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| The Tour Begins Here [T. Jonin Exams] | |
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Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: The Tour Begins Here [T. Jonin Exams] 25th September 2022, 5:28 pm | |
| Sid stood in front of a mirror checking herself over one last time. She was dressed in form fitting clothes that gave her good range of movement. A crop top shirt that left her back exposed and fit like a sports bra to keep her from...bouncing overmuch, a pair of high waisted tights with mesh slits down the sides so that her skin could breathe. She took a moment to shrug off the light jacket she wore, tying it around her waist. She was dressed mostly in black today, with only a few splashes of color here and there, if one wasn't counting her Air Treks. She looked like she could be going out for a brisk skate, rather than taking an exam that would be integral in her progression as a shinobi. She tied her headband around her neck, letting it hang a bit loose, then pulled her blonde tresses up into a ponytail. She then turned to finish the paperwork she needed to fill out. It was a simple enough format, three fights one after another, and she needed to complete them all in order to pass. It also appeared she would have to choose three types of jutsu to be her specialty, and her opponents would be chosen based on that. The first would match all three, the second would match only two and the final would match one. In her neat handwriting, she jotted down "Kenjutsu, Erojutsu, Kinjutsu", thanking whoever was merciful enough to make Taijutsu a universal choice. Sid turned in the paperwork and then prepared herself to wait, the bright pink wheel of the Sonia Sub-Regalia tapping against the floor as she did so. - Sid's Info:
Bank: HereChakra: 6 C-ranks and 2 B-ranks Blood: 2 S-Ranks (1 SS-Rank) Stamina: 60 Impervious Flesh: 7 D-Ranks, 5 C-Ranks, 3 B-Ranks and 1 A-Rank; 4 Turn cooldown when fully Depleted Physical Limits: 60 Mental Limits: 15 Spiritual Limits: 30 Hybrid Limits: 45
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: The Tour Begins Here [T. Jonin Exams] 28th October 2022, 7:48 am | |
| It would be about ten minutes of waiting until a tall, well dressed figure stepped in. They wore a pair of round spectacles and had shoulder length black hair. Their voice was soft as they spoke, leaning slightly towards masculine. "Ah, hello there. I am here to just get final paperwork and then lead you to the examination area." They said before stepping forwards and holding out a clipboard with a few pieces of paper on it. It was basic waiver information, consent forms for the combat especially as Erojutsu had been picked and the final sheet was simply a signed confirmation that Sid was actually Sid because if it was found out that someone had taken Sid's exam for them there would be heavy consequences.
Once that was done, the clerk took the clipboard back, checked over everything and then turned to lead Sidonie out onto the arena. The arena in Holyra was very detailed, rows of actual seats looking down into the arena itself. A, seemingly glass, barricade protected any onlookers from techniques thrown around and there was a built in pulpit with access to hailer horns to speak directly to the combatants without having to raise their voice or put themselves in danger. The floor of the arena was intricately detailed with a symbol for each elemental release in an associated colour. Directly in the middle and the largest of the symbols was that of Order in gleaming white.
Once Sid had been lead out, the clerk excused themselves and went back into the staging area. The stands were actually quite full today, a lot of people just wanting to see some good fights to lift their spirits after everything that had happened and the people of Mahou truly did love a good show. In the pulpit a tall, muscled woman stood with her hands resting on her hips, thumbs hooked into her waistband. There was an easy, predatory smirk sitting on her face, she seemed pleased to be here. Another minute or so later another figure entered from the other side of the arena. He was short and thin with a wide brimmed hat covered in tassels that mostly hid his face. Loose fitting robes covered most of his body and at his side was a strange needle-like sword. He stepped up to the starting point and waited.
The Jonin overlooking everything cleared her throat. "Welcome everyone to the Tokubetsu Jonin Exams! This will be a series of fights between different potential candidates to see who can come out on top for their promotion! This will be our first battle for today so everyone give a cheer for Sidonie Jayne Kangen-Kukinorite and her opponent Telios Inakamono!" There were some loud cheers throughout the crowd for the two of them and the Jonin nodded before looking down to the pair with a grin. "Alright you two, let's make this clean and fair! Bow, wish each other well and go on my mark!" She declared before raising her hand. Telios nodded slightly and put his hands together before bowing towards Sid and giving her a thumbs up.
"Ready..." She called out and after a few long, tense seconds her hand swung down "...MARK!" *********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: The Tour Begins Here [T. Jonin Exams] 28th October 2022, 10:52 am | |
| Sid signed the rest of the forms after quickly skimming through them, really only sight reading but still taking in all the information to be parsed from them. Afterwards, she followed the attendant down into the arena proper, subtly marveling at the construction of her battlefield. The symbols for the elements were beautiful, and seemingly glowed with the might of their element. Subconsciously, Sid moved to stand above the symbol for Sound Release, concentric circles rippling out from a single point and colored a silvery grey shade. When Sid's opponent entered the arena, she looked him up and down, gauging his threat level as well as his appearance. She had chosen Erojutsu, so she knew her first opponent would be...interesting I wonder if he's cute... Sid pulled up short at the thought I wonder if he's legal. Not trying to look like a shotacon over here.Sid brushed the thoughts aside to bow at Telios, as she straightened she looked at him with a much more critical eye, using her intellect to watch his every movement so she would be able to tell what his capabilities are. Obviously Kenjutsu, as that was one of the choices and the needle on his back was a very obvious sign. At his thumbs up, she raised her hand and blew him a kiss, adding a wink for good measure. When the Jonin dropped her hand, Sid started to move, but not her usual blitz-like assault. She hadn't built up momentum before now, not knowing if such a thing was allowed or considered cheating. So she simply skated forth at D-Rank- Speeds, moving in such a way that caused her skin to tingle and send sparks of pleasure through her body to sharpen her sight. When she came close to Telios, she slipped to the ground extending her leg in a sweeping maneuver with her right leg in order to try and trip him up. She continued this motion and momentum, performing a full spin instead of the partial sweep in order to launch herself into the air. She tucked her right leg into her body before lashing out with it once more at his chest. The sweep feint maneuver was performed with her D-Rank- Speed, however due to the nature of feinting itself, it required better reaction to be able to follow up to the second kick. She wanted to test his physical capabilities, as well as give herself time to ramp up speed. - Spoiler:
Tricked Speed = D- Speed (+1 Tier Level per P.T. in motion) Crafted Intellect = Must put all Weapon Techniques (Kenjutsu, Shurikenjutsu, Kyujutsu & Kugujutsu) into Spoilers
Erotic Combat = -1 (D- Speed), -3 (C Strength) to the Seduction Limit per P.T. Seduction Limit = 30 - 4 = 26 (Near Full)
Beasts' Equilibrioception = Currently capable of crossing 15ft per P.T.
Erotic Awareness = +0 to Altered Perception Altered Perception = Can track up to C-Rank- Speeds
Sweep = Performed with D-Rank- Speed & C-Rank Strength; Knocks target off balance if it lands Back-kick (+Feint) = Performed with C-Rank Speed & C-Rank Strength; Req. B-Rank Reaction to not get hit if Sweep was avoided via ground, or Aerial Movement Technique if Sweep was jumped over or not avoided
Damage = 2 C-Ranks of Physical Bludgeoning Damage (if Both hit)
Name: Crafted Intellect Classification: Taijutsu (Gravity Child Only) Rank: D-rank Class: Passive Range: Self
Description: Along with their bodies being modified, the Gravity Children’s brains were also modified, drastically to the point that the Gravity Children have gained the everlasting hate of the Rikigaku. Due to their increased intelligence, in terms of technology, they are a step above the others being capable of making elemental conduit weaponry, with a +1 added to their chance of success. The Gravity Children are also capable of figuring out if someone is proficient in weapon usage (Kenjutsu/Kugujutsu/Shurikenjutsu/Kyujutsu) at a glance, figuring out what their specialty is when they observe them in combat, requiring the target to always put their weapon based techniques in spoilers. With their modified intelligence, the Gravity Children are considered geniuses. As a result of this alteration in intelligence, the pupils of the Gravity Children have gone through a permanent change to a cross-shaped pupil.
Name: Altered Perception - Erotic Awareness Classification: Erojutsu Rank: D-Rank Class: Passive Range: Self
Description: Sid has always been a strange individual, with her clan's abilities manifesting in strange ways for her. One such manifestations is her perception, as it is tied to her arousal. As she becomes more aroused, her perception slows so that she is capable of taking in all the sights and sounds of the moments up until her orgasm. This changes the way her Altered Perception is expressed when her Seduction Limit is targeted, transforming from a reduction to perceived speed to a method of perception on par with more advanced methods that slow time or perceive the future. This is manifested as a Tier Level bonus granted to her Altered Perception, though it must be used in conjunction with Trick Speed. Seduction Limit - A.P. Bonus Granted Full - N/A 3/4ths - +1 Tier Level 1/2 - +2 Tier Levels 1/4th - +3 Tier Levels Near Empty - +4 Tier Levels Empty - +5 Tier Levels Below Empty - +6 Tier Levels *Note: When the user is dropped Below Empty, they suffer from an Orgasm that leaves them prone for a number of posts depending on the technique that brought them below empty (D = 1 P.T., SSS = 7 P.T.), though afterwards the user possesses the stated bonus until their Seduction Limit is restored, but they also still suffer all the negative effects of an Empty S.L.
Name: Altered Perception Classification: Taijutsu (Gravity Child Only) Rank: D-rank Class: Passive Range: Self
Description: Becoming known to the world, the Gravity Children are geniuses, however unknown to the outside world, this higher intellect is something crafted not naturally born. Even though their intellect is not something they were naturally born with, they do fall short compared to other geniuses. This fact is becoming most apparent in the way the Gravity Children make use of their intellect. Using their intellect to affect the way they perceive the world, the Gravity Children perceive the world as if it was moving slower, all speeds capping at S-rank are perceived as moving 1-rank slower.
Name: Erotic Combat Classification: EroTaijutsu Rank: B-Rank Class: Supplementary Range: Self
Description: Sidonie is a unique individual, as she possesses a heightened sense of awareness that only grows sharper when she is sexually aroused. As such, she has learned to move in such a way that she...stimulates herself as she fights. This technique allows her to deplete her own Seduction Limit as she moves, the amount reduced per post (total) being based on the Speed, Strength, or Tier Chain she is moving at. Because this technique targets her own Seduction Limit, there is no limit to how long it can be used and she is capable of ceasing its use at any point she wishes. However she suffers all the debuffs other people suffer when dropped to specific levels of their Seduction Limit. Tier - S.L. Depletion (Spd, Str, Tier Chain) D - 1, 2, 3 C - 2, 3, 4 B - 3, 4, 5 A - 4, 5, 6 S - 5, 6, 7 *Note: The reduction stacks based on the methods employed (i.e. B-Rank Speed & C-Rank Strength reduce the S.L. by 6 per P.T.)
Name: B-Girl Kickboxing - Tricked Speed Classification: Taijutsu Rank: D-Rank Class: Supplementary Range: Self
Description: "Movement Taught, Conserve Momentum"- The Kukinorite have been around for a very long time, since the Chakra Beasts roamed the planet, however they are rather stuck in their ways when it comes to how to utilize their Run. The last person to innovate within the clan didn't really improve upon their methods of Riding, which Sid found she could rectify. She combined the capabilities of her fighting style with her Trick Speed and Dash, resulting in her combining acrobatic movements into her Run. This D-Rank Speed+Strength Tier Chain changes how she builds up momentum, causing her speed to increase gradually yet constantly rather than in sudden bursts after a specified period of time as well as allowing her to utilize flips and spins to conserve her momentum while halting, whether voluntarily or forcibly, allowing her to continue moving at previous speeds. This method of utilizing her Trick Speed results in her starting at D-Rank- Speed when first building up her run, though she gathers 1 Tier Level in speed each post (total) she continues to move. Her flips/spins also occur at D-Rank+ Speeds and result in a tier level drop in speed rather than a complete loss of it when being halted. Rank - Speed Loss D - 9 Tier Levels C - 8 Tier Levels
Name: Break-Dancing: Shatter Equilibrioception Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: Self
Description: One's equilibrioception is their sense of balance, and in Sid's case it comes from a place of strength. Their use of various fighting styles rely not on overt strength but rather the redistribution of force in just the right ways, allowing her to dedicate their body's ample physical strength to other places. Their strength grants them an unerring sense of balance, allowing their movements to carry them further normally as well as allowing them to move unhampered when others are trying to upend their footing. They are counted as possessing C-Rank- Strength when it comes to exerting force and lifting/carrying objects, but in return acts as a C-Rank Balancing technique while increasing their movement distance by +10ft and their jump distance by +5ft.
Name: Wáṣerotapa Classification: Fighting Style Rank: D-rank Class: Offensive Range: Short-Mid Range.
Description: The Kukinorite Clan now have a unique method of close combat fighting, as the originator Jazz D. Kukinorite trained the use of her body to incorporate balance exercises along with various types of kicks. The reason this combat is fighting is that it makes no use of their arms for anything other than positioning the legs are both the Kukinorite's attacking and defensive force, with their body being used for momentum while her arms are used to either steady her balance to execute punishing kicks and front kicks or to rapidly gather momentum for brutal spin kicks. Wáṣerotapa contains a mixture of kicking types ranging from the basic four (Roundhouse, Front, Side & Back), while including advanced kicking types (Axe, Butterfly, Calf, Crescent, Hook, Heel, Vertical) and those which most consider risky in life or death matches (Flying, Multiple, Scissor, Spinning, Drop). Upon this styles introduction into the Kukinorite Clan it has incorporated stomps, sweeps, knees, cartwheels, flips and dives into to increase its versatility and the momentum an individual is capable of generating to exert more force to their opponent. In addition to the balance exercises the Kukinorite is forced to constantly do flexibility exercises to ensure their ability to stretch and contort their body more freely to avoid counter attacks as well as execute kicks which would throw one not used to constantly hampering their balance by throwing out kicks. When utilizing this fighting style along side Chakra Skates the Kukinorite is capable of preforming more advanced aerial kicks by riding along air currents to sustain their momentum and "step" on air to rapidly alter the trajectory and momentum built up in preparation for a kick.
Name: Wáṣerotapa: Feint Kick Classification: Taijutsu Rank: D-rank Class: Offensive Range: Short
Description: The Feint Kick is as the name states a feint meant to mislead an opponent into thinking one is about to utilize a kick in order to make them dodge in a certain way allowing for a follow up. Feint kicks can resemble any type of kick however involve the the use of one's strength tier to suddenly pull back as well as the user's skill level in order to reply with a follow up while the opponent is still reeling from midreading the strike in question. With it comes the ability to capitalize on the opponents mistake often requiring +1 reaction to the speed that the follow up possesses in order to successfully dodge it or with some kicks actually triggering an alternate method of preforming it. Strength Tier - Kicks Able to use as a Feint None - Knee, Stomp D - Sweep, Toe C - Front, Roundhouse, Side, Back B - Axe, Butterfly, Calf, Crescent A - Hook, Heel, Vertical, Multiple S - Spinning, Scissor, Flying, Drop
Name: Wáṣerotapa: Back Kick Classification: Taijutsu Rank: C-rank Class: Offensive Range: Short
Description: This kick is directed backwards, keeping the kicking leg close to the standing leg and using the heel as a striking surface at bullet release speeds to deal C-rank damage. In some stances, this kick is called the "half-moon" kick but involves the slight arching of the back and a higher lift of the leg to give a larger curvature. It is often used to strike opponents by surprise when facing away from them requiring the opponent to either possess 1-rank higher speed or C-rank reaction tiers in addition to the necessary speed to successfully dodge it. Additional tiers only work to further make it unpredictable due to the speed of execution (Spd) and increase the damage dealt by this kick (Str). *Feint Kick Effect - Another way of doing the side kick is to make it an end result of a faked sweep kick. This is preformed just as a sweep kick would except the full rotation results in the user moving back up with a jump off the leg maintaining one's balance while tucking in the leg which preformed the sweep before lashing out with the back-kick. This results in two things, the first being if the opponent dodged the sweep kick they require B-rank reaction to successfully avoid being hit, and if they avoided via jumping or were swept off their feet they are struck by the follow up unless they possess an aerial movement technique to be send flying 10 feet. Speed Tier - Reaction Tier Needed to Dodge None - C D - C+ (Sam. Lvl) C - B B - B+ (Sam. Lvl) A - A S - A+ (Sam. Lvl)
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: The Tour Begins Here [T. Jonin Exams] 1st November 2022, 7:14 pm | |
| Telios gave a surprisingly warm smile towards Sid at the blown kiss and flashed her a wink in return before she moved in. For his part he simply drew the needle at his side which was revealed to be a very thin but double bladed rapier. He spun his wrist with it, resheathed it and settled into a combat stance as Sid closed the distance. Once she went into the sweep he hopped upwards, tucking his legs towards his body and then she spun through the feint and lashed out with a kick. At this his hand lashed out with his blade at the same time that he kicked one foot downwards. The blade would flash towards Sid's foot to try and slice her but strangely he also bounced backwards and away from the kick as though he was on a pogo stick. He landed a good ten feet back and resheathed his sword. However now that she was close enough Sid would likely find herself starting to get tired, as though her body itself was telling her that it was time to head to sleep. Telios hoped it would make her sluggish as he dashed forwards and swung out with his sword to try and slash it across her stomach. He wasn't sure just how tough she was but this would be a good show, and if Sid was looking closely it'd be obvious that he was avidly watching her, as though trying to learn everything he could about her, perhaps he too had some form of analysis technique? - Information:
B-Rank Reaction + C-Rank speed used in this post, enables seeing through the Feint and dodging the sweep, Displacement Hop is used as a midair movement technique to avoid the kick.
First Iai Slicing used only hits with Displacement Aura if not dodged so only does C-Rank damage.
Sleepy Field reduces Slumber Limit by 1 each PT.
Late Night Exhaustion resisted with B-Rank Endurance or C-Rank Endurance+Strength, reduces Speed and Strength.
Second Iai Slicing used with B-Rank Reaction + C-Rank speed for B-Rank physical damage.
Name: Displacement Aura Classification: Taijutsu (Cypher Only) Rank: D-rank Class: Passive Range: Self (Aura), Contact
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 1 foot. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Displacement Aura Enhanced Classification: Taijutsu (Cypher Only) Rank: C-rank Class: Passive Range:Mid-Range
Description: This technique stems from the amount of willpower people put into their blows, Cypher have learned to harness this willpower and translate it into a sort of an invisible physical aura which allows them to extend the range of their Taijutsu and Kenjutsu by 5 feet. Meaning if the blow seems like it didn't connect due to the opponent narrowly dodging it the blow will still hit them albeit at a 1-rank lower than the original damage simply due to the physical aura which envelops them in battle. This makes engaging in a physical battle with a Cypher a very high risk for amateurs in close ranged combat.
Name: Iaido Classification: Fighting Style Rank: D-rank (Cypher Only) Class: Offensive Range: Close (Proximity to Trigger), Short (+Displacement Aura)
Description: Iaido refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from its scabbard result in much faster slashes than ones realised with the sword already drawn. This is explicitly used by Cypher simply due to their mastery of weapon based combat which allows them to literally stop opponents from preforming equal rank ninjutsu if they are within a set amount of of the opponent and use this technique. If the opponent doesn't stop however they will sustain damage thus interrupting them from completing their technique & causing them to waste the chakra used in the technique requiring hand-seals. Iaido is very specific in it's timing and proximity to determine the exact speed at which an Iaido technique can intercept hand seals at a set speed, Iaido techniques are by definition Contact range, any time an Iaido technique has any rage above Contact (Short, Mid & or Long) it means it involves the use of Displacement Aura to extend the range. If the Cypher lacks that type of Displacement Aura then the rage is dropped back down to Close or whatever the max range they can get when utilizing displacement aura. Proximity to Opponent - Hand-Seal Speed Interrupted 5ft - Equal-Rank (For Example D-rank Speed) 4ft - Equal-rank+ (For Example Swift Release) 3ft - Equal-rank++ (For Example D-rank Speed+Strength) 2ft - 1-rank- Higher (For Example C-rank- Speed) 1ft - 1-rank Higher (For Example C-rank Speed)
Displacement Aura Type = Range Modifier (Range Name & Techs Associated with said range) Base = +1 (Contact-Short) Enhanced = +5 (Contact-Short or Short if S-rank Tech) Base+Enhanced = +6 (Contact-Short if D-rank Tech or Short) Rage = +10 (Contact-Short, Short-Mid if C-rank, Mid-Long if D-rank) Base + Rage = +11 (Conctact-Mid if B or S, Short-Mid if C, Mid if A) Enhanced + Rage = +16 (Mid-Long if D, Short-Mid if C, B, Short if A, Contact-Short if S) Base + Enhanced + Rage = +17 (Mid-Long if D, Short-Mid if C, B, Mid-Long if A, Contact-Short if S)
Name: Iai Slicing Classification: Kenjutsu Rank: C-rank Class: Offensive Range: Short-Range
Description: Adhering to the principles of Iaidō, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately resheathing the blade afterwards. This technique is a powerful C-rank technique simply due to the speed in which it is preformed as it can slice a person moving at C-rank speed as if it was nothing. In addition when the user has speed tiers the damage is increased by 1-rank above the user's speed tiers, if they have reaction tiers above C-rank the speed of the opponent they can slice is increased to be equivalent with their reaction tiers. Reaction Tier (Spd Iai Slicing can hit) - Speed Tier (Dmg Dealt) D - (D) - None (D) C - (C) - D (C) B - (B) - C (B) A - (A) - B (A) S - (S) - A (S)
Name: Hormonal Field Classification: Medical Barrier Ninjutsu Rank: D-Rank Class: Passive Range: Varies
Description: An ability natural to Inakamono, their bodies are focused on directing the flow of specific chemicals in another person, chemicals present in nearly all living creatures called Hormones. These hormones control specific aspects of a creature's emotions and even their bodily functions and the Inakamono can tap into this in order to influence them. Depending on the age of the Inakamono, the range that they are able to do this is different and they can target both foes and allies. There are four specific Hormones that are chosen from although others can be created. These four are Serotonin, the hormone that is in charge of happiness or joy, which can be used to replenish an ally's Joy Limit, negate fear or sadness effects or even cause foes to become pacifistic as the joy overcomes them. The next is Melatonin, the hormone that tells a creature to sleep or to become calm, this allows them to start depleting the slumber limit of foes to send them to sleep or to calm an ally if they are within an enraged state. Adrenaline is the next one which can cause poisons to take effect faster, help allies overcome shock and even negate pain. Lastly is Cortisol, the Fear Hormone, which can cause panic or allow someone to become hyper aware to give them a form of danger sense. Each of these can then be increased further by becoming medical focused, allowing access to the tighter aspects of each Hormone. Unfortunately, for this power, Inakamono usually neglect their elemental side, or some of their Inakamono if they try and strike a balance.. Each Inakamono starts with one hormone and can trade their Cross-Specialty Passive for a second at B-Rank, the Clan Head naturally gains either a second or third at S-Rank, if the Inakamono possesses an element they cannot gain the second passive or hormone at B-Rank.
Age - Hormonal Field Area(Ft radius) 0-5 - 3 6-10 - 5 11-15 - 10 16-20 - 15
Name: Inakamono Style - Melatonin Control: Sleepy Field Classification: Taijutsu Rank: D-Rank Class: Supplementary/Offensive Range: Varies(Hormonal Field)
Description: The simplest part of Melatonin control is knowing how to actually start sapping away at your opponent's strength and trying to put them to sleep by flooding their body with the hormone. This technique takes 1 stamina each round to keep active and while active, anyone within the user's Hormonal Field loses 1 from their Slumber Limit each PT that they spend within the field as the body kicks up creation of the hormone to start trying to put someone to sleep.
Name: Inakamono Style - Melatonin Control: Late Night Exhaustion Classification: Taijutsu Rank: C-Rank Class: Offensive Range: Varies(Hormonal Field)
Description: Once someone has some Melatonin in their bloodstream it becomes far easier to use that to start actually affecting them and getting their body ready to head to sleep. By flooding the hormone into the muscles, the Inakamono is capable of causing someone's body to experience similar effects to exhaustion, reducing the effectiveness of their tiers by weakening their body. This technique only works on Speed and Strength tiers and is nullified if the victim possesses either B-Rank Endurance tiers or a C-Rank Endurance+Strength Tier Chain. Depending on how full their Slumber Limit is they lose a number of Tier Levels from their Speed and Strength however this fades if they are outside of the user's Hormonal Field.
Slumber Limit - TL Drop Full - 0 Half or Above - 1 Half or Below - 2 Quarter or Below - 3 Empty - 4
Name: Displacement Hop Classification: Taijutsu Rank: D-Rank Class: Supplementary/Defensive Range: Varies(Displacement Aura)
Description: Through the use of the Displacement Aura and its ability to conduct kinetic force, the user is able to use it to 'bounce' off of surfaces even if their limbs can't actually reach the surface. If they are within range of a surface via their Displacement Aura but not their actual body, they are able to use this technique as a midair movement technique in order to hop in a direction. The distance covered is based on their rank but this is a versatile technique as its use can increase the user's movement distance in a post.
Rank - Hop Distance(ft) D - 5 C - 10 B - 15 A - 20 S - 25
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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