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| Another One? Seriously? | |
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Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Another One? Seriously? 31st August 2016, 4:21 pm | |
| Armen woke at night with a strange feeling. Maybe he was bored and he really wanted to do something. He went to check the schedule and found out that there trip back home has been delayed even further. This was getting Armen a bit annoyed as he has family back home that he's dying to see, and decimus has just been looking very sick of the place. As a matter of fact he hasnt been very productive since the chuunin exams has ended. So Armen after his offer for decimus to come along denied, he would get fully geared and make his way over to summer. Armen once again would just slip a note under summer's door snickering like a child before taking off to hunt for more animals. Once at the location he would turn on both his game seeker and his zone technique. He had made a decision that this was the spot that he wanted to hunt in so he had set his barriers 40ft behind him from his left and right. He kept the third one in his pocket as usual and would wait for an animal or Summer to show up. - Spoiler:
Name:Deviant Art: Zone lvl 1 Classification: Ninjutsu Rank:C Class: Supplementary Range:Self Description: By focusing chakra into the ears, the user enhances their ability to react to things based on sound without causing any risk to the rest of their senses. This technique however can utilise a fair amount of chakra depending on the user's rank as the greater the user's skill the better they can channel chakra throughout their own body to lessen the strain this technique has upon them. When activated this technique gives the user C-Rank reaction tiers tied to their hearing and allows them to penetrate through C-Rank sound concealment techniques however the cost needs to be repaid every so often depending on the user's rank. This can of course be ended at any time for a C-Rank of chakra.
Rank - Rounds before Cost Payment D - 1 C - 2 B - 3 A - 4 S - 5
Name: Three Seal Barrier Classification: Fuinjutsu/Barrier Ninjutsu Rank: D-rank (D-rank Chakra Price Per Tag) Class: Supplementary/Defensive Range: AOE
Description: This technique creates a barrier around a place by placing two "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, and one tag on the location to be protected which can cover an area with an 40ft radius (80 ft diameter). The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical (and it's counterparts chaka/mental) attack to try and destroy something in the barrier is folly as the damage is negated, while Hybrid based are actually reflected, as it will only lead to injury while it requires an equivalent amount of power to the combined (3 D-ranks) chakra within each of the tags if using a Spiritual or Natural based technique to forcibly break through. To cancel this, it is necessary to search for the three tags and tear them off simultaneously. Meaning there must be at least three people on a team to cancel it. Even if the tags are removed, often with skilled user is a final obstacle other than wasting time. The user can add additional traps the most common being one that will create perfect copies of those who have removed the seal, preventing them from returning immediately though it requires the Mirrored Sudden Attacker Technique. This technique comes in multiple Variants such as Three (D), Five (C), Seven (B), Nine (A) and Eleven (S) Seal Barrier each one being more powerful than the last with each also having more slots for trap add ons (Three = 1, Five = 2, Seven = 3, Nine = 4 & Eleven = 5).
Name:Grand Artsmen: Sureshot Trajectory Classification: Shurikenjutsu Rank:D Class: Supplementary Range: mid range
Description: This technique isnt chakra based and does not require hand seals. This technique is skill based and requires the user to have atleast 3 shurikenjutsu or shurikenjutsu hybrid based techniques in their arsenal. This technique is a symbol of the shurikenjutsu user's dexterity with throwing weapons. The user of this technique has an uncanny ability to line up shots to hit multiple targets in one throw, or to even use a throwing weapon for multi purposes. This allows the user a 95% chance of hitting anything that they aim for so long as its not deflected or interfered with. This technique also allows the user to use weapons to mark and/or draw things such as seals to cover up to 40ft in one throw.
Name: Game-Seeker Classification: Nintaijutsu Rank:D Class: Supplementary Range: AOE
Description:The user will channel chakra and slam his feet on the ground. From that moment the user will be able to detect any solid movement for up to 40 ft radius for two posts. This technique uses chakra as vibration sensors underground and on surface level to detect movement. This technique can be extended for another two posts by paying up another price of D rank chakra. If cancelled this technique has a one post cool down.
Reserves: - Spoiler:
Chakra: 3A,5B,9C Weapon Seals: 10S Stored Fire Chakra: 22(H.Zakiyoshi) Stamina:60 Blood: 1 S
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| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Another One? Seriously? 31st August 2016, 4:51 pm | |
| Another note, hm? Summer sighed and stopped her push-ups as she heard the note being slid under the door. She toweled the sweat off of her body and then picked up the note, reading through it. So he wanted to go hunting again? Maybe this time he wouldn't end up stomped by a Zinogre, or at least if one showed up then Summer could deal with it. She chuckled quietly and shook her head before pulling on her equipment. She left the house, locked the door and then started to walk towards the meeting spot. She actually kind of missed home, Hakagakure was nice and all but it wasn't as nice as Dipugakure ,she preferred it there, felt more like home to her. Rolling her shoulder she'd walk up to Armen after spotting him. One rather odd thing would be noticeable though, she didn't generate any vibrations as she moved. Of course this was due to the fact that she didn't actually touch the ground when she walked but Armen wouldn't know that. She waved to him and then yawned. "Another night time expedition Armenezra? Did you at least remember to empty your bladder before coming out this time." She chuckled quietly and then looked around at the kunai set up. "Already setting up your area of skirmish I see? Going to lure monsters to this point to deal with them?" She asked before crouching down and performing a few hand seals. She put her hands on the ground and with a whispered, "Summoning Jutsu," a quartet of crows arrived. Three of them were taller than Armen and Summer by a few feet and one of them was taller than all of them, standing around eighteen feet tall. "Hyuin, you're by my side. Barrian, Varian, set up for genjutsu." She told them softly and the Medium crows nodded, one of them pecking the ground before he, and another, took flight, ready to come in and aid. Hyuin, denoted by blue and purple markings around her eyes, walked over to stand at Summer's side. "Ashar, you're with Armen, try and keep him safe." She told the largest bird and if one looked closely, they'd be able to tell slight differences between them. Hyuin and Ashar were Ravens whilst the two circling above were Crows. Once that was done, Hyuin immediately started preening herself, murmuring quietly about the dust and Ashar gave a loud sigh before walking over to stand behind Armen, looming over him. "I do hope you won't be too demanding... I'm exhausted... I might even forget to protect you but I'm more responsible than that." Her voice was lethargic and slow, as though she really had no energy at all. Closer inspection would reveal silver markings running around her neck and over her body, although they were barely visible. - Summer:
1 A + 1 B of chakra, 1 B + 3 D of Blood to summon 2 Medium Crows, 1 Medium Raven and one Large Raven.
Name: Summoning Technique Classification: Fuinjutsu Rank: N/A Class: Supplementary Range:Short
Description: The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly. Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species.The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed is valid even after the contractors death. After this they need only offer an additional donation of blood on the hand they signed the contract with, mold their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature.
Name:Shinigami Contract Classification:Taijustu Rank:C-Rank (Can only be used by Reapers) Class:Passive Range:N/A
Description:The reaper has seal permanently etched their feet which grants them the ability to levitate. Gravity becomes nothing to them as they can freely walk on air as they can walk on the ground. This technique is required to have access to Reaper Techniques.
- Crows:
Name: Crow Young Adult Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: Crows have been attributed to many powerful shinobi over the years and this is for good reason. Crows are known to be surprisingly durable when it comes to chakra based techniques, giving them Indomitable Will endurance tiers. In addition to this they need strength in order to fly to strengthen their wings for proper use, due to this they have Inhuman Strength strength tiers. Crows are also known for mimicry, imitation and theft and this is not a lie although what Crows steal is surprisingly dangerous. Crows can, after devouring them, steal dojutsu, allowing them to manifest the dojutsu in their eyes for a set amount of posts, utilising the dojutsu as if they had been born with it. As Young Adults, Crows are Only able to Manifest Non Kg & KG up to 1st Stg & KH Dojutsu's up to Activation Stg. They can only manifest them for 20 posts (total).
- Hyuin:
Name: Raven Young Adult Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: The Ravens are naturally perceptive when it comes to viewing the battlefield and spotting small mistakes and errors in their surroundings, of course the chicks have only just started mastering this skill. So due to such they have Third Reaction tiers to allow them to see through stealth. In addition to this, like all of the Crow Contracts summons they require strength to be able to use their wings, giving them Inhuman Strength tiers to enable them to fly properly. Ravens however are known for knowledge and wisdom and being able to see the truth of someone. This is showcased in a Raven's ability to see through to a person's soul, the details that can be acquired through this depends on the age of the Raven. Young Adults are able to see the race and class of the person viewed; human, nova, zireh and classes therein, and what their primary and secondary elements are if they have them, requiring A-Rank or higher soul concealment to block.
- Ashar:
Name: Raven Adult Classification: Taijutsu Rank: D-Rank Class: Passive Range: Self
Description: The Ravens are naturally perceptive when it comes to viewing the battlefield and spotting small mistakes and errors in their surroundings, of course the chicks have only just started mastering this skill. So due to such they have Fourth Reaction tiers to allow them to see through stealth. In addition to this, like all of the Crow Contracts summons they require strength to be able to use their wings, giving them Hyper Break tiers to enable them to fly properly. Ravens however are known for knowledge and wisdom and being able to see the truth of someone. This is showcased in a Raven's ability to see through to a person's soul, the details that can be acquired through this depends on the age of the Raven. Elders are able to see the race and class of the person viewed; human, nova, zireh and classes therein, and what all of their elements are as well, requiring S-Rank or higher soul concealment to block.
*********************** ~A message to all~ I am always available to help if you need it! Just send me a message here or on Discord, hope you enjoy your time here.
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Another One? Seriously? 8th September 2016, 9:11 pm | |
| Upon the ground, glittering in the light of the moon, was a gem that seemed to be made of all of the colors one could imagine. When one turned their head they would see flashes of pinks and peach, whilst turning your head the other way would give one a sight of blues and lavenders. It was a beautiful sight to behold. If one knew their gems, they would be able to tell that it was an Opal. A very precious gem, one that could be taken and sold or used to make a weapon or another item. It was something completely worth picking up, sitting little more than 40ft away from them. The moonlight would wind up glittering off something else, rather distracting from the gem upon the ground. It was an earring, wrought in the shape of a kunai. This earring was attached to a rather perfectly shaped hear, attached to a rather perfectly shaped head, framed by perfectly flowing red hair, which drew attention to the perfect face of the woman that wore the earring. She dressed as if she was a high ranking officer of a army. She walked as if she was used to her subordinates scurrying at her every word and obeying her every command. Well she didn't really walk...she skated. She wore a pair of skates that were rather peculiar, a cross between heeled boots and skates. They looked elegant upon her, and meshed well with her outfit. She wore a coat and a dress covering her thighs, as well as a furred hood and a cloak split into four segments. Her sleeves fell long and she wore gloves that left her fingers uncovered. She flipped her hair over her shoulder and rolled forward toward the two, or so it seemed. She rolled for the Opal and picked it up. She examined it for a bit before slipping it into a coat pocket. Her eyes flickered towards Armen, Summer and the birds and she sighed "ASN? Oh bother, I hoped I would have a break for today..." She crossed her arms as a clone of her came into existence. This version of her bore purple hair, however. Hair that matched the color of her eyes. The Doppelganger rolled upon it's skates 10ft in front of the original. - Gem:
Name: Opal Grade: II Properties: -
- H.Primus Kuki:
- Spoiler:
Name: Ambient Soul: Doppelganger Classification: Soul tech Rank: D-rank Class: Supplementary Range: Varies
Description: Soulless are capable of manifesting copies of themselves which have the same tiers as the original however each Doppelganger has part of the overall amount of chakra the Soulless possesses. As a result when destroyed if the chakra is not all used up a chunk of their chakra is lost in the process. Despite that Doppelganger's are quite useful due to being a key part of Advanced Soul Tech due to their unique relationship with Soul Orbs. Rank of Soulless - Number of Doppelganger's D - 1
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Another One? Seriously? 12th September 2016, 12:22 pm | |
| Armen stood there waiting for something to happen. It didnt take long before he heard summer's voice from behind him. He wondered how she wasnt detected sooner, but he wouldnt investigate further. Her questions kept him a bit distracted, as he'd nod to the first and second one. She then proceeded to summon creatures to assist them in battle. Armen was unaware of the shogunate near by until she moved into his range to pick up a rare Opal. Armen was facing summer at the time so when the shogunate came within range his attention was immediately shifted, as his eyes looked towards the strangers direction. Armen didn't make a big move at first besides clinching his right fist, until the stranger performed some type of cloning technique. This was strange because the clone had a different appearance. This would be Armen's first time encountering someone that can do this technique. He whispered to summer, " Ya see hur too rit? what ya tank she is? human?" A whistling sound would emanate from his right arm, as he brought forth a few weapons in his left hand. Hed then bring chakra into them as he turned to face their opponents standing there on skates. Armen raises his weapons up high ,opening his right hand towards the doppelgangers as if he was using it to line his shot and with law of speed and an opening line. "All i find , all i keep!" ;he'd release two boomerangs at S rank speeds towards the two. Each boomerang lined up to hit both of them once, unless they missed. In addition to the boomerangs, heavy winds would race towards the two at S rank speeds from the moment , Armen opened his right hand. This genjutsu attempt happened before , Armen threw his boomerangs so that the strong burst of winds would not interfere with his shot. Armen would pay attention to the outcome and the whistling of one of his boomerangs. Techniques Used: - Spoiler:
Name:Grand Artsmen: Sureshot Trajectory Classification: Shurikenjutsu Rank:D Class: Supplementary Range: mid range
Description: This technique isnt chakra based and does not require hand seals. This technique is skill based and requires the user to have atleast 3 shurikenjutsu or shurikenjutsu hybrid based techniques in their arsenal. This technique is a symbol of the shurikenjutsu user's dexterity with throwing weapons. The user of this technique has an uncanny ability to line up shots to hit multiple targets in one throw, or to even use a throwing weapon for multi purposes. This allows the user a 95% chance of hitting anything that they aim for so long as its not deflected or interfered with. This technique also allows the user to use weapons to mark and/or draw things such as seals to cover up to 40ft in one throw.
Name:Law of Speed(ADR) Classification: Shurikenjutsu/Ninjutsu Rank:C Class: Supplementary Range: Self(Weapon &User)
Description: This technique known as the law of speed is a unique shurikenjutsu technique which is only trainable if the user has four or more shurikenjutsu techniques in their jutsu list. Once this technique is in play (C-rank Chakra Price) every projectile the user throws for the duration of the topic will move one rank faster than the user's top speed( Speed Tier is at B, weapon will travel at A rank speed, ect). In addition if the weapon thrown is not a soft weapon it will deal physical damage equal to the speed that the weapon is traveling (Weapon traveling at B rank speed, will do B rank physical damage in addition to other affects done by the weapon). This technique follows the concept that a person cant outrun their own throwing speed, and that when hard objects are thrown with speed, the impact has force equal to that speed. This technique caps at S rank speed and is subject to Recoil rules, in regards to thrown projectiles potentially sustaining damage if their durability is not high enough to mitigate their damage upon impact. Rank of User - No. Of Projectiles Affected by 1 Activation of Law of Speed (P.T till Reactivation Price is Required) D - 1 (1 P.T) C - 2 (2 P.T) B - 3 (3 P.T) A - 4 (4 P.T) S - 5 (5 P.T)
Name: Wind Release: Decapitating Air Waves Classification: Fighting Style Rank: B-rank Class: Supplementary Range: Mid-Long
Description: Whilst utilizing Armen’s Bionic Arms, which can harness and release Wind Materia, this fighting style is made possible. This fighting style allows Armen to use his arms to control air pressure, creating supersonic blasts of air or high velocity vacuums which move at extreme speeds. This fighting style also allows, the user to shape and conjure wind techniques of any kind without the use of hand seals at speeds equal to their current moving capability (i.e. Being capable of moving at S rank speed allows for S rank execution). The blow back or suction ability has winds moving at speeds equivalent to one rank faster than the desired function’s rank (ex. A rank level use = S rank speed). The damage done to targets using this fighting style can go from minor to very devastating. Despite the speed that the winds travel, when the target(s) are hit by the blow back function of this fighting style they will receive Hybrid or Physical damage equal to the level of the blow back function used (A rank level use = A rank Hybrid or Physical damage). Likewise, if a target is hit by the suction function of this fighting style the target will receive wind based Hybrid or Physical damage equal to the level that the suction function was used as well. Depending on the level that these functions are used, the winds are powerful enough to obliterate large trees, or houses, and can also be used to soften the ground. When blow back or suction is in use it can also be used as a dispersing method. Blow back function of this fighting style can be used to clear AOE concealment techniques when used correctly alongside this fighting style. Because Armen can use each arm for a different function, when both arms are used for the same function the effects are stronger, causing damage and effect done using both hands to gain a rank of power. Because of this fighting style’s use of decapitating winds, wind based techniques gain a slicing capability of equal rank. This fighting style can be used in combination with the Immolating Flame Waves fighting style as a combination of wind and fire to add speed to fire based techniques, flame thrower function or fire extinguishing(absorbing) functions. A proven downside of this Mechanism is, that should the hollow tubes be clogged, it results in a terrible backfire, as the air cannot escape without the proper ventilation, instead they would burst free of the Bionic Arm, causing great backlash damage (recoil), this lessens this puppet's Raw durability directly and can eventually stack with repeated damage to the point of having his arms being destroyed inside out. If this happens, a C rank amount of blood will be lost every post (total). Function Rank (Blow Back Distance, Vaccum Range, Blow Back/Vaccum width) D (10ft, 40ft, 20 ft) C (20 ft, 80ft, 40ft) B (30ft, 120ft, 60ft) A (40ft, 160ft, 80ft) S (50ft, 180ft, 100ft)
Name:Empire Classification: Kenjutsu/ Genjutsu Rank:A Class: Supplementary Range: AOE
Description: Empire is a trap based genjutsu made possible with the use of the Decapitating Air Waves fighting style(DAWFS). Empire is performed by Armen balling up his fist. At that moment the sound of whistling will come from his fist and at will Armen opens his hand utilizing blow back function at A rank capacity. From the moment Armen opens his hands a powerful burst of winds traveling at speeds according to DAWFS will cover a massive area of 160ft in diameter. In event that these winds make contact with the target(s) ; the target(s) do not take physical damage and are not blown back but the genjutsu takes effect. While in actuality the target(s) become immobilized, the genjutsu goes as following. The victim(s) wake up from a place of comfort (varies to the victim) . This genjutsu world is in black and white, although it seems strange victims never question it. The idea of this genjutsu is to create a trippy, yet perfect world for those caught in it. It’s a world without color and a world without sound. It’s a world that isn’t manipulated by the victim, but everything in that world seems to go in the victim’s favor. If the victim has loved ones or people that they favor, they will see them alive and well. If they do not have loved ones the visions remain the same only with acquaintances or their rivals instead of loved ones. The people that they care for will have abnormally large heads and giant smiles that never leaves their faces. The victims of this technique will always feel the need to travel and wander this world that feels familiar, yet foreign.
The victims will marvel at the sights but as they travel with their loved ones, they’re are overwhelmed by thirst. The youngest of the loved ones will always pick up a rock and crack it open. In that rock is water for the victim to drink. The victim will be able to see their reflection clearly through the water, but not just their reflection but their entire surroundings (genjutsu surroundings). As the victim drinks he/she gets thirstier and thirstier, and as they travel his/her loved ones become older and older while they remain the same. The victim will notice the rapid aging and as they examine their loved ones they will notice bleeding feet and deterioration of their bodies, but their loved ones will remain big headed with a large smile. As the loved ones grow older the victim’s need to explore grows larger and larger, seeing animals (with miniature human bodies), insects (large as buses), other people (blurry faces). All of it leads up to the end game, where the victim is one a throne on the highest mountain, with their loved ones shackled to their thrones, practically worn out and zombie like, while watching out at the whole world that creates an empire for you(the victim).
This whole genjutsu pans out over a course of 8P.T, during that time the target(s) caught in the technique will remain immobilized and completely unaware of what’s going on. While trapped in this genjutsu, the victim will hear the pleasant sounds of the world around them. Birds chirping, childrens laughter and so much more. As this is happening, they are prone to ignoring the noises of the outside world, though music based jutsu equal to their rank will be able to draw their attention and effect them. Additional targets can be caught in this techniques at once for an additional cost. In the even that multiple targets are caught they will encounter each other on their journey’s but will not recognize each other and continue traveling opposite ways to reach the peak of their empire. Music based technique used by someone outside of this genjutsu can be heard by those who aren’t naturally deaf, and if heard will allow victims to kai out of this technique so long as they can Kai out of genjutsu of B rank or Higher. This is rule is excluding the penalties of this technique being part of a Genjutsu chain. This technique doesn’t cause physical harm to its victims and is almost always seen as trippy but pleasant while the victim’s experiencing it, but they almost always end up terrified as if they woke up from a nightmare due to how trippy it always is. When this technique is used in a genjutsu chain, it becomes a total nightmare, causing victims to experience tragedies, horrors and war instead of the combined illusion of the genjutsus in the chain. Because of that, this technique can easy bypass Armen's protective barrier based techniques such as saving grace and his seal barriers. Although unrealistic and trippy, victims will not know that they’re in a genjutsu unless they have barrier tiers of A rank or higher, or are made aware through music based jutsu of A rank or higher. Targets with S rank barrier tiers will not be effected by this genjutsu but will take S rank mental damage instead.
Additional Chakra Spent - Additional Targets D - 2 C - 3 B - 4 A - 5 S - 6
Reserves - Spoiler:
Chakra Flow: 1A +2D Siphoned: 1A +1D Chakra: 3A,5B,1C Weapon Seals: 5S,1B,1C,3D Stored Fire Chakra: 22(H.Zakiyoshi) Stamina:59 Blood: 1 S
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| | | Sid
Posts : 2229 Join date : 2016-03-30 Age : 25 Location : The pits of Hell probably
| Subject: Re: Another One? Seriously? 13th September 2016, 3:27 pm | |
| As the male spoke, each of the females took the opportunity to lift their right leg and stomp upon the ground. From this movement, a high and sweet noise could be heard. There was no obvious effect from it, and one would not be able to notice it unless they possessed a C-Rank form of Vibration Sensory. When the male threw the boomerangs, the two had no problem moving into action. The Doppelganger and the original both jumped at SS-Rank speeds 30ft into the air. While one would expect them to return to the earth, they landed neatly upon the air itself. The original simply crossed her arms and looked down at Armen, her eyes seemingly bored. The Doppelganger, however, skated forward upon the air a few feet before kicking downward with her right foot. This kick was aimed at Armen, and while seemingly carrying no real purpose, it sent out a thin needle of compressed air at the male. This needle seemed to glitter with pink energy in the moonlight. The Doppelganger had coursed chakra through her kicking leg in order to increase her strength to A-Rank levels and kicked out with SS-Rank Speed. This caused the needle to move at the speed of the kick with Physical Piercing damage equal to the strength she kicked out with. - Both:
Jumped 30ft into the air at SS-Rank Speed Synced with each other at A-Rank Speeds
Recoil Damage Taken = 1D, 1C
Name: Ring Road: Rhythm Classification: Taijutsu Rank: D (D-rank Recoil) Class: Offensive Range: Self, Contact (To establish sync) Other Riders (Must Possess Chakra Skates or Treck System)
Description: Each person who rides a road has their own specific "Rhythm" which translates into their own style which is why no rider rides a road the same as another. The rider's of the Ring Road have the ability to tune into other rider's frequencies and that is their own Rhythm. Using synced Rhythms they can assist their allies in battle and unlock a road's full potential. The number of Riders a Ring Road user is able to sync up to is dependent on their skill level likewise the speed at which the sync can happen is also depent on the users skill level. Riders Syncable - Speed of Sync - Skill Level 1 - Swift Release - D 3 - Bullet Release - C 6 - Crashing Ground - B 9 - Vacuum Release: A
Name: Wing Trick: Catching Moon Drops Classification: Taijutsu Rank: B-rank (C-rank Recoil) Class: Supplementary Range: Self
Description: The fourth basic trick of the Wing Road, that can only be described as interfacing with the air. The rider is capable of creating a surface of air through differential pressures, essentially granting the user flight. In actuality the user is able to skate on air without the constain drain on their chakra reserves by their chakra skates to facilitate it. This technique is activated and dependent on the user's skill as well as their endurance tier they can continue to skate for a set amount of time (posts total) before needing to reactivate it again thus triggering the recoil. Rank - Endurance Tier Modifier - Duration Till Reactivation D - +1 - 2 C - +2 - 4 B - +3 - 6 A - +4 - 8
- Doppelganger:
Thorn thrown at SS-rank Speed with A-Rank Physical Piercing damage
Recoil Damage Taken = 2D, 1C Chakra Used = 1A
Name: Strength of the Commander IV Classification: Soul Tech Rank: A-Rank Class: Supplementary Range: Self
Description: Soulless naturally lack tiers other than the universal speed tiers. Eliza has found a way to circumvent that through her race's natural chakra prowess. By channeling an A-Rank of chakra to a single limb of her choice, she is able to increase the Strength within that limb to A-Rank levels for a single turn.
Name: Sonia Trick: Thorns Classification: Taijutsu Rank: D (D-rank Recoil) Class: Offensive Range: Short-Mid
Description: "Thorns" are the signature technique of the Sonia Road. As the rider kicks, at varying speeds based on the rider, they release compressed air in the shape of long thin rods with pointed tips. Every rider of the Sonia Road has their own customized version of "Thorns". "Thorns" like "Fangs" speed are based on the speed of the kick while their damage is based on the strength the user kicks out with. However unlike fangs which result in spread out damage Thorns are more localized and thus pierce through victims rather than spread around them. Like all Sonia Tricks, when preformed in areas of High Pressure it causes the rider to sustain no recoil from using Tricks.
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Another One? Seriously? 13th September 2016, 4:33 pm | |
| Armen had released his genjutsu attempt before the two had even lifted their foot, but to his surprise, they seemed completely unaffected. They would slam their feet on the ground and although Armen couldnt explain the sounds that resulted from that, he knew that whatever it was he was in range of it, " move now!" He said to the raven attending to him as he quickly moved to the side 12 ft at A rank speed. The distance between him and the dopplegangers should provide him with enough time to move out of range even if the hidden attack was moving at SS rank speeds. His boomerangs didnt get to hit the duo in time, but before flying passed them , Far emission would trigger per Armen's request. Although the boomerangs weren't fast enough to hit, the dopplegangers remained within the range of his far emission. So as the dopplegangers jumped up thirty feet they were still 30ft short, causing the trap master's juinjutsu to place three lvl 4 immobility seals on each of them. Without any fuinjutsu detection the dopplegangers wouldn't even know what caught them. There were immobility seals on both their (right/left) legs and heads from the emission off of two of the three(hidden) boomerangs that he released. Before they could follow up with their fast pace attacks, Armen would reach out with his left hand at A rank speed and use his vaccum function to capture both dopplegangers together and bring them towards him.This action would disguise there immobility due to seals and have them think that it may have had to do with Armen's winds pulling them in. Armen pulled them in soo close that their bodies would trigger his repel barrier effect, preventing them from making contact with Armen. It was at that very second that Armen would aim both hands towards their chest having less than a foot to cover to release his finishing move. He would shoot then say, " Blazin Wind Shot". With immobility and possible lack of knowledge on how to break the seals, they also must face this wind based attack coming in at SS rank speeds one aimed to pierce and another aimed to rip out each of their hearts. After the assault, Armen remained ready as he stops the chakra flow of his arms to return the chakra back to his reserves. Techniques: - Spoiler:
Name: Law of Siphon Classification: Kenjutsu Rank:C Class: Supplementary Range: self
Description: This technique known as Law of Siphon basically explains what happens when Armenezra’s reserves(Blood, Chakra, Energy, ect) are taken to perform a function that the Decapitating Air Waves Fighting Style or Immolating Flame Waves Fighting Style allows. Siphoning is when the user sends reserves/energy of any kind to the bionic arms to perform a function or technique. Reserves can be siphoned into the arms at speeds equal to the rank of the function or technique. When reserves are siphoned back from the arms to the user’s reserves, the time it takes to do that varies on how much of a specific reserve was siphoned into the arms to begin with. The higher the reserve’s rank the longer it’ll take for that specific reserve to siphon back. Although this is the case the time it takes isn’t the same at every rank and can also be affected by the user’s endurance level. The chart goes as followed: Reserve Rank – Return Total-Return Time (p.t) -User Rank(p.t) -Endurance Tier(p.t) D – D - 2 - D (-0) - D(-1) C – 3D - 4 – C(-1) – C(-2) B – C - 6 – B(-2) – B (-3) A – B- 8 – A (-3) A (-4) S – A- 10 – S (-4) – S(-5)
Siphoned back: 1B +1D
Name: Curse Modifier – Far Emission Formula Lvl 3 Classification: Juinjutsu Rank: B-rank Class: Supplementary Range: Mid Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Far” will appear, completing the creation of the curse modification. This modifier was created on the premise of emitting a curse seal over a set radius of 60ft around where the Curse was originally placed. This modifier allows the curse to affect a target within the proximity of the emission which then causes the curse being emitted to be placed on the victims body removing the curse from where it was originally placed to relocate it on the target's body instead. When applied to the Juinjutsu in question, it is placed outside of the triangle.
Far Emission lvl 3: 2B
Name: Curse Modifier – Emission Tranfer Lvl 1 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Mid Description: The user creates a seal that takes the appearance of a circle in the palm of their hand. Within the circle, the kanji for “Additional” will appear, completing the creation of the curse modification. This modifier was created to be used in conjunction with Far Emissions and its different levels. In event that far emission is used, use this seal to an additional two additional curse seal onto the target(s). Target must be within range of Far Emission for this to work.If two targets are within the range of far emission, this can be used to emit two additional seal on each target to make a total of 3 cursed seals.
Emission Transfer lvl 1: 2A
Name: Base Curse - Immobility Curse Lvl 4 Classification: Juinjutsu Rank: A-rank Class: Supplementary Range: Short
Description: The user creates a seal that takes the appearance of a triangle in the palm of their hand. Within the triangle, the kanji for “Immobilize” will appear, completing the creation of the curse. When placed upon its target, which can only be human sized, this curse will completely immobilize a part body, as long as they possess A-rank or lower barrier tiers. Depending on the location the mark is placed on the following effects occur, (Limb = Unable to move, Torso = From Part on Torso & Below is immobilized, Head = Entire Body Immobilized yet victim retains awareness). One can break free of this curse by releasing a strong amount of chakra depending on the location targeted in the form of a A-rank (Head), A & B (Torso) or a S-rank (Limb) amount. This is a more advanced building block of any juinjutsu specialists technique list and is rarely the first technique any budding juinjutsu master learns as it leads to more complex curses. Every Immobility Curse can be further modified by the use of Curse Modifiers, the amount of Curse Modifiers slots this curse can have is 8 before the max limit is reached and it can no longer be modified. Curse Modifiers can only be equal rank or lower than the Immobility Curse they are trying to modify, in addition, adding modifiers does not alter the final curse's rank.
Immobility lvl 4 : 6A
Right Arm: +1C+ 4D chakra flow Left Arm: 3B
Vacuum Function: A rank(chakra) function - 160ft L x80ft W : Pulls dopplegangers in
Name: Sniper’s Point: Blazin Wind Shot Trajectory Classification: Ninjutsu/ Kenjutsu Rank: B rank Class: Offensive Range: Short -Long
Description: This technique utilizes Armenezra’s Decapitating Air Waves Fighting Style(DAWFS). Upon executing this technique, the user must pay an additional supply of energy (Blood &/ Chakra) into the arms. After the price is paid this technique enables the blow back function and vacuum function of Armen’s Bionic Arms to produce solely pressurized winds. This causes winds produced by these functions the capability of being used with better accuracy. This allows the user to target up to two specific areas (one specific area of the body, up to two targets) keeping the speed and damage the same, but in return drastically lowering the range of the functions in half. In composition, this technique takes after Decapitating Air Waves, causing the winds produced by the two functions to form wind element chakra blades with slicing capabilities equal to the function's rank. The blades formed by these wind based functions do physical slicing damage equal to the function's rank enabling the shot(s) to pierce through defenses equal to or lower than the blade's damage. As mentioned before the user can target only two specific areas (one area of the body, up to two targets), one for each arm used. If two different bodies are being targeted with this technique the user cannot use DAWFS two hand bonus to increase the effects and power of the functions level. If the user chooses to use the same function(bonus) with both hands on one person, there aim is limited on targeting just one area of that body, with a 75% chance to hit its mark without the use of Sure shot trajectory. In the event that this technique is fired while sure shot trajectory is in play the success margin goes up to that of sure shot trajectory (95%). At 75% this shot can be avoided with reaction tiers equal to or greater than 2 ranks lower than the wind’s traveling speeds. At 95% this technique can be avoided with reaction tiers equal to or greater than one rank lower than the wind’s traveling speeds. This technique requires the user to pay an additional (-5) stamina and (D-Rank) blood cost per use(of this technique), when sure shot trajectory is in play. The toll that this technique can take on the user’s body can go up to fatal levels, as it also allows the user to replace any chakra price for additional blood price, if the user chooses to use touch sense seal to manually use these functions. Much to the nature of these arms all reserves siphoned to the arms return to Armenezra’s reserves after use (according to law of siphon). This technique gets its name due to the friction it causes when it cuts through air. Function Rank - Price (Blood &/or Chakra) D - D (1 D Blood & D-rank Chakra) C - 3 D (2 D Blood & D-rank Chakra) B - C (3 D Blood & 3D-rank Chakra) A - B (C Blood & C-rank Chakra) S - A (B Blood & B-rank Chakra)
Left Hand- Clone Doppleganger: S rank attack, traveling SS rank speeds less than 1 ft to cover: B rank Blood + B rank Chakra: Vacuum Version
Right Hand- Original Doppleganger : S rank attack, traveling SS rank speeds less than 1 ft to cover: B rank blood + B rank chakra.: Blow back version
Name:Barrier Trap: Repel Classification: Barrier Fuinjutsu Rank:C Class: Defensive Range: Self( Barrier Seal) Description: Active when conditions are met. This technique takes up on slot as a Barrier Trap: This seal must be set and paid for prior to the topic that it is being used. In the event that a barrier seal such as Three Seal Barrier and it's kind is active, and the opponent or something other than the user attempts to make contact with the barer of this seal, activate this seal. From the moment the conditions are met, contact of any kind with the barer of this seal is forbidden. The only way that this technique can be broken is by first removing the seal barriers set up prior to this activation. If one successfully removes the barriers and or destroys them with spiritual or natural based attacks, then the effects of this seal is removed. This coating makes it so that the user can make contact with targets. This barrier does not affect nor hinders the damage which the user can deliver nor does it affect the type of damage when attempting to attack . This technique is best described like wearing a glove or protective suit to keep from contact being made with the user's skin ,clothing, weapons and accessories that he has on his person. If items are thrown or removed from their person, it will not be protected by this specific barrier. This barrier is mainly focused on the user. The repel affect does not repel destruction based attacks, and it doesn't negate the abilities of Three Seal Barrier and its kind. However it does drastically decrease the range of the barrier's protection, meaning that the barrier now only protects the person or people marked with this seal. Because this technique works if its been preset, it does not require chakra in battle, because said chakra has been paid prior. This seal can be hidden within symbols and other things. This seal can be used to protect other people or things, but in order to do this those that he wish to protect would have to be within the middle of the original barrier in order to receive the mark, or he would have to write or etch the seal(s) on the targets they wish to protect and pay C rank chakra for each seal created, if chakra is not paid voluntarily then no additional protection is added. For further specification,this barrier is only localized around the person using the seal as protection and/or the object(s) marked with the seal. Many user's use this seal by placing the seal on an article of clothing in order to protect whoever is wearing it.
Repel Marked on battle costume: 1C
Name:Deviant Art: Slight of Hand Classification: Shurikenjutsu Rank:C Class: Supplementary Range: Contact Description: This technique is a slick and clever way of the user being able to plant weapons and traps without being noticed by anyone with less than C rank or higher reaction tiers. The person(s) in the area can only detect them if they are focused on the user and nothing else, regardless of tiers. This technique can also be used to add one more throwing weapon without being detected. If this technique is being used for this reason, then the following applies: 1) The user must speak audibly while throwing their weapon(s). In your post when specifying the number and type of weapon(s) thrown, subtract the number by one. During this time the user may not post this technique in spoilers until the next post, but must subtract one more of each additional weapon(s)thrown from their bank. During the beginning of the user’s next post count a successful hit for every different additional weapon thrown. The additional weapons all go to the same direction as their corresponding weapon. This effect is useless if the target(s) cannot be damaged by your attack, or the additional weapon was noticed before the beginning of the same post that this technique is revealed. EX: User: throws 4 shuriken and 2 kunai at the opponent's head while using this technique. The user will not place this technique in spoiler, but will not in spoiler that 20/25 of his shuriken and 7/10 kunai's remaining.
Target: uses kunai to block all 6 incoming projectile.
User: calls hit on a shuriken and a kunai because those two were hidden in the mix. The user will now spoiler this trap to verify, and damage will be done accordingly. Unless the target is immune to projectiles or didn't block but dodged instead.
3 Boomerangs released , not two
Name:Boomerang: Flank Shot Trajectory Classification: Shurikenjutsu Rank:C Class: Supplementary Range: Self (Boomerang), Varies (Thrown Distance)
Description: In the event that the projectile that misses a target or thrown passed a target is a boomerang, spoiler this technique in your next post. The utilization of this technique is not mentioned in the post that this technique is in play unless an opponent has Panoramic Vision (360 degrees) or a C-rank or higher sensory technique which surrounds their body. When in play all boomerangs thrown by the user that are thrown passed the target(s) or count as a miss will circle back to hit the target(s) from behind with the same force/speed that they were originally thrown up to a set amount of time (posts total) later. This is a trap type technique, so it comes unexpectedly and if the target(s) do not dodge or handle these boomerangs on its cycle back, count every boomerang that isn't handled properly as a hit on the post after this technique is spoiler-ed. If the target(s) move from their original positioning all boomerangs count as a miss when cycled back unless Sure Shot Trajectory was used prior to this technique. Rank - P.T before cycling back to hit an opponent D - 5 C - 4 B - 3 A - 2 S - 1
3 Misses
Name: Vacuum Release Classification: Taijutsu Rank: A-rank Class: Supplementary Range: N/A
Description: The user actually breaks the sound barrier upon use of this attack, their bodies are not even visible the only thing seen being a cloud of steam formed from them moving in the air formed by the vacuum left by the user.
Name:Grand Artsmen: Sureshot Trajectory Classification: Shurikenjutsu Rank:D Class: Supplementary Range: mid range
Description: This technique isnt chakra based and does not require hand seals. This technique is skill based and requires the user to have atleast 3 shurikenjutsu or shurikenjutsu hybrid based techniques in their arsenal. This technique is a symbol of the shurikenjutsu user's dexterity with throwing weapons. The user of this technique has an uncanny ability to line up shots to hit multiple targets in one throw, or to even use a throwing weapon for multi purposes. This allows the user a 95% chance of hitting anything that they aim for so long as its not deflected or interfered with. This technique also allows the user to use weapons to mark and/or draw things such as seals to cover up to 40ft in one throw.
Trajectory used for Blazin wind shot: -10 stamina -2 D blood.
Reserves: - Spoiler:
Right Arm Chakra Flow: 1A +2D+ 4D +C =S Left Arm Chakra Flow: 3B = S Siphone Return: 1B+1D Return Chakra Flow from Right/Left Arms: 3B +1A+1B Siphoned: 2B+1A+1C+4D+3B+1D Chakra: 2A,1B,1C,3D Weapon Seals: 1A,1B,3D Stored Fire Chakra: 22(H.Zakiyoshi) Stamina:49 Blood: 1A
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| | | Co
Posts : 3201 Join date : 2011-11-02 Age : 91 Location : Australia
| Subject: Re: Another One? Seriously? 20th September 2016, 11:22 pm | |
| >Mod intervention: Topic has been going on for a little too long< This just wasn't worth it. Such a grand fight over such a poor quality stone that would only end up netting loose change anyway. Yeah, definitely not worth it. It was a shame really, what was once two will now once again be one. The kinder of the two would never had thought the other would sacrifice her own self to escape, but that was exactly what she did, teleporting away as far as her eyesight would allow before immediately drifting into a lightning movement, blasting away like a bolt of light far from here. The one left behind would surely perish, disappearing from the face of this world as the combat was bought to a quick but satisfying end. In any case the Opal or whatever it was is yours, or rather Summer's. As for the missing-nin girl, she'll find some weaker targets to rob, after all, she was only fighting the obvious weaker of the two opponents and she was evenly matched. Sure running is quite cowardly, but pride isn't anything worth dying over. - Spoiler:
Name: Teleport Classification: Soul tech/Kinjutsu Rank: D-rank Class:Supplementary Range: Mid-Long (Eyesight)
Description: A frightening technique which allows a Soulless to instantly teleport by shifting their body out of the physical world into Limbo and back out again in order to escape an attack. The specific Soulless materializes after teleporting is based on their eye sight, as a Soulless is required to be able to see exactly where they are teleporting to in order to utilize this technique. When this technique is in use the Soulless' body vanishes, unless an opponent has chakra vision equal to the rank of the Soulless in which they simply see the Soulless become transparent, before reappearing in a new location. This technique serves as the Soulless get out of jail free card similar to Body Replacement or Reject and thus is only able to be utilized Once per topic.
Name: Lightning Movement Classification: Ninjutsu Rank: S-Rank Class:Supplementary Range: Extreme long
Description: Allow the user to move an extremely far distance without the ability to stop until the area has been covered. Moves at the users speed tier and is mostly for escaping at high speeds. This is a one time only use technique and cannot be used until it is made properly. I will fix this one day.
*********************** - Neo:
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| | | Elias
Posts : 1483 Join date : 2015-12-05
| Subject: Re: Another One? Seriously? 20th September 2016, 11:46 pm | |
| After connecting with the moves, one of the sisters ended up leaving the scene. All that was left was the doppleganger and the opal gem. Armen would reach down and grab the gem, wanting it for his own, but knowing that he owes summer soo much money, he would just hand it over to her. He then looted the remaining dopple ganger to find only ten xel. " OOOOOOOO hawt dem! she loaded bruh, im funna eat tonight!" Armen would take off waving to summer and the crows, thanking them for their assistance. Once he got home he would work on his weapons for tomorrow, etching them with what new seals and adding 3A, 3B,1C of chakra into it. Reserves: - Spoiler:
Siphoned back: 1B,1B, 3D, 2D, 1A, 1D Weapon Chakra: 4A,4B,2C Chakra: 1C,3D
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| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
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