| | Blood Under Moonlight [Summer vs Baek] | |
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Blood Under Moonlight [Summer vs Baek] 3rd December 2016, 8:04 pm | |
| The babbling of running water was the only thing disturbing the silence of the night. Summer's steps were soft as she walked out from the woods to see the river, caressing the ground as it ran down the mountain. A long, wide bridge spanned it, cobbled and without railings. The Sannin smiled as she saw the bridge and she tugged up the gauntlets that she wore, both were quiet for some reason. Were they asleep or did they detect the sanctity of the silence that surrounded them? The young girl checked her cloak next, the long, almost triangular piece of fabric covering her body down to her knees, hiding the seven swords strapped to her back in an intricate harness array and marked with the deep blue insignia of Dipugakure on the back.
Her forehead protector held the same mark, glittering in the wan moonlight as she walked onto the bridge and headed for the middle. It was tilted down, hiding her right eye from sight and a deep blue scarf was pulled up over the lower half of her face, her nose, mouth and cheeks veiled behind it. Only a few things were left noticeable; a bright pink eye being the first, pupiless strangely, the iris glittering with flecks of white as she looked up to the moon. Her long pink hair fluttered around her as she sat down, the light shining down to show her shadow which was, strangely, blue rather than black and crystalline in appearance, facets glinting. The last noticeable thing would be the earring attached to her left ear, details only slightly visible in the light as it was in the shape of a scythe and intricately marked with tiny runes.
Once sitting, one leg hanging down towards the river she took out a flute and put it to her lips. Over her time, it wasn't just her combat capabilities that she had honed, she had learned a few other things; how to cook, how to clean, how to stitch small wounds and how to play the flute. The song whistled out across the surrounding bridge and into the wounds, dancing between the branches. Summer closed her eye and focused on the tune, letting it flow out of her as the water flowed beneath her; gentle, sweet. | |
| | | Gado
Posts : 1083 Join date : 2013-03-19
| Subject: Re: Blood Under Moonlight [Summer vs Baek] 4th December 2016, 8:27 pm | |
| Ever since she entered this Forrest, he caught her scent. She was trespassing, someone new, someone that Baek has never met before. No, not Baek. In the times of being exposed to the moon, causing him to change uncontrollably, he was Lord Shadal, an alpha, a hungry wolf seeking stimulation of either combat or the pleasure of. " Huff..puff" With his night vision, seeing things as clearly as day, he stalked the area from 40 feet away, using nothing but his senses to slowly circle around as his steps were as as the atmosphere of blackest night. At first she wanted to ignore her, stupid human should just go about her business as he prowled the lands. However, that infernal racket she was making with the flute. After about a good 15 seconds of playing, it increased the temptation of attack from Baek. No, not Baek, he wasn't baek right now. He was Lord Shadal, and he wasn't about to let this woman annoy him. Or man, or whatever the gender. This Medium (small) wolf was ready to do combat with this intruder, releasing the claws and preparing for the fight of his life. He was an alpha, he should not show weakness in this form. Simulating A rank strength and moving at A rank speeds, Baek could very much travel at insane distances with each burst of speeds, in addition to his normal travelling, it was a bonus added. However, he only needed to travel as far as 20 feet. On top of that, the simulation of A rank strength with combination of the silent walking make it seem as if it was a silent quake of no sound, something that should have been the optimal result of Baek's strength with making contact to the floor, but didnt happen in that way. She wouldn't hear the quake, but it would still be powerful enough to experience it. Such a weird combo, but the the wolf would soon be in its wake in order to swipe at the woman as soon as he was within a few inches (7 inches) with his claws, swing with the hardened anatomy claws for A rank damage and swipe the woman away, dealing C rank Pain and A rank damage with his 12 inch claws - Spoiler:
P.T 1/7 (Strength used) Banded
Name: Cursed Mark of the Werewolf Classification: Juinjutsu (Pandora Only) Rank: S-rank Class: Supplementary Range: Short/Self
Description: The user creates a marking the size of their outstretched palm, first making a six pointed star before writing six kanji in each opening, in the order starting clockwise from the top “Transformation,” “Poison Immunity,” Enhance Physical,” “Enhance Senses,” “Lunar Empowerment,” and “Accelerate Regeneration.” This cursed seal, when applied, will grant the host an anthropomorphic wolf-like creature transformation, activated by sacrificing D-rank blood/life force and only capable of occurring under moonlight, along with immunity to all poisons regardless of rank. The host's physical abilities, tiers, are increased by 1-rank, when in an untransformed state, and is increased 2-ranks when transformed. Specific senses, namely hearing, smell, and sight are also Enhanced, allowing the host to hear up to 3x the original distance away, track scents up to 3x the original distance away, and see in low concentrations of light. When under the influence of the full moon, the host's tiers are increased 3-ranks, all tier increases capping at SSS-rank. The host will further gain accelerated regeneration, allowing them to heal from damage equal to their rank. Because of all the advantages, this is considered one of the more complex types of cursed mark
Name: Werewolf Supplement – Claw Manifestation Classification: Juinjutsu (Werewolf Only) Rank: C-rank Class: Supplementary Range: Self
Description: The user creates a tiny seal that takes the appearance of a circle. Within the circle the kanji for “Claw” will appear, completing the creation of this Cursed Mark of the Werewolf supplement. With the addition of this seal to the Cursed Mark of the Werewolf, the host will be able to manifest wolf-like claws from their fingers giving them the ability to inflict additional bleed damage based on their Strength Tier (D = D, C = 2 D, B = 3 D, A = 4 D, S = 5 D). The seal is placed outside the start of the Cursed Mark of the Werewolf similar to the other supplements.
Name: Lycanthropic Path – Alpha Werewolf Classification: Juinjutsu Rank: SS-rank (Werewolves Only) Class: Supplementary Range: Short/Self
Description: The Alpha Werewolves, a new species of werewolf who at the cost of locking their transformations to the phases of the moon gained the ability to spread Lycanthrophy with a bite (creates Werewolves). This specific Werewolf Path, adds an "Alter Apperance" Kanji to the curse mark resulting in the werewolf becoming more hairy their eyes changing into a golden-yellow with slit pupils. In their transformed state however the transformations are also altered, in size & shape with the moonlight transformation resulting in them being a quadrupedal wolf, Medium (S) in size but under the full moon they in their normal bipedal form albeit larger now, being Medium (M) in size & much more muscular & monstrous than the average werewolf. When the transformation process is completed the new Werewolf is given the new name, Alpha Werewolf, in which case when applying this seal to the CM of Werewolf, the kanji for either Alpha will appear over the CM before it is placed on the host. Those who chose to take this lycanthrophic route have a dominating mission given to them by Pandora and as such are tasked to spread lycanthrophy and build werewolf pack's throughout the land. Rank - Blood Price to Infect - P.T till turn (Nature Tier to Delay) D - D - 4 IC Topics (D = 8 IC Topics) C - 2 D - 2 IC Topics (C = 4 IC Topics) B - 4 D - 80 or Next IC Topic (B = 2 IC Topics) A - C - 40 (A = Next IC Topic) S - B - 20 (S = 40) "Z" - A - 10 (SS = 20) "X" - S - 5 (SSS = 10)
quadrupedal wolf, Medium (S)
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
^boosted to A
Name: Unbreakable Spirit Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: After Brutal training and countless battles the human has become used to taking blows from opponents. Because of that they have granted the human immunity to C-rank and below chakra-based jutsu as well as the lowering of B-rank and A-rank chakra-based attacks by one rank damage wise.
Boosted to S^
Name: Silent Movement III Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: N/A
Description: Baek has learned to run silently leaving no sound unless an opponent possesses a heightened sense of hearing or a sensory technique (A-rank) which detects sound or (B-rank) which detects vibrations. When utilized in combination with Silent Slaughter it works hand in hand to result in other users of Silent Killing who do not have sensory mediums to assist them to be unable to detect where Baek is currently.
Name: Marking Scent Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Due to the fact of being a werewolf with a heightened sense of smell, it's his responsibility to recognize his brothers or people of importance based off of their smell alone, and is capable of remembering a person's scent by the amount of time spent together. The more time that Baek spends with an individual, the more that his sense of smell has the individual memory marked to be able to find or track. Since Baek has the ability to fine tune his senses and naturally starts at heightened, Baek can use Werewolf Supplement- Sense control, in order to effortlessly lower the requirements needed to track an individual. X2 divides both sides requirements divided by two and x3 divide both side requirements by three, final number is rounded down.
Topic's with character/Distance tracking 1-4/District or dome locations 5-9/Within Village 10-14/Area to Area Tracking 15-20/Within the country, or sea tracking 21-25/Intercontinental Tracking
Name: Wolf Senses- Enhanced sight Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: With the 1x natural gain that was given to Baek upon being a wolf breed, the distance that he can see as far as is dependant on his rank. However, that distance can be given a stat multiplier depending on the X sense control that Baek is using. X2 will times the distance value by 2 and X3 will times the value distance by three. This does judge as far as baek can see naturally in great detail by choice. If he wants to see further, he could bump it up with the sense control
D - 20ft C - 40ft B - 60ft A - 80ft S - 100ft
Name: Wolf Senses- Enhanced hearing Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: With the 1x natural gain that was given to Baek upon being a wolf breed, the distance that he can hear as far as is dependant on his rank. However, that distance can be given a stat multiplier depending on the X sense control that Baek is using. X2 will times the distance value by 2 and X3 will times the value distance by three. This does judge as far as baek can hear naturally in great detail by choice. If he wants to hear further, he could bump it up with the sense control , B-Rank damage or A-Rank pain will knock him out of it. x2 will require C Damage or B Pain. x3 will be D rank damage or C rank Pain.
D - 20ft C - 40ft B - 60ft A - 80ft S - 100ft
Name: Wolf Sense- Night Vision Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Due to the fact of being a werewolf with a heightened sense of sight, this also made Baek's eyes more accustomed to the dark. With little to no light whatsoever, Baek's eyes are adjusted to naturally be attended to places with little to no light. In terribly dark places, Baek can see with ease.
Name: Claw Extention- Extend Classification: Taijutsu Rank:D Class: Supplementary/Offensive Range: Self Description: The user needs the Claw manifestation supplement before using this Jutsu. Baek can extend his claws to specific heights depending on his ninja rank. The higher his rank, the longer his claws can be once he extends them. it's within Baek's discretion to use any inches rank he wants as long as he fulfills the rank requirements. Baek can easily grow back these nails as he wishes.
Rank/Claw inches D/ 3 inches C/ 6 inches B/ 12 inches
^Claws are currently 12 inches
Name: Claw Manifestation-Retract Classification: Taijutsu Rank:D Class: Supplementary/Offensive Range: Self Description: The user needs the Claw manifestation supplement before using this Jutsu. Baek can skillfully bring out and retract his claws. This matches his current speed tier and the opponent would either need Time-Slowing Dojutsu/Muscle Tension or equal rank Reaction Tier+ in order to detect the growth and retraction speed of his claws.
Name: Claw Manifestation-Hardening Anatomy Classification: Taijutsu Rank: A Class: Supplementary/Offensive Range: Self Description: The user needs the Claw manifestation supplement before using this Jutsu. Baek's claws maintain an A rank hardening anatomy, meaning it has A rank hardness in terms of durability and clashing with weapons. However, with his tiers coming into play, this ability can be much more useful. With A rank strength, the claws have a defense piercing when in use. With A rank endurance, the claws can be used to defend against chakra related jutsu, being able to cut through or deflect chakra based technique A rank or lower as long as they do not possess defense piercing.
Name: Khan Claw: Scratch Classification: Taijutsu Rank: C-rank Class: Offensive Range: Contact
Description: The scratch is the most basic move of the Khan Claw in regards to striking, it simply entails hooking ones fingers while directing them towards an opponent. Normally this deals C-rank pain to said opponent as long as the user does not possess claws, with claws this technique does physical damage on par with the pain thus instead of being an annoyance it becomes a more dangerous technique. Typically it is used as an opener as the sharp pain inflicted results in causing an opponent to lose focus interrupting their action if it was to utilize a mental based technique unless they have Pain Tolerance/Immunity or C-rank Barrier Tiers to keep their focus.
Name: Base Curse: Augmentation Curse (Signature) Classification: Juinjutsu Rank: B-rank (Variable Recoil) Class: Supplementary Range: Contact
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Augment” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will enhance them physically, providing access to Tier- of a specific Tier based on the Curse Modifier attached to it. However like all Juinjutsu this technique comes at a cost resulting in the victim sustaining at least D-rank Recoil Damage (or 2-ranks Lower than the Tier being utilized) either; each Turn if they possess Equal Rank Nature Tiers to the Tier being used, each set amount of posts (total) if they possess Equal Rank Endurance Tiers to the Tier being used, each set amount of turns if they possess an Equal Rank Nature+Endurance Tier chain to the tier being used. If they possess none of this, they sustain the recoil damage every P.T once the Tier has been utilized at least once during the topic. This is another step in the path of any advanced juinjutsu specialist and isn't typically apart of any run of the mill juinjutsu specialists technique list. Every Augmentation Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifier slots this curse can have is 2 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Augmentation Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Name: Base Curse: Augmentation Curse Lvl 2 Classification: Juinjutsu Rank: A-rank (Variable Recoil) Class: Supplementary Range: Contact
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Augment” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will enhance them physically, providing access to Base Tiers of a specific Tier based on the Curse Modifier attached to it. However like all Juinjutsu this technique comes at a cost resulting in the victim sustaining at least C-rank Recoil Damage (or 1-ranks Lower than the Tier being utilized) either; each Turn if they possess Equal Rank Nature Tiers to the Tier being used, each set amount of posts (total) if they possess Equal Rank Endurance Tiers to the Tier being used, each set amount of turns if they possess an Equal Rank Nature+Endurance Tier chain to the tier being used. If they possess none of this, they sustain the recoil damage every P.T once the Tier has been utilized at least once during the topic. This is another step in the path of any advanced juinjutsu specialist and isn't typically apart of any run of the mill juinjutsu specialists technique list. Every Augmentation Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifier slots this curse can have is 4 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Augmentation Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Slotted 1- Curse Modifier – Strength Formula Lvl 4 2- Curse Modifier - Mitigation Formula Lvl 1 3- Curse Modifier - Mitigation Formula Lvl 1 4- Curse Modifier - Band Formula Lvl 4
Name: Curse Modifier - Band Formula Lvl 4 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Contact
Description: The user creates a seal that takes the appearance of a circle in the palm of their hand with the kanji words for "Band" which fills up 1 modification slot. With the use of this use of this curse seal, the user can choose the tier gained from the Curse Seal if it is part of the Augmentation Curse series. The sense of banding, it bands down that specific tier augmentation of the varying category and locks out the other Augmentation Curse gained tiers that the user has of that specific category. Upon banding down a Tier it restricts it's use as if it wasn't present at all, therefore locking out their recoil because that wouldn't be the tier being used. This is used for A-rank Tiers (-, Base, + & ++), and upon being added it can band up to 1 Tier per slotted modifier.
Name: Curse Modifier - Band Formula Lvl 4 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Contact
Description: The user creates a seal that takes the appearance of a circle in the palm of their hand with the kanji words for "Band" which fills up 1 modification slot. With the use of this use of this curse seal, the user can choose the tier gained from the Curse Seal if it is part of the Augmentation Curse series. The sense of banding, it bands down that specific tier augmentation of the varying category and locks out the other Augmentation Curse gained tiers that the user has of that specific category. Upon banding down a Tier it restricts it's use as if it wasn't present at all, therefore locking out their recoil because that wouldn't be the tier being used. This is used for A-rank Tiers (-, Base, + & ++), and upon being added it can band up to 1 Tier per slotted modifier.
Wolf (Moonlight Lycan Purebred) - Bipedal Stances unavailable Werewolf (Normal Full Moon Trans.) - Tier Checks Boosted by 1 Tier Level Alpha Wolf (Moonlight Alpha Werewolf) - Same Effect as both Wolf & Werewolf Modifiers
Name: Khan Claw (Signature) Classification: Fighting style Rank: C-rank Class: Offensive/Supplementary Range: Self, Contact-Short
Description: Khan Claw is a custom Taijutsu fighting style developed by Baek and appears to be a mixture of feral brawling, brutal wrestling & vicious submissions. It is highly aggressive in nature and geared towards keeping up pressure while being in an opponents face, requiring a keen perception ability intermixed with combat instincts and beast-like fury. Despite looking like it is just randomly put together (Muscle Tension unable to track) it has a hidden intelligence to it which makes use of various stances to switch up the nuances of this fighting style. The most iconic thing about this fighting style is that it was developed to seamlessly blend with the use of a Werewolf, Lycan, Alpha Werewolf, Lycan Purebred & even a Vaewolf Transformation. As a result all techniques in the Khan Claw fighting style can be modified based on the user's current transformation besides the natural Tier Benefits gained from being transformed. Transformation - Technique Modifiers Base (Not Transformed) - No Modifiers Wolfman (Daytime Lycan Trans.) - Claw Manifestation Bleed Dmg Doubled (2x) Wolf (Moonlight Lycan Purebred) - Bipedal Stances unavailable Werewolf (Normal Full Moon Trans.) - Tier Checks Boosted by 1 Tier Level Alpha Wolf (Moonlight Alpha Werewolf) - Same Effect as both Wolf & Werewolf Modifiers Lycan (Full Moon Lycan) - Same Effect as both Wolfman & Werewolf Modifiers Alpha Werewolf (Full Moon Alpha Werewolf) - Same Effect as Lycan albeit 2 Tier Level Boost & 3x Bleed Dmg Multiplier
Name: Khan Claw: Sundo- Skipping stomp Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self, Contact to Long
Description: This technique involves the user performing a powerful skipping stomp in any sort of direction in somewhat of a propelling jump glide motion. It takes upon the philosophy that one step can actually propel you at a further distance with the proper form. Depending if the user stomped with one leg, two legs, three legs (Transformed Only) or four legs (Transformed Only) the distance can have and additional modifier in addition to the distance already covered with the current speed tier. The stomp's actually cause a tremor wave equivalent to the Strength Tier of the user in terms of the speed, and diameter distance of the quake. Without the equivalent balancing technique equivalent to the strength tier or a strength tier to keep the balance, those affected will become completely floored and shaken up to act, interrupting their action. The amount of limbs in us also serves as an additional distance modifier for the quake, which follows speed tier distances. *Gale Stance- While in Gale Stance, this technique is exceptional in dodging, increaesing the speed up to 1 to two ranks of speed if using 1-2 legs. In addition, the requirements to dodge a technique is lowered by one rank if 3 to 4 legs were used in a transformed state. * Str/Spd Tier - Skip step Distance (1/2/3/4 Legs) D - 1/5/10/20 - C - 2/10/20/40 - - B - 3/15/30/60 - - A - 4/20/40/80 - S - 5/25/50/100 -
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Blood Under Moonlight [Summer vs Baek] 27th December 2016, 5:04 pm | |
| Sure enough, Summer couldn't hear Baek's movements but she didn't really need to. The moment he got within fourteen feet of Summer she knew he was there, regardless of how stealthy he was being. He couldn't hide his actual physical self after all, he wasn't intangible. She didn't bother doing anything though, she could tell that he was quite fast but he wasn't fast enough to really bother her. The quaking on the ground dislodged her from her perch, sending her out over the river and although she could have stood on the air itself, she didn't. Instead she allowed Baek to slam his claws into her, tearing through the clothing of her side and hitting her flesh, sending her flying away and into the water below, splashing it up and rolling along the bed. The scent of blood filled the air and Summer rose from the water, head bowed and hat off against the shore. However her colours all seemed drained, as though she was in deeper shadow than she should have been. The blood scent emanated from her and as it spread, the colours of the area around her grew darker, more saturated. One hand came up, seeming clawed for a moment within the darkness and she unclasped her cloak, tossing it to the side with her hat, revealing the seven swords she had strapped to her back. Finally her head lifted, single eye dark within its socket. Her hair hung lank around her head due to the water and she started walking back towards the bridge, not even trying to move quickly. Instead she just stared at Baek, unfazed by the attack she had just suffered. Once she was within fifteen feet, she grinned and snapped her hand out, fingers pointed, at A-Rank speeds. Unless Baek had some kind of danger sense he wouldn't really have a reason to dodge and a sudden set of holes would punch into his chest unless he possessed higher than A-Rank defense tiers. Summer retracted her hand afterwards and started to walk upwards, standing on the air itself as she moved back towards him, grinning all the while, the world dark around her, colours saturated and horrifying, the scent of blood still cloying the air. She had been looking for a reason to get into a fight alone, especially against one such as this; a beast, a monster, something that didn't deserve to live. "Come little pup... I'll show you who the Alpha truly is." She giggled out, approaching level with him. - Spoiler:
A-Rank piercing damage, Inui at 180 degrees for 3x range modifier, 5 feet at S-Rankx3 = 15 feet. A-Rank damage comes from A-Rank arm speed/defense as a result of Geka Seido Tiers. Intimidation Limit is 9 per round, 2 from Foreshadowed Wings, additional 5 due to single target, additional 2 due to no allies around, as Pact of Crows states. Damage and pain from attack negated due to defense tiers, ability to walk on air as granted by Shinigami Contract. - Weapons:
Living Weapon Description: Inui is a Seraphic Living Weapon how it came about is unknown however it is very powerful and was in possession of Kendall's family within the Tamanegi Clan for 3 generations. This is because of their primary abilities. In-Kun: - His primary ability is to extend contact by means of a mental field which acts as a medium to project the user's sense of touch. This allows them to "make contact" with things within that field and trigger contact based effects without physically having to touch them. This extension applies to the user's physical body thus any sort of effect which requires physical contact will be transmitted through this effect. Rank of User - Size of Mental Field (radius in feet) D - 1 C - 2 B - 3 A - 4 S - 5 - Upon doing a 250 Weekly Training, his secondary ability is unlocked which allows the user to minimize the spread of the mental field to focus it in a single point. This allows it to reach farther depending on how much of the radius is cut short. 360° 1x Field distance, 270° 2x Field distance, 180° 3x Field distance, 90° 4x Field distance & 45° 5x Field distance. Essentially the farthest the field can reach being 25ft away.
Sword Description: Vexos does not actually have an ability on its own rather it infers an ability upon its user. When this weapon is held on the body, be it in a sheath or in the hands it projects a field around the user that matches the length and reach of their weapon, for example a Geka Seido samurai would find that the range is equal to their batto range. This field is closely linked to the user's spatial awareness and they are able to detect anything that moves into the field, the general shape and size of it and where it is in relation to their facing.
Resonance Ability: Through bringing out the true power invested within Vexos due to Harmony's effect, this sword becomes more powerful as a result. With this, it does not enhance the base ability in its entirety but instead adds on a powerful amendment and additional effect. With this, Summer's perception is incredibly heightened on those that she can see that are also standing within Vexos's sensory range. When someone fulfills both of these criteria, Summer's perception against them is on par with Time-Slowing. If combined with Time-Slowing, she is considered to have Muscle Tension level perception against that target, if she already has both or she has reaction tiers of S-Rank or higher alongside her time-slowing and the Resonance effect then she is considered to have Premonition level perception against those targets.
Name: Facade (Signature) Classification: Fighting Style Rank: D-Rank Class: Supplementary/Offensive Range: Varies Description: The way someone acts is a powerful factor in how others perceive them and indeed how others fight against them or ally with them. People generally find a way to show who they need to be rather than who they want to be or are at a specific time, showing fake emotional reactions in order to garner the response that they wish. Summer has found that she is able to express her mask, her facade, in one of two ways, resulting in two different lines of techniques. The first that she is able to perform is called the Glorious Presence and is partly to do with her philosophy, as she calls it her Will of Diamond. The other side follows her darker aspect, the intimidation of her crows and the bloodlust that exists within her, striving to be free; her Harrowing Visage, both technique lines powerful in their own way and are capable of combating or empowering intimidation type techniques and interrogation procedures. Name: Harrowing Visage Classification: Taijutsu Rank: D-Rank Class: Offensive Range: AoE Description: There are some that the solace of friends and love holds nothing for and there are some that revel in the hatred and despair and melancholy of others, generally these people are those that master in the arts of genjutsu and interrogation but this is not always true. As such, Glorious Presence does not apply to them, they cannot muster the rousing courage and determination that is required, although there are some that can control their emotions to the point where they can learn both... Or they are trained how to intimidate and incite fear. To learn both Glorious Presence and Harrowing Visage one must either be connected to the Crow Contract, trained alongside the Elder or Boss of that contract or succeed in a 1/10 chance (Success chance roll of 1) in order to be able to learn both of these technique lines. Harrowing Visage does very little on its own apart from generate a slight perceptual anomaly causing the user to appear darker in colour as though draped in shadow, causing a loss of 1 from intimidation limit every round that is spent staring at the user of this technique. Name: Harrowing Visage: Foreshadowed Wings Classification: Taijutsu Rank: C-Rank Class: Offensive Range: AoE Description: The user's hatred seeps into the ground around them and spreads out, soaking the air and causing the perceptual anomaly to spread out around them, causing all colours to seem darker and more saturated. The hatred almost causes a scent of blood to fill the air although this is another minor hallucination causing this technique to seem more like Genjutsu than Taijutsu but it doesn't affect the mental plane, the user's hatred and despair is simply so strong that it manifests as a physical force. This enhances the intimidation effect, causing opponents that are fighting or are forced to fight the user to lose 2 from their Intimidation limit each PT that they continue combat with the user. This is worse if the victim was already trapped or ends up trapped in one of the user's genjutsu as all of the shadows of the illusion are heightened and the fear is more pronounced, causing this drain to come from the Fear Limit instead of Intimidation Limit and upon either being drained fully, the victim will flee as quickly as possible from the user of this technique unless they possess barrier+defense tiers of B-Rank or higher, taking a B-Rank of mental damage instead. Name: Harrowing Visage: Pact of Crows Classification: Taijutsu Rank: B-Rank Class: Offensive/Supplementary/Passive Range: Self Description: Those that thrive on Despair and sadness find that usually they are unable to ally with others quite as well, their teams don't mesh, they don't make friends quite as easily, leading them to become isolated and lonely, falling to a darker tone. However there is a way to temper this and turn it into a usable force by limiting what can be done. Following such a strict code allows them to put their darker aspects to good use and also causes their fear, intimidation and sanity limits to double as they grip onto reality and onto themselves and their code. This makes them uniquely equipped to war against those that use such tactics, crushing them at their own game. It also allows them to apply additional intimidation effects to their mental techniques, although this effect is weakened when they are targeting multiple foes at once. The Pact of Crows, like the Will of Diamond, follows three principles. *No Mercy for Evil - Darkness exists in all, those of the Pact know this more than any. However there are those that channel the darkness into evil acts, slaying innocents, attacking those that are true and just. Those of the Pact know that such a thing cannot be allowed. Those that perform such acts are no longer fit to live and must be slain, no mercy should be given to those who knowingly do evil and court darkness. *Secrecy is the Sharpest Blade - Isolation breeds secrecy and distrust. Those among the pact know that such a thing can be dangerous but they are the ones that are best suited for it, they may not trust but they must accept trust and will hold secrets and dark truths for as long as they must, no matter the circumstances. A Pact member is a fantastic source of secrets but they will never betray the trust that has been put upon them, such is their burden. *Gaze Not Into the Abyss - When one flirts with darkness they know that it lives within them, waiting for a weakness. To guard against one's self is the greatest task placed upon the Pact. They must understand their own evils and step aside when it grows too much, they must not let the darkness overtake their mind. This is a special task to each individual pact member, they need not worry about the mental state of others, only their own evils must be watched. No of Targets - Additional Intimidation Loss Each Round 1 - 5 2 - 4 3 - 3 4 - 2 5 - 1 6+ - 0 No of Teammates In Topic - Effect 2 - The Pact member finds that they are weakened by the presence of others, they lose the additional intimidation loss from this technique and feel somewhat ashamed whenever they use a technique from the Harrowing Visage line unless the other team members are Pact members as well, in which case no effect. 1 - The Pact member is somewhat wary of their teammate, although this wariness causes them to become more paranoid as a result, more focused on their surroundings. Any sensory techniques the Pact member is using are increased by one rank due to their paranoia, however sanity limit draining effects are increased by 2 every tick. 0 - The member of the Pact of Crows is at peace when they are alone and they are free to work their darkness. All of their intimidation and fear limit draining effects are increased by 2 every tick and their concealment techniques are increased by a rank due to their focus on the darkness and guerrilla warfare. Name: Geka Style: Shattering Defense Level 4 Classification: Taijutsu Rank: A-rank Class: Defensive/Offensive Range: Self Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage A-rank and below, however when moving it sacrifices its nullification to deal A-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C B - B A - A S - S Name: Geka Style: Quicker Draw Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self Description: The Geka Style version of speed tiers extends up to the arms, which is gained through constant practice until the art of drawing and slicing become muscle memory a skilled user not even needing to think before slicing targets. As a result opponents with telepathy/brain wave sensory are unable to read the user's mind to predict incoming slashes moving at A-rank speed. This technique is better used however with no feet movement, as the solid base allows a faster draw with the user's stance anchoring them in place resulting in all the user's Kenjutsu techniques requiring reaction tiers equal to the speed of the slashes to detect. Name:Shinigami Contract Classification:Taijustu Rank:C-Rank (Can only be used by Reapers) Class:Passive Range:N/A Description:The reaper has seal permanently etched their feet which grants them the ability to levitate. Gravity becomes nothing to them as they can freely walk on air as they can walk on the ground. This technique is required to have access to Reaper Techniques.
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| | | Gado
Posts : 1083 Join date : 2013-03-19
| Subject: Re: Blood Under Moonlight [Summer vs Baek] 28th December 2016, 3:36 pm | |
| This woman was strange, why did she react like that? Didn't she want to run away? Wasn't she injured enough that she would leave the forrest? Baek wasn't even hungry, he just didn't like people in his territory. He couldn't tolerate, or better yet, the beast within, "It" couldn't tolerate it. The drawing of some kind of blood was odd enough, Baek not fully understanding the occurrence of drawing blood from the woman, something in the air was much different about her. It was ominous, it was clear to Baek's eyes that there was something wrong. Feeling out the air was the best thing he could do for now as he changed his stance into his primal stance at S rank speeds, more on guard as he stalked the woman. Baek didn't attack yet, he just wanted to see what she was going to do but that answered his question as soon as a flick of her wrist caused some sot of inpact to baek, activating his curse mark for defense. It's A tier defense, and in primal stance, it does nullify B rank or lower physical assaults. However, Being in is bipeal form, Baek's checks were higher now, allowing him to take those hits. However he still took damage, only due to the fact that the attack had piercing." GRRRRRR!!!" Baek was outraged at such a sneak attack, being more careful of the woman for now on. in response to the attack, Baek fired off three nails at A rank speeds, which traveled as far as 40 feet. Each one did A rank damage, but only served as a distraction as Baek pounced at the woman in the sky at S rank speeds in order to bite down on her, easily reaching 40 feet by using 3 of his limbs. - Spoiler:
Name: Khan Claw: Pounce Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self, Contact to Long
Description: This technique involves the user pouncing forward which is a jump geared at moving diagonally upward and then sharply dropping downward. This allows it to be utilized to intercept airborne or jumping targets requiring a C-rank air movement technique to dodge or land on top of ground targets from above especially when the user has not been seen yet in regards to the latter thus causing them to need C-rank Reaction Tiers to dodge. Depending if the user pounced with one leg, two legs, three legs (Transformed Only) or four legs (Transformed Only) the distance the user can pounce varies from being 1 ft (1 Leg), 5 ft (2 legs), 10 ft (3 legs) or 20 ft (4 legs). The strength used to pounce and the speed one is pouncing at influence the distance traveled and the movement speed intercepted by the user. *Gale Stance While in Gale Stance, this technique is extremely effective for closing distances, allowing it to work very effectively as an additional movement technique when paired with one, however it's true use is to increase the diversity of this technique allowing the user to pounce backwards, left & right in addition to the original use which involve only being able to pounce forwards. Str/Spd Tier - Pounce Distance (1/2/3/4 Legs) - Movement Interception (Pouncing from Above,Airborne) D - 1/5/10/20 - D/D+ C - 2/10/20/40 - C/C+ B - 3/15/30/60 - B/B+ A - 4/20/40/80 - A/A+ S - 5/25/50/100 - S/S+
Curse mark gives 1 rank non negotiable
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name: Intercepting Khan Claw Classification: Fighting style Rank: C-rank Class: Offensive/Supplementary Range: Self, Contact-Short Description: While taking studies from Ka Jiko as his mentor, Baek managed to pick up on the intercepting fist, but added his own spin to it. Pairing it up with his own beastly like style, revolving around the utilization of the advanced reaction abilities of the Reaction tiers in conjunction with Speed in order to capitalize on the minute openings. Adding to his Kahn Klaw style as a taijutsu supplement , victims without reaction tiers equal to Baek's speed being unable to keep up with his multiple stance taijutsu as long as he is in a Kahn Klaw related stance
Name: Claw Manifestation-Nail Gun V4 Classification: Taijutsu Rank: A Class: Supplementary/Offensive Range: Mid Description: The user needs the Claw manifestation supplement before using this Jutsu. Baek can fire off his nails at a person as if they were bullets, using them freely like a projectile. They move at A rank speeds and deal A rank damage per nail launched. The nails lose momentum after they travel 40 feet. They take on the properties of the claw hardening technique the user is using. The nails dissolve after a set amount of posts, but baek can pay a -2 stamina price to dissolve them at half the time, -4 stamina to dissolve them immediately.
Rank/ Dissolve time/Amount of Nails that can be fired D/ 10 p.t/ 1 nail C/ 8 p.t/ 2 nails B/ 6 p.t/ 3 nails A/4 p.t/ 4 nails S/ 2 p.t/ 5 nails
Name: Khan Claw: Pounce Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self, Contact to Long
Description: This technique involves the user pouncing forward which is a jump geared at moving diagonally upward and then sharply dropping downward. This allows it to be utilized to intercept airborne or jumping targets requiring a C-rank air movement technique to dodge or land on top of ground targets from above especially when the user has not been seen yet in regards to the latter thus causing them to need C-rank Reaction Tiers to dodge. Depending if the user pounced with one leg, two legs, three legs (Transformed Only) or four legs (Transformed Only) the distance the user can pounce varies from being 1 ft (1 Leg), 5 ft (2 legs), 10 ft (3 legs) or 20 ft (4 legs). The strength used to pounce and the speed one is pouncing at influence the distance traveled and the movement speed intercepted by the user. *Gale Stance While in Gale Stance, this technique is extremely effective for closing distances, allowing it to work very effectively as an additional movement technique when paired with one, however it's true use is to increase the diversity of this technique allowing the user to pounce backwards, left & right in addition to the original use which involve only being able to pounce forwards. Str/Spd Tier - Pounce Distance (1/2/3/4 Legs) - Movement Interception (Pouncing from Above,Airborne) D - 1/5/10/20 - D/D+ C - 2/10/20/40 - C/C+ B - 3/15/30/60 - B/B+ A - 4/20/40/80 - A/A+ S - 5/25/50/100 - S/S+
Name: Khan Claw: Bite Classification: Taijutsu Rank: B-rank Class: Defensive/Offensive Range: Contact
Description: This technique is a counter weaponry particularly swords, in which the user lunges out and bites a weapon clenching it in between the user's teeth and promptly biting down. This results in the weapon being destroyed if it is B-rank or below, lacks B-rank Physical Resistance or a Raw Durability below B-rank. The user's jaws are used to exert force on the weapon as they bite down cracking it along the impact point and then shattering it into pieces as the user finishes biting down. It is typically used to catch an incoming weapon moving at Crashing ground speeds or below stopping it cold and then breaking it, however it can be an offensive tool. This is because it is an improvised grab, which can be a follow up from a successful headbutt and inflicts C-rank physical damage upon the person bit in addition to A-rank pain, however when transformed depending on the transformation the user is capable of not only biting straight through defense tiers but also inflicting bleed damage upon letting go, or the victim escaping. *Primal Stance: When in the Primal Stance it can also be used to interrupt other physical based technique styles such as Taijutsu (biting an arm or a leg), shurikenjutsu (biting a kunai or shuriken), Kyujutsu (catching an arrow with the user's mouth). Just like the original the proximity that the user can bite from varies on whether they are transformed or not. Furthermore the speed of movement they can intercept as well as the weapons capable of being broken by this technique are based on the users Speed & Strength Tiers respectively. Str/Spd Tier (Weapon Rank Broken/Movement Interception - Proximity to successfully Bite (Bleed Dmg) D - D/D+ - Within 1 ft (Wolfman = 1 D) C - C/C+ - Within 2 ft (Wolf = 2 D) B - B/B+ - Within 3 ft (Werewolf = 3 D) A - A/A+ - Within 4 ft (Alpha Wolf/Lycan = 4 D/5 D) S - S/S+ - Within 5 ft (Alpha Werewolf = C)
Wolf (Moonlight Lycan Purebred) - Bipedal Stances unavailable Werewolf (Normal Full Moon Trans.) - Tier Checks Boosted by 1 Tier Level Alpha Wolf (Moonlight Alpha Werewolf) - Same Effect as both Wolf & Werewolf Modifiers
Name: Base Curse: Augmentation Curse Lvl 2 Classification: Juinjutsu Rank: A-rank (Variable Recoil) Class: Supplementary Range: Contact
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Augment” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will enhance them physically, providing access to Base Tiers of a specific Tier based on the Curse Modifier attached to it. However like all Juinjutsu this technique comes at a cost resulting in the victim sustaining at least C-rank Recoil Damage (or 1-ranks Lower than the Tier being utilized) either; each Turn if they possess Equal Rank Nature Tiers to the Tier being used, each set amount of posts (total) if they possess Equal Rank Endurance Tiers to the Tier being used, each set amount of turns if they possess an Equal Rank Nature+Endurance Tier chain to the tier being used. If they possess none of this, they sustain the recoil damage every P.T once the Tier has been utilized at least once during the topic. This is another step in the path of any advanced juinjutsu specialist and isn't typically apart of any run of the mill juinjutsu specialists technique list. Every Augmentation Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifier slots this curse can have is 4 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Augmentation Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Slotted 1- Curse Modifier – Defense Formula Lvl 4 2- Curse Modifier - Mitigation Formula Lvl 1 3- Curse Modifier - Mitigation Formula Lvl 1 4- Curse Modifier - Band Formula Lvl 4
P.t 1 Name: Base Curse: Augmentation Curse Lvl 2 Classification: Juinjutsu Rank: A-rank (Variable Recoil) Class: Supplementary Range: Contact
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Augment” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will enhance them physically, providing access to Base Tiers of a specific Tier based on the Curse Modifier attached to it. However like all Juinjutsu this technique comes at a cost resulting in the victim sustaining at least C-rank Recoil Damage (or 1-ranks Lower than the Tier being utilized) either; each Turn if they possess Equal Rank Nature Tiers to the Tier being used, each set amount of posts (total) if they possess Equal Rank Endurance Tiers to the Tier being used, each set amount of turns if they possess an Equal Rank Nature+Endurance Tier chain to the tier being used. If they possess none of this, they sustain the recoil damage every P.T once the Tier has been utilized at least once during the topic. This is another step in the path of any advanced juinjutsu specialist and isn't typically apart of any run of the mill juinjutsu specialists technique list. Every Augmentation Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifier slots this curse can have is 4 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Augmentation Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Slotted 1- Curse Modifier – Strength Formula Lvl 4 2- Curse Modifier - Mitigation Formula Lvl 1 3- Curse Modifier - Mitigation Formula Lvl 1 4- Curse Modifier - Band Formula Lvl 4
P.T 2 for strength
Name: Primal Stance Classification: Taijutsu Rank: B-rank Class: Defensive/Offensive Range: Self
Description: One of the Five Stances in Khan Claw, and it's most defensive one which fits well with the aggressive fighting style by revolving around punishes rather than a true defense. In the Primal Stance, the user crouches lower to the ground, occasionally placing one or both hands on the ground while movement involves leaps or walking on the knuckles. The hand not placed on the ground has the fingers spread wide apart but not hooked, and it favors redirection or absorbing hits to land grapples. This reduces the amount of damage the user sustains from physical strikes by halving the damage sustained from B-rank & below physical techniques. However it's true power is utilized in conjunction with Defensive Tiers as it is applied to Equal the defense tier for reducing physical damage, when used with Endurance or Barrier tiers the reduction follows the same format just with Chakra and Mental damaging techniques (excluding Phase in the case of Chakra as well as Fabrication and Genjutsu in the case of Mental). However all strikes (Slashes, Punches, Kicks & Headbutts) have their Speed & Damage Reduced by 1-rank in this stance whereas Grapples (Clinching, Throws, Take-downs & Escapes) have their Speed Increased by 1. When the user does not possess any speed tiers this technique has an activation delay as the user moves their body into the right positioning however with additional skill the delay is reduced while if the user has B-rank or above speed their is no delay and the stance is changed immediately. This delay is halved when switching from a stance into no stance at all due to not needing precise positioning when lacking a stance. Skill Level - Activation Delay (P.T) D - 6 C - 5 B - 4 A - 3 S - 2
Took A rank amage, Healed B Rank B rank damage -currently
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| Subject: Re: Blood Under Moonlight [Summer vs Baek] | |
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
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