| | hope kuroganes's techniques | |
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| Subject: hope kuroganes's techniques 15th August 2016, 2:03 am | |
| - life release:
Name: life release: bonapita Classification: ninjutsu Rank: C Class: supplementary Range: A.o.E
Description: life release: bonapita is viewed as a hopeless technique by civilians, due to the fact that in order to see this technique it requires chakra sensory of C-rank or higher. What causes such a reaction by the civilians is such, after hope gathers chakra into his hand then slaps them into the ground. Hope releases hundreds of tiny specs of his bone into the ground. The bone specs began to flow into the earth and spread within the surrounding area to grow every two p.t. a size larger than it was before until it reaches seven feet or humanoid. The bones which were once specs can be forced out of the ground by clenching his fist at equal speed to the user's rank, as most of these bones shot up they either impale the feet of everyone around, or will impale the hands if the target is under the height of bones. In order to safely invade this technique they would need reaction equal to the speed or strength equal to the Rank of the user or vibration sensory equal to The rank of the user.
Name: life release: bone shield Classification: ninjutsu Rank: B-rank Class: defensive Range: self
Description: hope has developed an interest life technique that only requires chakra to preform effective, this is a bit more lenient towards the defensive end of the fight which can be used for the offensive end also. This technique begins once hope slaps both of his hands together to be seen as praying, once this happens hope will create a wall of bones in front of him which is dense enough to take an attack B-rank physical or chakra based technique, or a C-rank spiritual/ natural. The problem with that is that it causes the bones to scatter around, turning the battlefield into something which resembles an actual large collection of bone. Those bones which are scattered around can be used for bone related ninjutsu that is equal or less than B-rank, the bone shield is formed with a B-rank of bones: and can be used afterward for other techniques.
- blood release:
Name: blood needles Classification: ninjutsu Rank: C-rank or D-rank of chakra and D-rank of blood Class: offensive Range: long range
Description: blood is the only kekkai genkai the kurogane possess, the usage of their current amount of blood Is risky; thus the reason why most kurogane would choose to contain their own blood from previous day for a later date, but not everyone thinks like this, as hope believes in living for today and dying for tomorrow. Thus causing him to be a bit more reckless than others in his clan, due to his recklessness he was able to create a technique which utilizes cut which are bleeding; since blood is constantly flowing inside of his body, his blood is soaked in chakra. Blood needles can only be done with the blood of its user, while outside of the user’s body the blood then turns into the shape of a needle, and be moved at c-rank speeds; and deals C-rank spiritual damage. The technique requires C-rank reaction tiers, spiritual sensory or chakra sensory to notice and dodge the technique successfully.
Name: blood transfer Classification: medical nin-kinjutsu Rank: B-rank (c rank blood/ c-rank chakra) Class: supplementary Range: contact (blood)
Description: blood transfer is a special technique to hope, and can be utilized by those who are part of the kurogane clan. Blood transfer requires two thing before the user can begin his operation, the first of these two things is blood: the owner of the blood doesn’t matter so long that the patient doesn’t receive blood from themselves and the patient must have a D-rank of blood left in their system. The second requirement the blood must be mixed with the chakra of the kurogane. Once those requirements are meet the operation can commence as needed, the kurogane must first apply the charka-infused blood to the wound, secondly the kurogane will uses their chakra to force the patients’ blood to accept the given blood; once that is complete the patient is no longer in a situation that they could die from: This technique can only be used on those who have sustained an injury of B-rank or lower, and will only take two turn to complete the operation.
- shaolin kung-fu: crane(signature):
Name: crane stance Classification: fighting style Rank: C Class: Offensive Range: self
Description: the crane stance represents the shaolin animal: the crane. Hope witnessed the as a crane was challenged by a tiger, in truth the story itself is magnificent and unbelievable. The crane was attacked by a group of small fauna, slowly but sure: the crane had exhausted his opponents and scared them away. One would believe the crane emerged but in truth the crane had only survived another day. The crane did little damage to its opponents, while constantly reacting and moving faster than the opponents that stood in front of him. Thus allowed hope to create the crane style which focuses surely on avoiding the opponent until either there stamina had ran out or they decide to retreat, while using the crane style practitioners move +1 rank fast, but deals -1 rank less damage.
Name: crane style: wing attack Classification: taijutsu Rank: C Class: Offensive Range: short
Description: Requires crane stance. a special feature of the crane is their wings as it serves two purposes. Those purposes are one to enable the ability to get one location from another; the second usage of their wing is as a weapon: but how is this done? Simple, the crane’s use their wings to allow their feathers to rub against the eyes of their opponent. This is indeed a clever way of using one’s body to obtain the safety of one’s self; the technique was translated into one that a person can use. In hope’s version of the attack one uses their elbow to strike at the zygomatic bone. The strike to the zygomatic bone requires equal reaction tiers to the strike. It deals no damage, but inflicts pain equal to the strength used. Strength/speed tiers determine length of dizziness. D=2 PT, S=10 PT, endurance tiers equal to strength/speed to mitigate, defense one below.
strength/ speed used - defense - endurance S - A - S A - B - A B - C - B C - D - C
Name: crane style: footwork Classification: taijutsu Rank: B Class: supplementary Range: short
Description: the footwork of the crane is a bit complex but gets broken down into several parts. The first part of footwork is to avoid your opponent; the goal is to evade them long enough to tire them out: if that is done successfully then we could move onto the second part of footwork. The second part of foot work is known as counter, counter is a major part of footwork since most of the damage done by practitioners are done at the moments that seem nearly impossible for the opponent to react: the finally part of foot work is retreat, retreat is used to for exactly as it sounds; to fall back and create distance between the opponent and the practitioner. Footwork can only guarantee that the use avoids the attack, creates a chance for the counter, then allows the practitioner to fall back; in order to guarantee the user a chance to counter, this technique require their opponent has one rank higher in reaction then would be to require to the original attack. The user loses an extra +3 stamina every time this technique is used and the buff caps at S.
Last edited by Haio on 18th August 2016, 1:42 pm; edited 5 times in total |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: hope kuroganes's techniques 16th August 2016, 1:51 pm | |
| Bone Assault already exists, it's called Ten Finger Drilling Bullets - Here:
Name: Life Release: Ten-Finger Drilling Bullet Classification: Kinjutsu/Shurikenjutsu Rank: C Class: Offensive Range: Long
Description: Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone and covers up to 40ft before losing it's momentum and dropping to the ground. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is nearly limitless. This jutsu is capable of moving at bullet release speeds each possessing C-rank defense piercing to inflict life release physical damage to opponents. Depending on the skill of the user the amount of Drilling Bullet's that can be released at once from one hand varies. Rank - Number of Drilling Bullets D - 1 C - 2 B - 3 A - 4 S - 5
Bonapita will erupt at speeds equal to the user's rank, not their own speed, because it's Ninjutsu Bone Shield, change it to a B-Rank physical or chakra based technique or a C-Rank spiritual/natural because an 'Attack from a Chuunin' can technically mean anywhere up to SS lood Needles is 1 D-Rank of chakra, 1 D-Rank of blood per needle, moves at C-Rank speeds, deals C-Rank spiritual damage, requires C-Rank reaction tiers to notice and dodge or any form of spiritual or chakra sensory Wing attack is Zygomatic not Zymotic bone. Requires reaction tiers equal to strike to dodge, deals no damage but inflicts pain equal to strength used, strength/speed tiers determine length of dizziness. D = 2 PT, S = 10 PT, endurance tiers equal to strength/speed to mitigate, defense one below (at least D). Dizziness causes anyone moving above standard tier to fall over Footwork is fine, however requires an additional cost of 3 stamina every time it is used and the buff caps at S-Rank | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: hope kuroganes's techniques 18th August 2016, 1:46 pm | |
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| | | Guest Guest
| Subject: Re: hope kuroganes's techniques 27th October 2016, 1:30 pm | |
| - ready to be graded:
- water release:
Name: water style: tiger make Classification: ninjutsu Rank: C(3D of water + 3D of chakra) Class: offensive Range: mid
Description: water style is a release that the Kurogane clan has become accustomed to, using this affinity release hope was able to make something outstanding. This outstanding technique is called tiger make, it comes from water that the user is currently standing upon. Chakra flows into the water from the feet of the user while they perform hand signs, this cause the a tiger like image of water to emerge from around the ocean around hope. Hope can use that image of water to charge directly at his opponent at C-rank speeds, which will deal the opponent C-rank Chakra damage.
Name: water style: ferocious dragon Classification: ninjutsu Rank: C(3D of water + 3D of chakra) Class: supplementary Range: mid
Description: water style is a release that the Kurogane clan has become accustomed to, using this affinity release hope was able to make something outstanding. This out standing technique is called ferocious dragon, it can only be created if the user is currently standing on top of water. It began when the user began to preforms handsigns, at that time Chakra is released into the water and then reforged in the shape of a dragon. The drain possesses C-rank speeds, while doing C-rank blunt damage.
- life release:
- blood release:
Name: blood spear Classification: ninjutsu Rank: B Class: offensive Range: mid
Description: blood spear is a go to move of any Kurogane member, thus making it simple yet effective. The Kurogane channels a B-rank of chakra into the air from within their body, this is done to allow the blood Spears a chance to take form. Within second blood will begin to form within the air in the shape of Spears, the amount of Spears is determined by the rank of the Kurogane member. (D-rank = 1, S-rank = 5) the spear does C-rank physical damage, while moving at speed equal to a B-rank; In order to evade those Spears, one requires reaction tiers equal to the rank the spear is moving at. The spear last for 2 pt. If the user is D-rank, but up to 10 at S-rank.
Rank - # of spears D - 1 C - 2 B - 3 A - 4 S - 5
Rank - spear duration D - 2 C - 4 B - 6 A - 8 S - 10
- Hari Jizo:
Name: Hair Style (Signature) Classification: Fighting Style Rank: C-rank Class: Supplementary/Offensive/Defensive Range: Self (Hair), Varies
Description: This is a unique type of fighting style developed by Hope Kurogane while in the wilds of the Land of Malice. Lacking resources such as tools like kunai or other weapons he was forced to rely on his natural ones such as his nails and teeth. Unfortunately while they were useful he decided to experiment with his chakra and focused it into his hair which gave him access to this unique style of combat which relies on utilizing chakra to strengthen and thus manipulate one's hair for combat purposes. Depending on the original length of the user's hair they are able to lengthen it to cover different distances however in Hope's case this style of combat is very versatile due to being modified by not only his Kurogane Transformation (Gobul spines can be used in place of hair) but likewise Yang Release. Length of Hair - Range Unlocked - Yang Release Distance Multiplier Bald - Contact - D-rank = 1x Chin Length - Short - C-rank = 2x Shoulder Length - Mid - B-rank = 3x Mid Back Length - Long - A-rank = 4x Waist Length - AOE - S-rank = 5x
Name: Hair Style: Binding Technique Classification: Ninjutsu Rank: C-rank Class: Offensive/Supplementary Range: Self (Hair), Short (Growth)
Description: Using their chakra, the user is able to stimulate their hair, granting them the ability to freely manipulate it at Bullet Release speeds. Because of the malleability of the hair, the user can use it to entangle their opponents up to 10 ft away, requiring a C-rank chakra or physical based technique to destroy them. Those entangled have their movements cut off even preventing hand seals unless they possess Strength Tiers above C-rank. The user even use it to grab their target and send them hurtling some distance away with C-rank Strength due to each lock of hair possessing that. Because this technique depends solely on the user's hair, the freest ether volume is the more effective this technique can be used. The user's skill determines how many locks of hair can be formed and though they move at the same speed when used they can either bind multiple targets or a single one with their respective strength tiers chaining together to hold them tight. Rank - Number of locks of hair D - 1 C - 2 B - 3 A - 4 S - 5
Name: Hair Style: Needle Senbon Classification: Ninjutsu/Shurikenjutsu Rank: C (D-rank Chakra per Hair Strand Fired) Class: Offensive Range: Self (Hair), Short (Growth), Mid (Distance)
Description: This technique essentially hardens the hair on the user's head and shoots it at the enemy. The sharpened points of the hair can turn the target's entire body into a pincushion launching multiple (depends on rank) strands of hair at an opponent up to 20 ft away. The user can fire either individual strands of hair, or multiple strands can be wrapped together to create larger projectiles. This technique is fairly versatile as while the hair strands fly at bullet release speeds they are difficult to see while moving through the air requiring C-rank Reaction Tiers in order to spot them. When fired as single strands each deal D-rank damage and after the initial burst the user requires D-rank chakra to fire more strands. Depending on their skill level they can wrap strands together to increase their damage similar to a combination jutsu as long as the individual price for each strand is paid. Rank - Hair Strand Initial Launch/Bundle (Chakra Price/Damage Dealt) D - 1 Strand (D) C - 5 Strands (C/5 D-ranks) B - 10 Strands (B/10 D-ranks) A - 20 Strands (A/20 D-ranks) S - 40 Strands (S/40 D-ranks)
Name: Hair Style: Needle Jizō Classification: Ninjutsu Rank: B Class: Defensive Range: Self (Hair), Short (Growth)
Description: This is a technique where the user encases themselves in a countless number of sharp needles at Crashing Ground speeds, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles, endowed with a capacity to injure and kill on par with that of metallic weapons. Typically it is employed to protect the user or depending on their skill a nearby ally within reach (15 ft). In addition, if activated in response to an opponent's contact based attack, it can also be used as a counter dealing B-rank chakra based damage to them. The hair is made hard enough that it can withstand blows from certain types of weapons such as arrows not even being harmed by physical based techniques B-rank or below. However it can be destroyed by a B-rank chakra based technique with defense piercing or an element. Rank - Size of Ally capable of protecting) D - Small C - Humanoid (or 2 Small Sized Allys) B - Medium S (2 Humanoid Allys or 3 Small) A - Medium M (2 Medium S, 3 Humanoid or 4 Small) S - Medium L (2 Medium S, 3 Medium M, 4 Humanoid or 6 Small)
Name: Hair Style: Needle Hell Classification: Ninjutsu/Shurikenjutsu Rank: B Class: Offensive Range: Self (Hair), Short (Growth), Long (Distance)
Description: Req. Needle Jizō & Hair Needle Senbon. After using Needle Jizō to extend their hair around their body, the user shoots a barrage (5) of hardened hair needles towards their opponent at Crashing Ground speeds. The hairs themselves are strong enough to pierce through and destroy boulders each dealing B-rank chakra based piercing damage upon striking an opponent. The amount released is based on the users skill level as even though they seem to be releasing multiple strands collectively they hit at the same time and prove to be quite quite devastating. However despite their offensive strength they are rather frail as any B-rank elemental offensive technique can destroy them, but they make up for it by being difficult to see requiring B-rank Reaction Tiers to accurately track them on route to their target. Rank - No. of Strands Released Per Price D - 5 C - 10 B - 15 A - 20 S - 25
Name: Hair Style: Needle Camouflage Classification: Ninjutsu Rank: A-rank Class: Supplementary Range: Self
Description: Using this technique, Hope's hair will lengthen and completely cover his whole body while vanishing from sight in dim light or at nighttime requiring A-rank Reaction to see him when standing still. Because his hair is black, concealing himself in it when sneaking into dark areas makes this technique highly resourceful as it will be hard for enemies to see him requiring Night Vision or an A-rank Sensory technique to see him if he's moving while they will need that in addition to the normal reaction tiers to see him if he's standing still. Furthermore as a camouflage technique the hair blocks his chakra signature resulting in those using that to detect him being unable to do so. After using this technique, his hair will shrink back to its normal length in a similar fashion to the Needle Jizō technique. This technique is fairly draining consuming an A-rank of chakra each P.T to maintain however with increased skill and endurance tiers this technique can be kept up for a longer period of time before needing to be reactivated. Rank - P.T Technique is kept Active - Endurance Tiers D - N/A (Chakra Price each P.T) - D (+1) C - 1 - C (+2) B - 2 - B (+3) A - 3 - A (+4) S - 4 - S (+5) Hope can maintain Needle Camouflage for = (Insert No. of Posts)
- Kurogane Transformation:
Name: First Transformation (Gobul) Classification: Kinjutsu Rank: N/A Class: Supplementary Range: Self
Description: In this transformation the person takes minor characteristics to their animal spirit. In Hope's case he grows 1 ft in girth becoming spherical and his hair turns into spines reminiscent of a Gobul, his face widens and his teeth get sharper. Also, slight transformations like sharp teeth, sharp pointed nails, etc. A downside is that without mastery, they go into more of a primal instinct state rather than being able to keep their full sanity. Though in the first transformation they are able to keep some shreds of their sanity and decision making allowing them to distinguish between friend and foe. The length of this transformation varies, beginning at 20 posts and through constantly training to control their primal nature it can be raised to a total of 50 posts through a 500 word training to increase the length by 1 post until it reaches its max. Once the transformation duration of any state has ended they will require a cooldown of half their total duration before they are able to return to any of their unlocked transformations. Pre-Awakened Kurogane can only return the the transformation once in the same topic after the transformation has ended. Awakened Kurogane are able to return to the Transformation after each cooldown, however with each time they do this the cooldown will continue to double. In the First Transformation a Kurogane's tiers are raised by 1 Tier Level. Note: In order to unlock the first transformation the clan member but have a near death experience which triggers the first violent transformation in which the user goes into a bezerker rage. After it is unlocked the user must train with it to gain complete mastery over this form (400 words) in order to access this transformation on their own.. Alternatively, if the Kurogane's Sanity Limit is reduced by a quarter then the Kurogane will automatically enter this state instead of requiring a near death experience (3/4th's Sanity Limit to unlock). In addition once one has unlocked the transformation via Sanity Limit depletion they do not need to train to master it and can access it whenever they wish. If unlocked via this method the Sanity Limit of the Kurogane is replenished in full. Total Duration: 20
Name: Second Transformation (Gobul) Classification: Kinjutsu Rank: N/A Class: Supplementary Range: Self
Description: In this transformation, the person's characteristics are much more detailed to their animal spirit. An example would be an increase or decrease in size, nothing too drastic, maybe about 2-3 feet or so. Also, they may get a tail, have more teeth, fur, or even parts of their bodies change shape. In Hope's case his upper body becomes larger than his lower body though his over all size increases by 3 ft, a small bulb protrudes from his forehead and his hands and feet turn into webbed fins, furthermore his spines (formerly hair) now extend down to his back. In this state the primal instincts are much stronger than in the first transformation meaning that they attack anything in their way unless the user has mastery of this transformation, in which case they can distinguish friend from foe but if they see a foe they will attack relentlessly. In addition this transformation takes -5 out of the duration of the first transformation. During the Second Transformation the Kurogane's tiers are boosted by 2 Tier Levels. In order to unlock the Second Transformation one must meet the requirement to three different Scenarios, along with having the first transformation unlocked. Scenario 1: The Kurogane must be helpless as someone considered close, (at least 10 meaningful topics) or someone they are intimate with, comes near death. Requires a 500 word training to master this transformation in order to access it whenever they want. Scenario 2: The death of a loved one occurs in front of the Kurogane. Requires a 500 word training to master this transformation in order to access it whenever they want. Scenario 3: If the Kurogane's Sanity Limit drops to half, the Kurogane transforms into the Second Transformation. If this happens the Kurogane's Sanity Limit is replenished. If unlocked this way the Kurogane does not require mastery training and may access it whenever they want. Once Unlocked for the first time the Kurogane's Sanity Limit is replenished.
Slots: Each Second Transformation gains 3 unique special abilities which pertain to the beast transformed into two which are benefits one which is a drawback or 1 Special ability which is just an advantage. (For example a Shark would gain gills for Underwater Breathing, 1+ Speed Underwater and Inability to breathe Air. OR Just gain gills for underwater breathing)
* First Slot: Can inflate body by sucking in air or liquids to increase size * Second Slot: Bulb protruding from forehead able to generate intense flashes of light * Third Slot: Due to bloated body while underwater he receives a 2-rank Penalty to his movement speed.
- Gobul Related Technique:
Name: Gobul Bullet Tank (Signature) Classification: Taijutsu Rank: C-rank (3 P.T Cool-down after use) Class: Offensive Range: Short-Mid
Description: Req. Active Second Transformation. A threatening taijutsu trick that converts the user's large frame into a destructive weapon. The user first makes use of their Kurogane Transformations special ability to make themselves into a miniature gobul-sized ball, then they tuck in their limbs and use a running start to propel themselves into a powerful roll not capable of being stopped physically by techniques or opponents lower than the user's Strength Tiers. This roll can not be halted unless hit by a C-rank Chakra based technique with piercing as while rolling weaker techniques simply bounce off or are deflected to the sides. Its effective use of weight and the force of rotation make for an even greater lethality than appearances would let on, enough to pulverise someone's hand with but a mere touch dealing C-rank physical damage each P.T it is in contact with an opponent often rolling right over them and revving in place. It is difficult for the user to turn in this form (1-rank below speed tiers while turning) due to their added weight however they move at the speeds granted by their transformation when moving straight. This technique has the added effect of plugging up the user's ears preventing them from being affected by techniques which target the ears C-rank and below. Rank - Size of Gobul Bullet Tank (Radius) - P.T Capable of Rolling before shrinking back (Simulated Strength Tiers due to Weight) D - 5 ft - 1 (D-) C - 7 ft - 2 (C-) B - 9 ft - 3 (B-) A - 11 ft - 4 (A-) S - 13 ft - 5 (S-)
Name: Ballistic Water Wheel Classification: Taijutsu Rank: C-rank (Variable Water Materia) Class: Defensive/Supplementary Range: Self, Contact (Water Swallowing), Short (Crater)
Description: Req. Active Second Transformation & at least D-rank Water Materia. After the user swallows a great amount of water to make themselves into a miniature gobul-sized ball, they tuck their limbs inside their clothes and use a running start to propel themselves into a powerful roll due to this technique being an add on to the Gobul Bullet Tank. This technique factors in the simulated strength due to the user's size plus the added weight of the water to further counteract those opponents with strength tiers (Req. enough strength to lift moving user). The added water gives the user extra weight, causing more damage to the opponent and area dealing C-rank Water Release Physical Damage around a set radius after striking the opponent due to expelling it outward. This is an excellent technique to use against Water Release users as it not only nullifies their attack but also turns it against them. Depending on the skill level of the user the rank of water release technique or the amount of water materia swallowed varies which determines added weight and the size of the crater. Rank - Rank/Amount of Water Capable of Swallowing - Added Weight (Crater Size) D - D - 5 WL (5 ft) C - 3 D - 10 WL (10 ft) B - C - 15 WL (15 ft) A - B - 20 WL (20 ft) S - A - 25 WL (25 ft)
Name: Spiked Gobul Bullet Tank Classification: Nintaijutsu (Shurikenjutsu/Taijutsu) Rank: B-rank (Chakra Price/Variable Kunai Materia + 5 P.T Cooldown after use) Class: Offensive Range: Short-Mid
Description: The Spiked Gobul Bullet Tank is an enhanced version of Haio's Gobul Bullet Tank with its effectiveness raised several times by using it together with weapons or chakra infused hair. It shares all other properties with the original technique albeit protecting the ears from B-rank and below techniques which would affect them & requiring a B-rank chakra based technique with piercing to halt it. *Weapon Version: One application of this technique first involves the user wrapping ropes with kunai attached around their body, after which they suck in air or water to increase their size. From that state, one switches over to the Gobul Bullet Tank. Using the kunai as spikes, the rotation power increases, and the attack power also drastically goes up to inflicting B-rank physical damage each P.T it is in contact with a victm. *Chakra Version: In another application of this technique, the user rapidly grows his hair out to wrap around his body, in a manner similar to the Needle Jizō technique, instead of using kunai. This results in far more spikes than the previous version, as well as a shorter preparation time due to the user not needing to wrap kunai around his body. This variant does B-rank Hybrid Based Damage each P.T it is in contact with a victim. Rank - Prep Time (Kunai Rope Wrapping) - No. of Hair Strands D - 4 P.T - 10 C - 3 P.T - 20 B - 2 P.T - 30 A - 1 P.T - 40 S - Instant - 50
Name: Fire Release: Flaming Gobul Bullet Tank Classification: Nintaijutsu Rank: B-rank Class: Offensive Range: Self (Gobul Bullet Tank), Contact (Fire)
Description: Req. Active Second Transformation. The Flaming Gobul Bullet Tank is an enhanced version of Haio's Gobul Bullet Tank with its effectiveness raised several times by utilizing Fire Release chakra flow to set the user's body ablaze. While primarily being an add-on to the original technique & it's advanced variants it allows the rolling Haio to set B-rank and below combustible objects ablaze during his trail of mayhem. In regards to damage however upon striking an opponent it deals B-rank Fire Release Hybrid damage and will result in a burn which deals recurrent C-rank Fire Release chakra damage each P.T if they lack B-rank Endurance Tiers. Depending on the user's Endurance Tiers those things set ablaze will burn for a longer period of time while combustable materials burn for twice as long as non-combustable objects (Heat Resistant objects burn for half as long) Endurance Tiers - P.T Burning D - 1 C - 2 B - 3 A - 4 S - 5
Name: Life Release: Spiked Gobul Bullet Tank Classification: Taijutsu Rank: A-rank (A-rank Pain, B-rank Dmg + 7 P.T Cooldown after use) Class: Defensive/Offensive Range: Self (Gobul Bullet Tank), Contact (Bone Spikes)
Description: Req. Active Second Transformation & Learnt Dance of Larch. The Life Release: Spiked Gobul Bullet Tank is another variant of the Spiked Gobul Bullet Tank becoming more defensive and counter-weaponry by utilizing a move similar to Dance of the Larch to sprout bones all around the already enlarged body. The bones pop out all at once all at Crashing Ground speeds and are geared at protecting the user from physical harm each protecting him from damage equal to their durability before Haio's main body is to be harmed. On the other hand a B-rank chakra based technique that is not only strong against life release but also possesses defense piercing can halt him. The sudden defense, combined with the needle-like bones high durability, allows the user to even break weapons lower than the user's bone durability while those equal rank without physical resistance will be broken while snapping one of the protruding bones off as a trade off. The bones can be used to block or trap an opponent's physical strikes & weaponry as long as they are moving at speeds equal to or below the user's while rolling and are within 4 ft (radius). In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range due to being able to switch into any other variant of Gobul Bullet Tank. Rank - No. of Bones - Number of Weaponry trappable at once D - 3 - 2 C - 6 - 4 B - 9 - 6 A - 12 - 8 S - 15 - 10
Name: Flashing Gobul Bullet Tank Classification: Taijutsu Rank: A-rank (-4 Stamina + 7 P.T Cool-down after use) Class: Offensive/Supplementary Range: Self (Gobul Bullet Tank), Varies (Vision)
Description: Req. Active Second Transformation. The Flashing Gobul Bullet Tank is an enhanced version of Haio's Gobul Bullet Tank with its effectiveness raised several times by utilizing the protrusion from his forehead to emit an intense burst of light. While primarily being an add-on to the original technique & it's advanced variants it allows the rolling Haio to blind victims during his trail of mayhem. It deals no damage but will blind victims for 8 P.T if they lack A-rank Reaction Tiers to close their eyes in time to avoid the blindness while Dojutsu user's are blinded for 2x as long during which they are unable to make use of their ocular prowess. Those who have enhanced eyesight suffer the worst however seeing as in addition to being blinded they sustain A-rank Pain damage for a set amount of P.T if they lack A-rank or higher Barrier Tiers due to the sensory overload of their retinas. Depending on the user's Endurance Tiers those victims in intense pain will suffer for a longer period of time while those who have a dojutsu in addition to enhanced vision will suffer for double the duration and those who have lowered vision will suffer for half. Endurance Tiers - P.T in Pain D - 1 C - 2 B - 3 A - 4 S - 5
Name: Yang Release: Gobul Bullet Tank Classification: Baketaijutsu Rank: S-rank (9 P.T Cool-down after use) Class: Supplementary/Offensive Range: Self
Description: Req. Active Second Transformation. This is the Yang Release infused variant of Gobul Bullet Tank which combines the size increasing properties of Yang Release with Haio's unique Taijutsu. This technique is an improved variant primarily because of the increase in size making Haio into a Gobul-sized ball of destruction. It starts of similar to the original before the user tucks in his limbs and uses chakra to propel himselves into a powerful roll not capable of being stopped physically by techniques or opponents lower than the user's Strength Tiers. This roll can not be halted unless hit by a S-rank Chakra based technique with piercing as while rolling weaker techniques simply bounce off or are deflected to the sides (Though due to being comprised of Bakejutsu the damage type required to halt the roll may vary dependent on the Bake). Its effective use of weight and the force of rotation make for an even greater lethality than appearances would let on, enough to pulverise someone's hand with but a mere touch dealing S-rank Physical damage each P.T it is in contact with an opponent often rolling right over them and revving in place. It is difficult for the user to turn in this form (1-rank below speed tiers while turning) due to their added weight however they move at the speeds granted by their transformation when moving straight. This technique has the added effect of plugging up the user's ears preventing them from being affected by techniques which target the ears A-rank and below. Rank - Size Multiplier compared to original - P.T Capable of Rolling before shrinking back (Simulated Strength Tiers due to Weight) D - 1x - 1 (D) C - 2x - 2 (C) B - 3x - 3 (B) A - 4x - 4 (A) S - 5x - 5 (S)
Name: Yang Release: Ballistic Water Wheel Classification: Nintaijutsu Rank: S-rank (Variable Water Materia) Class: Defensive/Offensive Range: Self, Short (Crater)
Description: Req. Active Second Transformation and at least a B-rank of Water Materia. This is the Yang Release infused variant of Ballistic Water Wheel which combines the size increasing properties of Yang Release with Haio's unique Taijutsu. This technique is an improved variant primarily because of the increase in size allowing him to swallow copious amounts of water in comparison to the original. It starts similar to the original, wit him tucking his limbs inside his clothes and using a running start to propel himself into a powerful roll due to this technique being an add on to the Gobul Bullet Tank & it's advanced variants. This technique factors in the simulated strength due to the user's size plus the added weight of the water to further counteract those opponents with strength tiers (Req. enough strength to lift moving user). The added water gives the user extra weight, causing more damage to the opponent and area dealing S-rank Water Release Physical Damage around a set radius after striking the opponent due to expelling it outward. This is an excellent technique to use against Water Release users as it not only nullifies their attack but also turns it against them. Depending on the skill level of the user the rank of water release technique or the amount of water materia swallowed varies which determines added weight and the size of the crater. Rank - Rank/Amount of Water Capable of Swallowing - Weight Multiplier/Crater Size Multiplier D - B - 1x C - A - 2x B - S - 3x A - SS - 4x S - SSS - 5x
Last edited by Haio on 30th March 2017, 4:02 pm; edited 1 time in total |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: hope kuroganes's techniques 20th March 2017, 11:25 pm | |
| Hn the Ready to be checked stuff needs a lot of work, Hari Jizo, Transformations & Gobul Techniques are approved in addition to those above it yeah. | |
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| Subject: Re: hope kuroganes's techniques 30th March 2017, 4:11 pm | |
| - Life release :
Name: muscle distortion Classification: nintaijutsu Rank: D Class: supplementary Range: self
Description: muscle distortion is a weird name to call a technique, well whet does it do? If you'd stop talking I'll tell you, muscle distortion is a nintaijutsu technique hope created. It uses his weight to strengthen regular punches to the next degree. How is that done, well it's rather simple, since hope is able to freely create bones from his body; the act of relocating weight should be easy, As most organisms have a weight. Instead of creating a bunch of bones on the outside of his body, he creates them on the inside of his fist on top of those which were already there, in other words reinforcing them. Like all things, muscle distortion has its limits. This variation of muscle distortion has its ups and downs, even though it reinforces fist, it can only reinforce the fist equal to the current Rank of hope. This doesn't prevent bleed status as the bones are only on the inside of his body.
Name: bone graveyard Classification: ninjutsu Rank: B Class: supplementary Range: AOE
Description: graveyard is a life exclusive, which was constructed by hope. What caused him to think of such a thing, well the answer to that is quite simple. Hope had visited a graveyard of the people whom died at the port, he would blame himself for not being strong enough to protect them which would often cause hope to have nightmares of bone rising from beneath the ground, which made it hard for him to walk. Hope decide to make this nightmare into a reality, in hope's version of this nightmare turned reality, he places both of his palms onto the ground during, this time hope is transferring his chakra into a radius of 120feet. With in seconds bone will emerge from the ground, standing six inches tall and three inches in radius. Will piercing through the ground they make it difficult for any one to walk without obtaining a C-Rank of piercing damaging, which is followed by losing a C-rank of blood for the next four post. The effect of this technique can be negated by someone whom possesses a B-rank of defense, due to the jutsu causing physical damage.
Name: bone binding coffin Classification: ninjutsu Rank: A (chakra price halved, if bone graveyard was used ) Class: offensive Range: Long
Description: bone binding coffin is the second dream, hope converted into a jutsu. Hope would often see the dead bone grip onto his legs, slowly making their way to making a coffin of bones around him. Hope turned his nightmares into reality by taking the concept of engulf others in bones. In hope of his nightmare he was engulfed by bones that pierced his skin, which caused him to slowly bleed out, he was able to turn his nightmare into a technique. Generally this technique will follow after bone graveyard, as it halves the amount of chakra it requires and allows the technique to move a + tier faster. Once the bones for the technique is created, hope will point his index finger at the target then Raise it towards the sky, at that moment the bones will move upwards from out of the ground. The focus of their gathering would be the target which hope had pointed at, the bone well raise by piercing their target's feet, this cause B-rank piercing damage, at A-rank speedst the bones will form a ball around the target piercing from all directions, Causing B-rank piercing damage per round. In order to destroy the bone coffinaAn A rank from the inside or a B rank technique from the outside.
- medical:
Name: blood release: Crimson clarity Classification: medical ninjutsu Rank: S Class: supplementary Range: Contact
Description:blood release is a unique release to work with, this Is not only due to its offensive and defensive capability, but also its endless amount of ways to support allies And that's what his medical ninjutsu commonly focuses on. This technique focus severely on the blood inside his allies body, though this technique can only by channeling his chakra into the body of the person he currently has contact with. after the process putting an S-rank chakra in the Ally's body, hope's Chakra focus exclusively on the blood inside the Ally's body. The role his charka plays is to increase the blood flow inside the body, by doing this hope grants his S-rank Reaction tiers to those who don't possess reaction tiers, if instead they do possess reaction tiers this increase their granted reaction tiers to that of samurai reaction (S+). the duration of this technique does not have anything to do with hope, as it is dependent on endurance of whom it was granted to sustain itself.
endurance - duration (p.t.) (NONE) - (+2) D - (+4) C - (+6) B - (+8) A - (+10) S - (+12) SS - (+14) SSS - (+16)
Name: fire release: burning hulk Classification: medical ninjutsu Rank: A Class: supplementary Range: self or contact
Description: fire release is a very complicate release compared to the others of the basic six, even with its complexity, hope has found a way to make it work for his field of specialty. This mean that hope has found another way to support himself or his allies, hope is able to use An A-rank of chakra on himself or though contact to similate the muscles in the body to believe they are stronger than they actually are. The role his fire Chakra holds in this, is in fact the whole process of making blood vessels smaller, though believing that are in a more tensed position, allowing the body to generally move a lot stronger than before. This technique grants temporary A-rank strength tiers to the person it's used on, if the person already possess natural Strength tiers the temporary tiers are boosted to A-rank samurai tiers, but the duration of how long they can actually use those tiers depend on the level of their endurance.
endurance - duration (p.t.) NONE - (+2) D - (+4) C - (+6) B - (+8) A - (+10) S - (+12)
Name: blood release: replenishment Classification: medical kinjutsu Rank: S (blood prices vary though equal materia) Class: supplementary Range: contact
Description: it is quite common for ninjas to pass out from overuse of kinjutsu, which focus solely on the use of one's blood to exceed the normal limits of chakra. As all ninjas know kinjutsu is strong then ninjutsu, so is understandable why someone would constantly push themselves too far. Hope hates to see his allies died to the effects of overuse of their blood, this pushed hope to create a technique that focuses on replenishing blood reserves through blood materia. The blood materia hope uses is that which has been cleaned and collected through a technique which does so, how this technique works by instead of replenishing blood reserves through wound, this technique move through the pores of the patient to give them sufficient blood to keep fighting. the amount of blood the patient receive is dependant on the blood materia given.
Blood materia used - blood recieved D - D C - 3D B - C A - B S - A SS - S SSS - SS
Name: blood release: materia cultivation Classification: ninjutsu Rank: S Class: supplementary Range: contact
Description: the fact is a Kurogane goes through a lot of blood, they have came up with ways to combat that excessive usage of blood. The way hope uses is to use his enemies blood as his own, but before using their enemies blood there has to be one requirement completed; the enemy has to be dead before gathering their blood. Once that is complete, the process can commence, hope will place his hands over the target and put a specific amount of chakra into his hands. The chakra will target half the amount of chakra used in blood, the blood will become infused with hope's chakra making it long-lasting, and artifical. only an S-Rank of materia can be made from each opponent, it happens at D-Rank speeds and can be interrupted and costs 2 ranks higher chakra.
Chakra infused - blood claimed C - D B - C A - B S - A SS - S
Last edited by Haio on 10th July 2017, 8:31 pm; edited 1 time in total |
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| Subject: Re: hope kuroganes's techniques 4th April 2017, 3:59 pm | |
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| Subject: Re: hope kuroganes's techniques 14th April 2017, 2:29 am | |
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