Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Armen Tales 8th January 2018, 11:13 am | |
| Let Them In! Have you ever heard of the Galisvi kids? Rumor has it that those kids are cursed. Yea them, they’re the ones with the dead parents. You know, the parents that were skinned alive in that pandora attack. Ever since their deaths these kids have not been able to find foster parents. That’s too bad too because these kids are soo sweet and well behaved. They deserve a second chance at having a family. It’s just that crazy curse you know, the one about a tragic death befalling the loved ones of anyone who comes close. This has happened twice already, and it’s just too risky to even contact such a cursed existence. The only people that would take them is the Bachiatari, but honestly, we all believe that the Bachiatari will just use them as cursed soldiers. Villagers have seen them working on seals and hand to hand combinations in the woods nearby. According to others they seem to show promise, but it’s too bad what happened with the Galisvi boy. Guess their misfortune has caught up to them again. Mission Participants- Spoiler:
Instruction #1: Determine the little girl’s name by completing a Success chance roll. Results 1-4, her name is Sophia. Results 5-8, her name is Joselyn, and results 9 and 10 her name is Madison. Once the girl’s name has been determined find her brother’s name in her biography and have the mission moderator read the instructions for their corresponding scenario. Her Name: - Spoiler:
Sophia Galisvi is six years old and lives with her thirteen year old brother Matteo. These youth have seen their fair share of hardships with their parents being killed in action two years ago. Since then Matteo has been Sophi’s sole supporter; joining the force at age eleven and earning the reputation as a prodigy. On Sophi’s birthday Matteo took her out into the woods promising to continue her taijustu and seals training. That was when the ambush happened.
Joselyn Galisvi is six years old and lives with her older brother Jacob. Its tragic what has befallen their family. Their parents were respectable soldiers of the Bachiatari and their kids will be too. Much like their parents Joselyn and Jacob are inseparable; and refuse to do anything without each other. Having to protect one another, the two became very adept in combat. What's most impressive though is Joselyn's speed and understanding with seals. This so called ambush is very unfortunate but knowing these two; they will find a way.
Madison Galisvi is six years old and lives with her older brother Maxus. These poor kids have been through enough. When the Bachiatari was established; people came from different corners of the world to cultivate and settle upon these lands. This was done in hopes to create a better society. One where children wouldn't grow up without their parents. We have failed these kids. No wonder they've chosen to isolate themselves from the lot of us. Rumors leak from the mouths of Bachiatari officials; these kids have become ruthless towards their enemies. But what's to be expected? From their youth, they've been left to fend for themselves, and become child soldiers for the Bachiatari's militia. Bachiatari is no better place; its not different at all. Now Maxus has gone missing, and has probably been murder brutally by some gang member, or Pandoran avenger. How can this girl's life get any worse?
Instruction#2 : After the girl and her brother's name has been determined; all participants must go to the crime scene( Grassland in the land of forsaken). There a topic will be made titled,"Let Them In: A search for the truth". All participants are to enter this topic along with the little girl(Sophia,Joselyn, or Madison) who walks around with a teddy bear. The little girl will be played by the mission moderator and will be too traumatized to be of any help in the search. Although she can try to answer questions given to her, any question regarding the investigation or any part of the mission will be in-comprehensive. All participants are expected to work together to find clues and traces of blood that they'll follow to a hide out. This portion of the mission will require at least 1000 words from each participant in order to complete. Once completed, ready yourselves for battle. Instruction#3: Once the hideout has been discovered create the topic titled ,"Let Them In: Infiltration". All participants will take the mission titled ,"El Churrascos" from the Bachiatari mission. All participants will work together to complete this mission but no one is allowed to kill. Once the El Churrascos mission is completed, interrogate the gang leader of that sector. Unfortunately you will not receive anything helpful from him. All participants must look out for one another. If a participant dies or gets severely injured the entire"Let Them In" mission is a fail. Add El Churrascos mission rewards to the overall rewards gained at the end of the "Let Them In" mission. Instruction #4: After destroying the El Churrascos Hideout, local authorities will take all surviving gang members to prison. Head back to the scene of the crime(Let Them In: a search for the truth) and follow the little girls instructions. As you all travel together she will begin to tell a story, listen to her story carefully, as it might give you a hint that can save your teammates life. The travelling will take 1000 words from every participant. She will lead you all to a house surrounded by graves. Be careful! Instruction #5: Once all participants have arrived onto the hollow grounds, specters will appear from the ground surrounding all participants. Run into the house and get the doors and the windows shut. There are 3 windows for every participant in the house and one door. Once all openings are shut gather together in the living room. The little girl's brother will appear. From here on instructions will be given by the mission moderator. Mission Moderator Only!- Spoiler:
Sophia Instances: - Spoiler:
Instruction#1: Follow the participant(s) to the Grasslands. You are now part of the team. While they search for clues and leads moderate/create the bloody scene of grassland and trees for the group to behold. You will be too overwhelmed to help. The crime scene is way too gory; the thought of losing your brother in such a manner is too much to bare. Keep your teddy bear close, and if anyone asks you questions about your brother; answer them to the best of your ability. If anyone asks you questions about anything to do with what happened? why you both came here? If he had enemies? Or anything that can help them better understand the situation; be sure to make no sense at all. Example: Pancakes on a rooftop, because the shoelace is just the beginning is a viable response. Eventually, after everyone has reached 1000 words they'll find a trail of blood leading towards a hideout. Have all participants follow the trail to a hideout. Instruction#2: Follow them into the topic, "Let Them In: Infiltration" and create the scenery. Once everyone has entered the topic, run towards the entrance of the hideout screaming at the top of your lungs for your brother. Your shouting has alerted the gang members inside and they have now armed themselves. Everyone inside this hideout is ready to kill to keep this location a secret. You on the other hand do not care. Sophia has S-rank speed but no other tiers, so see is fast but easily killed. You will run about inside the hideout avoiding to the best of your ability gang member attacks. El Churrasco Gang members use kenjutsu(swords, axe, machetes, ect). These Gang members possess B rank tiers across the board and although they can not catch you, they're crafty and can corner you and kill you or your teammates if they're not careful. While you post as Sophia you will also rp as the Gang Members. Describe the inside of the hideout to all participants. Once all Gang members are unable to battle, have Sophia notice a bloody Mosswine in the corner but say nothing about it. All participants must help pull out every unconscious gang member and the one conscious gang leader from the hideout. The team will destroy the hideout and then interrogate the leader. The leader is not aware of anything pertaining the Galisvi children besides the rumor of being cursed. Answer all questions to the best of your ability as the gang leader for five posts. On the fifth posts have Bachiatari officers take them away while Sophia begins to cry. You will then explain to the group that the trail of blood that they have followed wasn't your brothers blood, but blood from the decapitated Mosswine that you found. Explain the situation to the group once more, about how your brother promised to help you with a new seal that he has developed. Tell them how he brought you out here, then a herd of ghosts came out of nowhere and took your brother. Tell them how every time you've tried to explain this to officials; they told you that they're no such thing as ghosts and that this was the work of gang members. You know what you saw! Instruction#3: Head back to the crime scene with all the participants. Once there have them form a circle with you in the center. Hold the teddy bear close to your chest and all participants except for you must pay an S rank amount of chakra to activate a locator seal placed on the teddy bear. The payment can be distributed among the participants anyway they see fit. The way the Locator Seal works is that it locates anyone within the land using a powerful memory of that person from the user. Lead the team to Matteo's location. The journey will take 1000 words from every participant and will not end until you share the memory that you've chosen. While you travel tell the team a story of your brother. Tell them a story where you both were having a great time together, and he broke down hysterically in tears and violence. Feel free to make up the story but your brother Matteo never laid a finger on you. Finish the story by explaining that your brother is not a violent person, hes just in pain from losing mom and dad.After the story is told you will lead the team to a creepy house surrounded by graves and fog. Explain the surroundings to the team. Instruction #4: Upon your arrival, specters appear and surround every participant. You and all participants must run quickly towards the house and shut all the doors and windows. These specters are C- rank all across the board. They can not be harmed by physical attacks but can be hurt by chakra based attacks. There are 10 specters per participant including Sophia and they can not be destroyed permanently. Once destroyed it takes two post for them to regenerate and though they can not cause you or your teammates physical harm they do drain chakra upon contact. Their tactic is to crowd in on someone and drain them clean of their chakra. Every time contact is made the specters drain C-rank of chakra. Sophia can warn the team about avoiding contact. Upon entering the house and shutting the windows, make your way to the living room with the team and your teddy bear. Instruction #5: The specters bang against the door and windows, you and your team are trapped inside the dark house. From the shadows a voice can be heard. "Sophi?..." As you recognize this voice to be Matteo's he'd then say, "I knew you'd come." As he says this torches ignite around the house illuminating it with fire. You go to hug your brother but in his hand is a kunai knife. Explain the appearance of this house to everyone and rp as Sophia, Matteo, and the specters outside. As Matteo begin to perform hand seals and trap Sophia and yourself inside of a barrier. The team can not break this barrier, begin to explain as Matteo on how you've set this up from the beginning. Read, "The Truth" and explain it to the group. While explaining the windows of the house fly open and on each window door are seals to keep the window doors shut. The Truth: - Spoiler:
Its been two years since their parents passed. The two have been through extreme hardship, but Matteo has shouldered most of it. He had to be strong, he had to provide, he had to protect, he had to look out for his little sister. Well he's absolutely sick of it. He's just a kid, and he needs his parents. It isn't fair that many children his age have parents, support, shelter. All he has is a needy sister and assignments from bachiatari. This isn't fair and this isn't the life he wanted at thirteen years old. So who wouldn't take the chance to make their life better. If you could bring back your parents, wouldn't you? With them, you could always have a sister. So Matteo has staged the whole thing, from the moment his parents died, he has taken a strong interest in fuinjutsu. A spiritual based art that has been known to summon the death God. After tough research he has created a seal to trade with the God of death. A ritual that requires 100 souls and the soul of a loved one! In exchange one wish. On the anniversary of his parent's death he meant to sacrifice sophia by capturing her in the grasslands, but she was too fast! She got away, and so he staged a capture having his specters take him to this house here.
Instruction #6: Its a fight for her life! Matteo has got Sophia right where he needs her. Fortunately Sophia is not useless, and Matteo can not kill her until the preparations are completed. All he needs is 100 specters to enter the house, then he can kill her to complete his ritual. On every turn after the Matteo has explained the truth 10 specters will come out of any one open window. The specters will roam the house and try to drain everyone expect for Sophia and Matteo of their chakra. These specters can be temporarily destroyed but once in the house they will spawn back in the house every post. As Sophia instruct the team on what to do. They must hurry and seal shut every window in the house using at least C-rank strength(to hold shut) and B-rank chakra(to activate seal). If they do not possess any strength they must use A-rank chakra(to activate seal and have the doors shut themselves). If they are low on chakra they can take the chakra from the teddy bear that Sophia has on her(1S-rank cumulatively) . They can take it all at once or in portions to cover the difference for what they need. Rules of chakra drainage applies to every participant. They must do this before the door blows open(25pt after Matteo explains). Once all windows are sealed shut, the barrier is broken; defeat Matteo. Instruction #7: If Matteo did not succeed in sacrificing Sophia, its time to fight. Now that the ritual has been ruined, Matteo wont kill Sophia but will attack everyone else. Matteo possess B-rank tiers all across the board and is very adept with hand to hand combat. His signature style includes using fuinjutsu/juinjutsu seals upon contact with opponents. Instruct the team that they must defeat Matteo but not kill him. If all participants of the team are rendered unable to continue, they have failed and you now blow the windows open to allow 100 specters in and stab Sophia in the heart. A massive seal is activated and with a red glow two humanoid creatures appear, then turn into a pile of blood. Your ritual was a failure. We all lose. If the team defeats Matteo the mission is a success. The specters disappear and you are all free to go. Have all participants leave the topic, with one escorting Matteo and Sophia out. Have the one who escort them out to write a letter to the Heaven seal division, reporting all that has happened today.
Joselyn Instances: - Spoiler:
Instruction#1: Follow the participant(s) to the Grasslands. You are now part of the team. While they search for clues and leads moderate/create the bloody scene of grassland and trees for the group to behold. You will be too overwhelmed to help. The crime scene is way too gory; the thought of losing your brother in such a manner is too much to bare. Keep your teddy bear close, and if anyone asks you questions about your brother; answer them to the best of your ability. If anyone asks you questions about anything to do with what happened? why you both came here? If he had enemies? Or anything that can help them better understand the situation; be sure to make no sense at all. Example: Pancakes on a rooftop, because the shoelace is just the beginning is a viable response. Eventually, after everyone has reached 1000 words they'll find a trail of blood leading towards a hideout. Have all participants follow the trail to a hideout. Instruction#2: Follow them into the topic, "Let Them In: Infiltration" and create the scenery. Once everyone has entered the topic, run towards the entrance of the hideout screaming at the top of your lungs for your brother. Your shouting has alerted the gang members inside and they have now armed themselves. Everyone inside this hideout is ready to kill to keep this location a secret. You on the other hand do not care. Joselyn has S-rank speed but no other tiers, so see is fast but easily killed. You will run about inside the hideout avoiding to the best of your ability gang member attacks. El Churrasco Gang members use kenjutsu(swords, axe, machetes, ect). These Gang members possess B rank tiers across the board and although they can not catch you, they're crafty and can corner you and kill you or your teammates if they're not careful. While you post as Joselyn you will also rp as the Gang Members. Describe the inside of the hideout to all participants. Once all Gang members are unable to battle, have Joselyn notice a bloody Mosswine in the corner but say nothing about it. All participants must help pull out every unconscious gang member and the one conscious gang leader from the hideout. The team will destroy the hideout and then interrogate the leader. The leader is not aware of anything pertaining the Galisvi children besides the rumor of being cursed. Answer all questions to the best of your ability as the gang leader for five posts. On the fifth posts have Bachiatari officers take them away while Joselyn gets angry. You will then explain to the group that the trail of blood that they have followed wasn't your brothers blood, but blood from the decapitated Mosswine that you found. Explain the situation to the group once more, about how your brother promised to help you with a new seal that he has developed. Tell them how he brought you out here, then a herd of ghosts came out of nowhere and took your brother. Tell them how every time you've tried to explain this to officials; they told you that they're no such thing as ghosts and that this was the work of gang members. You know what you saw! Instruction#3: Head back to the crime scene with all the participants. Once there have them form a circle with you in the center. Hold the teddy bear close to your chest and all participants except for you must pay an S rank amount of chakra to activate a locator seal placed on the teddy bear. The payment can be distributed among the participants anyway they see fit. The way the Locator Seal works is that it locates anyone within the land using a powerful memory of that person from the user. Lead the team to Jacob's location. The journey will take 1000 words from every participant and will not end until you share the memory that you've chosen. While you travel tell the team a story of your brother. Tell them a story where you both were having a great time together. After the story is told you will lead the team to a creepy house surrounded by graves and fog. Explain the surroundings to the team. Instruction #4: Upon your arrival, specters appear and surround every participant. You and all participants must run quickly towards the house and shut all the doors and windows. These specters are C- rank all across the board. They can not be harmed by physical attacks but can be hurt by chakra based attacks. There are 10 specters per participant including Joselyn and they can not be destroyed permanently. Once destroyed it takes two post for them to regenerate and though they can not cause you or your teammates physical harm they do drain chakra upon contact. Their tactic is to crowd in on someone and drain them clean of their chakra. Every time contact is made the specters drain C-rank of chakra. Joselyn can warn the team about avoiding contact. Upon entering the house and shutting the windows, make your way to the living room with the team and your teddy bear. Instruction #5: The specters bang against the door and windows, you and your team are trapped inside the dark house. From the shadows a voice can be heard. "Jojo?..." As you recognize this voice to be Jacob's he'd then say, "You shouldn't have come." As he says this torches ignite around the house illuminating it with fire. You go to hug your brother but you walk into a barrier. Explain the appearance of this house to everyone and rp as Joselyn, Jacob, and the specters outside. The team can not break this barrier, From the second floor two shadowy figures with red eyes appear. Read, "The Truth" and explain it to the group. While explaining the windows of the house fly open and on each window door are seals to keep the window doors shut. The Truth: - Spoiler:
The love of a parent can not be measured. This is not the case for these children. Their parent's tragic murder has hid the truth about them. Their parents were never the compassionate type, and had been searching for the secret to immortality. Two years ago in this very house, they had completed the first stage of their plan shedding their mortal skin. They've been trapped here, planning and hoping that their kids would visit their death site. After getting the specters to kidnap their son, they finally have them both right where they want them. They will offer both their children and 100 souls to obtain immortal bodies. Instruction #6: The shadowy figures have got Joselyn and Jacob right where they need them to be. Fortunately the ritual is not ready yet all they needs is 100 specters to enter the house, then they can sacrifice the two and complete the ritual. On every turn after the Shadowy figures explained the truth 10 specters will come out of any one open window. The specters will roam the house and try to drain everyone expect for Joselyn and Jacob of their chakra. These specters can be temporarily destroyed but once in the house they will spawn back in the house every post. As Joselyn instructs the team on what to do. They must hurry and seal shut every window in the house using at least C-rank strength(to hold shut) and B-rank chakra(to activate seal). If they do not possess any strength they must use A-rank chakra(to activate seal and have the doors shut themselves). If they are low on chakra they can take the chakra from the teddy bear that Joselyn has on her(1S-rank cumulatively) . They can take it all at once or in portions to cover the difference for what they need. Rules of chakra drainage applies to every participant. They must do this before the door blows open(25pt after the Shadowy figures explains). Once all windows are sealed shut, the barrier is broken; defeat the shadowy figures. Instruction #7: If their parents did not succeed in sacrificing their children, its time to fight. Now that the ritual has been ruined, the parents wont aim kill their children just yet but will attack everyone else. The shadowy figures possess B-rank tiers all across the board and is very adept with Ninjutsu style combat. Their signature style includes using ninjutsu binding techniques to hold their targets still. They do this to facilitate contact with opponents to drain them of B rank chakra per post(if contact is held). Instruct the team that they must defeat the shadow figures then burn down the house. If all participants of the team are rendered unable to continue, they have failed and you now blow the windows open to allow 100 specters in and stab the kids in the heart. A massive seal is activated and with a red glow two humanoid creatures appear, then turn into a pile of blood. Their ritual was a failure. We all lose. If the team defeats the figures then the mission is a success. The specters disappear and you are all free to go. Have all participants leave the topic, with one escorting Joselyn and Jacob out. Have the one who escort them out , speak nothing of this day.
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