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| What stories are made of | |
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Elias
Posts : 1483 Join date : 2015-12-05
| Subject: What stories are made of 22nd September 2016, 2:03 pm | |
| Armen woke up in the morning with a bad feeling. He couldn't find creatures for a few days, there had to be something going on. This was the longest that he has ever gone without seeing anything around. Today he would get fully geared and make sure his weapons where in check, also leaving a note of where he'll be. He then made his way to a completely different sector to avoid any set ups that may have been placed for him by those who would spy on his routine. He finally got to a spot where he felt that he would have a good chance to find strong creatures. He would set up his three sealed barrier keeping the third in his pocket as usual and then utilize his game seeker and zone level 1. He waited patiently for a creature to arrive. Armen remained patient and aware with a handful of boomerang and a closed fist emanating a whistling sound from the arm. Technique: - Spoiler:
Name: Three Seal Barrier Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank (D-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE
Description: This technique creates a barrier around a place by placing two "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, and one tag on the location to be protected which can cover an area with an 40ft radius (80 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (3 D-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the three tags and tear them off simultaneously. Meaning there must be at least three people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last with each also having more slots for trap add ons (Three = 1, Five = 2, Seven = 3, Nine = 4 & Eleven = 5).
Name: Game-Seeker Classification: Nintaijutsu Rank:D Class: Supplementary Range: AOE
Description:The user will channel chakra and slam his feet on the ground. From that moment the user will be able to detect any solid movement for up to 40 ft radius for two posts. This technique uses chakra as vibration sensors underground and on surface level to detect movement. This technique can be extended for another two posts by paying up another price of D rank chakra. If cancelled this technique has a one post cool down.
Name:Deviant Art: Zone lvl 1 Classification: Ninjutsu Rank:C Class: Supplementary Range:Self Description: By focusing chakra into the ears, the user enhances their ability to react to things based on sound without causing any risk to the rest of their senses. This technique however can utilise a fair amount of chakra depending on the user's rank as the greater the user's skill the better they can channel chakra throughout their own body to lessen the strain this technique has upon them. When activated this technique gives the user C-Rank reaction tiers tied to their hearing and allows them to penetrate through C-Rank sound concealment techniques however the cost needs to be repaid every so often depending on the user's rank. This can of course be ended at any time for a C-Rank of chakra.
Rank - Rounds before Cost Payment D - 1 C - 2 B - 3 A - 4 S - 5
Reserves - Spoiler:
Chakra: 3A, 5B, 7C, 5D Stamina: 60 Fire Materia: 22C(Magnesium Based) Weapon Seals: 11S, 1A, 3D Blood: 1S
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| Subject: Re: What stories are made of 23rd September 2016, 12:58 am | |
| The group of three arrived in the distance from first glance it was simple to tell that none of these were just mere humans. The two male walked in front hosting behind them a female fauna "you two are so sweet!" she said in a soft voice, but the two male continued to walk and ignore her. "let's up, before she dance as manhood away." the short male whispered to the taller one before they both nodded in agreeable to ignore the hor-ish female behind them. "look a barrier!" she identified from the distance "could it be a guy!" she hoped to prayed hope it was. The smaller guy suddenly dropped to his knee placing his hands onto the ground. The other male gently patted his fallen partners head, while standing about 20ft from the barrier itself. - Spoiler:
Dakar jutsu list 16 kunai were created.
Name: Kunai creation Classification: Ninjutsu Rank: C Class: offense Range: self
Description:Kunai creation is a steel exclusive, due to it requiring a specialized element. It works as the Dakar falls to their knees, and places their hands against the ground. During the process the user is channeling their Chakra into the ground, in order to turn the area underneath his hands into steel Kunai. The reason this possible is because of two reasons, one steel is a specialized version of earth; secondly as the earth beneath our feet possesses an outer core which holds metal, those metal are raised above the ground and turn into Kunai during this process of moving upward. The Dakar can create up to 2 kunai as a D, and up to 10 as a S. [u] rank - amount of kunai created - single kunai strength[u/] D - 2 - D C - 4 - C B - 6 - B A - 8 - A S - 10 - S
Name: double production Classification: ninjutsu Rank: D Class: Supplementary Range: self
Description: working fast and working hard are two different things, but who can tell the difference when one is doing both. The user knows production of his steel like the back of his hand, this makes double the amount he can make in the same amount of time possible. With this technique, any technique that requires him to make a certain amount dependent of his rank is double if it includes D rank.
Last edited by Haio on 23rd September 2016, 3:54 am; edited 1 time in total |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: What stories are made of 23rd September 2016, 3:29 am | |
| Armen has had a bad feeling all day but this feeling wasn't a stranger to him. It was strange, he's been suppressing his trauma from the caves on that mission, when he and team 8 killed together for the first time. Admitting Armen lost more than his arms and like he said in R'tari's funeral a piece of Armen died that day, and since then he's been suppressing a strange urge. He didn't give the dopple gangers much chance he went straight for the kill and its been that way for him now. Its as if the thrill of his life being in danger leads him to pulling that trigger or maybe he just finally realized that death is real, and that its him or them. As he stood there with his fist closed as before he would sense something with his game seeker from forty feet away. They moved in closer not noticing Armen until 20ft later, giving Armen the edge. Armen jumped into action wasting not time, utilizing far emission level 3 when they were 30ft away to catch them when they came in ten more feet. Emission lvl3 is coupled with Emission transfer lvl 1 to place three seals on each opponent as Armen released his closed fist to let out his technique known as empire, not knowing how many it would be effective on, but as he saw three he would release for three as well as throw the boomerangs in hand at S rank speeds for distraction. All this was done within seconds,most likely hitting them at the same time the 16 kunais were created. Armen not having to do more than just open his hand and glance in that direction to throw his boomerang using law of speed. So before the three can even notice that they were in a genjutsu or had seals on their heads(Immobility Lvl 4) and arms(Burn seal level 3 right arms, Immobility lvl4 Left) the boomerangs would already be upon them. They would have to take care of those seals first before being able to dodge the fast moving boomerangs aimed for their heads. Armen would also throw bring forth and throw six more boomerangs passed the three. He would say not knowing if the three could hear him. " In dis world full of monstas, ill be da one to survive.Techniques used: - Spoiler:
Name:Empire Classification: Kenjutsu/ Genjutsu Rank:A Class: Supplementary Range: AOE
Description: Empire is a trap based genjutsu made possible with the use of the Decapitating Air Waves fighting style(DAWFS). Empire is performed by Armen balling up his fist. At that moment the sound of whistling will come from his fist and at will Armen opens his hand utilizing blow back function at A rank capacity. From the moment Armen opens his hands a powerful burst of winds traveling at speeds according to DAWFS will cover a massive area of 160ft in diameter. In event that these winds make contact with the target(s) ; the target(s) do not take physical damage and are not blown back but the genjutsu takes effect. While in actuality the target(s) become immobilized, the genjutsu goes as following. The victim(s) wake up from a place of comfort (varies to the victim) . This genjutsu world is in black and white, although it seems strange victims never question it. The idea of this genjutsu is to create a trippy, yet perfect world for those caught in it. It’s a world without color and a world without sound. It’s a world that isn’t manipulated by the victim, but everything in that world seems to go in the victim’s favor. If the victim has loved ones or people that they favor, they will see them alive and well. If they do not have loved ones the visions remain the same only with acquaintances or their rivals instead of loved ones. The people that they care for will have abnormally large heads and giant smiles that never leaves their faces. The victims of this technique will always feel the need to travel and wander this world that feels familiar, yet foreign.
The victims will marvel at the sights but as they travel with their loved ones, they’re are overwhelmed by thirst. The youngest of the loved ones will always pick up a rock and crack it open. In that rock is water for the victim to drink. The victim will be able to see their reflection clearly through the water, but not just their reflection but their entire surroundings (genjutsu surroundings). As the victim drinks he/she gets thirstier and thirstier, and as they travel his/her loved ones become older and older while they remain the same. The victim will notice the rapid aging and as they examine their loved ones they will notice bleeding feet and deterioration of their bodies, but their loved ones will remain big headed with a large smile. As the loved ones grow older the victim’s need to explore grows larger and larger, seeing animals (with miniature human bodies), insects (large as buses), other people (blurry faces). All of it leads up to the end game, where the victim is one a throne on the highest mountain, with their loved ones shackled to their thrones, practically worn out and zombie like, while watching out at the whole world that creates an empire for you(the victim).
This whole genjutsu pans out over a course of 8P.T, during that time the target(s) caught in the technique will remain immobilized and completely unaware of what’s going on. While trapped in this genjutsu, the victim will hear the pleasant sounds of the world around them. Birds chirping, childrens laughter and so much more. As this is happening, they are prone to ignoring the noises of the outside world, though music based jutsu equal to their rank will be able to draw their attention and effect them. Additional targets can be caught in this techniques at once for an additional cost. In the even that multiple targets are caught they will encounter each other on their journey’s but will not recognize each other and continue traveling opposite ways to reach the peak of their empire. Music based technique used by someone outside of this genjutsu can be heard by those who aren’t naturally deaf, and if heard will allow victims to kai out of this technique so long as they can Kai out of genjutsu of B rank or Higher. This is rule is excluding the penalties of this technique being part of a Genjutsu chain. This technique doesn’t cause physical harm to its victims and is almost always seen as trippy but pleasant while the victim’s experiencing it, but they almost always end up terrified as if they woke up from a nightmare due to how trippy it always is. When this technique is used in a genjutsu chain, it becomes a total nightmare, causing victims to experience tragedies, horrors and war instead of the combined illusion of the genjutsus in the chain. Because of that, this technique can easy bypass Armen's protective barrier based techniques such as saving grace and his seal barriers. Although unrealistic and trippy, victims will not know that they’re in a genjutsu unless they have barrier tiers of A rank or higher, or are made aware through music based jutsu of A rank or higher. Targets with S rank barrier tiers will not be effected by this genjutsu but will take S rank mental damage instead.
Additional Chakra Spent - Additional Targets D - 2 C - 3 B - 4 A - 5 S - 6
Name: Base Curse - Immobility Curse Lvl 4 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Immobilize” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will completely immobilize a part body, as long as they possess A-rank or lower barrier tiers. Depending on the location the mark is placed on the following effects occur, (Limb = Unable to move, Torso = From Part on Torso & Below is immobilized, Head = Entire Body Immobilized yet victim retains awareness). One can break free of this curse by releasing a strong amount of chakra depending on the location targeted in the form of a A-rank (Head), A & B (Torso) or a S-rank (Limb) amount. This is a more advanced building block of any juinjutsu specialists technique list and is rarely the first technique any budding juinjutsu master learns as it leads to more complex curses. Every Immobility Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifiers slots this curse can have is 8 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Immobility Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Name: Curse Modifier – Emission Tranfer Lvl 1 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Mid Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Additional” will appear, completing the creation of the curse modification. This modifier was created to be used in conjunction with Far Emissions and its different levels. In event that far emission is used, use this seal to an additional two additional curse seal onto the target(s). Target must be within range of Far Emission for this to work.If two targets are within the range of far emission, this can be used to emit two additional seal on each target to make a total of 3 cursed seals.
Name: Curse Modifier – Far Emission Formula Lvl 3 Classification: Juinjutsu Rank: B-rank Class: Supplementary Range: Mid Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Far” will appear, completing the creation of the curse modification. This modifier was created on the premise of emitting a curse seal over a set radius of 60ft around where the Curse was originally placed. This modifier allows the curse to affect a target within the proximity of the emission which then causes the curse being emitted to be placed on the victims body removing the curse from where it was originally placed to relocate it on the target's body instead. When applied to the Juinjutsu in question, it is placed outside of the triangle.
Name: Base Curse – Burn Curse Lvl 3 Classification: Juinjutsu Rank: B-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Burn” will appear, completing the creation of the curse. When placed upon its target this curse will react to the target's chakra usage in which each time the target uses a B-rank amount of chakra, they will receive a A-rank amount of natural damage. This seal is highly specific as it only reacts to B-rank chakra usage, does not consider lower chakra usages unless the user possesses the lower Burn Curses. This is another step in the path of any budding juinjutsu specialist and should be considered part of a juinjutsu specialists technique list. Every Burn Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifier slots this curse can have is 15 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Burn Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Name:Grand Artsmen: Sureshot Trajectory Classification: Shurikenjutsu Rank:D Class: Supplementary Range: mid range
Description: This technique isnt chakra based and does not require hand seals. This technique is skill based and requires the user to have atleast 3 shurikenjutsu or shurikenjutsu hybrid based techniques in their arsenal. This technique is a symbol of the shurikenjutsu user's dexterity with throwing weapons. The user of this technique has an uncanny ability to line up shots to hit multiple targets in one throw, or to even use a throwing weapon for multi purposes. This allows the user a 95% chance of hitting anything that they aim for so long as its not deflected or interfered with. This technique also allows the user to use weapons to mark and/or draw things such as seals to cover up to 40ft in one throw.
Name:Law of Speed(ADR) Classification: Shurikenjutsu/Ninjutsu Rank:C Class: Supplementary Range: Self(Weapon &User)
Description: This technique known as the law of speed is a unique shurikenjutsu technique which is only trainable if the user has four or more shurikenjutsu techniques in their jutsu list. Once this technique is in play (C-rank Chakra Price) every projectile the user throws for the duration of the topic will move one rank faster than the user's top speed( Speed Tier is at B, weapon will travel at A rank speed, ect). In addition if the weapon thrown is not a soft weapon it will deal physical damage equal to the speed that the weapon is traveling (Weapon traveling at B rank speed, will do B rank physical damage in addition to other affects done by the weapon). This technique follows the concept that a person cant outrun their own throwing speed, and that when hard objects are thrown with speed, the impact has force equal to that speed. This technique caps at S rank speed and is subject to Recoil rules, in regards to thrown projectiles potentially sustaining damage if their durability is not high enough to mitigate their damage upon impact. Rank of User - No. Of Projectiles Affected by 1 Activation of Law of Speed (P.T till Reactivation Price is Required) D - 1 (1 P.T) C - 2 (2 P.T) B - 3 (3 P.T) A - 4 (4 P.T) S - 5 (5 P.T)
Name:Boomerang: Flank Shot Trajectory Classification: Shurikenjutsu Rank:C Class: Supplementary Range: Self (Boomerang), Varies (Thrown Distance)
Description: In the event that the projectile that misses a target or thrown passed a target is a boomerang, spoiler this technique in your next post. The utilization of this technique is not mentioned in the post that this technique is in play unless an opponent has Panoramic Vision (360 degrees) or a C-rank or higher sensory technique which surrounds their body. When in play all boomerangs thrown by the user that are thrown passed the target(s) or count as a miss will circle back to hit the target(s) from behind with the same force/speed that they were originally thrown up to a set amount of time (posts total) later. This is a trap type technique, so it comes unexpectedly and if the target(s) do not dodge or handle these boomerangs on its cycle back, count every boomerang that isn't handled properly as a hit on the post after this technique is spoiler-ed. If the target(s) move from their original positioning all boomerangs count as a miss when cycled back unless Sure Shot Trajectory was used prior to this technique. Rank - P.T before cycling back to hit an opponent D - 5 C - 4 B - 3 A - 2 S - 1
Reserves: - Spoiler:
Chakra Flow: 1A, 1 A Siphoned: 1A Chakra: 5B, 6C, 3D Stamina: 59 Fire Materia: 22C(Magnesium Based) Weapon Seals: 5S, 3D Blood: 1S
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| Subject: Re: What stories are made of 26th September 2016, 11:52 pm | |
| It seemed that the trio had plans to effectively fight against him, well that was until they seemed to be put in a unbarriable situation. The two towards the front glance up seeing that they had been targeted so soon for an attack, but they had seemed unable to Move due to both the immobility and the genjutsu; well all except the Cypher, whose barriers tiers were at S rank with little to no way of raising them. The Cypher examined the situation and chose the most tactical, being the only one unaffected :he gripped the Dakar hair, while gripping the fauna's boob and leaped back at S-rank speed. Earlier the had dealt with the scroll that deleted his Chakra, it wouldn't too long until he'd have to deal with the kid; but for now his focus was on his team. The Cypher formed several hands sighs, before slapping his hands against the ground. In result a wall of steel emerges from the ground and surround the the twenty-five feet around him, this technique was strong enough to protect from S rank Chakra and physical. - Spoiler:
Used S-rank speed A S and an A of chakra has been depleted
name: steel barrier Classification: Ninjutsu Rank: S Class: defense Range: close (radius)
Description: steel barrier is created by the release of chakra from the users' body. The chakra is Forged to form a cylinder with a 25 foot radius around the user, other could be inside as well. This is a technique he created to allow him to freely preform on target, whose been injured or placed into a unconscious state. This barrier can take up to an S rank of both Chakra and physical damage.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: What stories are made of 27th September 2016, 1:45 am | |
| The cypher and his team were in trouble. The cyphers quick thinking and resistance to the genjutsu attempt would have been key to their escape. But unfortunately his barrier tiers didn't prevent the effects of the seal that already been placed on him. Due to his initial positioning(next to the dakar), if the fauna who was behind the two got caught, then him being in front would've gotten caught first. They were all within range so being caught isn't the problem, its that cyphers aren't immune to immobility seals. This made his attempts to pull his team out of danger null, and therefore the cypher and his team would suffer S rank damage each in the head from the three incoming boomerangs, and two more counts of S rank damage to this chest or heart area from the boomerangs armen threw later. They had already cycled back and because the cypher couldn't move to bring up the walls, they would most likely die if this observation is true. If so then Armen would be the ever opportunist to come into close proximity of the dead foes to bring forth both his Zinogre organoid and his newest one. He would use his kinjutsu organic awakening to feed the dakar's blood to his newest organoid and the zireh's blood to his zinogre. The S rank amount of blood would bring them both to hatch. If for any reason armen was wrong and they were not killed by the multiple hits to each of them he would listen in for breathing or signs of movement and trickery. Techniques: - Spoiler:
Name: Law of Siphon Classification: Kenjutsu Rank:C Class: Supplementary Range: self
Description: This technique known as Law of Siphon basically explains what happens when Armenezra’s reserves(Blood, Chakra, Energy, ect) are taken to perform a function that the Decapitating Air Waves Fighting Style or Immolating Flame Waves Fighting Style allows. Siphoning is when the user sends reserves/energy of any kind to the bionic arms to perform a function or technique. Reserves can be siphoned into the arms at speeds equal to the rank of the function or technique. When reserves are siphoned back from the arms to the user’s reserves, the time it takes to do that varies on how much of a specific reserve was siphoned into the arms to begin with. The higher the reserve’s rank the longer it’ll take for that specific reserve to siphon back. Although this is the case the time it takes isn’t the same at every rank and can also be affected by the user’s endurance level. The chart goes as followed: Reserve Rank – Return Total-Return Time (p.t) -User Rank(p.t) -Endurance Tier(p.t) D – D - 2 - D (-0) - D(-1) C – 3D - 4 – C(-1) – C(-2) B – C - 6 – B(-2) – B (-3) A – B- 8 – A (-3) A (-4) S – A- 10 – S (-4) – S(-5)
Name: Rikigaku Art: Organic Awakening Classification: Kinjutsu Rank: B-rank (Blood Price Varies) Class: Supplementary Range: Self (Short)
Description: In order for the egg to hatch one must donate 1 S-rank of blood of either Human, Nova, Zireh, Creature, Demon or Summon Blood into the weapon which can be collected by spilling said blood on the weapon which is quickly siphoned into it. Once this has been attained the egg hatches granting the weapon it's first element which corresponds to one of the chakra natures the creature that was sealed inside of it possessed. In addition this gives the Organoid Larvae Sentience however it is child like and innocent. This technique is the next evolution and all Organoid Larvae are B-rank.
Name: Telegraph Classification: Taijutsu Rank: D Class: Defensive Range: Self
Description: Armenezra to many of his peers that can understand him is referred to as a tactical genius. This is due to his impeccable eye for spotting the small details. In many situations he will be able to spot the smallest gestures, or even use his critical thinking to deduce a logical outcome. This gift he mainly uses in fighting to read situations or just a person’s movements to determine their next attack or course of action. He can use this to either determine how well or how bad a situation is going to get, if someone is about to use a jutsu, the type of kick or punch one will throw, or even the direction and how far someone will throw an object. In battle, this is for moves that can be telegraphed such as strikes. This means that the user will not have prior knowledge of an incoming strike rather they will understand the strike at the same time its being formed. Its the difference between using muscle tension to know a punch is coming before a fist is formed and seeing a punch coming before it hits.The latter is what this technique allows, giving the user the ability to dodge attacks so long as its a possibility.
Reserves: - Spoiler:
Chakra Flow: 1A, 1 A Siphoned Back: 1B Chakra: 6B, 6C, 3D Stamina: 59 Fire Materia: 22C(Magnesium Based) Weapon Seals: 5S, 3D Blood: 1S
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| Subject: Re: What stories are made of 28th September 2016, 1:37 pm | |
| The Cypher decisive movements proved fatal, within seconds the Cypher had realized what had happened; but it was to late for him to properly react and save the team. He watched as the boomerangs made there way to the three of them, but watching soon turned to him and the Dakar laying lifelessly on the floor with their blood spilled. But the fauna girl stood unexpected lost in the daydream that she was implanted in, but how so? This was because the fauna have defense tiers which can be negated, lucky for here she had went through years of training her defense to make sure she wouldn't lose to a physical attack.
Inside of the genjutsu she walked for quite a while along side someone who seemed similar to her; yet she could barely recognize the first person she killed. She stopped walking before deciding that she was tired of walking aloneside him, but soon enough he brought her a rock filled with water. She could she the tropical location behind and feel the sand at her feet, but it still wasn't satisfying enough. She glimpse at her hands, her nails were at least three inches long. Sadly it wasn't enough, she Thursted her hands into the chest of the man whom stood in front of her with a sinister smile |
| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: What stories are made of 28th September 2016, 2:18 pm | |
| Armen would collect the life sources from the cypher and the blood from the dakar. His weapons would successfully hatch and he would take the core from the cypher as well and digitize it. As for his organoids, he would pour S rank chakra into the one with nova blood to mature it to the next level before placing them both into the organoid matrix. It was then he noticed the fauna girl still breathing. It was remarkable to see someone take all that damage and still move as if they were unharmed. She may have thrust her hand forward in her genjutsu dream, but it didn't manifest in reality. Armen was just about to kill her when he realized what he has done. He would get dangerously close to her breathing on her face and staring into her eyes. " I aint afraid of monstahs anymo." he'd then loot money off the three of them then take off at vaccuum speeds, taking down his barriers and collecting all the etched kunais forming the barriers. Once at safety he would load 9B ranks into his weapon seals. Techs: - Spoiler:
Name: Rikigaku Art: Organic Awakening Classification: Kinjutsu Rank: B-rank (Blood Price Varies) Class: Supplementary Range: Self (Short)
Description: In order for the egg to hatch one must donate 1 S-rank of blood of either Human, Nova, Zireh, Creature, Demon or Summon Blood into the weapon which can be collected by spilling said blood on the weapon which is quickly siphoned into it. Once this has been attained the egg hatches granting the weapon it's first element which corresponds to one of the chakra natures the creature that was sealed inside of it possessed. In addition this gives the Organoid Larvae Sentience however it is child like and innocent. This technique is the next evolution and all Organoid Larvae are B-rank.
Name: Rikigaku Art: Organic Growth Classification: Kinjutsu/Fuinjutsu Rank: A-rank Class: Supplementary Range: Short
Description: In order for the Larvae to enter it's Chrysalis state it must consume 1 S-rank of either Stamina,Chakra, Nen, Blood, Natural Energy or 1 B-rank of Stamina, Chakra & Blood all of which must be given willingly to the weapon for it to reach maturation. In it's Chrysalis state it gains it's second element which corresponds to one of the chakra natures of the creature sealed inside it however if no such nature is there the wielder may choose 1 of the Primary Chakra Natures or may choose not to give it one at this time. When this stage has been reached the Chrysalis Organoid gains 5 techniques (3 C, 2 B) all of which are elemental kenjutsu techniques which correspond to it's element and can be utilized by anyone who it allows to wield it. In this form the Organoid does not speak at all it is utterly silent as it attempts to gather power to mature. This technique is the next evolution and all Organoid Chrysalis are A-rank in strength.
Name: Digitize Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank Class: Passive Range: Self
Description: All Rikigaku clan members have learned to access a unique network which allows them to transmit physical items into digital code within a unique sealing network. It typically is located in a bar-code on their body and by cycling chakra to or merely physically tapping or placing ones blood on the bar-code the network is able to be accessed. This network allows them to store weapons, armor, consumables, lobos and golems being able to manifest them into this plane at will in combat at equal rank speeds at the base level. At Academy Rank one can Digitize 5 items and with every rank this increases by 5 capping out at 25 items at Sannin rank.
Name: Rikigaku Art: Organoid Matrix Classification: Kinjutsu/Fuinjutsu Rank: C-rank Class: Passive Range: Self
Description: This is a unique pocket dimension in which Organoids are held keeping them in stasis until they are needed in battle. One is able to hold up to 5 Organoids in the Organoid Matrix at one time. One is able to withdraw and store Organoids in this dimension at speeds equal to their rank completely free of cost once this technique has been learned. This technique forms the basis of the Bionic Path and without it one is unable to learn any of the Bionic Techniques.
Reserves: - Spoiler:
Chakra Flow Return: 1S Chakra: 3D Stamina: 59 Fire Materia: 22C(Magnesium Based) Weapon Seals: 8S, 3D Blood: 1S
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| Subject: Re: What stories are made of 28th September 2016, 2:26 pm | |
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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