| | Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session | |
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Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 11:15 am | |
| This was about two days after Armen got his butt saved by Summer out there in the wilderness. He hasnt been out there since then, not because of fear, but mainly to give his heart a rest from all the near death experiences he has overcome during his stay here. Although all of those experiences ended in triumph and matured him as a ninja, he would sure become traumatized as soon as everything died down. He's probably about two more near death experiences away from never visiting this village again. But since he is still here and progression has been fantastic ever since, he figured why stop the flow. So he would do a bit of research to find out where this summer person lived. Once he figured it out, he got dressed and geared up. His first stop was Himiko's room, and although he mainly prefers training with his brother, Decimus has been sort of about his music lately. After slipping a note under himiko's door he'd make his way out towards Summer's residence and without being seen he'd slip a note under her front door and run away as fast as he could. He'd giggle in a silly manner as he ran towards the meeting spot that he has placed on each note. When he'd arrive at the spot, he'd find a high tree to climb, he'd bring forth two etched boomerangs and wait for their arrivals, chuckling childishly. | |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 11:52 am | |
| - Spoiler:
Team Training Spec - Advanced
Himiko would arrive at the place with the letter Armen had dropped under her door with a sigh, rubbing the back of her head as she couldn't see him anywhere in sight at first. "... seriously Armen, c'mon, don't make me come here and then just not show up yourself," She muttered to herself, thinking she was at the very least there first, finding herself a stump to sit on and wait for the arrival. All the while she was unaware she was being observed by Armen, mostly as she didn't have any reason to suspect she had to be on the alert, and and also that it wouldn't just be the two of them. | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 12:05 pm | |
| Summer had actually just been sitting around eating a meal and reading a book when the note was slipped under her door. She looked over to it and then wandered over, picking it up and reading through it. So it would seem that Armen wanted to train. Was that the boy she had saved from the Zinogre? Did she really just think of him as a boy? He was older than she was! The young Jonin gave a quiet chuckle and then put her dishes away before pulling on her proper clothing. A pair of black shorts and her dipugakure flak jacket were the pain parts but she had a bomber jacket with a fur-lined hood over the top of that to give her a little bit of style. She swapped out her eyepatch for her forehead protector and tilted it down over one eye before pulling on a scarf around her face, hiding her mouth, nose and the scar on her right cheek from sight as well as the curse mark that sat on the side of her neck. She pulled on all seven of her swords and then left, jogging towards the meeting point. Once there she found only Himiko, a girl she had met once before and had watched during the Chunin Exams, quite promising, seemed to like mists, that was always fun. She waved to Himiko as she arrived and gave her a nod. "Hey there! Didn't know you were going to be here too, you're in a team with Armenezra aren't you? He sent me a note to come for training but I don't see him around here anywhere... Did he get lost or something?" She asked, putting her hands on the hilts of two of her blades, feeling them pulse gently under her touch, their souls whispering to her... That always served to let her relax. "Hopefully he'll be here soon. While we're waiting though..." She crouched down and put her hand to the ground, a puff of smoke leaving a rather tall one-eyed Raven standing there; Muninn. "Ah, Summer. A pleasure. Time for more training I imagine." He then turned and scanned his eye over Himiko for a moment before stepping towards her, shuffling his slightly bleached feathers, he was an old bird now. "A Zakiyoshi, been a long time since I've spoken with your kind, not fully human either but they always were a prolific clan, never satiated by just their own. I am Muninn, it is nice to meet you." He said, giving a nod before rising up and shuffling off to the side. "I do hope you'll be interesting...- Summer:
Teaching Specialisation - Advanced.
Combined with Himiko's = Team Training quartered.
Due to Font of Wisdom, techniques count as one rank lower and are then quartered.
A-Ranks and lower in 1 Round S-Ranks in 2.
- Muninn:
Name: Raven Myth Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: Muninn is an ancient Raven of myth and legend. He has been around for a long time and despite his age he has grown no weaker but he does follow his Raven brethren. Due to this and the natural reactions of the Ravens he possesses Final Reaction tiers making him incredibly perceptive. In addition to this he has learned how to fly at an incredible speed and this is due to his strength, which is at Madness Contract strength, making him dangerous even without the usage of his techniques. As a Raven he is of course able to sense souls and with this he is very good at it. With his sensory he is able to read what race, class and age someone is. He is also able to read what KG, KT and elements they possess as well as their most powerful elemental affinity (The one they have the most techniques of). This can only be blocked by SSS-Rank soul concealment.
Name: Font of Wisdom Classification: Kinjutsu Rank: D-Rank Class: Passive Range: Self
Description: Muninn, ages ago when the Summons were at the prime of their power, made a deal with a God. To this God he managed to outsmart, trading incredible wisdom and intelligence for only his left eye. Due to this he of course only has one eye however he has passing knowledge on everything making him incredibly useful when it comes to teaching people things and imparting wisdom. When Muninn is involved in a training topic with anyone, all techniques count as one rank lower in regards to posts or words required to learn them as he can accurately give information on how better to learn everything and act upon them. This includes combination techniques and team training topics.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 1:05 pm | |
| Armen snickered as he realized that they all just walked into his trap. Now it was time to shine and show to them why today's training is a must. Because if they had been wiser and more prepared, also better trained they would not have fallen for.... what? Armen's attempt to leap from the tree in a flashy display to release his boomerangs for a surprise attack ended briefly. Due to bad positioning and lack of grip from his shoes he slide against the branch instead of push off and would just come free falling from the tree loudly. Before hitting the ground he uses futon shift to pop him back into the air, so he could maneuver and land safely onto his feet. He tried to play cool but his mistake was obvious as his boomerangs came falling down a bit after stabbing into the ground from left and right of him. The expression on his face gives away his fault. " How yall doin? ugh.. its earleh so im tankin dis be a gud time ta train. Yall showed up so clearly yall down for some fist bumpin and man dancin!" Hed look around ackwardly and then start wiggling his body while doing a pecking motion with his head. Now with a wierd low tone whisper he would softly say while dancing, " Yall dig? ya..yall feelin da vibe, aight say no mo" he picks up both boomerangs and takes his stance, waiting for the others to be ready. Technique Used: - Spoiler:
Name: Futton Shift Classification: Defensive Rank: D Class: Ninjutsu Range: 10-20ft(10ft User, 20ft Weapon)
Description: This technique does not require hand signs, but allows the user to utilize the wind chakra around their body or the wind chakra from a jutsu or weapon. This technique does not disrupt the effects of any wind based jutsu but it allows the technique, weapon, or user to shift or change position/direction. This technique can only shift targets 10-20 ft North, South, West or East. When this technique is in use, it resembles a sudden blast of wind hitting the target. If the user uses this technique on him/herself the technique can instantly push the user any distance the user wants from zero to 10 feet left or right. It can even force the user to be thrown up or pushed down any distance from zero to 10-20 ft in the air or to the ground. When it comes to weapons the trajectory changes and the winds give it an additional force for another 20ft. The main difference is the north and south function isn't up or down for weapons, its forward and back. This technique lasts 5 posts and has a one post cool down. Although the shift moves the user from their original, the speed in which the user gets from 10ft at D rank.
Reserves: - Spoiler:
Chakra: 3A,5B,9C Weapon Seals: 6S,1A,3D Stored Fire Chakra: 28(H.Zakiyoshi) Blood: 1 S
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 1:34 pm | |
| Himi flipped herself up onto her feet, actually feeling rather happy to meet someone she hadn't seen in awhile who she could consider a friend, even if they had only actually met twice on missions. "Summer, you're looking great," she said with a smile as she moved on over to greet the younger girl. "Yeah, Armen and I are in the same team, taught my Crystal. Just became chuu-" She trailed off as she was looking to the new bird, having never met this one eyed bird last time, whilst Armen also fell out of the tree behind them. She turned and gave a loud sigh, noticing how obvious it was he was going to attack them. "... we just became chuunin... I don't think it's quite settled into my dear friends head just yet," She said loud enough for Armen to catch every word clearly of her tease. A smirk crossed her face as she knew exactly what to do. "You wanna dance though Armen, I got just the song for you," She smirked wide, rather proud of having learned something new in secret. She would perform it slowly, in part so she could make sure she got it right as messing this up had meant she'd hurt herself. Forming the handseals and ending with 'Bird', she held her hands in front of her mouth. "Oh, and... this is a new tech... so... excuse the charge up," she said before she began to sing. If Armen recalled her lion cub shaped fire balls from their last session, he might recognise her stance a little, but this time there was so much more raw power held within it. As she sang fire streamed up above her in balls flying at SS-rank speeds of their own, swirling into a large ball. As she did, she would wink at Armen in her own way to tell him she was simply showing off something new to him. Whilst she also wanted to impress Summer just alittle. - Learning and Using:
Name: Hua Po Style Fire Release: Huntress Strike Classification: Ninjutsu Rank: S Class: Offensive Range: Mid-Long
Description: Cycling through the seals of Dragon, Tiger, Bird, Himiko holds on the latter and sings whilst channeling her chakra through her hands. Balls of fire form and fly up over the field at SS-rank speed and form a larger ball of fire, causing the sky to darken due to the heat, as the orb of fire charges over 10pt. However should Himiko be singing, and only singing, the technique is completed twice as quickly, lowering the charge time by 2pt instead of 1pt, per turn. Upon completion, Himiko can continue her song. The orb of fire uncurls into a Medium(XL) sized Lioness who comes crashing down upon her target. It travels at SS-Rank speeds and upon striking the ground a wave of fire bursts out at SS-Rank speeds, dealing S-Rank fire release chakra damage to anyone caught and setting them alight unless they have S-Rank endurance tiers or A-Rank chakra tiers. If they are set on fire then they take an additional A-Rank of fire release chakra damage every round until the fire is put out by an A-Rank water release technique.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 1:51 pm | |
| "You are looking fantastic yourself, Himiko. I'm glad the exams were kinder to you than they were me, I was left with some nasty scars after my time." Summer laughed quietly, not even bothering to acknowledge Armen's presence as he fell out of the tree. After all, there was nothing he could have done that would have surprised both Summer and Muninn and if Muninn didn't deem him threatening enough to mention then there was no need to worry. "New techniques are always good, I'll be happy to see it and stand in for defensive purpose to prevent anyone from actually getting hurt." She smiled and then finally looked over to Armen. "I'm not surprised you managed to blunder into a meeting with a Zinogre when you can't even perform a sneak attack correctly. Make sure your footing is properly done next time and remember to use your chakra flow to stick to an object so you don't slip like that, release it just before you push and gravity won't drag you down." She chuckled quietly and then snapped her sword out twice, although with how fast it was moving, it was unlikely that either of the two of them would even be able to see it. Afterwards the effects were obvious though as a massive portion of the ground was turned to diamond around her and she sat down on the smooth surface, leaning back onto her hands. Muninn for his part cocked his head to the side before walking over to Armen and leaning in close to glare at him with his single, shining eye. "Human... Ninja.... Wind Release affinity... Buffoon it would seem." With that, Muninn pecked the ground at his feet, causing it to crack before turning and walking away again. This also gave him ample time to ready a technique of his own should Himiko's prove... Particularly powerful and besides, he had much more chakra than his summoner, he could afford to do such things as well as give a bit of a display. The thought pleased him and he shuffled his wings slightly. - Spoiler:
Sword Name: Glimmer Sword Appearance: Nagamaki with ten diamonds inset on either side of the blade. A black ribbon adorned with the kanjis of 'death', 'love' and 'family' flutters from the bottom of the haft, which is black and wrapped with light blue wrappings. Sword Chakra Nature: Diamond Release Sword Description: This blade has an interesting effect upon striking solid matter, although without further usage of this ability it only affects living matter. When this blade strikes a person it starts to slowly turn them to diamond in a manner equivalent to petrification. How long this takes is dependent on the endurance tier of the victim and can be expedited through kenjutsu of the wielder's. Can be healed with a medical technique focusing on removing petrification of equal rank to the user. Lastly if one has chakra tiers equal to the rank of the user, they are immune to the petrification and instead take diamond release chakra based damage equal to the wielder's rank instead. Rank of Endurance/Kenjutsu - Time Until Petrification (Posts total) - Kenjutsu Post Reduction No Rank - 10 Posts - N/A D-Rank - 15 Posts - 1 Post C-Rank - 20 Posts - 2 Posts B-Rank - 25 Posts - 4 Posts A-Rank - 30 Posts - 6 Posts S-Rank - 35 Posts - 10 Posts SS-Rank - 40 Posts - 15 Posts SSS-Rank - 50 Posts - 20 Posts
Resonance Ability: Through bringing out the true power invested within Glimmer due to Harmony's effect, this sword becomes more powerful as a result. With the Resonance, Glimmer's crystallisation effect can also be utilised on liquid materia, following the normal time limit for crystallising solid material. In addition, due to the enhancement and perfection of the base ability, solid materia only takes half as long as normal to crystallise as long as it is non-organic.
Name: Petrifying Blade - Solid (Signature) Classification: Kenjutsu Rank: C-Rank Class: Defensive/Supplementary Range: Melee
Description: Using the interesting properties of Glimmer, Summer is able to cause its effects to apply to other things than living matter. With this she is able to strike solid substances such as earth or concrete and turn it to diamond with a simple slash against or through the material. This can be used against Earth Release attacks and defenses equal in rank and below to Summer and follow the endurance tier guides on the main ability. This can also affect other solid physical substances. (So an SSS-Rank defense would take 50 posts(total) to turn to Diamond.)
SSS-Rank of diamond materia created by 2 SS slashes, SSS takes 25 PT, SS Draw Speed is classified as SS Kenjutsu, each hit reduces by 15 PT = 30 PT.
Name: Geka Style: Final Draw Classification: Taijutsu Rank: SS-rank Class: Supplementary Range: Self
Description: The Geka Style version of speed tiers extends up to the arms, which is gained through constant practice until the art of drawing and slicing become muscle memory a skilled user not even needing to think before slicing targets. As a result opponents with telepathy/brain wave sensory are unable to read the user's mind to predict incoming slashes moving at SS-rank speed. This technique is better used however with no feet movement, as the solid base allows a faster draw with the user's stance anchoring them in place resulting in all the user's Kenjutsu techniques requiring reaction tiers equal to the speed of the slashes to detect.
No feet movement, SS-Rank reaction to see strikes.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 2:54 pm | |
| Armen stood there still in his stance as he watched Zaki take her stance. He didn't recognize the stance at all because when it was performed Zaki was clouded in mist and heavy drizzle. Armen intriqued by what can possibly come out of this, would just stand there watching until he was addressed by summer. She knocked him for failing at a sneak attack attempt, Armen smiled being a bit embarrassed and as she explained how a sneak attack is properly done, it all just seemed to click right then. A look of realization appeared on Armen's face when the old bird would get uncomfortably close to him. Armen did nothing, knowing that the bird belonged to summer and that although its beak was intimidating that accidentally harming it in the slightest can bring on a bad side of both of them, which Armen isn't planning for. Suddenly the bird began to speak, and analyze Armen. After his analysis Armen grinned big , looking at the bird intensely and smiling as if he was just dubbed the highest of honor. " yeee..yeea dat bird rit der...yee dat bird mus be one a dem kno all birds." Armen nodded aggressively and approvingly of the birds analysis , " Yah bruh imma buffoon, so yall dun underestamat a brutha, he pick tangs up quick. Prodigy bruh!" as he says this he'd sit there and bring forth about ten boomerangs after the bird cracked the ground before him. he took that gesture as the birds version of a firm pat on the back for a good job. He then observed himiko as he began etching additional seals into those boomerangs. After a short while he stopped etching when he saw himiko create such a large fire ball. He would stretch his hands out to the side and use his flame thrower effect to blow out A rank fire from both hands on opposite sides. after doing soo he'd wait a minute and continue etching not taking his eyes off of himiko, summer and that cool ass bird. - Spoiler:
Chakra: 1A,5B,9C Flamethrower siphoned: 2A Weapon Seals: 6S,1A,3D Stored Fire Chakra: 22(H.Zakiyoshi) Blood: 1 S
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 3:30 pm | |
| Himiko continued her song, unable to break the song whilst her attack was still charging, making the mental note to tell them after that the attack could charge by itself. She glanced towards the two, and from the looks of things Summer and her raven were strong enough to perhaps help some if her technique didn't go off well. Either way as she was only showing off, she eyed up her target in a clear bit of ground with nothing flammable. - Spoiler:
Tech will be fully charged in 2pt
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 5:05 pm | |
| Summer looked up at the massive ball of flame as it started to fall towards the earth. She noticed pretty clearly that it wasn't far enough away by her estimates and she looked over to Muninn who seemed to agree. "Get rid of it." Summer whispered and nodded slightly. It wasn't a command for anyone but Muninn to hear anyway but both of them could tell that this attack would set both of them alight if they didn't stop it. Muninn took a deep breath and then spat out a small orb of chakra at SS-Rank speeds, on a perpendicular course to the fireball that was falling from the sky. Just before they struck however, Muninn lifted a leg and performed a seal with his talons. The tiny orb detonated into a gargantuan shockwave, pulsing outwards and pushing the flame projectile into the roof of the sector they were in. Thankfully Hakagakure was tough and there wasn't any chance of such an attack breaking through the layer ceiling. So it spattered harmlessly off of it. Summer gave a small laugh and then got to her feet. "That was a nice move, Himiko but I don't know if you accounted for the blast radius. Things of such sizes generally have larger ranges than you'd imagine. Luckily Muninn was here to prevent it or else we'd all be pretty toasty."Muninn gave a soft cough and flapped his wings a few times. "Summer, you know that you could block it yourself, there is no need to give me all of the credit as a saviour, I'm old enough and big enough to handle that." He gently scolded, causing Summer to chuckle once more before stepping away and putting her hands on her weapons. "So... Get some training done I guess? Well there's two ways of doing this. Either you two can have a spar, I'll watch and tell you things to improve on or you can both try and attack me with all of your might. If you take the latter option then I won't go lethal on you guys, don't worry." She grinned and cracked her neck, readying herself for anything that might happen. - Muninn:
Name: Explosion Release: Eruption Wave Classification: Ninjusu Rank: SS-Rank Class: Defensive Range: Short-Long
Description: Using refined chakra control, the user of this technique kneads their Explosion chakra inside their throat before spitting it out like a bullet. Once the bullet either strikes an opposing attack or is detonated manually it explodes outwards in a gargantuan shockwave of SSS-Rank force. This knocks back any projectile moving at SSS speeds or slower that isn't backed by SSS strength and knocks away any techniques SSS-Rank or lower that don't have SS or higher piercing or are strong against explosion release and SS of those that do. Anyone struck by the shockwave that doesn't have SSS strength is knocked flying to the edge of the range however they only take an S-Rank of concussive damage if they strike an object along the way.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 5:26 pm | |
| Armen just sat there with five boomerangs in his left and and five in his right, wide eyed and shocked on how Himiko was able to muster up such a powerful jutsu. The scarier part wasnt even that she can conjure up such a thing but that Summer's little bird just freaking spat at the thing and sent it flying. This clearly must be some sort of a joke. If only his brother was awake to see this , man he's brother would trip just the same. Is that the way of preventing Himiko's powerful attack? Summer didnt look more than a buck twelve in weight, what does this bird mean that she couldve done it too? None of this was making much sense to Armen, they all seemed a bit unreal at the moment. And much like with Armen's sneak attack summer, though this was just funny and began to teach them how to improve. Armen was the one with a Zinogre as an organoid,yet he felt like the weakest one in this room. He probably is he would think to himself, as Summer seemed to be satisfied with Himiko's show. She gave them two options, both seemed obscured to Armen at the moment. One, he could spar with himiko and see be judged based off there combat ability and two they can pair up and go against Summer, which Armen had no enthusiasm to do. He was about to make his choice, when he would look back down at the bird. He would stare at the bird long and hard as if he was trying to communicate with it telepathically. He then gave it a slow and deep nodd, signifying to the bird that he understood what the bird had wanted, even though Armen was completely unaware that this bird doesnt even acknowledge his existence. Armen would breath in and walk towards the center being 30ft away from summer and the bird and 10 ft from Himiko. Once at his spot he'd breath out and speak bold and courageously. " Summer....ya mustve forgot....im a baffoon." He would say assertively smirking at the bird as if he didnt want to let it down, and live up to a great title on his name. " We dun get intimidated. Himiko and I will face you, then!"- Spoiler:
Chakra: 1A,5B,9C Flamethrower siphoned: 2A Weapon Seals: 6S,1A,3D Stored Fire Chakra: 22(H.Zakiyoshi) Blood: 1 S
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 7:00 pm | |
| Himiko was truly full of regret as the technique pulled off, that ball of fire having turned into a giant lioness before coming hurtling down. She didn't need to about Muninn to know he was powerful a bird, and if he needed to blast her attack away like that... well she knew she was onto something at least. Especially as she was actually complimented on it despite how badly she could have actually messed up. "Y-Yeah, sorry Miss Summer," She said, referring to her with the respect the embarasment brought upon her, albeit she was also higher in rank and skill than Himi. As it came around to how they would do things, she would nod and stand by Armen, "I think that could be fun though. I've got another few techniques I wanna try anyway. And... yeah I won't be using that attack again, I'm not sure if I could protect Armen from it." she would glance then to Muninn, "I'm also assuming he's just observing?" - learning:
Name: Crashing Ground - Torrent Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. Through the users manipulation of water surrounding them, the wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack. Naturally activated by: Any active 'Hiding in the Mist/Drizzle/etc. When in actual water.
Name: Priestesses Indomitable Will Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: Never Give up. Never Surrender. Trust Your Teachers. Those who phrases are etched to every human's frame of being. Now they have granted the user the immunity to D-rank chakra-based attacks as well as the lowering of C-rank and B-rank chakra-based attacks by one rank damage wise.
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 30th August 2016, 7:21 pm | |
| "Both of you against me then? This should be interesting. Try not to kill me though would you? Lethal is fine just remember to pull your blows, there's little you could launch at me that I couldn't deal with." She said matter-of-factly before doing a few stretches and hopping up onto her toes for a moment. "In return, you'll give me a couple of moments to prepare, only fair when it's two on one, no? Also, don't worry about Muninn, he'll just be watching and I won't use any of my other summons either as useful as they could be." She said before crouching down and performing a few handseals, thankfully she had a massive amount of materia to work with due to Glimmer. She had actually really been hoping that they would attempt to fight her, she hadn't been able to stretch properly in quite a while, not even the Zinogre had proved that challenging and that was worrisome. So once her hand seals were complete, the diamond would slide up and cover her body, turning into form fitting and beautiful armour, a pair of massive wings sliding from the back of them. Two clones then rose up, made of diamond and fell into fighting stances. Summer stood up just as Ash started to fall from the sky, piling up on the ground and she cracked her neck, a grin splitting her features under the diamond helmet that encased her head. "It's time to have fun, both of you come at me, we'll see how well you do, no?" She grinned and then took a few steps away until they formed a triangle, both of them facing her and within twenty five feet. Out of her sensory radius but they didn't know that, with that she was ready though and her clones took their place either side of her, ready to strike if need be. - Reserves:
Stamina: 60 Blood: A (A used to summon Muninn) Chakra: 3 D-Ranks, 10 C-ranks, 6 B-ranks, 5 A-ranks, 2 S-ranks, and 1 SS-rank Ash Materia: 1 C-Rank Diamond Materia: 13 C-Ranks
- Spoiler:
Name: Diamond Release - Gemcut Armour Classification: Ninjutsu Rank: C-Rank (D-Rank chakra, C-Rank diamond materia) Class: Defensive/Supplementary Range: Self
Description: Using their chakra to mould the diamond materia around their body, the user coats themselves in the polished gemstone to highly increase their defensive abilities however at the cost of one's speed. Upon this activating the user is protected from C-Rank physical and chakra based attacks unless they have piercing or are strong against diamond and they gain the equivalent of C-Rank strength due to the additional weight amplifying their strikes however in return they lose a rank of speed due to the weight and slight stiffness that stems from the armour.
Name: Diamond Release - Diamond Clone Classification: Ninjutsu Rank: C-Rank (D-Rank chakra, C-Rank diamond materia or C-Rank chakra) Class: Supplementary/Offensive Range: Up to seventy feet
Description: Either through the usage of chakra to mould the materia or use of chakra to create the materia the user forms a diamond replica of themselves, of course lacking details and thus unable to pass as a copy. This clone is unable to use any of the user's chakra based techniques however they have the user's tiers and are able to copy their physical techniques. These clones at this level however are not all that tough, a C-Rank chakra based technique or a B-Rank physical technique will shatter the clone, rendering it useless.
Name: Ash Release - Drifting Flakes Classification: Ninjutsu Rank: C-Rank (Variable chakra price, up by a rank for each C-Rank of Ash materia created starting at D) Class: Supplementary Range: AoE
Description: Raising either the weapon or their hand, the user sends a burst of chakra into the air causing odd clouds to form above them, around forty feet into the air. These clouds slowly give out ash causing it to drift slowly to the ground and coat it, building up over time. This technique doesn't actually do very much at all but every one of the user's rounds another C-Rank of Ash Materia is deposited on the ground. If the ground is covered in water however, due to the nature of Ash Release, it turns the water acidic causing no materia to be generated but the water deals C-Rank Corrosive Acid Release Physical damage to anyone standing in it each post total unless they possess C-Rank endurance tiers.
Name: Diamond Release - Shining Crow Classification: Ninjutsu Rank: B-Rank (B-Rank diamond materia, B-Rank chakra) Class: Supplementary/Defensive Range: Self
Description: Drawing the Diamond Materia up onto her back, Summer causes a pair of large glimmering wings to sprout from her back. These wings are too heavy to actually be used to fly but they are very tough, able to block A-Rank physical attacks and lower and B-Rank or lower chakra based attacks, however only C-Rank of those that are strong against Diamond. However the other effect of the wings is that they refract light that hits them, causing her to be surrounded in an ethereal glow that makes it difficult to see her in close combat, reducing the effectiveness of physical techniques by one rank when hitting her body (Still at full rank for defensive techniques) unless the victim has B-Rank reaction tiers or higher or sensory mediums not relying on sight.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 31st August 2016, 1:08 pm | |
| Armen smirked at Summer, knowing that he was probably going to get his ass kicked right about now. But one thing he loved was learning from different people. He use to be self taught and after learning from Crystal he has gotten more powerful than he can ever imagine. He can only imagine what summer could teach them, despite her uncomfortably young age. Armen actually never thought about whose stronger between crystal and summer until now, but at this moment it didnt matter. Both him and himiko would have to work together on trying to stop her, but for once Armen had no clue on how to stop this one. Truth is he was never really able to see her do anything offensive. Armen stared at her and her clones, while speaking to Himiko, " So... ya wanna try yo hand on takin charge? He would utilize law of speed to throw two of his boomerangs a distance(40ft) behind him, form his left and right meanwhile slipping a boomerang into his pocket. He'd think it through and switch the remaining two boomerangs in his right hand to his left and close his fist. A whistling sound would come from his hand and pay attention to whats going on having summer 25ft away. He stayed on alert but waited for himiko's orders and would also infuse A rank chakra to both arms to raise chakra durability. - Spoiler:
Name: Wind Release: Decapitating Air Waves Classification: Fighting Style Rank: B-rank Class: Supplementary Range: Mid-Long
Description: Whilst utilizing Armen’s Bionic Arms, which can harness and release Wind Materia, this fighting style is made possible. This fighting style allows Armen to use his arms to control air pressure, creating supersonic blasts of air or high velocity vacuums which move at extreme speeds. This fighting style also allows, the user to shape and conjure wind techniques of any kind without the use of hand seals at speeds equal to their current moving capability (i.e. Being capable of moving at S rank speed allows for S rank execution). The blow back or suction ability has winds moving at speeds equivalent to one rank faster than the desired function’s rank (ex. A rank level use = S rank speed). The damage done to targets using this fighting style can go from minor to very devastating. Despite the speed that the winds travel, when the target(s) are hit by the blow back function of this fighting style they will receive Hybrid or Physical damage equal to the level of the blow back function used (A rank level use = A rank Hybrid or Physical damage). Likewise, if a target is hit by the suction function of this fighting style the target will receive wind based Hybrid or Physical damage equal to the level that the suction function was used as well. Depending on the level that these functions are used, the winds are powerful enough to obliterate large trees, or houses, and can also be used to soften the ground. When blow back or suction is in use it can also be used as a dispersing method. Blow back function of this fighting style can be used to clear AOE concealment techniques when used correctly alongside this fighting style. Because Armen can use each arm for a different function, when both arms are used for the same function the effects are stronger, causing damage and effect done using both hands to gain a rank of power. Because of this fighting style’s use of decapitating winds, wind based techniques gain a slicing capability of equal rank. This fighting style can be used in combination with the Immolating Flame Waves fighting style as a combination of wind and fire to add speed to fire based techniques, flame thrower function or fire extinguishing(absorbing) functions. A proven downside of this Mechanism is, that should the hollow tubes be clogged, it results in a terrible backfire, as the air cannot escape without the proper ventilation, instead they would burst free of the Bionic Arm, causing great backlash damage (recoil), this lessens this puppet's Raw durability directly and can eventually stack with repeated damage to the point of having his arms being destroyed inside out. If this happens, a C rank amount of blood will be lost every post (total). Function Rank (Blow Back Distance, Vaccum Range, Blow Back/Vaccum width) D (10ft, 40ft, 20 ft) C (20 ft, 80ft, 40ft) B (30ft, 120ft, 60ft) A (40ft, 160ft, 80ft) S (50ft, 180ft, 100ft)
Function Rank - Blow Back/Vacuum Speed - Blow Back/Vacuum Damage (Pressure Ratio %) D - C - D (10%) C - B - C (20%) B - A - B (30%) A - S - A (40%) S - SS - S (50%)
Name:Grand Artsmen: Sureshot Trajectory Classification: Shurikenjutsu Rank:D Class: Supplementary Range: mid range
Description: This technique isnt chakra based and does not require hand seals. This technique is skill based and requires the user to have atleast 3 shurikenjutsu or shurikenjutsu hybrid based techniques in their arsenal. This technique is a symbol of the shurikenjutsu user's dexterity with throwing weapons. The user of this technique has an uncanny ability to line up shots to hit multiple targets in one throw, or to even use a throwing weapon for multi purposes. This allows the user a 95% chance of hitting anything that they aim for so long as its not deflected or interfered with. This technique also allows the user to use weapons to mark and/or draw things such as seals to cover up to 40ft in one throw.
Name:Law of Speed(ADR) Classification: Shurikenjutsu/Ninjutsu Rank:C Class: Supplementary Range: Self(Weapon &User)
Description: This technique known as the law of speed is a unique shurikenjutsu technique which is only trainable if the user has four or more shurikenjutsu techniques in their jutsu list. Once this technique is in play (C-rank Chakra Price) every projectile the user throws for the duration of the topic will move one rank faster than the user's top speed( Speed Tier is at B, weapon will travel at A rank speed, ect). In addition if the weapon thrown is not a soft weapon it will deal physical damage equal to the speed that the weapon is traveling (Weapon traveling at B rank speed, will do B rank physical damage in addition to other affects done by the weapon). This technique follows the concept that a person cant outrun their own throwing speed, and that when hard objects are thrown with speed, the impact has force equal to that speed. This technique caps at S rank speed and is subject to Recoil rules, in regards to thrown projectiles potentially sustaining damage if their durability is not high enough to mitigate their damage upon impact. Rank of User - No. Of Projectiles Affected by 1 Activation of Law of Speed (P.T till Reactivation Price is Required) D - 1 (1 P.T) C - 2 (2 P.T) B - 3 (3 P.T) A - 4 (4 P.T) S - 5 (5 P.T)
Name: Three Seal Barrier Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank (D-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE
Description: This technique creates a barrier around a place by placing two "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, and one tag on the location to be protected which can cover an area with an 40ft radius (80 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (3 D-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the three tags and tear them off simultaneously. Meaning there must be at least three people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last with each also having more slots for trap add ons (Three = 1, Five = 2, Seven = 3, Nine = 4 & Eleven = 5).
Name: Just A Spar Classification: Taijutsu Rank:D Class:Supplementary Range: AOE
Description: This technique is built of the premise that in spars there is no reason why there should be any fatalities. So in the event that a spar is issued and accepted and the word spar was actually used, put this technique in play. When in play for the duration of the topic all attacks, even those that can prove fatal will not result in death. In terms of fatal blows this allows the user and opponents to make a story to a sensible story as to why someone gets knocked out instead of dying.
Name: Law of Siphon Classification: Kenjutsu Rank:C Class: Supplementary Range: self
Description: This technique known as Law of Siphon basically explains what happens when Armenezra’s reserves(Blood, Chakra, Energy, ect) are taken to perform a function that the Decapitating Air Waves Fighting Style or Immolating Flame Waves Fighting Style allows. Siphoning is when the user sends reserves/energy of any kind to the bionic arms to perform a function or technique. Reserves can be siphoned into the arms at speeds equal to the rank of the function or technique. When reserves are siphoned back from the arms to the user’s reserves, the time it takes to do that varies on how much of a specific reserve was siphoned into the arms to begin with. The higher the reserve’s rank the longer it’ll take for that specific reserve to siphon back. Although this is the case the time it takes isn’t the same at every rank and can also be affected by the user’s endurance level. The chart goes as followed: Reserve Rank – Return Total-Return Time (p.t) -User Rank(p.t) -Endurance Tier(p.t) D – D - 2 - D (-0) - D(-1) C – 3D - 4 – C(-1) – C(-2) B – C - 6 – B(-2) – B (-3) A – B- 8 – A (-3) A (-4) S – A- 10 – S (-4) – S(-5)
Reserves: - Spoiler:
Siphoned Back: 1A Chakra Flow: 2A Siphoned: 1A Chakra: 5B,4C,5D Weapon Seals: 10S Stored Fire Chakra: 22(H.Zakiyoshi) Stamina:59 Blood: 1 S
Techniques learned: - Spoiler:
Just A Spar Law of Siphon Sniper's point: Blazin Wind Shot Trajectory Chaotic Desolation: Incinerate Turbine Control
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 31st August 2016, 8:01 pm | |
| Himiko shrugged and rolled her shoulders as she moved closer to Armen's side whilst he was doing his preparations. She too would do her own, "Well then, guess I might as well take the lead," She would say as she stood observing for the moment. "... I think we both know Summer's abilities enough to know she's kinda... hard." She would say as a joke to the younger girls natural diamond abilities. She took a deep breath closing her eyes, opening them as the water began to stream down her cheeks as her dojutsu activated, along with her change in body as her Hydrification was turned on. She crouched low just a little as she cracked her knuckles, not wanting to properly broadcast, but would begin to whistle the tune to her aria, hoping that Armen would pick up on her idea. After a second her lips would part, and her true song would begin, flooding the area in her water chakra from her voice. - used:
Name: Hua Po Style Classification: Fighting Style Rank: C Class: Supplementary Range: Hearing Range
Description: Going through seals Rat, Boar Tiger, before creating a unique seal with her hands, touching fingers on her main and little fingers and thumb, whilst ring and middle fingers touch by the knuckle, Himiko begins a soft song. In this way she channels her chakra through her voice and by paying an additional chakra price while singing a song she can lenghten it's duration. Type of Hearing (Reaction Tiers Affixed to Hearing) - Distance Modifier - Added Chakra Price (Song Duration Bonus) Normal - 1x - C (+2 Turn) Raised - 2x - B (+2 Turns) Heightened - 3x - A (+3 Turns) Enhanced - 4x - S (+4 Turns) Max -5x - SS (+5 Turns)
Name: Hua Po Style: Autumn Song Classification: Ninjutsu Rank: C Class: Supplementary Range: Mid (Hearing Range Modifier)
Description: Those within range have water element chakra binding to them, prone for follow up techniques unless they possess above C-rank levels of strength to forcibly break free or a C-rank chakra expulsion technique strong against water release. The user is immobilized for the duration of Autumn Song. To those who can detect chakra visibly (Itsugan etc), the technique is easily spotted due to illuminating the entire area of effect with the user's chakra. This song lasts 2 Turns & affects those within 10ft of the user without taking into account those with higher than the normal level of hearing.
- Reserves:
8 C-ranks, 5 B-ranks and 3 A-ranks Fatigue: 63
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 2nd September 2016, 3:16 pm | |
| Summer gave a quiet chuckle at the little bit of banter that was going on but she was already gearing up into fight mode and she could feel her body settling into its normal rhythm. With a gentle command, her clones took a sword each, just the normal ones, leaving her with five but giving both clones a massive advantage. She then flicked her wrist, launching out a kunai at SS-Rank speeds to deflect one that Armen had thrown, sending it flying away and disrupting the barrier, she had dealt with Barrier Ninjutsu in her time, she knew how they worked. Summer then burned through hand seals at SS-Rank speeds due to her ludicrous arm speed from her Geka Seido training although she only used a pair of techniques. The first one drew up the first C-Rank of Ash materia around her body into a long cloak before she released a burst of ash around her body, generating more materia for usage. This materia was drawn up into a suit of armour overlaying her Diamond Armour and she pushed off the ground at B-Rank speeds, charging forwards towards Himiko. Unseen, unless they possessed some kind of Natural sight, markings that resembled chains covered the right half of her body and a grin split her features. The Clones at the same time bolted at Armen at A-Rank speeds, weapons held at the ready. They didn't draw their swords however, instead they closed in either side of him, the first one launching out a jab towards his face while the other stepped in, trying to push into his guard to keep him off balance and throwing out another punch at his chest. All of the strikes were done at A-Rank speeds although, unbeknownst to Armen, each of them would deal an A-Rank of piercing damage as they struck as the Diamond Clones possessed the same tiers that Summer did and so their Geka Style Shattering Defenses worked in exactly the same way. Summer for her part ran directly into the Autumn Song, not that it mattered. The water chakra would end up being absorbed by the cloak and would fall away, leaving Summer free to get in close to Himiko. She took a deep breath and then activated her Spark Mode, lightning flickering through her skin and increasing her abilities. She stepped forwards and swung Glimmer, although not the blade, but the hilt which was coated in lightning due to Spark Mode, to attempt to drive it into Himiko's stomach before Summer hopped, attempting to drive her heel into Himiko and knock her into the ground, at B-Rank speeds utilising the 'stun' from the Hilt Blow, the same lightning transmitting through her armours. She then cut Spark Mode and hopped back about five feet, ready to retaliate. - Summer:
Name: Ash Release - Charred Cloak Classification: Ninjutsu Rank: C-Rank (C-Rank Ash Materia, 3 D-Ranks chakra) Class: Supplementary Range: Self
Description: Lifting their Ash chakra to their back, the user clasps it to their shoulders whereupon it flares out behind them into a long layered cloak, almost looking like the feathers of a crow. This cloak releases soft wisps of ash as the user moves around but the main purpose of it is that it provides a fair amount of wind drag resistance causing any knockback effect on the user to be reduced by one rank. Other than that it can be used to block one C-Rank or lower physical or chakra based technique however this destroys the cloak requiring it to be reformed, and unless it was water or a release strong against Ash that was blocked, the materia from the ash remains.
Name: Ash Release - Charred Plating Classification: Ninjutsu Rank: B-Rank (B-Rank Ash Materia, C-Rank chakra) Class: Defensive/Supplementary Range: Self
Description: Raising the Ash up, the user causes it to cover their body and bind it to what they are wearing, forming it around them as a deep black coating that gives them an appearance of wearing something almost like the feather's of a crow. This armour can block any number of C-Rank and below physical and chakra based techniques as it reforms from the ash, however water release techniques that strike it, although blocked, will require another C-Rank of ash to reform the damage. B-Rank attacks only one can be blocked of before the armour is destroyed, the materia destroyed as well if it was water release that struck it or a release strong against Ash. When combined with Charred Cloak people require a different type of sensory or D-Rank reaction tiers to see the user at night and it drains 3 points from their intimidation limit due to the unearthly guise.
Name: Ash Release: Burst Clearance Classification: Ninjutsu Rank: A-Rank Class: Supplementary Range: AoE
Description: Drawing their chakra around their body, the user releases a massive eruption of Ash around them that is infused with the user's chakra. This leaves behind an A-Rank of Ash materia on its own however by fueling it with additional ash, this technique can be empowered to be left in place, preventing the area concealment from being put back into place for a certain number of rounds depending on the amount of Ash Materia used alongside this technique. This technique itself is capable of clearing away A-Rank and lower area concealment techniques and can cause those visible to the naked eye to be seen if they don't leave the AoE at speeds greater than A-Rank. This technique has a secondary function when used on Liquid based Area of Effect techniques, including area concealment, in that this technique generates no additional materia due to it dissolving in the liquid however it changes the nature of that liquid, causing it to be unusable unless one possesses Ash Release alongside that liquid release. This can be countered easily enough however as an A-Rank, or higher, Wind Release technique will negate Burst Clearance.
Name: Lightning Release: Spark Mode Classification: Nintaijutsu Rank: A-rank (A-rank Chakra Drain Each Post) Class: Supplementary/Defensive Range: Self
Description: The user wraps their body in a layer of lightning chakra using chakra flow that, instead of being used offensively, is used to electrically stimulate the user's nervous system granting them increased perception (A-rank+), which when used with natural tiers to make them even greater than samurai. This mode, combined with taijutsu, allows the users to utilise nintaijutsu (Lightning Release Defense Piercing). With this, the user is also capable of transmitting the natural strikes to metal weaponry, enabling the defense piercing to be applied to Ninkenjutsu as well.
Name: Geka Style - Hilt Blow Classification: Kenjutsu Rank: B-Rank Class: Offensive Range: Short
Description: Req. Sheathed Weapon. Often the Geka style samurai will not be allowed to fully unsheathe their blade when dealing with high speed opponents, as a result this technique was created as a counter to those who attempt to blitz the user by getting within super close range. The Geka style Samurai partially draws their Nagamaki using the long hilt to bludgeon their target like a stab, targeting their stomach or crotch. The result is; in the case of targeting the stomach the victim is forced to exhale causing their immediate post (total) after the attack hits to be a forced inhalation of air unless they possess B-rank Endurance Tiers or do not require air to breathe. In the case of targeting the crotch this technique inflicts intense pain on a victim dealing double damage if male and causing those without either Pain Immunity, Pain Resistance (If Female), B-rank Defense tiers or A-rank Endurance tiers to scream in agony while plummeting to the ground as their legs give out due to the pain in their immediate post (total) after the attack hits.
A-Rank bludgeoning chakra damage, A-Rank defense piercing.
Name: Geka Style - Heel Strike Classification: Taijutsu Rank: C-Rank Class: Offensive Range: Close
Description: A variant upon the Heel Kick, rather than striking with the knee of the opponent the user jumps upwards with the same sort of force before lashing out with their heel towards the opponent's face. Due to the sudden movement of the kick, the damage done is actually dependent upon the user's Shattering Defense, dealing physical shattering damage to the point of impact equal to the tier. The speed is dependent on the user's true speed rather than their draw speed. If an opponent is struck however unless they possess strength tiers equal to the user's Shattering Defense, they are knocked to the ground taking an extra rank of damage one below the Defense.
B-Rank lightning release piercing damage.
Name: Geka Style: Shattering Defense Level 4 Classification: Taijutsu Rank: A-rank Class: Defensive/Offensive Range: Self
Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage A-rank and below, however when moving it sacrifices its nullification to deal A-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C B - B A - A S - S
Name: Curse Mark of the Tengu Classification: Juinjutsu Rank: N/A Class: Supplementary Range: Self/Short
Description: Muninn as the Elder of the Crow Contract is able to impart a special gift upon those he believes are deserving of it. With this he latches onto them and pecks them with his beak in a very specific manner, upon being pecked a mark appears where they were pecked. This mark appears like a black feather within a circle overlayed by a teardrop. When placed, the victim of the Curse Seal falls unconscious and has to come to terms with themselves and who they are, what they aspire to be and if the power they are granted is what they truly want. (This equates to a 1k training). If they successfully complete this then they are given the Curse Seal of the Tengu which like others has two stages. When the first is activated the user gains the ability to mimic techniques of which they have an affinity to (what the majority of their techniques fall into) as long as the techniques are equal to their rank or below as well as giving them talons causing their unarmed strikes to cause opponents to bleed, causing blood loss one rank below the rank of the damage dealt with the claws. While active, the mark glows white and chain-like markings spread from it across one half of the user's body.
After ten rounds have passed, the wielder of this Curse Mark can activate the second stage. When this is activated the user's eyes turn avian, black feathers sprout from their skull and along their arms and back and two massive black wings erupt from their back. In addition to this the user's nose turns longer and pointed, almost like a beak. While this stage is active the feathers covering their body acts as an insulating layer, reducing damage they take by one rank after reductions from tiers however the added weight of the heavy down means that they are unable to fly, instead their wings are used for gliding, causing them to become immune to falling damage and allowing them to maneuver in midair but not travel upwards.
This can be passed onto others via bite however it has a 9 in 10 chance of killing those that receive this not from the Elder of the Crow Contract making it incredibly risky.
learning and using:
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
- Clone 1:
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name: Jab Classification: Taijutsu Rank: B-rank Class: Offensive Range: Short
Description: Summer throws her fist forward without warning before pulling it back when the attack connects or misses each having its own effect due to his flow of fighting, if it connects the follow up strike as long as it isn't another jab will be thrown at 1-rank higher to the strength of the strike, while if it misses it'll be thrown at 1-rank higher to the speed of the strike. In the case of jabs all Jabs require Reaction Tiers equal to the speed of the Jab to be able to see it while possessing speed equal to the speed of the strike to be able to react to it. Those with speed slowing dojutsu need 1-rank lower than the speed of the jab to react to what they see coming. Those with Muscle Tension are able to see this strike as clear as day.
A-Rank piercing damage, A-Rank reaction required to see.
Name: Geka Style: Shattering Defense Level 4 Classification: Taijutsu Rank: A-rank Class: Defensive/Offensive Range: Self
Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage A-rank and below, however when moving it sacrifices its nullification to deal A-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C B - B A - A S - S
Name: Vanguard Fist (Signature) Classification: Fighting Style Rank: C-Rank Class: Offensive/Supplementary Range: Short
Description: A combination of the Lupine Fist style and the Intercepting Fist style, the Vanguard Fist is a dangerous breach head style. This style is designed to push forwards constantly, never giving the opponent the chance to gain ground, keeping their defenses suppressed and shoving them back. This is achieved through the use of Intercepting Fist's Intercepting Radius to analyse the opponent's guard and Lupine Fist's constant, withering attacks in order to target the weaknesses and open spaces before pressing the advantage, breaking through in order to keep the opponent at bay, interrupting their attacks and breaking their focus. When this style is in use, the user assumes a very loose stance, swaying slightly, hands held out in front of them and only loosely closed as though going to slap the foe rather than punch. Due to the constantly forward, pushing nature, any techniques utilising this style unbalance the opponent, requiring them to have a balancing technique of equal rank to the technique they were struck with or become unbalanced, the next attacks having additional effects against them or dealing additional damage due to their inability to properly guard themselves.
- Clone 2:
Name: Geka Style: Shattering Defense Level 4 Classification: Taijutsu Rank: A-rank Class: Defensive/Offensive Range: Self
Description: The Geki Style take on Defense tiers, having stemmed from the Shubi Style method of defense Shattering Defense is a more offensive version of it which sets itself apart from other defense tiers for that sole reason. When not in motion Geki Style functions just like normal defense tiers just nullifying physical damage A-rank and below, however when moving it sacrifices its nullification to deal A-rank defense piercing physical shattering damage to targets. This is based of course on the principle that the best defense is a good offense and it isn't triggered simply by the user moving, rather it can occur in two additional ways. If an incoming target/attack is faster than the user an incoming attack is no longer nullified but rather dealt impact damage while if an incoming target/attack is slower than the user then the nullification is kept in addition to the impact damage. Unfortunately the major drawback is the loss of the nullification in exchange for piercing, this results in a high risk high return where it is possible for an opponent to deal physical damage to the user during motion as well as the instance damage is dealt out. Speed Tiers - Piercing Gained D - D C - C B - B A - A S - S
Name: Crashing Ground Classification: Taijutsu Rank: B-rank Class: Supplementary Range: N/A
Description: A fully refined Swift Release. The wielder can move beyond god-like speed only showing their footsteps crashing against the ground. This move is said to only be used the second the wielder grips their hilt giving so they waste no time when they need to attack.
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name: Vanguard Fist (Signature) Classification: Fighting Style Rank: C-Rank Class: Offensive/Supplementary Range: Short
Description: A combination of the Lupine Fist style and the Intercepting Fist style, the Vanguard Fist is a dangerous breach head style. This style is designed to push forwards constantly, never giving the opponent the chance to gain ground, keeping their defenses suppressed and shoving them back. This is achieved through the use of Intercepting Fist's Intercepting Radius to analyse the opponent's guard and Lupine Fist's constant, withering attacks in order to target the weaknesses and open spaces before pressing the advantage, breaking through in order to keep the opponent at bay, interrupting their attacks and breaking their focus. When this style is in use, the user assumes a very loose stance, swaying slightly, hands held out in front of them and only loosely closed as though going to slap the foe rather than punch. Due to the constantly forward, pushing nature, any techniques utilising this style unbalance the opponent, requiring them to have a balancing technique of equal rank to the technique they were struck with or become unbalanced, the next attacks having additional effects against them or dealing additional damage due to their inability to properly guard themselves.
Name: Press Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Contact-Short
Description: With a Press, the user pushes forwards, situating their own leg between the target's own, using the user's speed tiers, pushing up against their guard and getting into their space to try and upset their balance and their own guard. Through this when pushing forwards, the user empowers their own strikes against the victim due to the closer proximity allowing them to strike with much more force. When first using Press to get into the victim's guard, from 3-5 ft, this empowers the strength of the punch by a rank however when utilised at contact ranges, 2 ft or under, due to having already utilised Press, this empowers the speed of the strikes by pushing into them as well as causing this to count as a rank higher for Vanguard Fist's passive effect.
Name: Strike Classification: Taijutsu Rank: B-Rank Class: Offensive Range: Short
Description: A rather basic attack that is usually delivered with punishing force to stun and hinder opponents. This attack is a variant of an uppercut involving a low curving swing towards the lower body, generally around the kidneys, stomach and spine. This attack due to coming in at a blindspot requires reaction tiers equal to the speed in order to notice and inflicts piercing damage equal in rank to the speed/strength utilised with it. If used at contact ranges, 2 ft or under, such as after a Press or other gap-closing technique is utilised it is capable of striking more vital locations, causing the victim's body to seize up in pain unless they possess Barrier tiers equal to the damage dealt or endurance tiers one rank above, if they do not then they are stunned for a single post due to the intense pain.
A-Rank reaction, S-Rank piercing damage due to Press. If it lands it stuns for a post.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 3rd September 2016, 2:17 pm | |
| Armen was on the ready, when he released his boomerangs the reaction he got was one that he usually gets. If was possible that throwing his boomerangs in the day light would make them momentarily blind for even looking at it, but that wasn't what he was really banking on. It was becoming very common that someone would try and prevent his barriers from being set up, this maybe due to Armen constantly setting them up the same way. People just now figured that throwing weapons into empty space is setting up barriers. This is something Armen accounts for as this always happened, so after the boomerang was hit futon shift would activate sending the boomerang back in direction while second wind kicks in to knock it back into place, keeping the barriers right on cue. Assuming that the following events happened immediately after the kunai was thrown by Summer, her and the clones would charge Himiko and Armen. The clones were fast but Armen knew they were holding back, so from the moment that they moved at Vacuum speeds, he opens his right hand releasing a powerful wind traveling at S rank speeds. With Himiko close to Armen's side and the three of them covering at most 20ft of the 25ft distance with their A rank speeds. Armen opening his hands at the same speed still having at worst five feet of cushion the three attackers would have almost no way of dodging, as this move had a large radius that its currently covering at faster speeds and the opposition is running towards it. But Armen knew that Summer would be ready so he was no fool, he would utilize far emission lvl3 from three of the five weapons in his left hand at the moment that he had opened his right hand. The emission would place immobility seal lvl 4's on all three of their chests and burn seal lvl 3's on their arms, since there all within 60ft radius of Armen's weapons in hand. Armen hoped to stop them within 12ft from him and continue on with his follow up hand seals. While moving back at Vacuum speeds he would complete the hand seals and use his invisirang technique, releasing the boomerangs in his hands(at 12ft). With sure-shot trajectory in play he was able to use one of his boomerangs to attempt to hit both clones, then head towards summer at S rank speeds(chest), while boomerang number two would zoom passed all three heading a set distance known to Armen at A-Rank speeds. Boomerang number three heads towards summer at S rank speeds(chest), while four speeds passed the three towards the right at a set distance at S- ranked speeds and boomerang number five is a miss on summer at S ranked speeds. Armen would stay on alert increasing his perception by channeling chakra to his ears.. Techniques: - Spoiler:
Name:Grand Artsmen: Sureshot Trajectory : -1 Classification: Shurikenjutsu Rank:D Class: Supplementary Range: mid range
Description: This technique isnt chakra based and does not require hand seals. This technique is skill based and requires the user to have atleast 3 shurikenjutsu or shurikenjutsu hybrid based techniques in their arsenal. This technique is a symbol of the shurikenjutsu user's dexterity with throwing weapons. The user of this technique has an uncanny ability to line up shots to hit multiple targets in one throw, or to even use a throwing weapon for multi purposes. This allows the user a 95% chance of hitting anything that they aim for so long as its not deflected or interfered with. This technique also allows the user to use weapons to mark and/or draw things such as seals to cover up to 40ft in one throw.
Name: Blinded By The Light: -1 Classification: Shurikenjutsu Rank:D Class: Offense Range: Self( Thrown Projectile)
Description: When metallic/bladed projectiles are thrown during the day time, sunlight is reflected off of these mediums to create a blinding effect. All target(s) that acknowledge the incoming projectile(s) are blinded for a number of posts dependent upon the sensitivity of their eyes. This technique has a rank reaction check, meaning that if targets have D rank reaction tiers the target can blink in order to avoid blindness. Ocular Sensitivity - Blind Duration (P.T.) Blind - Unaffected Normal - 1 Enhanced (Dojutsu) - 2 Enhanced (Kurogane Senses) - 3
Name: Wind Release: Second Wind - C rank chakra Classification: Shurikenjutsu Rank: C Class: Offensive/ Supplementary Range: Mid (30ft)
Description: This technique does as its name implies. The user will make contact with a projectile weapon(s) of his/her choosing. When ready the user will release the projectile weapon(s) at whatever force he/she may desire. Once the designated projectile weapon(s) begin to come to the end of its route, or start to lose force, the user will gain the option to activate this dormant technique. When activated all designated weapons will gain a second wind. Essentially continuing on with the same exact throwing force as initially used. This technique can be activated in mid air, and even if the thrown weapon is now on the grown. Although this technique is more commonly used on weapons classified as projectiles , it can be used on anything/anyone that the user can throw, or that leaves the user's hand with pushing force. This being a wind based technique, can be used to amplify the effects of fire and water based techniques by one rank and decrease lightning techniques and earth based defenses by one rank.
Name:Law of Speed(ADR) - C rank chakra Classification: Shurikenjutsu/Ninjutsu Rank:C Class: Supplementary Range: Self(Weapon &User)
Description: This technique known as the law of speed is a unique shurikenjutsu technique which is only trainable if the user has four or more shurikenjutsu techniques in their jutsu list. Once this technique is in play (C-rank Chakra Price) every projectile the user throws for the duration of the topic will move one rank faster than the user's top speed( Speed Tier is at B, weapon will travel at A rank speed, ect). In addition if the weapon thrown is not a soft weapon it will deal physical damage equal to the speed that the weapon is traveling (Weapon traveling at B rank speed, will do B rank physical damage in addition to other affects done by the weapon). This technique follows the concept that a person cant outrun their own throwing speed, and that when hard objects are thrown with speed, the impact has force equal to that speed. This technique caps at S rank speed and is subject to Recoil rules, in regards to thrown projectiles potentially sustaining damage if their durability is not high enough to mitigate their damage upon impact. Rank of User - No. Of Projectiles Affected by 1 Activation of Law of Speed (P.T till Reactivation Price is Required) D - 1 (1 P.T) C - 2 (2 P.T) B - 3 (3 P.T) A - 4 (4 P.T) S - 5 (5 P.T)
Name: Chakra Linkage Technique(ADR)- C rank chakra(futon shift) +D rank Blood(10ft more than 30ft) Classification: Shurkenjutsu Rank: C (Chakra &/or Blood Price Varies) Class: Supplementary Range: 0-30ft radius
Description: This technique is a unique offshoot of the Chakra Transfer Technique developed to supplement ranged combat. can only be used if the user places his/her blood and chakra on the blade of a weapon. This technique allows the user to use multiple jutsus with that weapon without having to touch the weapon once more. This only works so long as the requirements of the techniques were met before releasing or losing possession of the designated weapon. The user will not be able to use multiple techniques at the same time but can use them one after another. Every technique used without reloading manually will cost the user an additional Crank in cost. Due to incorporating chakra flow at the end this technique does not require handseals. If this technique is being used out of the 30ft range, then the cost becomes C rank + 1 rank for every ten feet that it goes. So at 80ft the user will spend an additional C rank + S rank.
EX: If one uses a kunai and adds lightning chakra to the kunai and throws it. The user can also use a technique that turns chakra infused weapons into a spear while the kunai is in mid air, for a cost of the spear transformation technique + C rank. And this could keep going so long as the user has the chakra +C rank and the proper requirements for the follow up technique already met.
Name:Invisarang : x3 -C-rank chakra Classification: Ninjutsu/Shurikenjutsu Rank:C Class: Supplementary Range: Close- Long
Description: Armen places chakra into any object that can be used as a projectile in order to create an invisibility effect. This technique can only affect two projectile and costs D rank chakra every post to maintain for a maximum of 6 posts before reactivation price needs to be paid. When this technique is in play the weapon infused with this technique will become invisible to the naked eye and can not be detected unless the target(s) have chakra sensing based techniques/doujutsu, or appropriate sensor techniques of C rank of higher. This technique requires hand seals and allows the user to see his/her own projectiles that become invisible.
Name: Three Seal Barrier- -3D chakra barrier set Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank (D-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE
Description: This technique creates a barrier around a place by placing two "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, and one tag on the location to be protected which can cover an area with an 40ft radius (80 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (3 D-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the three tags and tear them off simultaneously. Meaning there must be at least three people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last with each also having more slots for trap add ons (Three = 1, Five = 2, Seven = 3, Nine = 4 & Eleven = 5).
Name:Empire -A rank chakra siphoned earlier Classification: Kenjutsu/ Genjutsu Rank:A Class: Supplementary Range: AOE
Description: Empire is a trap based genjutsu made possible with the use of the Decapitating Air Waves fighting style(DAWFS). Empire is performed by Armen balling up his fist. At that moment the sound of whistling will come from his fist and at will Armen opens his hand utilizing blow back function at A rank capacity. From the moment Armen opens his hands a powerful burst of winds traveling at speeds according to DAWFS will cover a massive area of 160ft in diameter. In event that these winds make contact with the target(s) ; the target(s) do not take physical damage and are not blown back but the genjutsu takes effect. While in actuality the target(s) become immobilized, the genjutsu goes as following. The victim(s) wake up from a place of comfort (varies to the victim) . This genjutsu world is in black and white, although it seems strange victims never question it. The idea of this genjutsu is to create a trippy, yet perfect world for those caught in it. It’s a world without color and a world without sound. It’s a world that isn’t manipulated by the victim, but everything in that world seems to go in the victim’s favor. If the victim has loved ones or people that they favor, they will see them alive and well. If they do not have loved ones the visions remain the same only with acquaintances or their rivals instead of loved ones. The people that they care for will have abnormally large heads and giant smiles that never leaves their faces. The victims of this technique will always feel the need to travel and wander this world that feels familiar, yet foreign.
The victims will marvel at the sights but as they travel with their loved ones, they’re are overwhelmed by thirst. The youngest of the loved ones will always pick up a rock and crack it open. In that rock is water for the victim to drink. The victim will be able to see their reflection clearly through the water, but not just their reflection but their entire surroundings (genjutsu surroundings). As the victim drinks he/she gets thirstier and thirstier, and as they travel his/her loved ones become older and older while they remain the same. The victim will notice the rapid aging and as they examine their loved ones they will notice bleeding feet and deterioration of their bodies, but their loved ones will remain big headed with a large smile. As the loved ones grow older the victim’s need to explore grows larger and larger, seeing animals (with miniature human bodies), insects (large as buses), other people (blurry faces). All of it leads up to the end game, where the victim is one a throne on the highest mountain, with their loved ones shackled to their thrones, practically worn out and zombie like, while watching out at the whole world that creates an empire for you(the victim).
This whole genjutsu pans out over a course of 8P.T, during that time the target(s) caught in the technique will remain immobilized and completely unaware of what’s going on. While trapped in this genjutsu, the victim will hear the pleasant sounds of the world around them. Birds chirping, childrens laughter and so much more. As this is happening, they are prone to ignoring the noises of the outside world, though music based jutsu equal to their rank will be able to draw their attention and effect them. Additional targets can be caught in this techniques at once for an additional cost. In the even that multiple targets are caught they will encounter each other on their journey’s but will not recognize each other and continue traveling opposite ways to reach the peak of their empire. Music based technique used by someone outside of this genjutsu can be heard by those who aren’t naturally deaf, and if heard will allow victims to kai out of this technique so long as they can Kai out of genjutsu of B rank or Higher. This is rule is excluding the penalties of this technique being part of a Genjutsu chain. This technique doesn’t cause physical harm to its victims and is almost always seen as trippy but pleasant while the victim’s experiencing it, but they almost always end up terrified as if they woke up from a nightmare due to how trippy it always is. When this technique is used in a genjutsu chain, it becomes a total nightmare, causing victims to experience tragedies, horrors and war instead of the combined illusion of the genjutsus in the chain. Because of that, this technique can easy bypass Armen's protective barrier based techniques such as saving grace and his seal barriers. Although unrealistic and trippy, victims will not know that they’re in a genjutsu unless they have barrier tiers of A rank or higher, or are made aware through music based jutsu of A rank or higher. Targets with S rank barrier tiers will not be effected by this genjutsu but will take S rank mental damage instead.
Additional Chakra Spent - Additional Targets D - 2 C - 3 B - 4 A - 5 S - 6
Name: Curse Modifier – Far Emission Formula Lvl 3 - 6xB rank weapon seal chakra Classification: Juinjutsu Rank: B-rank Class: Supplementary Range: Mid Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Far” will appear, completing the creation of the curse modification. This modifier was created on the premise of emitting a curse seal over a set radius of 60ft around where the Curse was originally placed. This modifier allows the curse to affect a target within the proximity of the emission which then causes the curse being emitted to be placed on the victims body removing the curse from where it was originally placed to relocate it on the target's body instead. When applied to the Juinjutsu in question, it is placed outside of the triangle.
Name: Base Curse - Immobility Curse Lvl 4: 3x A rank chakra: weapon seal chakra. Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Immobilize” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will completely immobilize a part body, as long as they possess A-rank or lower barrier tiers. Depending on the location the mark is placed on the following effects occur, (Limb = Unable to move, Torso = From Part on Torso & Below is immobilized, Head = Entire Body Immobilized yet victim retains awareness). One can break free of this curse by releasing a strong amount of chakra depending on the location targeted in the form of a A-rank (Head), A & B (Torso) or a S-rank (Limb) amount. This is a more advanced building block of any juinjutsu specialists technique list and is rarely the first technique any budding juinjutsu master learns as it leads to more complex curses. Every Immobility Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifiers slots this curse can have is 8 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Immobility Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Name: Base Curse – Burn Curse Lvl 3: 3x B rank weapon sealed chakra Classification: Juinjutsu Rank: B-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Burn” will appear, completing the creation of the curse. When placed upon its target this curse will react to the target's chakra usage in which each time the target uses a B-rank amount of chakra, they will receive a A-rank amount of natural damage. This seal is highly specific as it only reacts to B-rank chakra usage, does not consider lower chakra usages unless the user possesses the lower Burn Curses. This is another step in the path of any budding juinjutsu specialist and should be considered part of a juinjutsu specialists technique list. Every Burn Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifier slots this curse can have is 15 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Burn Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Name: Telegraph: -1 stamina Classification: Taijutsu Rank: D Class: Defensive Range: Self
Description: Armenezra to many of his peers that can understand him is referred to as a tactical genius. This is due to his impeccable eye for spotting the small details. In many situations he will be able to spot the smallest gestures, or even use his critical thinking to deduce a logical outcome. This gift he mainly uses in fighting to read situations or just a person’s movements to determine their next attack or course of action. He can use this to either determine how well or how bad a situation is going to get, if someone is about to use a jutsu, the type of kick or punch one will throw, or even the direction and how far someone will throw an object. In battle, this is for moves that can be telegraphed such as strikes. This means that the user will not have prior knowledge of an incoming strike rather they will understand the strike at the same time its being formed. Its the difference between using muscle tension to know a punch is coming before a fist is formed and seeing a punch coming before it hits.The latter is what this technique allows, giving the user the ability to dodge attacks so long as its a possibility.
Name: Vacuum Release : -2 stamina Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name: Law of Siphon : +B rank chakra siphoned back Classification: Kenjutsu Rank:C Class: Supplementary Range: self
Description: This technique known as Law of Siphon basically explains what happens when Armenezra’s reserves(Blood, Chakra, Energy, ect) are taken to perform a function that the Decapitating Air Waves Fighting Style or Immolating Flame Waves Fighting Style allows. Siphoning is when the user sends reserves/energy of any kind to the bionic arms to perform a function or technique. Reserves can be siphoned into the arms at speeds equal to the rank of the function or technique. When reserves are siphoned back from the arms to the user’s reserves, the time it takes to do that varies on how much of a specific reserve was siphoned into the arms to begin with. The higher the reserve’s rank the longer it’ll take for that specific reserve to siphon back. Although this is the case the time it takes isn’t the same at every rank and can also be affected by the user’s endurance level. The chart goes as followed: Reserve Rank – Return Total-Return Time (p.t) -User Rank(p.t) -Endurance Tier(p.t) D – D - 2 - D (-0) - D(-1) C – 3D - 4 – C(-1) – C(-2) B – C - 6 – B(-2) – B (-3) A – B- 8 – A (-3) A (-4) S – A- 10 – S (-4) – S(-5)
Name:Deviant Art: Zone lvl 1: C-rank chakra Classification: Ninjutsu Rank:C Class: Supplementary Range:Self Description: By focusing chakra into the ears, the user enhances their ability to react to things based on sound without causing any risk to the rest of their senses. This technique however can utilise a fair amount of chakra depending on the user's rank as the greater the user's skill the better they can channel chakra throughout their own body to lessen the strain this technique has upon them. When activated this technique gives the user C-Rank reaction tiers tied to their hearing and allows them to penetrate through C-Rank sound concealment techniques however the cost needs to be repaid every so often depending on the user's rank. This can of course be ended at any time for a C-Rank of chakra.
Rank - Rounds before Cost Payment D - 1 C - 2 B - 3 A - 4 S - 5
Name:Boomerang: Flank Shot Trajectory Classification: Shurikenjutsu Rank:C Class: Supplementary Range: Self (Boomerang), Varies (Thrown Distance)
Description: In the event that the projectile that misses a target or thrown passed a target is a boomerang, spoiler this technique in your next post. The utilization of this technique is not mentioned in the post that this technique is in play unless an opponent has Panoramic Vision (360 degrees) or a C-rank or higher sensory technique which surrounds their body. When in play all boomerangs thrown by the user that are thrown passed the target(s) or count as a miss will circle back to hit the target(s) from behind with the same force/speed that they were originally thrown up to a set amount of time (posts total) later. This is a trap type technique, so it comes unexpectedly and if the target(s) do not dodge or handle these boomerangs on its cycle back, count every boomerang that isn't handled properly as a hit on the post after this technique is spoiler-ed. If the target(s) move from their original positioning all boomerangs count as a miss when cycled back unless Sure Shot Trajectory was used prior to this technique. Rank - P.T before cycling back to hit an opponent D - 5 C - 4 B - 3 A - 2 S - 1
Reserves - Spoiler:
Siphoned Back: 1B Chakra Flow: 2A Chakra: 1A,3B,5D Weapon Seals: 5S,1B,1C,3D Stored Fire Chakra: 22(H.Zakiyoshi) Stamina:54 Blood: 1A,1B,1C,5D
Learned: - Spoiler:
Name: Curse Modifier – Emission Tranfer Lvl 1
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| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session 8th September 2016, 2:44 pm | |
| Himiko was well prepared, of everyone she knew of Summer would know how to counter her, and of course she had her own. Upon being charged, she trusted Armen to take care of himself, whilst she changed her song. Whilst Summer was capable to removing the binding water chakra, her vocally produced chakra was still in the air as she hadn't stopped the initial song, and the second step was underway. Channeling fire through her voice, she bound it to the water in the air, setting off numerous little explosions throughout the air between her and Summer, giving her more time to prepare should Summer have had the B-rank strength to not be pushed back by the Burst attack. In the time she did have though, she thrust her chakra free of her body. After having seen Armen and so many others, she had worked on her own brand of chakra armour; Boil Release Armour. Her heart stopped as Summer's strike came. With her Hydrification in effect, she would have been vulnerable to the Lightning, but with the Boil Armour, she could take the blow without the negative effect. She would prepare her own retaliated strike, forming a chakra vial of water into her Water Wield Boken sword, however in doing so she would allow Summer to knock her over, aiming to keep the forming of her weapon a secret until it fully formed. - Used:
Name: Hua Po Style: New Years Night (Burst) Classification: Ninjutsu Rank: B-rank Class: Offensive Range: Mid (Hearing Distance) Description: Utalising the chakra in the air from Autumn Song, the user ignites the chakra with magnesium based fire, overriding the chakra state to create controlled pulse-like explosions. Whilst their damage is low, causing D-rank fire damage if not Resisted, the explosions created combine to B-rank force requiring appropriate Strength resistance (B-rank) to avoid 15 feet worth of knockback. Name: Zaki-Copy Water Wield Classification: Kenjutsu Rank: A-rank (-4 Fatigue & Optional A-rank chakra/water price) Class: Offensive Range: Short-Mid Description: In the same style as the Dipugakure Style: Watercutting Sword due to being the predecessor and something watered down before being gifted to the Hunter Nin Corps of Dipu during it's formation. This technique utilizes the Hydrification technique's water control to fashion edged weapons with the water gathered while if additional water materia is used the weapons can be increased and decreased in size at vacuum release speeds. The majority of the time it is seen as a boken like sword. The technique is most useful against fire element users as the weapon can block and cut through S-rank and below Fire Release techniques with ease. Through Fire Release chakra flow the edged weapon can be heated resulting in not only dealing A-rank water release physical slicing damage but likewise being able to inflict A-rank scalding water release chakra damage on victims inflicting burns (inflict S-rank pain with every movement) which can only be healed by medical ninjutsu A-rank or above which deal with burns caused by liquids. Due to being formed from the Hydrification Technique however, it destabilizes when a Lightning, Plasma or Flux release technique comes in contact with it. When the mid-range version of this technique is used all Short-range Kenjutsu techniques have their range increased by +20 ft. When formed by the Suijin Style with of Chakra Vial use, they do not expend the water materia so long as the technique is not disrupted. - Learned and Used:
Name: Boil Release: Boil Release Armor Classification: Nintaijutsu Rank: S-rank (S-rank Activation Price) Class: Supplementary/Defensive Range: Self
Description: The user wraps their body in a layer of boil chakra that, instead of being used offensively, is used to flood the users body with adrenaline granting them increased strength (S-rank), and dopamine to keep them focused and with mental barrier (S-rank). This mode, combined with taijutsu, allows the users to utilise nintaijutsu (Boil Release Corrosion) wherein opponents feel additional pain when corroded by the user's hits.
Like all Release: Armor variants this technique benefits when applied with peak levels of physical prowess as it boosts them to be on part with Sam. Level Tiers. This techniques activation is dependent on the user's Skill Level & Endurance Tiers, likewise due to surrounding their body with Boil Chakra, the user is encased in it requiring a S-rank Defense Piercing technique strong against Boil release to even damage them. Rank - Skill Modifier (Posts Total) - Endurance Tier (Modifier) N/A - N/A - None (Constant Duration Price to keep active) D - +0 - D (+1) C - +1 - C (+2) B - +2 - B (+3) A - +3 - A (+4) S - +4 - S (+5) Himiko's No. of Posts before Chakra Price req. after activation = 5 P.T
- Reserves:
2 C-ranks, 2 B-ranks and 3 A-ranks Fatigue: 59
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| Subject: Re: Eat, Sleep, Train Some More: Summer, Armenezra, and Himiko Training Session | |
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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