Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Storm Bank [Kirai's Bank] 20th August 2018, 4:58 pm | |
| Name of Character: Kirai Denkou Rank of Character: Chunin(ANBU) Profession of Character: Shinobi Mission Record: Completed D: 0 C: 0 B: 1 A: 0 S: 0 SS: 0 SSS: 0 Failed D: 0 C: 0 B: 0 A: 0 S: 0 SS: 0 SSS: 0 Total D: 0 C: 0 B: 0 A: 0 S: 0 SS: 0 SSS: 0 Current Xel: 14750 Current Equipment:On Person:Armor - Spoiler:
Weapon Name: ANBU Mask Type of Weapon: Light Armor (Head) Rank: S (SS) How Many: 1 Appearance: A unique headgear which is painted and fashioned to resemble the animal that said ANBU member has as their call sign. Typically they resemble animals however on occasion when designating a higher rank they resemble mythical animals. Special Ability: N/A *It can sustain damage from up to 1 S-rank, 3 A-ranks, 5 B-ranks & 7 C-ranks worth of Raw Damage to a shinobi's head before being destroyed however those masks resembling mythical animals are even more durable capable of sustaining damage from up to 1 SS-rank, 3 S-ranks, 5 A-ranks & 7 B-ranks worth of Raw Damage before being destroyed. It is likewise resistant to X-ray Vision incoming from the outside, while those with Dojutsu will be unable to initiate eye-contact with those wearing these masks. It acts as a rebreather filtering poisons & other harmful chemicals from the air if they are below A-rank while doubling the time the wearer's breath can be held underwater. Furthermore this mask conceals the user's face preventing those from ascertaining the wearer's identity unless they possess sensory medium's above S-rank (ANBU) or SS-rank (ANBU Buntaicho). Pill Slots: 3
Weapon Name: ANBU Flak Jacket Type of Weapon: Light Armor (Torso) Rank: A (S) How Many: 1 Appearance: A pitch black version of the village Flak Jacket that said ANBU member is apart of. It resembles them in every way except having double the number of slots for holding tools and being made out of fair more resilient materials. Special Ability: N/A *It can sustain damage from up to 1 A-rank, 3 B-ranks & 5 C-ranks worth of Raw Damage to a shinobi's torso before being destroyed however those belonging to Buntaicho are even more durable capable of sustaining damage from up to 1 S-rank, 3 A-ranks, 5 B-ranks & 7 C-ranks worth of Raw Damage before being destroyed. It likewise improves ones resistance to status conditions halving damage taken & duration of statuses which affect the wearer's torso due to the unique fabrics woven into it. Furthermore this flak conceals the user's scent preventing those from ascertaining the wearer's identity unless they possess sensory medium's above A-rank (ANBU) or S-rank (ANBU Buntaicho). Pill Slots: 3 Scroll Slots: 6 Kunai Slots: 24
Equipment Name: ANBU Guards Type of Equipment: Light Armor (Arms/Legs) Rank: A How Many: 1 Pair (Can include Gloves) Appearance: Durable metal arm guards which are strapped to black gloves, with a metal plate sown onto the fabric covering the back of the hand, so as to be light-weight yet sturdy enough to take hits. Can be affixed on the forearm, Biceps, Thighs or Shins (without the glove portion). Special Ability: N/A *It can sustain damage from up to 1 A-rank, 3 B-ranks & 5 C-ranks worth of Raw Damage to the ANBU's arms before being destroyed. In the case of the arm guards the metal plates affixed to the gloves can sustain damage from 1 A-rank, 2 B-ranks & 3 C-ranks worth of Raw Damage. The plates can be used in order to block retaliation from techniques geared at preventing hand seals in exchange for sustaining damage.
Equipment Name: ANBU Spiked Sandals Type of Weapon: Light Armor (Feet) Rank: B How Many: 1 Appearance: Open toed sandals with spikes at the bottom which come in black which are made to be breathable in addition to open to allow the easy channeling of chakra to the soles of the feet to adhere to surfaces. Special Ability: N/A *It can sustain damage from up to 1 B-rank, 3 C-ranks & 5 D-ranks worth of Raw Damage to a shinobi's feet before being destroyed. When chakra is channeled from the foot it doesn't cost any chakra allowing for water walking, walking on vertical surfaces and the like far easier than conventional footwear (no chakra price so long as the terrain is B-rank & below if it originated from a technique). It does this while being lightweight and able to muffle the sound of normal footsteps barring any sensory techniques above B-rank or hearing that is below Max.
Equipment Name: ANBU Clothing Type of Equipment: Light Armor (Torso & Legs) Rank: B How Many: 1 Appearance: Grey semi-elastic body suit which has been reinforced to provide comfortable yet insulated uniforms amongst ANBU. Special Ability: N/A *It can sustain damage from up to 1 B-rank, 3 C-ranks & 5 D-ranks worth of Raw Damage to a shinobi's upper & lower body before being destroyed. It is likewise capable of resisting dehydration & hypothermia weather effects from techniques B-rank & below or from specific weather phenomena (Dry, Rain, Snow, Sunny)
Equipment Name: Bandages Type of Weapon: Light Armor (Padding) Rank: C How Many: 4(Across eyes, waist, both thighs) Appearance: Cloth bandages which come in various colors and can be wrapped around body parts, typically being about 5 ft in length with a 4 inch thickness. Special Ability: N/A *It can sustain damage from up to 5 D-ranks worth of Raw Damage to a shinobi's waist before being destroyed. These are typically used to secure clothing to the body to minimize noise or as an additional reinforcement tool to secure body parts if broken or dislocated in the field. Others simply wear them for style as they can be somewhat durable.
Equipment Name: Kunai Pouch Type of Weapon: Light Armor (Waist) Rank: C How Many: 2 Appearance: A small pouch which is typically tied to the hip to secure it during running and make it easily accessible for when kunai need to be drawn for battle. Special Ability: N/A *It can sustain damage from up to 1 C-rank & 3 D-ranks worth of Raw Damage to a shinobi's waist before being destroyed. It can be used to store 10 kunai per pouch worn allowing it to store their weapons and can sustain enough damage to prevent it from being destroyed in battle.
Equipment Name: Shuriken Holster Type of Weapon: Light Armor (Leg) Rank: D How Many: 1 Appearance: A small pouch which is typically tied to the thigh to secure it during running and make it easily accessible for when kunai need to be drawn for battle. Special Ability: N/A *It can sustain damage from up to 5 D-ranks worth of Raw Damage to a shinobi's leg before being destroyed. It can be used to store 20 shuriken per pouch worn allowing it to store their weapons and can sustain enough damage to prevent it from being destroyed in battle.
Primary Melee Weapon - Spoiler:
D-Rank Tanto
Projectiles - Spoiler:
Equipment Name: Denki Kunai Type of Equipment: Kunai Rank: D How Many: 5 Appearance: Denki Kunai are noticeable due to their unique appearance, as they are completely straight with the outer edge being serrated while the inner is smooth like a normal kunai blade. It has a dark orange appearance due to being mainly comprised of Denki however the flat of the blade has the Denkou clan symbol. It is the same width from the hilt of the blade to the tip with the point of the blade being flat rather than pointed making it better geared towards slashing rather than throwing or thrusting into targets. The hilt has a small gaurd and is parrallel to the tip however it has no ring at the end, instead it has a small hole which is the exact size to push Denki Cord into which about 2 inches worth can snuggly fits inside of it the rest trailing behind it. Likewise the hilt itself has five holes which ninja wire can be weaved through to secure it to the weapon. Durability: Raw - 1 C-rank worth of damage
Heat Resist = B-rank Chakra Conductability: Up to a C-rank without being Damaged Electricity Conductability: Up to an B-rank without being Damaged
Components: Opal (C) x1 Unique Metal (C) x1: Denki Non-Ferrous Alloy (A) x1: Bronze
Traits: Heat Resistant Chakra Conductive Electricity Conductive *Lightened
Special Ability: *Due to incorporating Denki this weapon has the ability to retain the charge of electricity conducted through it converting said electricity into physical lightning materia. It isn't simply limited to pure Lightning as a result and includes the conversion of chakra which is made more efficient by using chakra conductive materials but likewise it can store Lightning of other damage types at the cost of consuming from the weapons durability. Unfortunately Denki Kunai are the least viable for such a use as any damage type other than physical or chakra can only be converted up to a 4 D-ranks worth as any more would completely destroy the weapon. Due to it's serrated edge it is capable of inflicting bleed damage when victims are cut by it to sustain an additional +1 D of blood loss. Denki Kunai are quite heavy and while not meant to be thrown due to not being aerodynamic (Half distance covered when thrown) they will knock away lighter projectiles which aren't backed by strength out of the air when on route to a target even if not backed by strength themselves. When Denki Cord is pushed into the small hole it forms a snug fit which is only able to be pulled out by D-rank strength tiers but since it's simply pushed in and not tied around less prep time is wasted when doing so in battle to allow a more flexible use of their Denki Cord if needed. A single pack of Denkou Kunai is given to every Denkou who enrolls in the Academy for them to have in order to get used to the balance and because it is frowned on within the clan to use non-clan weaponry. Weight: 1 Pack (5) = +4 to Weight
Weapon Name: Standard Kunai Pack Type of Weapon: Projectile Rank: C How Many: 10 Appearance: A Basic Pack of standard issue one pointed Kunai Special Ability: N/A
Weapon Name: Standard Shuriken Pack Type of Weapon: Projectile Rank: C How Many: 15 Appearance: A Basic Pack of standard issue four pointed Shuriken Special Ability: N/A
Weapon Name: Standard Explosive Tag Pack Type of Weapon: Equipment Rank: C How Many: 5 Appearance: A Standard Pack of Explosive tags Special Ability: Each explosive tag deals C-rank physical explosive damage over a blast radius of 1 foot.
Weapon Name: Standard Smoke Bomb Pack Type of Weapon: Projectile Rank: C How Many: 5 Appearance: A Basic Pack of Smoke Bombs Special Ability: Each bomb disperses a cloud of smoke over a blast radius of 10 feet.
Weapon Name: Veteran Kunai Pack Type of Weapon: Projectile Rank: A How Many: 12 Appearance: A Basic Pack of veteran issue tri-pronged kunai, two other prong juts out from base and are much shorter than the prong in the center. Special Ability: N/A *Each prong is typically used to catch other melee weapons in close combat before being twisted to snap them if they possess a lower durability, however if they possess strength tiers it can be used to break weapons with equal durability if their opponent lacks equal rank strength tiers.
Weapon Name: Veteran Shuriken Pack Type of Weapon: Projectile Rank: A How Many: 2 Appearance: A Basic Pack of Veteran issue Giant Shuriken Special Ability: N/A *Giant Shuriken utilize a 2x scale modifier when thrown and each blade is 2.5 ft long allowing for the shuriken to have a diameter of 5 ft making it easily able to catch targets who are within it's range upon being thrown.
Weapon Name: Elite Bomb Pack Type of Weapon: Projectile Rank: B How Many: 10 Appearance: A Elite Pack of Bombs Special Ability: Each bomb deals B-rank physical explosive damage over a blast radius of 5 feet.
Weapon Name: Standard Smoke Bomb Pack Type of Weapon: Projectile Rank: B How Many: 10 Appearance: A Elite Pack of Smoke Bombs Special Ability: N/A *Each bomb disperses a cloud of smoke over a blast radius of 15 feet, which requires a dispersal tehcnique B-rank or higher to clear while lingering for 3 Turns before fading away naturally.
Tags - Spoiler:
Weapon Name: Standard Seal Pack Type of Weapon: Equipment Rank: C How Many: 10 Brushes, 100 slips of paper Appearance: A Basic Pack of fuinjutsu materials the paper is likewise more durable than before. Special Ability: N/A
Weapon Name: Standard Explosive Tag Pack Type of Weapon: Equipment Rank: C How Many: 15 Appearance: A Standard Pack of Explosive tags Special Ability: Each explosive tag deals C-rank physical explosive damage over a blast radius of 1 foot.
Scrolls - Spoiler:
Weapon Name: Standard Scroll Pack Type of Weapon: Equipment Rank: C How Many: 1 (3 blank scrolls each) Appearance: A pack of blank scroll used to storing things through the basic sealing technique the scrolls are more durable than the basic ones. Special Ability: Each scroll can hold 10 of a kind of item when sealed within it using the basic sealing technique.
Puppets - Spoiler:
Other - Spoiler:
Equipment Name: Denki Cord Type of Equipment: Ninja Wire Rank: C How Many: 5 Feet Appearance: Denki Cord are noticeable due to their unique appearance, as each individual strand is three-times as thick as normal ninja wire due to first being twined around each other before partially melted so that they are permanently stuck together to comprise the cord. It has a dark orange appearance due to being mainly comprised of Denki and the ends have a three pronged appearance due to the twining which is mainly used to slip into the holes on many of the Denkou weaponry to be secured snugly. Durability: Raw - 1 B-rank worth of damage
Heat Resist = B-rank Chakra Conductability: Up to a B-rank without being Damaged Electricity Conductability: Up to an B-rank without being Damaged
Components: Opal (C) x1 Unique Metal (B) x1: Denki Non-Ferrous Alloy (A) x1: Bronze
Traits: Heat Resistant Chakra Conductive Electricity Conductive *Lightened
Special Ability: *Due to incorporating Denki this weapon has the ability to retain the charge of electricity conducted through it converting said electricity into physical lightning materia. It isn't simply limited to pure Lightning as a result and includes the conversion of chakra which is made more efficient by using chakra conductive materials but likewise it can store Lightning of other damage types at the cost of consuming from the weapons durability. Denki Cord are the second least viable for such a use as any damage type other than physical or chakra can only be converted up to a 1 C-rank & 4 D-ranks worth as any more would completely destroy the weapon. The ridged nature of the Denki Cords is to promote conductivity however they are rather thick and when moving through the air they can snap other ninja wire which is thinner than it along as as they aren't backed by strength even when it isn't backed by strength. When wrapped around a victim they are only able to snap it if they possess B-rank strength due to it's inate durability making it useful for binding opponents in large quantities. A single pack of Denkou Cord is given to every Denkou who passes the genin exam as a congratulations for becoming a real shinobi, it can also be gifted to an Academy Student who has unlocked a Stage 2 Raidengan. Weight: 1 Pack (5 ft) = +4 to Weight
Weapon Name: Veteran Wire Pack Type of Weapon: Equipment Rank: A How Many: 30 Feet Appearance: A Basic Pack of Veteran Ninja Wire Special Ability: N/A *Elite Ninja wire conducts electricity and heat with a 1 Tier Level boost to rank & speed and can also be used to bind opponents requiring A-rank strength or above to snap, furthermore when fully wrapped around a victim multiple times, for every 5 ft of Veteran Ninja Wire wrapped around a victim they require 1 Tier Level higher strength in order to break free.
Weapon Name: Standard Wire Pack Type of Weapon: Equipment Rank: C How Many: 50 Feet Appearance: A Basic Pack of Ninja Wire Special Ability: Standard Ninja wire conducts electricity and heat with no boost to rank or speed and can also be used to bind opponents.
Consumable Name: Standard Life-force Pill Consumable Type Pill Rank: B How Many: 3 (Mass Production) Appearance: Spherical Red Pills with a tiny printed gray M-s on them. Potency: 2x (Consumable up to 2 times before harmful effect is triggered)
Components- Basic Life-force Pill, Crushed Ruby Dust, Vespoid Venom
Traits: - Effects of Components (Consumable Effect - Blood & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Liquid Absorbent (Poison Effect - Induce Blood Clotting Effect) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Blood & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 1/2 of the Blood & Stamina of those who ingest it (Including Black Blood) and can be consumed up to 3 times without any ill effects. However Standard Life-force Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Life-force Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Life-force pill however is eaten as the third it replenishes their Blood & Stamina however the user's maximum Blood Reserves & Fatigue Limit are both halved for a set amount of time dependent on their age due to the damage to their body from the medicine (Under Prime = 40 IC Topics, Prime = 20 IC Topics, Above Prime = 80 IC Topics).
Consumable Name: Standard Military Rations Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Blue Pills with a tiny printed gray M-s on them. Potency: 2x (Consumable up to 2 times before harmful effect is triggered)
Components- Basic MR Pill, Crushed Ruby Dust, Vespoid Honey
Traits: - Effects of Components (Consumable Effect - Chakra & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Chakra Resistant (Poison Effect - Decrease Refinement of Chakra) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Chakra & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which were capable of instantly restoring up to 1/2 of the Chakra & Stamina of those who ingest it (Including Void Chakra) and can be consumed up to 3 times without any ill effects. However Standard Military Rations Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Military Rations Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Military Rations pill however is eaten as the third it replenishes their Chakra & Stamina however the user's maximum Chakra Reserves & Fatigue Limit are both halved for a set amount of time dependent on their age due to the damage to their body from the medicine (Under Prime = 40 IC Topics, Prime = 20 IC Topics, Above Prime = 80 IC Topics).
Total Carry WeightIn Storage Scrolls:In Other forms of Storage:Pet/Summoning Contract: *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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