| | Calesto's Hunting for dummies | |
| | Author | Message |
---|
Guest Guest
| Subject: Calesto's Hunting for dummies 14th March 2015, 2:16 pm | |
| - Approved at Mon Mar 16, 2015 11:
Name: Scent Imprinting Classification: Taijutsu Rank: D Class: Supplimentary Range: Self
Description: Much like his spirit animal Calesto is capable of remembering a person's scent by the amount of time spent together. For example if Calesto was to spend a topic with a certain N/PC, he would be able to find them within a few blocks, etc. Topic's with character/Distance tracking 1-4/District or dome locations 5-9/Within Village 10-14/Area to Area Tracking 15-20/Winthin the country, or sea tracking 21-25/Intercontinental Tracking
Name: Emotional Scent Classification: Taijutsu Rank: D Class: Supplementary Range: Self
Description: Now every person on this planet exudes a certain pheromone when they are going through a certain emotion, Which after smelling said emotional state Calesto is capable of distinguishing when a N/PC is happy, sad, angry, etc. Those with D-rank scent concealment techniques however are immune to this techniques effect while it takes a set amount of time before Calesto can distinguish the scents from those with Barrier Tiers due to their high mental fortitude granting them a better control over their emotions. Barrier Tiers - P.T to detect emotional state via scent None - Instantly D - 5 C - 10 B - 15 A - 20 S - 25
Name: Clawing Strike Classification: Fighting Style Rank: D Class: Offensive Range: Contact
Description: Having his spirit animal being the wolf, Calesto keeps his combat style mimicking that of a wolf. Keeping a low stance he will attack with speed at an opponent, but not with a closed fist, but an open palm with his fingers bent in to mimic claws. If struck hard enough his fingers can tear open the skin causing bleed damage. Depending on the user's strength the amount of bleed damage the user can inflict varies, further more advanced techniques following this fighting style will also affect said effects. Strength Tier - Bleed Damage Added D - D C - 2 D B - 4 D A - C S - B
Name: Tremor Sense Classification: Taijutsu Rank: C Class: Supplimentary Range: Self (Feet), AoE (Range)
Description: Having a mastery over his five senses, Calesto is able to focus on his sense of touch and feel the ground vibrations when any person/creature moves within his range, and given enough experience he could differentiate between friend and foe. Rank/Range(Radius)/Size of Target Detected D/40 Feet/Colossus sized & above C/80 Feet/Large (S to XL) B/120 Feet/Medium (S to XL) A/160 Feet/Humanoid S/200 Feet/Small & Below
Name: Climbing kick Classification: Taijutsu Rank: D Class: Offensive Range: Contact
Description: Using his speed as an advantage Calesto will run towards an opponent as fast as he and place his foot on their leg or torso, and from there he will push off with his other leg in order to strike the opponents head as hard as he could dealing D rank physical damage.
Name: Life Release: Claws Classification: Nintaijutsu Rank: C Class: Offensive Range: Self (Fingers)
Description: By focusing his chakra into his bone, Calesto is capable to growing two inch claws out from where his finger nails are. These claws are capable of withstanding C rank and below damage before breaking, and sharp enough to add slicing damage to any open handed technique/style that he uses in combat.
Name: Life Release: Stabilizer Classification: Ninjutsu Rank: C Class: Supplementary Range: Self (Heels)
Description: By focusing his chakra into the bones within his legs, Calesto has gained the ability to grow 1 foot long spikes out of his heels, capable of dealing C rank piercing damage & is capable of being used instead of a C-rank strength check to negate knock-back. However if used in conjunction with his Tremor sense ability he is now more easily in tune with the earth's vibrations, thus increasing his sensing ability's radius & detection ability by 1-rank. This jutsu does have the drawback of just sucking up Calesto's chakra, the higher his sensory is boosted his chakra will be drained by said amount (eg. Tremor sense raised from C-B, B rank chakra will be drawn from him, etc). The price is reset if he moves requiring him to either remain stationary while sensing in order to just pay a single price or if attempting to sense on the go be forced to pay a chakra price post (total) it is active.
Name: Acute Hearing Classification: Taijutsu Rank: B Class: Supplementary Range: Self(Ears), Mid (Range)
Description: With his mastery over his five senses Calesto has gained the ability of enhancing his ears ability to pick up sound. By focusing on his ear Cale is capable of hearing vast distances, Over hear whispered conversations in a crowded room, to even hearing a persons heartbeat. However if exposed to any deafening effect jutsu's, this will result in him being deafened for double the time period due to his heightened hearing. Rank/Distance/Perk D/40 Feet/Light Footsteps C/80 Feet/Muffled Breathing B/120 Feet/Heartbeat A/160 Feet/Detection of concealment techniques B rank and below S/200 Feet/Slowed Heartbeat
Name: Blood Release: Tracking Classification: Nintaijutsu Rank: C Class: Supplementary Range: Self(Nose), Long (Range)
Description: Another skill that Calesto has gained with his mastery over blood release was the ability to more easily track am injured target's whereabouts. By tasting a blood sample and having smelt it as well, Calesto's combined sense of smell and taste will allow him to locate his target from an even greater distance from his usual sensing abilities, increasing them by a set amount of feet dependent on his chakra price. However if this jutsu is to boost any tracking jutsu in Calesto's knowledge, the chakra of the boosted state will be drawn from him which is kept constant requiring another price to reactivate it upon tracking a victim to that point. Chakra Price - Additional Feet Tracked D - 20 C - 40 B - 60 A - 80 S - 100
Name:Silent Killing: Hunter’s Stance Classification: Taijutsu Rank: B Class: Supplementary Range: Self, Short
Description: Having studied his spirit animal in great detail Calesto has learned how to hunt like one was a wolf himself. By moving swiftly and evenly placing his weight on the ground as lightly as he can, he is capable of moving silently across the battlefield to any sound based sensory technique B rank or lower. Due to being based on the silent killing technique all effects still apply however due to wolves hunting in packs those who are his allies can likewise receive some of the benefits of this technique as they get used to hunting alongside him. In order to benefit they must be within a set distance away from Calesto known as the Formation Distance. Rank of User (No. of Allies) - Formation Distance (Sound Concealment) D (1) - 5ft (B-rank & Req. Equal Rank Reaction Tier++) C (2) - 10ft (B-rank & Req. Equal Rank Reaction Tier+) B (3) - 15ft (B-rank & Req. Equal Rank Reaction Tiers) A (4) - 20ft (C) S (5) - 25ft (D)
Name: Echolocation Classification: Nintaijutsu Rank: D Class: Supplementary Range: Short
Description: Having control over his five senses like he does, Calesto created this technique in order to help him know his surroundings in the event of his sight becoming impaired. By focusing his lost sense of sight to his hearing, and creating a sound (stepping on the ground, weapons clashing, etc) Calesto is able to hear the reflected sound waves off of an object/person to tell their general location within a set distance depending on rank. Rank - Radius of echolocation(Diameter) D - 5ft (10ft) C - 10ft (20ft) B - 15ft (30ft) A - 20ft (40ft) S - 25ft (50ft)
Name: Scent Memory Classification: Taijutsu Rank: D Class: Supplementary Range: Short
Description: A technique which utilizes the Kuroganes enhanced senses, more specifically their sense of smell in particular. The user having a scent of a target is able to memorize specific traits of said target. At basic levels the user is able to detect racial features of a target, however at even higher ranks the user is able to memorizes the scents of those familiar to them and even clan abilities (KG abilities, elemental affinities, etc) Rank - Scent - Max No of Scents Registered D - Individual - 10 C - Family (Must be related to one of the Individuals) - 8 B - Race (Must have ICly encountered before) - 6 A - Species (Animal Race only & Must have ICly encountered before) - 4 S - Clan (Must be related to one of the Individuals) - 2 (3 - Kurogane) *Scent Memory List Individuals: Families: Races: Species: Clans:
Name: Picking up the Trail Classification: Taijutsu Rank: D Class: Supplementary Range: Aoe
Description: Being a natural born hunter and being born under the Kurogane clan with a Midogaron spirit, Calesto had come up with a useful tracking technique that allows him to find a trail that had long gone cold. Now instead of using a single sense in order to track a target the user will use a combination of his senses to pick up a trail. By examining the environment visually for any faint foot prints or other visual signs, digging up a foot print in an attempt to regain a scent or sniffing a resting spot, hell even physically feeling out the environment to get a fresh lead. Due to being tracking based this technique allows the user to join (and potentially rejoin) topics or old topics while tracking a target even if the user is not a missing nin. If they are then they are able to join (rejoin) topics even outside of missions or plot topics. Rank - No. of Topics Since Scent was Left - Level of sense of Smell (Concealment Req. to be unable to pick up trail.) D - 1 - Normal (Above D) C - 2 - Raised (Above C) B - 3 - Heightened (Above B) A - 4 - Enhanced (Above A) S - 5 - Max (Above S)
Name: Track Freshness Classification: Taijutsu Rank: D Class: Supplementary Range: Contact
Description: A technique that Calesto created along with his "Picking up the trail" technique, he created this technique to determine how long a target was in the area for. By physically touching a targets foot print, campfire, bedding, or an object used by the target, Calesto will be able to detect within amount of posts since the target had left the area. Rank - Maximum Scent Freshness in P.T - Sense of Smell Freshness Modifier D - 1 - Normal (1x) C - 2 - Raised (2x) B - 3 - Heightened (3x) A - 4 - Enhanced (4x) S - 5 - Max (5x)
Name: Counter Vision Classification: Taijutsu Rank: C Class: Passive Range: Self
Description: Having spent some time training against faster opponents, Calesto created this technique using his control over his basic senses. This technique was created for the moments that an opponent is moving faster then Calesto could recognize, but not too fast that he couldn't see the person. So by focusing on his own eyes Calesto would watch his opponent and be able to see past the blur of a fast moving target, allowing him the opportunity to notice when an opponent is making hand seals or drawing a weapon at a faster speed then him. Level of Sight Enhancement - Motion Blur Rank Negated Normal - D Raised - C Heightened - B Enhanced - A Max - S
Name: Wind Displacement Tracking Classification: Taijutsu Rank: C Class: Supplementary Range: Long
Description: A technique created by Calesto in order to track an opponent by feeling the wind, well that and using 2 of his senses in tandem with each other. While using these senses in unison Calesto is able to feel the difference in air pressure of an object/target/attack coming towards him C rank and lower.
- Ready for approval:
Name: Silent Killing Classification: Fighting Style Rank: D Class: Supplementary/Offensive Range: Self
Description: As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user moves silently, it cannot be defended against, because the attack cannot be anticipated. The user will often slit their opponent's throat, preventing any cry that might give them away. Calesto's use of this technique caters to his heavy use of the Hidden Mist technique, all of this techniques revolving around the use of the Hidden Mist technique now require reaction tiers equal to their speed in order to dodge or sensory techniques equal to their rank to detect.
Name: Chills Classification: Taijutsu Rank: D Class: Passive Range: Mid
Description: Having the ability to use his sixth sense, Calesto created this technique in order to gain an exact location of a target within a certain distance according to his rank. If an opponent of equal or lower rank is within a set distance with intentions of killing him, Cal's body will send chills through his body. However this can be negated if the opponent is moving at a faster speed then Cal can register, or have a means of hiding ones own killing intent. Rank - Distance of Killing Intent Detection radius D - 5 Feet C - 10 Feet B - 15 Feet A - 20 Feet S - 25 Feet
Name: Chakra Detection Classification: Nintaijutsu Rank: D Class: Supplementary Range: Short
Description: Having decided to dedicate his life to Hunting, Calesto developed this technique in order to track an opponent from their chakra signature. The true inspiration for this technique came to him while he first met his new team mate Takeshi, who was an Entity, without having a physical body made tracking his team mate difficult. So after learning to further control his own chakra in order to feel the presence of another's chakra, Calesto picked up the ability to sense a person's chakra signature of the person within the topic he is in with. However if Calesto is dealt any pain or moves while doing this technique, it shuts it down until rectivation.
Name: Midagron Senses: Lvl 1 Classification: Fighting Style Rank: C Class: Passives Range: Self
Description: Requires 1st Transformation. After learning to master his first Kurogane transformation, Cal developed this technique to further harness the Midagron that was his animal spirit. While using this technique Calesto is able to further amplify his tracking and sensory techniques by 1 rank, be it adding equal amounts of chakra or stamina to his techniques in order to pull it off.
Name: Selective Hearing Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description: A technique which is based on (and requires) the use of Silent Killing, which refines the art further into a tool that is defensive as it is offensive. The user learns to train their ears to shut out unwanted sounds, and, more than an art of mere concentration, they actually do - The user can select sounds that their ears simply will not hear in the first place, and they can add to, remove, and otherwise change them as they will. However if a deafening attack of B rank or higher is preformed around Calesto, he will have to spend the next post refiltering the sounds.
- WIP, Working on these while im at work:
Name: Chakra Signature Tracking Classification: Ninjutsu Rank: C Class: Supplementary Range: Long
Description:
Name: Sensory Cut Off Classification: Taijutsu Rank: C Class: Supplementary Range: Self
Description:
Name: (some kind of low ranking visual tracking) Classification: Nintaijutsu Rank: D Class: Supplementary Range: Long
Description:
Name: Classification: Rank: C Class: Range:
Description: Dual Sense Tracking 2
Name: Classification: Rank: C Class: Range:
Description: Dual Sense Tracking 3
Name: Classification: Rank: B Class: Range:
Description:
Name: Omnidirectional awarness Classification: Rank: S Class: Range:
Description:
Last edited by Ghost on 2nd May 2016, 5:49 pm; edited 20 times in total |
| | | Nik
Posts : 608 Join date : 2014-11-18 Age : 29
| Subject: Re: Calesto's Hunting for dummies 17th March 2015, 12:37 am | |
| | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Calesto's Hunting for dummies 6th July 2015, 4:28 am | |
| 1. Climbing Trick is Fine. 2. Life Release: Claws is a no because your having it deal C-rank physical dmg per claw instead of having each claw having that much in durability and adding slicing damage to his taijutsu techniques utilizing his fingertips. 3. Life Release: Stabilizer, please put like all buffs this technique is subject to incurring chakra based recoil damage to the user if the sensory medium it is utilized with is buffed to high using the guidelines of the Buff & Recoil Information. 4. Acute Hearing's range should be Self (Ears), AOE (Effect), Also the perks should be either removed or raise the technique to B-rank. If kept then it should be C = Muffled Breathing, B = Heartbeat, A = Detection of those utilizing Silent Killing & it's variants if it is B-rank or below if they are geared at concealing their user's sound, S = Slowed Heartbeat 5. Blood Release: Tracking, please put like all buffs this technique is subject to incurring chakra based recoil damage to the user if the sensory medium it is utilized with is buffed to high using the guidelines of the Buff & Recoil Information. 6. Life Release: Armor, there is already a technique like this called Life Release: Dermal Armor use that instead. 7. Hunter's Stance, Wouldn't be equal to your rank more like it would give you concealment from sound sensory techniques C-rank & below. You want higher than make it a higher rank. | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 11th July 2015, 2:27 pm | |
| |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Calesto's Hunting for dummies 11th July 2015, 5:13 pm | |
| | |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Calesto's Hunting for dummies 15th April 2016, 9:35 am | |
| Old Stuff = Acute Hearing it's AOE (Range) should be dropped to Mid (Range) as hearing sensory has a peak range of Mid. So please alter it accordingly. - Okay new stuff:
Echolocation, not possible unless one of your senses is completely reduced to none (You don't have a Bat/Dolphin/Whale Animal Spirit so you can't just get it without the drawback), second off Hearing works with Mid Distances so lower it drastically. Short should work fine considering your not actually losing a sense & don't have an affinity for it thanks to your animal spirit not being a Bat etc.
Scent Memory, okay no to the KG things affinities whatever. Like? Um??? Your don't have chakra sensory so things like that should not even be registered. It should go
Rank - Scent - Max No of Scents Registered D - Individual - 10 C - Family (Must be related to one of the Individuals) - 8 B - Race (Must have ICly encountered before) - 6 A - Species (Animal Race only & Must have ICly encountered before) - 4 S - Clan (Must be related to one of the Individuals) - 2 (3 - Kurogane) *Scent Memory List Individuals: Families: Races: Species: Clans:
Picking up the Trail - Remove that within 2 topic time frame thing. Replace it with this: Due to being tracking based this technique allows the user to join (and potentially rejoin) topics or old topics while tracking a target even if the user is not a missing nin. If they are then they are able to join (rejoin) topics even outside of missions or plot topics.
Make a Chart based on rank for the amount of topics that have passed since said scent has been left in order for Calesto to pick it up. Likewise if their scent was concealed by a scent concealment technique above D-rank then he is unable to utilize this technique to find them within the normal limits of human smell.
Rank - No. of Topics Since Scent was Left - Level of sense of Smell (Concealment Req. to be unable to pick up trail.) D - 1 - Normal (Above D) C - 2 - Raised (Above C) B - 3 - Heightened (Above B) A - 4 - Enhanced (Above A) S - 5 - Max (Above S)
Track Freshness - We don't use real time oocly, so your going to have to have that simply be a flavor portion of the technique, in actual technique terms it should be based on post (total), since this is a D-rank technique it's not going to be quite long. Potentially this is going to have to be a Track Freshness I, II, etc type of thing. Once more it should be based on Rank with a potential additional modifier based on the level of your sense of smell during the use of this technique. Thus with it you'd only be able to tell how long an individual had lingered in an area to an upwards of 25 posts (total) at S-rank which isn't a lot (a couple of minutes at most if no time-skips are included and if they are then it wouldn't be able to tell you the exact amount)
Rank - Maximum Scent Freshness in P.T - Sense of Smell Freshness Modifier D - 1 - Normal (1x) C - 2 - Raised (2x) B - 3 - Heightened (3x) A - 4 - Enhanced (4x) S - 5 - Max (5x)
Eye for Details, nope Magnification not possible the human eye doesn't have such fine control over it's magnification abilities. Find something else yeah.
When you make all those corrections please tell me. | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 19th April 2016, 3:58 pm | |
| |
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Calesto's Hunting for dummies 19th April 2016, 11:45 pm | |
| Counter Vision should have a chart
Level of Sight Enhancement - Motion Blur Rank Negated Normal - D Raised - C Heightened - B Enhanced - A Max - S
Everything else is approved | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 2nd May 2016, 4:55 am | |
| |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Calesto's Hunting for dummies 2nd May 2016, 2:35 pm | |
| Chakra Detection - Consult Vix, unsure if allowed due to this being kind of a Soulless thing.
Chills - For the ranges requested, bump up to C-Rank. If wishing to stay at D-Rank, halve the ranges.
Selective Hearing - Have it that B-Rank or higher pain without pain resistance(A-Rank with) or pain immunity will cause a post of being able to hear all noises and requiring filtering of them once more.
Everything else is fine. | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 2nd May 2016, 5:01 pm | |
| |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Calesto's Hunting for dummies 2nd May 2016, 5:07 pm | |
| Remember the negatives to the chakra detection. If Calesto moves or is dealt pain, it'll be broken and have the range be Short, as Vix said.
Chills and Selective Hearing approved. | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 2nd May 2016, 5:49 pm | |
| totally forgot about that, sorry. edited |
| | | Blade
Posts : 3780 Join date : 2012-05-06
| Subject: Re: Calesto's Hunting for dummies 2nd May 2016, 5:50 pm | |
| | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 20th July 2016, 3:22 pm | |
| - Kurogane revamps:
Name: Kurogane Style: Water Release - Hiding within Mist Technique Classification: Ninjutsu Rank: D-rank Class: Supplementary Range: AOE
Description: The Kurogane will make a set of han seals infusing their chakra with the water molecules in the air to create a mist which fills an area of 40 square feet. Due to being mixed in with their chakra it causes victims vision to be blocked in addition to chakra vision with victims only being able to detect the user's own chakra signature uniformly through the mist. This allows the user to remain hidden from chakra viewing dojutsu such as the Itsugan, however does not hinder the abilities of those with X-Ray vision or having the Zenraigan. Furthermore the Kurogane's mastery of this technique revolves around countering Reaction Tiers as based on the Kurogane's skill level their mist is denser than usual while in normal instances it results in the naked eye being unable to see through it with enough skill even those with Reaction Tiers will have their vision completely blinded unless they have enhanced vision. Rank - Reaction Tier Hampered (Vision Seeing Distance Nerf) - Vision + Reaction Tiers to See through D - D (Normal = Blinded) - D+ or Normal + D-rank Reaction C - C (Raised = 1/5th Vision) - C+ or Raised + C-rank Reaction B - B (Heightened = Quartered Vision) - B+ or Heightened + B-rank Reaction A - A (Enhanced = 1/3 Vision) - A+ or Enhanced + A-rank Reaction S - S (Max = Halved Vision) - S+ or Max + S-rank Reaction
|
| | | Aurielle Admin
Posts : 12617 Join date : 2010-06-13 Age : 32 Location : Lost in time...I guess?
| Subject: Re: Calesto's Hunting for dummies 20th July 2016, 3:32 pm | |
| | |
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 2nd October 2016, 5:36 pm | |
| WIP
- Bone Weapons:
Name: Life Release: Bone Weapons (Signature) Classification: Fighting Style Rank: D Class: Supplementary Range: Short
Description: Calesto created this technique line in order to ensure he is prepared for any opponent that he may come across, well that and to possibly make some money on the side for his future and the future of his clan. So after spending some time strengthening his bones, Calesto would then start to course chakra through any bones of his that have left his body in order to shape them into a variety of weapons or armour pieces. elements strong against life release require one rank less than the bone's durability to break the weapons. Rank - Creation Capability D - Blunt(1-handed/2-handed) C - Blade(1-handed/2-handed)/Projectiles(Senbon, arrows, shuriken,kunai) B - Shield/Armour/Mid-Range A - Polearms S - Projectile Launchers
Name: Bone Weapons: Blunt Classification: Ninjutsu Rank: C Class: Supplementary Range: Short
Description: (bludgeoning damage equal to strength)
Name: Bone Weapons: Projectile Classification: Ninjutsu Rank: C Class: Supplementary Range: Long
Description:
Name: Bone Weapons: Blade Classification: Ninjutsu Rank: B Class: Supplementary Range: Short
Description: (Slicing damage equal to Strength+speed tier)
Name: Bone Weapons: Two-Handed Classification: Ninjutsu Rank: B Class: Supplementary Range: Short
Description:
Name: Bone Weapons: Mid-Ranged Classification: Ninjutsu Rank: B Class: Supplementary Range: Mid
Description:
Name: Bone Weapons: Bows Classification: Ninjutsu Rank: A Class: Supplementary Range: Long
Description:
Name: Bone Weapons: Shields/Armour Classification: Ninjutsu Rank: A Class: Supplementary Range: Short
Description: (Can defend based on deadbone pulse durability/chakra output)
Name: Bone Weapons: Projectile launchers Classification: Ninjutsu Rank: S Class: Supplementary Range: Long
Description:
- Blood Release:
Name: Blood Release: Blood Cleanse Classification: Kinjutsu Rank: C (Variable Chakra + C Blood) Class: Supplementary Range: Self, Contact
Description: (Detox, can cleanse poisons/toxins that are delivered to the bloodstream) Chakra Output - time taken(posts) to cleanse D - 10 C - 8 B - 6 A - 4 S - 2
Name: Blood Release: Armour of Blood Classification: Kinjutsu Rank: D (D rank Chakra + Varying Blood Price) Class: Defensive Range: Self
Description: (Blood outside of body is compressed and solidified to protect from hybrid damage, more blood equals higher defense, but slower since it cover whole body)
Name: Blood Release: Type Shift Classification: Medical Kinjutsu Rank: B (B rank chakra + Varying blood) Class: Supplementary Range: Self, Long
Description: (amount of blood from offence blood release [weapons for example] in contact with targets blood, cal can alter his own blood type to the others)
Name: Blood Release: Clotting Classification: Medical Kinjutsu Rank: A Class: Offensive Range: Long
Description: (Meant to stop bleed out)
Name: Blood Release: Surge Classification: Medical Kinjutsu Rank: A Class: Supplementary Range: Self
Description: (Adrenaline boost acts like the trans buff but harsher side effects)
Name: Blood Release: Chakra to Blood Classification: Medical Kinjutsu Rank: C Class: Supplementary Range: Self, Contact
Description:
Name: Blood Release: Blood Clone Classification: Kinjutsu Rank: C Class: Supplementary Range: Long
Description:
- Fire Release:
Name: Fire Release: Boost Classification: Nintaijutsu Rank: D Class: Supplementary Range: Mid
Description: (Boost physical movement by releasing busts of fire)
Name: Fire Release: Fireball Classification: Ninjutsu Rank: D Class: Offensive Range: Mid
Description: (Small ball of fire in the hand)
Name: Fire Release: Flaming Howl Classification: Ninjutsu Rank: A Class: Offensive Range: Long
Description: (A stream of fire launched from the mouth)
Name: Fire Release: Fire Clone Classification: Ninjutsu Rank: C Class: Offensive Range: Long
Description:
- Flesh Release:
Name: Flesh Release: Strength Classification: Medical Ninjutsu Rank: B Class: Offensive Range: Self
Description:
Name: Flesh Release: Shape Shift Classification: Medical Ninjutsu Rank: A Class: Passive Range: Self
Description:
Name: Flesh Release: Organ Shift Classification: Medical Ninjutsu Rank: A Class: Supplementary Range: Self
Description:
Name: Flesh Release: Consume Classification: Medical Ninjutsu Rank: S Class: Offensive Range: Contact
Description: (Cannibalism, gains temporary abilities of the person consumed. amount consumed determines how long abilities last)
Name: Chakra Mode: Flesh Armour Classification: Ninjutsu Rank: A Class: Supplementary Range: Self
Description:
Name: Flesh Release: Flesh Clone Classification: Ninjutsu Rank: B Class: Supplementary Range: Long
Description:
- Misc:
Name: Clone Combine Classification: Ninjutsu Rank: A Class: Supplementary Range: Long
Description:
Name: Omni-Directional Awareness Classification: Taijutsu Rank: S Class: Passive Range: AoE
Description:
- Tracking Jutsu's:
Name: Echolocation Mk:II Classification: Taijutsu Rank: B Class: Supplementary Range: Long
Description:
Name: Fire Release: Heat Signature Tracking Classification: Ninjutsu Rank: D Class: Supplementary Range:
Description:
Name: Faint Writing Classification: Barrier Ninjutsu Rank: D Class: Supplementary Range: Mid
Description:
Name: Vital Hearing Classification: Ninjutsu Rank: D Class: Passive Range: Mid
Description:
Name: Blind Combat Classification: Fighting style Rank: D Class: Supplementary Range: Self
Description:
Name: Bio-electric location Classification: Kinjutsu Rank: D Class: Passive Range: Mid
Description:
Name: Classification: Rank: D Class: Range:
Description:
Name: Classification: Rank: D Class: Range:
Description:
Name: Classification: Rank: D Class: Range:
Description:
Name: Classification: Rank: D Class: Range:
Description:
Name: Classification: Rank: D Class: Range:
Description:
Name: Classification: Rank: D Class: Range:
Description:
Name: Blind Combat Classification: Rank: C Class: Range:
Description:
Name: Life-Force Sensory Classification: Barrier Rank: C Class: Range:
Description:
Name: Classification: Rank: C Class: Range:
Description:
Name: Classification: Rank: C Class: Range:
Description:
Name: Classification: Rank: C Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Poison Detection Classification: Kinjutsu Rank: B Class: Supplementary Range: Short
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Classification: Rank: B Class: Range:
Description:
Name: Balance Classification: Kinjutsu Rank: A Class: Passive Range: Self
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: A Class: Range:
Description:
Name: Classification: Rank: SS Class: Range:
Description:
Name: Flesh Release: Regeneration Classification: Medical Kinjutsu Rank: SS Class: Passive Range: Self
Description:
Name: Post-cognition Classification: Barrier Ninjutsu Rank: SS Class: Passive Range: AoE
Description:
Name: The Perfect Hunter Classification: Kinjutsu Rank: SSS Class: Range:
Description:
|
| | | Guest Guest
| Subject: Re: Calesto's Hunting for dummies 9th August 2017, 11:36 am | |
| - Bone Weapons:
Name: Life Release: Bone Weapons (Signature) Classification: Fighting Style Rank: D Class: Supplementary Range: Short
Description: Calesto created this technique line in order to ensure he is prepared for any opponent that he may come across, well that and to possibly make some money on the side for his future and the future of his clan. So after spending some time strengthening his bones, Calesto would then start to course chakra through any bones of his in his body, what this does is modifies the bone to give it equal durability to the amount of chakra used in the process of coursing chakra. The process is done instantly, allowing cale to create projectiles, shields, armor, bow, blades, blunt, polearms, and projectile launcher. Creating each one consumes a certain minimum amount of chakra, these weapons can be coursed with an S-rank amount of chakra. Due to this technique focusing around the life affinity elements strong against life release require one rank less than the durability to break the weapons.
minimum amount of chakra - Creation Capability D - Projectiles (Senbon, arrows, shuriken,kunai) C - Shield/Armour/ Bows B - Bladed/Blunt(1-handed/2-handed) A - Polearms S - Projectile Launchers
- Blood Release:
Name: Blood Release: Blood Cleanse Classification: Kinjutsu Rank: C (Variable Chakra + C Blood) Class: Supplementary Range: Self, Contact
Description: it's commonly known that the kurogane are the only clan that could use blood release, making it well known that their expertise would contain tracking, healing, and traps all related to blood, Well, this is Cale stepping into the wonders of blood release. This technique focuses on cleanse the body of poisons and toxins that have entered the blood stream, this is done by physical contact to other, on the other hand when he is doing this to himself he becomes immobile; he could also utilize shadow clones to do this to others; depending on the amount of Chakra used determines the amount of p.t. it takes to cleanse the body. If two clone use this technique on a target the time is halved.
Chakra Output - time taken(posts) to cleanse - utilizing two clones D - 10 - 5 C - 8 - 4 B - 6 - 3 A - 4 - 2 S - 2 - 1
Name: Blood Release: kakuja (blood armor) Classification: Kinjutsu Rank: S (various Chakra + half Blood Price/ full material price) Class: Defensive Range: Self
Description: being a member of the kurogane clan it is known that they are very efficient with the blood release techniques, having their only try competition in blood release being those faunu from the aqua tribe. Despite this Cale decide to make an advancement in the use of the the kurogane's blood release, this technique is solely focused on the defensive side of things, it begins as Cale gives a certain amount of chakra and a half rank blood price/ same rank blood materia price. This technique is done in a instant and grants the user or target to receive equal rank defense tiers, this is due to the user utilizing his blood and Chakra, siphoning them together until these thickens and hardens creating an object called the kakuja. The kakuja, can be stored for later use with the use of a storage seal, when being utilzed in combat it possesses two modifiers for how long it can be used in combat; the first being the wielder' endurance, the second being the amount of chakra placed into the technique.
chakra/endurance - duration (p.t.) D - +1 C - +2 B - +3 A - +4 S - +5 SS - +6 SSS - +7
- Fire Release:
Name: Fire Release: Boost Classification: kinjutsu Rank: B (various chakra price) Class: Supplementary Range: self, contact
Description: Boost is a unique technique created by calesto kurogane, this technique effectiveness relays on the amount of chakra he is willing to put towards in exchange for the chakra it grants him or others a boost in movement (D-rank = +, S-rank = +++++), this is done by channeling fire afinnity Chakra into the body serving one purpose, which is to boil up the blood past the normal temperature. What this does is cause the target to go through a temporary period of hyperhidrosis, the amount of excess sweat (stamina loss) is equal to the rank of the technique used. The effect of this technique can be modified with the target endurance tiers and the amount of chakra used.
Chakra/endurance - tiers gain - duration - fatigue loss D - "+" - 1 - (-1) every post C - "++" - 2 - (-1) every 2 post B - "+++" - 3 - (-1) every 3 post A - "++++" - 4 - (-1) every 4 post S - "+++++" - 5 - (-1) every 5 post
- Inkei jizo:
"] Name: inkei jizo (signature) Classification: fighting style Rank: C Class: Supplementary Range: self (penis), varies
Description: this is a unique fighting style devoloped by calesto kurogane while traveling lands of hakagakure and dipugakure. Lacking many places to stop and restock when chasing bounties or locating important people of interest, cale needed a more natural way of fighting opponents. Luckily for him, he took advantage of the use of flesh release and his playful persona, with the combination of those two cale easily created this fighting style. It allow him to use a weird, yet unique style of combat which utilize two different archetypes of damage, flesh based physical damage and natural based damage. The flesh based physical damage is done by all techniques that come in contact with the opponent, while the natural damage is only done while in contact with those who are interested in men. This fighting style can be modified by the kurogane modification. (midogaron tail can be used as a substitutionfor his penis)
- Kurogane transformation:
Name: first transformation (midogaron) Classification: kinjutsu Rank: N/A Class: supplementary Range: self
Description: In this transformation the person takes minor characteristics to their spirit animal. In cale's case he grows 2 feet in height while gaining a more broad trapezius and his hair scattered onto his body reminiscent of a midogaron, his teeth become sharper, his nails grow out to 6 inches while becoming sharper similar to the midogaron claws. Also, slight transformations like sharp teeth, sharp pointed nails, etc. A downside is that without mastery, they go into more of a primal instinct state rather than being able to keep their full sanity. Though in the first transformation they are able to keep some shreds of their sanity and decision making allowing them to distinguish between friend and foe. The length of this transformation varies, beginning at 20 posts and through constantly training to control their primal nature it can be raised to a total of 50 posts through a 500 word training to increase the length by 1 post until it reaches its max. Once the transformation duration of any state has ended they will require a cooldown of half their total duration before they are able to return to any of their unlocked transformations. Pre-Awakened Kurogane can only return the the transformation once in the same topic after the transformation has ended. Awakened Kurogane are able to return to the Transformation after each cooldown, however with each time they do this the cooldown will continue to double. In the First Transformation a Kurogane's tiers are raised by 1 Tier Level. Note: In order to unlock the first transformation the clan member but have a near death experience which triggers the first violent transformation in which the user goes into a bezerker rage. After it is unlocked the user must train with it to gain complete mastery over this form (400 words) in order to access this transformation on their own.. Alternatively, if the Kurogane's Sanity Limit is reduced by a quarter then the Kurogane will automatically enter this state instead of requiring a near death experience (3/4th's Sanity Limit to unlock). In addition once one has unlocked the transformation via Sanity Limit depletion they do not need to train to master it and can access it whenever they wish. If unlocked via this method the Sanity Limit of the Kurogane is replenished in full. Total Duration: 20
Name: second transformation (midogaron) Classification: kinjutsu Rank: N/A Class: supplementary Range: self
Description: In this transformation, the person's characteristics are much more detailed to their animal spirit. An example would be an increase or decrease in size, nothing too drastic, maybe about 2-3 feet or so. Also, they may get a tail, have more teeth, fur, or even parts of their bodies change shape. In cale's case his second transformation keeps the the broad form of the first transformation, in addition to that his whole body becomes muscular while growing 4 feet, making him the size of a medium(s) fauna and use the medium scale modifer. At this stage of the transformation Cale gains a tail which extends to 2 feet long and 1 foot wide, his claws which were 6 inches before gained another 6 inches making them 1 foot long. In this state the primal instincts are much stronger than in the first transformation meaning that they attack anything in their way unless the user has mastery of this transformation, in which case they can distinguish friend from foe but if they see a foe they will attack relentlessly. In addition this transformation takes -5 out of the duration of the first transformation. During the Second Transformation the Kurogane's tiers are boosted by 2 Tier Levels. In order to unlock the Second Transformation one must meet the requirement to three different Scenarios, along with having the first transformation unlocked. Scenario 1: The Kurogane must be helpless as someone considered close, (at least 10 meaningful topics) or someone they are intimate with, comes near death. Requires a 500 word training to master this transformation in order to access it whenever they want. Scenario 2: The death of a loved one occurs in front of the Kurogane. Requires a 500 word training to master this transformation in order to access it whenever they want. Scenario 3: If the Kurogane's Sanity Limit drops to half, the Kurogane transforms into the Second Transformation. If this happens the Kurogane's Sanity Limit is replenished. If unlocked this way the Kurogane does not require mastery training and may access it whenever they want. Once Unlocked for the first time the Kurogane's Sanity Limit is replenished.
Slots: Each Second Transformation gains 3 unique special abilities which pertain to the beast transformed into two which are benefits one which is a drawback or 1 Special ability which is just an advantage. (For example a Shark would gain gills for Underwater Breathing, 1+ Speed Underwater and Inability to breathe Air. OR Just gain gills for underwater breathing)
* Special Slot: due to the midogaron strong legs and quick physical attacks, when cale's speed tier is required they count as 1-rank higher.
|
| | | Sponsored content
| Subject: Re: Calesto's Hunting for dummies | |
| |
| | | | Calesto's Hunting for dummies | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Academy Field Trip | 28th November 2022, 4:02 pm by Xi | Road Trip
With the first round of classes complete and the students already acclimated to life at the academy. The school has organized a field trip in order to give the students a taste of what …
[ Full reading ] | Comments: 4 |
Who is online? | In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest None Most users ever online was 346 on 15th April 2021, 2:59 pm |
|