Equipment Name: Goddess of Heat, Onpa Netsu
Type of Equipment: Sword (Katana)
Rank: S
How Many: 1
Appearance: Onpa Netsu is noticeable due to its unique appearance thanks to having weapons made of Denki used in it's reforging. It is slightly curved and double edged with the outer edge being serrated while the inner is smooth like a normal katana blade. Denki Katana are approx. 3 feet (is exactly 37 inches) in length with the blade being 28 inches long while the hilt is 9 and is typically kept in an ornate black scabbard with red decorations. It has a silvery appearance, however the edge of the blade itself is a dark orange with several streaks of silver shooting through it like lightning. It is the same width from the hilt of the blade to the tip with the point of the blade being pointed, enabling it to be used for piercing as well as slashing. The hilt has no guard but has crimson embroidery adorning the hilt. The hilt itself has a grip like pattern allowing it to be more securely held by an individual. Trailing from the hilt of the weapon is a crimson ribbon with the kanji for "Hotumi", "Isley", "Onpa Netsu" and "Heat" stitched on it in black silk.
- Spoiler:
Durability:*Raw - 2 SS-Ranks and 2 B-Ranks
Heat Resist = SS-Rank
Chakra Conductability: Up to a SS-rank without being Damaged
Electricity Conductability: Up to an SS-rank without being Damaged
Components:Crushed Opal (-) x2
Reforged Denki Nodachi (V, B, C, -) x2 {S}
Reforged Samurai Sword (Sonikku Netsu)
10ft of Reforged Denki Cord (V, B, C, -) {C}
Traits:Heat Resistant
Electricity Conductive
Chakra Conductive
*Lightened
Special Ability: Weightlessness: when wielded (unsheathed) the user is not burdened by the weight of the Katana. When not wielded (sheathed) they retain their actual weight in the weight limit. Also, due to having a reforged Samurai Weapon within it, Onpa Netsu is capable of allowing it's user to harness the element of Heat.
- Sam. Ability:
Onpa Netsu's ability revolves around teaching it's wielder, and it can only do so once after which the wielder is no longer able to be taught. In order to teach it's wielder they are required to have at least 20 topics (Includes Dual Training, Past & Future Topics) where they observe, fight against or are hurt by kenjutsu techniques of the specific style they are attempting to learn. Once this has been fulfilled this weapon will have finished teaching it's wielder thus granting them the ability to use the specific style that they fulfilled the weapons requirements for.
- Sword:
Due to incorporating Denki this weapon has the ability to retain the charge of electricity conducted through it converting said electricity into physical lightning materia. It isn't simply limited to pure Lightning as a result and includes the conversion of chakra which is made more efficient by using chakra conductive materials but likewise it can store Lightning of other damage types at the cost of consuming from the weapons durability. Denki Katana are the most viable in terms of viability for such a use as any damage type other than physical or chakra can only be converted up to a 2 SS-Ranks, 1 B-Rank, 1 C-Rank and 4 D-Ranks worth as any more would completely destroy the weapon. Due to it's serrated edge it is capable of inflicting bleed damage when victims are cut by it to sustain an additional +5 D of blood loss.
Weight: 2
Equipment Name: God of Thunder, Enel
Type of Equipment: Sword (Uchigatana)
Rank: S-Rank
How Many: x1
Appearance: Enel is noticeable due to its unique appearance thanks to the Denkou Weaponry used in its reforging. It is now a straight blade with a single edge, the edge being serrated, while the tip is pointed and bears a double edge, enabling the weapon to be used bot for stabbing and slashing. It is about the average size for an uchigatana, measuring in at 30 inches in length with the blade being 20 inches long while the hilt is 10 and is typically kept strapped to the back, or in a simple black sheath. It has a silvery appearance with dark streaks of orange, like lightning bolts, through it, due to being the combination of Denki and a normal Samurai's sword, while the hilt bears a long flowing crimson ribbon that bears the kanji for "Hotumi", "Isley", "Enel" and "Thunder" on it in black silk. The hilt guard is wrought in the shape of four drums with silver tops, three orange tomoe emblazoned on the top of each drum. The hilt itself has a grip like pattern allowing it to be more securely held by an individual.
Durability:*Raw - 4 SS-Rank
-Drums:
*Raw - +4 B-Ranks and 10 C-Ranks
Heat Resist = SS-Rank
Chakra Conductability: Up to a SS-rank without being Damaged
Electricity Conductability: Up to an SS-rank without being Damaged
Components:Crushed Opal (-) x2
Reforged Denki Nodachi (V, B, C, -) x4 {S}
Reforged Samurai Sword (Enel) x1
Reforged Denki Kunai (V, B, C, -) x10 {D}
Reforged Denki Tanto (V, B, C, -) x4 {B}
Traits:Heat Resistant
Electricity Conductive
Chakra Conductive
*Lightened
Special Ability: Weightlessness: when wielded (unsheathed) the user is not burdened by the weight of the Uchigatana. When not wielded (sheathed) they retain their actual weight in the weight limit. Also, due to having a reforged Samurai Weapon within it, Enel is capable of allowing it's user to harness the element of Lightning.
- Sam. Ability:
Enel is a weapon focused on the paralysis aspects of it's chakra nature, this refers to it's ability to strike living beings and gradually paralyze them over the course of a battle. When this blade strikes a person it starts to slowly turn cause their muscles to completely lock up in a manner similar to paralysis. How long this takes is dependent on the endurance tier of the victim and can be expedited through kenjutsu of the wielder's. Can be healed with a medical technique focusing on removing paralysis of equal rank to the user. Lastly if one has chakra tiers equal to the rank of the user, they are immune to the paralysis and instead take lightning release chakra based damage equal to the wielder's rank instead.
Rank of Endurance/Kenjutsu - Time Until Paralysis (Posts total) - Kenjutsu Post Reduction
No Rank - 10 Posts - N/A
D-Rank - 15 Posts - 1 Post
C-Rank - 20 Posts - 2 Posts
B-Rank - 25 Posts - 4 Posts
A-Rank - 30 Posts - 6 Posts
S-Rank - 35 Posts - 10 Posts
SS-Rank - 40 Posts - 15 Posts
SSS-Rank - 50 Posts - 20 Posts
- Sword:
Due to incorporating Denki this weapon has the ability to retain the charge of electricity conducted through it converting said electricity into physical lightning material, or direct the lightning into the drums for storage. It isn't simply limited to pure Lightning as a result and includes the conversion of chakra which is made more efficient by using chakra conductive materials but likewise it can store Lightning of other damage types at the cost of consuming from the weapons durability. Denki Nodachi are the 2nd most viable in terms of viability for such a use as any damage type other than physical or chakra can only be converted up to 3 SS-Ranks, 1 S, 1 A, 1 B & 4 D-ranks worth as any more would completely destroy the weapon. Due to it's serrated edge it is capable of inflicting bleed damage when victims are cut by it to sustain an additional +5 D of blood loss.
- Guard:
Due to being forged from Denki layered several times, the drums on the hilt of the weapon are actually capable of storing the charge of electricity conducted through it, converting said electricity into physical lightning materia. It isn't simply limited to pure Lightning as a result and includes the conversion of chakra which is made more efficient by using chakra conductive materials but likewise it can store lightning of other damage types at the cost of consuming from the weapons durability. Thanks to the forge of the weapon and the additional materials added to the drums themselves, they are capable of storing up to 4 SS-Ranks, 2 S, 2 A, 1 B, 1 C & 4 D-ranks until the drums are completely destroyed. They are capable of storing this charge for a maximum of 8 Turns, per drum, before it is required to be used or moved, or it is lost.
Weight: 2
Primary Weapon: Kusanagi
Type of Weapon: Living Long-sword
Rank: SSS (Base) Z (Legendary)
How Many: 1
Appearance: Kusanagi resembles a double-edged katana with a snake pattern along the blade. The hilt is black with an appearance similar to a snake coiling around a rod and a single unblinking eye marks the end of the blade. The snake pattern occasionally moves especially when its in battle often moving around the length of the blade and reeling back to strike when it is plunged into an opponent mimicking a snake sinking it's fangs into flesh.
- Legendary:
Requirements: It is only possible to unlock it's Legendary form after a 5000 Word Training Topic. However, depending on the wielder's sacrifices to the Snake Contract this word count requirement can vary:
Affinity - Word Count Requirement
100 - 4500
200 - 4000
300 - 3500
400 - 3000
500 - 2500
600 - 2000
700 - 1500
800 - 1000
900 - 500
1000 - 0
Upon gaining it's Legendary Form, the Kusanagi changes it's shape becoming a double edge Tsurugi and becoming pitch black which is actually the result of the snake like pattern being joined by additional snakes and thus if one possesses a Time-Slowing Dojutsu they can see the individual snake markings writhing around each other. The coiled snake hilt turns pure white while the unblinking eye turns black with a white slit pupil.
Durability: - Spoiler:
Physical - SSS
Mental - SSS
Chakra - SSS
Hybrid - SSS
Spiritual - SSS
Natural - SSS
- Legendary:
Physical - Z
Mental - Z
Chakra - Z
Hybrid - Z
Spiritual - Z
Natural - Z
Like all Legendary Weapons, depending on it's user's rank Kusanagi regenerates after a set number of IC topic's as it is ultimately indestructible. When it does not have a wielder however it remains in its broken state until they gain a new wielder.
Traits:- Spoiler:
Kusanagi is an ancient blade which is native to the chosen master of the snake contract, in order to summon it into battle the user opens their mouth revealing a white snake which opens it's mouth causing the sword to reveal itself out of it. It can appear in two was the first is hilt first so that the user may grasp it for use and the second way is blade first which can allow it to be launched like an attack. This is due to the swords primary ability which allows it to elongate and retract at high speeds to pierce and stab opponents even from vast distances. This ability stacks well with the secondary ability of the blade which results in its rumored ability to be able to cut through anything, this is made possible by the snake pattern on the blade one in each fang. It is capable of imbuing the blade with two properties mimicking snake venom concentrated to it's utmost limit and as a result it is the most poisonous weapon in the Snake Contracts arsenal. Due to merely being imbued but not actually being real poison this poison is unable to be harvested for use.
* First Fang - The initial poison is highly corrosive upon contact rapidly melting through physical objects on the molecular level to leave a fine "cut" when in actuality the victim is corroded through, it is capable of melting through physical objects which do not have corrosion resistance SSS-rank or above.
* Second Fang - The lesser known poison which is used as a fail safe to opponents with potent regeneration abilities, this poison upon coming in contact with a victims body acts like booster to the clotting properties of the victims blood resulting in the blood flowing in their body close to the impact point clotting instantly before the effect gradually begins to spread through the victims body dependent on their Endurance Tiers. All of these of course carry over through topics unless the poison is extracted by a medical nin with a medical Kinjutsu which deals with combating blood clotting poisons SSS-rank and above however can also be combated if the victim severs the body part affected at speeds equal to the current wielders rank as that is how fast it spreads through the entire body. Similarly with each rank the distance the blade can stretch is increased by 50 feet both capping at "X"-rank with Echoing Flash or 400ft.
Endurance Tiers - Posts (Total) Till Completely spread
N/A - Instantly
D - 1 Post (Total)
C - 5 Posts (Total)
B - 10 Posts (Total)
A - 20 Posts (Total)
S - 40 Posts (Total)
SS - 80 Posts (Total)
SSS - 160 Posts (Total)
Speed of Size Alteration:
Distance it can grow to:
- Legendary:
Upon turning into a Legendary Weapon in addition to gaining the gender identity of gender fluid often switching between male and female as he or she pleases, Kusanagi gains the ability to appear as a mental projection in his/her wielder's mindscape in order to communicate with them, this manifests whenever Kusanagi pleases as well as in genjutsu though only Kusanagi's wielder can see him/her. In this form, the blade portion now gains additional force when she/he is extending which bolsters it's speed to high levels depending on how it is held. One Handed (Tier+) or Two Handed (Tier++), similarly his/her retraction speed is likewise boosted albeit a bit faster (1-Handed Tier++, 2 Handed 1-rank Tier-). The Distance Kusanagi can extend to is likewise increased but this is based on a distance modifier dependent on the amount of victims cut by his/her blade with every 100 bolstering it's extension distance modifier by +1 capping at 11x with 1000 victims cut. Her/his final ability as well as its deadliest aspect, is not based on its length or speed, but rather its ability to turn into dust for just a moment when Kusanagi expands and contracts, due to the poisons imbued into him/her the wielder can leave a sliver of Kusanagi in an opponent when they retracts Kusanagi, allowing him/her to potentially kill an opponent at any time they chooses to by activating the poison related abilities. In the moment she/he turns into dust those with sufficient high perception can see the transition with Kusanagi gaining a quicker transition from solid to dust state as his/her wielder becomes more skilled.
Rank of Wielder (Base Rank of Perception) - Perception Req. to see transition
D (C) - Blurred Vision
C (B) - Normal Vision
B (A) - Reaction Tier
A (S) - Reaction Tier+, Time-Slowing, Weapon Sensory + Muscle Tension
S (SS) - Reaction Tier ++, Time-Slowing + Reaction, Premonitory, Precognitive
"Z" (SSS) - 1-rank Above Reaction Tier-, Premonitory/Precognitive + Reaction Tier
"X" (Z) - Z-rank Reaction