Naruto Beginnings
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Naruto AU Roleplay Forum
 
HomePortalLatest imagesSearchRegisterLog in
Welcome to Naruto Beginnings!
I hope you have fun here, jump in the chat!
The Chunin Exams are approaching, please check Republic of Five Mission Board for more details!

 

 Erasure of Iaido

Go down 
4 posters
AuthorMessage
Guest
Guest




Erasure of Iaido Empty
PostSubject: Erasure of Iaido   Erasure of Iaido Icon_minitime23rd October 2013, 12:09 am

Name: Erasure of Iaido
Classification: Fighting Style
Rank: D-rank
Class: Offensive
Range: Self

Description: The Erasure of Iaido Kenjutsu fighting style is based on countering sensory techniques while the user is utilizing Iaido along with Chakra Suppression, Lack of Intent, and Focused Displacement. It revolves around a mastery of swordsmanship and the reading of movements to allow the user to mask their own movements based on the principles of these sensory techniques rendering them as well as their strikes "invisible". This concept can be used repeatedly and has 8 paths each dealing with a difference branch of sensory. These Paths are Displacement, Seismic, Echo, Olfactory, Ocular, Nervous, Living, Mind each corresponding to a specific sense in question.

Name: Displacement Step
Classification: Taijutsu
Rank: B-S rank
Class: Supplementary
Range: Self

Description: A practical application of one's Displacement Aura to mimic the impact of the user's feet, on a surface, depending on the rank of the user the number of impressions left by this technique differs however the commonality being the fact that the impressions move at the same speed as the user. At Academy Student a single pair of impressions can be left anywhere within the user's Displacement Aura, at Genin 2 pairs, at T. Jonin 3 Pairs, at Jonin 4 pairs, at Hunter Nin 5 pairs and finally at S-Class Hunter Nin a total of 6 pairs of impressions can be left. Due to the user themselves using an actual impression based on their own movement the total of impressions is always +1. These impressions aren't visible to the naked eye however those with vibration sensory will notice them with the same ease as they would the impressions left by a person using normal movement.

Name: Silent Killer (Signature)
Classification: Fighting Style
Rank: B-rank
Class: Supplementary
Range: Self

Description: Xan utilizes Silent Killing, however his use of it is not to ensure others do not hear him coming so that he can dispatch them without a sound, rather he preys on those who utilize Silent Killing and his unique form of Silent Killing does not use the cover of mist, fog or smoke rather the use of them merely compounds the effects. The Silent Killer technique makes use of sudden unpredictable movement and positioning to get into an opponents blind spot in a sudden instant preying upon the fact that within range of a persons eyes instead of actually seeing something the brain rather makes an assumption to fill in the fact that it isn't actually seeing something. Xan with his use of Muscle Tension, Lack of Intent & this technique is able to utilize this to his advantage entering his opponents Blind Spot and attacking from there rendering his physical attacks "Invisible" to normal eyesight and normal hearing. In addition when Chakra Suppression is used eyes with chakra vision as well as chakra sensory techniques are rendered null when used on him as his chakra is lowered to the point that it merely blends into the background. When under some form of cloak, be it mist, fog, smoke or whatever this extends to the practitioners of Silent Killing and while he will be able to register where they are they will not be able to sense the presence of his Kenjutsu.

Name: Mastery of Iaido
Classification: Fighting Style
Rank: A-rank
Class: Supplementary
Range: Self

Description: Likewise due to Xan's Mastery of Iaido this style of fighting can be used to counter other Iaido users preying on their reliance of Reaction Tiers with the use of it. While using Muscle Tension, Reaction Tiers equal to his rank and the use of Iai Prediction/Iai Precognition the user is able to predict the sword strikes of a fellow Iaido user's techniques if they are moving at S-rank speeds and below. With a retraining of Muscle Tension this jumps to SS-rank speeds and a final Retraining of Muscle Tension this caps out at SSS-rank speeds. This prediction effect is compounded when the opponent is slower than Xan and when used in combination with Erasure of Iaido & Lack of Intent the opponent's Iaido becomes readable to the point that Xan is able to predict as the opponent utilizes it while countering them at the speed it will take for them to deliver their strike, in short Xan has developed an Iaido technique which prevents the opponent from using Iaido within the range of his Displacement Aura lest they sustain damage equal to the rank of the Iaido technique he used to counter them.

Name: Erasure of Iaido: Displacement Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Xan has seen the means of predicting physical strikes revolving around the displaced movement within a fluid be it air or water and how it can be used to predict a strike before it lands utilizing wind displacement sensory techniques. This path revolves around the creation of vacuums through the use of high speeds of post Vacuum Release while utilizing Iaido. The user utilizes these vacuums to suck in the surrounding fluid at speeds equal to the rank of the technique while the user moves in between these vacuums to strike the opponent the displacement of air they give off hidden within the vacuums they create. This style requires the opponent to not need to breathe to remove the burden of having to inhale and exhale during the Kenjutsu strike within a Vacuum this becomes impossible and inhaling or exhaling will result in an explosion or implosion of the user's body due to a lack of differential pressure.

Name: Erasure of Iaido: Seismic Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Xan has seen the means of predicting physical strikes revolving around the vibrations emitted due to contact on a surface be it ground or water and how it can be used to predict one's location post, during or before a physical strike utilizing vibration sensory techniques. This technique resolves around the production of false impact to divert the attention of the target to those vibrations while masking the user within one of them utilizing Xan's Displacement Aura. The user proceeds normally while utilizing Displacement Step utilizing the additional impressions to confuse the user on their location while they are hidden in plain sight among the impressions left by their movements. This style requires the user to know Displacement Step or have allies or other opponents in the vicinity.

Name: EOI: Displacement Path - Shinkū nami
Classification: Kenjutsu/Taijutsu
Rank: B-rank
Class: Supplementary
Range: Mid

Description: This results in a horizontal slash while the user is standing upright before they enter the Shunpo Stance to deliver an actual strike coming from below the user's normal line of sight. The Vacuum sucks in air coming from around the strike which is within Xan's Displacement Aura masking his movements as the air/water is sucked in at crashing ground speeds. Meaning as long as he is moving at those speeds his movements are hidden, this movement is specific, if he moves slower he is pulled into the vacuum if he moves faster he displaces too much wind/water as his movements are unable to be hidden within it. This technique can likewise be utilized on opponents moving at below Crashing Ground speeds to suck them into the vacuum at Crashing Ground speeds. If one is not moving however they may utilize Strength tiers equal to the rank of this technique to hold themselves in place.

Name: EOI: Displacement Path - Yìnxiàng tóngbù
Classification: Kenjutsu/Taijutsu
Rank: A-rank
Class: Supplementary
Range: Mid-Long

Description: This technique revolves around there being additional people within the area be it clones, allies or opponents as the user utilizes the impressions left by them as long as they are moving at or below Vacuum Release speeds. When in battle with an opponent the user studies their movements over a period of time with opponents T. Jonin and below being able to be studied by the user within a differing length of time. This time does not reset with the end of the topic & additional number of encounters the user has with the target of observation and is an advanced use of Past Confrontation to adapt to an opponent. Once an opponent has been studied enough the impressions left by their movements, techniques and fighting styles are able to be replicated within the user's Displacement Aura however in the case of those utilizing Iaido these movements are able to be replicated even without the movement being triggered as long as they have been observed and Xan either knows the technique himself or has fought them before.
It takes 1 post (total) to observe a non Scholar Civilian
It takes 3 posts (total) to observe a Novice Scholar
It takes 5 posts (total) to observe an Academy Student
It takes 7 posts (total) to observe an Apprentice Scholar
It takes 9 posts (total) to observe a D-rank Missing Nin
It takes 11 posts (total) to observe a Genin
It takes 13 posts (total) to observe an Elite Genin
It takes 15 posts (total) to observe a Chunin
It takes 17 posts (total) to observe an Adept Scholar
It takes 19 posts (total) to observe a C-rank Missing Nin
It takes 21 posts (total) to observe a T. Jonin
It takes 23 posts (total) to observe a B-rank Missing Nin
It takes 25 posts (total) to observe a Chunin Instructor
It takes 27 posts (total) to observe an Elite T. Jonin

Name: EOI: Displacement Path - Shinkū jūji
Classification: Kenjutsu/Taijutsu
Rank: A-rank
Class: Supplementary
Range: Short

Description: This results in a diagonal slash coming from the left or right Xan moving around the slash while turning to deliver a second slash which is perpendicular to the initial one resulting in an X like cross. This technique is useful for covering accelerations and stopped movement up to Vacuum Release and below the first slash masking while the second slash diverting the displaced air to the location of the cross the rush of the air/water diverting the flow of the fluid to that location. This allows the user's immediate next post to be hidden from Pressure Displacement Sensory techniques as long as they move specifically at Vacuum Release speed. Too much results in them creating additional displaced pressure while too little gets them sucked into the two slashes. This technique can likewise be utilized on opponents moving at below Vacuum Release speeds to suck them into the vacuums at Vacuum Release speeds. If one is not moving however they may utilize Strength tiers equal to the rank of this technique to hold themselves in place.

Name: EOI: Displacement Path - Yìnxiàng xiānjìn de tóngbù
Classification: Kenjutsu/Taijutsu
Rank: S-rank
Class: Supplementary
Range: Mid-Long

Description: This technique revolves around there being additional people within the area be it clones, allies or opponents as the user utilizes the impressions left by them as long as they are moving at or below Blinding Light speeds. When in battle with an opponent the user studies their movements over a period of time with opponents Sannin and below being able to be studied by the user within a differing length of time. This time does not reset with the end of the topic & additional numbers of encounters the user has with the target of observation and is an advanced use of Past Confrontation to adapt to an opponent. Once an opponent has been studied enough the impressions left by their movements, techniques and fighting styles are able to be replicated within the user's Displacement Aura however in the case of those utilizing Iaido these movements are able to be replicated even without the movement being triggered as long as they have been observed and Xan either knows the technique himself or has fought them before. Through use of this technique it's preceding technique's observation times are halved allowing the user to observe and replicate movements quicker.
It takes 13 posts (total) to observe a Expert Scholar
It takes 15 posts (total) to observe an Medical Nin
It takes 17 posts (total) to observe a Jonin
It takes 19 posts (total) to observe a Hunter Nin
It takes 21 posts (total) to observe an A-rank Missing Nin
It takes 23 posts (total) to observe an Elite Jonin
It takes 25 posts (total) to observe a Master Scholar
It takes 27 posts (total) to observe a Combat Medical Nin
It takes 29 posts (total) to observe a S-Class Hunter Nin
It takes 31 posts (total) to observe a Sannin
It takes 33 posts (total) to observe a S-Rank Missing Nin
It takes 35 posts (total) to observe a Head Nin
It takes 37 posts (total) to observe a Kage

Name: EOI: Displacement Path - Shinkū idō
Classification: Kenjutsu/Taijutsu
Rank: S-rank
Class: Supplementary
Range: Short-Mid

Description: This results in a specific utilization of Xan's Displacement Aura along with a slash to create a series vacuum within Xan's Displacement Aura radius the resultant displaced pressure equalization being used to rapidly propel Xan at Blinding Light speeds as long as he is in motion during the equalization. This technique resolves around the fluid drawing in Xan as it flows into the Vacuum and by moving along with it he is able to move without effort on his part. By manipulating the positioning of his slashes through his Displacement Aura he is able to control these movements and can even fine tune it with minor slashes and specific manipulation to result in smaller more focused shifts in his positioning. This technique can likewise be utilized on opponents moving at below Blinding Light speeds to suck them into the vacuums at Blinding Light speeds and upon reaching one they are diverted to another if Xander is allowed to continue making slashes. If one is not moving however they may utilize Strength tiers equal to the rank of this technique to hold themselves in place.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime23rd October 2013, 1:04 am

EOI: Displacement Path - Yìnxiàng tóngbù <-make note that movements, fighting styles, and techniques can only be replicated if they are physical. If a person uses a chakra based fighting style you cannot replicate it

EOI: Displacement Path - Yìnxiàng xiānjìn de tóngbù <--same as above

If that is understood then they are all good, approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime3rd December 2013, 1:34 pm

Name: Erasure of Iaido
Classification: Fighting Style
Rank: D-rank
Class: Offensive
Range: Self

Description: The Erasure of Iaido Kenjutsu fighting style is based on countering sensory techniques while the user is utilizing Iaido along with Chakra Suppression, Lack of Intent, and Focused Displacement. It revolves around a mastery of swordsmanship and the reading of movements to allow the user to mask their own movements based on the principles of these sensory techniques rendering them as well as their strikes "invisible". This concept can be used repeatedly and has 8 paths each dealing with a difference branch of sensory. These Paths are Displacement, Seismic, Echo, Olfactory, Ocular, Nervous, Living, Mind each corresponding to a specific sense in question.

Name: Erasure of Iaido: Echo Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Sound is the bane of every individual trying to make a name for themselves in the shinobi world, well in the true shinobi world none of that flashy chakra. Noise has always been seen as a rival, how to kill silently an art passed down from generation to generation each with their own take on means to counter it. Indeed Xan has read of the Sanbi's mastery over such a concept as Sound and while he can not hope to ever get to that level he has figured out a way to be devoid of it. Through the use of vacuums and motion he has managed to create techniques which halt the movement of sound. At it's base level all sound consists of sonic vibrations by moving the molecules within a medium, through his Master of Iaido he has learned how to create gaping vacuums in air and water. With nothing inside of a vacuum sound is effectively trapped within and due to energy being unable to be destroyed it is converted into heat.

Name: Erasure of Iaido: Olfactory Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Scent is something one is unable to get rid of, everything has a distinct scent it just depends how advanced said sensory organ is in order to pick up on it. In order to circumvent this Xan has learned how to isolate his scent, while he is unable to erase it he is able to use his Displacement Aura to restrict it. Outside of his aura he gives off no scent while within the scent is confined in the aura suffocating those who attempt to inhale it. Due to relying on his displacement aura it is not a constant effect nor is it the perfect method of erasing one's scent. However his method of scent isolation would end up suffocating another to death, assuming they needed to breathe.

Name: Erasure of Iaido: Ocular Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Xan has learned how to deal with those who lack blind spots, while his Silent Killer technique and Lack of Intent technique are both highly effective, a person with no blind spots and multiple direction vision can try and circumvent his techniques. That is, unacceptable and as such he has learned a method of fighting to avoid sight in broad daylight. This style of swordsmanship mixes light reflection with deadly strikes using the very light one uses to see, to blind them. In darkness it switches completely being comprised of no movement and the utilization of his displacement aura as an extension of his blade using the opponents movements against them.

Name: Erasure of Iaido: Living Path
Classification: Kenjutsu/Kinjutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Xan has realized in order to perfect his art, he must die and as such he has taken steps to guarantee that fact. Ibwa have long since discovered the secret to immortality, one must embrace death and become one with it. To that end he has done such by his own unique version of the Ibwa Clan's immortality technique, unlike most Ibwa he doesn't kill to cheat death. He kills to cheat life, and the moment he stops killing and misses his quota, he dies. A shinobi only exists to kill a shinobi who can not do that might as well be dead. Xan is unable to have children, likewise he is unable to be killed by conventional injuries, he is..un-dead for lack of a better word and upon learning this technique even if he ranks up he can no longer increase his chakra reserves. All the techniques in this style involve things only one who has already died and due to his state he is unable to be read by life sensory.

Name: Erasure of Iaido: Nervous Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Pain is a tool, an Xan has learned how to cast it away and dish it out as he feels fit, a true assassin doesn't even allow his victims to feel the pain from his strikes and through the use of misdirection and intense speed Xan is able to do just that. When using the Iaido in the Nervous path Xan strikes twice the first being the initial cut and the second triggering a pressure effect which "seals" the wound dealt. The victim is cut so fast that they do not notice or rather their brain is unable to process the fact that they have been cut and due to the fact there is no visible wound they think all is well. Rather their wound is still there and the "sealing" is only a temporary fix eventually the pressure holding the wound together will dissipate and the wound will burst open.

Name: Erasure of Iaido: Mind Path
Classification: Kenjutsu/Taijutsu
Rank: C-rank
Class: Supplementary
Range: Self

Description: Killing isn't thought about..it is instinctual and Xander embraces his instinctual desire to kill. This path encompasses his Lack of Intent in it's purest form, he does not think, reason or formulate new plans in his mind. Everything is purely instinctual his body moving through forms depending what is thrown at him, and due to this those that read his mind are unable to hear anything. Silence and this is why out of the paths this is the deadliest and most forbidden, as one is unable to do anything but kill the most efficiently possible. Predetermined targets go first and anything that get's in the way goes next, after all a shinobi is nothing but a tool and a tool does not have emotions, family or friends.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime4th December 2013, 11:56 pm

I see no problem all approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime1st January 2014, 1:35 am

Name: EOI: Echo Path - Haciéndose eco de incendio
Classification: Kenjutsu
Rank: B-rank
Class: Offensive
Range: Short-Mid

Description: This is a spinning slash which is initiated with a thrust before Xan spins rapidly creating a circular vacuum which isolates the sound which is trapped inside of it as long as said technique which is producing the sound or Xan is moving at Crashing ground speeds or below. This vacuum is created in a fixed location which is has a six feet radius and within Xan's displacement aura it can exist as a "pocket" forming an isolation within that radius of effect. This vacuum remains in place until it is either disrupted by a technique A-rank or above or Xan does a follow up thrust which results in the vacuum being diverted into a needle and being thrown at the victim which upon contact releases the formerly isolated sound as physical heat energy damage equal to the amount of sounds isolated through that way. Due to only affecting a limited range of techniques the damage caps out at B-rank however in the case of multiple sounds being isolated this stacks resulting in a higher damage output depending on the more noise made by things which are moving slow enough to succumb to the isolation effect.

Name: EOI: Echo Path - Paso silencioso
Classification: Kenjutsu
Rank: A-rank
Class: Supplementary/Offensive
Range: Short-Long

Description: A technique which involves Xan first making a diagonal slash before trailing his sword behind his body while running resulting in the vacuum the slash first creates being trailed behind him masking the sound he makes during a run or burst through shunpo. When used with normal speed this trail can be ended through a halt in motion releasing all the isolated sound in a trail of physical heat damage equal to the speed that Xan was running however when motion is diverted through the use of an upward slash during a turn or halt in motion; this trail is fired off as a crescent compressing the isolated sound as a cutting slash of physical heat damage with the distance covered lengthening depending on how long Xan was running. When done through this method it is released at Vacuum release speeds and can only be detected by heat sensory as it is invisible to the naked eye. Due to being a physical technique Xan is able to alter the direction and trail left behind through a manipulation of his displacement aura resulting in unparalleled control.
Speed Req. For Distance of:
D-rank = 5 feet
C-rank = 10 feet
B-rank = 15 feet
A-rank = 20 feet
S-rank = 25 feet

Name: EOI: Ocular Path - Leuchtende streik
Classification: Kenjutsu
Rank: B-rank
Class: Supplementary
Range: Mid

Description: A horizontal slash using positioning to reflect a beam of light into the eyes of an opponent moving at a speed equal or below Xan's current movement speed during this strike. In the case of a slower opponent the victim is temporarily blinded resulting in them now requiring 2-rank higher in reaction, speed or 1-rank higher in both in order to detect and/or avoid the of Xan's strikes assuming he attacks them within the next 4 posts (total). In the case of an equal speed opponent the victim is temporarily disorientated resulting in them now requiring 1-rank higher in reaction, speed or suffer an accuracy penalty when attempting to counter one of Xan's strikes assuming he attacks them within the next 2 posts (total). Victims suffering this beam of light that have dojutsu however find themselves incapable of utilizing their dojutsu abilities during the interval that they are effected by the blindness, those possessing sensitive vision or sensitivity to light (night-vision) suffer the blindness double the duration while those with protective eye-wear suffer half the duration. Those who close their eyes at the exact point that the light is deflected into their eyes (requires 2-ranks higher reaction or speed 3-ranks higher than Xan is moving to react in time) suffer no blindness.

Name: EOI: Ocular Path - Unsichtbaren schrägstrich
Classification: Kenjutsu
Rank: S-rank
Class: Supplementary
Range: Mid

Description: This is the application of Xan's displacement aura as a method of striking requiring him to first cease in movement after first making a slash with a lag occurring in which Xan is able to release the delayed displacement in a follow up slash a period later. The lag duration is dependent on Xan's rank and it occurs only within the range of Xan's displacement aura however the invisible slash principle is based on the fact that victims which do not have at least a sensory medium of S-rank or above are unable to dodge this technique due to not being able to detect when it is coming. This of course is completely outside of Xan's Lack of Intent other Kenjutsu Modifiers which only increase the likely-hood of the victim being unable to determine when said strike is going to be dealt. The damage dealt to the opponent is always equal to the damage dealt by the slash done previously and for that reason this technique is able to chain easily with other kenjutsu techniques. This technique needs only be placed in spoiler tags when triggered unless a victim has a sensory medium of SS-rank or above.
Rank Lag Determination
Academy = 2 Posts (Total)
Genin = 4 Posts (Total)
T. Jonin = 8 Post (Total)

Name: EOI: Nervous Path: Du inha
Classification: Kenjutsu
Rank: B-rank
Class: Supplementary
Range: Self

Description: The most basic principle of the the Nervous Path which involves two slices/thrusts being initiated as one, the first being the contact slash while the second being the displacement "seal" which occur within a second of each other. Only those with a pain sensory technique equal to the speed the slash is dealt are able to detect when they are cut where as others are unable to determine that they are even hurt. Movement speeds up the rate at which said wound opens resulting in opponents suddenly having wounds burst open ceasing their movement for their post of action assuming the exceed the "seal" of the cut dealt. Seals are always equal in strength to the damage dealt to the victim and are unable to be noticed unless through a medical ninjutsu which is used for diagnosis purposes equal to B-rank or above. This technique needs only be placed in spoiler tags when triggered unless a victim has a pain sensory technique of B-rank or above.
Seal Time Limit:
D-rank = 1 posts (total) Instant Effect = C-rank speed/strength usage by victim
C-rank = 2 posts (total) Instant Effect = B-rank speed/strength usage by victim
B-rank = 4 posts (total) Instant Effect = A-rank speed/strength usage by victim
A-rank = 8 posts (total) Instant Effect = S-rank speed/strength usage by victim
S-rank = 16 posts (total) Instant Effect = SS-rank speed/strength usage by victim

Name: EOI: Nervous Path: Jalmosdoen chojeom
Classification: Kenjutsu
Rank: A-rank
Class: Passive
Range: Self

Description: While engaging in Kenjutsu as a result of a lagged attack this technique allows Xander to trigger them at the exact same time resulting in the victim not noticing when they are struck by these techniques as long as they are within the user's Displacement Aura. This is more frightening than it's predecessor for the sole reason being that it can be applied in conjunction with another strike with pain sensory techniques not detecting this strike if the other strike dealt even a low amount of pain to the victim, whereas in the case of not dealing any pain at all it requires a pain sensory technique of at least A-rank to notice. Due to being more controlled by Xan this technique can be stacked on specific body parts of a victim and upon being triggered can result in unique cuts being inflicted on a victim which aren't usually possible by a sword. The damage dealt is always equal in damage to the initial slash and this technique needs only be placed in spoiler tags when triggered unless a victim has a pain sensory technique of A-rank or above.
Seal Time Limit:
D-rank = 2 posts (total) Instant Effect = C-rank speed/strength usage by victim
C-rank = 4 posts (total) Instant Effect = B-rank speed/strength usage by victim
B-rank = 8 posts (total) Instant Effect = A-rank speed/strength usage by victim
A-rank = 16 posts (total) Instant Effect = S-rank speed/strength usage by victim
S-rank = 32 posts (total) Instant Effect = SS-rank speed/strength usage by victim
Back to top Go down
Aurielle
Admin
Aurielle


Posts : 12617
Join date : 2010-06-13
Age : 33
Location : Lost in time...I guess?

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime4th January 2014, 11:08 pm

Approved

***********************
Erasure of Iaido Tamsyn10
Past is Past:
Back to top Go down
https://narutobeginnings.forumotion.com
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime22nd January 2014, 6:22 am

Name: Shunpo: Heel Kick
Classification: Taijutsu/Kinjutsu
Rank: C-Rank
Class: Offensive
Range: Short-Mid

Description: This is Xan's derivative of the Heel Kick technique so that it can be initiated while simulaniously preforming Shunpo. This is done by suddenly stopping and throwing out the kick while freeing the body letting gravity over take the user before activating Shunpo. This creates a closure effect in which Xan is at one point far away from the target before reappearing in close quarters with his kick impacting their body boosted by the augmentative speed of Shunpo. Due to being an improve version of the normal Heel Kick due to being able to cover more distance upon impact the knock back inflicted varies depending on the speed Xan is using. At normal running speed it does the same amount of knock back as a normal Heel Kick, with each level of speed however an additional 5 feet is added capping at 30 feet while moving at Blinding Light Speeds.

Name: Shunpo: Strike of Disgrace
Classification: Kenjutsu/Kinjutsu
Rank: C-Rank
Class: Offensive
Range: Short

Description: This is a derivative of the strike of disgrace technique used in conjunction with Shunpo. Xan draws Basilisk while falling forward before initiating Shunpo to rapidly close the distance between a target and himself. Upon slicing them unless they possess speed equal to the speed at which he is moving they are unable to dodge the cut as it lands. Similar to the normal strike of disgrace the cut causes a thin line and the victim bleeds only a bit from it.

Name: Shunpo: Body Replacement Technique
Classification: Taijutsu/Kinjutsu
Rank: B-Rank (Blood Price Varies)
Class: Supplementary
Range: Self (Varies)

Description: Unlike the usual body replacement Xander is replacing his body with another object using high speed generated usually via Shunpo. As a result it is both inferior and superior to the normal body replacement. Inferior in that it doesn't happen instantly while superior in that as long as he has enough blood to facilitate the need to Body Replace he can do so. It's drawbacks however are that it requires a speed above what is about to hit him to "Body Replace" out of the way and the distance he can do so varies on his skill level. At the lowest rank he can "Body Replace" up to ten feet away from his current location assuming there aren't obstacles in his way such as walls or barriers, every rank up starting at Genin this increases 10 feet capping out at a 50 feet away max. In addition due to Shunpo's limits the user is unable to "Body Replace" away from things moving at Blinding Light Speed or higher.

Name: Shunpo: Displacement Blow
Classification: Taijutsu/Kinjutsu
Rank: B-Rank
Class: Offensive/Defensive
Range: Short-Mid

Description: This is Xan's derivative of the Displacement Blow technique in which Xan falls forward before initiating Shunpo twisting through the air as he closes the distance between him and his target. This looks as if he is about to trip before suddenly vanishing and appearing in close quarters with the target impacting them with a Displacement Blow and knocking them flying. Similar to Shunpo: Heel Kick this technique has added knock back due to the speed at which it is preformed. At normal running speed it does normal damage but with each speed tier above that +5 feet is added to the knock back capping out at thirty feet. Unlike the original technique this can also be used defensively with the user lashing out with their Displacement Aura to impact an incoming physical or chakra based technique knocking them flying at speeds equal to the speed that Xan was moving previously at the cost of halting his movement. It doesn't defend against the technique rather the Displacement Aura acts like a cushion to repel the strike away from Xan's body as techniques with piercing would continue through without cease.

Name: Shunpo: Displacement Spinning Blow
Classification: Kenjutsu/Kinjutsu
Rank: A-Rank
Class: Offensive
Range: Short

Description: This technique was created in response to a bounty he encountered, and involves Xan first falling forward before initiating Shunpo similar to Shunpo: Displacement Blow. However during the intense movement while twisting through the air instead of throwing his displacement aura in, he compresses it inward focusing it on his elbow. Upon impact with a target they are not knocked back, rather the point hit is knocked back while the remaining parts of their body remain still. This results in a gunshot like wound where the spot of impact it crushed inward while the exit wound is blown outward like a cannon use to the subsequent release of his Displacement Aura. The technique has A-rank defense piercing however the range at which the point struck is knocked flying is the distance of Xan's Displacement Aura + the speed he is moving using Shunpo: Displacement Blow as the distance modifier.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime22nd January 2014, 9:53 pm

fine with me Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime2nd February 2014, 10:49 pm

Name: Stumbling Edge
Classification: Fighting Style
Rank: C-Rank
Class: Offensive/Supplementary
Range: Short-Mid

Description: This is a hybrid Taijutsu and Kenjutsu fighting style which was created by Xan to perfectly blend his Erasure of Iaido with Shunpo. While utilizing this fighting style Xan loosens his body before moving towards his opponent seemingly unfocused often stumbling and seeming to trip over nothing. This causes opponents to underestimate him and despite seeming to be uncoordinated in his movement he has a unique sense of balance being able to stumble and trip out of the way of incoming attacks and turn seemingly clumsy mistakes into deadly strikes. While using this fighting style he is capable to making use of his Shunpo techniques without making use of the falling forward motion rather any type of fall can be used to initiate it.

Name: Stumbling Combo
Classification: Taijutsu/Kenjutsu
Rank: C-Rank
Class: Offensive
Range: Short

Description: This technique is capable of being utilized in two ways, the first being the basic version of this technique where Xan stumbles into a fall before placing his free hand on the ground and sweeping the opponent's legs causing them to spin into the air. While they are vulnerable he follows up with another kick spinning on his back before releasing a final kick to launch them into the air. He then hops to his feet before leaping after them ending the maneuver with a smash to the ground. The second way is much more dangerous and involves him doing the same technique but replacing the kick with a slash from Basilisk instead dealing 3 slashes before the final leap which is aimed at beheading his opponent.

Name: Iai Draw
Classification: Kenjutsu
Rank: B-Rank
Class: Supplementary
Range: Short-Mid

Description: Drawing on the principles of Iaido Xan has learned a technique to enhance the drawing and sheathing speed of Basilisk in battle. While typically this could be attributed to mere aesthetics he has learned to do this a specific way so that when he draws his blade he has capable of stopping the use of a physical based technique moving at crashing ground speeds or below by a target as long as they are within his displacement aura. If they do not stop however they will receive B-rank physical slicing damage as he simultaneously draws and cuts them in one smooth motion.

Name: Displacement Focus
Classification: Kenjutsu
Rank: B-Rank
Class: Offensive/Defensive
Range: Short

Description: This technique was developed as a result of surviving a clash with one of his bounties. He observed his opponent compressing their displacement aura to a single point and thought to refine and create his own method of doing so. Xan learned to compress his displacement aura around Basilisk granting the edged weapon a resistance to damage equal to his rank while this technique is being used at the cost of no other Displacement Aura techniques being able to be utilized while this technique is active. When this technique is used in conjunction with Displacement Rage Basilisk gains additional damage equal to the rank of the Kenjutsu technique being used while dealing said damage to the victims internal organs. Likewise the blade turns copper-red as a result of the change to Xan's own aura.

Name: Sonido
Classification: Kenjutsu/Kinjutsu
Rank: S-Rank (Blood Price S-SS rank)
Class: Supplementary
Range: Varies

Description: Xan doesn't use his chakra due to the fact that he is unable to mold it similar to other True All Taijutsu users. Due to that he has learned to compensate and still preform some of the most basic of shinobi techniques substituting skill for the actual use of the technique. With this technique in particular he is able to make "copies" of himself which are in actuality nothing more than wisps of air. While using this technique he takes the normal use of Shunpo one step further allowing him to exceed his normal speed limits at the cost of his life-force. This movement technique leaves a trail of his movement due to his speed causing a displacement of air. As a result those without reaction tiers or sensory techniques S-rank and above won't even sense his movement their inability to process that he has moved leading them to believe that he is still in the original location. This technique plays upon the fact that often when presented with improbably outcomes the mind tends to delude itself so that it can continue functioning, that delusion is what makes the wisps of air appear to be Xan for a split second leading the victim to believe that he is merely hiding rather than moving.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime3rd February 2014, 2:37 pm

I can approve these

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime30th April 2014, 2:23 pm

Name: EOI: Mind Path - Décès éphémère
Classification: Kenjutsu
Rank: B-rank
Class: Offensive
Range: Self

Description: The most basic principle of the Mind Path which involves the user emptying their mind of all thought and relying on pure battle instinct to guide their strikes. The only reason this is even possible is through constant combat having to rely on Muscle Tension and Past confrontations to get through in life allows the user to utilize their techniques without a thought merely replying with the appropriate solution to get out of situations. Unlike normal however the users is in capable of creating things instead they are limited to using techniques which they already have rather than modifying existing techniques mid-battle in order to generate a new reaction. While using this technique the user disregards their morals only existing to destroy the target before this techniques activation, everyone else in the area is inconsequential. This means they can and will be used as bait, meat shields, considered enemies etc if they get in the way of eliminating the target or the opportunity simply presents itself.

Name: EOI: Mind Path - Rupture de l'esprit
Classification: Kenjutsu/Kinjutsu
Rank: A-rank (Blood Price Varies)
Class: Supplementary/Offensive
Range: Self

Description: Using the emptying of the mind strategy the users separates their body from their mind the former acting without direction while the mind is otherwise detached. When a cognitive being acts on an action whether by their brain signaling for them to raise their arm to block or move away from a dodge their is a lag between the neural receptors in their brain to get to the body part in question. While using this technique however their is no lag and thus the body is able to move and react faster than those who are still governed by their mind. This does not come without drawbacks however depending on the limb/limbs, or other body parts moved the user's life-force is sacrificed due to them moving past the natural limits of the body due to the brain not regulating exactly how fast, strong said body part is. These natural limitations preserve the usage of the body however it is very well known that the body's limits can easily be exceeded though that is commonly due to adrenaline. Using this technique one is capable of gaining the natural increase without the need for hormones thus making it a deadly technique in times of a pinch. This technique consumes an equal rank blood price to the tier being used by the user's body capping out at S-rank.


Name: EOI: Living Path - Oku eniyan ririn
Classification: Kenjutsu
Rank: B-rank
Class: Supplementary
Range: Self

Description: The initial step in becoming Undead, Xan has sacrificed his life to Jashin with a twist. Unlike the other members of the Ibwa Clan Xan does not have immortality, rather he is already dead and uses his kills to stay "alive". This builds upon the Living Path, Xan is incapable of dying via conventional means, such as starvation, bleeding to death, limb dismemberment, physical recoil, spiritual recoil, radiation, he is immune to poisons and disease. The only true way to kill him besides the other means to deal with "immortal" opponents is by him not fulfilling his kill quota. Similar to Jashin user's Xan must kill someone every week however unlike them who simply revert to being mortal once more, if he misses it he will instantly drop dead like the corpse he is.

Name: EOI: Living Path - Eṣu alaiye
Classification: Kenjutsu
Rank: S-rank
Class: Supplementary
Range: Short-Mid

Description: This involves the manipulation of severed body parts, unlike others Xan is undead, and with that come certain privileges. One of the most beneficial privileges is the ability to manipulate ones body parts completely independently of their body as long as the user's brain is capable of functioning. It means essentially if you cut off an arm said arm is capable of moving, attacking, dodging etc without being connected to the body and will actively seek to return to it's body part of origin. Similarly if the users body is cut into pieces the body parts will eventually come back together using the users natural tiers to determine exactly how fast that rejoining will be. Body parts which are severed are capable of using Xan's techniques as long as it pertains to the body part in question meaning an arm can not kick someone however if it has it's hands attached it can grab a sword and cut an opponent in two. Severed body parts sustain recoil independent of the body while they are detached and likewise have their own displacement aura which lowers the over all radius of the main bodies displacement aura.

Name: Tuning Blade
Classification: Fighting Style
Rank: C-rank
Class: Offensive/Supplementary
Range: Short-Mid

Description: The Tuning Blade kenjutsu fighting style revolves around Xan striking a physical object with the tip of Basilisk causing it to vibrate with the displaced kinetic energy from the impact. This causes the blade to emit a tuning sound similar to metal clanging against something. These vibrations result in a serrated cut which is made possible by Xan freeing his body completely to conserve the vibration within the blade while dealing strain to his own body due to the constant vibrations. While usually it would be painful Xan is incapable of feeling pain and as such it doesn't affect him visibly as it would others. The use of this fighting style deals damage to Xan as a trade off for being capable to pierce through defenses while dealing multiple cuts to an object as a result of the vibrations.

Name: Tuning Blade: Mark 1
Classification: Kenjutsu
Rank: S-rank (A-rank Physical Damage to Xan upon impact)
Class: Offensive/Supplementary
Range: Short

Description: Xan slashes an opponent after striking the ground or another physical object causing his weapon to vibrate rapidly this results in a defense bypassing slash which deals multiple counts of physical damage completely dependent on Xan's skill level. The vibration effect however deals damage to Xan to maintain upon being initiated and upon finishing the strike the weapon stops vibrating forcing him to once again strike something to initiate Tuning Blade once more. The impact from the strike results in the physical damage being triggered however said damage is unaffected by the multiple counts of damage as that is as a direct result of the vibration effect attached to the blade.
Damage Repeats due to Vibration Effect - Skill Level
1 - D-rank
2 - C-rank
3 - B-rank
4 - A-rank
5 - S-rank

Name: Iai Sheathe
Classification: Kenjutsu
Rank: B-rank
Class: Supplementary/Offensive
Range: Self

Description: A technique which revolves around Xan placing Basilisk in it's sheathe upon completion of a strike the speed at which he does it however generates a small shell of air. In order to utilize this technique however he must first move next to or pass an opponent while re-drawing Basilisk causing that shell to burst resulting in the victims ear-drums popping ruining their balance as long as they are within 5 feet of the place he drew Basilisk. Xan himself is unaffected only due to the fact that he keeps moving asfter delivering the attack. The speed that he is moving depends on the length of the disorientation effect. Those who are disorientated find it much more difficult to effectively avoid strikes unless they have a balance retaining technique B-rank or above or are capable of fighting while off balance like his Stumbling Edge or Shunpo. Disoriented opponents are now unable to dodge techniques if they have the same speed as Xan's incoming technique this is of course barring Lack of Intent or Silent Killer modifiers making Xan even more deadly against opponents who are disorientated and off balance.
D - 2 Posts (Total)
C - 4 Posts (Total)
B - 6 Posts (Total)
A - 8 Posts (Total)
S - 10 Posts (Total)

Name: Iai Bash
Classification: Kenjutsu
Rank: A-rank
Class: Offensive/Defensive
Range: Self

Description: While engaging in Kenjutsu with an opponent Xan instead of slashing the victim instead switches to the non-bladed side of Basilisk dealing blunt damage while simultaneously carrying the victim along with the slash dependent on his strength tiers. When used however against another incoming physical strike, Xan is capable of using the blunt side of Basilisk to divert the incoming strike away from his body while knocking a victim off balance unless they possess strength tiers equal to his own or are capable of fighting while off balance. This leaves a brief opening for Xan to capitalize on allowing him to follow up with another Iaido based Kenjutsu technique with said victim being unable to dodge unless they are either not knocked off balance or are capable of fighting while off balance.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime11th June 2014, 6:22 pm

All Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime23rd June 2014, 6:12 pm

Name: EOI: Living Path - Iku ayeye
Classification: Kenjutsu/Kinjutsu
Rank: A-rank
Class: Supplementary
Range: Self

Description: Jashin loves to feast on souls and thus bloodshed is rewarded when done in bulk, as a result Xan has learned to not only kill but kill en-mass allowing him to extend his limit of needing to kill every week by an additional week each person he kills in a topic. As a result in order to ensure his undead state he has learned not to simply kill but kill enough that his God's hunger for souls is stated long enough to ensure he doesn't drop dead at unfortunate times. In order to qualify as a sacrifice the victim must be killed by Xander personally, not by any other means such as poison, succumbing to their wounds, suicide etc however through the use of his techniques counts as his direct influence.


Last edited by Xander on 11th July 2014, 11:36 pm; edited 1 time in total (Reason for editing : The name was the same as another technique.)
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime24th June 2014, 8:49 am

Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime12th July 2014, 1:35 am

Name: EOI: Olfactory Path: Odorem horrendum
Classification: Kenjutsu/Taijutsu
Rank: B-rank
Class: Supplementary
Range: Short (Within Displacement Aura) - Deactivation (AOE)

Description: Xan focuses his Displacement Aura similar to how he compresses it on his blade however to deal with a certain attribute namely his scent. This creates a bubble which isolates his scent completely from the outside with the drawback of keeping the scent completely within his displacement aura. To those outside the effect of his displacement aura he gives off no scent however those within it they are unable to smell nothing but his scent which is spread along the entire radius of his displacement aura. Overtime as long as this technique is active the scent becomes stronger and stronger as the air within is not allowed to replenish nor escape in a bid to completely mask Xan's scent. As a result victims who need to breathe will eventually suffocate within his displacement aura after 20 posts (total) have passed with his technique active with them being able to hold their breath for differing lengths of time dependent on their endurance tiers. If he deactivates this technique at any time the counter resets as fresh air is allowed in and his scent radiates through the area at crashing ground speed in order to fill it. Those with sensitive noses are more affected however as they begin to eventually choke due to his scent comprising the air itself and while initially it might be distinct eventually it becomes too much and is painful to inhale dealing physical damage equal to the power of their sense of smell. Each rank of Endurance Tiers prevent suffocation for an additional 5 posts (total) capping out at 30 posts (total) at S-rank.
Time Period to Trigger - Sense of Smell - Damage Dealt
1 Post (Total) - Kurogane (Max amount all others turned off) - S-rank
5 Posts (Total) - Kurogane (Raised with other senses present) - A-rank
10 Posts (Total) - Hokkai (Enhanced Sense of Smell) - B-rank
15 Posts (Total) - Voodoo Branch Ibwa - C-rank
20 Posts (Total) - Kurogane (Lowered with other senses present) - D-rank
N/A - No sense of smell - No Damage

Name: EOI: Olfactory Path: Odorem gladium
Classification: Kenjutsu
Rank: B-rank
Class: Supplementary
Range: Mid-Range

Description: Xan draws Basilisk while Odorem horrendium is active before twisting his wrist clock-wise or counter-clockwise before unleashing a diagonal slash. The twisting motion is done to rapidly compress his displacement aura as well as the isolated scent within before the swing is done launching a shell of air similar to Tenmetsu Style: Bullet which is scent towards the victim. Upon coming in contact with a target it explodes releasing the isolated scent in a 15 feet radius in order to throw off those two are tracking the user via scent. The scent lingers for 5 posts (total) unless the opponent has a sensitive nose or scent tracking technique which is used to track scents over vast distances. In that instance the scent lingers until the end of the topic and unless it rains will last in the topic even upon being revisited up to a month ICly.

Name: EOI: Living Path - Ebọ ti okan
Classification: Kenjutsu/Kinjutsu
Rank: SS-rank (S-rank Blood Price)
Class: Offensive/Supplementary
Range: Mid-Range

Description: In order to truly praise Jashin, a specific way of sacrificing victims must be done. Building upon the principles of the Ibwa Clan and combing it with Kenjutsu, Xan has developed this technique. The completion of which sacrifices not just the body but rather the Soul of the victim ripping out the soul in its pure state and offering it to Jashin. This sacrifice results in 1 Month being added to Xan's undead state allowing him to exist between the plane of life and death much longer than before. Xan first draws Jashin's symbol in his blood on Basilisk before chanting under his breath. The symbol glows with Jashin's power as Xan swings upward spinning on his foreleg to maximize the power of the strike to deal damage to the victim. When sliced the blood from the wound sprays outward in an imitation of Jashin's symbol while the victim sustains an SS-rank of spiritual base damage from the strike. When it is used to kill a sacrifice along with the blood flying out of the wound their soul is literally ripped out of their cut body before being dragged into Jashin's plane of existence at Ripping Discord speeds.

Name: Shunpo: Bushin
Classification: Kenjutsu/Kinjutsu
Rank: B-rank
Class: Supplementary
Range: Varies

Description: Making use of Xan's speed he is capable of leaving speed afterimages of himself from simply moving faster than a victim is able to track. While ineffective against those who actually can see Xan move when victims are unable to track him they will see seemingly solid Xan's in various stages of attack deluding them into believing that they are seeing Xan while moving. This technique is capable of being used to great effect against those who are not only unable to detect Xan's movement but are also slower than him with the disparity between their speed giving rise to them seeing additional afterimages. Afterimages are nothing but optical illusions, nothing is actually there the victims brain is simply incapable of processing that Xan has in fact moved. Those with time-slowing dojutsu but are still unable to detect Xan's movement see double the amount of afterimages due to their dojutsu playing catch up with his actual movement.
Speed Disparity Between Xan and those in affected by this technique - Bushin "seen"
Equal Speed - 1
1-rank - 2
2-ranks - 4
3-ranks - 6
4-ranks = 8
5-ranks = 10

Name: EOI: Mind Path - Guerre autonome
Classification: Kenjutsu/Kinjutsu
Rank: SSS-rank
Class: Supplementary
Range: Self

Description: Requires EOI: Living Path to be learned. Drawing on the principle of Xan separating his mind from his body but taking it a step further. Xan essentially kills his mind to become completely devoid of thought, his life-processes shut down and his brain is inactive. The chakra flowing through his body stops flowing along with his blood and during the duration of his Xan is functionally dead. This is not capable by anyone who is attached to life, as the forced shutting down of the brain equates to death, however due to Xan being undead he isn't as attached to it. When this occurs nothing changes outward to signify that he has done such however what one will notice is the inability to read Xan's mind, the completely lack of emotions being given off and of course the inability of techniques which rely on affecting the chakra flowing to the brain (Genjutsu, some Fabrication, Nen and Emotion Tech) are ineffective. Medical Techniques are likewise no longer effective on Xan unless they deal with resurrection or the healing of dead flesh. While utilizing this technique Xan does not differentiate between friend or foe, every thing is a target, everything can be recognized as a threat. The only ones safe from the utter carnage are those who are without life and do not attempt to engage Xan. This mode is capable of being activated for a limited amount of time in each topic, this is to prevent Xan from fully crossing over from the border of life and death as he is already partially dead. Each rank up adds +10 to the number of posts this can be active capping out at 50 posts (total) per topic at S-rank.
Current Time Limit = 50 Posts (Total)

Name: EOI: Displacement Path: Ekō senkō
Classification: Kenjutsu/Taijutsu
Rank: SSS-rank
Class: Supplementary/Offensive
Range: Self (Xander size radius) - Trail (Equal to displacement aura size)

Description: Taking Echoing Flash and mixing it with his Displacement Path as created a technique which makes use of Xan's intense speed to tear open vacuums with simple movement while unsheathing his blade. Drawing on the principles of those Echoing Flash being unseen, unheard or unfelt until seconds later (1 post total) Xan extends it to include his body as while drawing his blade the air itself splits apart due to the sudden movement as he moves and upon him stopping said movement it collapses back to normal. This allows him to be completely undetectable by pressure displacement sensory (Wind, Fluid) users unless they are capable of seeing his movement speed normally. The added effect is due to his movement in between vacuums he doesn't suffer from speed loss when moving underwater nor from deep water pressure as his constant movement exerts SSS-rank physical force around his entire body in order to stimulate the creation of said vacuum. The force being exerted does not deal damage to anyone however those two attempt to follow Xan will be crushed by the intense force when the vacuum he creates closes behind him. Since the vacuum created is the size of his body those who are smaller than him and are either engaging in close combat and end up trailing behind him or in the path of the vacuum he creates by moving will sustain the damage. If they are larger than him only the parts of the body in the trail will sustain the damage, while those who manage to avoid the trail are unaffected by this technique.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime12th July 2014, 10:19 am

Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime12th August 2014, 12:04 am

Name: Iai Quickdraw
Classification: Kenjutsu
Rank: D-rank
Class: Supplementary
Range: Short

Description: A modification of the Iai line of techniques which involves Xan specifically drawing his blade early rather than do it smoothly resulting in a loss of power in exchange for a boost in speed. Depending on his skill level the amount of techniques he is capable of doing this for varies however the thing that remains constant is that the technique loses 1-rank in damage dealt but gains 1-rank in the speed it is preformed at. This was done in response to opponents who had little to no resilience but were easily capable of dodging normal kenjutsu strikes. That was of course, unacceptable to Xan, and thus he refined the most basic principle of Iaido, the art of drawing a black quickly, in order to counteract it.

Name: Technique Refinement
Classification: Taijutsu
Rank: D-rank
Class: Supplementary/Passive
Range: Self

Description: True All Taijutsu Only. Xan has wondered to himself, was it capable of utilizing his abilities as a True All Taijutsu user to train a technique higher than it's capabilities. apparently it was, and True All Taijutsu users were using it all the time to re-train techniques while officially classifying them as the initial rank they were trained at. Xan on the other hand wanted to do something else, rather than do that he would under train something, resulting in one of his techniques of a higher rank consuming the number of jutsu slots for it's equivalent in a lower rank. For example if he wanted to train a C-rank technique, it would take the technique slots of 6 D-ranks in exchange. This of course caps at his own rank, with him being unable to learn any techniques which were above his actual rank. Because it is based on a True All Taijutsu philosophy it is only capable for use on physical based techniques only, and is limited to those who are True All Taijutsu users like himself.
Rank of Technique Trained - D-rank Jutsu Slots it consumes.
C - 6
B - 12
A - 18
S - 24

Name: Swapping Swords
Classification: Kenjutsu
Rank: C-rank
Class: Passive
Range: Self

Description: Xan has long since resigned himself to not being able to utilize chakra, however upon picking up his Reaper Scythe he learned to utilize it in conjunction with his original samurai sword. What most people seem to not realize is that the type and make of the blade actually determines how deadly a kenjutsu strike is. Xan learned Iaido utilizing Basilisk and only begun truly utilizing his samurai style kenjutsu with Cockatrice. As a result he became attuned to them, when utilizing the respective swords with their styles nothing occurs however when he swaps hands, putting Basilisk in his right hand while Cockatrice in his left it results in his Kenjutsu changing. Iaido strikes with Cockatrice are slower yet more powerful due to the heavier thicker blade, going down 1-rank in speed but going up 1-rank in damage dealt. The reverse is in the case of utilizing Samurai Style Kenjutsu (Tenmetsu, Shubi and Generic) with Basilisk, as they are faster yet less powerful due to the lighter thinner blade going down 1-rank in damage dealt but going up 1-rank in speed.

Name: Two-Handed
Classification: Kenjutsu
Rank: C-rank
Class: Passive
Range: Self

Description: To slice with one hand is fancy and wasteful, though Xan would admit useful for those who wished to have a free hand to do something else, however the amount of power or speed one is capable of generating with two hands in comparison to one is double the amount without sacrificing any control what so ever. As a result he learned to utilize Basilisk or Cockatrice with two hands instead of one the result was two different effects, both being based on the differences between his two weapons. With Basilisk his Iaido was sped up, increasing in speed by 1-rank, while with Cockatrice his samurai style kenjutsu was increased in damage by 1-rank. Of course he would attempt to use them in reverse, the end result being the penalties incurred by his Swapping Swords technique are dropped completely leaving only the benefits.

Name: Dual Wielding
Classification: Kenjutsu
Rank: C-rank
Class: Passive
Range: Self

Description: Two Blade's brought about two different styles of combat and thus new tactics when it came to utilizing Kenjutsu, and such Xan began to refine his use of Kenjutsu to incorporate these changes. Now while utilizing his kenjutsu techniques he is able to make use of his kenjutsu striking twice rather than once. Iaido is utilized in conjunction with Samurai Style Kenjutsu, Basilisk being used for the former, while Cockatrice is used for the latter. This ensures that he is able to dish out death twice as effectively as before and those two block the first strike but do not keep up their defense a moment later (1 Post Total) will suffer from the damage of the follow up strike.

Name: Kenjutsu Mastery
Classification: Kenjutsu
Rank: C-rank
Class: Passive
Range: Self

Description: Xan has hailed himself as something of a kenjutsu master, he knows it, those who have fought him or alongside him know it. But what exactly does the title Kenjutsu master ultimately mean, to Xan it means the ability to chain kenjutsu techniques in one flowing motion without pause and without hesitation. This momentum is generated from the moment a kenjutsu strike is launched allowing Xan to follow up with kenjutsu after kenjutsu to prey on those who attempt to simply outlast a strike. When this is done, the strikes work in tandem to bring down defenses which would otherwise negate them. This combined damage is dealt over and over while stacking like a combination technique to eventually weaken and thus cut through an existing defense or structure. When utilized in combination with Dual Wielding it's power truly shines as Xan is capable of delivering kenjutsu strikes in a frenzy forcing victims to either keep up their defense until it is eventually sliced through, or loosen it and fall prey to the slash immediately after the last one dealt.

Name: Legacy of Iaido
Classification: Kenjutsu
Rank: C-rank
Class: Passive
Range: Self

Description: Xan comes from a long line of Kenjutsu users, rather it could be said that it is in the Isley family blood to be naturally attuned toward the sword arts. That in conjunction with constant training, refining and honoring the way of the sword has given Xan a healthy amount of experience in the art of kenjutsu. So much skill that he is capable to detecting when another is capable of it, this when used in conjunction with his Iai Precognition allows him the ability to analyze and figure out the exact rank and capabilities of a kenjutsu technique being used against him. While initially it doesn't seem like much to a kenjutsu practitioner like himself simply knowing the exact level of strength in his opponents strike is immense and will allow him to gauge exactly how to reply to it, whether to strike in return, overpower, block or dodge something that shinobi tend to overlook in the heat of battle. One is never completely sure exactly how strong a technique is when fighting against another opponent, especially when it comes to physical based techniques as something so simple can in actuality hide something insidious.
Back to top Go down
Zen




Posts : 1947
Join date : 2011-01-17

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime12th August 2014, 1:49 am

All good however Technique Refinement, would require a mod vote.

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime20th September 2014, 2:55 am

Bump for Mod Vote?
Back to top Go down
Seran

Seran


Posts : 3302
Join date : 2012-01-18
Age : 32
Location : In your closet >.>

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime20th September 2014, 4:02 am

Technique Refinement. Just to be sure, this technique basically means that instead of training a C rank and it taking up a C rank slot, he can instead have it take up 6 D rank slots, correct? Without filling up the other slots he has for his C ranks leaving him open to still train the full amount of C ranks along with additional ones from sacrificing D rank techs?
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime20th September 2014, 4:11 am

Yes, it's for True All Taijutsu users in general however not just Xan.
Back to top Go down
Seran

Seran


Posts : 3302
Join date : 2012-01-18
Age : 32
Location : In your closet >.>

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime20th September 2014, 4:49 am

Right. With the current system it seems fine. I can see a slightly abusive form for it with specs, but most people don't even bother with their specs and the abuse is only slightly, as you still have to train for the specs themselves. Hmm I'm fine with it as it is not entirely game breaking. I approve.
Back to top Go down
Guest
Guest




Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime16th April 2015, 1:52 pm

Name: Curse Technique - Erasure of Iaido: Final Path
Classification: Kintaijutsu/Kenjutsu
Rank: Z-rank
Class: Supplementary/Offensive
Range: Self, AOE (Symbol of Jashin)

Description: This Path is only learned once one has achieved a mastery of all 8 Paths of the Erasure of Iaido. It is not in actuality a path but rather the fusion of all 8 being used as one in a single technique. This fusion takes aspects from each in addition to making use of Lack of Intent, Chakra Signature Suppression, Silent Killer, Mastery of Iaido & Curse Technique: Death Controlling Possessed Blood in order to create a technique meant to counter sensory mediums to the highest limit possible by Xan.
From the Paths:
Path - Target
Displacement - Displacement
Seismic - Vibrations
Echo - Sound
Olfactory - Smell
Ocular -  Sight
Nervous - Pain
Living - Life
Mind - Mental
This technique is initiated by Xan first tasting at least a drop of Carmen's Blood due to her having sealed the Shinigami within herself it is startlingly potent and thus more so a true offering to Jashin. His appearance in the physical plane becomes distorted invisible to normal eye-sight as it simply can not be comprehended by living eyes however those with access to the 5th Dimension are either Acolyte Demons/Oni Angels or are able to see the afterlife/souls are able to see his true form. Likewise due to Xan utilizing his Undead body as the border between life & death he is still able to interact within to the mortal plain aka the physical world (1-4th) and can still be hurt by non-physical based techniques like normal while Spiritual & Natural based techniques deal half & 2x as much damage to him respectively, since he is between the border of the Physical World & the Afterlife (Namely the Natural World). To those who can't, Xan's presence is completely erased as he fully straddles the border between life and death being completely unable to be detected by any of the sensory mediums of each of the 8 Paths, while requiring a Z-rank Sensory Technique other than those in order to detect his presence. To those who can Xan's appearance is pitch black with white markings adorning his body to make him look like a skeleton, the a symbol of absolute death while looking upon his body results in their eyes being overwhelmed by what they are perceiving until they either go blind (if they do not possess blood or are immortal) or cry tears of blood until they bleed to death (if they aren't immortal). In the 5th Dimension a circle with the symbol of Jashin within it appears around a 320ft radius around Xan at Echoing Flash speeds, as Jashin himself has bathed Xan in his splendor during the activation of this technique. While active if Xan inflicts an injury on an opponent and spills blood; either then ingesting it if said injury was inflicted by any technique art other than Kenjutsu or simply spilling it if the victim is cut by any of his kenjutsu techniques Xan maintains a link between himself and his victim(s). As long as that link is maintained, all damage, or techniques Xan utilizes on his body are instantly transferred to the victim as long as either he OR the victim(s) are standing within the Symbol of Jashin. Due to Xan being Undead for those not immortal simply being linked to him in this form will bring about their death, while those who are immortal but not Undead, have a set amount of posts (total) that they can be linked to Xan before they crossover to the afterlife seeing as he is being used as the border between life and death. Likewise Xan himself can only maintain this technique for a set amount of time, and since the Circle with the Jashin symbol within it is static additional ones can be placed on the battlefield as long as they are placed outside of any current ones. If his time limit completely depletes Xan as well as any individuals within the circles cross into the afterlife making this one of the few techniques capable of killing...even immortals.
Rank - Technique Duration (P.T) - Link Countdown (Immortals only) - Eye Blindness (Blood Loss)
D - 5  - When Xan's Time-Limit is fully depleted. - 70 (D)
C - 10 - 32 - 60 (3 D)
B - 15 - 16 - 50 (C)
A - 20 - 8 - 40 (B)
S - 25 - 4 - 30 (A)
"Z" - 30 -  2 - 20 (S)
"X" -  35 - 1 - 10 (SS)
*Immortal Victims who are below Xan's rank have the countdown before they cross over into the afterlife halved.
Back to top Go down
Kenji

Kenji


Posts : 3338
Join date : 2011-01-06
Age : 29
Location : Wouldn't you like to know ;D

Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime30th April 2015, 3:12 pm

Approved

***********************
Indra T. Erlang:


Roark Hokkai:


Amara Jiko:
Back to top Go down
http://kaijuregion.forumotion.com/
Sponsored content





Erasure of Iaido Empty
PostSubject: Re: Erasure of Iaido   Erasure of Iaido Icon_minitime

Back to top Go down
 
Erasure of Iaido
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Naruto Beginnings :: Beginnings :: Jutsu Registration-
Jump to: