| | STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 8th June 2017, 3:57 pm | |
| After all of the members of both teams had collected their badges they would be collectively warped to a majestic castle, which had two openings the first being to the north while the second was to the south. Not that they would know of such things, the real point was that the entire group minus two would find themselves in a large spacious room with a shimmering wall which showcased the two individuals who were in fact missing. The first who represented the Allied Shinobi Nations, Takahiro Denkou would be face down on the ground about 50 ft away from his opponent who was also face down yet represented the Pandora Empire. In between them was the mysterious man who would snap his fingers causing both of them to wake up and once they did he would begin speaking. "You two are the only members of your respective groups to be of Denkou Blood, and thus you two alone are the ones worthy of my treasure. The Legendary weapon that once was a possession of the Denkou Clan at least before my murder resulted in it being lost to them. My name, at least the part of me that was Human was Raijin Denkou and as I once was the rightful head of the Denkou Clan before those zealots murdered me and my unborn child before subsequently being slain by my beloved, I alone have the right to chose a heir. However there are two choices both opposing where the Denkou now reside in a continent to the West and thus I must leave the choice to you two. The two of you must fight, to the Death so that I may know who shall earn my sword. To the victor, goes the spoils and regardless of the outcome those allies that you have brought here will be free to leave as well. To the winning side they get my treasures, and the losing team they get the scraps." The mysterious man, now known as Raijin would say before vanishing leaving the two to their duel of death. - OOC:
Only Xiao & Xander can post in this topic until the Duel is won by one or the other. All injuries and reserves have been healed and replenished, furthermore all topics are counted as one topic in regards to posts total. The winning team will gain access to the Denkou Ancestral Treasury, while the losing team will gain access to the various individual's equipment who have died here. Each task counts as a B-rank Mission completion and regardless of win and lose all participants will receive the Branching Mission rewards. The winner between Takahiro & Hiroshima will receive this Legendary Weapon. - Raijin no Ken:
Primary Weapon: Raijin no Ken Type of Weapon: Living Hook-sword Rank: SSS (Base) Z (Legendary) How Many: 1 Appearance: The hilt of this weapon resembles a vajra and the blade glows a bright yellow and is apparently infused with pure electrical energy, hence its name. The blade is unusual in that, though it appears to retract into or emanated from the hilt and cackles like electricity, it is focused the point of being actually solid. When split apart down the middle the two blades become hooked at the end contrasting with the original appearance which is an otherwise straight doubled edged weapon. The parts of the weapon which the split occurs are dark orange revealing the weapon being comprised of Denki and snap back into place perfectly as if they were attracted together like magnets. - Legendary:
Requirements: It is only possible to unlock it's Legendary form after a 5000 Word Training Topic. However, depending on the wielder's affinity this word count requirement can vary: Affinity - Word Count Requirement Lightning - 4500 High Lightning or Magnet - 4000 Very High Lightning or Lightning + Magnet - 3500 High Magnet or Ghost Lightning - 3000 Very High Magnet, Lightning + Ghost Lightning - 2500 High Ghost Lightning or Raiden - 2000 Magnet + Ghost Lightning or Lightning + Raiden - 1500 High Raiden or Magnet + Raiden - 1000 Very High Raiden or Ghost Lightning + Raiden - 500 Lightning + Magnet + Ghost Lightning/Raiden - 250 Magnet + Ghost Lightning + Raiden - 0
Upon gaining it's Legendary Form the Raijin no Ken's hilt lengthens while it's pommel now ends in a spike. When separated the Denki portion now has two platinum dragon like markings which run up and open their mouths at the part where the electrical blade emerges from. The Hookswords now gain a second hook mid-way up the blade and a final one near the hilt of the blade in the opposite direction of the 1st two. Both of which can be used like the original to trap blades for easier countering or breaking.
Durability: - Spoiler:
Physical - SSS Mental - SSS Chakra - SSS Hybrid - SSS Spiritual - SSS Natural - SSS
- Legendary:
Physical - Z Mental - Z Chakra - Z Hybrid - Z Spiritual - Z Natural - Z
Like all Legendary Weapons, depending on it's user's rank Raijin no Ken regenerates after a set number of IC topic's as it is ultimately indestructible. When it does not have a wielder however it remains in its broken state until they gain a new wielder.
Traits:- Base:
The Raijin no Ken is an ancient blade which is capable of drastically amplifying one's ability to harness Lightning and concentrate it into blade form. It is only able to channel lightning and originally was a legendary weapon prior to the Denkou stumbling upon it and improving on it by replacing some of it's parts with Denki. The blade is capable of focusing lightning until it becomes a solid yet keeping the erratic formation of the atom's comprising it resulting in an extremely sharp blade capable of bypassing physical defenses equal the amount of lightning put into it. Due to being formed from pure Lightning via Kenjutsu techniques one can take advantage of this an inflict various lightning based statuses on victims as well as preform Lightning based techniques without the need for hand signs. It isn't limited to simply using chakra as an energy source nor is it restricted to simply utilizing Lightning but rather Ghost Lightning, as well as Raiden's Lightning can be utilized with this weapon while energy sources other than chakra are capable of bypassing physical defenses + slicing through techniques of the damage type the energy source comprising it shares. (For instance if utilizing an SS-ranks worth of Inazuma backed Gray Raiden's Lighting, not only will the blade formed be able to bypass SS-rank physical defenses but likewise slice through SS-rank Natural based techniques to destabilize them while possessing all of the properties of Gray Raiden's Lightning). When wielded by a Denkou (Or someone with Denkou Ancestry no farther back than 3 Generations) the Raijin no Ken is capable of separating into two being split down the middle to form two hooked Wakizashi sized blades which are emitted from the twin hilts yet can be adjusted in size, at speeds equal to the user's rank) to either be as long as katana or as short as tanto & due to being comprised of pure lightning their weight remains constant regardless of their shape.
Blade Sizes = Tanto -> Wakizashi -> Katana Current Speed of Size Adjustment =
- Legendary:
Upon turning into a Legendary Weapon in addition to gaining the gender identity of female, Raijin no Ken gains the ability to display pictures & videos to her wielder to convey her mood or opinions on things, which manifests within her blade portion like a television screen, actually capable communicating by displaying various videos albeit only Raijin no Ken's wielder able to watch the videos. In this form the blade portion is now capable of bypassing defenses dependent on the energy source coursed through her. However if multiple energy sources are coursed through her she only retains the ability to bypass physical defenses but can slice through the damage types of the energy sources comprising her blade. Furthermore if wielded by a Denkou not only can each blade have it's own element and energy source but if the energy sources differ (yet remain pure i.e 1 Blade has NE the other has Chakra) then each can bypass the defenses of the energy source coursed through it. Finally in her twin hooksword form she is now able to lengthen her blades to the size of a Nodachi or shrink them to the size of a Kunai which is based on the rank of the wielder ("X" = SSS-rank).
Blade Sizes = Kunai -> Tanto -> Wakizashi -> Base -> Chokuto -> Katana -> Nodachi Current Speed of Size Adjustment =
Have fun and fight well...
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| | | Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 8th June 2017, 6:05 pm | |
| Hiroshima’s eyes slowly crept open revealing his new surroundings. He didn’t understand the necessity for the man to keep putting them to sleep then bringing their bodies to some other location, who was even doing all of this since the man had no physical form, was it magic or did he have some henchmen lurking around waiting for him to do his thing. Either way, how this was executed didn’t matter at this point, all that did matter was the current obstacle before him and unlike the other tasks the man had thrown at him, he was without his friends and the only one other person was obviously not an ally. Such a pain in the ass this is, he thought to himself as he picked himself up from off the cold ground and stood on his feet wondering what will happen next and just as the thought crossed his mind the man that orchestrated had begun explaining the final task.
After hearing the man’s explanation and what was going on, he couldn’t help but sigh. All that they had been through had finally boiled down to this. A battle to the death and unlike the fodder they had faced previously he knew that this guy before him was something different, which meant that he had to bring his A game he had to win as this was the stage where he needed to prove he was worthy of being the heir of the demon if he lost this, well there would be a fate far more terrifying that death awaiting him back in Pandora. Hiro would stand there silently waiting for his opponent and when he did regain consciousness he would speak. “Hey. I’m Hiroshima Isley, nice to meet you. I’m… not one for death matches to be honest as I hate unnecessary killing so I hope this would end some other way, not that I’m implying that I’d beat you or anything!” Hiro chuckled nervously before his usual warm and friendly demeanor would be replaced by one filled with determination. “May the best man win, Denkou-san.” Hiro ended unsheathing the katana and drawing the Wakizashi that Xan had created for him. There was no way he was going to die here not when he had Karliah and Tyrell waiting for him back home.
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 9th June 2017, 12:02 am | |
| Takahiro would get up slowly eventually standing firm and surveying the area to get a good feel for where he would be fighting. He wasn't the type to rush in when his life was on he line not anymore at least and he would notice his opponent and immediately begin studying him. He didn't recognize him from any of the villages he had been to, nor seen him in the Bachiatari. He couldn't be Shogunate because as the former heir je knew how many of his clansmen had left him behind and joined...that woman. Yet by his words he couldn't be a rouge shinobi eother thus that left one option. Pandora. You're from therw that's good I've been meaning to pay them back for R'Tari anyways. The name is Takahiro remember it because it's the last name you'll ever hear. he said and shifted his demeanor into a stance favoring physical combat all the while pitch black lines would begin o creep along the left side of his face. |
| | | Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 9th June 2017, 10:06 pm | |
| What were the odds that he also had something against people from Pandora? Though he did remember hearing that name from someone within the village. Come to think of it that person he had mentioned had been a part of that group that wanted to recapture Ka, R'Tari Mikaboshi. He and Orion had ended up fighting to the death and both lost, that didn’t matter to him either way since he didn’t know either of them nor did he care about his opponent’s hatred of Pandora, he could join the line with the rest of the world. “ I see. Good luck then Hiro-san.” He said with a smile as they both shared a similar nickname he thought anyways and with the niceties out the way he would begin this death match. He knew nothing of the man, which was why he decided that he would test his abilities with a bit of senbon play. Hiroshima would bolt to the left at samurai vacuum Release speeds while sheathing both his weapons at the same time. He would dip into the front of his flak jacket and pulled out five galvanized senbon and would fire them towards him at samurai vacuum Release speeds with each senbon aimed at a specific part of his body. Two would be aimed at his left and right leg the other two at his throat and chest while the final one was heading for his right eye. Since he would be completely unaware of it, it would be good to note that one of the senbon had a nasty surprise waiting on him. - Hiroshima:
Shunpo Bunshin used to create numerous after images of himself in an attempt to throw off Takahiro.
Hiro moves to left at A+ Speeds and throws the five Senbon at A+ speeds.
Mashin Raidengan at its base form activated (D rank N.E lost)
Past Confrontations: Aiming While Moving requires Takahiro to have Time-Slowing Dojutsu + S-rank Reaction Tiers + Speed faster than A+ to dodge the oncoming senbon.
Silent Killing: Muffled Senbon requires Takahiro S+ = +Reaction Tiers sound sensory or S rank sound release sensory and max hearing to detect the senbons heading his way.
The senbon heading for his chest has the Fibrillate Curse level 3.
Name: Shunpo: Bushin Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self, Eye-Sight (Target)
Description: Following the use of Shunpo, and making use of the user's speed he/she is capable of leaving speed afterimages of himself from simply moving faster than a victim is able to track. While ineffective against those who actually can see the user move when victims are unable to track him they will see seemingly solid copies of the user in various stages of attack deluding them into believing that they are seeing him/her while moving. This technique is capable of being used to great effect against those who are not only unable to detect the user's movement but are also slower than him/her with the disparity between their speed giving rise to them being hallucinating seeing additional "afterimages". These Afterimages are nothing but optical illusions, nothing is actually there the victims brain is simply incapable of processing that the user has in fact moved. Those with time-slowing dojutsu but are still unable to detect the user's movement see double the amount of afterimages due to their dojutsu playing catch up with his/her actual movement. Speed Disparity Between User and those in affected by this technique - Bushin "seen" - Def Tiers to Negate Equal Speed - 1 - D 1-rank - 2 - C 2-ranks - 4 - B 3-ranks - 6 - A 4-ranks = 8 - S 5-ranks = 10 - S+
Name: Hoho (Signature) Classification: Fighting Style Rank: B-rank (Optional Blood Price Varies) Class: Supplementary Range: Self
Description: Req. Shunpo & Crescent Moon Edge. This movement style was created due to Hiro not wanting to make use of the Twin Moon Dance in general use, he figured it was too girly and sensual and much preferred the use of Shunpo to it. However Xan had a reason for forcing him to learn it which he discovered when trying to mix the two together. He wanted him to learn how to move fluidly and gracefully in an unpredictable fashion. This style was made to complement the Crescent Moon Edge style of Kenjutsu and is fatiguing to the body as without endurance tiers the user will consume double the fatigue by attempting to use it at all. However it is superior to both of it's components by virtue of allowing the user when it is in use to match Samurai Level Speed yet remain unable to be read by those with Muscle Tension at the cost of a blood price in the case of the latter. Due to this increase in speed it is even difficult for those with Time-Slowing Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank (Or the Raidengan or a Premonition/Precognition Dojutsu) to the user's speed to predict his/her movements. Blood Price - Speed - Strength Tier Substitute for Equal Rank Knockback D - D+ (Samurai Lvl) - D 3 D - C+ - C C - B+ - B B - A+ - A A - S+ - S
Name: Hoho: Shadowless Flight Classification: Taijutsu Original Rank: C Count: 0/5 Current Rank: S Class: Supplementary Range: Self
Description: Hoho is primarily a movement style, and to that extent due to being based on the fundamentals of the Twin Moon Dances it can be used interchangeably with them at the cost of dropping the sensual nature in exchange for becoming harder to read. This of course is completely without the blood price cost but rather the normal purely physical way of utilizing Hoho is capable of being added on to any of the Twin Moon Dance Routines via retraining this technique starting at Crescent Routine and with the final retraining ending at Full Routine. No of Retraining's - Routine Shadowless Flight is added onto 0 (C) - Crescent Routine 5 (B) - Quarter Routine 10 (A) - Gibbous Routine 15 (S) - Full Routine
Name: Twin Moon Dance: Gibbous Routine Classification: Taijutsu Rank: A-rank Class: Supplementary Range: Self
Description: The Denkou user, moves their body in an elaborate playful dance step resulting in opponents reliant on muscle tension to be unable to predict their movements, due to being a dance it is tiring and Denkou without A-rank Endurance Tiers will consume double (2x) the stamina in comparison to the normal use of speed when using this technique. Likewise it can be used as a subtitute for A-rank speed tiers by those of the Denkou Clan with most female Denkou preferring to learn the Twin Moon Dance over the usual method of bolstering their speed through training.
Name: Unbreakable Spirit Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: After Brutal training and countless battles the human has become used to taking blows from opponents. Because of that they have granted the human immunity to C-rank and below chakra-based jutsu as well as the lowering of B-rank and A-rank chakra-based attacks by one rank damage wise.
Name: Past Confrontations: Aiming while Moving Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: S Class: Supplementary Range: Self
Description: Due to constantly attempting to throw senbon while likewise moving or dodging Hiro has gradually perfected his ability to aim at targets allowing him to strike non-moving targets rather accurately causing them to be required to possess D-rank reaction tiers in addition to speed tiers fast enough to dodge lest they get hit. Moving targets however are affected normally, when Hiro eventually gets his Raidengan the advanced Time-Slowing movement prediction being used in conjunction with his reaction tiers results in non-moving targets requiring a Time-Slowing Dojutsu + D-rank Reaction Tiers + Speed fast enough to dodge the senbon or one of the two with speed 1-rank higher than what is needed to dodge the senbon. Whereas moving targets need to possess D-rank reaction tiers in addition to speed tiers fast enough to dodge the incoming senbon. No of retraining's (New Rank) - Reaction Tiers Req to avoid Senbon 5 (C) - C 10 (B) - B 15 (A) - A 20 (S) - S
Name: Silent Killing: Muffled Senbon Classification: Shurikenjutsu Original Rank: D Count: 0/5 Current Rank: S Class: Supplementary Range: Self
Description: An advancement of the Silent Killing technique which involves being able to muffle the sound of one's thrown senbon requiring a sound sensory technique above B-rank, a Sound Release technique capable of detecting sound C-rank or above, or an acute sense of hearing. Due to the user's own skill in concealing the sound of their senbon they are likewise more perceptive to hearing when an opponent is throwing their own thus this technique likewise doubles as a sound sensory technique specific to detecting when another individual is throwing projectiles as long as they aren't smaller than senbon within the user's range of hearing. No of retraining's (New Rank) - Sound Sensory Req. (Sound Release Sensory) - Hearing Needed to Detect 0 (C) - B (C) - Raised 5 (B) - A (B) - Heightened 10 (A) - S (A) - Enhanced 15 (S) - S+ = +Reaction Tiers (S) - Max
Name: Curse Modifier – Impact Formula Lvl 2 Classification: Juinjutsu Rank: C-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Far” will appear, completing the creation of the curse modification. This modifier was created on the premise of triggering a curse either when thrown with C-rank strength upon contact with something or it is hit by a C-rank damaging technique of any damage type without destroying whatever the Curse is placed on. This modifier allows a curse to be attached to a projectile which can be thrown, at C-rank speed to impact a target possessing at least C-rank defense thus placing the seal on them despite the projectile not dealing any damage. When applied to the Juinjutsu in question, it is placed outside of the triangle.
Name: Base Curse – Fibrillate Curse Level 3 Classification: Juinjutsu Rank: B-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Fibrillate” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will Fibrillate the muscles in their body, as long as they possess B-rank or lower strength tier preventing the use of tiers in the muscle groups it is placed on however if placed on the chest it causes heart attacks which have varied effects depending on the victim's age (Under Prime = Half of their Fatigue Limit Depleted, Prime = Quarter of their Fatigue Limit Depleted, Over Prime = Death). One can break free of this curse by releasing a strong amount of chakra in the form of a A-rank amount. This is the most basic building block of any juinjutsu specialists technique list and is always the first technique any budding juinjutsu master learns as it helps with more complex curses. Every Fibrillate Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifiers slots this curse can have is 8 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Fibrillate Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
- Senbon:
Equipment Name: Galvanized Senbon Type of Equipment: Projectile (Senbon) Rank: C-rank How Many: 20 (2 Packs Total) Appearance: These are longer than normal senbon being about 8 inches long and are fairly thick due to having barbs only noticeable when running ones finger from the non-pointed end to the tip.
Durability: *Raw - 1 B-rank worth of Damage
Electricity Conductibility: Up to an C-rank without being Damaged
Components: Crushed Aquamarine (V) x2 Reforged Standard Senbon (D) x2
Traits: Physical Resistant Electricity Conductive
Special Ability: *Due to their structure, these are capable of channeling electricity allowing them to be utilized both as projectiles and as melee weapons. Regardless of the use however when stabbed into a target the barbs make removing them difficult the hooks causing a victim to possess D-rank strength to rip them out of their body. If not safely removed with a medical technique each senbon removed by force will result in inflicting Bleed Damage to a victim, causing them to lose 1 D-rank of Blood each post (total).
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 9th June 2017, 11:12 pm | |
| The lines would quickly spread along his entire body and his skin would darken alone with the scelera of his left eye, and has his body sprouted two additional arms he would activate his dojutsu both of them shifting into their base forms. "I won't need it." Takahiro said in response as his opponent moved, causing him to move as well especially considering electricity would engulf his form so that he would move at S-rank speeds while both of his hands threw out senbon of his own. Underneath that the other set of arms blurred through hand seals and once they were finished, he would snap his fingers as a bolt of lightning formed in it which he would toss like a javelin towards the Pandoran Denkou. The single bolt of lightning would travel forward at vacuum release speeds matching him hopefully while he was distracted by the incoming senbon and if he continued to run from it, the single bolt would branch into four, and promptly begin to branch more and more depending on how far he was fleeing from it all intending on electrocuting his opponent. Hopefully this wasn't all that the Pandoran could do...no Takahiro wasn't even started yet, not even close seeing as he hadn't gotten the chance to even unleash the full power of his new curse mark. - Spoiler:
Afterimages negated due to Takahiro moving faster than Hiroshima's A-rank+ Speed. Joukai Raidengan (Left Eye & Right Eye) Activated = C-rank Chakra Lost Denkou Style - Lightning Release: Chakra Armor = C-rank (High Lightning Affinity) Raiden Release (White): Oscillating Senbon = D-rank (High Raiden Affinity) Lightning Release: Raigeki = B-rank (High Lightning Affinity)
Takahiro throws 6 Senbon infused with White Raiden's Lightning using B-rank Strength, each of the five is aimed at hitting Hiroshima's Senbon, while the last is aimed at piercing his calf. Each likewise moves at S-rank Speed due to Lightning Release: Chakra Armor. Able to hit each due to superior Reaction Tiers & moving at speeds faster than they were thrown.
Raigeki = Lightning Bolt heading towards Takahiro at A-rank+ Speeds, after 40 ft, it becomes four lightning bolts each moving at A-rank+ Speeds heading towards him for 20 more feet, if it extends to 60 ft, then those 4 become 16 and will pursue him also at A-rank+ speeds for 10 more feet.
Takahiro's Current Tiers = SS-rank Reaction (Joukai Raidengan), S-rank Speed (LRA), B-rank Strength (CMofH) & B-rank Endurance (CMofH) Curse Mark of Hell has 24 P.T Left after this post.
Name: Denkou Style - Lightning Release: Armor Classification: Nintaijutsu Rank: S-rank (Variable Activation Price & Duration) Class: Supplementary/Defensive Range: Self
Description: The user wraps their body in a layer of lightning chakra using chakra flow that, instead of being used offensively, is used to electrically stimulate the user's nervous system granting them increased perception when used with natural tiers to make them on par with samurai. The technique also speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed when used with natural tiers to make them on par with samurai. This mode, combined with taijutsu, allows the users to utilise nintaijutsu. When using the armour at full power, it causes the tips of the user's hair to spike up and her reflexes are said to be comparable to those with Muscle Tension, making it difficult even for the Kyougan to keep up with them. The Denkou Clan's mastery of this technique far exceeds other Lightning Release user's based due to their ocular prowess with an active Raidengan and affinity to the Lightning Release due to being of Denkou descent to maximize their use of this technique as they imbues her body with Lightning Release chakra. This refers to a Denkou Clan user's Lightning Release: Armor's activation duration equating the duration that they can keep their Raidengan active. This is dependent on the type of Raidengan the user possesses to determine the activation price of this technique, likewise due to surrounding their body with Lightning the user is encased in it requiring a S-rank Defense Piercing technique good against Lightning release to even damage them. Raidengan Type - Activation Price Normal - S Mashin - A Joukai - B Kami - C
Name: Curse Mark of Hell Classification: Juinjutsu Rank: N/A-rank Class: Supplementary Range: Self Seal Appearance: Spoiler:
Description: The mark consists of 3 curves arranged in a reverse pyramid like shape and when the first state of the seal is activated black lines spread from the Curse Mark like nets along half of the users body. When this happens the user experiences an increase in Natural potential boosting their natural energy reserve limit by +1. The second state can only be activated 10 posts into the the topic and when activated the users max natural energy reserve limit increase by an additional +1 while they obtain B-rank Endurance & Strength Tiers. When the second form of the technique is activated they gain dark grey skin and sprout two additional arms which they can use to make dual sets of hand seals as well as two horns that emerge from their foreheads. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type. User Rank - Level 2 Duration Active in Posts (total) D - 15 C - 20 B - 25
Name: Raiden Release [White]: Oscillating Senbon Classification: Ninjutsu/Shurikenjutsu Rank: C-rank Class: Supplementary Range: Self (Senbon)
Description: A chakra flow technique involving the white variant of Raiden Release being infused into senbon before they are thrown forward. This results in them being enveloped in white electricity granting them the ability to penetrate defenses up to a C-rank to inflict Raiden Release chakra damage. If thrown with strength however they also deal that same rank in physical damage, due to the spinning motion and multiple blades this technique is noted for penetrating defenses and then getting lodged inside a victim's body. Thus if they lack internal defenses or any way to safely remove the senbon they will sustain additional bleed damage upon moving (D-rank Blood Loss each post total) or if extracted improperly will cut their insides resulting in some internal bleeding (2 D-ranks of Blood Loss each post total). The number of senbon this technique can be applied to per use varies on their skill level. Rank of User - No of Senbon D - 1 C - 2 B - 3
Name: Denkou Style - Lightning Release: Raigeki Classification: Ninjutsu Rank: A Class: Offensive Range: Mid-Long Short (Branching)
Description: Raigeki means Lightning Strike, which is quite the average name for a Lightning Release, technique, but this technique is not average itself. Though it does seem like it at first, its true potential is hidden till after the initial strike. Denkou utilize chakra flow to summon down a bolt of lightning to their hand in an instant, though this lightning is comprised of chakra, and then they point it in a target direction. This sends out a single bolt of lightning at Vacuum Release speeds toward a target in a straight line for 40 feet. Upon initial strike this technique will then split off from the target, branching into 4 more at vacuum release speeds aimed at targeting 4 more targets at moving out at a max of 20 feet. The initial strike deals A Rank damage while each branching strike deals B Rank damage. The initial strike will shock the target and paralyze them for a certain duration while each additional strike of lightning will electrocute the target, shocking them and temporarily paralyzing them for a shorter time. This technique can be further refined by Lightning Affinity for additional branches, though at reduced damage and range while the paralysis affect is slightly shorter or nonexistant. All Lightning Strikes move at Vacuum Release speed, even branching strikes. Chakra Tiers and Endurance Tiers can negate the paralysis effect of the technique. Lightning Strikes - Lightning Affinity - Range (ft) - Damage - Paralysis (P.T.) - Chakra/Endurance to Negate Paralysis Initial - Normal - 40 - A - 4 - A/S 4 Branching - Normal - 20 - B - 3 - B/A 16 Branching - High - 10 - C - 2 C/B 64 Branching - Very High - 5 - D - 1 D/C
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 14th June 2017, 8:06 pm | |
| Hiroshima couldn’t help but frown upon noticing that his plan had failed but even though that was the case he was able to see how fast his opponent was able to move that and the kind of dojutsu he had. It was quite obvious that this kid was someone he needed to take seriously and not beat around the bush like he always had a tendency to do it was do or die time and he had no intentions of losing or dying so it was time he pulled his pants up and got serious. With his senbon successfully deflected, Hiroshima would draw both his weapons once more and prepared himself for his counter attack. Thanks to his Mashin and Muscle Tension he was able to successfully predict the path and evade the oncoming senbon by moving further to the right with S rank reaction of course. Having evaded the senbon, Hiro would bolt towards Takahiro at samurai blinding light speeds, he would see the bolt of lightning heading towards him and would tighten his grip on his katana before swinging and hitting the bolt of lightning. Instead of being destroyed, however, the technique would be redirected to Takahiro at the same speeds it had been traveling. He would move to the left then towards Takahiro at samurai blinding light speeds, this again was another attempt to throw him off using afterimages, maybe it would work out in his favor this time? Regardless if he was distracted or not he position his blade so that the light in the room would reflect from it into his eyes while he was preoccupied with the after image and/or the redirected bolt of lightning. Hiro would end up stumbling forward only to launch himself forwards spinning like a drill aiming to pierce his stomach before slashing it open. - Spoiler:
Hiro has S rank reaction thanks to the Mashin Raidengan.
Denkou Style Kenjutsu: Twin Moon Parry+ Lightning Magic: Electro-Blade used to redirect the bolt of lightning back to Takahiro
Shunpo Bunshin used to create numerous after images of himself in an attempt to throw off Takahiro. (again, this time at S+ speeds)
Lack of intent used at speeds above Takahiro's rank which would make his kenjutsu unreadable.
Denkou Style Kenjutsu: Waxing Dash deals S rank piercing damage followed by S rank slashing damage
Lightning Magic: Electro-Blade= D-rank (Very High Lightning Affinity)
Name: Sayo Heritage Classification: Taijutsu Rank: D-rank (Rank Scales with Dojutsu) Class: Passive Range: Self
Description: The Denkou hail from the days before the Origin Continent a bloodline that can be traced back hundreds of years, it is only understandable that they have something special which had allowed them to survive during those years. For the Denkou it came to them in the form of perception, thanks to their Dojutsu they possess enhanced reflexes which can be trained and improved one in sync with how advanced their iconic eyes get. Dojutsu - Reaction Tier Gained Activation - D 1 - C 2 - B 3 - A Mashin - S
Name: Muscle Tension Classification: Taijutsu Rank: SSS Class: Supplementary Range: Varies
Description: Those who have dedicated their life to the True All Taijutsu arts, are expertly trained in reading others bodies. By doing this the user is capable of reading the slightest movements in one’s muscles allowing them to effectively predict one’s movements regarding taijutsu, kenjutsu, and Shurikenjutsu. This is made possible by the involuntary twitches in human bodies before preforming an action. Because the other two races are different once of one race one can not read another races physical movements accurately unless by retraining this technique and boosting it to S-rank after which to learn the movements of the last race it requires a final retraining. Once they are able to read physical movements they become able to "predict" the attacks of opponents that have lower speed tiers than them with the larger the gap between them the easier it is to predict the movements. On the other hand when referring to opponents with higher speed tiers they become able to adapt to fighting opponents with 1-rank higher speed tiers at least in fast combat physical attacks from the get go. With 1 retraining this jumps to 2-ranks above, while with the final retraining this jumps to 3-ranks above capping at Echoing Flash speeds.
Name: Shunpo: Bushin Classification: Taijutsu Rank: B-rank Class: Supplementary Range: Self, Eye-Sight (Target)
Description: Following the use of Shunpo, and making use of the user's speed he/she is capable of leaving speed afterimages of himself from simply moving faster than a victim is able to track. While ineffective against those who actually can see the user move when victims are unable to track him they will see seemingly solid copies of the user in various stages of attack deluding them into believing that they are seeing him/her while moving. This technique is capable of being used to great effect against those who are not only unable to detect the user's movement but are also slower than him/her with the disparity between their speed giving rise to them being hallucinating seeing additional "afterimages". These Afterimages are nothing but optical illusions, nothing is actually there the victims brain is simply incapable of processing that the user has in fact moved. Those with time-slowing dojutsu but are still unable to detect the user's movement see double the amount of afterimages due to their dojutsu playing catch up with his/her actual movement. Speed Disparity Between User and those in affected by this technique - Bushin "seen" - Def Tiers to Negate Equal Speed - 1 - D 1-rank - 2 - C 2-ranks - 4 - B 3-ranks - 6 - A 4-ranks = 8 - S 5-ranks = 10 - S+
Name: Hoho (Signature) Classification: Fighting Style Rank: B-rank (Optional Blood Price Varies) Class: Supplementary Range: Self
Description: Req. Shunpo & Crescent Moon Edge. This movement style was created due to Hiro not wanting to make use of the Twin Moon Dance in general use, he figured it was too girly and sensual and much preferred the use of Shunpo to it. However Xan had a reason for forcing him to learn it which he discovered when trying to mix the two together. He wanted him to learn how to move fluidly and gracefully in an unpredictable fashion. This style was made to complement the Crescent Moon Edge style of Kenjutsu and is fatiguing to the body as without endurance tiers the user will consume double the fatigue by attempting to use it at all. However it is superior to both of it's components by virtue of allowing the user when it is in use to match Samurai Level Speed yet remain unable to be read by those with Muscle Tension at the cost of a blood price in the case of the latter. Due to this increase in speed it is even difficult for those with Time-Slowing Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank (Or the Raidengan or a Premonition/Precognition Dojutsu) to the user's speed to predict his/her movements. Blood Price - Speed - Strength Tier Substitute for Equal Rank Knockback D - D+ (Samurai Lvl) - D 3 D - C+ - C C - B+ - B B - A+ - A A - S+ - S
Name: Hoho: Shadowless Flight Classification: Taijutsu Original Rank: C Count: 0/5 Current Rank: S Class: Supplementary Range: Self
Description: Hoho is primarily a movement style, and to that extent due to being based on the fundamentals of the Twin Moon Dances it can be used interchangeably with them at the cost of dropping the sensual nature in exchange for becoming harder to read. This of course is completely without the blood price cost but rather the normal purely physical way of utilizing Hoho is capable of being added on to any of the Twin Moon Dance Routines via retraining this technique starting at Crescent Routine and with the final retraining ending at Full Routine. No of Retraining's - Routine Shadowless Flight is added onto 0 (C) - Crescent Routine 5 (B) - Quarter Routine 10 (A) - Gibbous Routine 15 (S) - Full Routine
Name: Twin Moon Dance: Full Routine Classification: Taijutsu Rank: S-rank Class: Supplementary Range: Self
Description: The Denkou user, moves their body in an elaborate playful dance step resulting in opponents reliant on muscle tension to be unable to predict their movements, due to being a dance it is tiring and Denkou without S-rank Endurance Tiers will consume double (2x) the stamina in comparison to the normal use of speed when using this technique. Likewise it can be used as a subtitute for S-rank speed tiers by those of the Denkou Clan with most female Denkou preferring to learn the Twin Moon Dance over the usual method of bolstering their speed through training.
Name: Lack of Intent Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: Xan's Kenjutsu is deadly not because he uses Iaido effectively but because he has no wasted movement nor indication that he is going to attack before he does. This is something cultivated through practice to eliminate any sign of muscle tension as well as traces of killing intent and is a specific counter to those who utilize dojutsu which slow down objects as their "prediction" becomes useless when faced with spontaneous movement. This coupled with speed equal to their rank makes Xan's kenjutsu attacks unreadable to their eyes negating the advantages that such dojutsu have over him in physical combat. When dealing with opponents with reaction tiers or fellow True All Taijutsu user's with Muscle Tension if he possesses speeds 1-rank above them, then his kenjutsu can not be read, when fighting normal opponents if he possesses speeds 1-rank below their own and above then his Kenjutsu can not be read. Assuming there was an opponent with both Reaction Tiers and a Dojutsu which slowed down movement speed or a Fellow All Taijutsu Cypher with Muscle Tension & Reaction Tiers then Xan would have to possess speeds 2-rank's above their own for his kenjutsu to be unable to be read. If there ever was an opponent however..that was an All Taijutsu Cypher with Reaction Tiers and a movement slowing Dojutsu..then in addition to Xan finally smiling he would have to move at speeds 3 ranks above their own for his kenjutsu to be unreadable.
Name: Denkou Style Kenjutsu: Twin Moon Parry Classification: Kenjutsu Rank: C-rank Class: Defensive Range: Short
Description: Req. Twin Moon Stance. Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user reverses the grip on their twin blades so that the blades point along the length of their arm while they swing defensively parrying the blow off of the blades in the process. This allows them to cushion the damage of of strikes dealt by stronger opponents than themselves depending on the speed they use to parry and thus reducing the damage dealt either completely if they use a higher speed to block a lower strength hit or by half if they use an equal rank speed to block a similarly ranked strength hit. This parry of course only works for physical based techniques, however when used along with Lightning Release: Electro-Blade it can be used to neutralize chakra based techniques weak against Lightning Release while redirecting Lightning Release techniques either right back at the opponent or into the Denkou's Denki comprised weapons.
Name: Lightning Magic: Electro-Blade Classification: Kenjutsu Rank: A-rank Class: Offensive Range: Self (Denki Kunai/Tanto/Chokuto/Wakizashi/Nodachi)
Description: This is an advanced natural energy flow technique which focuses on Lightning Release's conductivity through materials rather than piercing unlike most other Lightning Magic flow techniques. The result is that upon impacting something it causes a repeater effect in which the physical damage sustained is converted into Lightning Release physical damage while conducting through whatever made contact with it as long as said object does not possess an A-rank or above resistance to electricity or isn't made of electricity resistant materials. This technique can likewise be considered to be counter-weaponry as the lightning coursing through said weapons is chaotic causing those which aren't made with A-rank or above electricity conductive materials to be destroyed in the process of conducting said Lightning through them. A skilled Denkou however has an inate understanding of electricity and thus is able to utilize weapons with a reduced capability of conducting electricity without having them subject to destruction due to the chaotic flow of the lightning. Due to utilizing weapons made from Denki this technique only requires a single natural energy price unless said weapon is destroyed or the Lightning Magic is extracted via a natural energy draining technique. Rank of User - Elec. Conduictive Material Able to use Electro-Blade with. D - A & above C - B & above B - C & above A - D & above S - Any
Type of Object - Distance Conducted through upon contact Solid - 20ft Liquid - 40ft Gas - 4ft Plasma - 80ft Note: In the case of objects which are highly conductive to electricity (such as copper or silver) the distance conductible is doubled)
Name: Denkou Style Kenjutsu: Waxing Dash Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Mid (Dash), Contact (Katana), Close (Wakizashi)
Description: Req. Crescent Moon Blade & a source of light. Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user pitches forward stumbling only to launch themselves forward to cover 30ft while spinning like a drill. Their Katana is pointed straight forward in order to deal piercing damage while their Wakizashi is held horizontally in order to deal slashing damage thus this technique deal two counts of damage the first being B-rank piercing physical damage, and the second being B-rank slicing damage which is per spin. The piercing damage is capable of impaling a target while the slicing damage affects anyone within 3ft of the moving user and requires A-rank speed to successfully avoid being cut up. Victims who are impaled by the katana are unable to dodge the Wakizashi's slashes on account of being impaled and thus unable to escape unless they possess enough strength to break the katana impaling them. Regardless of their actions upon being impaled they begin to lose a D-rank of blood and if they remove the katana it increases to a C-rank of blood each P.T if not healed. Depending on the number of spins done while impaling a target or simply inflicted while dashing past targets determines any additional bleed dmg (to the impaled target) or the bleed dmg inflicted on those victims the user dashed past. No of Retraining's - Hoho Capable with - Slashing Proximity Radius 0 (B) - Hoho - 3ft 5 (A) - Hoho: Shadowless Flight - 4ft 10 (S) - Hoho: Bound - 5ft
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 15th June 2017, 1:21 pm | |
| Takahiro would watch as his opponent would get faster causing him to realize that the initial assault was just as much of a test as his throwing of senbon was. As a result, when Hiroshima picked up the pace, so would he, as the lightning surrounding his body would proceed to be enveloped by Raiden's lightning which was extremely bright colored and he would no longer be befuddled by the Bushin as he could easily single out the real one. In response to his lightning release technique being deflected back to him, he would make hand seals even as his body grew from the activation of the next stage of his curse mark, causing him to gain horns and a third set of arms would manifest and move backward at SS-rank speeds. This time the last set of arms would once again make hand seals, moving far quicker than before due to his speed increase thanks to his chakra flow technique and spawning two emissions of black Raiden's Lightning in the form of panthers. Both of them would rush forward to meet the lightning technique which was deflected back at him, upon one of them touching a lightning bolt they would leap to another one, and another and another, each time increasing their speed while being unharmed by the lesser lightning based technique. He had moved backward with this purpose in mind, as the two techniques of his did chain together very well, seeing as the approaching whirl of blades would be met by both panthers leaping at S-rank speeds. If Hiroshima could survive this, then Takahiro would finally get serious and stop playing around wasting chakra unnecessarily seeing as despite his distance away he would slip into a stance; his middle two hands would be set into a boxing pose, his upper two hands would draw his nodachi to wield it two-handed and finally his lower to hands would remain free occasionally moving his fingers in anticipation of making hand seals once more or something or the other. - Spoiler:
Takahiro has 14 P.T of Final Curse Mark of Hell after this post. (2nd Stg CMoH has 23 P.T Left but countdown is halted until Final CMoH runs out.) Takahiro's current Tiers = SS-rank Reaction (Ds-RwCM), SS-rank Speed (Ds-RwCM), A-rank Strength (Final Stg CMoH), A-rank Endurance (Final Stg CMoH) Takahiro's Current Size = Medium (S) & 3 sets of Arms. Joukai Raidengan Stg 3 Activation = B-rank Chakra Collected every P.T
Denkou Style - Raiden Release: Chakra Mode = A-rank Price & A-rank Price (Lowered to B & B due to High Raiden Affinity) Hiroshima used S-rank+ Speeds to close gap between the two of them (thus moves 25 ft each P.T), Takahiro moves back at SS-rank Speeds while being a Medium S sized creature (thus moves 30 x 3 = 90 ft away). Meaning Raigeki traveled less that 40 ft before meeting electro-blade and being deflected back (lets say it traveled 20 ft) then upon heading back towards Takahiro it would travel another 20 ft (had he not moved back), thus causing it to branch into four lightning bolts, another 20 it would be 16 lightning bolts, however before getting to that point it met Double Black Panther. The two techniques would collide, a single panther colliding with one lightning bolt before leaping to another while it's counterpart did the same. Takahiro then uses his Waxing Dash moving at Blinding Light speeds, which would cause him to meet the black panthers who both now move at S-rank Speeds (1st Leap boosted to A-rank+, 2nd Leap boosted to S). Due to scale modifier each Black Panther can now leap 45 ft to catch their prey (15 x 3) thus as long as Hiroshima is within 45 ft of them, he can be targeted by them.
Name: Final Curse Mark of Hell Classification: Juinjutsu Rank: N/A-rank Class: Supplementary Range: Self
Description: The 3rd Stage of the Curse Mark of Hell results in the line markings reappearing on the user's "horns" this time pure white and can only be activated 20 posts into a topic first requiring the first two stages to be active before it is available for use. The user's arms merge before splitting at the shoulder to give the user three sets of arms and their body becomes larger making them the size of a Medium (S) creature as the user gains A-rank Endurance and Strength Tiers while their max natural energy reserve limit is increased by an additional +1 giving the user a total of +3 from their usual max without the curse mark. Similar to the 2nd Stage Curse Seal it can be activated as long as one does not pass their fatigue limit or it's time limit, however once they reach the time-limit (without running out of fatigue) they can extend it's duration at the cost of 1 C-rank of Natural Energy each of the user's posts to remain active and upon deactivation the user is vulnerable to damage sustaining double damage from any damage type. This is the final natural stage of the Curse Mark of Hell and like all final Curse Mark Stages it is unable to transmit the curse mark and has the ability to passively convert Natural based techniques back into natural energy upon being hit and dispersing it back into the environment. User Rank - Level 3 Duration Active in Posts (total) D - 5 C - 10 B - 15 *Note: Stg 2 & Stg 3 Activation time does stack meaning you can deplete the entire duration of Stg 3 and if you still have time in Stg 2 you can revert into it.
Name: Denkou Style - Raiden Release: Chakra Mode (Signature) Classification: Nintaijutsu Rank: SS-rank (Variable Activation Price & Duration) Class: Supplementary/Defensive Range: Self
Description: The user wraps their body in a layer of Raiden chakra using chakra flow that, instead of being used offensively, is used to electrically stimulate the user's nervous system granting them increased perception (SS-rank Reaction Tiers) when used with natural tiers to make them either; on par with samurai (White Raiden = +), exceed samurai (Black Raiden = ++) or vastly outstrip samurai (Gray Raiden = 1-rank Above Tier-). The technique also speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed when used with natural tiers to make them either; on par with samurai (White Raiden = +), exceed samurai (Black Raiden = ++) or vastly outstrip samurai (Gray = 1-rank Above Tier-). This mode, combined with taijutsu, allows the users to utilise nintaijutsu. The Denkou Clan's mastery of this technique far exceeds other Raiden Release user's based due to their ocular prowess with an active Raidengan and affinity to the Raiden Release due to being of Denkou descent to maximize their use of this technique as they imbues their body with Raiden Release chakra. This refers to a Denkou Clan user's Raiden Release: Chakra Mode's activation duration equating the duration that they keep their Raidengan active. This is dependent on the type of Raidengan the user possesses to determine the activation price of this technique. Raidengan Type - Activation Price Joukai Stg 1 - SS Joukai Stg 2 - S Joukai Stg 3 - A Kami - B
Name: Raiden Release [Black]: Double Black Panther Classification: Ninjutsu Rank: S-rank Class: Offensive Range: Short (Leap), Long (Initial Range)
Description: After generating black lightning from their body the user shapes it the form of two panthers which move at Vacuum Release speeds, as they run they often intersect each other in a zig-zag to further confuse opponents covering a distance of 100ft before dispersing. In comparison to the original technique this technique sacrifices initial speed in exchange for increased distance. The user can manipulate it to affect multiple victims by electrocuting them to each deal A-rank Raiden Release chakra damage and then causing the lightning to arc away from them to hit another opponent within a distance of 15ft, with each leap the panther moves faster and when done in rapid succession it can give off the illusion of hitting multiple opponents at once if not seen with a Time-Slowing Dojutsu. Like various other Lightning Release techniques, the potency of this ability can be increased through the application of water. Due to being formed from Black Raiden's Lightning, this technique is only visible in the Infa-red Light spectrum requiring either that or B-rank Electrolocation, Kinetic sensory. Rank of User - No of Leaps - Speed After each Leap D - 1 - 1st = A+ C - 2 - 2nd = S B - 3 - 3rd = S+ A - 4 - 4th = SS S - 5 - 5th = SS+
Name: Jina Arhat Kata (Signature) Classification: Fighting Style Rank: B-rank Class: Offensive Range: Self
Description: Req. Lightning Release: Chakra Mode/Armor or Raiden Release: Chakra Mode/Armor currently active. This is a unique Fighting Style which was created by Takahiro, after he joined the Bachiatari, upon realizing that the only way he would be able to blend his mentor R'tari's fighting style with the Denkou Clan's traditional fighting style was to utilize Nintaijutsu namely the type known as Chakra Mode or Chakra Armor. As a result he created a Soft & Hard Nintaijutsu style which breaks both the body and the mind of the opponent. It is very brutal as he has learned how to combine the displaced momentum from Arhat Fist, the unpredictable fluid strikes of the Lupine Fist with the nervous system targeting of Shinken Gai Kata allowing for brutal hits which are unreadable by anything short of Muscle Tension & radiate the damage throughout a victim's body. All of the techniques of it's composite styles are capable of being utilized following the template of Jian Arhat Kata. Furthermore upon the activation of his Curse Mark, Takahiro is capable of further brutalizing opponents due to factoring his strength tiers in order to break through defenses with repeated strikes (stack like a combination technique) and ravage a target's body enough to prevent natural healing and regeneration techniques from activating properly. Strength of Affinity - Tier Chain Require to Negate Statuses Very High Lightning - Defense+Strength Very High Ghost Lightning - Endurance+Defense+Strength Very High Raiden - Chakra+Defense+Strength
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 15th June 2017, 9:43 pm | |
| Well, it was becoming increasingly obvious that Shunpo: Bushin would be ineffective against Takahiro, which meant that he had to come up with another means of trying to catch him off guard. Speaking of diversions, the bolt of lightning he had sent back to its owner had failed to do what he had expected it to do, which in all honesty, wasn’t a surprise considering the massive power up his opponent had gone through in that instant. Thankfully for him, he was still fully able to see what had been going on even though he had been twirling around like a madman so he had noticed that something had collided with the bolt of lightning, something he was unable to detect at his dojutsu’s current level. With that said he would activate the second stage of his Mashin Raidengan which would enhance his perception so he was able to pick up on what exactly had destroyed the bolt of lightning. “Black Panther huh? Neat.” Hiroshima said to himself as he noticed both Panthers heading towards him, as such he would do what any sane individual would do and halted his spinning before jumping up and over them using Hoho: Bound to travel 50 feet instantly before landing a few feet away from Takahiro and safely away from the Panthers chasing him. He would do nothing, however, having noticed that Takahiro had taken his fighting stance which he assumed meant that he was going to come at him. Hiro would respond by shifting his body and taking his stance as well, the blood moon stance. He had an idea, it probably wasn’t the smartest idea but let’s see what the outcome would be that wouldn’t mean that he wouldn’t do anything, however, as he would release fifteen wolves comprised of lightning natural energy to give chase to Takahiro at blinding light speeds while he watched and waited to strike him down. - Spoiler:
Activated the second stage of Raidengan- 4D
Uses Lightning Release: Aural Stimulus to detect Panters- No N.E cost thanks to Very High Affinity
Used Bound to jump 50 feet in the air and then 50 feet towards Takahiro
Used Senokami to launch 15 wolves towards Takahiro and blinding light speeds= C rank due to high affinity.
Name: Hoho: Bound Classification: Taijutsu Original Rank: B Count: 0/5 Current Rank: S Class: Supplementary Range: Contact (Skip), Short (Hop), Mid (Jump), Long (Leap)
Description: Hoho is not simply referring to the speed at which one can run but likewise refers to the speed at which they can jump and thus retain said momentum while in the air. Depending on the speed they are currently moving the user can skip (1 Leg no Blood Price), hop (1 Leg Blood Price), jump (2 Legs no Blood Price) or leap (2 Legs Blood Price) which allows them to essentially glide through the air while retaining their forward momentum without plummeting in the air. Unlike those incapable of Hoho, this technique allows it's user to move through the air without sinking doubling as a temporary air movement technique which is useful if attempting to move over dangerous terrain or gaps in the ground. Bound shows it's true potential when used as a set up for other techniques such as kenjutsu as it allows the user to preform aerial techniques even though they themselves are incapable of flight as they propel themselves horizontally, diagonally (distance covered halved), or even vertically (distanced covered quartered) towards their opponent. No of Retrainings - Distance Covered in Ft (Skip/Hop/Jump/Leap) 0 (B) - 3/15/30/60 5 (A) - 4/20/40/80 10 (S) - 5/25/50/100
Name: Lightning Release: Aural Stimulus Classification: Nintaijutsu Rank: D-rank Class: Supplementary Range: Self
Description: By stimulating the electrical connections between the eye and the brain, Aural Stimulus enhances the eyesight and ability to track fast moving objects, even if their body is uncapable of keeping up with them. Unfortunately, this does not grant an equivalent increase to responses, making it more useful for observational purposes than fighting ones. With the Raidengan this is improved further allowing it to serve as a counter-concealment technique depending on which stage of the user's Raidengan is active as long as it is not specifically hidden against Electrolocation. Raidengan - Concealment Technique Detection Activation - D Stg 1 - C Stg 2 - B Stg 3 - A
Name: Blood Moon Stance (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: A-rank Class: Offensive/Supplementary/Defensive Range: Self (Req. Twin Hookswords/Chokuto or 1/2 of the Following Wakizashi/Katana/Tanto)
Description: This additional stance is a hybrid of New Moon Blade, Crescent Moon Blade, Juinjutsu Status Effects & finally Batto taught by Xan Ibwa in order to make a Kenjutsu style truly worthy of the Isley name. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of all three taking aspects and forging them into this legendary kenjutsu fighting style which incorporates every aspect of Denkou Style Kenjutsu & Isley Family Kenjutsu in one. In this stance the user wields two blades either of identical or differing lengths &/or builds completely foregoing the use of hand seals to make a Kenjutsu style which is capable of offense, defense & even support. The Blood Moon Stance was made with Hirenkyaku in mind and as a result when preformed correctly it's kata are often not even seen only felt by those unfortunate enough to combat him. It is known thanks to it's spacing, which is referred to was the "Tsuki Radius" which is essentially the radius from the user to the tip of the blade upon being drawn that a victim is capable of being cut if they are within it. This Kenjutsu style is known for it's highly efficient movement interception ability and thanks to it's spacing + the user's Muscle Tension they are able to intercept movement within their "Tsuki Radii". With an active Raidengan (or any of it's advanced variants) however this can be taken one step further allowing the user to predict movement within his "Tsuki Radii" on par with a Precognitive Dojutsu. Finally when used alongside Kenjutsu Mastery this style can chain Kenjutsu from the Twin Moon, Full Moon, New Moon Blade & Crescent Moon Edge fighting styles without pause battering defenses and forcing opponents to constantly keep their defenses up. The Blood Moon Stance's draw speed is determined by the types of blades being held in each hand resulting in the following: Draw Type = Effect *True Twin Hookswords = [Blood Moon Stance Kenjutsu deal Full Damage regardless of length of Blades] *Proper Katana & Wakizashi = (Kenjutsu unable to be seen by those without Equal-rank Reaction+Speed Tier Chain within "Tsuki Radii" on Katana side, without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side) *Standard Twin Chokuto = (Kenjutsu unable to be seen by those without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on either side) [Blood Moon Stance Kenjutsu deal half as much damage] *Improper Wakizashi & Tanto = (Kenjutsu unable to be seen by those without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side, without Equal-rank Reaction Tiers+ Time-slowing Dojutsu within "Tsuki Radii" on Tanto side[Blood Moon Stance Kenjutsu deal quarter as much damage]
Name: Lightning Magic: Senōkami Classification: Senjutsu Rank: S-rank Class: Offensive/Supplementary Range: Long
Description: The user is able to create multiple amount of wolves created by lightning natural energy; formed via pure shape manipulation to overwhelm opponents over a max distance of 100ft away from the user before dissolving away. These foxes are controlled mentally and chase down the enemy with an intense speed (Blinding Light) with the intent to cling via a bite. Upon biting the enemy or getting close enough, the wolves can be remotely detonated to erupt in electrical explosions capable of electrocuting a victim to deal Lightning Release natural energy based damage. Being made of pure lightning energy, certain attacks may not work against them being able to reform/ bend their shape around solid objects (even if they are literally physically cut into pieces not by natural energy flow) to continue their attack without pause. The ninjutsu requires a large amount of natural energy from the user as each post (total) costs an S-rank to maintain and thus is a risk to use with a low natural energy supply.
Rank of User - No of Wolves - Damage of Each Wolf D - 5 - D C - 10 - 2 D B - 15 - 3 D A - 20 - 4 D S - 25 - C "Z" - 30 - B "X" - 35 - A
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 16th June 2017, 11:54 am | |
| Now that his opponent was closer he could see that he was reevaluating the threat level, which was something that Takahiro preferred namely being taken seriously. As such he would make hand seals with his lowest set of hands and then promptly use flash blade to summon senbon which he would throw at the various wolves Hiroshima had formed each one being coated in white Raiden's lightning. From there he would dash, before swinging at Hiroshima's mid section rapidly yet each slice was backed with the power granted to him by his curse mark. "And this..should be my victory" Takahiro thought to himself as his opponent didn't seem to me any wiser that he was currently ensnared in a genjutsu, and thus the Takahiro that he would see charge forward and attack from his left would instead actually attack from the right eager to exploit the opening left by whatever Hiroshima would have done. It was particularly useful with Moonlight Serial Slashes because of the typical options available to victims who encounter it as they would either; dodge leading them to having to possess higher speeds and unknowingly dealing with double the number of attacks one being illusory the other being reality, block improperly as they would only think the attack was coming from one side and thus would be left open to the real strikes or finally counter-attack which fell into the same pitfall as blocking as they would aim for the wrong opponent while he was free to cut them down. As he thought about such things he would revert his dojutsu back to their activation stage, as the boosts from his Raiden Release: Armor exceeded that of the natural reaction speed his eyes granted him due to his Sayo Heritage. It was better to conserve chakra in case his opponent didn't die before his curse mark time-limit ran out otherwise he might be the loser of this death battle. - Takahiro:
12 P.T of FCMoH Total Chakra Drain from Dojutsu activation = A
- Bottom Arms:
Oscillating Senbon Price = 5 D-ranks (Lowered by 1-rank due to High Raiden Affinity) Lightning Release: False Perception = 1 D-rank (Lowered by 1-rank due to High Lightning Affinity) Hiroshima requires B-rank Reaction Tiers to close his eyes in time to avoid being blinded by the summon of the senbon. Each Senbon is thrown at SS-rank speeds backed by A-rank Strength to deal C-rank Raiden Release damage upon impacting a wolf (which should be enough to destroy them since a single wolf only deals 3 D-ranks of damage).
Raiden Release > Lightning Release & Chakra < Natural thus their respective strengths cancel out leaving the damage match up purely to raw damage which the Oscillating Senbon have over the Senokami wolves.
Name: Denkou Style - Summoning Seal: Lightning Flash Blade Creation Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Contact (Placement), Short (Unsummoning)
Description: Req. Lightning Element Seal. This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" (an additional circle with the Kanji for Blade" which overlaps the original seal) which can be drawn anywhere, however are typically layered over a B-rank or Below Storage Seal preventing additional Modification Slots from being added but providing an additional defense against unsealing techniques. The Mark differs from the original due to the Lightning Element Seal being capable of being added as a Modification Slot to the Base Seal this seal is layered on top of. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced with the tools being drawn out at speeds equal to the user's skill level (Base Tier). Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand. The ninja tools are thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative while, unique to sealing formula variant of the Denkou Clan, blinding those with chakra vision who are unfortunate enough to gaze as the items are unsummoned. Those with Time-Slowing Dojutsu bar the Raidengan due to it's own unique relationship with Lightning Release, the more skilled the Denkou, the longer the blind effect. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer. The Denkou were the originators of this technique and thus have mastered it to a higher level than others customizing it to their liking and keeping said knowledge within the clan itself. Rank - Blind Duration in P. T (Time-Slowing) - Reaction Tiers to close eyes in time (Time-Slowing) D - 1 (2) - D (D+) C - 2 (4) - C (C+) B - 3 (6) - B (B+)
Name: Raiden Release [White]: Oscillating Senbon Classification: Ninjutsu/Shurikenjutsu Rank: C-rank Class: Supplementary Range: Self (Senbon)
Description: A chakra flow technique involving the white variant of Raiden Release being infused into senbon before they are thrown forward. This results in them being enveloped in white electricity granting them the ability to penetrate defenses up to a C-rank to inflict Raiden Release chakra damage. If thrown with strength however they also deal that same rank in physical damage, due to the spinning motion and multiple blades this technique is noted for penetrating defenses and then getting lodged inside a victim's body. Thus if they lack internal defenses or any way to safely remove the senbon they will sustain additional bleed damage upon moving (D-rank Blood Loss each post total) or if extracted improperly will cut their insides resulting in some internal bleeding (2 D-ranks of Blood Loss each post total). The number of senbon this technique can be applied to per use varies on their skill level. Rank of User - No of Senbon D - 1 C - 2 B - 3
Name: Lightning Release: False Perception Classification: Genjutsu Rank: D Class: Supplementary Range: Long (Sight)
Description: This technique is a sight based Genjutsu which utilizes the activation of a Lightning Release technique and the target seeing the lightning. However, this does not activate the Genjutsu itself until the user charges forward, in which using Denkou's natural ability of chakra flow with Lightning Release they activate the Genjutsu using this movement. The target sees the user charging forward and then jumping to the left before attacking from the left. When in reality it is the opposite as the user actually goes to the right before attacking from the right. This technique usually ends after the attack is dodged or the target takes the actually hit in which case the damage usually knocks them out of the Genjutsu. This technique is particularly well in fooling Time Slowing Dojutsu and enhanced viewing, as it seems completely natural as the Genjutsu isn't creating an illusion but altering their perception receptors making the image reversed in their mind. Though their actions themselves are not reversed.
- Middle Arms:
Each Slash incoming at SS-rank Speeds, backed by A-rank Strength. Due to Full Moon Stance in order to block if wielding a weapon with 1 hand one must possess A-rank+ Strength. Four Slashes dealt & requires 2 P.T of blocking to avoid sustaining damage or if Hiroshima is capable of dodging each of them this occurs: 1st Strike Req. SS-rank Reaction in order to dodge 1st Follow-up Req. Either 1 Tier Level Higher Speed or 1-rank Higher Speed (if Sam. Lvl was used) to dodge. 2nd Follow-up Req. Either 1-rank Higher Speed or 2-ranks Higher Speed (if Sam. Lvl was used) to dodge. 3rd Follow-up Req. Either 5 Tier Levels Higher Speed or 3-ranks Higher Speed (if Sam. Lvl was used) to dodge.
Name: Denkou Style Kenjutsu: Full Moon Stance Classification: Fighting Style (Male or T.A.T Denkou Only) Rank: C-rank Class: Offensive Range: Self (Req. Denkou Katana/Nodachi)
Description: This is an additional stance typically favored by the men of the Denkou Clan as well as those incpable of molding chakra in which they wield one blade with both hands on the hilt foregoing the use of hand seals in exchange for a more reactive style of kenjutsu. The Full Moon stance is very passive prone to watching opponents with an active Raidengan in order to gauge their movements and waiting for the right moment to then strike and thus land a decisive blow, in order to finish an opponent. Activation delays can be added to any Denkou Style Kenjutsu in order to bypass reaction tiers and thus ensure the chance of a successful strike if opponents are unable to escape in time or lack the strength to properly block the attack (Req. Sam Lvl Strength to block any Kenjutsu used in this stance if opponent only uses 1 arm to hold their weapon). However during this observation they are unable to attack lest they prematurely gauge an opponents movement and thus leave themselves open to a counter-counter attack by an opponent requiring them to possess Reaction Tiers 1-rank below to the speed the incoming attack is moving at to dodge. Wait time P.T - Reaction Tier Bypassed - Raidengan Stg Modifer 10 - D - Stg 1 (-5 P. T) 20 - C - Stg 2 (-10 P. T) 30 - B - Stg 3 (-15 P. T) 40 - A - Mashin (-20, then follows Stg 1-3 for additional reductions e.g Mashin Stg 2 = -30) 50 - S - Joukai (-30, then follows Stg 1-3 for additional reductions e.g Joukai Stg 1 = -35)
Name: Denkou Style Kenjutsu: Moonlit Serial Slashes Classification: Kenjutsu Rank: S-rank Class: Offensive Range: Short
Description: Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user crouches briefly before vaulting forward at, often those who aren't paying attention (A-rank Reaction) or lack a Time Slowing Dojutsu will see the user's simply appear in front of their target due to their quick movement while unsheathing their sword. This allows the user to cross a long distance on route to the opponent in question up to 25ft in a single burst The user in question unleashes a quick succession of slashes each one having a motion blur which when seen by a Time-Slowing Dojutsu looks like multiple afterimages often devastating unperceptive targets. Depending on the skill level of the user the number of slashes dished out varies however they all hit within a split second of one another even if blocked forcing a victim to keep up their guard for longer than normal lest they are anticipated by the user their movement's being predicted by the Raidengan and each of the successive strikes serving to capitalize on the opening given. This technique is primarily used against victims who tend to dodge rather than block as it requires the opponent to not only possess reaction tiers equal to the speed of the strike to dodge but if they avoided the first strike in order to dodge the follow up they require increasingly higher speed. Rank of User - No of Strikes - Posts (Total) req. to block - Spd Req to dodge follow ups D - 2 - 1 - First Follow up req. original speed + (Samurai Level) C - 3 - 1 - Second Follow up req. 1-rank higher B - 4 - 2 - Third Follow up req. 1-rank higher+ (Samurai Level) Note: If victim dodges with Samurai Level Speed the first time however the requirements to dodge now become +1 with each follow up (Capping at up to 5-ranks higher)
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 19th June 2017, 2:31 pm | |
| Hiroshima would, of course, be able to blink in time since his dojutsu had granted him reaction beyond what was needed to avoid being blinded by the sudden flash. It was a bit disappointing that the wolves were easily dealt with but then again this fight in its entirety had been them just canceling out each other so it wasn’t that surprising at all. The only good thing about all of this would be the fact that he didn’t have to keep up that ridiculous cost that was associated with the Senōkami. With that out of the way, Hiroshima would take a deep breath and braced himself the moment he Takahiro had made a mad dash towards him. This was the moment he had waited for and he needed to make this count if he couldn’t well he was probably screwed. Unknown to Takahiro, Hiroshima was actually immune to genjutsu thanks to the fact that he had no chakra system to disrupt due to the fact that his system was replaced with Natural Energy because of the magician seal he held so his attempt to throw him off was thwarted instantly. Unknown to Takahiro, Hiroshima was actually immune to genjutsu thanks to the fact that he had no chakra system to disrupt due to the fact that his system was replaced with Natural Energy because of the magician seal he held so his attempt to throw him off was thwarted instantly. Instead, his eyes were trained on the monstrous figure heading towards him but he wouldn’t fret instead he would bolt towards Takahiro himself at Ripping Discord speeds quickly drawing his weapon and cutting through Takahiro's torso then sheathing his sword. - Hiroshima:
Raidengan Active Muscle Tension Active
Hiroshima is immune to chakra based genjutsu.
SS rank worth of Natural energy used Denkou Style Kenjutsu: Moonlit Blade.
(Using an additionally S rank N.E for Hirenkyaku in case the cost above doesn't active Hirenkyaku's ability- Reduced to C rank thanks to affinity)
Okay so let's see if I did this right. Denkou Style Kenjutsu: Moonlit Blade used with the SS Natural energy price which means that the technique is able to outspeed samurai echoing flash movement which is faster than what Takahiro is capable of currently. Addtionally, with the use of Hirenkyaku Hiroshima is able to move forward instantly at 30 feet to intercept Takahiro's movement and kenjutsu technique with batto.
Hirenkyaku used with a natural energy price so Takahiro would require Raidengan+Muscle Tension to be able to predict Hiroshima's movement.
Lack of Intent used at speeds above Takahiro's rank which would make his kenjutsu unreadable.
Name: Denkou Style Kenjutsu: Moonlit Blade Classification: Kenjutsu Rank: SS (Optional SS-rank NE Price) Class: Offensive Range: Contact (Dmg/Blood spurt), Short (Range)
Description: Req. Batto, Hirenkyaku & Active Raidengan. Stemming from the mastery of the Denkou Style of Kenjutsu the user deals a powerful strike, quickly drawing his sword and cutting through his opponent to deal SS-rank Physical Slicing Dmg. His opponent only feels the attack as Hiro sheathes his sword (or if they have SS-rank Pain Sensory), resulting in the blood from the wound spurting outward and dousing those within 6ft of the victim in their blood. This technique is preformed using Hirenkyaku in order to move forward over a distance of 30ft while unsheathing one's blade using the philosophy of Batto and cleaving through an opponent while passing by them as long as they are within 6ft of the user. This technique is so quick that depending on if it uses Hirenkyaku with or without the NE price, it is unreadable by those who only possess one of the following (Time-Slowing Dojutsu, Muscle Tension, SS-rank Reaction Tiers) while those who can see this slash due to possessing at least two of those (such as the Joukai or Kami Raidengan) have their seduction limit depleted by -6 each P.T they observe the user moving. If the NE Price is used this technique can outspeed equal rank Samurai Lvl Speed during the rush while it's reliant on Batto to determine the speed of kenjutsu it can intercept when inflicting it's strike. Due to it's speed, this technique does not need to be placed in spoiler tags when it is used if the victim lacks the ability to detect the slash, all that needs to be mentioned is the user passing a victim and they can sheathe their blade at their leisure in order to trigger it and let the victim feel that they have in fact been slashed. Rank of the User - Max P.T delay until Slash is felt. D - 1 C - 2 B - 4 A - 6 S - 8 "Z" - 10
Name: Batto Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Self
Description: Xan is the originator of the Geka Seido Fighting Style but before he could do so he had to first search for the origins of Iaido, unearthing the ancient Kenjutsu art of Batto. Unrefined Batto is applicable to any sort of Kenjutsu as it is simply the art of drawing a blade to initiate and attack in one fluid motion and to sheathe said blade in such a way that it seems as if the user hasn't unsheathed it at all while flicking any lingering blood away in the process. The speed of the draw is so quick that depending on the spacing it can outspeed incoming kenjutsu techniques to finish drawing to intercept them before they reach the individual. Likewise due to this speed draw it actually requires a Time-Slowing Dojutsu with Reaction Tiers (such as the Raidengan), Iai Prediction/Precognition + Muscle Tension, or reaction tiers above the user's speed to actually see the blade as it's being drawn. To all others they either only see the blade when it is drawn (Time-Slowing, Equal Rank Reaction, Muscle Tension, Iai Prediction/Precognition, Equal Sensory Mediums etc), or are unable to comprehend when the user draws their weapon if lacking some form of sensory. No of retraining's (New Rank) - Outspeeding Proximity (Speed Outsped) - Rea. Req to See 0 (B) - 3ft (Equal Rank) - B 5 (A) - 4ft (Equal Rank Sam Lvl) - A 10 (S) - 5ft (Equal Rank Tier Chain) - S
Name: Hirenkyaku (Signature) Classification: Fighting Style Rank: A-rank (Optional NE Price Varies) Class: Supplementary Range: Self
Description: Req. Hoho & Mahō Shinken Gai Kata. This movement style was created thanks to Hiro's Natural Energy reserves gaining the Lightning Affinity thus supercharging not only the way he preformed lightning techniques but imbuing his very body with it. This allowed him to finally perfectly integrate Lack of Intent into his movement style while retaining the fluid graceful unpredictable nature of Hoho. The result is Hirenkyaku where Hiro doesn't so much as run as he does glide across surfaces yet to main the degree of speed with the subtlety is extremely fatiguing on the body as without endurance tiers the user will consume triple the stamina by attempting to use it at all (it's reduced to double even with Endurance Tiers). However it is superior to it's predecessors by virtue of allowing the user when it is in use to equate Samurai Level Speed yet remain unable to be read by those with Muscle Tension/Time-Slowing Dojutsu + Reaction Tiers, however due to the latent electricity coursing through the body the user is still capable of being tracked by electrolocation. However when used with an additional NE Price it can actually out speed Samurai Lvl Speed being on par with Tier Chains. Due to this increase in speed it is even difficult for those with Precognitive Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank to the user's speed (While those with the Raidengan require Muscle Tension) to predict his movements. The movement itself is rather stylish as the gliding to those who can see it simply appears as if he's sliding on a frictionless surface the sheer coolness being capable of seducing those of opposite gender or of the homosexual or bisexual orientation while intimidating those of the same gender who are heterosexual or of the asexual orientation. Finally thanks to the stability of the movement seeing as the center of balance is maintained almost perfectly this technique can be used in place of Samurai Lvl Strength Tiers to negate knockback. NE Price - Speed/Strength Tier Substitute for Equal Rank Knockback D - C- (Tier Chain)/D+ (Sam LVl) C - B-/C+ B - A-/B+ A - S-/A+ S - SS-/S+
Name: Lack of Intent Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: Xan's Kenjutsu is deadly not because he uses Iaido effectively but because he has no wasted movement nor indication that he is going to attack before he does. This is something cultivated through practice to eliminate any sign of muscle tension as well as traces of killing intent and is a specific counter to those who utilize dojutsu which slow down objects as their "prediction" becomes useless when faced with spontaneous movement. This coupled with speed equal to their rank makes Xan's kenjutsu attacks unreadable to their eyes negating the advantages that such dojutsu have over him in physical combat. When dealing with opponents with reaction tiers or fellow True All Taijutsu user's with Muscle Tension if he possesses speeds 1-rank above them, then his kenjutsu can not be read, when fighting normal opponents if he possesses speeds 1-rank below their own and above then his Kenjutsu can not be read. Assuming there was an opponent with both Reaction Tiers and a Dojutsu which slowed down movement speed or a Fellow All Taijutsu Cypher with Muscle Tension & Reaction Tiers then Xan would have to possess speeds 2-rank's above their own for his kenjutsu to be unable to be read. If there ever was an opponent however..that was an All Taijutsu Cypher with Reaction Tiers and a movement slowing Dojutsu..then in addition to Xan finally smiling he would have to move at speeds 3 ranks above their own for his kenjutsu to be unreadable.
Name: Muscle Tension Classification: Taijutsu Rank: SSS Class: Supplementary Range: Varies
Description: Those who have dedicated their life to the True All Taijutsu arts, are expertly trained in reading others bodies. By doing this the user is capable of reading the slightest movements in one’s muscles allowing them to effectively predict one’s movements regarding taijutsu, kenjutsu, and Shurikenjutsu. This is made possible by the involuntary twitches in human bodies before preforming an action. Because the other two races are different once of one race one can not read another races physical movements accurately unless by retraining this technique and boosting it to S-rank after which to learn the movements of the last race it requires a final retraining. Once they are able to read physical movements they become able to "predict" the attacks of opponents that have lower speed tiers than them with the larger the gap between them the easier it is to predict the movements. On the other hand when referring to opponents with higher speed tiers they become able to adapt to fighting opponents with 1-rank higher speed tiers at least in fast combat physical attacks from the get go. With 1 retraining this jumps to 2-ranks above, while with the final retraining this jumps to 3-ranks above capping at Echoing Flash speeds.
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 19th June 2017, 5:12 pm | |
| Something was wrong, and it was for that reason that he had put a bit of insurance, and the white lightning surrounding him would turn black as his speed and perception increased a bit, with 6 arms there was only one feasible thing he could do to try and save himself and thus he would try it. This was to try and intercept the incoming strike before it reached him, this would be successful only thanks to his increased movement speed from the black Raiden version of his Chakra Mode. With that he would use the first two arms to slow the advance of the blade, while his second set would try Hosho using his increased size to try and reach the blade before it reached the rest of his body. The first was unlikely to work seeing as despite having a greater range, his opponent was faster than him, however it depended on how many of his arms were cut through to make up the difference in speed. If that was successful then the fourth arm would manage to land the Hosho and reflect Hiroshima's technique right back to him almost as fast as he had swung. "It can't be over. No I won't die before I have my revenge!" Takahiro roared out in challenge, he could not die to someone who did not know of his pain, his hatred. Besides those were extra arms regardless, he could simply revert back into his curse mark stage one and be roughly good as new, however if his opponent could not do one thing then it would be him who died this day. Hiroshima would have to cut through the edge of his own blade, if he had any hope of surviving the slash meant to end Takahiro's life. - Spoiler:
Apprentice, we have been over this. Hirenkyaku's maximum speed is SS-rank- meaning your combination falls flat of being unreadable especially by one with the Raidengan. Thus it moves fast yet slow enough to be counter by Hosho which deflects a physical attack back at the opponent who dealt it.
Additional price was paid to have both White Raiden's Lightning & Black Raiden's Lightning Chakra Mode on at once. (See 2 Posts ago) Takahiro's current Tiers = SS-rank+ Reaction (Ds-RbCM), SS-rank+ Speed (Ds-RbCM), A-rank Strength (Final Stg CMoH), A-rank Endurance (Final Stg CMoH). Takahiro is currently Medium (S) sized (3x scale multiplier) which increases Hosho's interception distance.
Moonlit Blade + NE Price means it moves fast enough to outspeed SS-rank+ Speeds within 6 ft. Hosho is capable of movement interception at 21 ft (7 x 3). Meaning said sword strike is moving back at Hiroshima at SS-rank+ Speeds backed by A-rank Strength.
Do not fail me, apprentice.
Name: Jina Arhat Kata: Hōshō Classification: Nintaijutsu Rank: B-rank Class: Offensive Range: Contact (Impact), Contact-Short (Movement Interception), Short (Knock-Back)
Description: Takahiro rushes forward before striking his opponent with a forward palm thrust resulting in the displaced movement being used to intercept an incoming opponent within 7 ft of the user or deflect an incoming Physical, Chakra or Mental based technique (Genjutsu & Fabrication do not count) back at an opponent. If this technique is used without first rushing at an opponent the victim's movement can only be intercepted if they are within 3 ft of the user and they are moving at equivalent speeds to the user. Upon impact they sustain B-rank Hybrid damage with the elemental nature being dependent on the type of Chakra Mode/Armor currently being used, furthermore they sustain a combination of Pain, nerve damage in the area struck and numbness as a result of the former two effects all dependent on the Rai Touch line of techniques though if they possess a B-rank tier chain of the required Tiers they will not succumb to the joint effect. If Takahiro's Curse Mark of Hell is in it's Final Stage this technique is capable of dispersing an amount of natural energy equal to the force (strength) at which he palms a victim while simultaneously damaging an individual's ability to gather Natural Energy up to the amount dispersed. This inability is incapable of being healed unless through a Medical Kinjutsu specializing on Natural Energy gathering repair. Movement Speed (Additional Interception Distance) - Strength Tier (Damage & Deflection Distance) D (+1) - D (B + D & 10 ft) C (+2) - C (B + C & 20 ft) B (+3) - B (B + B & 30 ft) A (+4) - A (B + A & 40 ft) S (+5) - S (B + S & 50 ft)
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 22nd June 2017, 10:32 am | |
| Takahiro’s sudden outburst had surprised Hiroshima to say the least as throughout the fight he seemed to be a rather calm and collected person. This demeanor shouldn’t be something that he should be concerned about, however, as he had somehow managed to not only stop his attack but also redirect it back at him. Cursing under his breath, Hiroshima would quickly shift his body into the blood moon stance once more and when his redirected strike entered his Tsuki Radius, he would parry off the attack to the left with a combination of the Crimson Moon parry and the Full Moon Parry. When he had successfully managed to parry the attack off to the side he would put some distance between them by skipping a few feet backward before sighing. He had gambled and it had failed, luckily for him, it didn’t cost him big time but this fighting was going on a bit longer than he had expected. They’ve just been canceling each other out since the beginning of this match and at the rate, this was heading, it doesn’t seem anyone would end up winning at least it didn’t seem he would. He wouldn’t allow his head to drop, however, and decided to go ahead with Plan C. With that said he would shift into the blood moon stance once more. - Spoiler:
Crimson Moon parry can parry 1-rank higher speed kenjutsu with Katana/Chokuto/Wakizashi and Full Moon Parry is able to parry a higher strength strike with a high speed. Hiroshima used S+ Speed to parry the strike which was backed by A rank strength
Name: Denkou Style Kenjutsu: Full Moon Parry Classification: Kenjutsu Rank: C-rank Class: Defensive Range: Short
Description: Req. Full Moon Stance. Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user watches an opponent before anticipating where a strike will land and swings defensively using the flat of their blade in order to parry an incoming strike to the left or right away from their body. This allows them to divert the damage of strikes dealt by stronger opponents than themselves depending on the speed they use to parry and thus avoiding the damage completely if they use a higher speed to divert a lower strength hit or to sustain half of the damage while having it land off target up to a set distance if they use an equal rank speed to divert a similarly ranked strength hit. This parry of course only works for physical based techniques, however when used along with Lightning Release: Electro-Blade it can be used to neutralize chakra based techniques weak against Lightning Release while redirecting Lightning Release techniques either away from the user or into the Denkou's Denki comprised weapons. Rank of User - Distance off Target D - 3 inches C - 6 inches B - 1ft A - 1ft 6inches S - 2ft
Name: Denkou Style Kenjutsu: Crimson Parry Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: A Class: Offensive/Supplementary Range: Self, Close-Short (Tsuki Radus)
Description: Req. Active Raidengan. The Tsuki Radius is what determines the effectiveness of the Blood Moon Blade, and is only equal on both sides when wielding twin blades, otherwise it of differing sizes which affects the distance an opponent's movement can be intercepted with them being cut in the process of they continue moving or attempt to flee. This is determined by their height, the length(s) of their blades which establishes the "Tsuki Radus" like so: Height of Denkou - Blade Length (Tanto/Wakizashi/Katana/Chokuto) - Left Tsuki Radii (In ft) - Right Tsuki Radii (in ft) 3 Feet & Below (1 Foot Arm Length) - 1/1.5/2/3 Feet - 5/~5/6/7 - 5/~5/6/7 4 Feet (1.5 Feet Arm Length) - 1/1.5/2/3 Feet - ~6/7/~7/~8 - ~6/7/~7/~8 5 Feet (2 Feet Arm Length) - 1/1.5/2/3 Feet - 8/~8/9/10 - 8/~8/9/10 6 Feet (2.5 Feet Arm Length) - 1/1.5/2/3 Feet - ~9/10/~10/~11 - ~9/10/~10/~11 7 Feet (3 Feet Arm Length) - 1/1.5/2/3 Feet - 11/~11/12/13 - 11/~11/12/13 8 Feet (3.5 Feet Arm Length) - 1/1.5/2/3 Feet - ~12/13/~13/~14 Likewise thanks to the active Raidengan (or any of it's advanced variants) & the user not only possessing that but also Reaction Tiers, this advanced perception + Dual Wielding grants the user an unparalleled mastery in regards to kenjutsu based combat allowing the user to not only anticipate the movement within their Tsuki Radius but likewise parry incoming kenjutsu with some user's being skilled enough to parry with one blade while striking with another in the same moment. No of Retraining - Perception = Prediction & Effect 0 (B) - Muscle Tension + Raidengan = Predicts movement from D-A rank Samurai Level Speed. Can parry equal-rank speed kenjutsu with Katana/Chokuto/Wakizashi to strike with Wakizashi/Chokuto/Tanto within the same moment within "Tsuki Radii" 5 (A) - Muscle Tension + Mashin Raidengan = Predicts movement from C-S Samurai Level Speed. Can parry 1-rank higher speed kenjutsu with Katana/Chokuto/Wakizashi to strike with Wakizashi/Chokuto/Tanto within same moment within "Tsuki Radii".
Name: Blood Moon Stance (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: A-rank Class: Offensive/Supplementary/Defensive Range: Self (Req. Twin Hookswords/Chokuto or 1/2 of the Following Wakizashi/Katana/Tanto)
Description: This additional stance is a hybrid of New Moon Blade, Crescent Moon Blade, Juinjutsu Status Effects & finally Batto taught by Xan Ibwa in order to make a Kenjutsu style truly worthy of the Isley name. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of all three taking aspects and forging them into this legendary kenjutsu fighting style which incorporates every aspect of Denkou Style Kenjutsu & Isley Family Kenjutsu in one. In this stance the user wields two blades either of identical or differing lengths &/or builds completely foregoing the use of hand seals to make a Kenjutsu style which is capable of offense, defense & even support. The Blood Moon Stance was made with Hirenkyaku in mind and as a result when preformed correctly it's kata are often not even seen only felt by those unfortunate enough to combat him. It is known thanks to it's spacing, which is referred to was the "Tsuki Radius" which is essentially the radius from the user to the tip of the blade upon being drawn that a victim is capable of being cut if they are within it. This Kenjutsu style is known for it's highly efficient movement interception ability and thanks to it's spacing + the user's Muscle Tension they are able to intercept movement within their "Tsuki Radii". With an active Raidengan (or any of it's advanced variants) however this can be taken one step further allowing the user to predict movement within his "Tsuki Radii" on par with a Precognitive Dojutsu. Finally when used alongside Kenjutsu Mastery this style can chain Kenjutsu from the Twin Moon, Full Moon, New Moon Blade & Crescent Moon Edge fighting styles without pause battering defenses and forcing opponents to constantly keep their defenses up. The Blood Moon Stance's draw speed is determined by the types of blades being held in each hand resulting in the following: Draw Type = Effect *True Twin Hookswords = [Blood Moon Stance Kenjutsu deal Full Damage regardless of length of Blades] *Proper Katana & Wakizashi = (Kenjutsu unable to be seen by those without Equal-rank Reaction+Speed Tier Chain within "Tsuki Radii" on Katana side, without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side)
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 22nd June 2017, 2:39 pm | |
| Takahiro would exhale, channeling lightning through his body his cut arms quickly becoming cauterized so that the bleeding would stop, he was pissed as his primary advantage of having multiple arms was nearly stolen from him, halving his original number. He was lucky that his additional mass caused said injuries to not be as bad as they could be, and the fact that they were merely the auxiliary arms given to him by his curse mark otherwise he would be crippled now. This prompted him to no longer react to incoming attacks but rather now that he had felt out his opponent he would instead up his aggression. He would rush forward at his top speed before stopping abruptly and throwing out a punch aimed at the collarbone, the electricity surrounding his body becoming a mixture of black, white and the standard yellow while he would ease up on his dojutsu's activation as he needed to conserve chakra. If it managed to hit then he would follow up with a leap easily clearing the distance that he launched his opponent and he would attempt to strike him a second time while Hiroshima was still vulnerable from the knock-back of the first hit. Was it a bit much, no it was justified as getting his arms cut off was extremely painful and he wouldn't have done it if it didn't meant his life was at the line, at the moment however he was running on fumes from the near death experience and needed to finish this. Thus he would go for things which would reduce his damage capability and his movement, hence the first strike targeting the right collarbone while the second would target the left knee. He would wear down his opponent all the while inflicting such pain that he would be rendered incapable of thinking straight all the while breaking his body externally and internally. This was his tribute to his fallen comrade R'tari, the culmination of the fighting style that had been taught to him, the fighting style of his clan and the fighting style of the faction he now fought for. There was no point trying to be something he wasn't, Kenjutsu was never his true calling, as he couldn't get the satisfaction of brutalizing someone with his bare hands from cutting them with a blade. - Spoiler:
8 P.T of FCMoH remaining 5 A-ranks of chakra due to dojutsu activation in stg 3 (Joukai Raidengan reverted to activation stage after punches are dealt) C-rank chakra price for Lightning Release: Lightning Rod (High Affinity)
Takahiro is Medium (S) = Due to his size he sustains 1-rank Less damage from attacks from Humanoid sized creatures. Due to sustaining S-rank dmg that was Non lethal he now has Double fatigue loss in all areas until he receives medical treatment. Lightning Release: Lightning Rod used to cauterize slash wounds on 3 other arms. Remaining Arms = Takahiro's original set and right lower arm.
Gangeki = Incoming at SS-rank+ Speeds and is backed by A-rank+ Strength, if it hits Hiroshima is dealt C+A-rank Raiden Release Hybrid Based Damage & is knocked back 80 ft (B-rank Lupine Fist practitioner = 15 ft of knock-back if blocked, incoming speed SS-rank+ results in +25 ft & using A-rank Strength = +40 ft), if parried knock-back is still inflicted. Likewise due to having Lightning Release: Chakra Armor, Raiden Release: Chakra Mode in both it's white and black forms active if hit he is subject to the following status effects following the template of Jina Arhat Kata. 1. Joukai Touch = A-rank Physical Pain & -4 Sanity (Joukai R. Stg 1) 2. 4 P.T of Numbness in body part struck (Twilight Touch) 3. C-rank Muscle Contraction Pain & an additional 3 P.T of Numbness in body part struck (Daybreak Touch) 4. A-rank of NE dispersed from Hiroshima's Reserves (A-rank Strength while in Final STG Curse Mark)
Leap = If the opponent is within 9 ft then they sustain Double the damage, if they are within 6 ft they sustain triple the damage. (A-rank Strength Leap = 40 ft, Medium Scale multiple = x3 thus Takahiro can Leap to cover 120 ft allowing him to remain within range to land follow-up strike) Leap Boosted Gangeki = Same as Gangeki above however the damage is now either B-rank+A-rank (Doubled) or A-rank+A-rank (Tripled) Raiden Release Hybrid Damage, depending on proximity from Hiroshima.
Name: Lightning Release: Lightning Rod Classification: Nintaijutsu Rank: B (A if used with conductive materials) Class: Supplementary/Offensive Range: Self, Contact (Conductible Material)
Description: A Nintaijutsu technique which relies on chakra flow to guide their lightning elemental chakra to remove the need for hand seals when utilized. After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which travels through their body transferring the electricity to the body of the opponent. Under normal circumstances when this technique is used the user normally makes contact with the target however skilled users can use this technique at a short distance away from their opponent by guiding it through electricity conductive materials depending on their rank. It typically deals B-rank lightning release damage when used on it's own however depending on the rank of whatever it is conducting through the lightning release damage is amplified. Rank of User - Max Distance from conductible material - Lightning Release Dmg D - 1ft - B C - 2ft - B B - 3ft - B
Name: Jina Arhat Kata: Gangeki Classification: Nintaijutsu Rank: C-rank Class: Offensive Range: Contact (Impact), Short or Mid (Knock-Back)
Description: Takahiro rushes forward before stopping and punching an opponent resulting in the displaced movement speed being used to propel the opponent farther than normal. This is because if this technique is used without first rushing at an opponent the victim is launched 10 ft away if they lack C-rank Strength to lock their body in place. Upon impact they sustain C-rank Hybrid damage with the elemental nature being dependent on the type of Chakra Mode/Armor currently being used, furthermore they sustain a combination of Pain, nerve damage in the area struck and numbness as a result of the former two effects all dependent on the Rai Touch line of techniques though if they possess a C-rank tier chain of the required Tiers they will not succumb to the joint effect. If Takahiro's Curse Mark of Hell is in it's Final Stage this technique is capable of dispersing an amount of natural energy equal to the force (strength) at which he punches a victim while simultaneously damaging an individual's ability to gather Natural Energy up to the amount dispersed. This inability is incapable of being healed unless through a Medical Kinjutsu specializing on Natural Energy gathering repair. Movement Speed (Additional Knock-Back) - Strength Tier (Damage & Additional Knock-Back) D (+5) - D (C + D & +10 ft) C (+10) - C (C + C & +20 ft) B (+15) - B (C + B & +30 ft) A (+20) - A (C + A & +40 ft) S (+25) - S (C + S &+50 ft)
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 28th June 2017, 10:16 pm | |
| Hiroshima had done nothing but watched with bated breath waiting for his opposite number to make his move, which was a recurring theme in this fight, but against someone who faster and had a greater visual prowess than he had, his defensive approach to this fight was the only reason he had actually been able to last this long and not get killed. This was quite the frustrating ordeal but it was better that he made calculated moves instead of going all out and getting his ass handed to him or at least that’s what he told himself. The moment Takahiro had made his move, Hiroshima would steel himself for the oncoming assault. Takahiro may have been faster than he was but he was still able to predict his movement due to a number of things. The first was his Muscle Tension that he had trained to its maximum capabilities and the fact that he had entered his Tsuki Radius. With that said, Hiroshima would avoid the attack to his well-formed and perfect collarbone by moving to the left. In the same motion he would swing his Wakizashi aiming to slice open Takahiro’s chest at S+ speeds. If successful Takahiro would be dealt S rank physical slicing damage but would also be hit by a paralytic natural energy wave which would send him flying back where he came from. - Hiroshima:
Raidengan Active Hoho Shadowless Flight Full Routine used The Blood Moon stance allows Hiroahima to predict movement within his Tsuki Radii. Addtionally Muscle Tension allows Hiroshima to predict one’s movements regarding taijutsu by those who are 3 ranks faster than he is.
Hiroshima's kenjutsu is unable to be read by those without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side.
If hit by blade Takahiro would be dealt S rank physical slicing damage as well as hit by a wave of paralytic energy sending him back 50 feet and unless he possess S rank endurance he'll experience a heart attack.
Name: Blood Moon Stance (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: A-rank Class: Offensive/Supplementary/Defensive Range: Self (Req. Twin Hookswords/Chokuto or 1/2 of the Following Wakizashi/Katana/Tanto)
Description: This additional stance is a hybrid of New Moon Blade, Crescent Moon Blade, Juinjutsu Status Effects & finally Batto taught by Xan Ibwa in order to make a Kenjutsu style truly worthy of the Isley name. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of all three taking aspects and forging them into this legendary kenjutsu fighting style which incorporates every aspect of Denkou Style Kenjutsu & Isley Family Kenjutsu in one. In this stance the user wields two blades either of identical or differing lengths &/or builds completely foregoing the use of hand seals to make a Kenjutsu style which is capable of offense, defense & even support. The Blood Moon Stance was made with Hirenkyaku in mind and as a result when preformed correctly it's kata are often not even seen only felt by those unfortunate enough to combat him. It is known thanks to it's spacing, which is referred to was the "Tsuki Radius" which is essentially the radius from the user to the tip of the blade upon being drawn that a victim is capable of being cut if they are within it. This Kenjutsu style is known for it's highly efficient movement interception ability and thanks to it's spacing + the user's Muscle Tension they are able to intercept movement within their "Tsuki Radii". With an active Raidengan (or any of it's advanced variants) however this can be taken one step further allowing the user to predict movement within his "Tsuki Radii" on par with a Precognitive Dojutsu. Finally when used alongside Kenjutsu Mastery this style can chain Kenjutsu from the Twin Moon, Full Moon, New Moon Blade & Crescent Moon Edge fighting styles without pause battering defenses and forcing opponents to constantly keep their defenses up. The Blood Moon Stance's draw speed is determined by the types of blades being held in each hand resulting in the following: Draw Type = Effect *True Twin Hookswords = [Blood Moon Stance Kenjutsu deal Full Damage regardless of length of Blades] *Proper Katana & Wakizashi = (Kenjutsu unable to be seen by those without Equal-rank Reaction+Speed Tier Chain within "Tsuki Radii" on Katana side, without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side)
Name: Lack of Intent Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: Xan's Kenjutsu is deadly not because he uses Iaido effectively but because he has no wasted movement nor indication that he is going to attack before he does. This is something cultivated through practice to eliminate any sign of muscle tension as well as traces of killing intent and is a specific counter to those who utilize dojutsu which slow down objects as their "prediction" becomes useless when faced with spontaneous movement. This coupled with speed equal to their rank makes Xan's kenjutsu attacks unreadable to their eyes negating the advantages that such dojutsu have over him in physical combat. When dealing with opponents with reaction tiers or fellow True All Taijutsu user's with Muscle Tension if he possesses speeds 1-rank above them, then his kenjutsu can not be read, when fighting normal opponents if he possesses speeds 1-rank below their own and above then his Kenjutsu can not be read. Assuming there was an opponent with both Reaction Tiers and a Dojutsu which slowed down movement speed or a Fellow All Taijutsu Cypher with Muscle Tension & Reaction Tiers then Xan would have to possess speeds 2-rank's above their own for his kenjutsu to be unable to be read. If there ever was an opponent however..that was an All Taijutsu Cypher with Reaction Tiers and a movement slowing Dojutsu..then in addition to Xan finally smiling he would have to move at speeds 3 ranks above their own for his kenjutsu to be unreadable.
Name: Muscle Tension Classification: Taijutsu Rank: SSS Class: Supplementary Range: Varies
Description: Those who have dedicated their life to the True All Taijutsu arts, are expertly trained in reading others bodies. By doing this the user is capable of reading the slightest movements in one’s muscles allowing them to effectively predict one’s movements regarding taijutsu, kenjutsu, and Shurikenjutsu. This is made possible by the involuntary twitches in human bodies before preforming an action. Because the other two races are different once of one race one can not read another races physical movements accurately unless by retraining this technique and boosting it to S-rank after which to learn the movements of the last race it requires a final retraining. Once they are able to read physical movements they become able to "predict" the attacks of opponents that have lower speed tiers than them with the larger the gap between them the easier it is to predict the movements. On the other hand when referring to opponents with higher speed tiers they become able to adapt to fighting opponents with 1-rank higher speed tiers at least in fast combat physical attacks from the get go. With 1 retraining this jumps to 2-ranks above, while with the final retraining this jumps to 3-ranks above capping at Echoing Flash speeds.
Name: Denkou Style Kenjutsu: Crimson Slicing Wave Classification: Kenjutsu/Juinjutsu Original Rank: B (B-rank NE Price Per Crescent) Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Contact-Short (Tsuki Radius) Mid (Crescent)
Description: Req. Active Raidengan. Following the philosophy of the Blood Moon Stance, Hiro does a simple crescent-shaped slash at the opponent, expelling a paralytic natural energy wave in the process which covers over 30ft. This crescent wave dealing natural based slicing damage and depending on the Paralysis Curse utilized with it, is capable of paralyzing the victim for a set amount of time. However if the victim is within his Tsuki Radius at the time of the slash then they are hit with the actual blade to get cut before the crescent is then release to cut into the cut and launch the victim back an additional 30ft at crashing ground speeds. The blade dealing B-rank physical slicing damage and fibrillate the victim's muscles resulting in the in ability to utilize tiers with that muscle group for a set amount of time depending on the Fibrillate Curse used however if this slash impacts their chest it causes heart fibrillation which can cause those without at least B-rank Endurance Tiers to experience a heart attack which depending on their age can cause adverse effects. Age of Victim - Heart Attack Effect Under Prime - Stamina Depleted by Half of Max Fatigue Limit. Prime - Stamina Depleted by Quarter of Max Fatigue Limit. Over Prime - Death No of Retraining - Crescent Travel Distance/Knockback Distance if within Tsuki Radius 0 (A) - 40ft/+40ft 5 (S) - 50ft/+50ft
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 29th June 2017, 11:14 pm | |
| Just like he anticipated his opponent was fast and had an almost telepathic way of reacting to his strikes the closer he got to him, but such things could be fooled so long as one possessed enough reactive capability and speed to offset it. Thus, Takahiro would lean back avoiding the strike to his upper body all the while moving forward and delivering a counter attack. "Tokken!" Taka would utter as he attempted to impact Hiroshima with a shoulder tackle using the momentum from his lean to enable him to rush his opponent from close range. His opponent wasn't the only one who could read an attack and now he would punish him for it, just like he had been punished for their first encounter. If he was successful then he would hit Hiroshima in the arm that he had tried to use to cut him, with the impact aimed at crippling him since he used a dual wielding style. From there the follow up Gangeki would be used to sent him hurtling away so that Taka could claim the dropped weapon as his own. - Spoiler:
Takahiro has SS-rank+ Reaction Tiers & SS-rank+ Speed, Lack of Intent negates the advantage his dojutsu gives to him (Time-Slowing Effect Negated) however for individuals with Reaction Tiers Hiroshima requires 1-rank higher speeds than them for his kenjutsu to be unable to be read. He however does not have a speed advantage over Takahiro thus his kenjutsu is readable.
Tokken + Lean = Incoming at SS-rank+ Speeds (25 ft of damage penetration) to sustain A-rank (B-rank + 1-rank Boost from Lean) Raiden Release Hybrid Damage + A-rank Physical Dmg (Possible destruction of an A-rank or below weapon including Living Weapons if the weapon itself is struck, thus if this attack is parried the weapon used to parry is broken if it is below A-rank) & Likewise due to having Lightning Release: Chakra Armor, Raiden Release: Chakra Mode in both it's white and black forms active if hit he is subject to the following status effects following the template of Jina Arhat Kata. 1. Joukai Touch = A-rank Physical Pain & -4 Sanity (Joukai R. Stg 1) 2. 4 P.T of Numbness in body part struck (Twilight Touch) 3. C-rank Muscle Contraction Pain & an additional 3 P.T of Numbness in body part struck (Daybreak Touch) 4. A-rank of NE dispersed from Hiroshima's Reserves (A-rank Strength while in Final STG Curse Mark)
+2 Above the rank of the technique Nets additional recoil damage equal to the user's rank. Techniques buff past A-rank net additional recoil damage equal to the user's rank. Lean boosted Tokken's base damage to A-rank which is within non-recoil causing parameters.
Name: Lean Classification: Taijutsu Rank: C-rank Class: Supplementary Range: Short
Description: Takahiro leans back to dodge a strike aimed at his head or mid section with the former causing him to move back a step as the follow up while the latter causing him to move forward a step as the follow up. Depending on that footwork the follow up strike is empowered either by a boost in power with a step forward or a boost in speed with a step back, Increased tiers only increases the lethality and use of this technique as it makes use of the user's tiers to increase the dodging speed of the user.
Name: Jina Arhat Kata: Tokken Classification: Nintaijutsu Rank: B-rank Class: Offensive Range: Contact (Impact), Short (Penetration), Mid (Knock-Back)
Description: Takahiro rushes forward before strikes his opponent with his shoulder serving as a brutal counter-attack after successfully dodging an incoming strike. This technique is particularly effective against weapons as it delivers damage to a pinpoint area which if preformed without first rushing is enough to shatter a B-rank weapon with ease. Upon impact the victim sustains B-rank Hybrid damage, with the elemental nature being dependent on the type of Chakra Mode/Armor currently being used, in a specific point though the damage penetrates deep into their body typically resulting in those killed by this technique having their organs explode outward from their back. furthermore they sustain a combination of Pain, nerve damage in the area struck and numbness as a result of the former two effects all dependent on the Rai Touch line of techniques though if they possess a B-rank tier chain of the required Tiers they will not succumb to the joint effect. If Takahiro's Curse Mark of Hell is in it's Final Stage this technique is capable of dispersing an amount of natural energy equal to the force (strength) at which he shoulder-tackles a victim while simultaneously damaging an individual's ability to gather Natural Energy up to the amount dispersed. This inability is incapable of being healed unless through a Medical Kinjutsu specializing on Natural Energy gathering repair. Movement Speed (Damage Penetration in ft) - Strength Tier (Damage & Rank of Weapon Shattered) D (5 ft) - D (B + D & Any D including Living) C (10 ft) - C (B + C & Any C including Living) B (15 ft) - B (B + B & Any B including Living) A (20 ft) - A (B + A & Any A including Living) S (25 ft) - S (B + S & Any S including Living)
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 3rd July 2017, 10:27 pm | |
| Just as he expected, his attack had missed its intended target. With his superior reaction and speeds, his usually deadly kenjutsu were reduced to nothing as his actions were clear as day to this opponent which had left him with one option. Hiroshima would be able to read his movements and intentions thanks to a combination of Muscle Tension and due to the fact that Takahiro was still within his Tsuki Radii as such, he would be able to see and predict his counter assault. With that said he would look to put some distance between them by using Hoho to jump backward instantly covering fifty feet and of course evading his attack. He would settle for simply dodging of course as while he was in the process of jumping backward he would sheath his katana and fired numerous senbon in an arc hoping that in his attempt to give chase to him he would end up being skewered by the senbon. When that was completed he would draw his weapon again and took his stance once more. - Spoiler:
Mashin Raidengan Active
The Blood Moon stance allows Hiroshima to predict movement within his Tsuki Radii. Additionally Muscle Tension allows Hiroshima to predict one’s movements regarding taijutsu by those who are 3 ranks faster than he is.
Hoho: Bound allows Hiroshima to cover 50 ft when he jumps.
Three arcs of Chidori Senbon thrown aiming for Takahiro's lower half, Midsection and in the air in the event he attempts to jump in the air.
Each arc contains 10 senbon traveling at S+ speeds.
Each arc costs Hiroshima C rank worth of N.E which is reduced by three counts thanks to his very high lightning affinity.
Name: Blood Moon Stance (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: A-rank Class: Offensive/Supplementary/Defensive Range: Self (Req. Twin Hookswords/Chokuto or 1/2 of the Following Wakizashi/Katana/Tanto)
Description: This additional stance is a hybrid of New Moon Blade, Crescent Moon Blade, Juinjutsu Status Effects & finally Batto taught by Xan Ibwa in order to make a Kenjutsu style truly worthy of the Isley name. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of all three taking aspects and forging them into this legendary kenjutsu fighting style which incorporates every aspect of Denkou Style Kenjutsu & Isley Family Kenjutsu in one. In this stance the user wields two blades either of identical or differing lengths &/or builds completely foregoing the use of hand seals to make a Kenjutsu style which is capable of offense, defense & even support. The Blood Moon Stance was made with Hirenkyaku in mind and as a result when preformed correctly it's kata are often not even seen only felt by those unfortunate enough to combat him. It is known thanks to it's spacing, which is referred to was the "Tsuki Radius" which is essentially the radius from the user to the tip of the blade upon being drawn that a victim is capable of being cut if they are within it. This Kenjutsu style is known for it's highly efficient movement interception ability and thanks to it's spacing + the user's Muscle Tension they are able to intercept movement within their "Tsuki Radii". With an active Raidengan (or any of it's advanced variants) however this can be taken one step further allowing the user to predict movement within his "Tsuki Radii" on par with a Precognitive Dojutsu. Finally when used alongside Kenjutsu Mastery this style can chain Kenjutsu from the Twin Moon, Full Moon, New Moon Blade & Crescent Moon Edge fighting styles without pause battering defenses and forcing opponents to constantly keep their defenses up. The Blood Moon Stance's draw speed is determined by the types of blades being held in each hand resulting in the following: Draw Type = Effect *True Twin Hookswords = [Blood Moon Stance Kenjutsu deal Full Damage regardless of length of Blades] *Proper Katana & Wakizashi = (Kenjutsu unable to be seen by those without Equal-rank Reaction+Speed Tier Chain within "Tsuki Radii" on Katana side, without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side)
Name: Lack of Intent Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: Xan's Kenjutsu is deadly not because he uses Iaido effectively but because he has no wasted movement nor indication that he is going to attack before he does. This is something cultivated through practice to eliminate any sign of muscle tension as well as traces of killing intent and is a specific counter to those who utilize dojutsu which slow down objects as their "prediction" becomes useless when faced with spontaneous movement. This coupled with speed equal to their rank makes Xan's kenjutsu attacks unreadable to their eyes negating the advantages that such dojutsu have over him in physical combat. When dealing with opponents with reaction tiers or fellow True All Taijutsu user's with Muscle Tension if he possesses speeds 1-rank above them, then his kenjutsu can not be read, when fighting normal opponents if he possesses speeds 1-rank below their own and above then his Kenjutsu can not be read. Assuming there was an opponent with both Reaction Tiers and a Dojutsu which slowed down movement speed or a Fellow All Taijutsu Cypher with Muscle Tension & Reaction Tiers then Xan would have to possess speeds 2-rank's above their own for his kenjutsu to be unable to be read. If there ever was an opponent however..that was an All Taijutsu Cypher with Reaction Tiers and a movement slowing Dojutsu..then in addition to Xan finally smiling he would have to move at speeds 3 ranks above their own for his kenjutsu to be unreadable.
Name: Muscle Tension Classification: Taijutsu Rank: SSS Class: Supplementary Range: Varies
Description: Those who have dedicated their life to the True All Taijutsu arts, are expertly trained in reading others bodies. By doing this the user is capable of reading the slightest movements in one’s muscles allowing them to effectively predict one’s movements regarding taijutsu, kenjutsu, and Shurikenjutsu. This is made possible by the involuntary twitches in human bodies before preforming an action. Because the other two races are different once of one race one can not read another races physical movements accurately unless by retraining this technique and boosting it to S-rank after which to learn the movements of the last race it requires a final retraining. Once they are able to read physical movements they become able to "predict" the attacks of opponents that have lower speed tiers than them with the larger the gap between them the easier it is to predict the movements. On the other hand when referring to opponents with higher speed tiers they become able to adapt to fighting opponents with 1-rank higher speed tiers at least in fast combat physical attacks from the get go. With 1 retraining this jumps to 2-ranks above, while with the final retraining this jumps to 3-ranks above capping at Echoing Flash speeds.
Name: Past Confrontations: Aiming while Moving Classification: Taijutsu Original Rank: D Count: 0/5 Current Rank: S Class: Supplementary Range: Self
Description: Due to constantly attempting to throw senbon while likewise moving or dodging Hiro has gradually perfected his ability to aim at targets allowing him to strike non-moving targets rather accurately causing them to be required to possess D-rank reaction tiers in addition to speed tiers fast enough to dodge lest they get hit. Moving targets however are affected normally, when Hiro eventually gets his Raidengan the advanced Time-Slowing movement prediction being used in conjunction with his reaction tiers results in non-moving targets requiring a Time-Slowing Dojutsu + D-rank Reaction Tiers + Speed fast enough to dodge the senbon or one of the two with speed 1-rank higher than what is needed to dodge the senbon. Whereas moving targets need to possess D-rank reaction tiers in addition to speed tiers fast enough to dodge the incoming senbon. No of retraining's (New Rank) - Reaction Tiers Req to avoid Senbon 5 (C) - C 10 (B) - B 15 (A) - A 20 (S) - S
Name: Silent Killing: Muffled Senbon Classification: Shurikenjutsu Original Rank: D Count: 0/5 Current Rank: S Class: Supplementary Range: Self
Description: An advancement of the Silent Killing technique which involves being able to muffle the sound of one's thrown senbon requiring a sound sensory technique above B-rank, a Sound Release technique capable of detecting sound C-rank or above, or an acute sense of hearing. Due to the user's own skill in concealing the sound of their senbon they are likewise more perceptive to hearing when an opponent is throwing their own thus this technique likewise doubles as a sound sensory technique specific to detecting when another individual is throwing projectiles as long as they aren't smaller than senbon within the user's range of hearing. No of retraining's (New Rank) - Sound Sensory Req. (Sound Release Sensory) - Hearing Needed to Detect 0 (C) - B (C) - Raised 5 (B) - A (B) - Heightened 10 (A) - S (A) - Enhanced 15 (S) - S+ = +Reaction Tiers (S) - Max
Name: Chidori Senbon Classification: Ninjutsu/Shurikenjutsu Rank: S-rank (Chakra Price Varies) Class: Offensive Range: Mid-Long
Description: This is one of many variations of the Chidori that uses shape transformation. In comparison to the standard Chidori, it further specializes in speed, by being transformed into countless sharp senbon, which are all aimed and fired at the enemy at blinding light speeds. By increasing the amount of chakra used, the number of senbon also increases proportionally. When used in tandem with a Time-Slowing Dojutsu, it becomes far more effective and deadly, as it allows the user to precisely shoot for the target's vital points. Those with a knowledge of acupuncture can take this to a whole new level as the Chidori needles can be used as a substitute for actual needles with the advantage of being unable to be removed like normal unless the victim possesses a technique which can discharge lightning within one's body that is S-rank or higher. Each of the Chidori Needles deal only a D-rank worth of damage however they retain the piercing capabilities of a Chidori moving at said speed making them lethal at penetrating defenses to cripple or kill victims. Chakra Used - No of Needles Produced Per Price - Lightning Affinity (No of Needle Modifier) D - 1 - Normal (1x) C - 5 - High [Lightning+Lightning] (2x) B - 10 - Very High [Lightning+Lightning+Lightning] (3x) A - 15 - High + Raidengan &/or Variants (4x) S - 20 - Very High + Raidengan &/or Variants (5x)
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 4th July 2017, 1:25 pm | |
| It was foolish, as his opponent should have realized that with his size advantage the distance that he could cover was farther than the distance that he could flee. Instead of even bothering to dodge he would instead continue onward with his shoulder tackle at his top speed easily closing the distance between him and his opponent to the point that with Hiroshima's jump back he would actually be tackled while he was still airborne. Thus due to his faulty dodge, he would waste his opportunity to instead counter attack to instead get struck down, and when the first hit, it would set off the chain that he had attempted to do before his opponent decided to flee so he could quickly try to pin Hiroshima down and repay him for cutting off his arms. - Spoiler:
Hoho Bound = 50 ft jump Takahiro moving at SS-rank+ Speed = 30 x 3 = 90 ft dash in 1 P.T Chidori Senbon gain S-rank Lightning Release Natural Based Piercing vs Lightning Release: Armor which requires something to possess S-rank Piercing which is good against Lightning Release to even harm it's user. Natural > Hybrid however Final STG Curse Mark is active causing Natural based techniques to disperse on contact. Thus Chidori Senbon is ineffective.
4 P.T of FCMoH Left. Upon impact same effect as former post occurs.
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 5th July 2017, 3:50 pm | |
| It was a bit foolish of him to have tried evading in such a manner but that didn’t mean that it was the end of him, it was far from it, as for as long he could see such straightforward attacks couldn’t hit him. To say the last time he had tried this it was a success but it wasn’t a failure either but it was a gamble especially in his current state but it was either this or die and dying wasn’t on his itinerary today as such he had to do this no he needed to. Using Muscle Tension to predict Takahiro’s movements, he would shift his body to avoid his oncoming charge and would then follow up with a swing of his katana. This oncoming strike with was something that Takahiro was familiar with, The Moonlit Blade. This was the gamble he was talking about, he knew Takahiro would be unable to do anything but use that technique to deflect it which would most likely result in losing his final set of arms but he wouldn’t give him the chance to redirect the attack back at him like the last time so immediately after using his attack he would follow it up with the Crimson Drilling Blade with his wakizashi, so while he was busy with trying to deal with the threat of the Moonlit Blade the secondary attack should connect and launch him into the sky unless he had the necessary strength tiers to keep himself grounded. If this was successful, he would hurtle towards him while he was in midair to deliver a series of strikes before chaining the final slash with the Waxing Dash technique before drilling him into the ground. - Spoiler:
Raidengan reduced to activation level.
Hirenkyaku used with S Rank of Natural Energy which is reduced to C rank thanks to High Lightning Affinity
The Blood Moon stance allows Hiroshima to predict movement within his Tsuki Radii. Additionally Muscle Tension allows Hiroshima to predict one’s movements regarding taijutsu by those who are 3 ranks faster than he is.
Dual Wielding allows Hiroshima to strike twice as such if Takahiro manages to successfully block/dodge the initial attack, The Moon lit Blade, he will be forced to keep his guard up to avoid getting hit by the follow-up, the Crimson drilling blade.
Kenjutsu Mastery allows Hiroshima to chain kenjutsu techniques in one flowing motion without pause and without hesitation.
Chained Kenjutsu= Moonlit Blade, Crimson Drilling Blade, and Waxing Dash.
If Crimson Drilling Blade is successful Hiroshima uses the LVL 4 Magnetic Juinjutsu Curse. He will also be launched into the air unless he possesses S rank samurai level strength.
Hiroshima loses 1 C rank, and 3 A ranks for Hirenkyaku and Moon lit Blade and will lose another A rank if Takahiro his hit by the Crimson Drilling Blade.
Name: Denkou Style Kenjutsu: Moonlit Blade Classification: Kenjutsu Rank: SS (Optional SS-rank NE Price) Class: Offensive Range: Contact (Dmg/Blood spurt), Short (Range)
Description: Req. Batto, Hirenkyaku & Active Raidengan. Stemming from the mastery of the Denkou Style of Kenjutsu the user deals a powerful strike, quickly drawing his sword and cutting through his opponent to deal SS-rank Physical Slicing Dmg. His opponent only feels the attack as Hiro sheathes his sword (or if they have SS-rank Pain Sensory), resulting in the blood from the wound spurting outward and dousing those within 6ft of the victim in their blood. This technique is preformed using Hirenkyaku in order to move forward over a distance of 30ft while unsheathing one's blade using the philosophy of Batto and cleaving through an opponent while passing by them as long as they are within 6ft of the user. This technique is so quick that depending on if it uses Hirenkyaku with or without the NE price, it is unreadable by those who only possess one of the following (Time-Slowing Dojutsu, Muscle Tension, SS-rank Reaction Tiers) while those who can see this slash due to possessing at least two of those (such as the Joukai or Kami Raidengan) have their seduction limit depleted by -6 each P.T they observe the user moving. If the NE Price is used this technique can outspeed equal rank Samurai Lvl Speed during the rush while it's reliant on Batto to determine the speed of kenjutsu it can intercept when inflicting it's strike. Due to it's speed, this technique does not need to be placed in spoiler tags when it is used if the victim lacks the ability to detect the slash, all that needs to be mentioned is the user passing a victim and they can sheathe their blade at their leisure in order to trigger it and let the victim feel that they have in fact been slashed. Rank of the User - Max P.T delay until Slash is felt. D - 1 C - 2 B - 4 A - 6 S - 8 "Z" - 10
Name: Hirenkyaku (Signature) Classification: Fighting Style Rank: A-rank (Optional NE Price Varies) Class: Supplementary Range: Self
Description: Req. Hoho & Mahō Shinken Gai Kata. This movement style was created thanks to Hiro's Natural Energy reserves gaining the Lightning Affinity thus supercharging not only the way he preformed lightning techniques but imbuing his very body with it. This allowed him to finally perfectly integrate Lack of Intent into his movement style while retaining the fluid graceful unpredictable nature of Hoho. The result is Hirenkyaku where Hiro doesn't so much as run as he does glide across surfaces yet to main the degree of speed with the subtlety is extremely fatiguing on the body as without endurance tiers the user will consume triple the stamina by attempting to use it at all (it's reduced to double even with Endurance Tiers). However it is superior to it's predecessors by virtue of allowing the user when it is in use to equate Samurai Level Speed yet remain unable to be read by those with Muscle Tension/Time-Slowing Dojutsu + Reaction Tiers, however due to the latent electricity coursing through the body the user is still capable of being tracked by electrolocation. However when used with an additional NE Price it can actually out speed Samurai Lvl Speed being on par with Tier Chains. Due to this increase in speed it is even difficult for those with Precognitive Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank to the user's speed (While those with the Raidengan require Muscle Tension) to predict his movements. The movement itself is rather stylish as the gliding to those who can see it simply appears as if he's sliding on a frictionless surface the sheer coolness being capable of seducing those of opposite gender or of the homosexual or bisexual orientation while intimidating those of the same gender who are heterosexual or of the asexual orientation. Finally thanks to the stability of the movement seeing as the center of balance is maintained almost perfectly this technique can be used in place of Samurai Lvl Strength Tiers to negate knockback. NE Price - Speed/Strength Tier Substitute for Equal Rank Knockback D - C- (Tier Chain)/D+ (Sam LVl) C - B-/C+ B - A-/B+ A - S-/A+ S - SS-/S+
Name: Blood Moon Stance (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: A-rank Class: Offensive/Supplementary/Defensive Range: Self (Req. Twin Hookswords/Chokuto or 1/2 of the Following Wakizashi/Katana/Tanto)
Description: This additional stance is a hybrid of New Moon Blade, Crescent Moon Blade, Juinjutsu Status Effects & finally Batto taught by Xan Ibwa in order to make a Kenjutsu style truly worthy of the Isley name. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of all three taking aspects and forging them into this legendary kenjutsu fighting style which incorporates every aspect of Denkou Style Kenjutsu & Isley Family Kenjutsu in one. In this stance the user wields two blades either of identical or differing lengths &/or builds completely foregoing the use of hand seals to make a Kenjutsu style which is capable of offense, defense & even support. The Blood Moon Stance was made with Hirenkyaku in mind and as a result when preformed correctly it's kata are often not even seen only felt by those unfortunate enough to combat him. It is known thanks to it's spacing, which is referred to was the "Tsuki Radius" which is essentially the radius from the user to the tip of the blade upon being drawn that a victim is capable of being cut if they are within it. This Kenjutsu style is known for it's highly efficient movement interception ability and thanks to it's spacing + the user's Muscle Tension they are able to intercept movement within their "Tsuki Radii". With an active Raidengan (or any of it's advanced variants) however this can be taken one step further allowing the user to predict movement within his "Tsuki Radii" on par with a Precognitive Dojutsu. Finally when used alongside Kenjutsu Mastery this style can chain Kenjutsu from the Twin Moon, Full Moon, New Moon Blade & Crescent Moon Edge fighting styles without pause battering defenses and forcing opponents to constantly keep their defenses up. The Blood Moon Stance's draw speed is determined by the types of blades being held in each hand resulting in the following: Draw Type = Effect *True Twin Hookswords = [Blood Moon Stance Kenjutsu deal Full Damage regardless of length of Blades] *Proper Katana & Wakizashi = (Kenjutsu unable to be seen by those without Equal-rank Reaction+Speed Tier Chain within "Tsuki Radii" on Katana side, without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side)
Name: Lack of Intent Classification: Kenjutsu Rank: D-rank Class: Passive Range: Self
Description: Xan's Kenjutsu is deadly not because he uses Iaido effectively but because he has no wasted movement nor indication that he is going to attack before he does. This is something cultivated through practice to eliminate any sign of muscle tension as well as traces of killing intent and is a specific counter to those who utilize dojutsu which slow down objects as their "prediction" becomes useless when faced with spontaneous movement. This coupled with speed equal to their rank makes Xan's kenjutsu attacks unreadable to their eyes negating the advantages that such dojutsu have over him in physical combat. When dealing with opponents with reaction tiers or fellow True All Taijutsu user's with Muscle Tension if he possesses speeds 1-rank above them, then his kenjutsu can not be read, when fighting normal opponents if he possesses speeds 1-rank below their own and above then his Kenjutsu can not be read. Assuming there was an opponent with both Reaction Tiers and a Dojutsu which slowed down movement speed or a Fellow All Taijutsu Cypher with Muscle Tension & Reaction Tiers then Xan would have to possess speeds 2-rank's above their own for his kenjutsu to be unable to be read. If there ever was an opponent however..that was an All Taijutsu Cypher with Reaction Tiers and a movement slowing Dojutsu..then in addition to Xan finally smiling he would have to move at speeds 3 ranks above their own for his kenjutsu to be unreadable.
Name: Muscle Tension Classification: Taijutsu Rank: SSS Class: Supplementary Range: Varies
Description: Those who have dedicated their life to the True All Taijutsu arts, are expertly trained in reading others bodies. By doing this the user is capable of reading the slightest movements in one’s muscles allowing them to effectively predict one’s movements regarding taijutsu, kenjutsu, and Shurikenjutsu. This is made possible by the involuntary twitches in human bodies before preforming an action. Because the other two races are different once of one race one can not read another races physical movements accurately unless by retraining this technique and boosting it to S-rank after which to learn the movements of the last race it requires a final retraining. Once they are able to read physical movements they become able to "predict" the attacks of opponents that have lower speed tiers than them with the larger the gap between them the easier it is to predict the movements. On the other hand when referring to opponents with higher speed tiers they become able to adapt to fighting opponents with 1-rank higher speed tiers at least in fast combat physical attacks from the get go. With 1 retraining this jumps to 2-ranks above, while with the final retraining this jumps to 3-ranks above capping at Echoing Flash speeds.
Name: Denkou Style Kenjutsu: Crimson Drilling Blade Classification: Kenjutsu/Juinjutsu Original Rank: A Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Mid, Contact-Short (Tsuki Radius)
Description: Req. Active Raidengan. Following the philosophy of the Blood Moon Stance, Hiro draws his blade and activates the tattoo on his right forearm to channel his Natural Energy into it. He then moves towards the target at Vacuum Release Speeds, slashing them upwards into the air 20ft dealing A-rank Natural based Slicing Dmg (Req. A-rank Sam Lvl Strength Tiers to negate knockback) & magnetizing their body thanks to the Magnetize Curse transmitted through the blade in his right hand and then appears above them if they are unable to track his movement using Hirenkyaku, if they can see him he appears to glide around them while rising upward 20ft out speeding them as they hurtle through the air. He strikes while rapidly rotating the blade in his left hand, channeling chakra into the tattoo on his left forearm, to deliver a sharp drilling slash down upon them, impaling the opponent to the ground & dealing A-rank piercing physical based damage. Thanks to the Magnetize Curse the victim is unable to utilize a speed based air movement technique to dodge the follow up, which otherwise would be the only thing saving them from getting impaled by the other blade due to being knocked into the air by the first slash. Depending on the strength of the Magnetize Curse the victim requires a Strength based air movement technique in order to forcibly move themselves out of the magnetic pull to the incoming blade. The drilling blade results in copious blood loss thanks to not only the wound but the Bleed Curse transmitted through the blade in his left hand with victims losing a C-rank amount of blood each P.T + Additional Blood Loss dependent on the Bleed Curse used. No of Retraining - Hirenkyaku Capable 0 (A) - Hirenkyaku 5 (S) - Hirenkyaku with NE Price
Name: Denkou Style Kenjutsu: Waxing Dash Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Mid (Dash), Contact (Katana), Close (Wakizashi)
Description: Req. Crescent Moon Blade & a source of light. Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user pitches forward stumbling only to launch themselves forward to cover 30ft while spinning like a drill. Their Katana is pointed straight forward in order to deal piercing damage while their Wakizashi is held horizontally in order to deal slashing damage thus this technique deal two counts of damage the first being B-rank piercing physical damage, and the second being B-rank slicing damage which is per spin. The piercing damage is capable of impaling a target while the slicing damage affects anyone within 3ft of the moving user and requires A-rank speed to successfully avoid being cut up. Victims who are impaled by the katana are unable to dodge the Wakizashi's slashes on account of being impaled and thus unable to escape unless they possess enough strength to break the katana impaling them. Regardless of their actions upon being impaled they begin to lose a D-rank of blood and if they remove the katana it increases to a C-rank of blood each P.T if not healed. Depending on the number of spins done while impaling a target or simply inflicted while dashing past targets determines any additional bleed dmg (to the impaled target) or the bleed dmg inflicted on those victims the user dashed past. No of Retraining's - Hoho Capable with - Slashing Proximity Radius 0 (B) - Hoho - 3ft 5 (A) - Hoho: Shadowless Flight - 4ft 10 (S) - Hoho: Bound - 5ft
Name: Batto Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Self
Description: Xan is the originator of the Geka Seido Fighting Style but before he could do so he had to first search for the origins of Iaido, unearthing the ancient Kenjutsu art of Batto. Unrefined Batto is applicable to any sort of Kenjutsu as it is simply the art of drawing a blade to initiate and attack in one fluid motion and to sheathe said blade in such a way that it seems as if the user hasn't unsheathed it at all while flicking any lingering blood away in the process. The speed of the draw is so quick that depending on the spacing it can outspeed incoming kenjutsu techniques to finish drawing to intercept them before they reach the individual. Likewise due to this speed draw it actually requires a Time-Slowing Dojutsu with Reaction Tiers (such as the Raidengan), Iai Prediction/Precognition + Muscle Tension, or reaction tiers above the user's speed to actually see the blade as it's being drawn. To all others they either only see the blade when it is drawn (Time-Slowing, Equal Rank Reaction, Muscle Tension, Iai Prediction/Precognition, Equal Sensory Mediums etc), or are unable to comprehend when the user draws their weapon if lacking some form of sensory. No of retraining's (New Rank) - Outspeeding Proximity (Speed Outsped) - Rea. Req to See 0 (B) - 3ft (Equal Rank) - B 5 (A) - 4ft (Equal Rank Sam Lvl) - A 10 (S) - 5ft (Equal Rank Tier Chain) - S
Name: Kenjutsu Mastery Classification: Kenjutsu Original Rank: C Count: 0/5 Current Rank: S Class: Passive Range: Self
Description: Xan has hailed himself as something of a kenjutsu master, he knows it, those who have fought him or alongside him know it, and Hiro being Xan's apprentice not only knows it but will eventually be it. But what exactly does the title Kenjutsu master ultimately mean, to Hiro it means the ability to chain kenjutsu techniques in one flowing motion without pause and without hesitation like his mentor. This momentum is generated from the moment a kenjutsu strike is launched allowing Hiro to follow up with kenjutsu after kenjutsu to prey on those who attempt to simply outlast a strike. When this is done, the strikes work in tandem to bring down defenses which would otherwise negate them. This combined damage is dealt over and over while stacking like a combination technique to eventually weaken and thus cut through an existing defense or structure. When utilized in combination with Dual Wielding it's power truly shines as Hiro is capable of delivering kenjutsu strikes in a frenzy forcing victims to either keep up their defense until it is eventually sliced through, or loosen it and fall prey to the slash immediately after the last one dealt. Sure enough it has it's drawbacks as to unleash multiple strikes consecutively is tiring in terms of stamina depletion but the gain is well worth the risk. No of retraining's (New Rank) - Number of Kenjutsu Chainable - Additional Fatigue Price Per Chain 0 (C) - 3 - 4 5 (B) - 4 - 3 10 (A) - 5 - 2 15 (S) - 6 - 1
Name: Dual Wielding Classification: Kenjutsu Original Rank: C Count: 0/5 Current Rank: B Class: Passive Range: Self
Description: Two Blade's brought about two different styles of combat and thus new tactics when it came to utilizing Kenjutsu, and such Hiro after watching his mentor began to refine his use of Kenjutsu to incorporate these changes. Now while utilizing his kenjutsu techniques he is able to make use of his kenjutsu striking twice rather than once. The first strike is made with the larger sword while the follow up is made by the shorter one geared at capitalizing on a victim initial response be it block or dodge however when using swords of the same length &/or weight either can be swung first further confusing an opponent. This ensures that he is able to dish out death twice as effectively as before and those who block the first strike but do not keep up their defense a moment later (1 Post Total) will suffer from the damage of the follow up strike. No of retraining's (New Rank) - Type of Weapons Dual Wielding Applies to 0 (C) - Denkou Style Wakizashi & Denkou Style Katana 5 (B) - Denkou Style Tanto & Denkou Style Wakizashi 10 (A) - Denkou Style Tanto & Denkou Style Katana 15 (S) - Denkou Style Chokuto & Denkou Style Katana
Name: Hoho: Bound Classification: Taijutsu Original Rank: B Count: 0/5 Current Rank: S Class: Supplementary Range: Contact (Skip), Short (Hop), Mid (Jump), Long (Leap)
Description: Hoho is not simply referring to the speed at which one can run but likewise refers to the speed at which they can jump and thus retain said momentum while in the air. Depending on the speed they are currently moving the user can skip (1 Leg no Blood Price), hop (1 Leg Blood Price), jump (2 Legs no Blood Price) or leap (2 Legs Blood Price) which allows them to essentially glide through the air while retaining their forward momentum without plummeting in the air. Unlike those incapable of Hoho, this technique allows it's user to move through the air without sinking doubling as a temporary air movement technique which is useful if attempting to move over dangerous terrain or gaps in the ground. Bound shows it's true potential when used as a set up for other techniques such as kenjutsu as it allows the user to preform aerial techniques even though they themselves are incapable of flight as they propel themselves horizontally, diagonally (distance covered halved), or even vertically (distanced covered quartered) towards their opponent. No of Retrainings - Distance Covered in Ft (Skip/Hop/Jump/Leap) 0 (B) - 3/15/30/60 5 (A) - 4/20/40/80 10 (S) - 5/25/50/100
Name: Curse Modifier – Enlarge Formula Lvl 2 Classification: Juinjutsu Rank: C-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Enlarge” will appear, completing the creation of the curse modification. This modifier was created on the premise of increasing the range of those who the specific Juinjutsu can affect, by allowing the curse to affect larger bodies. This modifier boosts the size of who can be affect by 1 level, when added to the Curse. When applied to the Juinjutsu in question, it is placed outside of the triangle. *Size Levels the Juinjutsu can affect: -Medium (S) -Medium (M) -Medium (L) -Medium (XL)
Name: Base Curse – Magnetize Curse Level 4 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Magnetize” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will magnetize their body, as long as they possess A-rank or lower Strength+Endurance tiers causing Ferrous Metals & Equipment comprised of Ferrous Metals to be attacked towards them with A-rank force. One can break free of this curse by releasing a strong amount of chakra in the form of a S-rank amount. This is the most basic building block of any juinjutsu specialists technique list and is always the first technique any budding juinjutsu master learns as it helps with more complex curses. Every Magnetize Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifiers slots this curse can have is 12 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Magnetize Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
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| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 5th July 2017, 9:02 pm | |
| Takahiro saw the approaching blade and remember ed the feeling of his arms being cut, this time he wouldnt take any chances and would make sure to try and end the fight. Rather than shy away he would allow for the blade to come in contact with his shoulder strike abandoning a form of defense to make this a draw. This was because though he would get cut by the moonlit blade Hiroshima would have that weapon broken while one of Takahiros hands would launch a pinch at him and the other two would try to ise an open palm strike to deflect the follow up with his wakizashi. If Taka didnt manage to kill his opponent and live tben he would make sure to die while bringing his murderer with him. - Spoiler:
Used Tokken, Hosho and Gangeki at maximum speed and strength
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Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 5th July 2017, 11:03 pm | |
| What he had been trying to avoid for so long had finally happened, the destruction of his beloved katana. That was the weapon that Xan had personally had crafted for him and now all that was left of it was the hilt. This wasn’t the time for him to be all sentimental about the weapon, however, as he was still in the middle of a life or death battle with someone who seemed rather eager to take him out. Tossing the hilt of his broken katana to the side, Hiroshima would promptly use flash blade to summon his extra katana. With that done he would stop himself from following through with his original plan to avoid losing another weapon. Instead, he would look to dodge the arms coming towards him by predicting their path and evaded them accordingly. He knew he had one more in him, however, he wasn’t going to risk using that technique twice in succession. So instead would make his way towards Takahiro at SSS- speeds looking to inflict further damage to his wounded shoulder with Crimson Drilling Blade followed by the Waxing Dash. - Spoiler:
Raidengan Activated
The Blood Moon stance allows Hiroshima to predict movement within his Tsuki Radii. Additionally Muscle Tension allows Hiroshima to predict one’s movements regarding taijutsu by those who are 3 ranks faster than he is.
Hirenkyaku used with S Rank of Natural Energy which is reduced to C rank thanks to High Lightning Affinity
Before the attack, Hiroshima shifts into the Crescent Moon Edge stance which requires 1 rank higher speed to dodge the Crimson Drilling Blade
If Crimson Drilling Blade is successful Hiroshima uses the LVL 4 Magnetic Juinjutsu Curse. He will also be launched into the air unless he possesses S rank samurai level strength.
Name: Muscle Tension Classification: Taijutsu Rank: SSS Class: Supplementary Range: Varies
Description: Those who have dedicated their life to the True All Taijutsu arts, are expertly trained in reading others bodies. By doing this the user is capable of reading the slightest movements in one’s muscles allowing them to effectively predict one’s movements regarding taijutsu, kenjutsu, and Shurikenjutsu. This is made possible by the involuntary twitches in human bodies before preforming an action. Because the other two races are different once of one race one can not read another races physical movements accurately unless by retraining this technique and boosting it to S-rank after which to learn the movements of the last race it requires a final retraining. Once they are able to read physical movements they become able to "predict" the attacks of opponents that have lower speed tiers than them with the larger the gap between them the easier it is to predict the movements. On the other hand when referring to opponents with higher speed tiers they become able to adapt to fighting opponents with 1-rank higher speed tiers at least in fast combat physical attacks from the get go. With 1 retraining this jumps to 2-ranks above, while with the final retraining this jumps to 3-ranks above capping at Echoing Flash speeds.
Name: Hirenkyaku (Signature) Classification: Fighting Style Rank: A-rank (Optional NE Price Varies) Class: Supplementary Range: Self
Description: Req. Hoho & Mahō Shinken Gai Kata. This movement style was created thanks to Hiro's Natural Energy reserves gaining the Lightning Affinity thus supercharging not only the way he preformed lightning techniques but imbuing his very body with it. This allowed him to finally perfectly integrate Lack of Intent into his movement style while retaining the fluid graceful unpredictable nature of Hoho. The result is Hirenkyaku where Hiro doesn't so much as run as he does glide across surfaces yet to main the degree of speed with the subtlety is extremely fatiguing on the body as without endurance tiers the user will consume triple the stamina by attempting to use it at all (it's reduced to double even with Endurance Tiers). However it is superior to it's predecessors by virtue of allowing the user when it is in use to equate Samurai Level Speed yet remain unable to be read by those with Muscle Tension/Time-Slowing Dojutsu + Reaction Tiers, however due to the latent electricity coursing through the body the user is still capable of being tracked by electrolocation. However when used with an additional NE Price it can actually out speed Samurai Lvl Speed being on par with Tier Chains. Due to this increase in speed it is even difficult for those with Precognitive Dojutsu to accurately gauge the user's movement as they require Reaction Tiers equal rank to the user's speed (While those with the Raidengan require Muscle Tension) to predict his movements. The movement itself is rather stylish as the gliding to those who can see it simply appears as if he's sliding on a frictionless surface the sheer coolness being capable of seducing those of opposite gender or of the homosexual or bisexual orientation while intimidating those of the same gender who are heterosexual or of the asexual orientation. Finally thanks to the stability of the movement seeing as the center of balance is maintained almost perfectly this technique can be used in place of Samurai Lvl Strength Tiers to negate knockback. NE Price - Speed/Strength Tier Substitute for Equal Rank Knockback D - C- (Tier Chain)/D+ (Sam LVl) C - B-/C+ B - A-/B+ A - S-/A+ S - SS-/S+
Name: Blood Moon Stance (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: A-rank Class: Offensive/Supplementary/Defensive Range: Self (Req. Twin Hookswords/Chokuto or 1/2 of the Following Wakizashi/Katana/Tanto)
Description: This additional stance is a hybrid of New Moon Blade, Crescent Moon Blade, Juinjutsu Status Effects & finally Batto taught by Xan Ibwa in order to make a Kenjutsu style truly worthy of the Isley name. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of all three taking aspects and forging them into this legendary kenjutsu fighting style which incorporates every aspect of Denkou Style Kenjutsu & Isley Family Kenjutsu in one. In this stance the user wields two blades either of identical or differing lengths &/or builds completely foregoing the use of hand seals to make a Kenjutsu style which is capable of offense, defense & even support. The Blood Moon Stance was made with Hirenkyaku in mind and as a result when preformed correctly it's kata are often not even seen only felt by those unfortunate enough to combat him. It is known thanks to it's spacing, which is referred to was the "Tsuki Radius" which is essentially the radius from the user to the tip of the blade upon being drawn that a victim is capable of being cut if they are within it. This Kenjutsu style is known for it's highly efficient movement interception ability and thanks to it's spacing + the user's Muscle Tension they are able to intercept movement within their "Tsuki Radii". With an active Raidengan (or any of it's advanced variants) however this can be taken one step further allowing the user to predict movement within his "Tsuki Radii" on par with a Precognitive Dojutsu. Finally when used alongside Kenjutsu Mastery this style can chain Kenjutsu from the Twin Moon, Full Moon, New Moon Blade & Crescent Moon Edge fighting styles without pause battering defenses and forcing opponents to constantly keep their defenses up. The Blood Moon Stance's draw speed is determined by the types of blades being held in each hand resulting in the following: Draw Type = Effect *True Twin Hookswords = [Blood Moon Stance Kenjutsu deal Full Damage regardless of length of Blades] *Proper Katana & Wakizashi = (Kenjutsu unable to be seen by those without Equal-rank Reaction+Speed Tier Chain within "Tsuki Radii" on Katana side, without Equal-rank Reaction Tiers + Muscle Tension within "Tsuki Radii" on Wakizashi side)
Name: Denkou Style - Summoning Seal: Lightning Flash Blade Creation Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Contact (Placement), Short (Unsummoning)
Description: Req. Lightning Element Seal. This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" (an additional circle with the Kanji for Blade" which overlaps the original seal) which can be drawn anywhere, however are typically layered over a B-rank or Below Storage Seal preventing additional Modification Slots from being added but providing an additional defense against unsealing techniques. The Mark differs from the original due to the Lightning Element Seal being capable of being added as a Modification Slot to the Base Seal this seal is layered on top of. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced with the tools being drawn out at speeds equal to the user's skill level (Base Tier). Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand. The ninja tools are thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative while, unique to sealing formula variant of the Denkou Clan, blinding those with chakra vision who are unfortunate enough to gaze as the items are unsummoned. Those with Time-Slowing Dojutsu bar the Raidengan due to it's own unique relationship with Lightning Release, the more skilled the Denkou, the longer the blind effect. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A large number of ninja tools can be stored within the sealing marks, which can make the efficiency of this technique last longer. The Denkou were the originators of this technique and thus have mastered it to a higher level than others customizing it to their liking and keeping said knowledge within the clan itself.
Rank - Blind Duration in P. T (Time-Slowing) - Reaction Tiers to close eyes in time (Time-Slowing) D - 1 (2) - D (D+) C - 2 (4) - C (C+) B - 3 (6) - B (B+) A - 4 (8) - A (A+) S - 5 (10) - S (S+)
Name: Crescent Moon Edge (Signature) Classification: Fighting Style (T.A.T. Denkou Only) Rank: B-rank Class: Supplementary/Defensive Range: Self (Req. 1 Denkou Wakizashi & 1 Denkou Katana)
Description: This additional stance is a hybrid of Twin Moon Stance Denkou Style Kenjutsu with a Isley Family Kenjutsu by the name of the Stumbling Edge originated by Xan Ibwa. Being his apprentice and heir to his legacy Hiro was able to combine the two to make improvements of both taking aspects and forging them into this lethal kenjutsu fighting style. In this stance the user wields two blades of differing lengths rather than twin blades, foregoing the use of hand seals in exchange for a defensive style of Kenjutsu. The Crescent Moon Edge style was created with the user possessing Shunpo as a result despite seemingly blending dance with clumsiness it is rather odd to watch preformed as the user is prone to teetering as if drunk and then suddenly speeding up to capitalize on an opponent. It is initiated by the user putting one foot in front of the other resulting in a twirling fall motion while simultaneously smoothing drawing out the two blades. Like the original spins can be added to any of the Denkou Style Kenjutsu once this technique is learned in order to deal more grievous wounds to inflict constant bleed damage on opponents. However if the user spins too much they become dizzy resulting in them falling which is the point, as Shunpo is initiated from falls and due to that while dizzy, Shunpo can be utilized as a form of movement with no ill effects unlike movement via normal speed tiers. However with the possession of Dual Wielding the kenjutsu strikes dealt with the Wakizashi always require 1-rank higher Speed to dodge due to being smaller and lighter than the Katana. Due to this technique being geared at not having a solid footing shines when the user is not Dizzy as techniques which result in knockback can also be utilized to preform Shunpo equal rank or lower than said knockback inducing technique in exchange for negating or reducing the knockback (respectively) Spins - Additional Bleed Dmg - Rec Req to Negate Dizziness - End Tiers (P. T Vomiting) 0 - N/A - N/A - None (12) 1 - D - None -D (10) 2 - 2 D - D - C (8) 3 - 4 D - C -B (6) 4 - C - B - A (4) 5 - B - A - S (2) 6 - A - S - S Rea+End Tier Chain (1)
Rank of Knockback Tech - Blood Price for Shunpo - Knockback Distance Lowered By D - N/A - 5ft C - D - 10ft B - C - 15ft A - B - 20ft S - A - 25ft
Name: Denkou Style Kenjutsu: Waxing Dash Classification: Kenjutsu Original Rank: B Count: 0/5 Current Rank: S Class: Offensive/Supplementary Range: Mid (Dash), Contact (Katana), Close (Wakizashi)
Description: Req. Crescent Moon Blade & a source of light. Based on the principle of Denkou Style Kenjutsu of mixing high speed Kenjutsu with the perception ability of their Raidengan in order to read an opponents movements and strike true the user pitches forward stumbling only to launch themselves forward to cover 30ft while spinning like a drill. Their Katana is pointed straight forward in order to deal piercing damage while their Wakizashi is held horizontally in order to deal slashing damage thus this technique deal two counts of damage the first being B-rank piercing physical damage, and the second being B-rank slicing damage which is per spin. The piercing damage is capable of impaling a target while the slicing damage affects anyone within 3ft of the moving user and requires A-rank speed to successfully avoid being cut up. Victims who are impaled by the katana are unable to dodge the Wakizashi's slashes on account of being impaled and thus unable to escape unless they possess enough strength to break the katana impaling them. Regardless of their actions upon being impaled they begin to lose a D-rank of blood and if they remove the katana it increases to a C-rank of blood each P.T if not healed. Depending on the number of spins done while impaling a target or simply inflicted while dashing past targets determines any additional bleed dmg (to the impaled target) or the bleed dmg inflicted on those victims the user dashed past. No of Retraining's - Hoho Capable with - Slashing Proximity Radius 0 (B) - Hoho - 3ft 5 (A) - Hoho: Shadowless Flight - 4ft 10 (S) - Hoho: Bound - 5ft
Name: Kenjutsu Mastery Classification: Kenjutsu Original Rank: C Count: 0/5 Current Rank: S Class: Passive Range: Self
Description: Xan has hailed himself as something of a kenjutsu master, he knows it, those who have fought him or alongside him know it, and Hiro being Xan's apprentice not only knows it but will eventually be it. But what exactly does the title Kenjutsu master ultimately mean, to Hiro it means the ability to chain kenjutsu techniques in one flowing motion without pause and without hesitation like his mentor. This momentum is generated from the moment a kenjutsu strike is launched allowing Hiro to follow up with kenjutsu after kenjutsu to prey on those who attempt to simply outlast a strike. When this is done, the strikes work in tandem to bring down defenses which would otherwise negate them. This combined damage is dealt over and over while stacking like a combination technique to eventually weaken and thus cut through an existing defense or structure. When utilized in combination with Dual Wielding it's power truly shines as Hiro is capable of delivering kenjutsu strikes in a frenzy forcing victims to either keep up their defense until it is eventually sliced through, or loosen it and fall prey to the slash immediately after the last one dealt. Sure enough it has it's drawbacks as to unleash multiple strikes consecutively is tiring in terms of stamina depletion but the gain is well worth the risk. No of retraining's (New Rank) - Number of Kenjutsu Chainable - Additional Fatigue Price Per Chain 0 (C) - 3 - 4 5 (B) - 4 - 3 10 (A) - 5 - 2 15 (S) - 6 - 1
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| | | Guest Guest
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 6th July 2017, 12:27 pm | |
| Takahiro would blink uncomprehendingly as his gambit failed and would stumble before falling downward as the strike to his shoulder and the exhaustion would finally get to him as his curse mark ran out. It was to the point that he couldn't even move and with anguish in his very soul, he acknowledged that he was powerless to stop his defeat. However he wouldn't die like a dog and would instead gaze at his opponent, damning him with all his being as because of Hiroshima his vengeance would never be fulfilled. But he was a Denkou, just like Takahiro was so maybe he could ask for him to do it in his stead. "Tikatchi Mishura, Xing Denkou, those were the people I swore to kill, if you have any pride as a member of the Denkou Clan you will take them down. It isn't without benefit for you either, one of them is a Blade of the Shogunate and should you kill him you could claim his sword for yourself or those you are close with, and she has two Kami Raidengan another spoil of war for you." he would utter out as fast as he could knowing that his opponent would be able to comprehend his words before the drilling sword technique would finish Takahiro off. - Spoiler:
Apprentice, take heed to my words. Hirenkyaku at it's maximum regardless of the price you pay can only allow you to move up to SS-rank- Speeds. We will talk about overcoming this in private messages later.
Congratulations, you have impressed me.
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| | | Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 6th July 2017, 12:52 pm | |
| Hiroshima had finally managed to land a hit and that hit was enough to finish the fight. After drilling Takahiro into the ground, Hiroshima would drop both weapons and fall to his knees. He had actually survived and won this brutal fight he would be jumping for joy if he wasn’t so bloody exhausted. “Tikatchi Mishura? Xan’s old teammate?” Hiroshima muttered to himself after recalling what Takahiro had mentioned to him earlier. “Sorry Hiro-san, Denkou pride isn’t something I have as I’m an Isley but you were a worthy opponent so I’ll take your mission as if it was my own. “I will avenge what you lost, I swear it.” Hiroshima ended as he struggled to his feet. He wasn’t sure what would happen next but he was sure of his next move. | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 6th July 2017, 1:43 pm | |
| Raijin would smile before snapping his hands and Hiroshima would find himself waking up as would Takahiro both of them being in a separate section from their teammates both of them being face down once more. "I could not waste such prodigious upstarts to my clan especially considering that neither of you actually truly a part of the clan which forsook me. One is marked by a deity yet raised by god, while the other seeks vengeance against a profound betrayal. Still to the victor goes the spoils, Hiroshima Denkou...you are worthy of my weapon." he said before vanishing from the arena that the two of them had apparently did battle to instead reappear in both places at once. The one who appeared in the section that Hiroshima was would come bearing the Raijin no Ken while likewise releasing the barrier so that his teammates could meet with him. While the one who appeared in the section that Takahiro was would come bearing nothing but would likewise release the barrier so that his teammates could meet with him as well. "You will find that proceeding down the corridor that I stand before you will find yourself in a different place. For the victors you will be able to enter the Denkou Ancestral Treasury, for the vanquished you will be able to enter the storage area containing the equipment of all of those who have failed this challenge. I have nothing else of value to give you, and now I can finally meet my beloved Angel in the afterlife." Raijin said with a fond smile before both of him would vanish leaving an illuminated path behind. - For Hiroshima:
- Code:
-
[b]Primary Weapon:[/b] Raijin no Ken [b]Type of Weapon:[/b] Living Hook-sword [b]Rank:[/b] SSS (Base) Z (Legendary) [b]How Many:[/b] 1 [b]Appearance:[/b] The hilt of this weapon resembles a vajra and the blade glows a bright yellow and is apparently infused with pure electrical energy, hence its name. The blade is unusual in that, though it appears to retract into or emanated from the hilt and cackles like electricity, it is focused the point of being actually solid. When split apart down the middle the two blades become hooked at the end contrasting with the original appearance which is an otherwise straight doubled edged weapon. The parts of the weapon which the split occurs are dark orange revealing the weapon being comprised of Denki and snap back into place perfectly as if they were attracted together like magnets.
[spoiler=Legendary] [b]Requirements:[/b] It is only possible to unlock it's Legendary form after a 5000 Word Training Topic. However, depending on the wielder's affinity this word count requirement can vary: [u]Affinity - Word Count Requirement[/u] Lightning - 4500 High Lightning or Magnet - 4000 Very High Lightning or Lightning + Magnet - 3500 High Magnet or Ghost Lightning - 3000 Very High Magnet, Lightning + Ghost Lightning - 2500 High Ghost Lightning or Raiden - 2000 Magnet + Ghost Lightning or Lightning + Raiden - 1500 High Raiden or Magnet + Raiden - 1000 Very High Raiden or Ghost Lightning + Raiden - 500 Lightning + Magnet + Ghost Lightning/Raiden - 250 Magnet + Ghost Lightning + Raiden - 0
Upon gaining it's Legendary Form the Raijin no Ken's hilt lengthens while it's pommel now ends in a spike. When separated the Denki portion now has two platinum dragon like markings which run up and open their mouths at the part where the electrical blade emerges from. The Hookswords now gain a second hook mid-way up the blade and a final one near the hilt of the blade in the opposite direction of the 1st two. Both of which can be used like the original to trap blades for easier countering or breaking. [/spoiler] [b]Durability:[/b] [spoiler] Physical - SSS Mental - SSS Chakra - SSS Hybrid - SSS Spiritual - SSS Natural - SSS [/spoiler]
[spoiler=Legendary] Physical - Z Mental - Z Chakra - Z Hybrid - Z Spiritual - Z Natural - Z
Like all Legendary Weapons, depending on it's user's rank Raijin no Ken regenerates after a set number of IC topic's as it is ultimately indestructible. When it does not have a wielder however it remains in its broken state until they gain a new wielder. [/spoiler]
[b]Traits:[/b] [spoiler=Base] The Raijin no Ken is an ancient blade which is capable of drastically amplifying one's ability to harness Lightning and concentrate it into blade form. It is only able to channel lightning and originally was a legendary weapon prior to the Denkou stumbling upon it and improving on it by replacing some of it's parts with Denki. The blade is capable of focusing lightning until it becomes a solid yet keeping the erratic formation of the atom's comprising it resulting in an extremely sharp blade capable of bypassing physical defenses equal the amount of lightning put into it. Due to being formed from pure Lightning via Kenjutsu techniques one can take advantage of this an inflict various lightning based statuses on victims as well as preform Lightning based techniques without the need for hand signs. It isn't limited to simply using chakra as an energy source nor is it restricted to simply utilizing Lightning but rather Ghost Lightning, as well as Raiden's Lightning can be utilized with this weapon while energy sources other than chakra are capable of bypassing physical defenses + slicing through techniques of the damage type the energy source comprising it shares. (For instance if utilizing an SS-ranks worth of Inazuma backed Gray Raiden's Lighting, not only will the blade formed be able to bypass SS-rank physical defenses but likewise slice through SS-rank Natural based techniques to destabilize them while possessing all of the properties of Gray Raiden's Lightning). When wielded by a Denkou (Or someone with Denkou Ancestry no farther back than 3 Generations) the Raijin no Ken is capable of separating into two being split down the middle to form two hooked Wakizashi sized blades which are emitted from the twin hilts yet can be adjusted in size, at speeds equal to the user's rank) to either be as long as katana or as short as tanto & due to being comprised of pure lightning their weight remains constant regardless of their shape.
Blade Sizes = Tanto -> Wakizashi -> Katana Current Speed of Size Adjustment =[/spoiler]
[spoiler=Legendary] Upon turning into a Legendary Weapon in addition to gaining the gender identity of female, Raijin no Ken gains the ability to display pictures & videos to her wielder to convey her mood or opinions on things, which manifests within her blade portion like a television screen, actually capable communicating by displaying various videos albeit only Raijin no Ken's wielder able to watch the videos. In this form the blade portion is now capable of bypassing defenses dependent on the energy source coursed through her. However if multiple energy sources are coursed through her she only retains the ability to bypass physical defenses but can slice through the damage types of the energy sources comprising her blade. Furthermore if wielded by a Denkou not only can each blade have it's own element and energy source but if the energy sources differ (yet remain pure i.e 1 Blade has NE the other has Chakra) then each can bypass the defenses of the energy source coursed through it. Finally in her twin hooksword form she is now able to lengthen her blades to the size of a Nodachi or shrink them to the size of a Kunai which is based on the rank of the wielder ("X" = SSS-rank).
Blade Sizes = Kunai -> Tanto -> Wakizashi -> Base -> Chokuto -> Katana -> Nodachi Current Speed of Size Adjustment = [/spoiler]
- Takahiro:
+1 Plot towards fulfilling Rank-Up requirements.
- For the Pandora Group:
Denki Kunai = 50 Packs Denki Cord = 200 ft Denki Tanto = 30 Denki Chokuto = 25 Denki Wakizashi = 20 Denki Nodachi = 10 Denki Katana = 5 Preserved Kirin Corpse (Minus Horn) = 1
Hiroshima gets to decide how this loot is divided.
- For the ASN Group:
Denki Kunai = 25 Packs Denki Cord = 100 ft Denki Tanto = 15 Denki Chokuto = 10 Denki Wakizashi = 5 Denki Nodachi = 3 Denki Katana = 2 Preserved Kirin Horn = 1
Takahiro gets to decide how this loot is divided
- To All:
B-rank Branching Mission Completion (+3 B-rank Mission Completions for all participants) Reward: 3 B-rank, 6 C-ranks or 9 D-ranks +7000 Xel
Hiroshima & Takahiro = +1 B-rank, 2 C-ranks or 3 D-ranks +1000 Xel ASN Group = Alyssa relationship increases by 1. Thus: Takahiro = Unfriendly -> Neutral Colt = Neutral -> Friends Nyen = Close Friend -> Best Friend
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| | | Xi
Posts : 3170 Join date : 2013-02-11 Age : 30 Location : A ball where masked souls dance
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 6th July 2017, 3:16 pm | |
| God, I hate it when that happens. Hiroshima muttered to himself as he ended up face down on the floor yet again. Pulling himself up, Hiroshima would brush the dirt off his clothes before noticing the hilt on the ground. “Damn I loved that thing.” Hiroshima muttered before picking up the hilt of the weapon that was destroyed during their fight. Perhaps that it was a sign of better things to come since he had managed to win his fight thus become eligible to wield the legendary weapon but still the katana had a bit of sentimental value to it. With that said he would seal the hilt along with the katana, he had previously summoned back into the tattoo on his wrist before approaching the man before him. To say he was nervous about holding the weapon was an understatement as palms were sweaty and he was trembling but once he took the weapon from the ghost he would grip it firmly and examined it thoroughly. “Thank you for giving me this opportunity Raijin. I wish you well in the afterlife.” He said before the man vanished.
Now that was over it was time to meet back up with everyone so they could leave this place. Walking down the illuminated path that was before him, he would enter the Denkou Ancestral Treasury and once the others had arrived he would end up searching the place for anything that would be of use to them. “Well, if there is anything you’d like to take, go ahead and do so. The rest will be brought back to the Isley compound.” Hiroshima said before picking up the Preserved Kirin Corpse. It was a rather odd thing to be laying around but hey free stuff. Once they had managed to move everything from the treasury out, it was time to head home.
Hiroshima exits | |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: STG - Kirin Steppe (Final Task, Showdown for the Rajin no Ken) 7th July 2017, 6:01 pm | |
| Hana cheered as she raced in after Hiroshima, certainly excited to have watched firstly such an amazing fight, but one in which her side had claimed victory. She likewise knew she was probably irritating people by her constant bouncing around during the whole match, but in her own defence being contained in such a space was not something she did so well with. Once they were let out the ball of energy that she was was granted more space to let it loose. Following her team mate into the room at the end, she looked around the treasury, pouting as she found nothing to catch her interest. "Hey, if nobody minds I definitely want something to decorate my room," She said with a grin, taking her rather small claims compared to what was available. She laid her claims to a single nodachi, two tanto and a single katana. With her claim made, she would set herself off to leave too with her prize.
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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