| | Bloody Hoarfrost [C-Rank Mission] | |
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Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Bloody Hoarfrost [C-Rank Mission] 26th January 2017, 6:46 pm | |
| "Well that's not ominous in the slightest..." Occam said, putting on a pair of sunglasses for a moment so he could look at the eclipse before looking away and shaking his head. He wasn't expecting this sort of thing especially not on the day of a mission. Normally he'd want to sit around, admire it for a bit but it wouldn't last long and there were Bandits to murder out there somewhere. He looked at the mission slip and then nodded, stuffing it back in his pocket. He was sitting, currently, on top of a large gourd made of a strange blue-ish grey metal. It was only slightly shorter than he was and it made a good seat although he was pretty sure clanmates would detest him if they saw him sitting on it like this, it was after all a pretty important thing. He was sitting here waiting for his friend, one Yuki Kuroshio Toketsu, to come help him out with this mission. He was feeling a bit rusty and he didn't like that quite a few bandit problems were arising. Not enough genin around to take on the smaller missions, clear these bastards out before they attacked and killed people. He clenched his hand and yawned, wearing none of his usual rings or piercings and with his hair pulled back so it didn't hide his sight. Hopefully she wouldn't be too long but as always, Occam was early and was just letting his body's natural iron sand creation filter into the large gourd under him. - Spoiler:
Name: Iron Sand Classification: Kinjutsu Rank: D Class: Passive Range: Varies
Description: The Kaironokuma clan has the ability to generate "iron sand" from the atmosphere by altering the magnetic forces of the atoms. The amount of Iron sand generated varies with rank. They also posses the ability to mold the sand into any shape they want even creating weapons out of it. Now any techniques utilizing Iron Sand have a chakra & an Iron sand amount price this is either equal or in ratios of 2:1 or 1:2 (e.g B-rank Iron Sand Technique can either cost C-rank Chakra & C-rank Iron Sand, B-rank Chakra & D-rank Iron Sand or D-rank Chakra & B-rank Iron Sand). Kaironokuma are also capable of saturating the amount of iron sand in their possession for a blood price cost 1-rank below their skill level (capping at A-rank) in exchange for doubling the amount of iron sand produced at the cost of losing Fatigue as long as the amount of iron sand is over their usual Max amount. Rank - Amount Produced Each Post (Total) - Max Amount - Saturated (Fatigue Loss Each of the Users Posts) D - 1 D - 1 A - 1 S (-1) C - 2 D - 1 S - 1 SS (-2) B - 4 D - 1 SS - 1 SSS (-3)
*Like all Gourds it acts as a storage device, in this case it can be filled with things typically being used to store Iron Sand to give the Kaironokuma an additional source of Iron Sand materia aside from their ability to produce it from the atmosphere. However it can be used to store dirt, gold dust, silver powder and even Lead Sand. It can store things on three levels which determines how heavy it is when picked up by anyone other than the Kaironokuma it was made for. This is due to part of their flesh in a techno state being used to comprise it resulting it in being lightweight as if it were part of their body when carried by them. The First level the gourd is at minimum capacity which is 12 D-ranks worth (2 C-ranks or 1 B-rank) of Iron Sand, possessing a weight of 5. The Second level the gourd is at half capacity which is 24 D-ranks worth (6 C-ranks, 3 B-ranks, 2 A-ranks or 1 S-rank) of Iron Sand, possessing a weight of 10. Finally the Third level the gourd is at full capacity which is 48 D-ranks worth (8 C-ranks, 4 B-ranks, 2 A-ranks or 1 S-rank) or Iron Sand, possessing a weight of 20 or D-rank strength to pick up without being slowed by 1-rank due to it's weight.
Current Capacity: 34 D-Ranks = 5 C+4D
Weight: +3 (Empty), +5 (Minimum Capacity), +10 (Half Capacity), +20 (Full Capacity) *Note All this only applies for anyone but the Kaironokuma the gourd was made for. Slots: N/A
New Total = 38 D-Ranks = 6 C+2D
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 26th January 2017, 6:55 pm | |
| Yuki jogged over to Occam, catching her breath. "Sorry if I'm late! I was trying to convince Kori I didn't need to bring the mirror this time and just ran before she could sneak it in my clothes!" Her sister was absolutely going to almost kill her for it, but she didn't want Kori to harass Occam while they were out. Once she caught her breath she noticed the area was much... dimmer out. Yuki turned and immediately flinched, forgetting she actually needed something like sunglasses to look directly at the sun. She caught a glimpse of a black dot and a weird radiating halo though. "A solar eclipse? Oh that's so neat!" She blinked a few times and turned back to Occam. "...How long were you waiting...?" |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 26th January 2017, 7:01 pm | |
| "Yep, you need shades before you look at that bad boy. Looks awesome though... Here..." He smiled and tossed her his pair of sunglasses so that she could look at it as well before hopping down off of his gourd and sticking it to his back with chakra flow. "Like five minutes, nothing to worry about really. You're actually technically early but I'm always really early so it doesn't quite count." He smiled and stuck his tongue out at her for a moment before leading her off towards the Bandit Hideout. "You can only gawp for a little bit before we need to kill some of these guys. Bunch of bandits, apparently a big guy as well, they've been harassing civilian caravans and normal people around here, miners and the like and the village is sick of them. Usually this is something for genin but I'm bored, there's nothing really higher ranked worth doing and I thought it'd be good to go out for a bit, make sure our combat skills are still optimal." It would take a few minutes before they reached where the Hideout was and Occam took cover behind a hill not too far away, peaking out over the top to see what the fortifications were like and if he could count how many there were already milling around. He knew there'd be quite a lot but him and Yuki weren't weaklings and it wasn't like some bandits were going to be able to take them down. - Spoiler:
46 D-Ranks in Gourd = 7 C+3D
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 26th January 2017, 7:15 pm | |
| She caught the glasses and shook her head. "Sometimes it's scary just how prepared you are." Yuki turned back to the eclipse to look through the shades and watched the halo changing itself constantly, the spikes retracting and extending at random paces while the rest of it was blocked off by the moon. She turned back around and took off the shades, handing them back to Occam. "Why are there so many bandits lately? Surely something must be going on to make them rise in numbers.", she mumbled. Yuki stayed close to her teammate, keeping quiet as she glanced around the surrounding area. The hideout seemed to be there for a while and very well worked on, or at least they had enough to make it one of the more suitable areas for larger groups. There's going to be quite a few of them here..., she thought to herself. She may be overthinking the numbers, but the idea felt offsetting and exciting at the same time, forcing her breaths into making small puffs of cold mist. - Winter's Breath:
Name: Winter's Breath Classification: Ninjutsu Rank: D-Rank Class: Passive Range: Variable
Description: As the children of Winter, the Toketsu's adrenaline heightens their natural abilities causing them not to heat up but to cool down, causing the surrounding air to freeze around them. This just enhances itself the longer that the Toketsu fights causing the ground around them to frost over, snow to flutter down simply from the cooling water molecules in the air. This of course quickly gets uncomfortable for anyone not a Toketsu as they are immune to their own Winter's Breath but not the chakra signature of another Toketsu. Lastly the Toketsu's Breath can be sped up as they pour their stamina into it, paying fatigue to speed up the chill of the Breath. Due to their Chilled Physiology however the usual effects of the basic form of Winter's Breath do not affect the Toketsu. This aura actually doesn't deal damage on its own, instead it starts to inflict Hypothermia, draining a limit much like sanity or fatigue. This limit is equal to 3/4 of the victim's fatigue as it affects both the mind and body. Once the limit is depleted unless the victim possesses Barrier+Endurance tier chain equal or higher than the user's rank (Caps at S.) then they succumb to hypothermia, either entering a manic fear state as they claw at their own body to remove the numbness or find the smallest area they possibly can to curl up in and wait to die.
Number of Posts (Total) - Hypothermic Drain Each of victim's posts) - Cold Effect - Stamina Cost to increase Post Count to Next Level 5 - 1 - Cooling of air, misting of breath - 2 10 - 2 - Frosting of air, cooling of body - 5 20 - 3 - Dew coating ground, victim slows due to cold (+2 fatigue to continue using tiers unless they possess C-rank Endurance Tiers/Heat Based technique to warm body) - 10 30 - 5 - Light ice coats ground, victim slows down anyway (+3 fatigue for tiers unless they possess B-rank Endurance Tiers/Heat Based technique to warm body) - 20 40 - 7 - Heavy ice coats ground, hypothermia sets in (Requires either A-rank Endurance or A-rank Heat based(Fire/Blaze/Heat) technique equal to to avoid succumbing to Hypothermia) Fatigue costs +4 to all techniques now as cold saps energy. - 40 50 - 10 - Sheets of ice form wherever Toketsu steps due to moisture condensation & freezing, Hypothermia sets in requiring either an S-rank Heat based technique/S-rank Endurance Tiers to avoid succumbing to the cold or S-Rank or higher barrier tiers to avoid dropping to the ground and slipping into unconsciousness over the course of the next twenty posts (total) as the cold causes their body to shut down. Fatigue Costs +5 for everything.
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 3rd February 2017, 7:33 am | |
| As the two walked through the gates of the stronghold, Occam would instantly be able to feel up the scrap metal fortifications if he was able to feel it. Shotty workmanship was apparent in this place as it almost look like everything was just slapped together, crudely painted red in order to look like blood, and empty liquor bottle scattering the ground. To be honest the places smelt that of a refuse dump, which was quite fitting for the occupants within the scrap metal shack. Fortunately for them a single look out was standing at the door of the shack, dressed in a makeshift armour from leather and bits of scrap, who upon spotting the two intruders would stumble as he ran through the doors. "Boss, We Got Company!" |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 3rd February 2017, 11:31 am | |
| "It would seem we got spotted." Occam mused as the guard shouted and ran away into the fortress. At least they'd found the place although Occam thought that it was kind of dumb of the Bandits to build such an obvious hideout. "I'll lay out the welcome mat, you get your weapons out." He told Yuki before stepping into the gates of the fortress, performing hand seals and lifting all of the sand out from behind him into the air, causing it to take the form of a large eye, pressing metals together to make it seem like it was looking around. Although this was a scare tactic more than anything and he took some of the sand away, an A-Rank amount, and threaded it into the ground, letting it sit there and seed for one of his most powerful techniques. Occam then cracked his neck and continued walking forwards, hands behind his head and giant metal eye scanning around watching people if they happened to show up. "Be on your guard for when they attack, these guys have attacked and killed innocents, even a child... Show no mercy to them, make sure they rue the day they crossed Haka." Occam told his partner, his voice emptying of all emotion, becoming as cold as the steel that floated above them. - Spoiler:
12 D-Ranks gained = 58 D-Ranks Total
18 D-Ranks = 1 A-Rank, siphoned away into the ground. Remaining sand is 40 D-Ranks controlled by the Circuit Zone.
Name: Techno: Biometallic Transformation Lvl 4 Classification: Kinjutsu Rank: A-Rank Class: Supplementary Range: Self
Description: The Kaironokuma have modified their own utilization of their inate endurance to suit their own purposes, this technique is geared towards doing two things, maximizing the amount of time a Techno technique can be sustained while likewise increasing the number of active Techno techniques that can be maintained at once. This technique being the fourth level increases the number of active Techno transformations to 5 while likewise increasing the duration of A-rank & below Techno transformations by +1 (+4 Overall when used with Lvl 1, 2 & 3). This technique serves in place of Endurance Tiers in terms of End Tier checks however lacks the other uses of endurance tiers in regards to mitigating damage from chakra based techniques.
^Counts as A-Rank Endurance Tiers.
Name: Pulse Release: Circuit Zone Classification: Ninjutsu Rank: C-Rank Class: Supplementary/Defensive/Offensive Range: AoE
Description: It was realised quickly that there were many flaws to Circuit Fist, one of the main ones being that genjutsu or similar ambush and immobilisation techniques could render it entirely useless, making a Kaironokuma's mastery over it useless no matter how advanced. A slightly more tiring but useful version is a powerful chakra flow technique known as Circuit Zone. Once activated this causes the Kaironokuma to release pulse chakra around them in flickering bursts generating an area of control around themselves that allows them to manipulate their iron sand while within it. They can manipulate it at a base of C-Rank speeds and when this is utilised with Circuit Fist (just the eyes) it goes to C-Rank+ and when utilised truly (Eyes and arms) it moves at C-Rank++. However this is quite draining requiring a chakra price to be paid every so many rounds depending on the user's endurance tiers.
Rank of Endurance - Rounds before payment/High Affinity/Very High Affinity None - Every PT D - 1/2/3 C - 2/3/4 B - 3/4/5 A - 4/5/6
Occam possesses Very High Pulse Affinity.
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 3rd February 2017, 1:57 pm | |
| "Fearless as they seem, they're really bad at making it a hide out. Maybe they're just cocky with their abilities to feel like they can create a makeshift trash can to live in?" Yuki sighed and reached in a pocket to pull out a string of bell needles, a few at the ends of the thread ringing softly. She took the thread out of each eye and pocketed it with half of her needles, the other half in her other pocket for an even share per hand. She followed Occam with her hands behind her back. "You think they have insulation?", she asked, keeping her voice quieter than normal so she wouldn't be heard. |
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 5th February 2017, 6:57 pm | |
| Through the gaps of the makeshift lair, the group inside could clearly see the gargantuan eye that was clearly meant to scare the majority of the occupants. Like sure I mean a few of the lower classed scum within were shaking a bit, but these guys seemed to think that they have seen some shit in their life. However for the most part they all seemed rather composed with the fact their "Home" was being destroyed by the intruders, their leader like the rest simply sat up from his chair and nodded to the man on his right, who would look over the crew of around a dozen men standing around waiting for whats to come next. "Give them hell while I get the boss and the cargo out" The raider lookin asshole would say as he led the surprisingly well dressed leader through a trap door behind the big table in the building. So with that 8 D rank Bandit/raiders would come pouring out the door brandishing sword at bullet speeds towards the duo. |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 6th February 2017, 12:25 pm | |
| A loud sigh left Occam and he cracked his neck. "Yuki. Go around these guys, find the leader and his right hand man and kill them for me, would you? I've got a bunch of mooks I need to deal with." He turned and gave her a cold, predatory smile before looking back to the guys that were walking towards him carrying swords. "You guys probably think you're pretty good, don't you? Hurting people that don't deserve it, hurting people that can't really fight back. I wonder if you guys have ever fought against a Kaironokuma before? Probably not or you'd all be dead. Let's go then." He laughed loudly and walked towards them, the eye behind him bursting forwards and scattering across the ground to cover the floor in metal sand, sitting under the feet of the bandits that were walking towards him. Two things then happened, the first involved his Circuit Zone forming a series of small metal spheres directly between the feet of each bandit, each of them formed of 2 D-Ranks of materia meaning a total of 16 D-Ranks. The next thing that happened was that Occam performed handseals and flicked his hand downwards, lightning firing into the metal flooring and surging through it to electrocute the bandits while the shrapnel spheres detonated. Of course with the position of the spheres, they'd be impossible to see without some kind of enhanced sensory due to their position, they didn't need a stealth technique for that. Each bandit would thus take a B-Rank of Lightning Release damage if they couldn't avoid the B-Rank speed lightning pulse and would then take a B-Rank of Pulse Release damage from the bombs and end up shredded, causing them to bleed horrifically from the flying metal shards. - Spoiler:
12 D-Ranks of Iron Sand gained = 52 D-Ranks.
All Iron Sand spilled on floor, 18 D-Ranks(1 A) utilised to form Metal Flooring with an 80 foot diameter.
16 D-Ranks used to form 8 Shrapnel Spheres for 2 D of Bleeding each, due to being within 1 foot this is doubled to 4 D-Ranks of bleeding each PT. 8 D-Ranks of chakra used due to Very High Pulse Affinity.
Metal Floor is a conductor for Lightning Floor, resulting in bonuses gained and 1 post stun.
52 D-Ranks still exist, 34 D utilised to form techniques.
9 D, 1 C of chakra used.
Name: Pulse Release - Metal Flooring Classification: Ninjutsu Rank: C-Rank (C-Rank chakra, variable Materia Price) Class: Supplementary Range: Variable
Description: With this technique, the user takes a type of metallic materia and spreads it out along the ground at Bullet Release speeds to cover the floor around them. The amount of area covered is dependent on the rank of materia used but at least a D-Rank must be used. Anyone standing on this materia counts as losing contact with the earth as they are standing on a floor of metal. This can be used with any metal type. Additionally, this flooring gives off a minor magnetic effect causing weapons that are magnetic and aren't made via pulse release to move a tier level slower due to the magnetism of the metal flooring pulling them down.
Rank of Materia Used - Area Covered (Ft radius) D - 10 C - 20 B - 30 A - 40
Name: Lightning Release: Circuit Floor Classification: Ninjutsu Rank: C-Rank Class: Offensive Range: AoE
Description: With this technique, the user performs the necessary handseals before channeling their lightning release chakra into the ground. This causes a large pulse of lightning to suddenly explode around them, covering the ground with electricity at Bullet Release speeds. If anyone is contact with the ground then they are electrocuted, being dealt a C-Rank of lightning release damage and stunned for a single post total unless they possess C-Rank endurance, D-Rank endurance allows movement but at a reduced rank in speed due to the spasms from the lightning. This however is more dangerous when utilised with a conductive material as the electricity moves at B-Rank speeds and deals B-Rank damage, spreading out to the edge of the conductive material rather than the base technique's Area of effect.
Name: Pulse Release: Iron Sand - Shrapnel Sphere Classification: Ninjutsu Rank: B-Rank(B-Rank chakra, D-Rank materia per bomb) Class: Offensive Range: Contact(Spikes), AoE(Detonation)
Description: By coalescing iron sand materia, either close by or at range using Circuit Zone or Circuit Fist, the user is capable of forming it into a small spiked sphere packed full of chakra. These spheres are volatile and upon being struck or being triggered by the user they detonate violently turning into a spray of lethal shards that shred the skin, causing intense bleeding. Each of these bombs when crafted deals C-Rank pulse release physical damage if they strike someone, the spikes packing C-Rank defense piercing to punch into the foe and stick to them unless they possess the necessary defense or defense+strength tiers to stop it. Upon this happening or when activated the bomb triggers, exploding to deal B-Rank pulse release chakra damage in an area of effect, the amount of bleeding dealt is either 1 D(per PT) normally but can be increased by packing more materia, and thus iron shrapnel, into the bombs. Lastly, if the detonation happens while the bomb is stuck in the skin or within 1 foot, the bleeding dealt is doubled due to a particularly high amount of the shards hitting a foe.
Additional Materia - Additional Bleeding D - 1 D
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 6th February 2017, 1:27 pm | |
| Yuki caught his grin and smiled back awkwardly. "Sometimes, you're too scary, Occam..", she mewed before darting off in the direction of the large table. A quick scan around showed that the assistant of the head neglected to close the trap door. Incredible.... She hopped down and ran through the rather straightforward hallway, quickly catching up to the leading duo. When she closed enough space between herself and the two she pursued, Yuki quickly flashed throgh a series of hand signs and opened her mouth to unleash a large wave of roaring water after them and reached into her pockets to grab her needles. There was no point stalling for time and talking if they were on the run and if she was busy forcing water out of her mouth. - Spoiler:
Winter's Breath - Stage 1, 5 fatigue spent to change to Stage 2 10 - 2 - Frosting of air, cooling of body - 5 20 - 3 - Dew coating ground, victim slows due to cold (+2 fatigue to continue using tiers unless they possess C-rank Endurance Tiers/Heat Based technique to warm body) - 10
Age of Toketsu - Radius of Effect in ft (Stage of Aura) Below Prime - 5/10/15
Name: Toketsu Style - Water Release: Chilled Exploding Water Colliding Wave Classification: Ninjutsu Rank: B-rank (Chakra Cost Varies) Class: Offensive/Supplementary Range: AOE
Description: The user expels a great volume of water from their mouth, crashing down into anything in front of them in the advancing surge. This causes victims who are unable to lock themselves in place with B-Rank Strength to be carried along with the incoming wave, being pulled under the surface of the water to deal blunt B-Rank Water Release Chakra damage to their internal organs if they are successfully submerged. The user can ride the wave, allowing them to move at Crashing Ground speeds in order to chase an enemy. This allows them to easily attack an enemy left vulnerable by the force of the wave without fear of counter-attacks.The amount of water created is proportional to the amount of chakra used; when used with large amounts of chakra it is possible for the user to create copious amounts of water to flood the area, regardless however it still moves at the same speed regardless of the amount of chakra put into it. Afterwards, the excess water can be used for additional Water Release techniques. The Toketsu have improved upon this technique with their natural affinity for Ice and cold elements. They rapidly chill the water they expel with their Winter's Breath, causing to the wave to be comprised of glacial waters. This water depletes from the victim's Hypothermia limit for as long as they are submerged. This attack leaves the victim soaked, increasing the effects of any Ice or Water Release techniques that take from the Hypothermia limit.
Chakra Used - Area of Effect (radius) - Amount of Water Produced C - 80ft - 1 B-rank
Winter's Breath - H. Limit Reduction - Add. H. Limit Reduction when Soaked Stage 1 - 4 - +2 Stage 2 - 5 - +3
Name: Ice Skating - Second Form Classification: Taijutsu Rank: C-Rank Class: Supplementary Range: N/A
Description: Due to the nature of Ice the Toketsu have created a specialist form of movement that allows them to delicately skate over the ice and perform fantastic leaps and bounds without having to worry about falling over. When this is trained it counts as a C-Rank balancing technique at all times however the movements are odd in regards to moving about when not on ice. When not on ice, this counts as normal C-Rank speed in all respects however it uses fatigue one rank higher as the footwork and movements are not suited towards the greater friction caused by a non-frozen surface. When used on ice however it consumes the normal amount of fatigue and indeed moves faster than normal, matching Samurai levels of speed but only when used on ice.
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 7th February 2017, 10:21 am | |
| Why does every protagonist always decide to to attack the poor almost no skill level fodder that is thrown at them? *Sigh* Well I guess someone has something to prove to either themselves or someone else on their team, but electrocution followed by explosive limb removal is a bit over board if you ask me. So there we are with 8 half men bleeding out at a rapid pace while suffering shock from the pain and the electrocution, almost surely going to die within the next post or two if they didnt get medical attention ASAP. Then again this dude seemed pretty dark, so maybe this was normal for them to do. Congrats, you're a psycho. Meanwhile Yuki would be having a bit more entertaining progress in her chase as the larger, more menacing of the duo would stop dead in his tracks as he would open up the first eight gates. With his base tier now boosted, the man would leap into the air towards the girl at B rank speed in order to evade the wave by jumping over the attack and closing the distance between the two. "You're Mine" He would say in an attempt to throw four punches to the girls midsection. All the while the leader was running at B rank speeds in an attempt to out run the water. - Spoiler:
Name: The Eight Gates Classification: Fighting Style Original Rank: D Count: 0/5 Current Rank: D Class: Supplementary Range: Self
Description: The Eight Gates are eight specific tenketsu on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. By learning this fighting style the user becomes more knowledgeable about their limits in combat, and eventually learn how to lengthen the amount of time they are able to maintain their gates active. The starting length of the Eight Gates technique is dependent on the user's Endurance Tiers as the chakra flowing through their body upon the release of this technique is stressful but those who possess high enough endurance can endure said pain longer than those without. Through retraining this specific technique, the user can extend this duration by 5 Posts (Total) each time, and depending on the user's rank their max limit varies. Likewise this technique serves as both a gate way and a means for the user to partially bypass their max technique limit, this is due to upon retraining this technique to a certain rank the user is able to utilize a specific gate (and those below it) even if they haven't learned the technique and thus added it to their technique limit. This comes at the drawback of halving the activation time & doubling the recoil upon deactivation, however to some the risks are well worth the rewards. Rank of User - Max Duration in P.T - End Tiers - Base Duration in P.T N/A - 5 - None - 5 D - 6 - D - 6 C - 12 - C - 7 B - 18 - B - 8 A - 24 - A - 9 S - 30 - S - 10 "Z" - 40 - SS - 15 "X" - 50 - SSS - 20
No of Retrainings (New Rank) - Gate Unlocked - Base Duration Extended by (Posts Total) 0 (D) - N/A - N/A 5 (C) - 1st - +5 10 (B) - 2nd - +10 (Includes modifier from 1st rank up) 15 (A) - 3rd - +15 (Includes modifier from 2nd rank up) 20 (S) - 4th - +20 (Includes modifier from 3rd rank up) 25 (SS) - 5th - +25 (Includes modifier from 4th rank up) 30 (SSS) - 6th - +30 (Includes modifier from 5th rank up)
Name: Kaimon: The Gate of Opening Classification: Kinjutsu/Taijutsu Original Rank: C (D-rank Pain Activation + D-rank Phy Recoil Deactivation) Count: 0/5 Current Rank: C Class: Supplementary Range: Self
Description: The First of the Eight Gates, which is located in the brain, removes the restraints of the brain on the muscles so 100% of the user's strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. This grants the user B-rank Tiers according to their Race (Human = Speed, Defense & Endurance, Nova = Samurai Lvl Speed & Strength, Zireh = Speed, Barrier & Reaction). While active due to the pain of activation the user is broken out of a D-rank genjutsu, including those which are normally incapable of being broken out of through pain. Regardless of the user's pain threshold due to the chakra coursing through their body, the pain associated with the activation of this technique will not cause them any adverse effects until after this technique has been deactivated. When deactivated, the recoil from this technique results in the user sustaining D-rank times (x) the number of posts (total) this technique was active in Pain in addition to D-rank Physical Recoil Damage. By retraining this technique; The user can increase the rank of genjutsu they can naturally break out via Pain even those with genjutsu add ons as long as they are only chakra based. No. Retraining - Base Rank of Genjutsu Broken out of via Pain 0 (C) - D 5 (B) - C 10 (A) - B 15 (S) - A
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Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 7th February 2017, 10:51 am | |
| A silver eye surveyed the carnage and Occam shrugged slightly before drawing all of his metal back to him. Thankfully none of these guys had been able to destroy any and materia didn't get used up after attacks so he funneled what he could back into his gourd and realised that he had a fair amount he couldn't put in there. With a veritable motherload of materia brewing underground Occam decided to put what he had to good use. Taking a deep breath he focused on his body, causing his upper half to form into a large reactor type creation with a pair of smokestacks sticking out of his shoulders. He then fed 12 D-Ranks of Iron Sand into the furnace and put in a B-Rank of his own blood, mentally switching the gears to form Silver Sand. Occam then put his gourd down in front of him and put his hand on either side, a series of Fuinjutsu popping up there, one for Gold, one for Silver, one for Iron. He'd make the others later. It was a hefty chakra toll doing it here but he didn't mind and thus, any metal he created(That being the 24 D-Ranks or 2 B-Ranks each PT) would be siphoned into the Silver seal. With that done he yawned and put his hands behind his head before following where Yuki went, walking along at a leisurely pace. He wouldn't want to steal her thunder after all and he had some stuff to do anyway. - Spoiler:
12 more D-Ranks of Iron Sand made.
64 Total, 48 go to Gourd
Out of 16 D-Ranks remaining, 12 put into Reactor, 4 left lying around.
Reactor lasts for 8+2 for Location+3 for Rank+4 for Tiers = 17 PT
Endurance Tiers allow it to run for 4 PT = 8 B-Ranks of Silver Sand produced.
6 B, 3 A, 3 C of chakra used for Fuinjutsu.
Name: Techno Classification: Kinjutsu Rank: D-rank Class: Passive Range: Self
Description: The Kaironokuma clan has the ability to turn their skin into an odd bluish metal. Although their body still receives damage normally, while in this form they are granted the ability to transform their body parts into different weapons and the like. This justu is the basis for all the Techno justu. The conversion results in the body part turning into a bluish metal while they lack pain receptors in the converted body part. Depending on the amount of their body converted into organic metal it can be maintained for a set amount of time with a form resulting in a cooldown depending on the rank of the technique used. However depending on the user's skill level (rank) they are able to maintain their body in it's changed form for 1 posts (total) starting at D-rank with each rank up adding +1 capping out at 5 posts (total) at S-rank. When techniques make use of this ability to produce weapons their classification is always either Kinjutsu/Kenjutsu, Kinjutsu/Kyujutsu, or Kinjutsu/Shurikenjutsu etc.
Rank of Technique - Cooldown in Posts (Total) - Body Part Modifier (Posts Total) D - 1 - Extremity (Finger, Toe) = +12 C - 3 - Organ (Eye,Heart, Lung) = +10 B - 5 - Appendage (Hand, Foot) = +8 A - 7 - Limb (Arm, Leg) = +6 S - 9 - Lower Torso (Legs, Waist) = +4 SS - 11 -Upper Torso (Chest, Arms, Head) = +2
Name: Techno: Biometallic Transformation Lvl 4 Classification: Kinjutsu Rank: A-Rank Class: Supplementary Range: Self
Description: The Kaironokuma have modified their own utilization of their inate endurance to suit their own purposes, this technique is geared towards doing two things, maximizing the amount of time a Techno technique can be sustained while likewise increasing the number of active Techno techniques that can be maintained at once. This technique being the fourth level increases the number of active Techno transformations to 5 while likewise increasing the duration of A-rank & below Techno transformations by +1 (+4 Overall when used with Lvl 1, 2 & 3). This technique serves in place of Endurance Tiers in terms of End Tier checks however lacks the other uses of endurance tiers in regards to mitigating damage from chakra based techniques.
Name: Atomic Metal: Conversion Factor - Silver Sand Classification: Ninjutsu Rank: B Class: Supplementary Range: Self (Iron Sand)
Description: Utilizing Atomic Metal the user in question alters the atomic structure of his/her Iron Sand into the denser, yet highly conductive Silver. Due to modifying the very structure of the materia in question this technique has a cost to produce in a 1:4 ratio meaning in essence 1 D-rank of Silver costs 4 D-ranks of chakra to produce. The speed at which the materials are produced becomes faster dependent on the user's skill level. Silver in question is denser than Iron as a result when coming against Iron Sand techniques equal rank to one using Silver Sand the former is always overpowered unless the Iron Sand technique has piercing while the Silver Sand one doesn't. The properties of Silver due to it being the best conductor of both electricity and heat result in any lightning, heat, fire, blaze, plasma or flux release technique being boosted in speed while passing through it. Rank - Speed of Conversion - Conductibility Speed Boost (Element) D - C - +1 (Flux) C - B - +2 (Plasma) B - A - +3 (Blaze)
Name: Techno: Reactor Classification: Kinjutsu Rank: S-Rank Class: Supplementary Range: Self
Description: Requires Techno: Furnace. Although the Furnace is a useful technique, enabling the user to generate a much greater amount of Iron materia, it is only capable of creating that one type of metal. Occam realised how much of a problem this was and learned that he could modify the Furnace to function alongside his Atomic Metal passive to alter Iron Sand into different types of metal. When in use, Occam alters his chest and back into a powerful furnace of blue-ish metal with two smoke stacks over his shoulders at S-Rank speeds. Once done this lasts 8 posts(total) without any modifiers and has a cooldown of 6 posts(total). The Reactor works in a 1:2 ratio just like Furnace but requires an additional source, not only does it require the Atomic Metal to be known but the Reactor must be fed iron sand alongside blood in order to create the other types of metal. For example, if fed 1 C-Rank of Iron Sand and 1 C-Rank of Blood, it will generate 2 C-Ranks of a type of metal that Occam knows the Atomic Metal technique for each PT, rather than using chakra to do so. Just like Furnace, this is active for a set number of PT depending on Occam's Endurance Tiers.
Endurance Tiers - PT Reactor Active D - 1 C - 2 B - 3 A - 4
Name: Base Sealing Method: Storage Formula Lvl 3 Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Varies
Description: The user creates a seal the size of a grapefruit first making a circle before writing the Kanji for "Store" within it thus allowing the creation of a seal which is able to store a humanoid sized object within it. This is the third level of the Storage Seal and while more complex than it's predecessors it is still one of the most basic seals. Every Storage seal can be further modified by the use of Modification Seals, this amount of Modification Slots this particular seal has is 24 before the max limit is reached and it can no longer be modified. Note Modification seals can only be equal rank or lower than the Storage Seal they are modifiying, in addition adding modification seals does not alter the final seals rank.
Name: Modification Sealing Method: Stacking Formula Lvl 3 Classification: Fuinjutsu Rank: B-rank Class: Supplementary Range: Self
Description: The user creates a small seal first making a square before writing the Kanji for "Stack" within it. This is one of the most basic modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The stacking seal is made with the premise of stacking identical objects inside of a storage seal, all stacking seals are based in multiples of five and since this is the second level the amount of materials than can be stacked when this seal is added to a storage seal is 15. It is placed outside of the circle of a storage seal where the other modification seals are placed similar to a ring.
Name: Generic Sealing Method: Summon Formula Lvl 2 Classification: Fuinjutsu Rank: C-rank Class: Supplementary Range: Varies
Description: Rather than creating a seal, the user writes the kanji for “Summon” then proceed to place it on top of the Storage Formula. This is one of the basic building blocks of any fuinjutsu specialist’s technique list and is often the second technique any budding seal master learns following the Storage Formula. When either chakra or life force is poured into this seal, a C-rank amount of either, the item stored within the Storage Formula is summoned at C-rank speeds. Every Summon Formula can be further modified by the use of Modification Seals, the amount of Modification Slots this particular seal has is 16 before the max limit is reached and it can no longer be modified. Note Modification seals can only be equal rank or lower than the Summon Formula they are modifying, the Storage Formula this seal can be placed on can only be equal to the rank of the Summon Formula or lower, and adding modification seals does not alter the final seal’s rank.
Name: Modification Sealing Method: Touch Sense Formula Classification: Fuinjutsu Rank: A-rank Class: Supplementary Range: Self
Description: Rather than creating a seal, the user writes the kanji for “Touch” then proceeds to place it on top of the Summon Formula. This is one of the most advanced modification seals which are a branch of fuinjutsu which entail the modification of already existing sealing methods. The Touch formula is made on the premise that no cost should be wasted to summon. With the application of this seal and the simply touching of the seal, the contents would be summoned, granting no cost to the user, the speeds at which the contents are summoned continue to follow the Summon Formula.
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 7th February 2017, 11:11 am | |
| Yuki stopped herself, turning to the side to slide into a halt. I don’t have time for this…. She hopped back as little as she needed to avoid each punch and took her hands out of her pockets, not yet taking out the needles. She flashed through another series of hand signs and watched the water freeze. “You’re mine!”, the man said. ”You’re too old!”, she retorted before skating around him, twirling quickly to reorient herself to chase after the head. The girl took no time to catch up and grabbed residual powder atop the ice and packed it into a snowball. She twisted around on the ice to aid in how hard she threw and tossed the ball at the leader, either hitting the ground behind him or landing him square in the back. Yuki immediately reached into her pockets and grabbed three needles in each hand, preparing to use them to throw if needed. Wait… Why am I showing hesitation for such cowardly and petty people? When she reached the end of the ice sheet, she hopped off and chased after the man, and throwing the needles in front of her, either at the walls or the man himself. To make them fly further, a single clap of her hands sent them whistling towards the leader. I wonder what kind of imagination he has?, she pondered quietly to herself as she went through more signs to force the sound of the bell needles to affect the leader directly in his inner ear, as well as his wing man if he was within range. - Spoiler:
Name: Ice Release: Winter's Snowdrift Classification: Ninjutsu Rank: A-Rank Class: Offensive/Supplementary Range: AoE
Description: This technique is designed to be able to work alone as well as being able to be combined with any of the other Frozen Colosseum techniques to enhance the base power of this one. Some Toketsu rely a lot more on Ice Materia and their Winter's Breath to fight opponents rather than utilising chakra and Winter's Snowdrift was made to aid with this style of fighting. When activated, it alters the temperature of a large area, causing snow to fall rapidly, piling up around the Area of Effect. This snow is able to be used for ice materia requirements and the amount generated each PT is dependent on the user's Winter's Breath. In addition, this technique saturates the area with Ice Release chakra, naturally enhancing the Winter's Breath of any Toketsu standing within it, causing it to go up at double the normal rate, making it power up incredibly fast while fighting within this area, although this effect is lost if an area clearing technique good against Ice Release is used. Lastly, while in this area, Non-Toketsu experience a loss of 3 from their Hypothermia Limit each round that they stand in it.
Winter's Breath - Ice Materia Produced Each PT Stage 0 - C-Rank Stage 1 - 2 C-Ranks(1 B-Rank) Stage 2 - 4 C-Ranks(2 B-Ranks or 1 A-Rank and 1 C-Rank) Name: Frost Release: Chilling Snowbomb Classification: Ninjutsu/Shurikenjutsu Rank: B-Rank (C-Rank chakra, C-Rank Ice Materia per snowball) Class: Offensive Range: Varies
Description: The user of this technique gathers up the requisite ice materia and gathers it into a compacted sphere in their hands before saturating it with chakra. This causes the ice to become slightly more powdered than usual, taking on the form of a snowball. These snowballs are thrown as projectiles, using the user’s tiers to determine their speed and any piercing they may possess. These snowballs, upon hitting a foe or a solid surface, detonate into a cloud of chakra infused snow, dealing Frost Release chakra damage over a radius of 40ft. The amount of damage dealt by the snowballs is dependent on the user’s Winter’s Breath. In addition, the snowbombs cause anyone struck to lose Hypothermia Limit and create floating clouds of snow and ice that hinder normal and chakra sight for 5 PT over the area of effect of the snowball and where it landed.
Winter’s Breath - Damage Dealt - Hypothermia Limit Drain(Per snowball) Stage 0 - C - 2 Stage 1 - C+3 D - 3 Stage 2 - B – 4
Name: Wind Release: Chiming Gale Palm Classification: Ninjutsu Rank: C-Rank Class: Offensive/Supplementary Range: Mid
Description: Chiming Gale Palm is activated when the user claps, creating a gust of wind that knocks back non-shinobi enemies and also increases speed of thrown projectiles by one rank, capping at S-Rank and grants them C-Rank defense piercing. However, when used alongside Bell Needles it has an additional effect of causing the bells to ring with greater force than usual, this causes their ringing to count as double PT for two rounds, increasing the effectiveness of the bells and enhancing their power.
Name: Offsetting Illusion: Bell Needles Classification: Genjutsu Rank: C-rank Class: Supplementary Range: Hearing Range
Description: Yuki uses this technique with the bells that she attaches to her senbon. The bells' ringing produces a particular sound wave, which travels from the inner ear directly to affect the brain. This causes her target to hallucinate, seeing multiple images of her, and making very hard to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing. This technique is normally used after she distracts her opponent with Shadow Senbon. The amount of copies they see are dependent on the clone limit however the degree that their motor skills are impaired are based on the number of posts they can hear the ringing (includes from techniques making use of senbon with bells such as Shadow Senbon). Posts (Total) Bells ringing - Reaction Tier Debuff - Hearing Level (Distance from Bell victim is affected)
0 - N/A - Deaf (None) 1 - None - Min [Kurogane] (2ft), Reduced (4ft), Lowered (5ft) 5 - Drops down to Non-Samurai Lvl - Normal (10ft), Raised (15ft) 10 - 1-rank - Heightened (20ft), Enhanced (25ft)
Name: Ice Skating - Third Form Classification: Taijutsu Rank: B-Rank Class: Supplementary Range: N/A
Description: Due to the nature of Ice the Toketsu have created a specialist form of movement that allows them to delicately skate over the ice and perform fantastic leaps and bounds without having to worry about falling over. When this is trained it counts as a B-Rank balancing technique at all times however the movements are odd in regards to moving about when not on ice. When not on ice, this counts as normal B-Rank speed in all respects however it uses fatigue one rank higher as the footwork and movements are not suited towards the greater friction caused by a non-frozen surface. When used on ice however it consumes the normal amount of fatigue and indeed moves faster than normal, matching Samurai levels of speed but only when used on ice.
Name: Ice Skating - Fourth Form Classification: Taijutsu Rank: A-Rank Class: Supplementary Range: N/A
Description: Due to the nature of Ice the Toketsu have created a specialist form of movement that allows them to delicately skate over the ice and perform fantastic leaps and bounds without having to worry about falling over. When this is trained it counts as an A-Rank balancing technique at all times however the movements are odd in regards to moving about when not on ice. When not on ice, this counts as normal A-Rank speed in all respects however it uses fatigue one rank higher as the footwork and movements are not suited towards the greater friction caused by a non-frozen surface. When used on ice however it consumes the normal amount of fatigue and indeed moves faster than normal, matching Samurai levels of speed but only when used on ice.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 16th February 2017, 2:27 pm | |
| The rugged right hand man, wasn't all that skilled but what he did love was fighting. That's how he got the position as right hand to the head honcho. But in his experience he isn't considered all that strong, or fast for that matter, but he sure was resourceful. Knowing how to use what he has to make situations favor his strengths, which in most cases is his desire to get down and dirty in brawls and emerge victorious. This level of resourcefulness would kick in once Yuki gracefully spun past him at A rank speeds. He would react by trying to pull on her hair but he just wasn't fast enough. She was a slippery little thing and as she moved a few feet away(5ft) he would use his strength and slam the ground with both palms releasing his frustration and his Pop Up technique. The fleeing leader was just outside the range of this technique when he used it, since he would do this just after she spun around him. This technique would unexpectedly launch her into the air about 15ft, leaving her vulnerable unless she has air movement based techniques. This would grant him enough time to use his B rank speed to position his arms around her hips and his head in between her legs. Using the momentum of her falling body and his B rank strength to perform a standing powerbomb to her onto the hard ice. Dealing A rank damage to her torso if successful. - Spoiler:
Name: Pop Up Classification: Taijutsu Rank:C Class: Supplementary Range: 2-20ft
Description: This technique uses the user's speed and strength tiers to cause a hard surface to perform a pop up effect. This leaves the targets caught in this technique airborne and unable to dodge follow up attacks, unless they have air movement based techniques equal in rank, or are anchored down with strength greater than the strength used to perform this technique in order to avoid being lifted. This is normally used as a set up for a bigger move. The height in which targets are elevated off the ground vary on the speed and strength tiers.
Speed/ Strength used: Min-Max Elevation D: +1ft-4ft/ +1ft-4ft C: +4ft-7ft/ +4ft-7ft B: +7ft-10ft/ +7ft- 10ft A: +10ft-13ft/ +10ft -13ft S: +13ft- 16ft/ +13ft -16ft
Name: Pop up- Powerbomb Classification: Taijutsu Rank:B Class: Offensive Range: Close
Description: This technique can be done when pop up is in play. In the event that a target gets caught in the pop up effect , the user will position their self for a powerbomb. Using the falling momentum and their strength tiers they will pull the target down to the ground. In result slamming the target causing max damage to the target based on the user's strength tiers.
Strength Tiers- Damage: D-rank: C-rank C-rank: B-rank B-rank: A-rank A-rank: S-rank S-rank: S-rank
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 16th February 2017, 5:24 pm | |
| He could feel the Reactor whining down as it finished creating Silver for him. Thankfully he had generated enough Iron Sand to feed another 12 D-Ranks back into the Reactor alongside a B-Rank of his blood, mentally switching gears to fire it up to produce Gold rather than Silver. With that done he continued walking slowly towards where he had saw Yuki go. Any Gold generated was funneled immediately into the Gold Seal and left to stockpile up. He reached the trapdoor and yawned, cracking his neck and shaking his body out. He wanted to give Yuki plenty of time to get her own thunder but he was there in case she was in a spot of bother. He stepped in to the tunnel after a few moments and put his hands in his pockets, walking slowly through it and yawning. He didn't really care about these guys, he was tough enough that he could fuck up any of them he was sure of it and he knew his teammate was strong of her own accord... She was the only one awakened after all. So thus he continued walking forwards at normal, human speeds and waited to see if anything would happen. - Spoiler:
8 B-Ranks of Silver Sand produced, production of Gold starts next PT for 4 PT.
12 D-Ranks generated by Iron Sand Passive used to feed the Reactor for the B-Rank required.
Now on 10th PT of seeded ground, continuing to wait.
D-Rank Circuit Zone price paid.
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 17th February 2017, 5:40 pm | |
| Yuki was so busy trying to catch to the leader, she didn't really pay attention to the right hand man until she heard his slam his fists onto the ice and sent her airborne. While in the air, she watched the leader stumble and glanced over quick enough to notice the man closing in on her. But based on her position... Yuki immediately let out a small scream and turned around in attempts to kick the man square in the face. What a creep!, she thought, landing and slightly pulling the bottom of her shirt down. The sound of a stumble brought her attention back to the leader, making her try to ignore the blush from something so embarrassing as she forced herself to chase after him. - fucking rekt:
Needles remaining: 14/20 Used S-Rank- strength to turn at S-Rank- speeds on axis, leaves Yuki face to face with enemy, S-Rank- strength used to punch enemy into ground for S-Rank physical damage at S-Rank- speeds
Name: Claws of the White Wolf Classification: Nintaijutsu Rank: D-Rank Class: Passive Range: Contact
Description: Following on from the natural coldness and slowing of metabolism that increases coldness, the Toketsu's body naturally becomes able to impact and inflict excessive cold burns upon a person. Of course the power of this passive is dependent on the age of the user although the effects of the cold upon the body of the victim is a facet of the Toketsu's focus, increasing in power with their skill level. Each level of the chill however can be negated if the victim possesses Defense (for the fatigue sapping effect), Endurance (for the numbing effect) or a Defense+Endurance Tier chain (for both) equal to the rank of the Toketsu using this passive ("Z" = SS, "X" = SSS).
Skill Level of Toketsu - Effect on Body D - Slight chilling of body, saps 1 fatigue with each successful hit. C - Increase in chilling effect, cold feeling where struck, saps 1 fatigue plus 1 additionally every 3 hits. B - Heavy chilling effect, sinks deeper than just the skin. Saps 2 fatigue every strike and causes numbness unless opponent has B-Rank endurance tiers. Every third strike saps an additional 2 fatigue.
Name: Glacial Infusion - Muscles Classification: Kinjutsu Rank: A-Rank Class: Supplementary/Passive Range: Self
Description: By paying an A-Rank of chakra every topic until this becomes permanent, the user of this technique turns the entire body's musculature into ice, granting it surprising tensile strength and the ability to double as either sudden Defense or Strength tiers at the cost of shattering the muscles, requiring them to slowly knit themselves together until the ability can be used again, at least to that degree as the deeper muscles still work, allowing the user to continue moving and using their limbs. When struck by a Heat or Fire based technique not only are the tensile muscles melted, requiring them to be reforged but the user also takes an additional A-Rank of damage from the fire release technique. The amount of force that the muscles can generate is based on the user's ice affinity as well as the reforming time.
Affinity - Topics Until Perm - Strength/Defense Gained - Reforming Time PT Glacier's Child - 16 - A-Rank- - 14 Base - 14 - A-Rank - 12 High - 12 - A-Rank+ - 10 Very High - 10 - A-Rank++ - 8 Perfect(Frost) - 8 - S-Rank - - 6
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 19th February 2017, 3:21 pm | |
| The man thought he had her but as he moved into position her womanly instincts kicked in, causing him to receive a fatal blow to the face. This would cause all his actions to cease, and he would drop dead onto the icy ground. The leader on the other hand thought he was safe until he caught a snow ball to the back of the head. Causing him to receive ice based damage along with previous damages. The leader would stumble and knock over a pile of stone leading to a small puddle of silver. The lifeless leader's body laid there sparking from the glow from the silver puddle. | |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 23rd February 2017, 2:39 pm | |
| With the scream Occam increased his pace, running around to where Yuki was to see her standing over a lifeless corpse, blood and ice strewn around the field. Two corpses actually now that Occam looked up the tunnel. "Huh... Well done, Cold Stuff. Not sure why you ended up screaming but you done a pretty good job if I do say so myself." He chuckled quietly and walked past, gently ruffling her hair before moving up to the leader. He kicked him a few times and then tapped his neck and lifted his eyelid. "Yep... Definitely dead... Welp, all in a day's work." He stood up and scratched his head for a moment, still funneling Gold Sand into a seal on his gourd. "I'll be outside, need to finish up making some metal." He told Yuki before putting his hands in his pockets and walking out, apparently entirely missing the silvery liquid that was pooled on the ground. | |
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 23rd February 2017, 2:52 pm | |
| Yuki turned to see Occam and immediately went into a small pout. "The leader's aide was an absolute pervert.", she mumbled. Her vision slowly fell towards the floor, catching the silvery puddle glittering next to the demolished rock pile. She crouched down next to it and looked over at Occam who seemingly missed it. Grey on grey was sometimes hard to notice, she guessed. She pointed to the puddle, asking "Hey Occam? What's thi-"
Yuki immediately fell over, making a light thud as she accidentally touched the puddle which was now no longer there but instead rushing through her entire body. It felt cold. Colder than she was. Was that possible? Toketsu weren't supposed to be so bohered by the cold but this... This was different. She lay there for a few moments, unable to really make herself move as she felt chilled down to her very bones.
It was only after she felt like she was finally warming up, did Yuki try to move. But it felt like she was immobile for a longer time than she actually was. She felt stiff, for lack of a better word. Yuki put a hand on her forehead, lightly rubbing the area that his the ground. "W-what was that...?" |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 23rd February 2017, 3:59 pm | |
| As Yuki stepped into the puddle it would bond with her, on something more than just a cellular level, it would seep past the pores in her skin and her muscle fibers to become entrenched within her bones, cooling them as she had in fact noticed yet by the same token making them far stronger than what she possessed previously. It would wait until it was one with her before speaking similar to an aristocrat as the snobbishness was inherent to it's whispered voice. "Tch, I suppose I'll settle for you, do be appreciative as one such as I, has chosen to bless you with the potential for greatness." it said though one could not be certain whether it was a male or female voice as it sounded decidedly neutral despite it's pompous introduction. Still even if it's new vessel replied to it, it wouldn't speak up anymore, not choosing to divulge exactly what it was nor what it could do at the moment. Then again it could just be that though Kotsuzui did like the sound of it's own voice, it didn't like to talk often, settling for quick bursts of words and then remaining silent for long periods of time. Truly it would be an interesting experience for it's new owner... - Spoiler:
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Living Weapon Name: Kotsuzui Living Weapon Appearance: Takes over the skeleton, causes bones to become alabaster white with bands of purple.
Living Weapon Personality: Kotsuzui is a quiet and introspective individual, entirely androgynous in voice and mannerisms. It can only whisper to the person that it is inside of and generally asks quite philosophical things and answers them itself a great deal. It would seem that, despite not being able to talk, Kotsuzui likes to hear the sound of its own voice. Living Weapon Type: Augmented (Symbiotic + Symbiotic) Living Weapon Description: Augmented Living Weapons possess an ability like all Living Weapons in addition to their own unique effect. Augmented Weapons take over a system of the body, such as the circulatory system or nervous system and grant an effect to the user depending on the type of system that is taken over. Kotsuzui is a Skeletal Augment, meaning that it grants defense tiers to the user but only to their bones, preventing them from being broken. This starts at D-Rank but is capable of being enhanced through weekly trainings of 1000, infusing the bones with chakra so that they naturally harden. In addition the skeleton can be extended through the skin to form weapons, with each weapon taking up a D-Rank technique slot.
[b][u]Number of Retrainings - Defense Tier Gained[/u][/b] 1 - C 2 - B 3 - A 4 - S 5 - SS
Kotsuzui's own unique ability is that they are able to absorb liquids that are on the ground to further enhance the user. The liquids absorbed are used to bolster the user's body, causing their bones to become even tougher than usual as well as restoring a certain amount of fatigue to the user upon first absorption, depending entirely on the liquid absorbed. This lasts for only a set number of posts depending on the user's rank before they must purge the liquid and become unable to gather anymore for a short while, determined by their Endurance Tiers and the liquid purged is unable to be absorbed. To absorb the liquid the user must branch down a weapon from Kotsuzui and spend an entire post doing nothing but absorbing the fluid.
[b][u]Amount Absorbed - Bonus to Bone Defense[/u][/b] A - 1 Tier Level 2 A - 2 Tier Levels 4 A - 3 Tier Levels 8 A - 4 Tier Levels 16 A - 5 Tier Levels
[b][u]Rank/Endurance - PT Able to Hold Water - Cooldown PT[/u][/b] D - 5 - 30 C - 10 - 25 B - 15 - 20 A - 20 - 15 S - 25 - 10
[b][u]Liquid Materia - Fatigue Regained[/u][/b] Acid - +0 Water - +2 Blood - +4 Oil - +6 Pure Water(Aqua) - +8
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 24th February 2017, 5:32 pm | |
| The last of his Gold Sand flew out at A-Rank speeds and formed into a cloud, catching Yuki and ensuring she didn't slam her face into the ground and hurt herself. Once she was back up on her feet he put the sand away and then ended his Reactor with a soft sigh, feeling the drain on his body. He knew he wouldn't be able to use it again for a while but that was fine, he had a fair amount of sand now. "What the hell just happened there?" He asked her, furrowing his eyebrows and walking towards her. He checked her over but he couldn't tell anything had happened but... The puddle of metal seemed to be missing now, what was that all about? Had it drained through a crack in the floor or had something else happened.
Occam honestly wasn't sure. "Right, we'll talk about it more on the way back, I need to go unleash a ton of Iron Sand, so come with me." He told her, nodding towards the entrance and walking back. He made sure to keep an eye on her however so that she didn't end up falling over and put his hands back in his pockets. His Circuit Zone ended and he blinked a few times, his body was pretty damn tired and he had used a fair bit of blood and chakra on the Reactor and his Fuinjutsu but that was okay, he had come out of this in a net positive and it was about to be even more so soon... There might be quite a few questions about what happened here later. | |
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 24th February 2017, 5:57 pm | |
| "I-I.. I don't.. I don't know. There was a small silver puddle there and it just got really... cold.", Yuki stammered out. How weird was it that someone who's turning themselves into ice admit something felt cold? She felt herself shiver heavily for a moment before everything felt normal again.
Yuki followed Occam, looking back towards where she could have sworn she saw a puddle. She thought it was all in her mind until she heard a voice and stopped to look around for its source. "Did... Did you hear anything?", she asked, hoping Occam would say yes and that she wasn't going crazy. |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 26th February 2017, 8:54 am | |
| "Hear anything? Nope... Not in the slightest." He told her, the last of the gold sand put away in the seal. He wasn't bothering to pick up the iron sand that was falling from him as he had a lot more waiting outside. "Maybe it was the wind or something?" He shrugged and stepped outside, looking up into the sky and shielding his eyes. "Right, you're going to need to find a high spot to sit on, I don't want you getting impaled when I use this." He yawned and scratched his cheek before walking out into the middle of the field and putting his hands together. He could feel all the iron sand under the ground, waiting to erupt upwards and destroy anything nearby that wasn't him. It was a dangerous technique but he had used it simply because of the seeding effect and how much Iron Sand it ended up creating. He was worried about Yuki though and he'd probably take her to see a medic after this to make sure nothing bad had happened... Maybe there had been some kind of poison? | |
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| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 26th February 2017, 2:40 pm | |
| 'The wind or something'. Hah, what does he know? He's not been graced with my very being, unlike you. The voice spoke again in her mind. Yuki barely noticed what Occam said because of this voice and shook her head. "Uh.. right.. a high place... A high..place...Hmm...", she mumbled quietly as though unable to think clearly. She darted off a distance away, not entirely sure what Occam was up to. She stopped on top of a hill and clambered up one of the...questionably stable watch towers made by the now deceased bandits. Yuki sat down and waved, hoping she was far enough out of range for whatever her teammate was doing. |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Bloody Hoarfrost [C-Rank Mission] 1st March 2017, 4:08 pm | |
| Well now that Yuki was up out of the way and wouldn't end up broken by what he was about to do, Occam cracked his neck and formed a few handseals, letting his chakra flow into the rather substantial amount of Iron Sand underneath him. He finished and clapped, causing the ground around him to detonate violently, hundreds if not thousands of spears of iron stabbed upwards into the sky before turning to sand once more and falling to the ground in a veritable sea of the stuff. Occam smiled after having done so before pulling his gourd off and crouching down. He put his hand on his Gourd and formed another Iron Sand storage seal... Although he knew it'd be his last, he was about out of chakra now but he was glad he was carrying enough bloody metal to actually do some useful things. He siphoned away what he could, filling up both of the Iron Sand storage seals and then dumping the remaining amount on the ground, another Kaironokuma could use that if they found it and he wasn't going to carry it home. "You can come down now, let's go home, mission's complete."- Spoiler:
V.High affinity causes two rank decrease in cost.
20 PT waited since first activated = 16 A-Ranks of Iron Sand generated = 32 B-Ranks.
1 A for Tectonic Eruption
1 A, 2 B, 1 C for another Storage Seal.
Each Seal contains 15 B-Ranks of Iron Sand now, the other seals contain 8 B of Gold in one and 8 B of Silver in the other.
Name: Pulse Release: Iron Sand - Impaling Tectonic Eruption Method Classification: Ninjutsu Rank: SS-Rank (SS-Rank chakra and A-Rank materia) Class: Offensive Range: AoE
Description: After performing the necessary handseals, the user crouches down and places their hands onto the ground, seeding an A-Rank of Iron Sand materia into it and spreading it out among the area of effect. Once done, they use the iron sand and their natural Pulse Release affinity to compact and crush the rock and dirt, pulling the iron out of it and forming it into more sand, the effect compounding on itself the longer that the seed iron is left in the ground, creating more and more materia and causing the area of effect to expand under the ground. This of course cannot be noticed unless one possesses chakra vision capable of penetrating solid surfaces or metal sensory, although this technique is incredibly obvious to either of them due to the amount of chakra and chakra infused sand that is being created. Upon the user being satisfied with the sand generated they throw their hands upwards, causing the iron sand to crack the ground and punch upwards into hundreds of thousands of giant metal spikes all over the area. These spikes are pointed in haphazard directions, jutting out of the ground at various angles, causing anyone moving through to require a mid-air movement technique or some kind of balancing technique to avoid slipping and impaling themselves on the spikes. The main danger is when it is first used however as the spikes fire upwards at SS-Rank speeds and possess a powerful electromagnetic force, causing anyone in the area with metallic objects to be pulled towards them, requiring SS-Rank strength to avoid getting punctured. The number of spikes each target is struck with is dependent on the length of the time the area is left to grow and each spike deals SS-Rank pulse release chakra piercing damage. Lastly, this technique has another effect, by pumping more chakra into it, the sand can be allowed to fall before firing up again, each 'wave' as it is called moves one tier level faster than before, making them increasingly more difficult to avoid being impaled by, although their damage stays the same.
Time Seeded(PT) - No. of Spikes - Materia(Area of Effect) 5 - 1 - 2 A(120 feet) 10 - 2 - 4 A(160 feet) 15 - 3 - 8 A(200 feet) 20 - 4 - 16 A(250 feet)
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