Dawnofthezed
Posts : 114 Join date : 2014-08-30 Age : 29 Location : up north, eh?
| Subject: Bank of Nyen 4th August 2015, 8:08 pm | |
| Name of Character: Nyen Kaironokuma Rank of Character: Jonin Profession of Character: Mission Record: Completed D: 5 C: 3 B: 2 A: 0 S: 0 SS: 0 SSS: 0 Failed D: 0 C: 1 B: 0 A: 1 S: 0 SS: 0 SSS: 0 Total D: 5 C: 4 B: 2 A: 1 S: 0 SS: 0 SSS: 0 Current Xel: 60 Current Equipment:On Person:Armor - Spoiler:
Weapon Name: Kohai Hat Type of Weapon: Armor Rank: B How Many: 1 Appearance: A tan wide brimmed hat which shields the eyes from view yet doesn't hamper the visibility of the wearer, it serves to keep the sun and dust/sand out of the wearers eyes while travelling within the Land of Anguish. There is a slot in the front of the hat to attach the metal plate of their forehead protector. Special Ability: This hat prevents the victim from being blinded from Blind status below B-rank, and is reinforced to be able to sustain damage from 3 D-ranks or 1 C-ranks before being destroyed. Slot: 1 (Kohai Forehead Protector)
Equipment Name: Forehead Protector Type of Equipment: Light Armor (Head) Rank: C How Many: 1 Appearance: A forehead protector (額当て, Hitai-ate) is a headband composed of a metal plate and a band of cloth. Forehead protectors are worn by most shinobi and are engraved with the symbol of their hidden village. Within the ASN Kohaigakure, Dipugakure & Hakagakure forehead protectors are not for sale and can only be given out after filing the paperwork for them. However those for the villages that were destroyed can be purchased if there is proof of identity and of residence, either by ones clan or their family. Special Ability: N/A *It can sustain damage from up to 1 C-rank & 3 D-ranks worth of Raw Damage to a shinobi's head before being destroyed. Furthermore this item, more so the metal plate itself serves as a means of identification, as one proceeds through the ranks it can be slotted into other Forehead Protector variants in order to stack their durabilities each rank up from genin allows you to do this once but both must be bought in order to do so. Meaning at S-rank it is possible to have a 3 slotted Forehead Happuri Plate which has essentially slotted the 3 Forehead Protector variants preceeding it.
Weapon Name:Normal Clothes Type of Weapon: Equipment Rank: D How Many: 1 Appearance: Varies Special Ability: No Protection but some look really...good
Equipment Name: Shuriken Holster Type of Weapon: Light Armor (Leg) Rank: D How Many: 1 Appearance: A small pouch which is typically tied to the thigh to secure it during running and make it easily accessible for when shuriken need to be drawn for battle. Special Ability: N/A *It can sustain damage from up to 5 D-ranks worth of Raw Damage to a shinobi's leg before being destroyed. It can be used to store 20 shuriken per pouch worn allowing it to store their weapons and can sustain enough damage to prevent it from being destroyed in battle.
Weapon Name: Kohai Flak Jacket Type of Weapon: Armor Rank: B How Many: 1 Appearance: A tan reinforced Jacket with a poncho attached to give it a loose like appearance with two pockets on either shoulder for holding scrolls. On the back is a harness for holding giant shuriken up to three can comfortably fit in the middle of the back. around the waist are rope hooks for holstering kunai or small sized weapons with handles. Kohai Flak Jackets have very long sleeves and cover the wearer's hands. Special Ability: Can sustain damage from 5 D-ranks, 3 C-ranks or 1 B-rank point black physical, chakra or hybrid based damage before being destroyed. Damage stacks. In addition the parts covering the chest are further reinforced being able to sustain an additional 3 D-ranks or 1 C-rank of damage before being destroyed.
Primary Melee Weapon - Spoiler:
Weapon Name: Reaper Scythe of Death Type of Weapon: Scythe Rank: S-rank (SS-rank or SSS-rank through rebirths) How Many: 1 Appearance: In it's first incarnation the Reaper Scythe of Death is gray and has two normal scythe blades both facing opposite directions. In it's second incarnation the scythe turns into a deep purple with the blades retaining their gray color and it's mid section becomes comprised of chains rather than a pole. In it's final incarnation however the scythe blades enlarge to about three feet and become more curved while the chain parts are able to separate at will and allow the scythe's range to extend up to 10 feet. Despite it's size it is extremely lightweight in the hands of it's owner not encumbering them in the slightest. Special Ability: The Reaper Scythe of Death has a unique damage type being able to dish out Physical & Natural based damage. It is fueled by death alone and upon slicing an opponent with one of the blades it can directly shave off some of their stored up Natural energy. In order for the Scythe to reincarnate one must slaughter someone in possession of either Sage Mode,a Curse Seal Mark or claim the life of an Animal Summon.
From then on the scythe gains a secondary ability which is due in part to its unique damage type as it induces necrosis in opponents cut by it causing injuries sustained to begin to rot away. The injuries don't expand however and can be healed normally if the surrounding flesh is first cut away before being healed by Medical Ninjutsu. When limbs or organs are cut off/pierced it becomes much more difficult to heal such injuries as unless they have flesh, bone and other types of regeneration techniques it can not be fixed save from that or transplants.
In order reach it's true power however it must extinguish the life of one connected to Nature namely a Xeres. When it has re-birthed completely the scythe loses its physical damage type dealing pure Natural damage while being in physical form. This Scythe is able to permanently damage the natural jutsu limit count of Sages & Xeres when sliced by the blades, can kill Animal Summons rather than have them return to the summoning realm when sufficiently damaged and can leave permanent injuries on those with curse marks unless they are healed with Juinjutsu or Natural based Medical Ninjutsu.
- Secondary Melee Weapon:
Weapon Name: Bronze Staff Type of Weapon: Bo-Staff (Veteran Melee) Rank: A How Many: 1 Appearance: A simple bronze staff 6 ft in length, adorned with intricate patterns associated with the Kaironokuma clan & is perfectly balanced allowing for easily handling for Bojutsu. Special Ability: N/A *1x Lightened thanks to Colt (+1 Speed, -1 Physical Dmg) Weight: 1
Auxiliary Melee Weapon - Spoiler:
Equipment Name: Nyen's Kaironokuma Gourd Type of Equipment: Gourd Rank: A (Can get refitted every rank up to equal user's rank) How Many: 1 Appearance: A bluish-grey metallic gourd which is made via the use of Techno and keyed to the specific Kaironokuma's DNA due to part of their own body being used in it's creation. It has a cracked appearance and a darkened bluish-gray cork an remains attached to the user via electromagnetism equal to it's rank which can be cut off by channeling chakra into it. Often customized to suit it's owner, this Kaironokuma's own gourd has a (insert custom design & shape)
Special Ability: N/A *Like all Gourds it acts as a storage device, in this case it can be filled with things typically being used to store Iron Sand to give the Kaironokuma an additional source of Iron Sand materia aside from their ability to produce it from the atmosphere. However it can be used to store dirt, gold dust, silver powder and even Lead Sand. It can store things on three levels which determines how heavy it is when picked up by anyone other than the Kaironokuma it was made for. This is due to part of their flesh in a techno state being used to comprise it resulting it in being lightweight as if it were part of their body when carried by them. The First level the gourd is at minimum capacity which is 12 D-ranks worth (2 C-ranks or 1 B-rank) of Iron Sand, possessing a weight of 5. The Second level the gourd is at half capacity which is 24 D-ranks worth (6 C-ranks, 3 B-ranks, 2 A-ranks or 1 S-rank) of Iron Sand, possessing a weight of 10. Finally the Third level the gourd is at full capacity which is 48 D-ranks worth (8 C-ranks, 4 B-ranks, 2 A-ranks or 1 S-rank) or Iron Sand, possessing a weight of 20 or D-rank strength to pick up without being slowed by 1-rank due to it's weight.
Weight: +3 (Empty), +5 (Minimum Capacity), +10 (Half Capacity), +20 (Full Capacity) *Note All this only applies for anyone but the Kaironokuma the gourd was made for. Slots: N/A No of Refittings 3
Projectiles - Spoiler:
Name: Kohai Standard Projectile Weapon Type: Shuriken (Giant) Rank: B How Many: 3 Appearance: Manji Shaped Four-Pronged Giant Shuriken each with right angle style hooks being bladed on one side while serrated on the hook side. Special Ability: Kohaigakure specialize in shuriken and thus their standard weapon is a giant shuriken which is not only surprisingly aerodynamic but very difficult to remove when embedded in a target. It requires B-rank strength to pull the shuriken out of the victim's body and if they do so without a B-rank Medical Ninjutsu they will sustain 3 D-ranks of Bleed damage each post total. Because of the size it can also inconvenience the victim struck by it & due to it's weight it is capable of knocking other projectiles off course which are not backed by strength and are lighter than it. Weight: 1 (Each)
Weapon Name: Elite Kunai Type of Weapon: Projectile Rank: B How Many: 12 Appearance: 12 elite issue two pronged kunai, the second prong juts out from the base and is much shorter than first prong. Special Ability: N/A *Is typically used to catch other melee weapons before being twisted to snap them if they possess a lower durability, however if they possess strength tiers it can be used to break weapons with equal durability if their opponent lacks equal rank strength tiers.
Weapon Name: Elite Shuriken Type of Weapon: Projectile Rank: B How Many: 4 Fuma Shuriken Appearance: Elite issue Fuma Shuriken Special Ability: N/A *Fuma Shuriken are collapsible allowing them to be stored more easily as while folded up they consume half as much weight in the weight limit. When thrown however they expand outward each blade being 2.5 ft long allowing for the shuriken to have a diameter of 5 ft making it easily able to catch targets who are within it's range upon being thrown.
Tags - Spoiler:
Weapon Name: Standard Explosive Tags Type of Weapon: Equipment Rank: C How Many: 6 Explosive tags Appearance: A Standard bunch of Explosive tags Special Ability: Each explosive tag deals C-rank physical explosive damage over a blast radius of 1 foot.
Scrolls - Spoiler:
Weapon Name: Basic Scroll Type of Weapon: Equipment Rank: D How Many: 3 blank scrolls Appearance: A pack of blank scroll used to storing things through the basic sealing technique. Special Ability: Each scroll can hold 5 of a kind of item when sealed within it using the basic sealing technique.
Puppets - Spoiler:
Other - Spoiler:
Lodestone Armor = (C-rank Defense/C-rank Chakra Durability) Lightened by 1x Iron Sand - Armor (B-rank Defense/S-rank Chakra Durability) Lightened by 1x Nyen - Lightened by 1x Total Durability = 2 Layers (C+B Defense & C+S Chakra Durability) Total Lightened = 3x
Total Carry Weight8*/10 *Kaironokuma Gourd = 3 to Nyen, 20 WL to someone other than her picking it up. In Storage Scrolls:In Other forms of Storage:- Shuriken Holster:
4 Folded Fuma Shuriken.
- Fuma Shuriken:
1. 1 Standard Explosive Tag on each Blade (4 Tags in total) 2. 1 Standard Explosive Tag on opposite Blades (2 Tags in Total)
- Kohai Flak Jacket:
3 Standard Kohai Projectile Weapon 12 Elite Kunai with 1 Standard Explosive Tag wrapped around each Handle
- Nyen's Kaironokuma Gourd:
Cap Base = Str F. Lvl 3, Lightning F. B. C. Mod 21*/24 =Sld S. F., Exp F. Lvl 1, Stk F. Lvl 3 (x16), Trs F. Lvl 1, Touch S. F, Conversion. F (Iron Sand). Max Amount of Small Sized or below Solid Objects Capable of being Stored = 4 SS-ranks Worth Current Stored = 2 SS-rank Worth Galvorn Particles Itami's Current Chakra Reserves = 11 C-ranks.
Gourd Max Capacity = 48 D-ranks Current Capacity = 48 D-ranks of Iron Sand
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