Sid
Posts : 2229 Join date : 2016-03-30 Age : 24 Location : The pits of Hell probably
| Subject: Medical Items & Tools (Available in every Village) 24th November 2018, 5:15 am | |
| Pills- Soldier Pills:
Consumable Name: Basic Soldier Pill Consumable Type Pill Rank: D How Many: 1 (Mass Production) Appearance: Spherical Dark Blue Pills with a tiny printed white M-b on them, which faintly glow when seen with chakra vision. Potency: 1x (Consumable up to 3 Times before Harmful Effect is Triggered)
Components- Powdered Kelbi Horn, Gloamgrass Flower, Exciteshroom
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Chakra Conductive (Consumable Effect - Chakra Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Chakra. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/8 of their ambient chakra reserves (It does not work to replenish Void Chakra). Soldier Pills have a maximum amount of times they can be consumed without any ill effects namely 3 times in total. However Basic Soldier Pills are the only ones which can be consumed for each of the 3 times without triggering the ill effect, if a 4th pill is consumed whether a Basic, Standard or Elite Soldier Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Soldier Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical Dark Blue Pills with a tiny printed white M-s on them which faintly glow when seen with chakra vision. Potency: 2x (Consumable up to 2 Times before Harmful Effect is Triggered)
Components- Basic Soldier Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Chakra Conductive (Consumable Effect - Chakra Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Chakra. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/4 of their ambient chakra reserves (It does not work to replenish Void Chakra). Soldier Pills have a maximum amount of times they can be consumed without any ill effects namely 2 times in total. However Standard Soldier Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Soldier Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Soldier pill however is eaten as the third it replenishes their chakra however the user's maximum chakra reserves are halved for a set amount of time dependent on their age due to damage to their Chakra Coils & Tenketsu (Under Prime = 10 IC Topics, Prime = 5 IC Topics, Above Prime = 20 IC Topics).
Consumable Name: Elite Soldier Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Dark Blue Pills with a tiny printed white M-e on them, which faintly glow when seen with chakra vision. Potency: 3x (Consumable up to 1 Time before Harmful Effect is Triggered)
Components- Standard Soldier Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Chakra Conductive (Consumable Effect - Chakra Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Chakra. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/2 of their ambient chakra reserves (It does not work to replenish Void Chakra). Soldier Pills have a maximum amount of times they can be consumed without any ill effects namely 1 times in total. However Elite Soldier Pills can only be consumed Once without triggering the ill effect, if a 2nd Elite Soldier Pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Soldier pill however is eaten as the Second or Third it replenishes their chakra however the user maximum chakra reserves are halved (Quartered if Standard) for a set amount of time dependent on their age due to damage to their Chakra Coils & Tenketsu (Under Prime = 20 IC Topics, Prime = 10 IC Topics, Above Prime = 40 IC Topics).
- Blood Pills:
Consumable Name: Basic Blood Pill Consumable Type Pill Rank: D How Many: 1 (Mass Production) Appearance: Spherical Dark Red Pills with a tiny printed white M-b on them, which faintly glow when seen with life sensory. Potency: 1x (Consumable up to 4 Times before Harmful Effect is Triggered)
Components- Powdered Kelbi Horn, Gloamgrass Root, Exciteshroom
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Edible (Consumable Effect - Blood Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Blood. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/8 of their colored blood reserves (It does not work to replenish Black or White Blood). Blood Pills have a maximum amount of times they can be consumed without any ill effects namely 4 times in total. However Basic Blood Pills are the only ones which can be consumed for each of the 4 times without triggering the ill effect, if a 5th pill is consumed whether a Basic, Standard or Elite Blood Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Blood Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical Dark Red Pills with a tiny printed white M-s on them, which faintly glow when seen with life sensory. Potency: 2x (Consumable up to 3 Times before Harmful Effect is Triggered)
Components- Basic Blood Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Edible (Consumable Effect - Blood Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Blood. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/4 of their colored blood reserves (It does not work to replenish Black or White Blood). Blood Pills have a maximum amount of times they can be consumed without any ill effects namely 3 times in total. However Standard Blood Pills can only be consumed up to 3 times without triggering the ill effect, if a 4th pill is consumed if either Standard or Elite Blood Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Blood pill however is eaten as the fourth it replenishes their blood however the user's maximum blood reserves are halved for a set amount of time dependent on their age due to damage to their Circulatory system. (Under Prime = 10 IC Topics, Prime = 5 IC Topics, Above Prime = 20 IC Topics).
Consumable Name: Elite Blood Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Dark Red Pills with a tiny printed white M-e on them, which faintly glow when seen with life sensory. Potency: 3x (Consumable up to 2 Times before Harmful Effect is Triggered)
Components- Standard Blood Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Edible (Consumable Effect - Blood Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Blood. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/2 of their colored blood reserves (It does not work to replenish Black or White Blood). Blood Pills have a maximum amount of times they can be consumed without any ill effects namely 2 times in total. However Elite Blood Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd Elite Blood pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Blood pill however is eaten as the third or fourth it replenishes their blood however the user's maximum blood reserves are halved (Quartered if Standard) for a set amount of time dependent on their age due to damage to their Circulatory system. (Under Prime = 20 IC Topics, Prime = 10 IC Topics, Above Prime = 40 IC Topics).
- Mind Pills:
Consumable Name: Basic Mind Pill Consumable Type Pill Rank: D How Many: 1 (Mass Production) Appearance: Spherical Dark Yellow Pills with a tiny printed white M-b on them, which pulse faintly when detected by mental sensory. Potency: 1x (Consumable up to 3 Times before Harmful Effect is Triggered)
Components- Powdered Kelbi Horn, Gloamgrass Seed, Exciteshroom
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Nen Conductive (Consumable Effect - Nen Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Nen or in the absence of it, Sanity &/or Emotion Limits. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/8 of their Nen/Sanity/Emotion reserves (It does not work to replenish Psi). Mind Pills have a maximum amount of times they can be consumed without any ill effects namely 3 times in total. However Basic Mind Pills are the only ones which can be consumed for each of the 3 times without triggering the ill effect, if a 4th pill is consumed whether a Basic, Standard or Elite Mind Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Mind Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical Dark Yellow Pills with a tiny printed white M-s on them, which pulse faintly when detected by mental sensory. Potency: 2x (Consumable up to 2 Times before Harmful Effect is Triggered)
Components- Basic Mind Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Nen Conductive (Consumable Effect - Nen Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Nen or in the absence of it, Sanity &/or Emotion Limits. . As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/4 of their Nen/Sanity/Emotion reserves (It does not work to replenish Psi). Mind Pills have a maximum amount of times they can be consumed without any ill effects namely 2 times in total. However Standard Mind Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Mind Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Mind pill however is eaten as the third it replenishes their Nen/Sanity/Emotion however the user's maximum nen/sanity/emotion reserves/limits are halved for a set amount of time dependent on their age due to damage to their Nen Pathway System/brain (Under Prime = 10 IC Topics, Prime = 5 IC Topics, Above Prime = 20 IC Topics).
Consumable Name: Elite Mind Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Dark Yellow Pills with a tiny printed white M-e on them which pulse faintly when detected by mental sensory. Potency: 3x (Consumable up to 1 Time before Harmful Effect is Triggered)
Components- Standard Mind Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Nen Conductive (Consumable Effect - Nen Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Nen. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/2 of their colored nen/sanity/emotion reserves (It does not work to replenish Psi). Mind Pills have a maximum amount of times they can be consumed without any ill effects namely 1 time in total. However Elite Mind Pills can only be consumed Once without triggering the ill effect, if a 2nd Elite Mind Pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Mind pill however is eaten as the Second or Third it replenishes their chakra however the user maximum Nen/Sanity/Emotion reserves/limit are halved (Quartered if Standard) for a set amount of time dependent on their age due to damage to their Nen Pathway System/brain (Under Prime = 20 IC Topics, Prime = 10 IC Topics, Above Prime = 40 IC Topics).
- Stamina Pills:
Consumable Name: Basic Stamina Pill Consumable Type Pill Rank: D How Many: 1 (Mass Production) Appearance: Spherical White Pills with a tiny printed black M-b on them. Potency: 1x (Consumable up to 5 Times before Harmful Effect is Triggered)
Components- Powdered Kelbi Horn, Gloamgrass Leaf, Exciteshroom
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Heat Conductive (Consumable Effect - Fatigue Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Stamina. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/8 of their Fatigue Limit. Stamina Pills have a maximum amount of times they can be consumed without any ill effects namely 5 times in total. However Basic Stamina Pills are the only ones which can be consumed for each of the 5 times without triggering the ill effect, if a 6th pill is consumed whether a Basic, Standard or Elite Stamina Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Stamina Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical White Pills with a tiny printed black M-s on them. Potency: 2x (Consumable up to 4 Times before Harmful Effect is Triggered)
Components- Basic Stamina Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Flammable (Consumable Effect - Fatigue Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Stamina. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/4 of their Fatigue Limit. Stamina Pills have a maximum amount of times they can be consumed without any ill effects namely 4 times in total. However Standard Stamina Pills can only be consumed up to 4 times without triggering the ill effect, if a 5th pill is consumed if either Standard or Elite Stamina Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Stamina pill however is eaten as the fifth it replenishes their stamina however the user's maximum Fatigue Limit is halved for a set amount of time dependent on their age due to damage to their Muscles & Digestive System. (Under Prime = 10 IC Topics, Prime = 5 IC Topics, Above Prime = 20 IC Topics).
Consumable Name: Elite Stamina Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical white Pills with a tiny printed black M-e on them. Potency: 3x (Consumable up to 3 Times before Harmful Effect is Triggered)
Components- Standard Stamina Pill, Crushed Ruby Dust.
Traits: - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect) - Flammable (Consumable Effect - Fatigue Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger)
Effect: This medicine was produced as a result of researching multiple species as well as the properties of it's components geared towards the rapid restoration of Stamina. As a result when consumed by one of these four races (Human, Nova, Zireh or Beast) it instantly replenishes up to 1/4 of their Fatigue Limit. Stamina Pills have a maximum amount of times they can be consumed without any ill effects namely 3 times in total. However Standard Blood Pills can only be consumed up to 3 times without triggering the ill effect, if a 4th Elite Stamina pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Stamina pill however is eaten as the fourth or fifth it replenishes their stamina however the user's maximum Fatigue Limit is halved (Quartered if Standard) for a set amount of time dependent on their age due to damage to their Muscles & Digestive System. (Under Prime = 20 IC Topics, Prime = 10 IC Topics, Above Prime = 40 IC Topics).
- Food Pills:
Consumable Name: Green Spinach Food Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: - The Green Pill:
Potency: 1x (Consumable up to 1 Time before harmful effects are triggered) Components- Standard Soldier Pill, Standard Stamina Pill, Standard Blood Pill, Spinach seasoning. Traits:- Effect of Components (Consumable Effect - Fatigue Replenishing) - Chakra Conductive (Consumable Effect - Chakra Replenishing) - Corrosive (Consumable Effect - Blood Thinning) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) Effect: This medicine was created via constant experimentation on the Soldier, Stamina & Blood Pills in an effort to combine them and increase their effect as well as introducing new components which would allow them to do so. The result however was a mixed success, as the pills work by instantly converting the users Blood Reserves into chakra & stamina each successive pill doing so more than the other. However, the pills have 2 main drawbacks despite being capable of being consumed by any one of these races (Human, Nova, Zireh or Beast). The first is common to all three as each pill damages the body, poisoning it and since the third pill converts a vast portion of one's blood reserves, the user will become dangerously anemic. It is said that after the third pill, death is imminent as a result of that. The Green Spinach pill is capable of instantly restoring up to 1/3rd of the users Chakra & Fatigue Reserves while the user's blood reserves are depleted by 1/8th of their max. The second drawback only triggers when one eats this pill along with either Standard or Elite Soldier, Blood or Stamina Pills or itself (Green Spinach Pill), as if the maximum limit of any of them (3, 4, 5, 1 respectively) has been reached before eating it then all three (Chakra Reserves, Fatigue Limit & Blood Reserves) are halved for a set amount of time dependent on the user's age due to damage to their body (Under Prime 10 IC Topics, Prime 5 IC Topics, Above Prime 20 IC Topics). Consumable Name: Yellow Curry Food Pill Consumable Type Pill Rank: A How Many: 1 (Mass Production) Appearance: - The Yellow Pill:
Potency: 2x (Consumable up to 1 Time before harmful effects are triggered) Components- Green Spinach Pill, Crushed Ruby Dust, Curry seasoning. Traits:- Edible (Consumable Effect - Fatigue Replenishing) - Chakra Conductive (Consumable Effect - Chakra Replenishing) - Corrosive (Consumable Effect - Blood Thinning) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) Effect: This medicine was created via constant experimentation on the Soldier, Stamina & Blood Pills in an effort to combine them and increase their effect as well as introducing new components which would allow them to do so. The result however was a mixed success, as the pills work by instantly converting the users Blood Reserves into chakra & stamina each successive pill doing so more than the other. However, the pills have 2 main drawbacks despite being capable of being consumed by any one of these races (Human, Nova, Zireh or Beast). The first is common to all three as each pill damages the body, poisoning it and since the third pill converts a vast portion of one's blood reserves, the user will become dangerously anemic. It is said that after the third pill, death is imminent as a result of that. The Yellow Curry pill is capable of instantly restoring up to 2/3rds of the users Chakra & Fatigue Reserves while the user's blood reserves are depleted by 1/4th of their max. The second drawback only triggers when one eats this pill along with either Elite Soldier, Blood or Stamina Pills or itself (Yellow Curry Pill), as if the maximum limit of any of them (1, 2, 3 or 1 respectively) has been reached before eating it then all three (Chakra Reserves, Fatigue Limit & Blood Reserves) are halved for a set amount of time dependent on the user's age due to damage to their body (Under Prime 20 IC Topics, Prime 10 IC Topics, Above Prime 40 IC Topics). When Eaten after the Green Spinach Pill & no other Pills have been consumed it results in the user's Chakra & Fatigue consuming techniques cost 1-rank below chakra or fatigue from the user, however their blood consuming techniques cost 1-rank higher in their blood price. Consumable Name: Red Chili Food Pill Consumable Type Pill Rank: S How Many: 1 (Mass Production) Appearance: - The Red Pill:
Potency: 3x (Consumable up to 1 Time before harmful effects are triggered) Components- Yellow Curry Pill, Crushed Ruby Dust, Chili Seasoning. Traits:- Edible (Consumable Effect - Fatigue Replenishing) - Chakra Conductive (Consumable Effect - Chakra Replenishing) - Corrosive (Consumable Effect - Blood Thinning) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) Effect: This medicine was created via constant experimentation on the Soldier, Stamina & Blood Pills in an effort to combine them and increase their effect as well as introducing new components which would allow them to do so. The result however was a mixed success, as the pills work by instantly converting the users Blood Reserves into chakra & stamina each successive pill doing so more than the other. However, the pills have 2 main drawbacks despite being capable of being consumed by any one of these races (Human, Nova, Zireh or Beast). The first is common to all three as each pill damages the body, poisoning it and since the third pill converts a vast portion of one's blood reserves, the user will become dangerously anemic. It is said that after the third pill, death is imminent as a result of that. The Red Chili pill is capable of instantly restoring the users entire Chakra & Fatigue Reserves while the user's blood reserves are depleted by 1/2th of their max. The second drawback of eating the Red Chili pills is that due to the strain of re-energizing the body the victim will eventually die after a set amount of posts dependent on their age however Endurance Tiers can be used to further extend the time-limit before they pass away (Below Prime = 20 P. T, Prime = 40 P.T, Above Prime = 10 P.T while every rank of endurance increases it by 1 P.T). When Eaten after the Yellow Pill & no other Pills have been consumed it results in the user's Chakra & Fatigue consuming techniques cost 1-rank below chakra or fatigue from the user, however their blood consuming techniques cost 1-rank in their blood price. If eaten after the Yellow Curry Pill & the only other pill consumed was the Green Spinach Pill then it results in the user's Chakra & Fatigue consuming techniques costing 2-ranks below chakra or fatigue from the user while their blood consuming techniques cost 2-ranks higher in blood price.
- Military Rations Pills:
Consumable Name: Basic Military Rations Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical Blue Pills with a tiny printed gray M-b on them. Potency: 1x (Consumable up to 3 times before harmful effect is triggered)
Components- Elite Soldier Pill, Elite Stamina Pill, Powdered Blue Kelbi Horn
Traits: - Chakra Conductive (Consumable Effect - Chakra Replenish) - Flammable (Consumable Effect - Fatigue Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Soldier & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which were capable of instantly restoring up to 1/3rd of the Chakra & Stamina of those who ingest it (Including Void Chakra) and can be consumed up to 3 times without any ill effects. However Basic Military Rations Pills are the only ones which can be consumed for each of the 3 times without triggering the ill effect, if a 4th pill is consumed whether a Basic, Standard or Elite Military Rations Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Military Rations Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Blue Pills with a tiny printed gray M-s on them. Potency: 2x (Consumable up to 2 times before harmful effect is triggered)
Components- Basic MR Pill, Crushed Ruby Dust, Vespoid Honey
Traits: - Effects of Components (Consumable Effect - Chakra & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Chakra Resistant (Poison Effect - Decrease Refinement of Chakra) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Chakra & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which were capable of instantly restoring up to 1/2 of the Chakra & Stamina of those who ingest it (Including Void Chakra) and can be consumed up to 3 times without any ill effects. However Standard Military Rations Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Military Rations Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Military Rations pill however is eaten as the third it replenishes their Chakra & Stamina however the user's maximum Chakra Reserves & Fatigue Limit are both halved for a set amount of time dependent on their age due to the damage to their body from the medicine (Under Prime = 40 IC Topics, Prime = 20 IC Topics, Above Prime = 80 IC Topics).
Consumable Name: Elite Military Rations Pill Consumable Type Pill Rank: A How Many: 1 (Mass Production) Appearance: Spherical Blue Pills with a tiny printed gray M-e on them. Potency: 3x (Consumable up to 1 times before harmful effect is triggered)
Components- Standard MR Pill, Crushed Ruby Dust, Vespoid Honey
Traits: - Effects of Components (Consumable Effect - Chakra & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Chakra Resistant (Poison Effect - Decrease Refinement of Chakra) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Chakra & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which were capable of instantly restoring up to 2/3rd's of the Chakra & Stamina of those who ingest it (Including Void Chakra) and can be consumed up to 1 time without any ill effects. However Elite Military Rations Pills can only be consumed Once without triggering the ill effect, if a 2nd Elite Military Rations Pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Military Rations pill however is eaten as the Second or Third it replenishes their Chakra & Stamina however the user maximum chakra reserves & fatigue limit are both halved (Quartered if Standard) for a set amount of time dependent on their age due to acute damage to their body (Under Prime = 80 IC Topics, Prime = 40 IC Topics, Above Prime = Permanently).
- Psyche Pills:
Consumable Name: Basic Psyche Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical Yellow Pills with a tiny printed gray M-b on them. Potency: 1x (Consumable up to 3 times before harmful effect is triggered)
Components- Elite Mind Pill, Elite Stamina Pill, Powdered Blue Kelbi Horn
Traits: - Nen Conductive (Consumable Effect - Nen Replenish) - Flammable (Consumable Effect - Fatigue Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Mind & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 1/3rd of the Nen/Sanity/Emotion & Stamina of those who ingest it (Including Psi) and can be consumed up to 3 times without any ill effects. However Basic Psyche Pills are the only ones which can be consumed for each of the 3 times without triggering the ill effect, if a 4th pill is consumed whether a Basic, Standard or Elite Psyche Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Psyche Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Yellow Pills with a tiny printed gray M-s on them. Potency: 2x (Consumable up to 2 times before harmful effect is triggered)
Components- Basic Psyche Pill, Crushed Ruby Dust, Vespoid Royal Jelly
Traits: - Effects of Components (Consumable Effect - Nen & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Nen Resistant (Poison Effect - Decrease Refinement of Nen) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Mind & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 1/2 of the Nen/Sanity/Emotion & Stamina of those who ingest it (Including Psi) and can be consumed up to 3 times without any ill effects. However Standard Psyche Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Psyche Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Psyche pill however is eaten as the third it replenishes their Nen/Sanity/Emotion & Stamina however the user's maximum Nen/Sanity/Emotion Reserves & Fatigue Limit are both halved for a set amount of time dependent on their age due to the damage to their body from the medicine (Under Prime = 40 IC Topics, Prime = 20 IC Topics, Above Prime = 80 IC Topics).
Consumable Name: Elite Psyche Pill Consumable Type Pill Rank: A How Many: 1 (Mass Production) Appearance: Spherical Yellow Pills with a tiny printed gray M-e on them. Potency: 3x (Consumable up to 1 times before harmful effect is triggered)
Components- Standard Psyche Pill, Crushed Ruby Dust, Vespoid Royal Jelly
Traits: - Effects of Components (Consumable Effect - Nen & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Nen Resistant (Poison Effect - Decrease Refinement of Nen) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Mind & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 2/3rd's of the Nen/Sanity/Emotion & Stamina of those who ingest it (Including Psi) and can be consumed up to 1 time without any ill effects. However Elite Psyche Pills can only be consumed Once without triggering the ill effect, if a 2nd Elite Psyche Pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Psyche pill however is eaten as the Second or Third it replenishes their Nen & Stamina however the user maximum nen/sanity/emotion reserves & fatigue limit are both halved (Quartered if Standard) for a set amount of time dependent on their age due to acute damage to their body (Under Prime = 80 IC Topics, Prime = 40 IC Topics, Above Prime = Permanently).
- Life-Force Pills:
Consumable Name: Basic Life-Force Pill Consumable Type Pill Rank: C How Many: 1 (Mass Production) Appearance: Spherical Red Pills with a tiny printed gray M-b on them. Potency: 1x (Consumable up to 3 times before harmful effect is triggered)
Components- Elite Blood Pill, Elite Stamina Pill, Powdered Blue Kelbi Horn
Traits: - Edible (Consumable Effect - Blood Replenish) - Flammable (Consumable Effect - Fatigue Replenish) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Electricity Conductive (Consumable Effect - Boosts Spd of an Items Effect)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Blood & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 1/3rd of the Blood & Stamina of those who ingest it (Including Black Blood) and can be consumed up to 3 times without any ill effects. However Basic Life-force Pills are the only ones which can be consumed for each of the 3 times without triggering the ill effect, if a 4th pill is consumed whether a Basic, Standard or Elite Life-force Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine.
Consumable Name: Standard Life-force Pill Consumable Type Pill Rank: B How Many: 1 (Mass Production) Appearance: Spherical Red Pills with a tiny printed gray M-s on them. Potency: 2x (Consumable up to 2 times before harmful effect is triggered)
Components- Basic Life-force Pill, Crushed Ruby Dust, Vespoid Venom
Traits: - Effects of Components (Consumable Effect - Blood & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Liquid Absorbent (Poison Effect - Induce Blood Clotting Effect) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Blood & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 1/2 of the Blood & Stamina of those who ingest it (Including Black Blood) and can be consumed up to 3 times without any ill effects. However Standard Life-force Pills can only be consumed up to 2 times without triggering the ill effect, if a 3rd pill is consumed if either Standard or Elite Life-force Pill it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic Life-force pill however is eaten as the third it replenishes their Blood & Stamina however the user's maximum Blood Reserves & Fatigue Limit are both halved for a set amount of time dependent on their age due to the damage to their body from the medicine (Under Prime = 40 IC Topics, Prime = 20 IC Topics, Above Prime = 80 IC Topics).
Consumable Name: Elite Life-force Pill Consumable Type Pill Rank: A How Many: 1 (Mass Production) Appearance: Spherical Red Pills with a tiny printed gray M-e on them. Potency: 3x (Consumable up to 1 times before harmful effect is triggered)
Components- Standard Life-force Pill, Crushed Ruby Dust, Vespoid Venom
Traits: - Effects of Components (Consumable Effect - Blood & Fatigue Replenish, Item Effect Spd Boost) - Poisonous (Consumable Effect - Delay Harmful Effect Trigger) - Liquid Absorbent (Poison Effect - Induce Blood Clotting Effect) - Flammable (Poison Effect - Increase Fatigue Loss)
Effect: This medicine was produced after seeing the mixed success of the Food Pills and revisiting what went wrong, first and foremost steps were taken to reduce the amount of Pills trying to be combined to just 2, namely the Blood & Stamina Pills. These were further tested as they were meant for not only Shinobi & Shogunate use but likewise to attract Pandora Clientele. The result were pills which when consumed by either a Human, Nova, Zireh or Beast are capable of instantly restoring up to 2/3rd's of the Blood & Stamina of those who ingest it (Including Black Blood) and can be consumed up to 1 time without any ill effects. However Elite Life-force Pills can only be consumed Once without triggering the ill effect, if a 2nd Elite Life-force Pill is consumed it results in the immediate death of the user due to the intense strain to the victim's body thanks to the medicine. If a Basic or Standard Life-force pill however is eaten as the Second or Third it replenishes their Blood & Stamina however the user maximum blood reserves & fatigue limit are both halved (Quartered if Standard) for a set amount of time dependent on their age due to acute damage to their body. (Under Prime = 80 IC Topics, Prime = 40 IC Topics, Above Prime = Permanently).
Pill Pricing- Basic (Medic & Elite Buy at Standard Prices):
Soldier = 1750 (Medic), 1950 (Elite), 2600 (All Others) Blood = 850 (Medic), 1050 (Elite), 1400 (All Others) Mind = 2000 (Medic), 2200 (Elite), 3300 (All Others) Stamina = 900 (Medic), 1100 (Elite), 1400 (All Others) Military Rations = 12,900 (Medic), 13,100 (Elite), 16,000 (All Others) Psycho = 12,900 (Medic), 13,100 (Elite), 16,000 (All Others) Life-Force = 12,000 (Medic), 12,200 (Elite), 16,200 (All Others)
D-rank buy at 3x Price C-rank buy at 2x Price B-rank & Above buy at 1x Price
- Standard (Medic & Elite Buy at Standard Prices):
Soldier = 3750 (Medic), 4550 (Elite), 5400 (All Others) Blood = 2850 (Medic), 3250 (Elite), 4200 (All Others) Mind = 4000 (Medic), 4400 (Elite), 5800 (All Others) Stamina = 2900 (Medic), 3300 (Elite), 4400 (All Others) Military Rations = 14,900 (Medic), 15,300 (Elite), 20,400 (All Others) Psycho = 12,900 (Medic), 13,100 (Elite), 16,000 (All Others) Life-Force = 12,000 (Medic), 12,200 (Elite), 16,200 (All Others)
D-rank are unable to purchase C-rank buy at 3x Price B-rank buy at 2x Price A-rank & Above buy at 1x Price
- Elite (Medic & Elite Buy at Standard Prices):
Soldier = 6750 (Medic), 7350 (Elite), 9800 (All Others) Blood = 5850 (Medic), 6450 (Elite), 8600 (All Others) Mind = 7000 (Medic), 7600 (Elite), 10,000 (All Others) Stamina = 5900 (Medic), 6500 (Elite), 8000 (All Others) Military Rations = 17,900 (Medic), 18,500 (Elite), 24,000 (All Others) Psycho = 17,900 (Medic), 18,500 (Elite), 24,000 (All Others) Life-Force = 17,000 (Medic), 17,600 (Elite), 22,100 (All Others)
C-rank & below are unable to purchase B-rank buy at 3x Price A-rank buy at 2x Price S-rank & Above buy at 1x Price
- Food Pills (Elite Medics & Specific Clans Buy at Standard Prices):
Green Spinach = 9,950 (E. Medic), 10,150 (Clans), 13,400 (All Others) Yellow Curry = 11,150 (E. Medic), 11,550 (Clans), 15,150 (All Others) Red Chili = 14,550 (E. Medic), 15,400 (Clans), 20,200 (All Others)
The specific clans are as follows: Taki, Kurogane & Dokusei D-rank buy at 4x Price C-rank buy at 3x Price B-rank buy at 2x Price A-rank buy at 1x Price S-rank buy at .5x Price
Bundles (Gained upon joining Division)Hunter Bundle -T&I Bundle (3 E. Stamina Pills) -MP Bundle (3 E. Soldier Pills) Medic Bundle -L&S Bundle (3 E. Mind Pills) -Medical Bundle (3 E. Blood Pilss) ANBU Bundle -Operative Bundle (3 S. Life-Force, 1 S. Military Rations/{Psycho) -Kage Guard Bundle (1 E. Life-Force, 1 E. Military Rations/Psycho) -Commander Bundle (2 E. Life Force, 1 E. Military Rations/Psycho) Kage Bundle -Gokage Bundle (2 E. Life Force, 2 E. Military Rations/Psycho) -Koikage Bundle (3 E. Life-Force, 2 E. Military Rations/Psycho) | |
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