| | Iverson's Log [Techs] | |
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Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Iverson's Log [Techs] 28th March 2019, 5:25 pm | |
| - Legacy Passives:
Name: Curing Classification: Medical Taijutsu Rank: D-Rank Class: Supplementary Range: Self/Short
Description: Having idolized his mother ever since she had brought him into the world, Iverson has always strived to emulate her in every way possible and with him being her only child he had managed to be blessed with a few of her abilities, the first would be her ability to cure ailments. With this passive, Iverson is able to remove most if not all harmful conditions from his body returning it to its pure unmodified state. This version of Curing defers from Isolabella’s original as this is only able to remove status effects not only from his body but his mind as well. He can also use this to restore the conditions of others but due to the strain it puts on his body and the fact that he doesn’t care much for others, he hardly does.
Rank of Status - Cost (Substance, Elemental, Mental) D- 1- 2 - 3 C- 2 - 4 - 6 B- 3 - 6 - 9 A- 4 - 8 - 12 S- 5 - 10 -15
Rank (Cool-Down P.T) - Recoil if used on Ally. D(9) - 1 D-Rank C(11) - 3 D-Ranks B(13) - C- Rank A(15) - B- Rank S(17) - A- Rank
Name: Healing Augmentation Classification: Medical Taijutsu Rank: D-Rank Class: Supplementary Range: Self/short
Description: Having idolized his mother ever since she had brought him into the world, Iverson has always strived to emulate her in every way possible and with him being her only child he had managed to be blessed with a few of her abilities, the second would be her ability to augment healing powers and/or processes. With this passive Iverson is able to enhance the natural healing process of his body giving him the ability to heal faster over time than others. This, of course, is only able to be triggered once he takes any damage, be it physical, mental or hybrid and heals him over a set amount posts. In addition when used to either augments his or an allies healing techniques, the power specific technique doubles. Much like Curing he can use this technique to amplify his comrade’s natural healing process but due to the strain it puts on his body and the fact that he doesn’t care much for others, he hardly does.
Damage Healed each P.T (Duration) - Cost Dependent on Damage Type (Hybrid, Physical, Mental) D (1 Turn)- 1- 2 - 3 3 D (1 Turn) - 2 - 4 - 6 5 D (2 Turns) - 3 - 6 - 9 C (2 Turns) - 4 - 8 - 12 B (3 Turns) - 5 - 10 -15
Rank (Cool-Down P.T) - Recoil if used on Ally. D(9) - 1 D-Rank C(11) - 3 D-Ranks B(13) - C- Rank A(15) - B- Rank S(17) - A- Rank
Last edited by Xiao on 28th March 2019, 6:21 pm; edited 4 times in total | |
| | | Savannah
Posts : 1835 Join date : 2011-11-08
| Subject: Re: Iverson's Log [Techs] 28th March 2019, 5:41 pm | |
| - Mod Edit:
Healing Augmentation, regeneration usually doesn't heal everything at once but rather does so overtime. So the chart should actually be more like this:
Damage Healed each P.T (Duration) - Cost Dependent on Damage Type (Hybrid, Physical, Mental) D (1 Turn)- 1- 2 - 3 3 D (1 Turn) - 2 - 4 - 6 5 D (2 Turns) - 3 - 6 - 9 C (2 Turns) - 4 - 8 - 12 B (3 Turns) - 5 - 10 -15
Curing is fine but remove the spaces below the underlined portions of both techniques (for neatness) thanks.
Once the corrections have been made then I can approve them.
Approved | |
| | | Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: Iverson's Log [Techs] 17th March 2020, 8:58 pm | |
| - Storage:
Name: Vibra Vibra No Mi: Kinetic Storage Classification: Passive Rank: S-Rank Class: Supplementary Range: Self
Description: The inner workings of Metal Metal Fruit: Model Vibranium was something that had stumped Iverson for quite some time. The properties of the fruit weren’t as straight forward as the others he had seen and heard of and since there were no visible physical changes done to him after eating the fruit there were times he wondered if he had eaten an actual devil fruit and not some random fruit that he had a terrible reaction to after eating. It had taken him awhile but he would eventually understand that the fruit had given him the properties of the rare metal, Vibranium. Kinetic Storage is one of the simpler techniques that Iverson had mastered after eating his fruit as it simply just stores the kinetic energy he had gathered during a fight within himself instead of reflecting it back at the opponent. This storage forms what is known as his Resonance Limit which is consumed when utilizing techniques harnessing the stored energy. The amount of energy he can store before becoming susceptible to recoil damage is equal to a portion of his overall stamina limit based on his rank. Rank-Storage Limit D - 30 C - 60 B - 90 A -120 S - 150 "Z" - 180 "X" - Max
*Note: The physical damage received is converted into potential energy (E nergy Tech) following the structure of Vibra Vibra no Mi as a result when it is released it deals Hybrid damage due to it's power being weakened through the conversion from force into energy.(D-Rank Dmg = 1 to SSS-rank dmg being 15)
- Hokkai:
Name: Vibra Vibra no Mi: Tsuga Classification: Taijutsu Rank: C-Rank (Variable P. Energy Price) Class: Supplementary Range: Self
Description: The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target drilling through them with intense force. The damage it can inflict on a human target can be extremely damaging, as it can readily tear through thick tree branches and chakra reinforced earth wall; all of which with a radius thicker than the user itself. This technique revolves around the user's strength and speed tiers dealing piercing damage equal to +1 above their strength tiers while the speed that they revolve and move through the air is equal to +1 to their speed tiers. This Tsuga is different due to the fact that it is powered by the Metal Metal Fruit: Model Vibranium, meaning he is able to release the kinetic energy stored within his body on impact causing the victim to receive hybrid damage equal to the amount of kinetic energy released.
Name: Vibra Vibra no Mi: Tenga Classification: Taijutsu Rank: C-Rank (Variable P. Energy Price) Class: Supplementary Range: Self
Description: The user is surrounded in a shroud of their pets form and then begin to roll at a ferocious speed in a buzz-saw like shape, to deliver many powerful beast-like attacks when contact is made with the target. This technique can double as a shield as while rolling physical techniques bounce off of the buzz-saw if they are B-rank and below. This technique revolves around the user's strength and speed tiers dealing piercing damage equal to +1 above their strength tiers while the speed that they revolve and move through the air is equal to +1 to their speed tiers. This Tenga is different due to the fact that it is powered by the Metal Metal Fruit: Model Vibranium, meaning he is able to release the kinetic energy stored within his body on impact causing him to be able to deflect attacks higher than B-rank by releasing an equal amount of kinetic energy.
Name: Vibra Vibra no Mi: Roga Classification: Taijutsu Rank: C-Rank (Variable P. Energy Price) Class: Supplementary Range: Self
Description: The advanced version of Tsuga in which the user outstretches their hands and feet while undergoing the rotation resulting an ultra-violent style vortex which shreds things even if they don't come in contact with it as long as they are within 5 feet of the vortex and leaves a trail after the user which stretches for 10 feet. This technique revolves around the user's tiers deals the users strength in damage as well as can pierce through defenses equal to the users strength. This techniques speed however is greatly enhanced allowing the user to move +2 to their speed tier but because of that this technique is hard to hit unless the enemy is already marked with Dynamic Marking. This Roga is different due to the fact that it is powered by the Metal Metal Fruit: Model Vibranium, meaning he is able to release the kinetic energy stored within his body on impact causing the victim to receive hybrid damage equal to the amount of kinetic energy released.
- Metal Metal Model Vibranium:
Name: Metal Metal Fruit: Model Vibranium Classification: Fighting Style Rank: D Class: Supplementary Range: Self
Description: Req. Pirate to have eaten Devil Fruit (Metal Metal Fruit: Model Vibranium). This fighting style revolves around the user's body which has now been given the properties of the metal Vibranium. This is passively in effect as the very structure of their body is comprised of vibranium such that even if knocked unconscious or otherwise incapacitated, Iverson will still have the properties common to it; Exceptional Kinetic Absorbency (physical damage types capable of being absorbed), Light-Weight (jump, movement & sustained knock-back distance increases), High Malleability (size of shapes capable of being formed), Kinetic Reflection (physical impacts capable of being reflected), & an Excellent Melting Point (Rank of heat based technique required to damage, if not on conductible list). Vibranium is considered supernatural as a metal as it like it's counterparts possess properties not usually native to metals & is notable for forming unique alloys with other metals, though this is unavailable initially like the others in the Metal Metal Fruit line, the alloys of Vibranium become available when Siddhi (Tantra) is introduced. This technique essentially acts as a gateway and upon growing more skilled he will be able to make better use of his body's newly gained properties in order to best harness his Devil Fruit Abilities. Devil Fruit Match ups: Strong = Tier Tier Fruit: Model - Strength Weak = Metal Metal Fruit: Model - Plutonium Immune = Ki Ki Fruit: Model - Quake Rank - Property (Kinetic Abs.. - Light Wgt. - Malleability - Kinetic Ref. - Melting Point) D - Blunt (All) - +0.25× - 1x - Tiny - +0.25× - C C - Slash (Materia) - +0.5× - 2x- Small - +0.5× - B B - Slash (All) - +0.75x - 3x - Humanoid - +0.75x - A A - Pierce (Materia) - +1×- 4x - Medium S - +1× - S S - Pierce (All) - +1.25× - 5x - Medium M - +1.25× - SS
- Second Level :
Name: Vibra Vibra no Mi: Pardus Raiment Classification: Fighting Style Rank: C Class: Supplementary Range: Self
Description: Req. Pirate to have eaten Devil Fruit (Metal Metal Fruit: Model Vibranium). This is the 2nd Level of the Vibra Vibra no Mi Fighting Style in which the user in which the user has managed to affix the Devil Fruit's property of Kinetic Reflection to the Nervous System, this grants Vibration Sensory with the five senses as they each become capable of analyzing stimuli which govern such things. The techniques within this fighting style go by the name "Pardus (Insert name of technique)" when using this fighting style alongside normal techniques which involve applying the properties of vibranium to the body. Typically it is entered by clicking the tongue spreading a clicking sound throughout his body which stimulates his Nervous System allowing him to preform the techniques of this fighting style. The drawbacks of this style however is that when using a sense in this manner it strains their normal use resulting in said sense being lowered a stage after a set amount of time with constant use lowering it by more stages, this results in this technique being unable to be used without restraint as overuse can lead to complete sensory deprivation while the strength of said senses are completely dependent on the user's Reaction Tier (including current tier level). With mastery however, the time till the de-buff is triggered is lengthened & Iverson gaining more skill results in the granted sensory being on par with a set tier level of reaction despite still being reliant on the rank of Iverson's Reaction Tier. Rank (Sensory Strength) - Sense Unlocked (Sense Linked to) D (Tier-) - Tremor Sense (Touch) C (Base Tier) - Echolocation (Hearing) B (Tier+) - Wind Displacement (Smell) A (Tier++) - Sonar (Taste) S (+Tier-) - Blindsight (Vision)
Sense (Time till Debuff) - Sensory Stages (Sta Price to Delay Debuff for 1 Stg) Blindsight (4 P.T. , 8 P.T) - Normal (2 Stamina) Sonar (5 P.T. , 10 P.T) - Reduced (4 Stamina) Wind Displacement (6 P.T. , 12 P.T) - Lowered (6 Stamina) Echolocation (7 P.T. , 14 P.T) - Min (8 Stamina) Tremor Sense (8 P.T. , 16 P.T) - Sensory Loss (10 Stamina)
- Third Level:
Name: Vibra Vibra no Mi:Leo Raiment Classification: Fighting Style Rank: B Class: Supplementary Range: Self
Description: Req. Pirate to have eaten Devil Fruit (Metal Metal Fruit: Model Vibranium). This is the 3rd Level of the Vibra Vibra no Mi Fighting Style in which the user in which the user has managed to affix the Devil Fruit's property of Lightweight to the Muscular System, this results in their body having a passive weight modifier resulting in them being able to preform feats of acrobatics unavailable to those heavier than them despite remaining the same size as normal and as a result suffering no reductions to their natural strength. The techniques within this fighting style go by the name "Leo (Insert name of technique)" when using this fighting style alongside normal techniques which involve applying the properties of vibranium to the body. Typically it is entered by cracking his neck to both sides with the cracking sound echoing out through the area which stimulates his Skeletal System allowing him to preform the techniques of this fighting style. The drawbacks however result in techniques of this fighting style consuming 2x more stamina than normal from Iverson's Max Stamina reserves while Iverson's body becomes more susceptible to knock-back being knocked flying at higher scales than normal. With mastery however, techniques of this fighting style consume 2x Stamina in comparison to normal rather than reducing from his Max Stamina reserves whereas the knock-back he sustains is reduced. Rank - Muscles Lightened by - Base Weight - Knock-Back Sustained (Mastery) D - .5x - Normal - 2x (1x) C - 1x - .5x Lighter - 3x (1.5x) B - 2x - 1x Lighter - 4x (2x) A - 3x - 2x Lighter - 5x (2.5x) S - 4x - 3x Lighter - 6x (3x)
- Fourth Level:
Name: Vibra Vibra no Mi: Panthera Raiment Classification: fighting Style Rank: A Class: Supplementary Range: Self
Description: Req. Pirate to have eaten Devil Fruit (Metal Metal Fruit: Model Vibranium) & Possesses Tantra. This is the 4th Level of the Vibra Vibra no Mi Fighting Style in which the user in which the user has managed to affix the Devil Fruit's property of Kinetic Absorbency to the Integumentary System and then enhancing it with Tantra, this results in them possessing Kinetic Absorbent Tantra enhanced skin which drastically improves his defensive capabilities. The techniques within this fighting style go by the name "Panthera (Insert name of technique)" when using this fighting style alongside normal techniques which involve applying the properties of vibranium to the body. Typically it is entered by crossing both hands over his chest in an X manner with his hands upward and the impact of both hands on his shoulders stimulating his Integumentary System causing a purple glow to emanate from his skin. The drawbacks however, result in the user potentially sustaining spiritual recoil if too much physical damage is absorbed into the body without any release, in addition the techniques of this fighting style consumes from the user's Max Blood Reserves potentially killing the user from blood deprivation if the spiritual recoil doesn't do the trick. With mastery the techniques of this fighting style can instead consume from what is called a Resonance Limit which is filled from converting stored physical impacts into it over time, whereas careful management of kinetic absorption is the only method to avoid sustaining spiritual recoil. Rank (Phy Dmg Converted at 1 Time) - Phy Damage Absorbed - Resonance Limit Maximum (Time to Convert) D (3 D) - Non-Elemental Bludgeoning - 1/10 Stamina Reserve (1 Topic) C (C) - Non-Elemental Slicing - 1/8 Stamina Reserve (80 P.T) B (B) - Non-Elemental Piercing - 1/6 Stamina Reserve (60 P.T) A (A) - Non-Elemental Tantra Enhanced - 1/5 Stamina Reserve (40 P.T) S (S) - Solid-Matter Type Elemental - 1/4 Stamina Reserve (20 P.T) Z (SS) - Non-Elemental Bypassing - 1/3 Stamina Reserve (10 P.T) "X" (SSS) - Non-Elemental Adv. Tantra Enhanced - 1/2 Stamina Reserve (10 P.T) Auxiliary Levels when Panthera Raiment is applied to previous Levels Onca Raiment: (Consumes 1 C-Rank Slot & Req.1000 Words to Unlock This Level alters the user's skin to a black metallic sheen with violet wave patterns mottled over it. This results in the techniques within Pardus Raiment gaining the prefix "Onca" before their techniques which applies Tantra to Iverson's Kinetic Reflection Nervous System. This allows him to project vibrations from his senses that can be used to reflect kinetic impacts or damage opponents, at the cost of depleting his Resonance Limit. The techniques within this fighting style use the normal price for Pardus in addition to a resonance limit price equal to the rank of the technique used. Sense - Range of Emitted Vibrations Touch - Contact Hearing - Short Smell - Mid Taste - Long Vision - AOE Tigris Raiment: (Consumes 1 C-Rank Slot & Req. A 1500 Word Weekly Training to Unlock This level alters the user's skin to a black metallic sheen with violet stripe patterns spread over it. This results in the techniques within Leo Raiment gaining the prefix "Tigris" before their techniques which applies Tantra to Iverson's Lightened Muscular System. This allows him to affect the bonds between metals via impact vibrations causing them to separate thus liquefy (instantly in metals without physical resistance, Rank based time-limit in metals with physical resistance) at the cost of depleting his Resonance Limit. Despite it's power it can only affect metallic objects which are equal to below the rank of the technique that is used to strike them. This is a potent weapon against other Metal Metal Fruit's as it allows Iverson's techniques to bypass their physical defenses after a set amount of time (which is double the time limit till a metal with Physical Resistance breaks apart). The techniques within this fighting style use the normal price for Leo in addition to a resonance limit price equal to the rank of the technique used. [u]Rank (Time Till Bonds Separate) - Type of Metal Affected[/b] D (25 P.T) - Non-Ferrous C (20 P.T) - Ferrous & Above B (15 P.T) - Precious & Above A (10 P.T) - Radioactive & Above S (7 P.T) - Vibranium & Above "Z" (5 P.T) - Unique of Grades Below Vibranium & Above "X" (3 P.T) - All Metals except Liquid & Unique of Grades Above Vibranium *Note: Converting physical damage into a Resonance Limit uses this conversion (D = 1, C = 2, B = 3, A = 4, S = 5, SS = 10, SSS = 15). Vibra Vibra no Mi:Kinetic Storage is what determines the maximum threshold before sustaining spiritual recoil. When that maximum is reached, any additional physical damage absorbed is directly converted into spiritual recoil damage. This only applies for physical damage absorbed not any that is reflected when an incoming attack hits the user due to the natural capabilities of the Metal Metal Fruit: Model - Vibranium.
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 24 Location : The pits of Hell probably
| Subject: Re: Iverson's Log [Techs] 26th April 2020, 4:33 pm | |
| As they branch off of the lower levels (despite being unlocked once you master the Fourth/obtain Siddhi), please move the description of Onca and Tigris Raiment to the Third and Fourth Level techs respectively.
Vibra Vibra no Storage - Please change the values to a fraction in relation to your Stamina Limit (i.e. 1/4th of Limit, 1/2 etc). You can have the exact number in parenthesis if you'd like, or add a section to the tech where you can input it, but there are plenty of things that could increase or decrease your Max Stamina and having a static number like you do would make it harder to account for said changes. | |
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