| | Eostre | |
| | Author | Message |
---|
PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Eostre 3rd June 2021, 6:44 pm | |
| Personal Info Name: Eostre "Eos" [Dokusei] Alias: N/A Age: 12 Gender: Female Height: 5' Weight: "Wh-why do you need to know that?" Zodiac Sign: Personality: Exceptionally curious and free of mind, Eostre is very much the epitome of her tribe's stereotype. She is free spirited and deeply caring a young girl as many might expect. The stereotypical flower child. And honestly? She loves that. In a way, it gives her an out, a mask, that will help her. Most might think her a pacifist, like much of her family, and while she would prefer a peaceful life without conflict, Eostre knows peace needs defending. Training at home only goes so far, and friends... well in a small tribe of family, she's excited to go outside her comfort zone to make new friends and allies and maybe a future lover and maybe more than the one?!Appearance: - Teen:
- Adult:
History: Eostre, the Faun of the Dawn, born to a section of the Dokusei clan living outside of the villages but certainly not against it. They were members of the Republic of Fire, they just chose not to live inside a village. Nothing really wrong with that, and the commune defended it's own, and knew they could ask for assistance if they needed. And as simple farmers, they didn't really attract much threat any way. Eostre in particular was born to the 'township', or the protectors. And so, like her many brothers and sisters, some of blood and some of 'blood', Eostre was raised to be a warrior. She, on the other hand, was born in the rising sun, marking her for something more. And this gave her some advantages, with time, it was decided she would enroll with the Academy in nearby Kohai. She could fight with fists and staff, but they could teach her to fight with Nature itself. With a foster family of Dokusei, she left home for the first time in her life, to start a new journey. And to earn her Life Name. The name that would mark her achievements. Faunus Template Land of Origin:Village: Kohai Tribe/Clan: Dokusei Rank: Academy Student Element: Nature - Faunus Passives:
Name: Animal Husbandry Classification: Beast Art Rank: D-rank Class: Passive Range: Self
Description: Faunus are unique in that they have a strong connection to their less sentient brethren, to that end unlike other shinobi classes they are capable of possessing multiple pets and using them on a battlefield at once. This skill is what also allows them to have an increase symbiosis with pets in particular allowing them, upon being fortunate enough to obtain one, to keep pets which are Medium Sized (S-M refer to those which are Colossus Sized in the Wild, L-XL refer to those which are Titanic Sized in the Wild) as long as the Animal in question is aligned to their Tribe (Creatures require a Specialization Slot)
Name: Tribal Mysticism Classification: Beast Art Rank: D-rank Class: Passive Range: Self
Description: The Tribes of a Faunus are one with them, as are the elements connected to each of them. To that extend a Faunus is able to call on the power of the elements aligned to their Tribe and bend them to their will in battle typically being associated with motions in order to guide the flow of these manifested elements. As a result these forms consume stamina to preform while inflicting Hybrid Based Damage of the Elemental type being used. Additionally however Faunus can imbue their Life-Force (Price Split between Stamina & Blood) into these forms in order to empower their Beast Arts to deal more damage. This is known as the Sanguinary Forms, however it is a rare skill as only 1 in every 10 (Success Chance Dice Roll = 10 or must be Elite), can do so and among those only 1 in 2 (Day or Night Dice Roll 2) can do so with a pure Blood Price to be on par with Chakra, Mental or Physical Based techniques. This Faunus belongs to the (Insert Tribe) and thus practices (Insert Tribe Name) Style Beast Arts, being (incapable/partially capable or capable) of harnessing (Insert Tribe Name) Style: Sanguinary Form.
Name: Play Dead Classification: Kinjutsu Rank: D-rank (D-rank Blood Price) Class: Supplementary/Defensive Range: Self
Description: This is a unique skill learned by Faunus which aids them in battle for one specific purpose namely as a "Get out of Jail Free Card". A Faunus is capable of being hit by an attack, feigning severe injury or even death complete with all the right effects only to reveal that they were completely unharmed. They can remain in this "Play Dead" state for a set amount of time before the ruse has to be revealed otherwise they become actually dead and not merely playing. However regardless of the effectiveness of this technique it, like other "Get out of Jail Free Cards" can only be used once per topic.
Rank - Maximum Rounds Active D - 1 C - 2 B - 3 A - 4 S - 5
Name: Traditional Medicine Classification: Medical Nintaijutsu (Faunus Only) Rank: D-rank Class: Passive Range: Self
Description: Faunus have depressingly small chakra reserves, however this is because unlike the other classes of Shinobi, they don't use their chakra for combat. At least not usually, instead Faunus are capable of regeneration something which is innate to them and requires no hand seals merely being a form of medical chakra flow that allows them to heal injuries, replenish energy sources and restore their natural conditions in regards to status effects and limit depletion. However despite their impressive skills with Traditional Medicine they are unable to use it's effects on anyone but themselves unless they obtain Medical Training (Req. Medical Rank Equivalent) allowing them to blend their innate mastery of Medical Nintaijutsu with normal Medical Ninjutsu techniques.
- Dokusei Passives:
Name: Toxic Vapor Classification: Ninjutsu Rank: D-rank Class: Passive Range: Self (AOE)
Description: The Dokusei have the unique ability to secret a paralytic vapor which is naturally produced by their sweat glands. It has a faint green tint and is odorless unless to those with an amplified sense of smell in which it smells like a specific type of flower with each Dokusei typically being unique though flower scents are capable of being shared between family members. A Dokusei's Toxic Vapor is capable of wafting through the air before hanging around a set radius around their body, all Dokusei possess the same type of poison however it's potency becomes more powerful dependent on the skill level (rank) of the Dokusei Clan member. It has five stages the first being unconsciousness, the second being numbness, the third being nerve damage, the fourth being paralysis and finally death which is as a result of complete nerve death which results in victims being unable to breath through their lungs, pump blood through their body and the like due to a complete separation of their brain from their nervous system. Each Stage manifests according to the rank of the Dokusei (D = 1st, C = 2nd, B = 3rd, A = 4th, S = 5th). However all can be purged through a Medical Ninjutsu which focuses on removing poisons/toxin's from a victim's body equal rank or higher than the Dokusei's rank. Rank of Dokusei - Area of Effect (Diameter) - Effect Countdown (Posts Total) - Stage Trigger (Posts Total) D - 40 - 30 (1st Post) C - 80 - 35 (21st Post) B - 120 - 40 (31st Post) A - 160 - 45 (41st Post) S - 200 - 50 (51st Post)
Name: Anti-Toxin Classification: Medical Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: Dokusei Clan members have an unnaturally high tolerance to poisonous substances being immune to all organic (2-ranks above) and inorganic (1-rank above) pure plant based poisons and toxins. Likewise when encountering new man-made toxins which have at least one part deriving from plants (equal rank and below only) the Dokusei clan member's body will naturally produce an anti-toxin within their bloody before circulating it through the body to cure them of it. When it comes to poisonous substances from things other than plants however the Dokusei Clan members has an increased tolerance with the poisons effect countdown doubling or it's effect duration being halved when said poison is above their rank while in the case of those which are equal having their effect countdown tripled or it's effect duration being reduced to a third and finally in the case of those which are below their rank having their effect countdown being quadrupled or it's effect duration being quartered. However due to not stemming from plants the Dokusei Clan members body is unable to naturally produce an antidote. Rank of Dokusei - Antidote Production Speed (Posts Total) D - 1 C - 2 B - 4 A - 8 S - 16
Name: Plant God Classification: Medical Ninjutsu Rank: D-rank Class: Passive Range: Contact-Mid
Description: Dokusei have the innate ability to manipulate the genetic code of plant life upon coming in contact with them however advanced users can alter plants through proximity regardless however in order to alter plant life it requires techniques which consume chakra and/or blood in order to forcibly change the state of these plants. This technique is Required to utilize the This technique is Required to utilize the Botanic Garden Style as well as it's Seed, Plant & Tree sub-divisions.
Name: Blue Blood Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self (Blood)
Description: Members of the Dokusei clan do not possess normal blood, instead Dokusei blood is a vibrant blue which is translucent while likewise being bio-luminescent emitting blue light when outside of their skin in darkness. As a result Dokusei clan members blush blue and when large amounts of blood flood through their body their skin turns bluish rather than the trademark red. Due to this their blood is unable to be transfused with normal red blood as the two are incompatible, this unique blood has a unique reaction to being exposed to air outside of the Dokusei's body. The result is the blood becoming highly acidic even more so than it is normally with the blood being capable of dissolving things it comes in contact with. Dokusei are naturally immune to their own blood, making it a feared defensive response to being injured in battle. Dokusei blood when left on objects are capable of eventually dissolving through them however depending on the Dokusei's age their blood is more potent the older they get being able to dissolve through higher ranked things. The amount of blood however speeds up the speed at which things are dissolved the more blood spilt the faster the substance is dissolved. Dissolving Speed for 1 D-rank of Blue Blood (Posts Total) - Age - Rank of Substance 5 - 1-10 - D 10 - 11-20 - C 20 - 21-31 - B 30 - 31-41 - A 40 - 41-50 - S 80 - 51-60 - SS 160 - 61+ - SSS Amount of Blood = Dissolving Speed Modifier (Posts Total) 1 D = 0 1 C = -6 1 B = -12 1 A = -24 1 S = -48 1 SS = -96 1 SSS = Instantly
Last edited by PunkPrincess on 2nd January 2022, 10:03 am; edited 1 time in total (Reason for editing : Quick cleanups) | |
| | | Haru
Posts : 526 Join date : 2013-01-10 Age : 29 Location : under a blanket
| Subject: Re: Eostre 3rd June 2021, 8:49 pm | |
| | |
| | | PunkPrincess Admin
Posts : 2110 Join date : 2010-07-23 Age : 31
| Subject: Re: Eostre 2nd January 2022, 10:11 am | |
| - Shillelagh:
Name: Tuath De Shillelagh Classification: Fighting Style Rank: D Class: Supplementary Range: Self (Weapon)
Description: The core technique of the Tribe with which Eostre belongs, and the beginning of the main style with which they all make use of Nature. The Shillelagh technique is taught to all younglings who can mold chakra no matter how little, as it allows them to bond with nature through their personalised weaponry of natural wood, typically staves or clubs, often grown themselves from a single sapling. Upon mastering the technique, the users are able to mold chakra through their wooden implements, and can mold the wood to perform a variety of additional techniques and uses. However the main part of the technique, allows their techniques to deal optionally elementless physical damage, or Nature Hybrid damage for an additional chakra cost depending upon the technique. The durability of the techniques is determined by the strength and qualities of the wood used to make the weapon.
Name: Tuath De Loine Classification: Ninkenjutsu Rank: C (-2 Stamina, C-rank chakra) Class: Offensive Range: Self (weapon)
Description: Through the use of the natural wood weapons the user wields, they are capable of a variety of manipulations. The Loine technique follows similar standards as the rest of the technique line. With the Loine technique, it is perhaps the most versatile for usage. Putting chakra in to the natural wooden weapon, with the amount changing depending on how fast and how much of a shift occurs, the user can cause their weapon to grow rapidly in a direction straight from the ‘hilt’ or the edge. In simple terms, the Loine technique allows rapid growth to be used to extend the reach of the weapon, most commonly used for staves from one side, without affection the area of wood being gripped, allowing for shoves and pushes and vaults. An opponent hit by a sudden extension will recieve damage relative to the chakra put in, and requires higher than a C-rank strength tier to hold themself in place. Chakra - Additional length - Force - Speed of Growth D - 5ft - D C - 10ft - D++ B - 15ft - C A - 20ft - B S - 25ft - A
| |
| | | Sponsored content
| Subject: Re: Eostre | |
| |
| | | | Eostre | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests None Most users ever online was 346 on 15th April 2021, 2:59 pm |
|