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 Violent Raviente Feeding Grounds

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PostSubject: Violent Raviente Feeding Grounds   Violent Raviente Feeding Grounds Icon_minitime10th December 2014, 10:14 pm


Name: Violent Raviente Feeding Grounds
Description: The Violent Raviente Grounds is located in the East having moved in to reclaim their natural territory once Ibaragakure  was destroyed due to a lack of domestication by shinobi. Their population is steadily growing but have not forgotten what happened in the year prior due to being on the brink of extinction as a result they are extremely vicious in regards to shinobi often stalking before killing them and typically try to remain hidden from sight so they can do so undetected due to benefiting from those who were trained as mounts or pets by shinobi.  The trees in this section reach 500-750ft high & having trunk diameters of 50-85ft (at base) and due to Aria's influence have been crossbred with the trees of the Treeline Stairwell to produce the fire resistant sap but they lack the chakra resistant wood. Likewise being a part of the Thorn Forest each of the trees are wrapped in thorny vines which can serrate through flesh while travelling through it while making branches very difficult to stand on. Regardless due to the height of the trees it is difficult to see via vision without another source of light, not that it affects the creatures found within as all of them have adapted to surviving...and hunting in darkness.

Height in Air - Level of Darkness
751ft +(Above Canopy) - Normal Light
750-551ft - Occasional beam of light filters through: Night-Vision (clearly) or D-rank Reaction/Vision based sensory in order to see (partially).
550-351ft - Dimmed: Night-Vision (clearly) or C-rank Reaction/Vision based sensory in order to see (partially).
350-151ft - Somewhat Dark: Night-Vision or B-rank Reaction/Vision based sensory in order to see (partially).
150-51ft - Dark: Night-Vision or A-rank Reaction/Vision based sensory in order to see (partially).
50 and Below - Very Dark: Night-Vision or S-rank Reaction/Vision based sensory in order to see.

Height in Air - Piercing Ability of Thorns - Dmg dealt when running through Area
751ft & Above - A - B-rank physical damage each post (total) if moving at Blinding Light or Above Speeds with 1 C of Blood lost due to bleed dmg.
750 to 501ft - B - C-rank physical damage each post (total) if moving at Vacuum Release or Above Speeds with 3 D of Blood lost due to bleed dmg.
500 to 251ft - C - D-rank physical damage each post (total) if moving at Crashing Ground or Above Speeds with 1 D of Blood Lost due to bleed dmg.
250ft and Below - D - D-rank physical damage each post (total) if moving at Crashing Ground or Above Speeds.

Feeding Grounds Effect =
*S-rank Stealth Technique Masking from Scent, Sight, Sound or/& Vibration Sensory required to avoid immediately attracting the attention of one of the Violent Raviente located underground within the area. Upon attracting a Violent Raviente's attention it will emerge from the ground attempting to eat anything it can detect before returning underground when killed or there is no more detectable "food" in the area.
Those with not all of these however will attract the attention a Violent Raviente after a 20 posts (total) max.
Every Sense Missing (Aka Lack of S-rank Concealment against Sound) subtracts -5 P.T for the Violent Raviente to emerge from the ground. As those without all four alert them immediately and will either have to flee or confront the gluttonous beasts.

Exact Location within Area East

Current Places Within
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Fire Nest:
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Overall Income Generated N/A
Overall Upkeep N/A
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