Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Moloch Klinge (New Samurai Style) 4th July 2016, 4:22 pm | |
| Moloch Klinge Moloch Klinge: Strength and defense are commonly said to be two different things. This style combines the two worlds in one art of masterful, controlled, destruction. The only possible way to use this style to its full potential is to use a weighted greatsword. The weight and height of the blade depend solely on the wielders preference. Due to the amount of strength required the user must hold themselves in place which gives them the same attributes of an immovable object, or prepare to accept the consequences of their unrestrained might. The weapon of choice of a Moloch Klinge samurai is a Greatsword and it is restricted to Shogunate Samurai Only. Tiers Granted:Samurai - Strength & Defense (S-rank Cap) Reaper - Strength & Defense (SS-rank Cap) - Spoiler:
Name: Moloch Style: Blade's Zenith Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: The blades of the Moloch Klinge samurai style come in 3 Sizes: Mini, 3/4 Body length, which gives it a +1 to the speed of all of this style's kenjutsu, Regular, Body length, which gives an increased reach allowing the user to add an additional amount of feet to all of the user's kenjutsu techniques, and finally Giant, 1.5-2 times body length, which not only gives increased reach but also allows every kenjutsu of this style to be multiplied by a 2x (Medium S-M) distance scale allowing for much longer ranged techniques in comparison to other samurai. Due to the size of the blade the reach of the user's attacks are extended by it's height this only applies to Contact & Short range techniques however. For example the user of a 6ft sword uses a D-rank short range attack, instead of going 5ft it extends to 11ft.
Name: Moloch Klinge - Burden of the Blade Classification: Kenjutsu Rank: D rank Class: Passive Range: Self
Description: Moloch Klinge users depend heavily on the weight of their blade. Each weight allowing for a slightly different style of use. The lighter blades favored by beginners of the style and those preferring a lighter less awkward blade, requiring D-Rank Strength to use. Medium blades are normally wielded by novices used to the weight and desiring a good balance between the two styles, requiring C-Rank Strength to use. Finally there are the heavy blades, these are the most unwieldy of the three and cannot even be picked up until the user has reached B-Rank Strength. The weight of the greatsword determines if someone else's weapon would be either deflected (if the materials of the smaller sword are superior to the greatsword's if equal-rank or if it's a higher rank), snap at the point of impact breaking into two causing them to lose their weapon and receive half as much damage as they would have if they hadn't blocked (if the materials of the slender sword are equal to the greatsword's or if it's equal-rank) or Shatter while they receive the full damage from the swing (if the materials of the slender sword are less than the greatsword's or if it's a lower-rank). Greatsword Type - Actual Weight Range (Weight Limit) - Spd Penalty Without Str Mini - 21 to 40 - 1-rank Below Regular - 41 to 60 - 2-ranks Below Giant - 61 to 80 - 3-ranks Below
Name: Moloch Style: Clink Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: This style involves a process called Linking. This benefits or hinders the user depending on what swing type they choose to start, continue, and end a combo with. Linking only applies to Unrestrained strength as it requires the samurai to be dragged along with the greatsword due to the weight from swinging it. However if said Moloch style samurai utilizes their defense to root themselves in place it ends the link allowing techniques to be used normally without being subjected to the buffs or debuffs granted due to links. The boons or conditions granted all depend on what swings are used and new Link Strings can be created for a 250 Word In-Battle Training Post and consuming a D-rank Slot Each (with +50 for every additional swing added to a Link past 3). The standard boons and conditions of all combinations is as follows: Horizontal -> Upward -> Downward = No boost or penalty for all three. Downward -> Horizontal -> Upward = All three require Reaction equal to the speed of the swing. Upward -> Downward -> Horizontal = All three can be dodged by normal speed. *(Insert Name)'s Moloch Style Links: Link String = Link String's Effect =
Name: Moloch Style: Clang Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: Req. Moloch Style: Clink. This style also utilizes the flat of the blade, allowing the user to daze and stun their targets with the larger the target the more vulnerable they are to being dazed yet almost by consequence large creatures/opponents typically possess high level tiers allowing them to overcome their dazed state easier. When a victim is dazed they are disorientated resulting in penalties to their movement as they stumble while moving at Max Tier Levels while always falling if they move at Above Max Tier Levels. This can be offset however by possessing an Equal Rank Reaction+Defense Tier Chain, 1-rank Higher Reaction Tier + an equal rank Balancing technique or 2-ranks Higher Reaction tiers than the rank of the technique triggering the dazed effect. Stuning works by means of Linking, as specific links can add Stun Counters which when spent can be used to Stun an opponent for a single post, this likewise can be done during the Dazed effct or utilized to interupt an opponents action. Stun can be negated if said victim possesses either Spirit Tiers (Hachibi Ability) or 1-rank Higher Defense Tiers than the rank of the technique granting the link able to gain stun counters. Rank of User - No of hits to Daze Victims (No of Stun Tokens Req. to Stun at victim of said rank) - Size Daze count/Stun Token Price modifier D - 11 (D = 1) - Small (Halved) C - 9 (C = 2) - Humanoid (Normal) B - 7 (B = 3) - Medium (Double) A - 5 (A = 4) - Large (Triple) S - 3 (S = 5) - Bijuu Sized (Quadruple) "Z" (Reaper Only) - 2 ("Z" = 10) - Colossus (Quintuple) "X" (Reaper Only) - 1 ("X" = 15) - Titanic (Hextuple)
Name: Moloch Style: Eins Swing Classification: Taijutsu Rank: D-rank Class: Supplementary Range: Self (Upper Body)
Description: The Moloch Style take on Strength tiers, having been derived from the express need of a Samurai to swing their Zanbato with enough speed and fluidity that they seem unencumbered by the sheer weight of their chosen weapon. Moloch Style samurai have impressive upperbody strength as a result of their constant lifting and swinging allowing them to swing their Zanbato using strength in place of speed. Doing such can be done either Restrainedwhich allows them to swing with the mobility of D-rank Speed albeit each swing being backed with D-rank Strength. Or it can be done Unrestrained which gives them D-rank+ Strength but causes their body (When not utilizing Eins Hardening) to be dragged along with the weight of the weapon at Swift Release speeds.
Name: Moloch Style: Eins Hardening Classification: Taijutsu Rank: D-rank (-1 Stamina Price for Activation) Class: Defensive/Supplementary Range: Self (Full Body, Lower Body)
Description: The Moloch Style take on Defense tiers, brought about thanks to the peculiar way they utilize their strength there was an increased need for the Moloch Samurai to be able to balance themselves appropriately so that while swinging their zanbato the samurai isn't carried along with it or knocked off balance, thus their resistance to knockback is greatly improved. To do this the samurai has to clench their muscles preventing normal mobility in exchange for completely nullifying damage from D-rank physical impacts including those with defense piercing piercing made possible only because of their hardy bodies and impressive strength. This can be done in two ways; either Full Body for full body protection and nullifying knock-back from D-rank & below techniques as long as the opponent posesses strength equal to D-rank+ or below, and Lower Body to increase the center of gravity and restricting it to the samurai's legs and footing while nullifying knock-back from D-rank & below techniques as long as the opponent possesses strength below D-rank+ so that they can swing their zabato with Eins Swing.
Name: Moloch Style: Lifting Impact Classification: Kenjutsu Rank: D-rank Class: Offensive Range: Short, Mid (Knockback)
Description: The Moloch Klinge style samurai spins while swinging their blade upward at their target with the flat of the blade. If the blade connects with the opponents head they are Dazed (Dizzy) for 1 posts (total), disorientating them and thus causing them to stumble if they move at Max tier levels and always fall if they move higher than it unless they possess B-rank or higher reaction tiers. This technique sacrifices damage for improved knockback as one requires either D-rank strength + an D-rank anchoring technique/balancing technique to hold themselves in place or C-rank strength & above in order to negate it's knockback. Restrained If restrained and the gains the perfect amount of force causing the target is only lifted inches off the ground leaving them unable to dodge a follow up if they do not possess a D-rank or above air-movement technique due to not being able to gain traction due to being lifted off the ground. Unrestrained If unrestrained the user moves in the direction they slashed up to 10 feet, and send their target soaring 20 feet into the air due to knockback. *Swing Type: Upward *Link Effect - +2 Stun Counter if targets Head is hit by any of the techniques in the link including this one
Name: Moloch Style: Shooting Star Stance Classification: Kenjutsu Rank: D-rank Class: Supplementary Range: Self
Description: One of the Stances of the Moloch Style all of which result in a slight delay due to the users of this style not possessing speed naturally and thus take a bit of time to position themselves correctly. With an emphasis on the follow through of a strike, the user applies more force at the end of their swing allowing them to send their target back further. This stance is indicated by the Moloch Style Samurai shifting their grip of the greatsword's hilt down lower allowing for a smoother transition of force trailing dwon from the hilt of the blade to the impact point. This stance boosts the user’s knockback strength by X amount of feet. X depending on the amount of strength used in the process. D – 2ft. C – 4ft. B – 8ft. A – 16ft. S – 32ft. *Stance Change Delay = 2 Posts (Total) [Instant if one possesses D-rank Speed]
Name: Moloch Style: Zwei Swing Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Self (Upper Body)
Description: The Moloch Style take on Strength tiers, having been derived from the express need of a Samurai to swing their Zanbato with enough speed and fluidity that they seem unencumbered by the sheer weight of their chosen weapon. Moloch Style samurai have impressive upperbody strength as a result of their constant lifting and swinging allowing them to swing their Zanbato using strength in place of speed. Doing such can be done either Restrainedwhich allows them to swing with the mobility of C-rank Speed albeit each swing being backed with C-rank Strength. Or it can be done Unrestrained which gives them C-rank+ Strength but causes their body (When not utilizing Zwei Hardening) to be dragged along with the weight of the weapon at Bullet Release speeds.
Name: Moloch Style: Zwei Hardening Classification: Taijutsu Rank: C-rank (-2 Stamina Price for Activation) Class: Defensive/Supplementary Range: Self (Full Body, Lower Body)
Description: The Moloch Style take on Defense tiers, brought about thanks to the peculiar way they utilize their strength there was an increased need for the Moloch Samurai to be able to balance themselves appropriately so that while swinging their zanbato the samurai isn't carried along with it or knocked off balance, thus their resistance to knockback is greatly improved. To do this the samurai has to clench their muscles preventing normal mobility in exchange for completely nullifying damage from C-rank physical impacts including those with defense piercing piercing made possible only because of their hardy bodies and impressive strength. This can be done in two ways; either Full Body for full body protection and nullifying knock-back from C-rank & below techniques as long as the opponent posesses strength equal to C-rank+ or below, and Lower Body to increase the center of gravity and restricting it to the samurai's legs and footing while nullifying knock-back from C-rank & below techniques as long as the opponent possesses strength below C-rank+ so that they can swing their zabato with Zwei Swing.
Name: Moloch Style: Launching Impact Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short, Mid (Knockback)
Description: The Moloch Klinge style samurai spins while swinging their blade upward at their target with the flat of the blade. If the blade connects with the opponents head they are Dazed (Dizzy) for 2 posts (total), disorientating them and thus causing them to stumble if they move at Max tier levels and always fall if they move higher than it unless they possess A-rank or higher reaction tiers. This technique sacrifices damage for improved knockback as one requires either C-rank strength + an C-rank anchoring technique/balancing technique to hold themselves in place or B-rank strength & above in order to negate it's knockback. Restrained If restrained and the gains the perfect amount of force causing the target is only lifted inches off the ground leaving them unable to dodge a follow up if they do not possess a D-rank or above air-movement technique due to not being able to gain traction due to being lifted off the ground. Unrestrained If unrestrained the user moves in the direction they slashed up to 10 feet, and send their target soaring 20 feet into the air due to knockback. *Swing Type: Upward *Link Effect - +2 Stun Counter if targets Head is hit by any of the techniques in the link including this one.
Name: Moloch Style: Strike of Disgrace Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short, Mid
Description: The version of Strike of Disgrace used in this style can only be used Unrestrained. The user passes their opponent using their strength instead of speed, causing the initial movement to be a slash. This allows them to cover a distance of 20ft in a single bound while dealing slicing damage to everything within a X (Insert length of Greatsword) ft radius around them. The slash puts the user behind their target and turns the user around facing them. *Swing Type: Horizontal *Link Effect - Causes the next horizontal slash in the link to place the user behind the opponent facing them.
Name: Moloch Style: Heel Kick Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Contact, Mid (Knockback)
Description: The Moloch Klinge style Reaper plants their sword in the ground and then holds the hilt with one hand propelling the user forward at Bullet Release speeds. Due to the fact that they have a hand on the hilt they spin around the blade delivering a strong roundhouse kick that can be used to both injure and knock back opponents within 2ft with those impacted by the kick being lauched back 10ft from the knockback said kick inflicts in addition to sustaining C-rank physical damage. Restrained- If restrained the user remains in the same place allowing their body to come around full circle as if orbiting their stationary blade. The amount of force applied causes a slight pull toward the user thanks to Pause. Pulling anything within 20 feet roughly 5 feet closer unless they brace themselves with C-rank strength. Unrestrained- If the user swings the blade unrestrained it causes them to propel downward legs first, as their blade continues on an arc spinning forward a full 270 degrees. This allows them to cover a distance of 20ft as they themselves are propelled by weight of the swing often landing on an opponent to crush them into the ground unless they brace themselves with C-rank strength. Depending on the type of greatsword (Mini, Regular or Giant) the impact deals D, C or B-rank physical damage respectively due to the weight the weapon possesses contributing to the landing impact. *Swing Type: Downward *Link Effect - When used in the middle of a link it nullifies the negative effects of links starting with Upward slashes.
Name: Moloch Style: Concentration technique Classification: Taijustu Rank: C-rank Class:Supplementary Range: Self
Description: The Moloch version of one of the most basic samurai techniques by which the Samurai concentrates preforming the base technique albeit with a twist by the means of this technique. Their fine tune control of their musculature allows them to bulk up causing their skin to be tinted red while their muscles become engorged resulting in them looking much more muscular than they really are allowing them to temporarily bypass the stamina price for multiple activations of their Hardening for a set duration after the first use of Hardening since they concentrated so long as the Hardening used is an equivalent rank or lower than the Moloch Style Samurai's trained Strength. However this can be reactivated after the normal Concentration Techniques cool-down after which this technique has a 6, 12 or 24 posts in total (respectively) cool down before it is able to be used again. Each time it is reactivated however with each reactivationit ends up lenghtening the cooldown of this particular technique by a set amount of turns. Rank - P.T Samurai remains Bulk'ed up - Additional Cool-Down D - 1 - 5 Turns C - 2 - 4 Turns B - 3 - 3 Turns A - 4 - 2 Turns S - 5 - 1 Turn
Name: Moloch Style: Drei Swing Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self (Upper Body)
Description: The Moloch Style take on Strength tiers, having been derived from the express need of a Samurai to swing their Zanbato with enough speed and fluidity that they seem unencumbered by the sheer weight of their chosen weapon. Moloch Style samurai have impressive upperbody strength as a result of their constant lifting and swinging allowing them to swing their Zanbato using strength in place of speed. Doing such can be done either Restrainedwhich allows them to swing with the mobility of B-rank Speed albeit each swing being backed with B-rank Strength. Or it can be done Unrestrained which gives them B-rank+ Strength but causes their body (When not utilizing Drei Hardening) to be dragged along with the weight of the weapon at Crashing Ground speeds.
Name: Moloch Style: Drei Hardening Classification: Taijutsu Rank: B-rank (-3 Stamina Price for Activation) Class: Defensive/Supplementary Range: Self (Full Body, Lower Body)
Description: The Moloch Style take on Defense tiers, brought about thanks to the peculiar way they utilize their strength there was an increased need for the Moloch Samurai to be able to balance themselves appropriately so that while swinging their zanbato the samurai isn't carried along with it or knocked off balance, thus their resistance to knockback is greatly improved. To do this the samurai has to clench their muscles preventing normal mobility in exchange for completely nullifying damage from B-rank physical impacts including those with defense piercing piercing made possible only because of their hardy bodies and impressive strength. This can be done in two ways; either Full Body for full body protection and nullifying knock-back from B-rank & below techniques as long as the opponent posesses strength equal to B-rank+ or below, and Lower Body to increase the center of gravity and restricting it to the samurai's legs and footing while nullifying knock-back from B-rank & below techniques as long as the opponent possesses strength below B-rank+ so that they can swing their zanbato with Drei Swing.
Name: Moloch Style: Vector Eruption Classification: Kenjutsu Rank: B-rank Class: Offensive Range: Mid (Ground Eruption), Long (Depth/Plummet)
Description: The Moloch Klinge style Samurai slams their blade, bladed edge first, in a vertical swing ending at the ground at their feet to deal B-rank slicing damage to an opponent. If the blade strikes a target's limb they are immediately dismembered with said wound gushing blood to lose a C-rank amount of blood each post (total) if the target doesn't have B-rank defense tiers, if they do however they get forced to the ground due to the weight of the weapon unless they possess equal-rank strength tiers or higher than the user. This results in them being unable to dodge the follow up while keeping the blade at bay unless they have a B-rank underground movement technique. Restrained- If restrained this causes an eruption of force to explode from the ground in a straight line in front of them, extending the reach of the inflicted damage of this technique, stretching up to 30 feet yet being 60 feet deep below ground as it is primarily an anti-ground technique. Unrestrained- If unrestrained the user is sent in the direction the blade was swung and as a result while airborne this can be used in place of a B-rank air movement technique to plummet to the ground up to 60 feet making it useful for quick descents or dodging an incoming strike. *Swing Type: Downward *Link Effect - If this swing is used at the end of a Link the distance the erupted force reaches is multiplied by (Variable). (Variable) being the number of swings used in the Link before this technique is used.
Name: Moloch Style: Vier Swing Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self (Upper Body)
Description: The Moloch Style take on Strength tiers, having been derived from the express need of a Samurai to swing their Zanbato with enough speed and fluidity that they seem unencumbered by the sheer weight of their chosen weapon. Moloch Style samurai have impressive upperbody strength as a result of their constant lifting and swinging allowing them to swing their Zanbato using strength in place of speed. Doing such can be done either Restrainedwhich allows them to swing with the mobility of A-rank Speed albeit each swing being backed with A-rank Strength. Or it can be done Unrestrained which gives them A-rank+ Strength but causes their body (When not utilizing Vier Hardening) to be dragged along with the weight of the weapon at Vacuum Release speeds.
Name: Moloch Style: Vier Hardening Classification: Taijutsu Rank: A-rank (-4 Stamina Price for Activation) Class: Defensive/Supplementary Range: Self (Full Body, Lower Body)
Description: The Moloch Style take on Defense tiers, brought about thanks to the peculiar way they utilize their strength there was an increased need for the Moloch Samurai to be able to balance themselves appropriately so that while swinging their zanbato the samurai isn't carried along with it or knocked off balance, thus their resistance to knockback is greatly improved. To do this the samurai has to clench their muscles preventing normal mobility in exchange for completely nullifying damage from A-rank physical impacts including those with defense piercing piercing made possible only because of their hardy bodies and impressive strength. This can be done in two ways; either Full Body for full body protection and nullifying knock-back from A-rank & below techniques as long as the opponent posesses strength equal to A-rank+ or below, and Lower Body to increase the center of gravity and restricting it to the samurai's legs and footing while nullifying knock-back from A-rank & below techniques as long as the opponent possesses strength below A-rank+ so that they can swing their zanbato with Vier Swing.
Name: Moloch Style: Sky Hook Stance Classification: Kenjutsu Rank: A-rank Class: Supplementary Range: Self
Description: One of the Stances of the Moloch Style all of which result in a slight delay due to the users of this style not possessing speed naturally and thus take a bit of time to position themselves correctly. The downward slash is just as important as any of the other types of slashes for a Moloch user. The downward slash has the added advantage of being able to hit airborne targets and return them to the ground. With the sword held higher than usual in front of them, and the users feet placed with the dominant just in front of the other at shoulder length, they're ready for any airborne targets. This stance increases the strength of downward strikes against airborne targets by 1-rank, and adds +1 tier of strength to links against airborne targets. On the other hand it decreases the strength of upward and horizontal swings by one tier and subtracts -1 tier of strength to links against anything but airborne targets making it ill-suited towards anti-ground combat. *Stance Change Delay = 8 Posts (Total) [Instant if one possesses A-rank Speed]
Name: Moloch Style: Vacuum Impact Classification: Kenjutsu Rank: A-rank Class: Offensive Range: Short, Mid (Knockback)
Description: The Moloch Klinge style Reaper swings their blade horizontally with the flat of the blade being the intended point of contact. If the blade connects with the opponents head they are Dazed (Dizzy) for 8 posts (total), disorientating them and thus causing them to stumble if they move at Max tier levels and always fall if they move higher than it unless they possess A-rank or higher reaction tiers. This technique sacrifices damage for improved knockback as one requires either A-rank strength + an A-rank anchoring technique/balancing technique to hold themselves in place or S-rank strength & above in order to negate it's knockback. Restrained- If the user swings this restrained the amount of controlled force being swung at vacuum release speeds causes a vacuum due to the Reaper's Pause to pull the target back in after knockback of 40 ft up to half the distance. As a result if the user is dragged along when used unrestrained it allows them to meet up with knocked back victim who if they do not possess an air-movement technique become unable to dodge the follow-up strike. Unrestrained- If the user swings unrestrained it causes them to move in the direction of the swing up to 20ft before stopping unless they possess an A-rank anchoring technique to hold themselves in place or expend A-rank chakra to stick to the ground. *Swing Type: Horizontal *Link Effect - When used in the middle of a Link this technique doubles the stun counter for the entire link thus requiring less technique to successfully stun a target.
Name: Moloch Style: Vector Eruption Cut Classification: Kenjutsu Rank: A-rank Class: Offensive Range: Mid (Ground Eruption), Long (Depth/Plummet)
Description: The Moloch Klinge style Reaper slams their blade, bladed edge first, in a vertical swing ending at the ground at their feet to deal A-rank slicing damage to an opponent. If the blade strikes a target's limb they are immediately dismembered with said wound gushing blood to lose a B-rank amount of blood each post (total) if the target doesn't have A-rank defense tiers, if they do however they get forced to the ground due to the weight of the weapon unless they possess equal-rank strength tiers or higher than the user. In the case of the former it results in the slicing attack gaining defense piercing slicing straight through the victims A-rank defenses due to the weight of the greatsword augmented by the swing, in the case of the latter they remain unable to dodge the follow up due to keeping the greatsword at bay unless they possess an A-rank underground movement technique or are using 2-ranks higher strength than the user due to the weight of the weapon only serving to bolster the Moloch Kling style Reaper's attack. Restrained- If restrained this causes an eruption of force to explode from the ground in a straight line in front of them, extending the reach of the inflicted damage of this technique, stretching up to 40 feet yet being 60 feet deep below ground as it is primarily an anti-ground technique. Unrestrained- If unrestrained the user is sent in the direction the blade was swung and as a result while airborne this can be used in place of an A-rank air movement technique to plummet to the ground up to 80 feet making it useful for quick descents or dodging an incoming strike. *Swing Type: Downward *Link Effect - If this swing is used at the end of a Link the distance the erupted force reaches is multiplied by (Variable). (Variable) being the number of swings used in the Link before this technique is used.
Name: Moloch Style: Fünf Swing Classification: Taijutsu Rank: S-rank Class: Supplementary Range: Self (Upper Body)
Description: The Moloch Style take on Strength tiers, having been derived from the express need of a Samurai to swing their Zanbato with enough speed and fluidity that they seem unencumbered by the sheer weight of their chosen weapon. Moloch Style samurai have impressive upperbody strength as a result of their constant lifting and swinging allowing them to swing their Zanbato using strength in place of speed. Doing such can be done either Restrainedwhich allows them to swing with the mobility of S-rank Speed albeit each swing being backed with S-rank Strength. Or it can be done Unrestrained which gives them S-rank+ Strength but causes their body (When not utilizing Fünf Hardening) to be dragged along with the weight of the weapon at Blinding Light speeds.
Name: Moloch Style: Fünf Hardening Classification: Taijutsu Rank: S-rank (-5 Stamina Price for Activation) Class: Defensive/Supplementary Range: Self (Full Body, Lower Body)
Description: The Moloch Style take on Defense tiers, brought about thanks to the peculiar way they utilize their strength there was an increased need for the Moloch Samurai to be able to balance themselves appropriately so that while swinging their zanbato the samurai isn't carried along with it or knocked off balance, thus their resistance to knockback is greatly improved. To do this the samurai has to clench their muscles preventing normal mobility in exchange for completely nullifying damage from S-rank physical impacts including those with defense piercing piercing made possible only because of their hardy bodies and impressive strength. This can be done in two ways; either Full Body for full body protection and nullifying knock-back from S-rank & below techniques as long as the opponent posesses strength equal to S-rank+ or below, and Lower Body to increase the center of gravity and restricting it to the samurai's legs and footing while nullifying knock-back from S-rank & below techniques as long as the opponent possesses strength below S-rank+ so that they can swing their zanbato with Fünf Swing.
Name: Moloch Style: Harsh Cleaver Classification: Kenjutsu Rank: S-rank Class: Offensive Range: Short, Mid (Knockback)
Description: The Moloch Klinge style Reaper swings their blade horizontally with the edge of the blade being the intended point of contact. If the blade strikes a target's limb they are immediately dismembered or (even cleaved in half if the torso is targetted) with said wound gushing blood to lose a A-rank amount of blood each post (total) if the target doesn't have S-rank defense tiers, if they do however they get forced to the ground due to the weight of the weapon unless they possess equal-rank strength tiers or higher than the user. In the case of the former it results in the slicing attack gaining defense piercing slicing straight through the victims S-rank defenses due to the weight of the greatsword augmented by the swing, in the case of the latter they remain unable to dodge the follow up due to keeping the greatsword at bay unless they possess an S-rank underground movement technique or are using 2-ranks higher strength than the user due to the weight of the weapon only serving to bolster the Moloch Kling style Reaper's attack.Restrained- If the user swings this restrained the amount of controlled force being swung causes a vacuum due to the Reaper's Pause to pull at the victim's body and the victim possesses an open wound is inflicted an S-rank of blood gushes out of the wound due to the vacuum effect sucking it out of the target body covering a distance of up to 50 feet. As a result if the user is dragged along when used unrestrained it allows them to literally bathe in the blood of their enemies. Likewise depending on if they used strength tiers it determines how fast the blood gushes out of the wound towards the user Unrestrained- If the user swings unrestrained it causes them to move in the direction of the swing up to 25ft before stopping unless they possess an S-rank anchoring technique to hold themselves in place or expend A-rank chakra to stick to the ground. Depending on if they used strength tiers it determines how fast they move in that direction. *Swing Type: Horizontal *Link Effect - When used in the beginning of a Link the next technique after it that is an Upward swing involving a 90°, 180°, 270° or 360° spin has it's damage increased by 1-rank or knockback increased by 10 ft.
Name: Moloch Style: Sechs Swing Classification: Taijutsu Rank: SS-rank Class: Supplementary Range: Self (Upper Body)
Description: The Moloch Style take on Strength tiers, having been derived from the express need of a Samurai to swing their Zanbato with enough speed and fluidity that they seem unencumbered by the sheer weight of their chosen weapon. Moloch Style samurai have impressive upperbody strength as a result of their constant lifting and swinging allowing them to swing their Zanbato using strength in place of speed. Doing such can be done either Restrainedwhich allows them to swing with the mobility of SS-rank Speed albeit each swing being backed with SS-rank Strength. Or it can be done Unrestrained which gives them SS-rank+ Strength but causes their body (When not utilizing Sechs Hardening) to be dragged along with the weight of the weapon at Ripping Discord speeds.
Name: Moloch Style: Sechs Hardening Classification: Taijutsu Rank: SS-rank (-6 or -10 Stamina Price for Activation) Class: Defensive/Supplementary Range: Self (Full Body, Lower Body)
Description: The Moloch Style take on Defense tiers, brought about thanks to the peculiar way they utilize their strength there was an increased need for the Moloch Samurai to be able to balance themselves appropriately so that while swinging their zanbato the samurai isn't carried along with it or knocked off balance, thus their resistance to knockback is greatly improved. To do this the samurai has to clench their muscles preventing normal mobility in exchange for completely nullifying damage from SS-rank physical impacts including those with defense piercing piercing made possible only because of their hardy bodies and impressive strength. This can be done in two ways; either Full Body for full body protection and nullifying knock-back from SS-rank & below techniques as long as the opponent posesses strength equal to SS-rank+ or below (-6 Stamina Price to preform normally & -10 Stamina Price to retain movement albeit at Tier- Strength), and Lower Body to increase the center of gravity and restricting it to the samurai's legs and footing while nullifying knock-back from SS-rank & below techniques as long as the opponent possesses strength below SS-rank+ so that they can swing their zanbato with Sechs Swing.
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Moloch Klinge (New Samurai Style) 4th July 2016, 5:03 pm | |
| Seems pretty good to me. I'm giving this an approval unless any other mods see something wrong with it. | |
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