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| A mediocre technique scroll | |
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Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: A mediocre technique scroll 5th February 2020, 3:37 pm | |
| - Shurikenjutsu:
Name: Shadow Shuriken Technique Classification: Shurikenjutsu Rank: D-rank Class: Supplementary Range: Self (Shuriken), Contact (Shuriken's Shadow)
Description: It's a simple technique where two shuriken's like those which Auri uses, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, they have to deal with the path of the lower, unnoticed shuriken. However, if the enemy notices both yo-yo, the technique ends up losing all of its efficiency. Due to it's subtle nature this technique is not required to be placed in spoiler tags until it is triggered unless the opponent has a wind displacement sensory technique D-rank or above. Very skilled users of this technique can increase the number of shuriken which can be hidden in the shadows of one another, with one use of this technique, can be increased making this simple technique more deadly. Rank - No of Hidden Shuriken - Distance from visible Shuriken hidden Shuriken's can be. D - 1 - Within 6 Inches C - 2 - Within 1 ft B - 3 - Within 2 ft A - 4 - Within 3 ft S - 5 - Within 4 ft *Note: Any Elite Rank will result in the number of Shuriken's capable of being hidden being doubled, for example an Elite Chunin can hide up to 6 Shuriken's in the shadow of one.
Name: Manipulated Shuriken Technique Classification: Shurikenjutsu Rank: D-rank Class: Supplementary Range: Self (Shuriken), Varies (String)
Description: With this technique a translucent wire, both elastic and highly durable, is threaded to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip(s). The first attack, challenging the enemy, is avoided and after a time-lag of several seconds (5 P. T), it will come from behind as long as the opponent is within the shuriken string length. Depending on the performance, the possible tactics can be infinite. With very skilled users the time-lag before the shuriken can be manipulated to repeat the attack can be shortened as the user gets more skilled with this technique's execution. Rank - Time-Lag D - 5 P.T C - 4 P.T B - 3 P.T A - 2 P.T S - 1 P.T
Name: Manipulated String Technique (Signature) Classification: Shurikenjutsu Rank: C-rank Class: Supplementary Range: Self (String/Wire/Cord), Varies (Chakra Threads)
Description: With this technique a translucent wire/string/cord, both elastic and highly durable, is layered with the chakra thread technique, making it possible to manipulate it disregarding the normal laws of physics. An expert will have the ability to freely glide the string in any direction with just a single movement of their fingertip(s). In order to do this, it is based on the user's Endurance Tiers as without them due to their lack of chakra control they will experience a time-lag of several seconds (Up to 5 P. T), before they are able to utilize any techniques which build off of the use of the Manipulating String Technique. Depending on the performance, the possible tactics can be infinite. The type of shuriken used affects the time lag with larger more complex shrunken having a longer time lag before the shurikenjutsu using them can be repeated. Type of Shurikenjutsu - Time-Lag (Endurance Tiers Req. to Negate Time-Lag) Giant Fuma Shuriken - 5 P.T (S) Giant Square Shuriken - 4 P.T (A) Giant Shuriken - 3 P.T (B) Square Shuriken - 2 P.T (C) 4-Point Shuriken - 1 P.T (D)
Name: Multiple Phantom Shuriken Classification: Shurikenjutsu Rank: C-rank (C-rank from Each User) Class: Supplementary Range: Self (Shuriken), Varies (Eye-Sight)
Description: This technique is very similar in both execution and result to the Shuriken Shadow Clone Technique. It is a cooperation ninjutsu where three users (Auri & 2 Clones), after tossing shuriken at their target and forming the necessary hand seals, can create numerous incorporeal replicas of the shrunken — turning a small amount of shuriken to a large amount in an instant with which to bombard the enemy. Unlike the Shuriken Shadow Clone Technique, however, this technique makes no use of the Shadow Clone Technique. As a result it makes use of the basic clone technique & the transformation technique to create a potent deception as often victims can not tell which shuriken are real and which aren't. This technique makes it even more difficult to distinguish between the two when used along with the shuriken Shadow Clone Technique as in addition to the actual shurikenjutsu being multiplied so are the illusory ones. Rank of User - Number of Phantom Shuriken Created - Reaction Req to detect fakes (Zenraigan Modifier) D - 5 - C (D) C - 10 - B (C) B - 15 - A (B) A - 20 - S (A) S - 25 - SS (S)
Name: Manipulated Shuriken Giant Body Technique Classification: Shurikenjutsu Rank: C-rank Class: Supplementary Range: Self (Shuriken), Varies (Size Increase)
Description: Req. Transformation Technique. The user throws a fūma shuriken towards the opponent and uses their chakra after making hand seals to massively enlarge it, brutally striking the opponent and sending them flying. The damage they sustain is the same amount as being hit by a normal fuma shrunken however due to the size increase they sustain knock-back damage. This technique can likewise be used to catch opponents without a Time-Slowing Doujutsu off guard due to being able to delay the enlarging until they are in the process of dodging increasing the size and being able to still hit them. As this is a trap based technique it is not required to be placed in spoiler tags unless the opponent possesses a C-rank chakra sensory technique or a doujutsu which can accurately detect the amount of chakra in an object (Soulless). Rank of user (Size Increase) - No. Of Shuriken Enlarged at once D (2x) - 1 C (2.5x) - 2 B (3x) - 3 A (3.5x) - 4 S (4x) - 5
Name: Manipulated Shuriken Wire Binding Classification: Shurikenjutsu Rank: B-rank Class: Supplementary Range: Self (Shuriken), Varies (String)
Description: By using shuriken with wire strings attached to them, the user can set a trap for their target. Using the shuriken to spread and set the wires around, they can position them as to bind their target, requiring only to trigger a change of position of the set wires, such as cutting one of them, causing the others to rearrange. If a shinobi is highly perceptive, such as a Kyougan user, it is possible to use one's own projectiles to change the course of the wired shuriken as the trap is set, making it so the one setting the trap is immobilised instead. DEPENDING on the amount of shrunken used the amount of wire being used to bind an opponent varies requiring a set amount of strength to break free, however like all wire techniques the use of more durable wire requires victims to first deplete the durability of the wire by straining against it before being able to break free. No. Of Shuriken - Binding Strength (Wire Durability - P.t straining) 5 - D (Raw = Instant) 10 - C (Physical Defense = 1 P.T. per Rank of) 20 - B (Physical Resistance = 1 Turn per Rank of) 40 - A 80 - S
- Ninjutsu:
Name: Phantom Shuriken Technique Classification: Ninjutsu Rank: D-rank (Chakra Price Varies) Class: Supplementary Range: Self (shuriken), Varies
Description: This technique is very similar in both execution and result to the basic Clone Technique. It is a variant by which the user after throwing a shrunken at their target and forming the necessary hand seals, can create incorporeal replicas of the shuriken — turning a small amount of shuriken to a larger amount in an instant with which to bombard the enemy which is based on the user's clone limit. Unlike the Clone Technique, however, this technique does not consume from the user's clone limit in regards to the amount of clones on the field but instead has a time-limit based on the user's Endurance Tiers before these illusory clones dissipate. Endurance Tiers - Turns before Phantom Shuriken dissipate. D - 1 C - 2 B - 3 A - 4 S - 5
Name: Clone Transformation Technique (Signature) Classification: Ninjutsu Rank: C-rank (Additional D-rank Chakra Price added to Clone) Class: Supplementary Range: Self (Clones)
Description: This is unique add on to the clone technique which combines the transformation technique with a clone prior to it's formation, this allows the user to bypass the need for the additional hand seals to use the transformation technique on a clone. This differs from the standard use of the Transformation Technique by a clone which is done after it has spawned and can be identified by though quick enough to see it happen. Instead while preforming the clone technique the user adds in the seal of confrontation to the start of the clone technique which upon emerging they will be in the predetermined shape beforehand making it seem as if the user hadn't actually utilized a clone technique. This technique is trap based, and unless touched the transformation will hold however those with C-rank chakra sensory or above which can accurately measure the amount of chakra within something or a dojutsu (Soulless) which can do so, the clone transformed by this technique is not required to be placed in spoiler tags until they are triggered. While in this transformed state in order to preform additional techniques if the clone is not an elemental clone they first need to revert out of the transformation before making hand seals. If they are elemental in nature and were formed from materia then they may utilize their elemental technique by using up the materia comprising them.
Name: Clone Great Explosion Classification: Ninjutsu (Genjutsu) Rank: A-rank (Chakra Price Varies) Class: Supplementary Range: Self (Shadow Clone), Contact (Blast Radius)
Description: The Clone Great Explosion is a technique used to create a shadow clone that can be detonated. The clone looks like a normal shadow clone, that allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. This deception is so thorough that those without X-ray Vision + an A-rank Chakra sensory technique won't be able to tell the difference from a normal shadow clone and thus this technique is not required to be placed in spoiler tags until the hidden effect is triggered. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. The blast radius of the clone depends on the user's skill level while depending on how much chakra is put into the clone determines the amount of damage dealt to a victim upon detonation. Auri's variant of this technique allows her to utilize this technique with illusory clones in addition to corporeal ones with the detonation in the case of those being treated as mental damage. Rank - Detonation Radius D - 1 ft C - 2 ft B - 3 ft A - 4 ft S - 5 ft
Name: Shuriken Shadow Clone Technique Classification: Ninjutsu Rank: A-rank (Chakra Price Varies) Class: Supplementary Range: Self (Shuriken), Varies
Description: Req. Shadow Clone technique to be learned. The user creates numerous shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools or techniques with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow shuriken that fly around are equally lethal. Similarly copies can be made from copies as long as the user has enough chakra to fuel the technique. Copies do not have the same durability as the original and will dispel after one hit however they can damage, just as easily as the original and so long as they are not hit they are quite a threat. Because the clones form in just an instant, completely evading them is next to impossible unless an opponent has a Time-Slowing Dojutsu + Reaction Tiers equal to the speed they are moving or possesses Muscle Tension + Samurai Level Speed equal to the speed the projectiles are moving. Chakra Price - Number of Shuriken Produced D - 1 C - 5 B - 10 A - 20 S - 40
- Genjutsu:
Name: Offsetting Illusion: Bell Shuriken Classification: Genjutsu Rank: C-rank Class: Supplementary Range: Varies (Hearing Range)
Description: Auri uses this technique with the bells that she attaches to her shuriken. The bells' ringing produces a particular sound wave, which travels from the inner ear directly to affect the brain. This causes her target to hallucinate, seeing multiple images of her, and making very hard to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing. This technique is normally used after she distracts her opponent with Shadow Shuriken. The amount of copies they see are dependent on the clone limit however the degree that their motor skills are impaired are based on the number of posts they can hear the ringing (includes from techniques making use of shuriken with bells such as Shadow Shuriken). Posts (Total) Bells ringing - Reaction Tier Debuff - Hearing Level (Distance from Bell victim is affected) 0 - N/A - Deaf (None) 1 - None - Min [Kurogane] (2ft), Reduced (4ft), Lowered (5ft) 5 - Drops down to Non-Samurai Lvl - Normal (10ft), Raised (15ft) 10 - 1-rank - Heightened (20ft), Enhanced (25ft) 15 - 2-ranks - Max [Kurogane] (40ft) 20 - 3-ranks
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Posts : 3780 Join date : 2012-05-06
| Subject: Re: A mediocre technique scroll 19th February 2020, 1:30 pm | |
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| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 33 Location : Lost in time...I guess?
| Subject: Re: A mediocre technique scroll 15th March 2020, 12:54 am | |
| - Shurikenjutsu:
Name: Manipulating Windmill Triple Blades Classification: Shurikenjutsu Rank: C-rank Class: Offensive Range: Mid
Description: The user first attaches strings beforehand onto the tossed shuriken and the third projectile thrown after it, then one shuriken is pulled back using a tree or another unmoving object as an axis, based on the yo-yo's principle. The other shuriken and the other projectile are decoys, and the true attack is the shuriken that is pulled back using the force of the thrown projectile causing it to accelerate faster than the kunai was thrown due to the axis streamlining the force distribution. The trick in making this technique successful is to somehow be able to read the enemy's movements and plan accordingly which is made possible with a Time-Slowing Dojutsu. In the absence of that however one can make use of the Manipulated String Technique which allows one to finely control the strings attached to the shuriken and the other projectile. The user's skill determines what the third projectile is whereas the speed that each projectile is thrown determines the boosted speed of the pulled back shuriken. Rank - Type of Projectile - Throw Speed (Tier Level Boost) D - Kunai - D (+1) C - Shuriken - C (+2) B - Smoke Bomb - B (+3) A - Bomb - A (+4) S - Giant Projectile - S (+5)
Name: Manipulating Attack Shuriken Explosion Classifaction: Shurikenjutsu/Ninjutsu Rank: B-rank (Chakra & Explosive Tag Cost Varies) Class: Offensive Range: Contact (Suspension), Mid-range (Distance Covered)
Description: An identical technique to the Manipulating Attack Shuriken technique, but instead, the shuriken thrown have explosive tags attached to them and as a result, the attack is more lethal, causing an explosion on contact. As a result this technique needed to be a bit more refined as otherwise it would be much to obvious of a ploy and in comparison to the original a victim requires chakra sensory B-rank or above in order for this technique to be placed in spoiler tags. Otherwise it seems to be the normal technique up until it is triggered of which the deception is revealed bombarding victims with B-rank defense piercing shrapnel over a radius dependent on the shuriken used inflicting the explosive physical damage of the tags and bleed damage depending on the shuriken used. Each shuriken is capable of having a single explosive tag attached and upon exploding each inflicts it's own bleed damage due to shrapnel making this technique quite dangerous in large numbers. Rank (Shuriken Type) - Radius of Shrapnel (Bleed Dmg inflicted) D (4-Point) - 1 ft (D) C (Square) - 2 ft (2 D) B (Giant) - 3 ft (3 D) A (Fuma) - 4 ft (4 D) S (Giant Fuma) - 5 ft (5 D)
Name: Manipulating Shuriken: IQ 100 Classifaction: Shurikenjutsu/Ninjutsu Rank: A-rank Class: Offensive Range: Mid (Throw), AOE (Debris)
Description: Requires an area with obstacles to be used. Drawing on the philosophy of Manipulated Shuriken, Auri throws a myriad of shuriken, all but one of which have wire strings attached to them, with a single one having a reel of explosive tags instead, at the opponent at Vacuum Release speed. She then pulls on the strings, creating friction that cuts down structures in an area (160 Radius, 320 Diameter), creating a debris field that triggers the tags, causing an explosion. The debris results in victims trapped due to their normal avenues of escape being cut off in the area being unable to escape unless they possess A-rank strength or an underground movement technique in order to dig themselves out before the explosion goes off. This technique when combined with the Manipulated String technique can be delayed making it seem as if Auri just threw shuriken at her opponent normally concealing the insidious nature of this technique (not requiring it to be placed in spoiler tags until it is triggered) unless an opponent has 360 degree vision (Zenraigan) or a comparable sensory technique A-rank or above. Rank (Type of Ninja Wire) - Type of Structures capable of slicing through D (Basic) - Nature such as trees C (Standard) - Life such as spires B (Elite) - Earth such as boulders A (Village) - Steel such as towers S (Veteran) - Crystal such as pillars
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