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| Al Eaqarab [Taliah's Jutsu] | |
| | Author | Message |
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Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Al Eaqarab [Taliah's Jutsu] 2nd March 2020, 1:29 am | |
| - Janun Aleazma:
Name: Janun Aleazma Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self
Description: Janun Aleazma means "Paranoia" and as someone who has spent her life in fear, from trying to survive on her own in Dipu as an orphan to avoiding the abusive hand of those who love to step on those lesser than them, Taliah knows paranoia. For most of her life, she didn't even have a name. It was only when she was taken into a Hokkai Pack that she gained one: Taliah-Al-Zalam or "lamb of the dark" as her mama had told her. Among other things, she learned to harness her fear to protect herself. Fear was a survival instinct after all, and when you gave in to it, it would help you survive. This is the principle with which she has trained herself into a passable shinobi: "like all things fear is a tool, so use it". Thus she is capable of manipulating her fear in a way no one else can, as she can choose to lessen or increase it as she sees fit, meaning she is capable of making techniques that target her Intimidation Limit detract from her Fear Limit, vice versa, or even her Sanity Limit. This fighting style is a gate way to all of her others, and thus allows her to chain techniques from them effortlessly. Fighting Style (Technique Type) = Description (Tier Focus) Khashya (Taijutsu) = Enhancing one's perception while harnessing Fear (Reaction) Asasin (Kinjutsu) = Simplifying one's mind to defend against mental attack (Barrier) Samat (Taijutsu) = Eliminating the sound one makes while moving to aid in stealth (Speed) Hale (Taijutsu) = Utilizing enhanced perception to attack instantaneously (Speed Tier Chains) Qalaq (Shurikenjutsu) = Utilizing enhanced perception to attack from a distance (Reaction Tier Chains) Iihbat (Kenjutsu) = Utilizing fear tactics to affect a target's mental state (Barrier Tier Chains) Shadid Al Firasa (???) = ??? (??)
- Khashya:
Name: Khashya Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self
Description: Trying to survive in an environment that was determined to crush you is hard, but it is even harder when one is disabled. Taliah is deaf, and lacking one of the two main senses many creatures use to orient themselves she had to find a way to adapt. Luckily she is a Cypher, and thus found that she is capable of enhancing her senses to new heights. However as someone who has trained themselves to pick up on everything that may be a danger to her, this style doesn't only allow Taliah to react to more it also caused her more fear and paranoia. This is a purely supplementary fighting style that revolves around Taliah's reaction and enhancing it in specified situations. The enhanced state of her present senses has made it so that Taliah's Reaction is capable of being used in combination with not just one, but multiple or even all of them at once, though to utilize more senses with her Reaction requires a 1000 Word Weekly Training. The more senses she utilizes with her Reaction, the easier it is to intimidate her (reductions from the Intimidation Limit increased by +.5x per Sense). -Number of Senses Available = 1 (0 Trainings) *Note: Taliah must decide which senses she is utilizing with her Reaction when entering a topic, though she is capable of switching to another sense once per round, though she has a maximum number of switches she can do per topic based on her rank (D = 1, X = 7)
Name: First Fright Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: As a Cypher, Taliah's senses are naturally sharper and more capable of tracking a target. This is expressed by D-Rank Reaction tiers, though years of straining her senses to be better and sharper so that she can sense danger before it strikes has caused her senses to be a cut above the rest. At this level she is capable of increasing one of her senses to Raised at the cost of -1 Stamina per Post (Total).
Name: Second Fright Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: As a Cypher, Taliah's senses are naturally sharper and more capable of tracking a target. This is expressed by C-Rank Reaction tiers, though years of straining her senses to be better and sharper so that she can sense danger before it strikes has caused her senses to be a cut above the rest. At this level she is capable of increasing one of her senses to Heightened or two of her senses to Raised at the cost of -2 Stamina per Post (Total).
Name: Third Fright Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: As a Cypher, Taliah's senses are naturally sharper and more capable of tracking a target. This is expressed by B-Rank Reaction tiers, though years of straining her senses to be better and sharper so that she can sense danger before it strikes has caused her senses to be a cut above the rest. At this level she is capable of increasing one of her senses to Enhanced, three of her senses to Raised or any division of the levels so long as it comes out to three at the cost of -3 Stamina per Post (Total).
Name: Fourth Fright Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: Self
Description: As a Cypher, Taliah's senses are naturally sharper and more capable of tracking a target. This is expressed by A-Rank Reaction tiers, though years of straining her senses to be better and sharper so that she can sense danger before it strikes has caused her senses to be a cut above the rest. At this level she is capable of increasing one of her senses to Max, four of her senses to Raised or any division of the levels so long as it comes out to four at the cost of -4 Stamina per Post (Total).
Name: Fifth Fright Classification: Taijutsu Rank: S-Rank Class: Supplementary Range: Self
Description: As a Cypher, Taliah's senses are naturally sharper and more capable of tracking a target. This is expressed by S-Rank Reaction tiers, though years of straining her senses to be better and sharper so that she can sense danger before it strikes has caused her senses to be a cut above the rest. At this level she is capable of increasing one of her senses to Above Max or any division of the levels so long as it comes out to four at the cost of -5 Stamina per Post (Total).
- Asasiin:
Name: Asasiin Classification: Fighting Style Rank: C-Rank Class: Supplementary Range: Self
Description: Fear is not simply an emotion, but an instinct. It is a product of danger and tied to one's fight or flight response, something known to all organic creatures. Though as a Cypher, Taliah isn't a fully organic creature, and because of that her body had to create its own defensive measure for handling danger. This affected her Barrier Tiers, her natural defense against mental attack and intrusion in a strange way, as instead of building complex defenses to keep others out her mind instead has simplified, mimicking the more instinctual nature of beasts. Asasiin is primality, and makes one's mind harder to break while making their emotions easier to affect, allowing Taliah to sacrifice an Emotion Limit to increase the size of her Sanity Limit by an half, though requiring a 1000 Word Weekly Training to do so. She is capable of doing this once per rank up, and once sacrificed she can no longer feel that emotion, resulting in reductions from that limit taking from her Apathy Limit instead. -Emotions Sacrificed = None (0 Trainings) -Max Sanity Limit = 18
Name: Primitive Shield Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: It is a strange thing to find that a simple mind is difficult to affect with Mental Techniques, though it makes sense. The way that complexities have over someone less the more simpleminded they are, such as with certain Creatures within the world. Taliah's mental defenses mimic such simplicity without sacrificing her intelligent thought, granting her D-Rank Barrier Tiers. Because of the apparent simplicity of her mind, Fabrication is incapable of getting a grip on her mind, though her mind is not yet simple enough to defend herself from the techniques.
Name: Primitive Barrier Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: It is a strange thing to find that a simple mind is difficult to affect with Mental Techniques, though it makes sense. The way that complexities have over someone less the more simpleminded they are, such as with certain Creatures within the world. Taliah's mental defenses mimic such simplicity without sacrificing her intelligent thought, granting her C-Rank Barrier Tiers. Because of the apparent simplicity of her mind, Fabrication is incapable of getting a grip on her mind, resulting in D-Rank Fabrication having no effect on her.
Name: Primitive Guard Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: It is a strange thing to find that a simple mind is difficult to affect with Mental Techniques, though it makes sense. The way that complexities have over someone less the more simpleminded they are, such as with certain Creatures within the world. Taliah's mental defenses mimic such simplicity without sacrificing her intelligent thought, granting her B-Rank Barrier Tiers. Because of the apparent simplicity of her mind, Fabrication is incapable of getting a grip on her mind, resulting in C-Rank Fabrication having no effect on her.
Name: Primitive Rampart Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: Self
Description: It is a strange thing to find that a simple mind is difficult to affect with Mental Techniques, though it makes sense. The way that complexities have over someone less the more simpleminded they are, such as with certain Creatures within the world. Taliah's mental defenses mimic such simplicity without sacrificing her intelligent thought, granting her A-Rank Barrier Tiers. Because of the apparent simplicity of her mind, Fabrication is incapable of getting a grip on her mind, resulting in B-Rank Fabrication having no effect on her.
Name: Primitive Safeguard Classification: Taijutsu Rank: S-Rank Class: Supplementary Range: Self
Description: It is a strange thing to find that a simple mind is difficult to affect with Mental Techniques, though it makes sense. The way that complexities have over someone less the more simpleminded they are, such as with certain Creatures within the world. Taliah's mental defenses mimic such simplicity without sacrificing her intelligent thought, granting her S-Rank Barrier Tiers. Because of the apparent simplicity of her mind, Fabrication is incapable of getting a grip on her mind, resulting in A-Rank Fabrication having no effect on her.
- Samat:
Name: Samat Classification: Fighting Style Rank: D-Rank Class: Supplementary Range: Self
Description: For most of her life, Taliah was an urchin who lived in shadow and squalor, made harder by the fact that she was also deaf. But survival means adapting, and she learned many ways to do just that. One thing she learned was that many people relied upon only two senses to notice others: sight and sound. Hiding from sight was easy enough, but being deaf herself it was hard to learn to hide from sharp ears. But learn she did, creeping through life like a shadow, and upon becoming a shinobi she learned to turn this to a combat advantage. Samat, or Silent, is a fighting style that revolves around concealing herself from the hearing of others, removing from them a sense which they rely upon so dearly. Habit allows her to move almost soundlessly without a thought, this fighting style making it so that one requires Raised Hearing to hear her movements.
Name: With the Swiftness of Shadow Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: Taliah is fast. Just like any Cypher, but as a Hokkai she has trained to be even faster. Her natural speed is at a D-Rank level, while being boosted even further when her Enhanced Speed is equal to this (Below Prime = D-Rank+, Prime = D-Rank++, Above Prime = No Change), though at the cost of twice the stamina. Taliah learned that the faster one moved, the more noise they were liable to make, which was not conducive to her stealth-based fighting style. She did find that she is capable of lowering her own speed to increase the difficulty of detecting her through hearing alone. At this level she is capable of reducing her speed by 1 Tier Level to increase the hearing requirement to detect her by 1 level (i.e. from Normal to Raised).
Name: And the Speed of a Bullet Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: Taliah is fast. Just like any Cypher, but as a Hokkai she has trained to be even faster. Her natural speed is at a C-Rank level, while being boosted even further when her Enhanced Speed is equal to this (Below Prime = C-Rank+, Prime = C-Rank++, Above Prime = No Change), though at the cost of twice the stamina. Taliah learned that the faster one moved, the more noise they were liable to make, which was not conducive to her stealth-based fighting style. She did find that she is capable of lowering her own speed to increase the difficulty of detecting her through hearing alone. At this level she is capable of reducing her speed by up to 2 Tier Levels to increase the hearing requirement to detect her by 2 levels (i.e. from Normal to Heightened).
Name: Aightial Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: Aightial, meaning Assassination, is modeled after the Silent Killing technique, and is in many ways similar. As their names suggest it is a method of killing one's opponent while remaining completely silent, most often done with a blade to slit their throat so their death makes no sound at all. Taliah's use of the technique is all the more dangerous as unlike other practitioners of the technique, she is capable of erasing the sound she makes to truly make it a silent kill. This causes her target to require Reaction tiers equal to her speed to detect her presence, but for those who must rely on their hearing, they require Reaction tiers as well as a level of hearing based on her Speed.
Name: Sweeping across the Ground Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: Taliah is fast. Just like any Cypher, but as a Hokkai she has trained to be even faster. Her natural speed is at a B-Rank level, while being boosted even further when her Enhanced Speed is equal to this (Below Prime = B-Rank+, Prime = B-Rank++, Above Prime = No Change), though at the cost of twice the stamina. Taliah learned that the faster one moved, the more noise they were liable to make, which was not conducive to her stealth-based fighting style. She did find that she is capable of lowering her own speed to increase the difficulty of detecting her through hearing alone. At this level she is capable of reducing her speed by up to 3 Tier Levels to increase the hearing requirement to detect her by 3 levels (i.e. from Normal to Enhanced).
Name: Tearing through the Vacuum Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: Self
Description: Taliah is fast. Just like any Cypher, but as a Hokkai she has trained to be even faster. Her natural speed is at a B-Rank level, while being boosted even further when her Enhanced Speed is equal to this (Below Prime = A-Rank+, Prime = A-Rank++, Above Prime = No Change), though at the cost of twice the stamina. Taliah learned that the faster one moved, the more noise they were liable to make, which was not conducive to her stealth-based fighting style. She did find that she is capable of lowering her own speed to increase the difficulty of detecting her through hearing alone. At this level she is capable of reducing her speed by up to 4 Tier Levels to increase the hearing requirement to detect her by 4 levels (i.e. from Normal to Max).
Name: Flickering like the Light Classification: Taijutsu Rank: S-Rank Class: Supplementary Range: Self
Description: Taliah is fast. Just like any Cypher, but as a Hokkai she has trained to be even faster. Her natural speed is at a B-Rank level, while being boosted even further when her Enhanced Speed is equal to this (Below Prime = S-Rank+, Prime = S-Rank++, Above Prime = No Change), though at the cost of twice the stamina. Taliah learned that the faster one moved, the more noise they were liable to make, which was not conducive to her stealth-based fighting style. She did find that she is capable of lowering her own speed to increase the difficulty of detecting her through hearing alone. At this level she is capable of reducing her speed by up to 5 Tier Levels to increase the hearing requirement to detect her by 5 levels (i.e. from Normal to Above Max).
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Last edited by Anansi on 10th March 2020, 10:17 pm; edited 2 times in total | |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Al Eaqarab [Taliah's Jutsu] 9th March 2020, 11:25 pm | |
| - Mod Edit:
Janun Aleazma = No mixing of limit depletions things that deplete Sanity only deplete that same goes for Intimidation & Fear. Also Worry, Panic & Frustration are not limits please remove them. Instead as a D rank fighting style this technique can allow the use of techniques which harness the Intimidation, Fear & Sanity Limits in that order thus you'll have to space them out as initially you'll only be able to harness Intimidation then Fear and finally Sanity.
Khashya is fine however due to the above fixes please specify what limit is affected it can't be intimidation & fear it has to just be one. Once that's fixed they can be approved.
Asasiin = Entire Emotion Limit for Half Sanity Limit, No to the treated as 1 rank higher instead, Due to the simplicity of the mind, even harsher techniques struggle to grip on. It allows the user to break out of Fabrication one rank lower than their rank of barrier tiers, max of A-Rank with S rank barrier tiers, with the use of Sanity Prices, 2 to 5.
Samal is
Approved. *********************** | |
| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Al Eaqarab [Taliah's Jutsu] 15th November 2020, 10:18 pm | |
| Future techniques for Raja: - Code:
-
[b]Name:[/b] Jishin [b]Classification:[/b] Ninjutsu [b]Rank:[/b] A-rank (Crushing Varies on Speed) [b]Class:[/b] Offensive [b]Range:[/b] Short
[b]Description:[/b] This technique channels a large amount of earth chakra to the user's hand after making hand seals to guide in both activation and the flow of chakra. The amount of chakra is so great that it becomes visible. The high concentration of chakra produces a sound reminiscent of an earthquake, hence the name. Once the technique is completed, the user charges forward and thrusts the Jishin into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. The crushing ability increases with the speed of the user and without a form of Vbration Sensory tied to their sense of Touch or Vibration Sensory used when in contact with the ground the user is locked in place confined to running in a straight line to strike an opponent due to this technique dragging the user forward with it's momentum boosting them, for the duration of this technique to equate Samurai Levels of speed hence the assasination aspect. [u]Speed Tier of User - Jishin Crushing Dmg - Earth Release Damage Inflicted by Jishin[/u] None - N/A - N/A D - D - N/A C - C - D B - B - C A - A - B S - S - A - Yamajin Series:
Name: Twin Jishin Classification: Ninjutsu Rank: S-rank (Crushing Varies on Speed) Class: Offensive Range: Short
Description: Following the same principles as the original technique this technique is simply utilizing two Jishin on opposite hands which allows for more possibilities of the utilization of this technique in combat. The first being that upon learning this technique the hand seals required for the activation of Jishin are reduced from 9 (Snake → Rabbit → Rat → Horse → Tiger → Monkey → Ram → Ox → Snake) to 3 (Tiger → Dragon → Snake) speeding up it's invocation in comparison to the original technique. In addition the twin or rather being able to use two Jishin at once doesn't extend only to Jishin but likewise any variants of Jishin utilizing Shape Manipulation or Advanced Elemental Nature Transformation. The rumbling increases creating a sort of echo effect causing those without an A-rank sound muffling technique or the ability to lower the sensitivity of their hearing to only hear the rumbling sound upon being formed. Those with sound sensory are more effected due to how sensitive their hearing is in comparison to others and can be deafened temporarily depending on how high their sound sensory technique is. It's function is the same as the normal technique in terms of speed to increase piercing even the damage cap is the same stopping at A-rank however if both Jishin land the victim will sustain an S-rank of Earth Release chakra damage. Sound Sensory - Deafening Effect Duration in Posts (total) N/A - Only hear rumbling sound and nothing else making tracking anything else via sound useless. D - 5 C - 10 B - 15 A - 20 S - 25
Name: Yamajin Classification: Ninjutsu Rank: S-rank (Crushing Varies on Speed) Class: Offensive Range: Short
Description: The Yamajin (Mountain God) is an enhanced and concentrated form of the Jishin with the same effects and drawbacks. It is rumored that this technique obtained it's name due to the originator using it to crush a mountain to dust, this is true to an extent as this technique is capable at a high enough crushing to actually be capable of breaking through many layers of the earth, reducing even the strongest of Earth Release defenses to nothing. Because the Jishin is already powerful on its own, Yamajin requires better chakra control, which is exemplified in its appearance. The Jishin appears as a gathering of dust and debris around the user's hand, while the Yamajin is more condensed and coating the user's arm in a small layer of stone while creating a ring of floating stones around the user during it's formation. Once the user launches their attack the stones scatter outwards, carrying with them a shockwave that courses along the ground causing those using Vibration Sensory to temporarily experience sensory loss if they attempt to track the user during it's use. Similar to the Twin Jishin it only takes 3 hand seals to preform, and upon being created the rumbling sounds are more intense albeit not echoing like the Twin Jishin technique. Once the technique is completed, the user charges forward and thrusts the Yamajin into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. The crushing ability increases with the speed of the user and without a form of Vibration Sensory tied to their sense of Touch or Vibration Sensory used when in contact with the ground the user is locked in place confined to running in a straight line to strike an opponent due to this technique dragging the user forward with it's momentum boosting them, for the duration of this technique to equate Samurai Levels of speed hence the assassination aspect. Speed Tier of User - Yamajin Crushing Dmg - Earth Release Dmg Inflicted by Yamajin None - D - N/A D - C - N/A C - B - D B - A - C A - S - B S - SS - A SS - SSS - S SSS - SSS - S
Vibration Sensory Rank (Touch Sensitivity) - Sensory Loss Duration in Posts (Total) D (Max) - 15 C (Enhanced) - 12 B (Heightened) - 9 A (Raised) - 6 S (Normal) - 3 SS (Reduced/Lowered) - 1 SSS (Min/Sensory Loss) - Immune
Name: Twin Yamajin Classification: Ninjutsu Rank: SS-rank (Crushing Varies on Speed) Class: Offensive Range: Short
Description: Req. Heightened Touch as the pull of the technique is so great that the user requires an enhanced form of perception to even process the speeds at which they're moving. Following the same principles as the original technique this technique is simply utilizing two Yamajin on opposite hands which allows for more possibilities of the utilization of this technique in combat. The first being that upon learning this technique the hand seals required for the activation of Jishin are reduced from 3 (Ox → Rabbit → Monkey), eventually not even requiring hand seals for it's use speeding up it's invocation in comparison to the original technique. In addition the twin, or rather being able to use two Yamajin at once, doesn't extend only to Yamajin but likewise allows the user to apply Yamajin to any of the user's already learned Shape Manipulation or Elemental Nature Transformation variant of Jishin. The rumbling increases creating a sort of echo effect causing those without an SS-rank sound muffling technique or the ability to lower the sensitivity of their hearing to only hear the rumbling sound upon being formed. Those with victims with heightened senses of Touch or vibration sensory are more affected due to how sensitive they are to the rumbling in comparison to others and are inflicted with severe bouts of pain upon attempting to use their sensory to track the user. It's function is practically the same as the normal technique in terms of speed to increase Crushing, however the damage is always divided between each hand, thus both are required to land in order to deal the full damage of this Yamajin variant. Rank (Vibration Sense/Touch Lvl) - Pain Inflicted (per PT) - Hand Seals Needed D (Above Max) - SSS - 3 C (Max) - SS - 2 B (Enhanced) - S - 2 A (Heightened) - A - 1 S (Raised) - B - 1 SS/"Z" (Normal) - C - 0 SSS/"X" (Reduced/Lowered) - 3 D - 0 Z (Min/Sensory Loss) - Unaffected - N/A
Name: Yamajishin Classification: Ninjutsu Rank: SSS-rank (SS-Rank Chakra & SS-Rank Earth Materia Price) Class: Offensive Range: Short
Description: Req. Enhanced Touch as the pull of the technique is so great that the user requires an enhanced form of perception to even process the speeds at which they're moving while using their depth perception to properly aim it. Yamajishin can be considered the highest point of concentration of a Jishin out of all of it's variants bar none. In essence, Yamajishin concentrates Earth Chakra to the point that it actually draws in Earth Materia from the environment to further sustain it at Echoing Flash speeds. Upon being formed the earth solidifies into a clawed gauntlet around the user's had, with a circle of jagged stones orbiting their wrist, however unlike the original technique this one makes no sound upon its formation. The user moves so quick that it almost seems as if they teleport while those with either 1 of the following (Naimegan/Ryukamigan) or 2 of the following (Muscle Tension, Time-Slowing Dojutsu, SSS-rank Reaction, SSS-rank Vibration Sensory Technique) can actually see the user's movement, noticing the earthquake-like vibrations the user sends out across their path as they move. Upon striking a target the technique emits a sound like a mountain collapsing, launching the stone surrounding their hand as a powerful crushing force that can tear through even SSS-Rank techniques to pulverize a victim's body dealing an SSS-Rank (SS-Rank Chakra & SS-Rank Physical) worth of Earth Release Damage. Depending on the user's skill level, the speed of the Yamajishin differs, as the more skilled one is the faster this technique can be used to destroy one's opponent. Skill - Things Needed to React in time to Dodge - Spd of Technique D - SSS-rank Spd - SSS C - SSS-rank Reaction/SSS-rank Vibration Sensory - SSS B - Muscle Tension + SSS-rank Spd - SSS+ (Echoing Flash Sam Lvl) - SSS+ A - Time-Slowing Dojutsu + SSS-rank Spd - SSS+ S - Muscle Tension/Time-Slowing + SSS-rank+ Spd - SSS++ "Z" - Eight Gates Formation, FTG or Muscle Tension/Time-Slowing Dojutsu + SSS-rank Str+Spd Tier Chain - SSS++ "X" - 3 of the Following (FTG, Eight Gates Formation, Muscle Tension, Time-Slowing Dojutsu, SSS-rank Rea+Spd Tier Chain, Sam Lvl SSS-rank Str+Spd Tier Chain) or Z-rank Spd - Z-
Name: Jishin no Yamajin Classification: Ninjutsu Rank: Z-rank (Crushing Varies on Speed) Class: Offensive Range: Short
Description: Req. Max Touch as the pull of the technique is so great that the user requires an enhanced form of perception to even process the speeds at which they're moving while using their depth perception to properly aim it. This technique follows the principles of the original technique, however enhances them to their very apex in order to expand upon them and make this a technique that truly puts the others within the line to shame. As a testament to their mastery of the technique line, the user no longer requires handseals for their Jishin technique (including the Yamajin, Shape, Elemental and Physical Series), while also being capable of using Yamajin, Yamajishin and even Jishin no Yamajin with any of their Shape or Elemental techniques that require Jishin for their use. As for this technique it acts as the penultimate technique within Earth Release, with the user initiating it by channeling their chakra into their hand. As they do so, a jagged crown of stone forms like a halo above their head as the hand in question is encased in a pauldron of the same stone up to the user's shoulder. As the user move, the concentration of chakra causes each of their steps to send vibrations equal in strength to a minor earthquake out in a 160ft radius, requiring an SSS-Rank Balancing Technique or SSS-Rank+ Strength for anyone within the radius to retain their footing. Those who possess empowered senses of Touch or Vibration Sensory are also dealt intense amount of pain should they attempt to sense anything via those methods within the area, as the strength of the vibrations clouds everything else. This technique is unlike any other belonging to Jishin, as it always forces the user to move at Z-Rank- Speeds and deals a Z-Rank of Earth Release Crushing Damage to the target (SSS-Rank Chakra, SSS-Rank Physical, SSS-Rank Hybrid), crushing anything struck with enough force to leave nothing more than dust or a stain. In order to have any hopes of dodging this technique once it is initiated, the user's target must possess 3 of the Following: FTG, Eight Gates Formation, Muscle Tension, Time-Slowing Dojutsu, SSS-rank Rea+Spd Tier Chain, Sam Lvl SSS-rank Str+Spd Tier Chain or Z-rank Spd. Touch Level/Vibration Sensory - Pain per PT Super Sensory - 2 SSS-Ranks Above Max - SSS-Rank Max - SS-Rank Enhanced - S-Rank Heightened - A-Rank Raised - B-Rank Normal - C-Rank Reduced/Lowered - 4 D-Ranks or 2 D-Ranks Min/Sensory Loss - D-Rank or None
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Al Eaqarab [Taliah's Jutsu] 16th November 2020, 2:40 pm | |
| Approved: unless Aurielle finds something I missed | |
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