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 Hope's Techniques

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Seran

Seran


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Join date : 2012-01-18
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PostSubject: Hope's Techniques   Hope's Techniques Icon_minitime25th August 2015, 11:06 pm

Name: Water Release: Hidden Fog
Classification: Ninjutsu
Rank: A
Class: Support
Range: AoE (Fog Range) Long (Vision Range)

Description: Hidden Fog is the Kurogane tribe's advanced variant of the original Hidden Mist technique. Though similar in appearance its effects contain both the original effects of the Hidden Mist technique while covering a wider array of concealment. First off, the fog is much thicker than hidden mist, allowing zero visibility to all within the technique with normal vision. With A rank reaction or some other anti concealment technique they are capable of seeing a foot in front of them. With each additional rank above A they are capable of seeing further and further out of the fog. Unlike simple Mist, Fog also is somewhat higher in temperature, concealing those within the fog from those with Heat Sensory. If it is heat vision then the range one can see is also limited in the same way as reaction. And similar to the original Mist, chakra sensory is also negated, while having similar limitations. And finally, while the hidden mist variant could easily be gotten rid of using any competent dispersal technique, fog does not disperse as easily and will roll back in until it dissipates on its own. The Hidden Fog technique surrounds the area in a 160 foot radius with the user at its center upon creation and lasts for 20 Posts. After twenty posts the fog will immediately dissipate completely.
Heat/Chakra/Reaction Sensory Rank - Sensory Range (Normal Vision Distance)/Fog Range -Dispersal Rank - Posts till Fog Returns
A - 80ft/160ft - A - 5
A+ - 90/160 - A (Scorch, Storm, Steam or Bubble Release Dispersal Techniques) - 10
S - 100/160 - S - 15
S+ - 110/160 - S (Scorch, Storm, Steam or Bubble Release Dispersal Techniques) - 20 ( Dispersed Completely)

Name: Kurogane Style - Water Release: Five Feeding Sharks
Classification: Ninjutsu
Rank: B (B Chakra + B Rank Amount of Water)
Class: Offensive/Support
Range: Long

Description: The user puts their hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with crashing ground speed, creating a raging stream that takes away their prey's freedom of movement unless they have B-rank strength or B-rank speed while swimming and their sharp teeth tear into the enemy with each consecutive attack inflicting C-rank chakra based damage each post (total). For an additional chakra price equal to half the total (C Rank Chakra per Shark) these sharks can regenerate from surrounding water, making them difficult to destroy as long as water fills the area. Each shark can be destroyed by a c rank physical attack or a c rank technique strong against water. The Kurogane have further revised this technique by utilizing a second chakra price equal to half the total (C rank Chakra), the sharks can be directed to attack a certain point all at once at crashing ground speeds, dealing B rank chakra based damage and dragging the target down into the depths of the water, slamming them into the ground beneath for an additional count of B rank physical damage at the cost of being unable to reform without recasting the whole Jutsu.

Name: Kurogane Style - Water Release: Exploding Water Colliding Wave
Classification: Ninjutsu
Rank: B-rank (Chakra Cost Varies)
Class: Offensive/Supplementary
Range: AOE

Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge causing victims who are unable to lock themselves in place with B-rank strength tiers to be carried along with the incoming water being churned underwater to deal blunt B-rank chakra damage to their internal organs if they are submerged under it. The user can ride the wave, allowing them to move at high speeds of Crashing Ground, and attack the enemy, now swept off their feet, without fear of counter-attacks depending on the amount of water used. The amount of water created is proportional to the amount of chakra used; when used with large amounts of chakra it is possible for the user to create copious amounts of water to flood the area, regardless however it still moves at the same speed regardless of the amount of chakra put into it. Afterwards, the excess water can be used for additional Water Release techniques. The Kurogane Tribe have put their own influence into this technique, as unlike the original their version causes the water to constantly rise and fall as the chakra churns underneath, requiring one to posses a c rank walking on water technique to not be swallowed by the waves, however under windy or stormy conditions a B rank variant for walking on water is required or by possessing Water, Acid, Aqua or an element that utilizes Water release in its make up one need not possess a water walking variant as they are already used to the shifting structure of water produced by chakra. The water sticks around for 15 posts before dispersing its shape to the surroundings.
Chakra Used - Area of Effect (radius) - Amount of Water Produced
C  - 80 - 1 B-rank
B - 120 - 2 B-ranks (1 A-rank)
A - 160 - 4 B-ranks (2 A-ranks or 1 S-rank)
S- 200 - 8 B-ranks (4 A-ranks, 2 S-ranks or 1 SS-rank)

Name: Kurogane Style - Water Release: Water Prison
Classification: Ninjutsu
Rank: B
Class: Supplementary/Defensive
Range: Short (Prison Range) Contact (Range away from Prison)

Description: The user summons forth Water within fifteen feet of their surroundings at crashing ground speed and attempts to envelope a target within that range, suppressing them in a complete sphere of water, 15 feet in diameter. The water may seem normal but through the influence of chakra it creates a suffocating pressureOnce trapped the target is unable to move or breathe while within it due to the heaviness of the water and due to the water encompassing the entire body it requires A-rank strength or a B-rank technique which expels chakra from every point in the body in order to escape it. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself to protect against incoming B-rank techniques including B-rank physical techniques or elemental techniques weak to water with piercing while being able to release oneself from the prison by releasing their hold over the chakra formation. However, normally one would require to maintain constant contact with the sphere making them unable to produce more hand seals. The Kurogane tribe have revised this weakness. As long as the prison remains three feet around them they can maintain its shape and even pass it to others with the revised technique or water clones. The sphere can be moved around at crashing ground speeds mentally by those within its contact range, any faster and the prison will break.
Endurance Tier - Posts till Suffocation
None - 5
D - 10
C - 15
B - 20
A - 25
S - 30

Name: Kurogane Style - Water Release: Water Clone
Classification: Ninjutsu
Rank: C-rank (Each Water Clone is comprised of 1 C-rank of Water)
Class: Supplementary/Defensive
Range: Short-Mid (On water surface)

Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power which is dependent on the user's skill level to determine their power and the rank of techniques they can use. However due to this the number of clones that can be produced is double in comparison to the Shadow Clone technique when not on a water source and triple when on a water source. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves and resemble the user identically until they are struck hard enough to revert. The range of the clone is limited however, as it can not travel very far from the original body without losing control going a max of 10 ft away before reverting to water. While on a water surface the distance they can travel is increased simply because they have a ready source of water to retain their form now being 20 ft away. Like other clone techniques, if the water clones are injured enough they will revert back water.  However, the Kurogane tribe have revised this technique utilizing the nature of the Five Feeding Sharks Jutsu. The clones can be destroyed by c rank and above techniques, however for (3 D rank Chakra Per Clone) they can reform. They can perform the users taijutsu and their taijutsu deals water based physical damage.
Rank of User - Clone Tiers - Highest Rank Water Release Capable of Using
D - 5-ranks Below - C
C - 4-ranks Below - B
B - 3-ranks Below - A
A - 2-ranks Below - S
S - 1-rank Below - SS
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Aurielle
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Aurielle


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Age : 33
Location : Lost in time...I guess?

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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime26th August 2015, 2:11 am

Pre-Approved

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Hope's Techniques Tamsyn10
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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime26th August 2015, 2:33 am

I approve
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Seran

Seran


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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime12th April 2016, 10:50 pm

Kurogane Speed:

Kurogane Endurance:

Kurogane Hunter:
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Aurielle
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Aurielle


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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime13th April 2016, 12:53 am

I'll check the rest in the morning if another mod doesn't get to it first but Kurogane Endurance is a definite no.

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Seran

Seran


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Join date : 2012-01-18
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Location : In your closet >.>

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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime13th April 2016, 7:37 am

Gotcha. Didn't know if it would work or not. Tried finding a center for it. Only did it since I was trying to make their own version of speed. But considering after making it I was reading kurogane jutsu and saw the mention of zankokuna and afterimages speed probably won't be a yes either. As for the speed+endurance, not really sure. It mostly sticks to the tier chain rule though I did ad in the extra regen from resting.
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Aurielle
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Aurielle


Posts : 12617
Join date : 2010-06-13
Age : 33
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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime15th April 2016, 9:37 am

Okay checked them over so the Speed is also a definite no along with Endurance.

The Tier Chain, pick one or the other either you have the reduced amount while moving or you get the boosted regen while resting can't have both.

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PostSubject: Re: Hope's Techniques   Hope's Techniques Icon_minitime

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