the Earth Born's ground shifting speed. When the two are used simultaneously all of the user's Lodestone powder techniques being guided by this style outspeed normal speed tiers instead being boosted by Earth Born's speed gains.
Name: Lodestone Fist - Lodestone Powder Control: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self (Lodestone Powder) Description: Based on the principles of the Lodestone Fist fighting style the user has learned to focus their mind to work in sync with their vision, a Elias' eyesight is just as sharp as any other human without a dojutsu however their eye movement is on a different level. This is because they train how fast their eyes can focus on things from a young age, this allows their eyes to move at Vacuum Release speeds when switching focus from one thing to another which works hand in hand with their Lodestone Powder manipulation. Therefore increasing the speed that all Lodestone Powder techniques being used to be formed at this level. For Elias when manipulating Lodestone Powder, this works in place of his Earth Born ground shifting. But when his legacy passive's ground shifting training level 4 is used along side the Lodestone Fist in the formation of his Lodestone Powder techniques they're done at S -rank speeds.
Name: Earth Release - Hiding In The Lodestone Powder Classification: Kinjutsu Rank: C-rank (C-rank Chakra & Variable Lodestone Powder Price) Class: Supplementary Range: AOE Description: Using the ability to manipulate Lodestone Powder, the user lifts a vast quantity of Lodestone Powder to cover a 80ft radius around themselves. Due to the vast amount of Lodestone powder in the air visibility is cut off while due to their constant movement Time-Slowing Dojutsu are unable to utilize their advanced perception abilities to record movement. It is unable to fool Dojutsu with X-ray capabilities like the Zenraigan however it is able to mask the scent of the user completely due to the vast amount of powdery minerals in the air. Depending on how much Lodestone Powder is put into this technique it becomes more difficult to disperse and can cover a larger area of effect however it has the drawback of making all of the Lodestone Powder used in it's creation unable to be further manipulated by the user to utilize other Lodestone Powder techniques. The density of the powder storm and the degree that it can negate Time-Slowing Dojutsu's advanced perception is dependent on the user's Lodestone Fist - Lodestone Powder Control due to the user constantly moving the grains of powder while this technique is active. While capable of being cleared by a C-rank Area Clearing technique other than the wind release variety, when saturated it requires Area Clearing techniques equal to the amount of Lodestone powder comprising the sandstorm. Lodestone Powder Price/Lodestone Powder Control - Radius of Effect - Time-Slowing Negated (Reaction to See Through) D - 40ft - Kyougan/Raidengan Activation (D) C - 80ft - Kyougan/Raidengan Stg 1 (C) B - 120ft - Kyougan/Raidengan Stg 2 (B) A - 160ft - Kyougan/Raidengan Stg 3 (A) S - 200ft - Kyougan Stg 4/Mashin Raidengan Stg 1-3 (S)
Dirty paws used to raise the ground 40ft before the second wall and then right before the third wall. He could elevate the ground up anywhere between S-rank speeds to SS rank speeds do to fourth training being completed. But he’s timing it right so that he could make it feel like one seem less glide across followed by a push over the top of the third wall with his team(with EMB). Then caught by EMB during the fall on the other side.
Name: Dirty-Paws Classification: Kinjutsu Rank:A Class: Fighting Style Range: Self(Palms and Soles of feet) Description: ♪ ♬ Jumping out and down the floor; my head is an animal. ♬ ♪ A fighting style that requires the knowledge of the Stone Dance fighting style as well as the Kairanokuma's Push and Pull fighting style. Upon further research, Elias has perfected his adaptation of the Kaironokuma clan's ability to "push" objects using their ghostly white paw prints with his personal ability to synchronize with the earth. The end result is that, Elias can now releases paw prints with earth affinity that appear in different shades of brown from his hands and feet at extreme speeds. Much like the original Push technique, this can be used to repel/knock-back or attract targets with great speed and greater force. This technique can be used in conjunction with techniques from it's parent fighting style, Stone Dance. If used in this manner, Stone Dance techniques can now simulate strength tiers to strike,pull, bind, or knock back targets with force and speeds equal to the scale below. This type of application is done through Elias further manipulating the ground with his hands and body movements . When dirty-paws is used alone without a Stone Dance or Dirty-Paws technique; it can deal D-rank spiritual damage each time it hits a target. If used in this method then the paw-prints can only travel 5 ft per the user's rank. Overall, this justu is merely a template in which the rest of their "Dirty Paws" justu is based on and as such doesn't require blood or chakra on its own. The repelling force of his Dirty Paw Prints and the speed in which the prints can travel varies on the amount of weekly training completed to simulate Strength Tiers when "Pushing" objects. Therefore objects and Stone Dance techniques used through this method can be formed and/or moved across the ground/below ground at speeds 1-rank above the completed training(capping at Echoing Flash speeds).The weekly training required to master"Dirty Paws" is dependent on the user's push and Earth Born trainings. No. of Trainings(Push & EB) -Weekly Word Count- "Strength" Tier Gained -Max Push/Ground-shifting Speed - Size of Object Push-able Bar Techniques 4 -750 -S- SS - Medium (XL)
Name: Stone Dance: Get On Up! Classification: Ninjutsu Rank: C Class: Offense Range: 40ft Description: ♬ ♫ Get up,(get on up), stay on the scene,(get on up), like a sex machine!(get on up) ♫ ♫ This technique allows the user to uproot the earth up to 40ft in diameter and 40ft in depth. When this happens the ground being uprooted hardens at Earth Born ground shifting speeds and turns into a massive lodestone pillar. The hardening of the ground traps anything within the perimeters and causes everything on the surface to be trapped while the pillar rises. To avoid this the target's within the perimeters will require vibration sensory equal to the ground's shifting speed to determine what is happening, then find a means of escaping the radius. Once the pillar is lifted to the user's desired height(40ft max), those who were on the surface will be released from the pillar's hold. This puts those standing on the elevated ground to risk losing balance and falling off the 40ft lodestone pillar. Those who are trapped within the pillar can be freed by destroying the pillar with techniques good against lodestone earth release techs C-rank or better. Despite what happens to the pillar, its destructive power is realized for every 10ft that it gets off the ground. Wither its destroyed or dropped by the user, the giant pillar will come crashing down causing damage to those within the 40ft radius. The amount of damage dealt by the pillar's crashing varies on the height in which it had achieved prior. In the event that the pillar is dropped from a height exceeding the max elevation of this technique; additional damage can be stacked on to the max damage of this technique for every 10 feet that it exceeds the maximum height. Elevation: Pillar's Falling Speed: Damage Dealt(40ft radius) 10ft :C : C 20ft: C+ : C+3D 30ft: C++: B 40ft: B- : B+3D Elevation: V(victim) Fall Damage: Trapped V. Fall Damage. 10ft: C+ 3D:B 20ft: B: B +3D 30ft: B +3D: A 40ft: A: A+3D
Name: Stone Dance: Earth Man Brawler (pt.1) Classification: Nintaijutsu Rank:A Class: Offensive/ Supplementary Range: 0-80ft Description: This technique is an extension of it's user and can be used to initiate and complete any of the user's Earth Release Nintaijutsu and Taijutsu techniques. When the chakra price is paid the earth around the user up to 80ft/800 sq.ft becomes weaponized. At will the user can have the ground sprout up dancing limbs of various sizes(S-M(XL)) that is comprised of Lodestone to strike the target(s), grab or be put against incoming attacks. They can also be used to setup, continue, and finish combinations that require the movement of the user's limbs so long as those lodestone limbs are available. These limbs resemble larger versions of the user's limbs. Much like most Stone Dance techniques the speed in which these limbs can sprout up and execute moves is solely dependent on the level of Earth Born's ground shifting speed. The user can utilize their own limbs independently from how the lodestone limbs are used. When both the user's limbs and the lodestone limbs are used together for the same purpose; the lodestone limbs gain speed enhancers equal to the tier levels granted by Earth Born and the user's speed tiers. This technique grows in effectiveness as the user grows therefore the rounds before repayment(RBR), the amount of lodestone arms/legs, and the size of the limbs that the user can bring forth is dependent on their rank. Lodestone limbs have A-rank force, strength, and durability in terms of damage it can deal/withstand(a stacking damage up to A-rank)and when used to grab targets.In terms of damage this technique does Earth Release Hybrid Based Damage. Rank -RBR(Endurance Modifier) - Limbs([x]Arms/[x]Legs)- Limb Size D-rank - 1 rounds(+1) - 1 Arm/1 Leg - Humanoid C-rank - 1 rounds(+2) - 2 Arms/2 Legs - Medium(S) B-rank - 2 rounds(+3) - 3 Arms/3 Legs - Medium(M) A-rank - 2 rounds(+4) - 4 Arms/4 Legs -Medium(L) S-rank - 3 rounds(+5) - 5 Arms/5 Legs -Medium(XL)
- Reserves:
Chakra: 2B, 3C, 2D Powder: 1S, 2A, 3B, 8C Stamina: 60 -15 +6 = 51 Blood: 1S
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| | | Jinnouchi
Posts : 836 Join date : 2016-12-24 Age : 22
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 30th March 2020, 7:57 pm | |
| "I'll try to intercept any more arrows with my Katana, but this cold is really starting to get to me. Sorry guys, I know I should be a lot hotter than this, but old man winter seems to have my number this time around. " At the moment, all he could do was trust in his teammates and prepare his katana to destroy any more arrows. Regardless of if he would intercept it with his own katana or his kunai.
"It's up to you now, Kotone, Eli.." *********************** | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo 2nd April 2020, 3:04 pm | |
| MaJuMo would have absolutely loved to have countered Elias' movements and blown down his structures even as he made them, leaving them to hang in the air. However they were currently dealing with other, more important things. The first thing to occur was a pit opened up under Marek, much to his incredible surprise. He had good reactions but they weren't enough to stop him from falling down the hole, however he wouldn't fall the entire way. The split second after the surprise faded, he threw hand seals together and vanished from inside the pit. At the exact same moment, Momo, now between the second and third walls, pulled out a kunai and dropped it. Marek appeared where the kunai had been and the kunai fell into the pit that had opened up. The other thing was, MaJuMo couldn't actually see because of the cloud of sand that was around them, they also seemed unwilling to use any form of sensory, they didn't really think they needed it. The sand would stop them from seeing what Jielko was doing but unfortunately, Juliana was already pointed in the right direction and she swung out three punches in rapid succession, each of them backed by ice. The wall barely shifted after the first, it cracked from the second and then a hole exploded outwards from the third. Juliana collapsed through that hole, groaning loudly. Momo ran forwards and scooped her frosty friend up into her arms, it was probably quite amusing seeing the tiny girl carrying her much larger, more wild looking friend but needs must. Juliana wasn't quite unconscious yet but something from hitting that wall had sapped away a lot of her strength and she was reeling from it. Either way, both teams were now on the other side of the third wall about the same time, one team was frozen to the core, the other was pretty much down a member until she recovered from her exhaustion and before them sat the last two obstacles. The area in front of them was completely flat, leading up to a final gargantuan crystal wall that the Proctor was now standing on top of. If one looked close they would notice the presence of small what appeared to be arrowheads buried in the floor along the entire path towards the last wall. MaJuMo started to move quicker, Marek dashing forwards at B-Rank- speeds while Momo leaped the distance with her B-Rank strength. When they landed at the start of the flat path, Momo set down Juliana and then panted quietly before Marek turned towards Jielko. "What can I say? Ladies first~" He declared, waving his arm towards the path. - Marek:
Body Replacement Technique used
- Momo:
Momo used B-Rank Strength.
- Juliana:
Glacier Straight used 3 times at max power
- Course Notes:
Path is 120 feet long. Current obstacle unknown.
Wall at the end is 120 feet tall and made of crystal, obstacle of wall unknown.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| Subject: Re: Chunin Exams Part 2: Course 1: JiElKo vs MaJuMo | |
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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